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Basic minesweeper implementation in Haskell
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module Minesweeper where | |
import Data.Set (Set) | |
import qualified Data.Set as Set | |
import List(transpose) | |
import Random | |
data Flag = Flag | Close | Open | |
type Number = Int | |
mine :: Number | |
mine = 9 | |
empty :: Number | |
empty = 0 | |
type Config = [[Bool]] | |
type Over = [[Flag]] | |
type Under = [[Number]] | |
type Coord = (Int, Int) | |
data Minesweeper = Minsweeper { boardWidth :: Int, boardHeight :: Int, | |
boardTotalMines :: Int, boardFlags :: Over, | |
boardNumbers :: Under } | |
member :: (Eq a) => a -> [a] -> Bool | |
member x [] = False | |
member x (y:ys) | x == y = True | |
| otherwise = member x ys | |
-- 2D Functions | |
width :: [[a]] -> Int | |
width = length | |
height :: [[a]] -> Int | |
height = length . (!! 0) | |
inZone :: [[a]] -> Int -> Int -> Bool | |
inZone xss x y = (x `member` [0..(width xss - 1)]) && (y `member` [0..(height xss - 1)]) | |
arounds :: [[a]] -> Int -> Int -> [Coord] | |
arounds xss x y = filter (uncurry $ inZone xss) [ (x + x', y + y') | x' <- [-1..1], y' <- [-1..1], x' /= 0 || x' - y' /= 0 ] | |
box :: [[a]] -> Int -> Int -> [Coord] | |
box xss x y = (x, y):(arounds xss x y) | |
new2D :: (Int -> Int -> a) -> Int -> Int -> [[a]] | |
new2D f x y = [ [ f x' y' | y' <- [0..y - 1] ] | x' <- [0..x - 1] ] | |
init2D :: Int -> Int -> a -> [[a]] | |
init2D w h a = new2D (const . const a) w h | |
mapi2D :: (Int -> Int -> a -> b) -> [[a]] -> [[b]] | |
mapi2D f xss = new2D (\x y -> f x y $ at xss x y) (width xss) (height xss) | |
at :: [[a]] -> Int -> Int -> a | |
at xss x y = xss !! x !! y | |
-- Board Functions | |
randomCoord :: Int -> Int -> StdGen -> (Coord, StdGen) | |
randomCoord w h g = | |
let (r1, g') = randomR (0, w - 1) g | |
(r2, g'') = randomR (0, h - 1) g' | |
in ((r1, r2), g'') | |
randomCoordExcept :: [Coord] -> Int -> Int -> StdGen -> (Coord, StdGen) | |
randomCoordExcept ts w h g = | |
let (t, g') = randomCoord w h g | |
in | |
if t `member` ts | |
then randomCoordExcept ts w h g' | |
else (t, g') | |
randomCoords :: [Coord] -> Int -> Int -> Int -> StdGen -> ([Coord], StdGen) | |
randomCoords ts w h 0 g = ([], g) | |
randomCoords es w h m g = | |
if w * h <= m then | |
error ("randomCoords: Domain too small. (" | |
++ (show w) ++ " * " ++ (show h) ++ " <= " ++ (show m) ++ ")") | |
else | |
let (t, g') = randomCoordExcept es w h g | |
(ts, g'') = randomCoords (t:es) w h (m - 1) g' | |
in (t:ts, g'') | |
makeBoard :: [Coord] -> Int -> Int -> Int -> StdGen -> ([[Bool]], StdGen) | |
makeBoard ts w h m gen = | |
let (coords, gen') = randomCoords ts w h m gen | |
in (new2D (curry (`member` coords)) w h, gen') | |
--labelBoard :: [[Coord]] -> [[Number]] | |
labelBoard b = | |
mapi2D (\x y i -> | |
if at b x y | |
then 9 | |
else | |
let as = arounds b x y | |
in (length . filter id . (map $ uncurry $ at b)) as | |
) b |
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