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@ModMaamari
Last active June 21, 2020 15:25
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Player's Table
Attribute Type Description
height int player's height
max_width int player's maximum width (must be less than field.width)
width int player's width (must be less than or equal to max_width and begger than 0)
x int player's x coordinate in the field
y int player's y coordinate in the field
speed int player's speed (how many horizontal units it moves per step)
body_unit int ; float the number used to represent the player in the array representation (in field.body)
body np.array the player's body
stamina int ; float player's energy (stamina) (when a player's energy hits zero the player dies)
max_stamina int ; float maximum value for player's stamina
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