Last active
July 8, 2024 10:10
-
-
Save Matt54/4ebb393d024626378e3e7cb72c1fe687 to your computer and use it in GitHub Desktop.
RealityKit Material add blend mode example
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import RealityKit | |
import SwiftUI | |
struct AddBlendModeView: View { | |
var isSphereOnTop: Bool = true | |
@State var rootEntity: Entity? | |
var body: some View { | |
RealityView { content in | |
} update: { content in | |
if let rootEntity { | |
content.add(rootEntity) | |
} | |
} | |
.task { | |
rootEntity = await AddBlendModeView.createRootEntity(isSphereOnTop: isSphereOnTop) | |
} | |
} | |
static func createRootEntity(isSphereOnTop: Bool = true) async -> Entity { | |
let sphereResource = MeshResource.generateSphere(radius: 0.3) | |
let sphereMaterial = await generateAddMaterial(color: .red) | |
let sphereModelComponent = ModelComponent(mesh: sphereResource, materials: [sphereMaterial]) | |
let coneResource = MeshResource.generateCone(height: 1.0, radius: 0.5) | |
let coneMaterial = await generateAddMaterial(color: .green) | |
let coneModelComponent = ModelComponent(mesh: coneResource, materials: [coneMaterial]) | |
let root = Entity() | |
let topEntity = Entity() | |
topEntity.components.set(isSphereOnTop ? sphereModelComponent : coneModelComponent) | |
root.addChild(topEntity) | |
let bottomEntity = Entity() | |
bottomEntity.components.set(!isSphereOnTop ? sphereModelComponent : coneModelComponent) | |
root.addChild(bottomEntity) | |
root.scale *= scalePreviewFactor | |
return root | |
} | |
static func generateAddMaterial(color: UIColor) async -> UnlitMaterial { | |
var descriptor = UnlitMaterial.Program.Descriptor() | |
descriptor.blendMode = .add | |
let prog = await UnlitMaterial.Program(descriptor: descriptor) | |
var material = UnlitMaterial(program: prog) | |
material.color = UnlitMaterial.BaseColor(tint: color) | |
return material | |
} | |
} | |
#Preview("Sphere on top") { | |
AddBlendModeView() | |
} | |
#Preview("Cone on top") { | |
AddBlendModeView(isSphereOnTop: false) | |
} | |
var isPreview: Bool { | |
return ProcessInfo.processInfo.environment["XCODE_RUNNING_FOR_PREVIEWS"] == "1" | |
} | |
var scalePreviewFactor: Float = isPreview ? 0.3 : 1.0 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment