I hereby claim:
- I am microtransactionsmattertoo on github.
- I am microtransaction (https://keybase.io/microtransaction) on keybase.
- I have a public key ASBtpvSnMIosK3XWMBuSXRPnYmYo2zOdwv6_PjjDuC0srwo
To claim this, I am signing this object:
syntax = "proto3"; | |
import "google/protobuf/timestamp.proto"; | |
import "google/protobuf/any.proto"; | |
// This is just an example of how one might structure the schema. If this looks good I'll put together a demo of some kind later on | |
message DeviceInfo { | |
uint64 id = 1; | |
string type = 2; |
import binascii | |
import io | |
# 9.24 s ± 267 ms per loop (mean ± std. dev. of 7 runs, 1 loop each) on 108,151,739 byte file (118 MB) | |
cpdef dump(to_dump): | |
to_dump.seek(0) | |
split_lines = [] | |
sappend = split_lines.append | |
while True: | |
x = binascii.hexlify(to_dump.read(16)).decode('ascii') |
--- | |
title: Mathematics of Sound | |
output: html_document | |
--- | |
For all equations, | |
- Let $\mathfrak{t}$ be the current time | |
- Let $A$ be the amplitude, or volume | |
- Let $\nu$ ordinal frequency (Number of oscillations per second), also known as Hz |
[1mgroff (software)[0m | |
[1mOriginal Author(s) [34m[22mJames Clark[0m | |
[1mDeveloper(s) [34m[22mGNU Project[0m | |
[1mInitial Release [22mJune 1990; 27 Years ago | |
[1mStable Release [22m1.22.3 / 5 November 2014; 3 years ago |
/// <reference path="typings/index.d.ts" /> | |
var _ = require("lodash"); | |
var creep_controller = require("CreepController") | |
// Constant identifiers for optimised JSON | |
const ROOM_CREEPS = "1"; | |
const ROOM_SOURCES_ACTIVE = "2"; | |
const ROOM_STRUCTURES = "3"; |
import idc | |
import idautils | |
import re | |
import string | |
import sark | |
def get_segment_names(name): | |
seg = sark.Segment(name=name) | |
for ea, name in idautils.Names(): |
using System; | |
using System.Runtime.CompilerServices; | |
using UnityEngine; | |
using System.Collections.Generic; | |
using JetBrains.Annotations; | |
// Ignore the Swedish, I was experimenting ^^; | |
namespace HatQuest { | |
public class Preferences : MonoBehaviour { |
I hereby claim:
To claim this, I am signing this object:
char sSOULIJustGotSuckedBySD_[] = "I just got sucked by %s%d.\n"; | |
char sSKINNERSkinnerComesOutOfTheCloset_[] = "Skinner comes out of the closet.\n"; // idb | |
char sMONSTERDuhIMStunnedForDSecondsByDamageTypeD_[] = "DUH... I'm stunned for %d seconds by damage type %d!\n"; | |
char sMONSTERHeyYouReNotSupposedToBeAbleToGrabMeIMNotVulnerable_[] = "Hey! You're not supposed to be able to grab me, I'm not vulnerable!\n"; | |
char sMONSTERArrrgggghhhhMySoulIsGoneIAmIrrevocablyDead_[] = "Arrrgggghhhh my soul is gone I am irrevocably DEAD.\n"; | |
char sMONSTERIMReAnimatingAsAnUbervampire_[] = "I'm re-animating... as an UBERVAMPIRE!\n"; | |
char sMONSTERMySoulIsInTheSpectralIWillJustReanimate_[] = "my soul is in the spectral, I will just reanimate\n"; | |
char sMONSTERIFeelUnstunnedAgainYouMissedYourChanceBuddy_[] = "I feel unstunned again! You missed your chance, buddy!\n"; | |
char sMONSTERIFeelUnstunnedAgainIMStillVulnerableThough_[54] = "I feel unstunned again! I'm still vulnerable though.\n"; | |
char sMONSTERIMTumbling_[] = "I'm tumbling\n"; |
import idc | |
import idautils | |
import sark | |
def get_segment_names(name): | |
seg = sark.Segment(name=name) | |
for ea, name in idautils.Names(): | |
if seg.startEA <= ea < seg.endEA: | |
yield ea, name |