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May 4, 2021 16:19
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[Message: BepInEx] BepInEx 5.4.9.0 - Risk of Rain 2 | |
[Info : BepInEx] Running under Unity v2018.4.16.15133130 | |
[Info : BepInEx] CLR runtime version: 4.0.30319.17020 | |
[Info : BepInEx] Supports SRE: False | |
[Info : BepInEx] System platform: Bits64, Windows | |
[Message: BepInEx] Preloader started | |
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.Loader 1.0.0.0] | |
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.HookGenPatcher 1.1.0.0] | |
[Info : BepInEx] 3 patcher plugins loaded | |
[Info :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead. | |
[Info :HookGenPatcher] Already ran for this version, reusing that file. | |
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] | |
[Info : MonoMod] Collecting target assemblies from mods | |
[Message: BepInEx] Preloader finished | |
[Message: BepInEx] Chainloader ready | |
[Message: BepInEx] Chainloader started | |
[Info : BepInEx] 5 plugins to load | |
[Info : BepInEx] Loading [R2API 3.0.30] | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UnitySystemConsoleRedirector.Redirect | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.RoR2Application+<>c.<LoadGameContent>b__61_1 | |
[Debug : R2API] Hook added by assembly: for: RoR2.RoR2Application+<>c.<LoadGameContent>b__61_1 | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.RoR2Content.LoadStaticContentAsync | |
[Debug : R2API] DifficultyAPI has no static method registered for LoadCheck | |
[Debug : R2API] DotAPI has no static method registered for LoadCheck | |
[Debug : R2API] EffectAPI has no static method registered for LoadCheck | |
[Debug : R2API] EliteAPI has no static method registered for LoadCheck | |
[Debug : R2API] InteractablesAPI has no static method registered for LoadCheck | |
[Debug : R2API] ItemDropAPI has no static method registered for LoadCheck | |
[Debug : R2API] LobbyConfigAPI has no static method registered for LoadCheck | |
[Debug : R2API] OrbAPI has no static method registered for LoadCheck | |
[Debug : R2API] ProjectileAPI has no static method registered for LoadCheck | |
[Debug : R2API] SceneAssetAPI has no static method registered for LoadCheck | |
[Debug : R2API] SurvivorAPI has no static method registered for LoadCheck | |
[Debug : R2API] UnlockableAPI has no static method registered for LoadCheck | |
[Info : R2API] Enabling R2API Submodule: ArtifactAPI | |
[Info : R2API] Enabling R2API Submodule: BuffAPI | |
[Info : R2API] Enabling R2API Submodule: DirectorAPI | |
[Info : R2API] Enabling R2API Submodule: ItemAPI | |
[Info : R2API] Enabling R2API Submodule: LanguageAPI | |
[Info : R2API] Enabling R2API Submodule: LoadoutAPI | |
[Info : R2API] Enabling R2API Submodule: PrefabAPI | |
[Info : R2API] Enabling R2API Submodule: ResourcesAPI | |
[Info : R2API] Enabling R2API Submodule: SoundAPI | |
[Info : R2API] Enabling R2API Submodule: CommandHelper | |
[Info : R2API] Enabling R2API Submodule: ILLine | |
[Info : R2API] Enabling R2API Submodule: NetworkingAPI | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.ClassicStageInfo.Awake | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.CharacterModel.UpdateMaterials | |
[Debug : R2API] Hook added by assembly: for: RoR2.CharacterModel.UpdateMaterials | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.ItemDisplayRuleSet.Init | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Language.GetLocalizedStringByToken | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Language.TokenIsRegistered | |
[Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_stateType | |
[Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_typeName | |
[Debug : R2API] Hook added by assembly: R2API.dll for: AkWwiseInitializationSettings.InitializeSoundEngine | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Console.InitConVars | |
[Debug : R2API] Hook added by assembly: R2API.dll for: System.Diagnostics.StackTrace.AddFrames | |
[Debug : R2API] Hook added by assembly: for: System.Diagnostics.StackTrace.AddFrames | |
[Debug : R2API] ArtifactAPI has no static method registered for Load | |
[Debug : R2API] BuffAPI has no static method registered for Load | |
[Debug : R2API] DirectorAPI has no static method registered for Load | |
[Debug : R2API] ItemAPI has no static method registered for Load | |
[Debug : R2API] LanguageAPI has no static method registered for Load | |
[Debug : R2API] LoadoutAPI has no static method registered for Load | |
[Debug : R2API] PrefabAPI has no static method registered for Load | |
[Debug : R2API] ResourcesAPI has no static method registered for Load | |
[Debug : R2API] SoundAPI has no static method registered for Load | |
[Debug : R2API] CommandHelper has no static method registered for Load | |
[Debug : R2API] ILLine has no static method registered for Load | |
[Debug : R2API] NetworkingAPI has no static method registered for Load | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DisableIfGameModded.OnEnable | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SteamworksLobbyDataGenerator.RebuildLobbyData | |
[Debug : R2API] Hook added by assembly: for: RoR2.SteamworksLobbyDataGenerator.RebuildLobbyData | |
[Info : BepInEx] Loading [TILER2 4.0.6] | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Run.Start | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Inventory.GetItemCount | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper.IsAffordable | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper.PayCost | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper.PayOne | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Inventory.HasAtLeastXTotalItemsOfTier | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Inventory.GetTotalItemCountOfTier | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ItemStealController+StolenInventoryInfo.StealItem | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.RunReport.Generate | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ScrapperController.BeginScrapping | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ShrineCleanseBehavior.CleanseInventoryServer | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ShrineCleanseBehavior.InventoryIsCleansable | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Util.GetItemCountForTeam | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.PickupPickerController.SetOptionsFromInteractor | |
[Debug : R2API] Hook added by assembly: for: RoR2.PickupPickerController.SetOptionsFromInteractor | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.ItemInventoryDisplay.UpdateDisplay | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.ItemInventoryDisplay.OnInventoryChanged | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+<>c.<Init>g__PayCostItems|5_1 | |
[Debug : R2API] Hook added by assembly: for: RoR2.CostTypeCatalog+<>c.<Init>g__PayCostItems|5_1 | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Util.IsPrefab | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.RoR2Application.Update | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Networking.GameNetworkManager.Disconnect | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.PickupCatalog.Init | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.LogBook.LogBookController.BuildPickupEntries | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Run.BuildDropTable | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Networking.GameNetworkManager.OnServerAddPlayerInternal | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CharacterBody.RecalculateStats | |
[Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.DirectorCore.TrySpawnObject | |
[Debug : R2API] Hook added by assembly: for: RoR2.DirectorCore.TrySpawnObject | |
[Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.OccupyNearbyNodes.OnSceneDirectorPrePopulateSceneServer | |
[Info : BepInEx] Loading [ChensHelpers 1.0.8] | |
[Info : BepInEx] Loading [ChensGradiusMod 3.0.0] | |
[Debug :ChensGradiusMod] Loading assets... | |
[Debug :ChensGradiusMod] Loading global configs... | |
[Debug :ChensGradiusMod] Instantiating item classes... | |
[Debug :ChensGradiusMod] Successfully initialized OptionOrb prefab. | |
[Debug :ChensGradiusMod] Registering custom network messages needed for GradiusOption... | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: RoR2.CharacterBody.OnInventoryChanged | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Drone.DroneWeapon.FireGatling.OnEnter | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Drone.DroneWeapon.FireTurret.OnEnter | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Drone.DroneWeapon.FireMegaTurret.FireBullet | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Drone.DroneWeapon.FireMissileBarrage.FireMissile | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Drone.DroneWeapon.FireTwinRocket.FireProjectile | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Mage.Weapon.Flamethrower.FireGauntlet | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Mage.Weapon.Flamethrower.OnExit | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Mage.Weapon.Flamethrower.FixedUpdate | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Drone.DroneWeapon.HealBeam.OnEnter | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Drone.DroneWeapon.HealBeam.OnExit | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Drone.DroneWeapon.StartHealBeam.OnEnter | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.TitanMonster.ChargeMegaLaser.OnEnter | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.TitanMonster.ChargeMegaLaser.OnExit | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.TitanMonster.FireMegaLaser.OnEnter | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.TitanMonster.FireMegaLaser.OnExit | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.TitanMonster.FireGoldMegaLaser.FixedUpdate | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.TitanMonster.FireGoldFist.PlacePredictedAttack | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.TitanMonster.FireFist.OnEnter | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.TitanMonster.FireFist.OnExit | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: RoR2.TitanRockController.Start | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.Squid.SquidWeapon.FireSpine.FireOrbArrow | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.BeetleGuardMonster.FireSunder.OnEnter | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.BeetleGuardMonster.FireSunder.OnExit | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.BeetleGuardMonster.FireSunder.FixedUpdate | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: EntityStates.BeetleGuardMonster.GroundSlam.OnEnter | |
[Debug : R2API] Hook added by assembly: ChensGradiusMod.dll for: RoR2.EquipmentSlot.PerformEquipmentAction | |
[Debug :ChensGradiusMod] Instantiating drones... | |
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object | |
Stack trace: | |
Chen.GradiusMod.Drones.LaserDrone.LaserDrone2.ModifyBrokenObject () (at <c5fd5ba7367b41ac82549ab971f01faa>:IL_0146) | |
Chen.GradiusMod.Drones.LaserDrone.LaserDrone2.SetupComponents () (at <c5fd5ba7367b41ac82549ab971f01faa>:IL_004E) | |
Chen.GradiusMod.Drones.Drone.SetupSecondPhase () (at <c5fd5ba7367b41ac82549ab971f01faa>:IL_00EE) | |
Chen.GradiusMod.Drones.DroneCatalog.EfficientSetupAll (System.Collections.Generic.List`1[T] droneInfos) (at <c5fd5ba7367b41ac82549ab971f01faa>:IL_008E) | |
Chen.GradiusMod.GradiusModPlugin.Awake () (at <c5fd5ba7367b41ac82549ab971f01faa>:IL_0140) | |
UnityEngine.GameObject:AddComponent(Type) | |
BepInEx.Bootstrap.Chainloader:Start() | |
UnityEngine.Application:.cctor() | |
RoR2.Console:RegisterLogHandler() | |
[Info : BepInEx] Loading [Bandit Reloaded v4 4.0.3] | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake | |
[Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake | |
[Debug : R2API] Hook added by assembly: BanditReloaded.dll for: RoR2.CameraRigController.OnEnable | |
[Debug : R2API] Hook added by assembly: BanditReloaded.dll for: RoR2.HealthComponent.TakeDamage | |
[Debug : R2API] Hook added by assembly: BanditReloaded.dll for: RoR2.CharacterBody.RecalculateStats | |
[Debug : R2API] Hook added by assembly: BanditReloaded.dll for: EntityStates.BaseState.OnEnter | |
[Message: BepInEx] Chainloader startup complete | |
[Warning: Unity Log] Network message MsgType.Highest + 22 is unregistered. | |
[Info : Console] Facepunch.Steamworks Unity: WindowsPlayer | |
[Info : Console] Facepunch.Steamworks Os: Windows | |
[Info : Console] Facepunch.Steamworks Arch: x64 | |
[Info : Console] Searching for compatible XInput library... | |
[Info : Console] Found Xinput1_4.dll. | |
[Info : Unity Log] Initializing Mod System... | |
[Info : Unity Log] Mod System initialized. | |
[Info : Unity Log] WwiseUnity: Sound engine initialized successfully. | |
[Info : R2API] Custom sound banks loaded. | |
[Info : Unity Log] Launch Parameters: | |
arg[0]="F:\Program Files\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe" | |
arg[1]="--doorstop-enable" | |
arg[2]="true" | |
arg[3]="--doorstop-target" | |
arg[4]="C:\Users\Wolfe\AppData\Roaming\r2modmanPlus-local\RiskOfRain2\profiles\Basic\BepInEx\core\BepInEx.Preloader.dll" | |
[Info : Unity Log] Loaded archived convars. | |
[Info : Unity Log] Could not load config /Config/autoexec.cfg: Could not find file "F:\Program Files\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\autoexec.cfg" | |
[Info : R2API] Custom Item: CGMGradiusOption added | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Run.BuildDropTable | |
[Debug : R2API] Hook added by assembly: for: RoR2.Run.BuildDropTable | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Artifacts.MonsterTeamGainsItemsArtifactManager.GenerateAvailableItemsSet | |
[Debug : R2API] Hook added by assembly: for: RoR2.Artifacts.MonsterTeamGainsItemsArtifactManager.GenerateAvailableItemsSet | |
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.BossGroup.DropRewards | |
[Debug : R2API] Hook added by assembly: for: RoR2.BossGroup.DropRewards | |
[Info : Unity Log] LoadContentPacks() start | |
[Warning: Unity Log] Could not find scene with name "loadingbasic". | |
[Info : Unity Log] Active scene changed from to loadingbasic | |
[Debug : TILER2] Stage ended; applying 0 deferred config changes... | |
[Info : Unity Log] Loaded scene loadingbasic loadSceneMode=2 | |
[Info : R2API] [NetworkCompatibility] Adding to the networkModList : | |
[Info : R2API] com.bepis.r2api;3.0.30 | |
[Info : R2API] com.Chen.ChensGradiusMod;3.0.0 | |
[Info : R2API] com.Chen.ChensHelpers;1.0.8 | |
[Info : R2API] com.Moffein.BanditReloaded_v4;4.0.3 | |
[Info : R2API] com.ThinkInvisible.TILER2;4.0.6 | |
[Debug : TILER2] A config file tracked by AutoItemConfig has been changed: C:\Users\Wolfe\AppData\Roaming\r2modmanPlus-local\RiskOfRain2\profiles\Basic\BepInEx\config\com.Chen.ChensGradiusMod.cfg | |
[Info : Unity Log] Setting current language to "" | |
[Info : Unity Log] Could not load files for language "". Falling back to "en". | |
[Info : Unity Log] LoadContentPacks() end | |
[Info : Unity Log] Game content load completed in 1455ms. | |
[Info : Unity Log] [RoR2.EntityStateCatalog] ApplyEntityStateConfiguration(EntityStates.MoonElevator.ReturnToBase (RoR2.EntityStateConfiguration)) failed: state type is null. | |
[Info : Unity Log] [RoR2.EntityStateCatalog] ApplyEntityStateConfiguration(EntityStates.MoonElevator.TravelToEnd (RoR2.EntityStateConfiguration)) failed: state type is null. | |
[Info : Unity Log] [RoR2.EntityStateCatalog] ApplyEntityStateConfiguration(EntityStates.MoonElevator.WaitAtTop (RoR2.EntityStateConfiguration)) failed: state type is null. | |
[Info : Unity Log] [RoR2.Language] Setting current language to "en" | |
[Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/BanditReloadedBody/. | |
[Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/BanditReloadedBody/. | |
[Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/BanditReloadedBody/. | |
[Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/BanditReloadedBody/. | |
[Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/BanditReloadedBody/. | |
[Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/BanditReloadedBody/. | |
[Info : Unity Log] Attempting to load user profile /UserProfiles/21e0ae21-bf42-4980-90c6-7459459e3ef5.xml | |
[Info : Unity Log] stream.Length=177531 | |
[Info : Unity Log] Unloaded scene loadingbasic | |
[Info : Unity Log] Active scene changed from to splash | |
[Debug : TILER2] Stage ended; applying 0 deferred config changes... | |
[Info : Unity Log] Loaded scene splash loadSceneMode=Single | |
[Info : Unity Log] Setting offline scene to intro | |
[Info : Unity Log] Unloaded scene splash | |
[Info : Unity Log] Active scene changed from to intro | |
[Debug : TILER2] Stage ended; applying 0 deferred config changes... | |
[Info : Unity Log] Loaded scene intro loadSceneMode=Single | |
[Info : Unity Log] Setting offline scene to title | |
[Info : Unity Log] Unloaded scene intro | |
[Info : Unity Log] Active scene changed from to title | |
[Debug : TILER2] Stage ended; applying 0 deferred config changes... | |
[Info : Unity Log] Loaded scene title loadSceneMode=Single | |
[Info : Unity Log] GameNetworkManager.desiredHost={ hostType=Self listen=False maxPlayers=4 } | |
[Info : R2API] Server Handlers registered | |
[Info : R2API] Client Handlers registered | |
[Info : Unity Log] Unloaded scene title | |
[Info : Unity Log] Active scene changed from to lobby | |
[Debug : TILER2] Stage ended; applying 0 deferred config changes... | |
[Info : Unity Log] Loaded scene lobby loadSceneMode=Single | |
[Info : Unity Log] gridColumns=8,totalElements=12,gridRows=2,maxEntryCount=16 | |
[Info : Unity Log] Adding local player controller 0 on connection hostId: -1 connectionId: 0 isReady: False channel count: 0 | |
[Info : Unity Log] GameNetworkManager.AddPlayerInternal(conn=hostId: -1 connectionId: 0 isReady: False channel count: 0, playerControllerId=0, extraMessageReader=NetBuf sz:251 pos:251 | |
[Info : Unity Log] OnClientSceneChanged networkSceneName=lobby currentSceneName=lobby | |
[Error : Unity Log] A connection has already been set as ready. There can only be one. | |
[Info : Unity Log] Player 0 already added, aborting. | |
[Info : Unity Log] Could not load config /Config/server_pregame.cfg: Could not find file "F:\Program Files\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\server_pregame.cfg" | |
[Info : Unity Log] Attempting to generate PreGameVoteController for MightyWolf_ | |
[Info : Unity Log] PreGameRuleVoteController.ClientTransmitVotesToServer() | |
[Info : Unity Log] Received vote from MightyWolf_ | |
[Info : Unity Log] Accepting vote from MightyWolf_ | |
[Info : Unity Log] <style=cEvent>MightyWolf_ connected.</color> | |
[Info : Unity Log] Unloaded scene lobby | |
[Info : Unity Log] Active scene changed from to blackbeach2 | |
[Debug : TILER2] Stage ended; applying 0 deferred config changes... | |
[Info : Unity Log] Loaded scene blackbeach2 loadSceneMode=Single | |
[Info : Unity Log] OnClientSceneChanged networkSceneName=blackbeach2 currentSceneName=blackbeach2 | |
[Info : Unity Log] Client ready. | |
[Info : Unity Log] Player 0 already added, aborting. | |
[Info : Unity Log] Spending 180 credits on interactables... | |
[Info : Unity Log] reorder list | |
[Info : Unity Log] GameNetworkManager.desiredHost={ hostType=None } | |
[Info : Unity Log] Network shutting down... | |
[Info : Unity Log] Server shutting down... | |
[Info : Unity Log] Issued kick message to all remote clients. | |
[Info : Unity Log] Finished waiting for clients to disconnect. | |
[Info : Unity Log] StopHost() | |
[Warning: Unity Log] [Server] function 'System.Void RoR2.CharacterBody::RemoveBuff(RoR2.BuffDef)' called on client | |
[Info : Unity Log] Server shutdown complete. | |
[Debug : TILER2] Stage ended; applying 0 deferred config changes... | |
[Debug : TILER2] Run ended; applying 0 deferred config changes... | |
[Info : Unity Log] Unloaded scene blackbeach2 | |
[Info : Unity Log] Active scene changed from to title | |
[Debug : TILER2] Stage ended; applying 0 deferred config changes... | |
[Info : Unity Log] Loaded scene title loadSceneMode=Single | |
[Info : Unity Log] GameNetworkManager.desiredHost={ hostType=Self listen=False maxPlayers=4 } | |
[Info : R2API] Server Handlers registered | |
[Info : R2API] Client Handlers registered | |
[Info : Unity Log] Unloaded scene title | |
[Info : Unity Log] Active scene changed from to lobby | |
[Debug : TILER2] Stage ended; applying 0 deferred config changes... | |
[Info : Unity Log] Loaded scene lobby loadSceneMode=Single | |
[Info : Unity Log] gridColumns=8,totalElements=12,gridRows=2,maxEntryCount=16 | |
[Info : Unity Log] Adding local player controller 0 on connection hostId: -1 connectionId: 0 isReady: False channel count: 0 | |
[Info : Unity Log] GameNetworkManager.AddPlayerInternal(conn=hostId: -1 connectionId: 0 isReady: False channel count: 0, playerControllerId=0, extraMessageReader=NetBuf sz:251 pos:251 | |
[Info : Unity Log] OnClientSceneChanged networkSceneName=lobby currentSceneName=lobby | |
[Error : Unity Log] A connection has already been set as ready. There can only be one. | |
[Info : Unity Log] Player 0 already added, aborting. | |
[Info : Unity Log] Could not load config /Config/server_pregame.cfg: Could not find file "F:\Program Files\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\server_pregame.cfg" | |
[Info : Unity Log] Attempting to generate PreGameVoteController for MightyWolf_ | |
[Info : Unity Log] Applying persistent ballot of votes for LocalUser MightyWolf_. | |
[Info : Unity Log] PreGameRuleVoteController.ClientTransmitVotesToServer() | |
[Info : Unity Log] Received vote from MightyWolf_ | |
[Info : Unity Log] Accepting vote from MightyWolf_ | |
[Info : Unity Log] <style=cEvent>MightyWolf_ connected.</color> | |
[Info : Unity Log] Unloaded scene lobby | |
[Info : Unity Log] Active scene changed from to golemplains2 | |
[Debug : TILER2] Stage ended; applying 0 deferred config changes... | |
[Info : Unity Log] Loaded scene golemplains2 loadSceneMode=Single | |
[Info : Unity Log] OnClientSceneChanged networkSceneName=golemplains2 currentSceneName=golemplains2 | |
[Info : Unity Log] Client ready. | |
[Info : Unity Log] Player 0 already added, aborting. | |
[Info : Unity Log] Spending 220 credits on interactables... | |
[Info : Unity Log] reorder list |
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