- Shroud gives you Blight every 1s.
- Each stack of Blight reduces your max health by 2%.
- While not in shroud, reduce stacks of Blight every 1s.
- Shroud does not act as an extra HP pool. Incoming damage goes straight to your health and does not affect your LF.
Power in demo showcase: 2023
- Tainted Bolts (1/2s cast)
Fires bolts that explode on impact.- (2x) 702 damage
- 1-stack torment
- 5-person AOE, 12o radius, 900 range
- Dark Barrage (3/4s cast, 4s recharge)
Fires six bolts that fan out from you and pierces enemies.- (6x) 2,802 damage
- 6-stack torment
- Can hit 6 times
- 5-person AOE, 900 range
- Devouring Cut (1s cast, 5s recharge)
Dashes to target, applies torment.- 779 damage
- 1-stack torment
- 900 range, acts like a dash
- Voracious Arc (3/4s cast, 10s CD)
Leaps to destination, evading through air. Daze enemies on impact.- 982 damage
- 1/2s daze
- 5-target AOE, 120 radius, 900 range, thief's vault animation
- Vital Draw (1s cast, 20s CD)
Suspends nearby enemies in air, siphons life force for each target struck.- (4x) 1,120 damage
- 3% life force per target
- Float enemies for 3s
- 5-target AOE, 240 radius, PB range
- Vicious Shot (1/2s cast)
Fires a bullet that bounces (twice) between nearby foes.- 467 damage
- 1-stack torment
- 20% chance physical projectile finisher
- 900 range
- Weeping Shots (1.25s cast, 6s recharge)
Pierce enemies with corrosive bullets, inflicting torment & vuln. Gain LF for first target hit by each bullet.- (6x) 1,872 damage
- (6x) Vuln
- (6x) Torment
- 1.5% LF gain per bullet
- Pierces
- 20% chance physical projectile finisher
- 900 range
- Vile Blast (3/4s cast, 12s recharge)
Fire a dart that shatters on impact, releasing noxious liquid that stuns, weakens, and poisons foes in the area. Gain LF for each target struck.- 779 damage
- (3x) Poison
- Weakness
- 4% LF gain per target
- 1s stun
- 900 range, 180 radius
- Elixir of Promise (1/2s cast, 25s recharge)
Gain health, vigor, and LF. Inflict blight on self.- 1,923 health
- 5s vigor
- 5-stacks Blight
- 10% LF
- Elixir of Risk (1/2s cast, 25s recharge)
Gain might and fury. Inflict blight on self.- 10-stacks, 10s might
- 10s fury
- 5-stacks Blight
- Elixir of Anguish (1/2s cast, 25s recharge)
Gain swiftness and quickness. Inflight blight on self.- 10s swiftness
- 5s quickness
- 5-stacks Blight
- Elixir of Bliss (1/2s cast, 25s recharge)
Gain resolution and convert condis into LF. Inflict blight on self.- 5s resolution (condi dmg decreased by 33%)
- 5 condis removed
- 3% LF per condi
- 5-stacks Blight
- Elixir of Ignorance (1/2s cast, 25s recharge)
Gain resistance and break stuns. Inflict blight on self.- 5s resistance
- Breaks stun
- 5-stacks Blight
- (Elite) Elixir of Ambition (1/2s cast, 60s recharge)
Gain every boon in the game. Inflict significant blight on self.- All boons, 25x might, 5x stab, 5s duration
- 10-stacks Blight
- Wicked Corruption (1% dmg increase per stack of blight you have)
- Septic Corruption (1% condi dmg increase per stack of blight. Shroud 2 also inflicts poison)
- Vile Vials (Elixir CD reduction)
- Implacable Foe (Gain 3x stab when entering shroud. Gain ferocity based on pct of vital, 13%)
- Dark Gunslinger (Pistol CD reduction; Gain expertise based on pct of vital, 13%)
- Twisted Medicine (Elixirs grant boons to nearby allies. Gain conc based on pct of vital, 13%) THIS LOOKS STRONG AS FUCK WITH THE ELITE ELIXIR
- Cascading Corruption (+180 power; pulse AOE damage + cripple every 3s while in shroud)
- Doom Approaches (+180 condi; pulse AOE 3x torment + weakness every 3s while in shroud)
- Deathly Haste (pulse quickness every 3s while in shroud)