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if(Game.Objects['Chancemaker'].minigame) throw new Error("Casino prevented from loading by already present Chancemaker minigame."); | |
if(typeof CCSE == 'undefined') Game.LoadMod('https://klattmose.github.io/CookieClicker/' + (0 ? 'Beta/' : '') + 'CCSE.js'); | |
var M = {}; | |
M.parent = Game.Objects['Chancemaker']; | |
M.parent.minigame = M; | |
M.loadedCount = 0; | |
M.bankPercentage = false; | |
M.version = '4.0'; | |
M.GameVersion = '2.052'; |
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if (Game.Objects["Chancemaker"].minigame) | |
throw new Error( | |
"Casino prevented from loading by already present Chancemaker minigame.", | |
) | |
if (typeof CCSE == "undefined") | |
Game.LoadMod( | |
"https://klattmose.github.io/CookieClicker/" + | |
(0 ? "Beta/" : "") + | |
"CCSE.js", |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
if(Game.Objects['Chancemaker'].minigame) throw new Error("Casino prevented from loading by already present Chancemaker minigame."); | |
if(typeof CCSE == 'undefined') Game.LoadMod('https://klattmose.github.io/CookieClicker/' + (0 ? 'Beta/' : '') + 'CCSE.js'); | |
var M = {}; | |
M.parent = Game.Objects['Chancemaker']; | |
M.parent.minigame = M; | |
M.loadedCount = 0; | |
M.bankPercentage = false; | |
M.version = '4.0'; | |
M.GameVersion = '2.052'; |