Created
January 9, 2020 06:53
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%% -*- Prolog -*- | |
% A very simple "toothpicks" game in Prolog. Two players take turns | |
% drawing one, two, or three toothpicks from a stack. If you take the | |
% last one, then you lose. I made this late one night, mainly to prove | |
% to myself that game programming is actually possible in Prolog. | |
:- | |
use_module(library(readutil)). | |
player(player1). | |
player(player2). | |
other_player(player1, player2). | |
other_player(player2, player1). | |
game_state(game_state(Toothpicks, Turn_Player)) :- | |
integer(Toothpicks), | |
player(Turn_Player). | |
starting_state(N, game_state(N, player1)). | |
state_player(game_state(_, Turn_Player), Turn_Player). | |
state_toothpicks(game_state(Toothpicks, _), Toothpicks). | |
next_player(game_state(T, Player0), game_state(T, Player1)) :- | |
other_player(Player0, Player1). | |
remove_toothpicks(game_state(Toothpicks0, P), game_state(Toothpicks1, P), N) :- | |
Toothpicks1 is max(Toothpicks0 - N, 0). | |
read_number(Amount) :- | |
current_input(Stdin), | |
read_line_to_string(Stdin, String), | |
(number_string(Amount, String), Amount >= 1, Amount =< 3) ; read_number(Amount), | |
!. | |
ask_for_player_input(State, Amount) :- | |
state_player(State, Turn_Player), | |
state_toothpicks(State, Toothpicks), | |
writef("%w, it is your turn. There are %w toothpicks. How many would you like to take (up to 3?)\n", [Turn_Player, Toothpicks]), | |
read_number(Amount). | |
play_turn(State0, State2) :- | |
ask_for_player_input(State0, Amount), | |
remove_toothpicks(State0, State1, Amount), | |
next_player(State1, State2), | |
!. | |
end_of_game(State) :- | |
state_toothpicks(State, Toothpicks), | |
Toothpicks =:= 0. | |
play_game(State0, Winner) :- | |
end_of_game(State0) -> | |
state_player(State0, Winner) ; | |
( | |
play_turn(State0, State1), | |
play_game(State1, Winner) | |
). | |
:- | |
starting_state(15, State), | |
play_game(State, Winner), | |
writef("%w wins! Congratulations!\n", [Winner]), | |
halt. |
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