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@MrSmith33
Created April 19, 2016 18:47
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Sdlang-d/libInputVisitor crash
ip "localhost"
port 1234
name "Player"
num_workers 4
resolution 1280 720
max_fps 120
view_distance 4
camera_sensivity 0.1
camera_fov 60.0
key.forward "w"
key.left "a"
key.backward "s"
key.right "d"
key.up "space"
key.down "left_control"
key.fast "left_shift"
key.mainAction "mb_left"
key.secondaryAction "mb_right"
key.tertiaryAction "mb_middle"
key.lockMouse "q"
key.incViewRadius "right_bracket"
key.decViewRadius "left_bracket"
key.toggleCulling "c"
key.togglePosUpdate "u"
key.stopServer "f4"
key.toggle_console "grave_accent"
key.place_entity "e"
{
"name" : "test",
"dependencies" : {
"sdlang-d" : "==0.9.5"
},
"mainSourceFile" : "main.d",
"targetType" : "executable"
}
import sdlang;
void main()
{
parseFile("client.sdl");
}
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