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using System.Collections; | |
using UnityEngine; | |
using XInputDotNetExtended; | |
using FMODUnity; | |
public class GameManager : MonoBehaviour | |
{ | |
public GameObject level; | |
public GameObject kevinPrefab, maanPrefab; | |
Kevin kevin; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Rendering.PostProcessing; | |
using FMODUnity; | |
namespace Vrij2 | |
{ | |
public class PlayerCamera : MonoBehaviour | |
{ |
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using UnityEngine; | |
namespace XInputDotNetPure | |
{ | |
public class XInputDotNetUpdater : MonoBehaviour | |
{ | |
public delegate void Updater (); | |
public static event Updater OnUpdate; | |
private void Awake () |