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diff --git a/src/video/opengl.cpp b/src/video/opengl.cpp | |
index ecafeb613..c96e5109c 100644 | |
--- a/src/video/opengl.cpp | |
+++ b/src/video/opengl.cpp | |
@@ -1223,11 +1223,11 @@ void OpenGLBackend::ReleaseVideoBuffer(const Rect &update_rect) | |
_glTexSubImage2D(GL_TEXTURE_2D, 0, update_rect.left, update_rect.top, update_rect.right - update_rect.left, update_rect.bottom - update_rect.top, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, (GLvoid *)(size_t)(update_rect.top * _screen.pitch * 4 + update_rect.left * 4)); | |
break; | |
} | |
+ } | |
#ifndef NO_GL_BUFFER_SYNC | |
- if (this->persistent_mapping_supported) this->sync_vid_mapping = _glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); | |
+ if (this->persistent_mapping_supported) this->sync_vid_mapping = _glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); | |
#endif | |
- } | |
} | |
/** | |
@@ -1257,11 +1257,11 @@ void OpenGLBackend::ReleaseAnimBuffer(const Rect &update_rect) | |
_glBindTexture(GL_TEXTURE_2D, this->anim_texture); | |
_glPixelStorei(GL_UNPACK_ROW_LENGTH, _screen.pitch); | |
_glTexSubImage2D(GL_TEXTURE_2D, 0, update_rect.left, update_rect.top, update_rect.right - update_rect.left, update_rect.bottom - update_rect.top, GL_RED, GL_UNSIGNED_BYTE, (GLvoid *)(size_t)(update_rect.top * _screen.pitch + update_rect.left)); | |
+ } | |
#ifndef NO_GL_BUFFER_SYNC | |
- if (this->persistent_mapping_supported) this->sync_anim_mapping = _glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); | |
+ if (this->persistent_mapping_supported) this->sync_anim_mapping = _glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); | |
#endif | |
- } | |
} | |
/* virtual */ Sprite *OpenGLBackend::Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) | |
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