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October 12, 2018 17:42
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import PySimpleGUI as sg | |
import random | |
# The callback functions | |
def answer_correct(): | |
print('answer is correct') | |
words = [('1', 'one'), ('2', 'two'), ('3', 'three'), ('4', 'four'), ('5', 'five'), ('6', 'six')] | |
answer_1 = words[0][1] | |
answer_2 = words[1][1] | |
answer_3 = words[2][1] | |
answer_4 = words[3][1] | |
answer_5 = words[4][1] | |
answer_6 = words[5][1] | |
pick_a_pair = random.choice(words) | |
to_translate, correct_answer = pick_a_pair | |
print(to_translate, '<- need to transale this one') | |
print(correct_answer, '<- correct answer') | |
# Layout the design of the GUI, write text (answers) on top the buttons | |
layout = [[sg.Text('', font=('Helvetica', 23), auto_size_text=True, key='_totranslate_')], | |
[sg.ReadButton(answer_1, font=('Helvetica', 20))], | |
[sg.ReadButton(answer_2, font=('Helvetica', 20))], | |
[sg.ReadButton(answer_3, font=('Helvetica', 20))], | |
[sg.ReadButton(answer_4, font=('Helvetica', 20))], | |
[sg.ReadButton(answer_5, font=('Helvetica', 20))], | |
[sg.ReadButton(answer_6, font=('Helvetica', 20))], | |
[sg.Button('EXIT', button_color=(sg.YELLOWS[0], sg.GREENS[0]))], | |
[sg.Quit()] | |
] | |
window = sg.Window('Button callback example').Layout(layout).Finalize() | |
# Event loop. Read buttons, make callbacks | |
while True: | |
pick_a_pair = random.choice(words) | |
to_translate, correct_answer = pick_a_pair | |
print('New try.......') | |
window.FindElement('_totranslate_').Update(value=str(to_translate)) | |
button, value = window.Read() | |
# NOTE: I think I need to use: window.ReadNonBlocking() | |
# button, values = window.ReadNonBlocking() | |
if button is None or button == 'EXIT': | |
break | |
if button == correct_answer: | |
answer_correct() | |
else: | |
sg.PopupOK('Correct answer was: ', correct_answer) | |
sg.PopupOK('Bye ;-) ') |
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