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@mluisbrown
mluisbrown / Rx2Ras-Cheatsheet.md
Last active May 19, 2024 10:47
An RxSwift to ReactiveSwift cheatsheet
@onevcat
onevcat / orientation-in-framework.m
Created October 28, 2014 02:43
Swizzle to solve Landscape mode in a Portrait app. Can be used in third party framework. If you are working on an app, you can only modify the app delegate to achieve it.
#pragma mark - Magic
// Need for supporting orientation when not supported in host app plist.
// Swizzle original -application:supportedInterfaceOrientationsForWindow: to change supported orientation in runtime.
-(void) swizzleSupportedInterfaceOrientationsForWindow
{
Class applicationDelegateClass = [[UIApplication sharedApplication].delegate class];
Class sdkClass = [self class];
SEL originalSelector = @selector(application:supportedInterfaceOrientationsForWindow:);
SEL swizzledSelector = @selector(las_application:supportedInterfaceOrientationsForWindow:);
@staltz
staltz / introrx.md
Last active July 22, 2024 09:31
The introduction to Reactive Programming you've been missing
@steipete
steipete / PSPDFUIKitMainThreadGuard.m
Last active May 27, 2024 12:11
This is a guard that tracks down UIKit access on threads other than main. This snippet is taken from the commercial iOS PDF framework http://pspdfkit.com, but relicensed under MIT. Works because a lot of calls internally call setNeedsDisplay or setNeedsLayout. Won't catch everything, but it's very lightweight and usually does the job.You might n…
// Taken from the commercial iOS PDF framework http://pspdfkit.com.
// Copyright (c) 2014 Peter Steinberger, PSPDFKit GmbH. All rights reserved.
// Licensed under MIT (http://opensource.org/licenses/MIT)
//
// You should only use this in debug builds. It doesn't use private API, but I wouldn't ship it.
// PLEASE DUPE rdar://27192338 (https://openradar.appspot.com/27192338) if you would like to see this in UIKit.
#import <objc/runtime.h>
#import <objc/message.h>
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active July 22, 2024 12:48
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S