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September 19, 2023 02:03
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Complex pattern
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// renaud.jean-francois(arobas)uqam(point)ca | |
// Syntaxe Processing version 4.3 | |
// lundi, 18 septembre 2023 | |
color w, k, y; | |
void setup() { | |
size(840, 840); | |
background(0); | |
noStroke(); | |
w = color(#E1DCD2); // off white | |
k = color(#41413C); // dark gray | |
y = color(#C8963C); // dull yellow | |
noLoop(); | |
} | |
void draw() { | |
background(w); | |
translate(20, 20); // margin of 20 pixels, so inside pattern will be 800x800 px | |
// first quadrant (upper left corner), which is a 4 x 4 tiles | |
pushMatrix(); | |
translate(200, 200); | |
rotate(PI); | |
tile(); // one tile is 8 x 8 modules | |
popMatrix(); | |
pushMatrix(); | |
translate(200, 200); | |
rotate(-HALF_PI); | |
tile(); | |
popMatrix(); | |
pushMatrix(); | |
translate(200, 200); | |
rotate(HALF_PI); | |
tile(); | |
popMatrix(); | |
k = y; // we change black to yellow | |
pushMatrix(); | |
translate(200, 200); | |
tile(); | |
popMatrix(); | |
// reset black variable to black color | |
k = color(#41413C); | |
// second quadrant (upper right corner) | |
pushMatrix(); | |
translate(400, 0); | |
pushMatrix(); | |
translate(200, 200); | |
rotate(PI); | |
tile(); | |
popMatrix(); | |
pushMatrix(); | |
translate(200, 200); | |
rotate(-HALF_PI); | |
tile(); | |
popMatrix(); | |
k = y; | |
pushMatrix(); | |
translate(200, 200); | |
rotate(HALF_PI); | |
tile(); | |
popMatrix(); | |
k = color(#41413C); | |
pushMatrix(); | |
translate(200, 200); | |
tile(); | |
popMatrix(); | |
popMatrix(); | |
// third quadrant (down left corner) | |
pushMatrix(); | |
translate(0, 400); | |
pushMatrix(); | |
translate(200, 200); | |
rotate(PI); | |
tile(); | |
popMatrix(); | |
k = y; | |
pushMatrix(); | |
translate(200, 200); | |
rotate(-HALF_PI); | |
tile(); | |
popMatrix(); | |
k = color(#41413C); | |
pushMatrix(); | |
translate(200, 200); | |
rotate(HALF_PI); | |
tile(); | |
popMatrix(); | |
pushMatrix(); | |
translate(200, 200); | |
tile(); | |
popMatrix(); | |
popMatrix(); | |
// fourth quadrant (down right corner) | |
pushMatrix(); | |
translate(400, 400); | |
k = y; | |
pushMatrix(); | |
translate(200, 200); | |
rotate(PI); | |
tile(); | |
popMatrix(); | |
k = color(#41413C); | |
pushMatrix(); | |
translate(200, 200); | |
rotate(-HALF_PI); | |
tile(); | |
popMatrix(); | |
pushMatrix(); | |
translate(200, 200); | |
rotate(HALF_PI); | |
tile(); | |
popMatrix(); | |
pushMatrix(); | |
translate(200, 200); | |
tile(); | |
popMatrix(); | |
popMatrix(); | |
//save render | |
save("pattern.jpg"); | |
} | |
// tile function | |
void tile() { | |
pushMatrix(); | |
scale(25); | |
for (int j = 0; j < 8; j++) { | |
for (int i = 0; i < 8; i++) { | |
pushMatrix(); | |
translate(i, j); | |
if (j%4 == 0) { | |
if (i%4 == 0) { | |
module(w, k); // white triangle above black | |
} else if ((i%4 > 0) && (i%4 < 3)) { | |
module(k, w); // black triangle above white | |
} else { | |
module(w, k); | |
} | |
} else if (j%4 == 1) { | |
if (i%4 < 2) { | |
module(k, w); | |
} else { | |
module(w, k); | |
} | |
} else if (j%4 == 2) { | |
if (i%4 == 0) { | |
module(k, w); | |
} else if ((i%4 > 0) && (i%4 < 3)) { | |
module(w, k); | |
} else { | |
module(k, w); | |
} | |
} else { | |
if (i%4 < 2) { | |
module(w, k); | |
} else { | |
module(k, w); | |
} | |
} | |
popMatrix(); | |
} | |
} | |
popMatrix(); | |
} | |
// module function, which is the smallest unit | |
// square made of two triangles | |
void module(color c1, color c2) { | |
fill(c1); | |
triangle(0, 0, 1, 0, 1, 1); | |
fill(c2); | |
triangle(0, 0, 1, 1, 0, 1); | |
} |
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