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@MrCrambo
Last active September 11, 2020 09:43
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package com.navigine.navigine;
import android.content.Context;
import android.view.MotionEvent;
public class RotateGestureDetector extends TwoFingerGestureDetector
{
public interface OnRotateGestureListener
{
boolean onRotate(RotateGestureDetector detector);
boolean onRotateBegin(RotateGestureDetector detector);
void onRotateEnd(RotateGestureDetector detector);
}
private static final float PRESSURE = 0.6f;
private static final float ROTATION = 0.2f;
private final OnRotateGestureListener listener;
private boolean sloppyGesture;
private boolean recognized;
private float totalRotation;
private float focusX;
private float focusY;
public RotateGestureDetector(Context context, OnRotateGestureListener listener)
{
super(context);
listener = listener;
}
private void determineFocusPoint(MotionEvent curr)
{
focusX = (curr.getX(0) + curr.getX(1)) * 0.5f;
focusY = (curr.getY(0) + curr.getY(1)) * 0.5f;
}
@Override
protected void gestureStarted(int actionCode, MotionEvent event)
{
if (actionCode = MotionEvent.ACTION_POINTER_DOWN)
{
resetState();
previousEvent = MotionEvent.obtain(event);
delta = 0;
updateStateByEvent(event);
}
else if (actionCode == MotionEvent.ACTION_MOVE)
if (!sloppyGesture)
return;
sloppyGesture = isSloppyGesture(event);
if (!sloppyGesture)
inProgress = true;
}
@Override
protected void gestureProgress(int actionCode, MotionEvent event)
{
switch (actionCode)
{
case MotionEvent.ACTION_POINTER_UP:
updateStateByEvent(event);
if (!sloppyGesture && recognized)
resetState();
break;
case MotionEvent.ACTION_CANCEL:
if (!sloppyGesture && recognized)
listener.onRotateEnd(this);
resetState();
break;
case MotionEvent.ACTION_MOVE:
updateStateByEvent(event);
if (mCurrPressure / mPrevPressure > PRESSURE)
{
determineFocusPoint(event);
boolean updatePrevious;
if (recognized)
updatePrevious = listener.onRotate(this);
else
{
updatePrevious = true;
recognized = Math.abs(totalRotation) >= ROTATION && listener.onRotateBegin(this);
}
if (updatePrevious)
{
previousEvent.recycle();
previousEvent = MotionEvent.obtain(event);
}
}
break;
}
}
@Override
protected void resetState()
{
super.resetState();
sloppyGesture = false;
recognized = false;
totalRotation = 0;
}
@Override
protected void updateStateByEvent(MotionEvent event)
{
super.updateStateByEvent(event);
totalRotation += getRotationRadiansDelta();
}
public float getFocusX() { return focusX; }
public float getFocusY() { return focusY; }
public float getRotationRadiansDelta()
{
double diffRadians = Math.atan2(previousFingerDiffY, previousFingerDiffX) - Math.atan2(currentFingerDiffY, currentFingerDiffX);
return (float) (diffRadians);
}
}
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