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@MikouZonata
MikouZonata / GameManager.cs
Created November 27, 2019 13:38
You_v3.2r1
using System.Collections;
using UnityEngine;
using XInputDotNetExtended;
using FMODUnity;
public class GameManager : MonoBehaviour
{
public GameObject level;
public GameObject kevinPrefab, maanPrefab;
Kevin kevin;
@MikouZonata
MikouZonata / PlayerCamera.cs
Last active November 12, 2019 21:09
Player Controller for Leap
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
using FMODUnity;
namespace Vrij2
{
public class PlayerCamera : MonoBehaviour
{
@MikouZonata
MikouZonata / XInputDotNetUpdater
Last active November 13, 2019 13:28
XInputDotNetExtender for Unity
using UnityEngine;
namespace XInputDotNetPure
{
public class XInputDotNetUpdater : MonoBehaviour
{
public delegate void Updater ();
public static event Updater OnUpdate;
private void Awake ()