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Save Meister1593/b574b399d85770abc2368f4d5af9df42 to your computer and use it in GitHub Desktop.
#!/bin/bash | |
echo "Latest known working version for patching: 2.3.5" | |
if [[ -z "$1" ]]; then | |
echo 'Enter absolute path to SteamVR (for example, /home/user/.local/share/Steam/steamapps/common/SteamVR)' | |
read STEAMVR_PATH | |
else | |
STEAMVR_PATH="$1" | |
fi | |
PATH_TO_PATCHING_FILE="$STEAMVR_PATH/resources/webinterface/dashboard/vrwebui_shared.js" | |
if [[ ! -f $PATH_TO_PATCHING_FILE ]]; then | |
echo "Couldn't find required file for patch, aborting" | |
exit 1 | |
fi | |
echo 'In case of failed patching, please re-validate SteamVR files to make sure they stay unchanged' | |
echo Deleting SteamVR html cache | |
rm -r ~/.cache/SteamVR | |
CHANGED_OUT=$(sed -i 's/m=n(1380),g=n(9809);/m=n(1380),g=n(9809),refresh_counter=0,refresh_counter_max=75;/g w /dev/stdout' $PATH_TO_PATCHING_FILE) | |
if [[ -z $CHANGED_OUT ]]; then | |
echo "Couldn't patch, exiting" | |
exit 1 | |
else | |
echo "patched 1" | |
fi | |
CHANGED_OUT=$(sed -i 's/case"action_bindings_reloaded":this.OnActionBindingsReloaded(n);break;/case"action_bindings_reloaded":if(refresh_counter%refresh_counter_max==0){this.OnActionBindingsReloaded(n);}refresh_counter++;break;/g w /dev/stdout' $PATH_TO_PATCHING_FILE) | |
if [[ -z $CHANGED_OUT ]]; then | |
echo "Couldn't patch, exiting" | |
exit 1 | |
else | |
echo "patched 2" | |
fi | |
CHANGED_OUT=$(sed -i 's/l=n(3568),c=n(1569);/l=n(3568),c=n(1569),refresh_counter_v2=0,refresh_counter_max_v2=75;/g w /dev/stdout' $PATH_TO_PATCHING_FILE) | |
if [[ -z $CHANGED_OUT ]]; then | |
echo "Couldn't patch, exiting" | |
exit 1 | |
else | |
echo "patched 3" | |
fi | |
CHANGED_OUT=$(sed -i 's/OnActionBindingsReloaded(){this.GetInputState()}/OnActionBindingsReloaded(){if(refresh_counter_v2%refresh_counter_max_v2==0){this.GetInputState();}refresh_counter_v2++;}/g w /dev/stdout' $PATH_TO_PATCHING_FILE) | |
if [[ -z $CHANGED_OUT ]]; then | |
echo "Couldn't patch, exiting" | |
exit 1 | |
else | |
echo "patched 4" | |
fi | |
echo Successfully patched web file. |
This is the type of logspam I'm getting, after verifying integrity and re-patching. Checking the getstate.json requests, it seems to be happening every few seconds, not every frame for sure, but this log spamming is happening much faster than every few seconds, seems detached from the cadence of the getstate, if they were supposed to be related.
Sat Apr 06 2024 10:46:56.885661 [Info] - Unable to find input 'z' in filter click_button_actions_legacy_17_user_hand_left_input_thumbstick Sat Apr 06 2024 10:46:56.885693 [Info] - Unable to find input 'z' in filter click_button_actions_legacy_18_user_hand_right_input_thumbstick Sat Apr 06 2024 10:46:56.934814 [Info] - Determined this is a legacy app. Sat Apr 06 2024 10:46:56.935793 [Info] - Determined this is a legacy app. Sat Apr 06 2024 10:46:56.935916 [Info] - Unable to find input 'z' in filter click_button_actions_legacy_17_user_hand_left_input_thumbstick Sat Apr 06 2024 10:46:56.935966 [Info] - Unable to find input 'z' in filter click_button_actions_legacy_18_user_hand_right_input_thumbstick Sat Apr 06 2024 10:46:56.984074 [Info] - Determined this is a legacy app. Sat Apr 06 2024 10:46:56.984921 [Info] - Determined this is a legacy app. Sat Apr 06 2024 10:46:56.985033 [Info] - Unable to find input 'z' in filter click_button_actions_legacy_17_user_hand_left_input_thumbstick Sat Apr 06 2024 10:46:56.985069 [Info] - Unable to find input 'z' in filter click_button_actions_legacy_18_user_hand_right_input_thumbstick Sat Apr 06 2024 10:46:57.034032 [Info] - Determined this is a legacy app.
Pretty sure it's unrelated/different issue... issue that this patch fixes is just binding reload spam
Actually, as it turns out, its definitely not VRChat related. The log spam happens even in VR Home which is being seen as a legacy application. It is checking for legacy bindings every frame, and once I turn on controllers, it adds in that message about the left and right thumbs
Verify integrity of files on latest stable and try re-patching it
Check in F9 of SteamVR settings - Network if getstates are spammed every frame (and not each 2 seconds)