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MichelBartz / LoadingController.cs
Last active October 5, 2021 09:16
LoadingController.cs
using Assets.Scripts.Game.Main;
using Assets.Scripts.Game.Main.Event;
using Assets.Scripts.Systems.Audio;
using Assets.Scripts.Systems.State;
using Sirenix.OdinInspector;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
@MichelBartz
MichelBartz / Comments.php
Created January 30, 2011 21:07
Nested Comments using Redis. Rely on the Owlient Redis extension
<?php
/**
* A Nested Comments manager using Redis only
* @author Michel Bartz <michel.bartz@manwin.com>
* @date 01/28/2011
*/
class Comments
{
private $_redis;
/**
* A `tail -f` implementation in Node.js.
*
* Original author : Bratish Goswami <bratishgoswami AT gmail DOT com>
* Modified by : Michel Bartz <michel.bartz AT manwin DOT com>
*
*/
var sys = require("sys"),
fs = require('fs'),