Created
November 25, 2023 12:17
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Performs an async task in a sync context
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import Foundation | |
public extension Task where Failure == Error { | |
/// Performs an async task in a sync context. | |
/// | |
/// - Note: This function blocks the thread until the given operation is finished. The caller is responsible for managing multithreading. | |
@discardableResult | |
static func synchronous( | |
priority: TaskPriority? = nil, | |
@_implicitSelfCapture operation: @escaping @Sendable () async -> Success | |
) -> Success { | |
SynchronousTask().perform(priority: priority) { await operation() } | |
} | |
/// Performs an async task in a sync context. | |
/// | |
/// - Note: This function blocks the thread until the given operation is finished. The caller is responsible for managing multithreading. | |
@discardableResult | |
static func synchronous( | |
priority: TaskPriority? = nil, | |
@_implicitSelfCapture operation: @escaping @Sendable () async throws -> Success | |
) throws -> Success { | |
try SynchronousTask().perform(priority: priority) { try await operation() } | |
} | |
} | |
private final class SynchronousTask<Success, Failure: Error> { | |
private(set) var result: Result<Success, Failure>? = nil | |
} | |
private extension SynchronousTask where Failure == Never { | |
func perform(priority: TaskPriority? = nil, operation: @Sendable @escaping () async -> Success) -> Success { | |
// Define a semaphore to wait | |
let semaphore = DispatchSemaphore(value: 0) | |
Task(priority: priority) { | |
// Define the exit signal | |
defer { semaphore.signal() } | |
// Wait for the result | |
self.result = await Task(operation: operation).result | |
} | |
// Wait for the signal | |
semaphore.wait() | |
// Return the result | |
guard let result = self.result else { fatalError("Result not found") } | |
switch result { | |
case let .success(value): return value | |
} | |
} | |
} | |
private extension SynchronousTask where Failure == Error { | |
func perform(priority: TaskPriority? = nil, operation: @Sendable @escaping () async throws -> Success) throws -> Success { | |
// Define a semaphore to wait | |
let semaphore = DispatchSemaphore(value: 0) | |
Task(priority: priority) { | |
// Define the exit signal | |
defer { semaphore.signal() } | |
// Wait for the result | |
self.result = await Task(operation: operation).result | |
} | |
// Wait for the signal | |
semaphore.wait() | |
// Return the result | |
guard let result = self.result else { fatalError("Result not found") } | |
switch result { | |
case let .success(value): return value | |
case let .failure(error): throw error | |
} | |
} | |
} |
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