Created
March 23, 2021 15:59
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body { | |
background-color: #00cc44; | |
} | |
.main-container { | |
display: flex; | |
width: 100%; | |
} | |
.turn-display { | |
max-width: 10%; | |
max-height: 50px; | |
display: flex; | |
position: absolute; | |
top: 300px; | |
} | |
.pointOfFocus { | |
margin-left: 200px; | |
width: 100%; | |
} | |
.start-button, .restart-button { | |
margin-left: 40%; | |
background-color: blue; | |
color: white; | |
height: 50px; | |
width: 200px; | |
} | |
/*Players*/ | |
.top-player { | |
text-align: center; | |
} | |
.top-hand { | |
margin-left: -150px; | |
} | |
.bottom-player { | |
text-align: center; | |
} | |
.bottom-hand { | |
margin-left: -30px; | |
padding-left: 10px; | |
} | |
.bottom-player > img:hover { | |
margin-bottom: 50px; | |
padding-right: 10px; | |
} | |
#bot-turn { | |
background-color: red; | |
width: 100px; | |
height: 100px; | |
border-radius: 10px; | |
} | |
#num-bot-cards { | |
display: none; | |
color: white; | |
background-color: orange; | |
position: absolute; | |
left: 50%; | |
width: 100px; | |
text-align: center; | |
padding: 5px; | |
} | |
#player-turn { | |
background-color: blue; | |
width: 100px; | |
height: 100px; | |
border-radius: 10px; | |
} | |
/*Gameplay*/ | |
.middle-section { | |
display: flex; | |
margin: auto; | |
} | |
.play-space { | |
padding: 10% 10% 10% 10%; | |
margin: auto; | |
display: flex; | |
} | |
#play-pile { | |
margin-right: 70px; | |
} | |
#color-picker { | |
display: flex; | |
grid-template-columns: auto auto auto; | |
border: 10px solid black; | |
} | |
#uno-button { | |
width: 200px; | |
height: 100px; | |
border-radius: 25%; | |
background-color: red; | |
border: 10px solid black; | |
transform: rotate(-25deg); | |
text-align: center; | |
color: orange; | |
font-size: 75px; | |
padding-top: 20px; | |
display: none; | |
cursor: pointer; | |
} |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Uno Game</title> | |
<link rel="stylesheet" href="unoGame.css"> | |
<script type="text/javascript" src="unoGame.js" defer></script> | |
<meta charset="utf-8"> | |
</head> | |
<body> | |
<div class="main-container"> | |
<div class="turn-display"> | |
<div><button onclick="restartGame()" id="restart-button">Start New Game?</button></div> | |
</div> | |
<div class="pointOfFocus"> | |
<div class="top-player"></div> | |
<div id="num-bot-cards"></div> | |
<div class="middle-section"> | |
<div class="play-space"> | |
<div class="middle-section"> | |
<img name="current-card" src="" id="play-pile"> | |
<img name="draw-pile" src="uno_assets/PNGs/small/card_back.png" onclick="draw()"> | |
</div> | |
</div> | |
<div class="right-player"> | |
</div> | |
</div> | |
<div id="uno-button">UNO</div> | |
<div><button onclick="startGame()" class="start-button">Start New Game?</button></div> | |
<div id="bottom-player"></div> | |
</div> | |
</div> | |
</body> | |
</html> |
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"use strict" | |
const DECKSIZE = 104; | |
//here I use the src of the image that is on top of the draw pile but I want to get the object info of the current card, | |
//how would I do this? | |
let currentCard = document.getElementById("play-pile").src; | |
let array = [ | |
new Card(red,0), new Card(red,1), new Card(red,2), new Card(red,3), new Card(red,4), new Card(red,5), new Card(red,6), | |
new Card(red,7), new Card(red,8), new Card(red,9), new Card(red,skip), new Card(red,draw2), new Card(red,0), new Card(red,1), | |
new Card(red,2), new Card(red,3), new Card(red,4), new Card(red,5), new Card(red,6), new Card(red,7), new Card(red,8), new Card(red,9), | |
new Card(red,skip), new Card(red,draw2), | |
new Card(blue,0), new Card(blue,1), new Card(blue,2), new Card(blue,3), new Card(blue,4), new Card(blue,5), new Card(blue,6), | |
new Card(blue,7), new Card(blue,8), new Card(blue,9), new Card(blue,skip), new Card(blue,draw2), new Card(blue,0), new Card(blue,1), | |
new Card(blue,2), new Card(blue,3), new Card(blue,4), new Card(blue,5), new Card(blue,6), new Card(blue,7), new Card(blue,8), new Card(blue,9), | |
new Card(blue,skip), new Card(blue,draw2), | |
new Card(green,0), new Card(green,1), new Card(green,2), new Card(green,3), new Card(green,4), new Card(green,5), new Card(green,6), | |
new Card(green,7), new Card(green,8), new Card(green,9), new Card(green,skip), new Card(green,draw2), new Card(green,0), new Card(green,1), | |
new Card(green,2), new Card(green,3), new Card(green,4), new Card(green,5), new Card(green,6), new Card(green,7), new Card(green,8), new Card(green,9), | |
new Card(green,skip), new Card(green,draw2), | |
new Card(yellow,0), new Card(yellow,1), new Card(yellow,2), new Card(yellow,3), new Card(yellow,4), new Card(yellow,5), new Card(yellow,6), | |
new Card(yellow,7), new Card(yellow,8), new Card(yellow,9), new Card(yellow,skip), new Card(yellow,draw2), new Card(yellow,0), new Card(yellow,1), | |
new Card(yellow,2), new Card(yellow,3), new Card(yellow,4), new Card(yellow,5), new Card(yellow,6), new Card(yellow,7), new Card(yellow,8), new Card(yellow,9), | |
new Card(yellow,skip), new Card(yellow,draw2), | |
new Card(Black,13), new Card(Black,14) | |
] | |
class Card{ | |
constructor(colour, number) { | |
this.num = number; | |
this.colour = colour; | |
this.codeName = "" + colour + "_" + number; | |
} | |
} | |
class Deck{ | |
constructor() { | |
for(let card of array) { | |
let newPos = Math.floor(Math.random() * (array.length-1)); | |
let oldValue = array[newPos]; | |
array[newPos] = card; | |
card = oldValue; | |
} | |
} | |
static draw() { | |
let random = Math.floor(Math.random() * (array.length-1)); | |
let card = array[random]; | |
return card.codeName; | |
} | |
} | |
class Player{ | |
playerDraw(){ | |
let random = draw(); | |
let image = document.createElement(img); | |
image.src = "uno_assets/PNGs/small/" + random.codeName + ".png"; | |
let position = document.getElementById("bottom-player"); | |
position.appendChild(); | |
} | |
play(selectNum, selectCol) { | |
if(currentCard.contains(selectNum) || curretnCard.contains(selectCol)) { | |
currentCard = | |
} | |
} | |
} | |
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