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@MikeUdin
Created October 11, 2016 14:59
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Open in Explorer/Finder folder from customizable popup menu
import c4d
from os import path as p
from c4d import storage as st
from c4d import gui
# Welcome to the world of Python
# Author: Mike Udin,
# Tutorial here http://mikeudin.net/?p=2930
# 2016
def main():
ini_file = p.join(p.split(__file__)[0],'ini_file.txt')
c4d_user_dir = st.GeGetStartupWritePath()
points = [
('Active Doc Folder',doc.GetDocumentPath()),
('Preferences',st.GeGetC4DPath(c4d.C4D_PATH_PREFS)),
('Desktop',st.GeGetC4DPath(c4d.C4D_PATH_DESKTOP)),
('Scripts',p.join(c4d_user_dir,'library','scripts')),
('Plugins',p.join(c4d_user_dir,'plugins'))
]
sub_points = []
if p.exists(ini_file):
with open(ini_file,'r') as t_file:
data = t_file.read()
for line in data.splitlines():
name,n_dir = line.split(';')
sub_points.append((name,n_dir))
menu = c4d.BaseContainer()
for x in points:
menu.SetString(c4d.FIRST_POPUP_ID+len(menu), x[0])
menu.SetString(0,'')
if sub_points:
sub_menu = c4d.BaseContainer()
sub_menu.SetString(1, 'Custom Folder')
subID = c4d.FIRST_POPUP_ID+1000
for item in sub_points:
sub_menu.SetString(subID+len(sub_menu), item[0])
menu.SetContainer(c4d.FIRST_POPUP_ID+len(menu)-1, sub_menu)
menu.SetString(c4d.FIRST_POPUP_ID+len(menu),'Add Custom Folder')
result = gui.ShowPopupDialog(cd=None, bc=menu, x=c4d.MOUSEPOS, y=c4d.MOUSEPOS)-c4d.FIRST_POPUP_ID
#print result
if result == c4d.FIRST_POPUP_ID*-1: return
if result == len(menu)-1:
c_dir = st.LoadDialog(type=c4d.FILESELECTTYPE_ANYTHING, title="Add New Directory to list", flags=c4d.FILESELECT_DIRECTORY, force_suffix="")
if c_dir:
with open(ini_file,'a') as t_file:
t_file.write(p.split(c_dir)[1]+';'+c_dir+'\n')
return
if result > 1000:
st.ShowInFinder(sub_points[result-1001][1], False)
return
st.ShowInFinder(points[result][1], False)
if __name__=='__main__':
main()
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