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July 21, 2016 13:32
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Revision: TrinityCore rev. unknown 1970-01-01 00:00:00 +0000 (Archived branch) (Win64, Debug, Static) | |
Date 21:7:2016. Time 16:44 | |
//===================================================== | |
*** Hardware *** | |
Processor: Intel(R) Xeon(R) CPU X5670 @ 2.93GHz | |
Number Of Processors: 24 | |
Physical Memory: 100652852 KB (Available: 71038308 KB) | |
Commit Charge Limit: 115332916 KB | |
*** Operation System *** | |
Windows Server 2012 R2 Standard (Version 6.3, Build 9600) | |
//===================================================== | |
Exception code: C0000005 ACCESS_VIOLATION | |
Fault address: 00007FF64F8BAB0B 01:0000000000159B0B C:\Users\Administrator\Desktop\Server\worldserver.exe | |
Registers: | |
RAX:0000000000000000 | |
RBX:0000000000000000 | |
RCX:0000000000000000 | |
RDX:00007FF6517163E0 | |
RSI:0000000000000000 | |
RDI:00000006356D5FB8 | |
R8: 0000000000000000 | |
R9: 00000006D3CBD010 | |
R10:00000006D3CDD3C0 | |
R11:0000000000000000 | |
R12:0000000000000000 | |
R13:0000000000000000 | |
R14:0000000000000000 | |
R15:CCCCCCCCCCCCCCCC | |
CS:RIP:0033:00007FF64F8BAB0B | |
SS:RSP:002B:00000000356D5DD0 RBP:00000000 | |
DS:002B ES:002B FS:0053 GS:002B | |
Flags:00010206 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF64F8BAB0B 00000006356D5DD0 Reference<Unit,ThreatManager>::getTarget+B c:\users\administrator\desktop\source\src\server\shared\dynamic\linkedreference\reference.h line 94 | |
00007FF650C5A7E6 00000006356D5FC0 UnitAI::SelectTarget<DefaultTargetSelector>+B6 c:\users\administrator\desktop\source\src\server\game\ai\coreai\unitai.h line 154 | |
00007FF650C597B0 00000006356D6020 UnitAI::SelectTarget+70 c:\users\administrator\desktop\source\src\server\game\ai\coreai\unitai.cpp line 94 | |
00007FF650D0659E 00000006356D6980 SmartScript::GetTargets+2FE c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 2529 | |
00007FF650CF7263 00000006356DE470 SmartScript::ProcessAction+37B3 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 470 | |
00007FF650D06270 00000006356DE4D0 SmartScript::ProcessTimedAction+D0 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 2383 | |
00007FF650CF0D22 00000006356DE8F0 SmartScript::ProcessEvent+302 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 2812 | |
00007FF650CF386E 00000006356DE9A0 SmartScript::UpdateTimer+26E c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 3411 | |
00007FF650D09568 00000006356DEB70 SmartScript::OnUpdate+128 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 3456 | |
00007FF650D23968 00000006356DEBA0 SmartAI::UpdateAI+38 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartai.cpp line 328 | |
00007FF6503FD23D 00000006356DEF60 Creature::Update+C5D c:\users\administrator\desktop\source\src\server\game\entities\creature\creature.cpp line 638 | |
00007FF650C9777A 00000006356DF090 TempSummon::Update+5A c:\users\administrator\desktop\source\src\server\game\entities\creature\temporarysummon.cpp line 50 | |
00007FF650D70070 00000006356DF0F0 Trinity::ObjectUpdater::Visit<Creature>+B0 c:\users\administrator\desktop\source\src\server\game\grids\notifiers\gridnotifiers.cpp line 348 | |
00007FF650897915 00000006356DF120 VisitorHelper<Trinity::ObjectUpdater,Creature>+35 c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 46 | |
00007FF6508979B5 00000006356DF150 VisitorHelper<Trinity::ObjectUpdater,Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > >+35 c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 52 | |
00007FF650897B6B 00000006356DF180 VisitorHelper<Trinity::ObjectUpdater,GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > >+4B c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 53 | |
00007FF65089779A 00000006356DF1B0 VisitorHelper<Trinity::ObjectUpdater,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >+3A c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 59 | |
00007FF6508C8675 00000006356DF1E0 TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >::Visit+35 c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 93 | |
00007FF6508966A5 00000006356DF210 Grid<Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >::Visit<Trinity::ObjectUpdater>+35 c:\users\administrator\desktop\source\src\server\game\grids\grid.h line 92 | |
00007FF65089714C 00000006356DF240 NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >::VisitGrid<Trinity::ObjectUpdater,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >+4C c:\users\administrator\desktop\source\src\server\game\grids\ngrid.h line 158 | |
00007FF6508967D0 00000006356DF290 Map::Visit<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >+D0 c:\users\administrator\desktop\source\src\server\game\maps\map.h line 834 | |
00007FF65087AB64 00000006356DF330 Map::VisitNearbyCellsOf+184 c:\users\administrator\desktop\source\src\server\game\maps\map.cpp line 674 | |
00007FF65087AE6A 00000006356DF5D0 Map::Update+2BA c:\users\administrator\desktop\source\src\server\game\maps\map.cpp line 718 | |
00007FF650888EA0 00000006356DF600 InstanceMap::Update+30 c:\users\administrator\desktop\source\src\server\game\maps\map.cpp line 3205 | |
00007FF650DCE9FC 00000006356DF630 MapUpdateRequest::call+3C c:\users\administrator\desktop\source\src\server\game\maps\mapupdater.cpp line 43 | |
00007FF650DCD074 00000006356DF680 MapUpdater::WorkerThread+64 c:\users\administrator\desktop\source\src\server\game\maps\mapupdater.cpp line 115 | |
00007FF650DCE14F 00000006356DF6B0 std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231 | |
00007FF650DCD771 00000006356DF6F0 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150 | |
00007FF650DCD366 00000006356DF730 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138 | |
00007FF650DCE7D1 00000006356DF790 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196 | |
00007FF650DCE408 00000006356DF7C0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FFCF0D2DF29 00000006356DF810 ?_Release@_Pad@std@@QEAAXXZ+D9 | |
00007FFCF0ABA105 00000006356DF860 _beginthreadex+1F5 | |
00007FFCF0ABA357 00000006356DF8A0 _endthreadex+1D7 | |
00007FFCFD6B16AD 00000006356DF8D0 BaseThreadInitThunk+D | |
00007FFCFD984629 00000006356DF920 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AABCA 0000000658EDD940 ZwWaitForSingleObject+A | |
00007FFCFAD51148 0000000658EDD9E0 WaitForSingleObjectEx+98 | |
00007FFCF0B0B139 0000000658EDDA20 ?get_error_code@scheduler_resource_allocation_error@Concurrency@@QEBAJXZ+1499 | |
00007FFCF0AFECCE 0000000658EDDA60 ?Block@Context@Concurrency@@SAXXZ+1E | |
00007FFCF0B07E76 0000000658EDDB10 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+96 | |
00007FFCF0D2CB41 0000000658EDDB70 _Call_onceEx+141 | |
00007FFCF0D2CD50 0000000658EDDBA0 _Cnd_wait+20 | |
00007FF64F84BD23 0000000658EDDBD0 std::_Cnd_waitX+33 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 93 | |
00007FF64F84F81A 0000000658EDDC00 std::condition_variable::wait+3A c:\program files (x86)\microsoft visual studio 12.0\vc\include\condition_variable line 58 | |
00007FF650DCCD20 0000000658EDDC60 MapUpdater::wait+60 c:\users\administrator\desktop\source\src\server\game\maps\mapupdater.cpp line 74 | |
00007FF65003AFA4 0000000658EDDD70 MapManager::Update+1E4 c:\users\administrator\desktop\source\src\server\game\maps\mapmanager.cpp line 229 | |
00007FF64FFD6B9A 0000000658EDE0C0 World::Update+86A c:\users\administrator\desktop\source\src\server\game\world\world.cpp line 2198 | |
00007FF64F7DE605 0000000658EDE120 WorldUpdateLoop+75 c:\users\administrator\desktop\source\src\server\worldserver\main.cpp line 410 | |
00007FF64F7E1C02 0000000658EDF880 main+1F42 c:\users\administrator\desktop\source\src\server\worldserver\main.cpp line 269 | |
00007FF6512C05FD 0000000658EDF8F0 __tmainCRTStartup+19D f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 626 | |
00007FF6512C072E 0000000658EDF920 mainCRTStartup+E f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 466 | |
00007FFCFD6B16AD 0000000658EDF950 BaseThreadInitThunk+D | |
00007FFCFD984629 0000000658EDF9A0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AABCA 000000065AA8F9A0 ZwWaitForSingleObject+A | |
00007FFCFAD51148 000000065AA8FA40 WaitForSingleObjectEx+98 | |
00007FF64F8184CD 000000065AA8FA70 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+4D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 54 | |
00007FF64F83F5CF 000000065AA8FAA0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+2F c:\local\boost_1_58_0_b1\boost\asio\detail\win_thread.hpp line 117 | |
00007FF64F843EE6 000000065AA8FB20 boost::asio::detail::win_thread_function+56 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_thread.ipp line 118 | |
00007FFCF0ABA105 000000065AA8FB70 _beginthreadex+1F5 | |
00007FFCF0ABA357 000000065AA8FBB0 _endthreadex+1D7 | |
00007FFCFD6B16AD 000000065AA8FBE0 BaseThreadInitThunk+D | |
00007FFCFD984629 000000065AA8FC30 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AAC1A 000000065AF6F550 NtRemoveIoCompletion+A | |
00007FFCFAD543A3 000000065AF6F5B0 GetQueuedCompletionStatus+43 | |
00007FF64F8306CD 000000065AF6F7A0 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 368 | |
00007FF64F83F751 000000065AF6F850 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164 | |
00007FF64F83F65B 000000065AF6F8B0 boost::asio::io_service::run+3B c:\local\boost_1_58_0_b1\boost\asio\impl\io_service.ipp line 59 | |
00007FF64F81845F 000000065AF6F8E0 boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>::operator()+2F c:\local\boost_1_58_0_b1\boost\bind\mem_fn_template.hpp line 50 | |
00007FF64F7E673C 000000065AF6F920 boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> >::operator()<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list0>+5C c:\local\boost_1_58_0_b1\boost\bind\bind.hpp line 244 | |
00007FF64F818031 000000065AF6F980 boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > >::operator()+61 c:\local\boost_1_58_0_b1\boost\bind\bind_template.hpp line 21 | |
00007FF64F7EC695 000000065AF6F9B0 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::_Do_call<>+35 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150 | |
00007FF64F7E6676 000000065AF6F9F0 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138 | |
00007FF64F826541 000000065AF6FA50 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196 | |
00007FF64F821408 000000065AF6FA80 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FFCF0D2DF29 000000065AF6FAD0 ?_Release@_Pad@std@@QEAAXXZ+D9 | |
00007FFCF0ABA105 000000065AF6FB20 _beginthreadex+1F5 | |
00007FFCF0ABA357 000000065AF6FB60 _endthreadex+1D7 | |
00007FFCFD6B16AD 000000065AF6FB90 BaseThreadInitThunk+D | |
00007FFCFD984629 000000065AF6FBE0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AAC1A 000000065B06F810 NtRemoveIoCompletion+A | |
00007FFCFAD543A3 000000065B06F870 GetQueuedCompletionStatus+43 | |
00007FF64F8306CD 000000065B06FA60 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 368 | |
00007FF64F83F751 000000065B06FB10 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164 | |
00007FF64F83F65B 000000065B06FB70 boost::asio::io_service::run+3B c:\local\boost_1_58_0_b1\boost\asio\impl\io_service.ipp line 59 | |
00007FF64F81845F 000000065B06FBA0 boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>::operator()+2F c:\local\boost_1_58_0_b1\boost\bind\mem_fn_template.hpp line 50 | |
00007FF64F7E673C 000000065B06FBE0 boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> >::operator()<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list0>+5C c:\local\boost_1_58_0_b1\boost\bind\bind.hpp line 244 | |
00007FF64F818031 000000065B06FC40 boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > >::operator()+61 c:\local\boost_1_58_0_b1\boost\bind\bind_template.hpp line 21 | |
00007FF64F7EC695 000000065B06FC70 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::_Do_call<>+35 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150 | |
00007FF64F7E6676 000000065B06FCB0 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138 | |
00007FF64F826541 000000065B06FD10 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196 | |
00007FF64F821408 000000065B06FD40 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FFCF0D2DF29 000000065B06FD90 ?_Release@_Pad@std@@QEAAXXZ+D9 | |
00007FFCF0ABA105 000000065B06FDE0 _beginthreadex+1F5 | |
00007FFCF0ABA357 000000065B06FE20 _endthreadex+1D7 | |
00007FFCFD6B16AD 000000065B06FE50 BaseThreadInitThunk+D | |
00007FFCFD984629 000000065B06FEA0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AABCA 000000065B16F6E0 ZwWaitForSingleObject+A | |
00007FFCFAD51148 000000065B16F780 WaitForSingleObjectEx+98 | |
00007FFCF0B0B139 000000065B16F7C0 ?get_error_code@scheduler_resource_allocation_error@Concurrency@@QEBAJXZ+1499 | |
00007FFCF0AFECCE 000000065B16F800 ?Block@Context@Concurrency@@SAXXZ+1E | |
00007FFCF0B07E76 000000065B16F8B0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+96 | |
00007FFCF0D2CB41 000000065B16F910 _Call_onceEx+141 | |
00007FFCF0D2CD50 000000065B16F940 _Cnd_wait+20 | |
00007FF64F84BD23 000000065B16F970 std::_Cnd_waitX+33 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 93 | |
00007FF64F84F81A 000000065B16F9A0 std::condition_variable::wait+3A c:\program files (x86)\microsoft visual studio 12.0\vc\include\condition_variable line 58 | |
00007FF651001725 000000065B16FA00 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+85 c:\users\administrator\desktop\source\src\common\threading\producerconsumerqueue.h line 76 | |
00007FF651000F39 000000065B16FA60 DatabaseWorker::WorkerThread+49 c:\users\administrator\desktop\source\src\server\database\database\databaseworker.cpp line 51 | |
00007FF65100168F 000000065B16FA90 std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231 | |
00007FF6510013A1 000000065B16FAD0 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150 | |
00007FF6510012A6 000000065B16FB10 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138 | |
00007FF6510018B1 000000065B16FB70 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196 | |
00007FF6510017E8 000000065B16FBA0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FFCF0D2DF29 000000065B16FBF0 ?_Release@_Pad@std@@QEAAXXZ+D9 | |
00007FFCF0ABA105 000000065B16FC40 _beginthreadex+1F5 | |
00007FFCF0ABA357 000000065B16FC80 _endthreadex+1D7 | |
00007FFCFD6B16AD 000000065B16FCB0 BaseThreadInitThunk+D | |
00007FFCFD984629 000000065B16FD00 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AABCA 000000065B26F630 ZwWaitForSingleObject+A | |
00007FFCFAD51148 000000065B26F6D0 WaitForSingleObjectEx+98 | |
00007FFCF0B0B139 000000065B26F710 ?get_error_code@scheduler_resource_allocation_error@Concurrency@@QEBAJXZ+1499 | |
00007FFCF0AFECCE 000000065B26F750 ?Block@Context@Concurrency@@SAXXZ+1E | |
00007FFCF0B07E76 000000065B26F800 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+96 | |
00007FFCF0D2CB41 000000065B26F860 _Call_onceEx+141 | |
00007FFCF0D2CD50 000000065B26F890 _Cnd_wait+20 | |
00007FF64F84BD23 000000065B26F8C0 std::_Cnd_waitX+33 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 93 | |
00007FF64F84F81A 000000065B26F8F0 std::condition_variable::wait+3A c:\program files (x86)\microsoft visual studio 12.0\vc\include\condition_variable line 58 | |
00007FF651001725 000000065B26F950 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+85 c:\users\administrator\desktop\source\src\common\threading\producerconsumerqueue.h line 76 | |
00007FF651000F39 000000065B26F9B0 DatabaseWorker::WorkerThread+49 c:\users\administrator\desktop\source\src\server\database\database\databaseworker.cpp line 51 | |
00007FF65100168F 000000065B26F9E0 std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231 | |
00007FF6510013A1 000000065B26FA20 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150 | |
00007FF6510012A6 000000065B26FA60 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138 | |
00007FF6510018B1 000000065B26FAC0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196 | |
00007FF6510017E8 000000065B26FAF0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FFCF0D2DF29 000000065B26FB40 ?_Release@_Pad@std@@QEAAXXZ+D9 | |
00007FFCF0ABA105 000000065B26FB90 _beginthreadex+1F5 | |
00007FFCF0ABA357 000000065B26FBD0 _endthreadex+1D7 | |
00007FFCFD6B16AD 000000065B26FC00 BaseThreadInitThunk+D | |
00007FFCFD984629 000000065B26FC50 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AABCA 000000065B36F7E0 ZwWaitForSingleObject+A | |
00007FFCFAD51148 000000065B36F880 WaitForSingleObjectEx+98 | |
00007FFCF0B0B139 000000065B36F8C0 ?get_error_code@scheduler_resource_allocation_error@Concurrency@@QEBAJXZ+1499 | |
00007FFCF0AFECCE 000000065B36F900 ?Block@Context@Concurrency@@SAXXZ+1E | |
00007FFCF0B07E76 000000065B36F9B0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+96 | |
00007FFCF0D2CB41 000000065B36FA10 _Call_onceEx+141 | |
00007FFCF0D2CD50 000000065B36FA40 _Cnd_wait+20 | |
00007FF64F84BD23 000000065B36FA70 std::_Cnd_waitX+33 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 93 | |
00007FF64F84F81A 000000065B36FAA0 std::condition_variable::wait+3A c:\program files (x86)\microsoft visual studio 12.0\vc\include\condition_variable line 58 | |
00007FF651001725 000000065B36FB00 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+85 c:\users\administrator\desktop\source\src\common\threading\producerconsumerqueue.h line 76 | |
00007FF651000F39 000000065B36FB60 DatabaseWorker::WorkerThread+49 c:\users\administrator\desktop\source\src\server\database\database\databaseworker.cpp line 51 | |
00007FF65100168F 000000065B36FB90 std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231 | |
00007FF6510013A1 000000065B36FBD0 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150 | |
00007FF6510012A6 000000065B36FC10 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138 | |
00007FF6510018B1 000000065B36FC70 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196 | |
00007FF6510017E8 000000065B36FCA0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FFCF0D2DF29 000000065B36FCF0 ?_Release@_Pad@std@@QEAAXXZ+D9 | |
00007FFCF0ABA105 000000065B36FD40 _beginthreadex+1F5 | |
00007FFCF0ABA357 000000065B36FD80 _endthreadex+1D7 | |
00007FFCFD6B16AD 000000065B36FDB0 BaseThreadInitThunk+D | |
00007FFCFD984629 000000065B36FE00 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AB99A 00000006356D3EF0 NtGetContextThread+A | |
CCCCCCCCCCCCCCCC 00000006356D3EF8 0000:0000000000000000 | |
CCCCCCCCCCCCCCCC 00000006356D3F00 0000:0000000000000000 | |
CCCCCCCCCCCCCCCC 00000006356D3F08 0000:0000000000000000 | |
00000000000003EC 00000006356D3F10 0000:0000000000000000 | |
0000BDEE55845E3D 00000006356D3F18 0000:0000000000000000 | |
00000006356D4490 00000006356D3F20 0000:0000000000000000 | |
00007FF64F8526A0 00000006356D4490 WheatyExceptionReport::printTracesForAllThreads+100 c:\users\administrator\desktop\source\src\common\debugging\wheatyexceptionreport.cpp line 460 | |
00007FF64F852AB7 00000006356D4BC0 WheatyExceptionReport::GenerateExceptionReport+3B7 c:\users\administrator\desktop\source\src\common\debugging\wheatyexceptionreport.cpp line 561 | |
00007FF64F8524F6 00000006356D4F70 WheatyExceptionReport::WheatyUnhandledExceptionFilter+436 c:\users\administrator\desktop\source\src\common\debugging\wheatyexceptionreport.cpp line 176 | |
00007FFCFAE2D9B6 00000006356D5060 UnhandledExceptionFilter+196 | |
00007FFCFD9BB1D4 00000006356D5090 memset+C794 | |
00007FFCFD99C92F 00000006356D5100 __C_specific_handler+87 | |
00007FFCFD9AD82D 00000006356D5130 __chkstk+9D | |
00007FFCFD95916B 00000006356D5800 RtlRaiseException+483 | |
00007FFCFD9AC9EE 00000006356D5DC0 KiUserExceptionDispatcher+2E | |
00007FF64F8BAB0B 00000006356D5DD0 Reference<Unit,ThreatManager>::getTarget+B c:\users\administrator\desktop\source\src\server\shared\dynamic\linkedreference\reference.h line 94 | |
00007FF650C5A7E6 00000006356D5FC0 UnitAI::SelectTarget<DefaultTargetSelector>+B6 c:\users\administrator\desktop\source\src\server\game\ai\coreai\unitai.h line 154 | |
00007FF650C597B0 00000006356D6020 UnitAI::SelectTarget+70 c:\users\administrator\desktop\source\src\server\game\ai\coreai\unitai.cpp line 94 | |
00007FF650D0659E 00000006356D6980 SmartScript::GetTargets+2FE c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 2529 | |
00007FF650CF7263 00000006356DE470 SmartScript::ProcessAction+37B3 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 470 | |
00007FF650D06270 00000006356DE4D0 SmartScript::ProcessTimedAction+D0 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 2383 | |
00007FF650CF0D22 00000006356DE8F0 SmartScript::ProcessEvent+302 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 2812 | |
00007FF650CF386E 00000006356DE9A0 SmartScript::UpdateTimer+26E c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 3411 | |
00007FF650D09568 00000006356DEB70 SmartScript::OnUpdate+128 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 3456 | |
00007FF650D23968 00000006356DEBA0 SmartAI::UpdateAI+38 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartai.cpp line 328 | |
00007FF6503FD23D 00000006356DEF60 Creature::Update+C5D c:\users\administrator\desktop\source\src\server\game\entities\creature\creature.cpp line 638 | |
00007FF650C9777A 00000006356DF090 TempSummon::Update+5A c:\users\administrator\desktop\source\src\server\game\entities\creature\temporarysummon.cpp line 50 | |
00007FF650D70070 00000006356DF0F0 Trinity::ObjectUpdater::Visit<Creature>+B0 c:\users\administrator\desktop\source\src\server\game\grids\notifiers\gridnotifiers.cpp line 348 | |
00007FF650897915 00000006356DF120 VisitorHelper<Trinity::ObjectUpdater,Creature>+35 c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 46 | |
00007FF6508979B5 00000006356DF150 VisitorHelper<Trinity::ObjectUpdater,Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > >+35 c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 52 | |
00007FF650897B6B 00000006356DF180 VisitorHelper<Trinity::ObjectUpdater,GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > >+4B c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 53 | |
00007FF65089779A 00000006356DF1B0 VisitorHelper<Trinity::ObjectUpdater,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >+3A c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 59 | |
00007FF6508C8675 00000006356DF1E0 TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >::Visit+35 c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 93 | |
00007FF6508966A5 00000006356DF210 Grid<Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >::Visit<Trinity::ObjectUpdater>+35 c:\users\administrator\desktop\source\src\server\game\grids\grid.h line 92 | |
00007FF65089714C 00000006356DF240 NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >::VisitGrid<Trinity::ObjectUpdater,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >+4C c:\users\administrator\desktop\source\src\server\game\grids\ngrid.h line 158 | |
00007FF6508967D0 00000006356DF290 Map::Visit<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >+D0 c:\users\administrator\desktop\source\src\server\game\maps\map.h line 834 | |
00007FF65087AB64 00000006356DF330 Map::VisitNearbyCellsOf+184 c:\users\administrator\desktop\source\src\server\game\maps\map.cpp line 674 | |
00007FF65087AE6A 00000006356DF5D0 Map::Update+2BA c:\users\administrator\desktop\source\src\server\game\maps\map.cpp line 718 | |
00007FF650888EA0 00000006356DF600 InstanceMap::Update+30 c:\users\administrator\desktop\source\src\server\game\maps\map.cpp line 3205 | |
00007FF650DCE9FC 00000006356DF630 MapUpdateRequest::call+3C c:\users\administrator\desktop\source\src\server\game\maps\mapupdater.cpp line 43 | |
00007FF650DCD074 00000006356DF680 MapUpdater::WorkerThread+64 c:\users\administrator\desktop\source\src\server\game\maps\mapupdater.cpp line 115 | |
00007FF650DCE14F 00000006356DF6B0 std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231 | |
00007FF650DCD771 00000006356DF6F0 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150 | |
00007FF650DCD366 00000006356DF730 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138 | |
00007FF650DCE7D1 00000006356DF790 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196 | |
00007FF650DCE408 00000006356DF7C0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FFCF0D2DF29 00000006356DF810 ?_Release@_Pad@std@@QEAAXXZ+D9 | |
00007FFCF0ABA105 00000006356DF860 _beginthreadex+1F5 | |
00007FFCF0ABA357 00000006356DF8A0 _endthreadex+1D7 | |
00007FFCFD6B16AD 00000006356DF8D0 BaseThreadInitThunk+D | |
00007FFCFD984629 00000006356DF920 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AABEA 000000063D47F810 NtReadFile+A | |
00007FFCFAD57CA8 000000063D47F890 ReadFile+78 | |
00007FFCF0BC1188 000000063D47F9C0 _read+F38 | |
00007FFCF0BC052C 000000063D47FA20 _read+2DC | |
00007FFCF0AD348E 000000063D47FA90 _filbuf+17E | |
00007FFCF0AD16D2 000000063D47FB40 fgets+472 | |
00007FF64F844394 000000063D47FD70 CliThread+E4 c:\users\administrator\desktop\source\src\server\worldserver\commandline\clirunnable.cpp line 153 | |
00007FF64F7EC64F 000000063D47FDA0 std::_Bind<1,void,void (__cdecl*const)(void)>::_Do_call<>+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150 | |
00007FF64F7E6616 000000063D47FDE0 std::_Bind<1,void,void (__cdecl*const)(void)>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138 | |
00007FF64F8264D1 000000063D47FE40 std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(void)> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196 | |
00007FF64F8213D8 000000063D47FE70 std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(void)> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FFCF0D2DF29 000000063D47FEC0 ?_Release@_Pad@std@@QEAAXXZ+D9 | |
00007FFCF0ABA105 000000063D47FF10 _beginthreadex+1F5 | |
00007FFCF0ABA357 000000063D47FF50 _endthreadex+1D7 | |
00007FFCFD6B16AD 000000063D47FF80 BaseThreadInitThunk+D | |
00007FFCFD984629 000000063D47FFD0 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AABCA 000000063D57FAE0 ZwWaitForSingleObject+A | |
00007FFCFAD51148 000000063D57FB80 WaitForSingleObjectEx+98 | |
00007FF64F8184CD 000000063D57FBB0 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+4D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 54 | |
00007FF64F83F5CF 000000063D57FBE0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+2F c:\local\boost_1_58_0_b1\boost\asio\detail\win_thread.hpp line 117 | |
00007FF64F843EE6 000000063D57FC60 boost::asio::detail::win_thread_function+56 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_thread.ipp line 118 | |
00007FFCF0ABA105 000000063D57FCB0 _beginthreadex+1F5 | |
00007FFCF0ABA357 000000063D57FCF0 _endthreadex+1D7 | |
00007FFCFD6B16AD 000000063D57FD20 BaseThreadInitThunk+D | |
00007FFCFD984629 000000063D57FD70 RtlUserThreadStart+1D | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCFD9AAC1A 000000063D67F780 NtRemoveIoCompletion+A | |
00007FFCFAD543A3 000000063D67F7E0 GetQueuedCompletionStatus+43 | |
00007FF64F8306CD 000000063D67F9D0 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 368 | |
00007FF64F83F751 000000063D67FA80 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164 | |
00007FF64F83F65B 000000063D67FAE0 boost::asio::io_service::run+3B c:\local\boost_1_58_0_b1\boost\asio\impl\io_service.ipp line 59 | |
00007FF6501BDE46 000000063D67FCD0 NetworkThread<WorldSocket>::Run+166 c:\users\administrator\desktop\source\src\server\shared\networking\networkthread.h line 128 | |
00007FF6501BD03F 000000063D67FD00 std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231 | |
00007FF6501B8481 000000063D67FD40 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150 | |
00007FF6501B76E6 000000063D67FD80 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138 | |
00007FF6501BF881 000000063D67FDE0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196 | |
00007FF6501BF218 000000063D67FE10 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FFCF0D2DF29 000000063D67FE60 ?_Release@_Pad@std@@QEAAXXZ+D9 | |
00007FFCF0ABA105 000000063D67FEB0 _beginthreadex+1F5 | |
00007FFCF0ABA357 000000063D67FEF0 _endthreadex+1D7 | |
00007FFCFD6B16AD 000000063D67FF20 BaseThreadInitThunk+D | |
00007FFCFD984629 000000063D67FF70 RtlUserThreadStart+1D | |
======================== | |
Local Variables And Parameters | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF64F8BAB0B 00000006356D5DD0 Reference<Unit,ThreatManager>::getTarget+B c:\users\administrator\desktop\source\src\server\shared\dynamic\linkedreference\reference.h line 94 | |
Local Reference<Unit,ThreatManager>* this = NULL | |
00007FF650C5A7E6 00000006356D5FC0 UnitAI::SelectTarget<DefaultTargetSelector>+B6 c:\users\administrator\desktop\source\src\server\game\ai\coreai\unitai.h line 154 | |
Local UnitAI* this = 0x6CCC3DFC0 | |
Unit* me = 0x6EA62B5C0 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF94C0 | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x6B05B7040 | |
unsigned int _Mysize = 0x0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x4453 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x6EA62B868 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8F20 | |
std::_Tree_node<PetAura const *,void *>* _Myhead = 0x6B05BB410 | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _guid = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
Movement::Spline<int> spline = 0x651563980 | |
Movement::FacingInfo facing = 0x6515639D0 | |
unsigned int m_Id = 0xCE4B1 | |
Movement::MoveSplineFlag splineflags = 0x10000 | |
int time_passed = 0x0 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 2.194737 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x1 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8E30 | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x6B05BB560 | |
unsigned int _Mysize = 0x0 | |
Unit* m_attacking = 0x6B445C370 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0xDD0 | |
unsigned int* m_uint32Values = 0xDD0 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6B445C390 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6B445C3A8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x429CEF0443F8926D | |
PositionXYZStreamer | |
<user defined> Pos = 0x429CEF0443F8926D | |
PositionXYZOStreamer | |
<user defined> Pos = 0x429CEF0443F8926D | |
float m_positionX = 497.143951 | |
float m_positionY = 78.466827 | |
float m_positionZ = -16.124636 | |
float m_orientation = 0.699300 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6B445C3F4 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6B445C400 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6B445C40C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6B445C440 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6B445C474 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6B445C480 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6B445C490 | |
std::string m_name = "Treelife" | |
bool m_isActive = 0x1 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x2 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6B445C560 | |
Player* m_movedPlayer = 0x6B445C370 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.774101 | |
[1] = 0.774101 | |
[2] = 0.944412 | |
EventProcessor m_Events = 0x6B445C610 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6B445C630 | |
[1] = 0x6B445C648 | |
[2] = 0x6B445C660 | |
[3] = 0x6B445C678 | |
[4] = 0x6B445C690 | |
[5] = 0x6B445C6A8 | |
[6] = 0x6B445C6C0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6B445C6E0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x1 | |
Movement::MoveSpline* movespline = 0x6A1A427D0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x3AD | |
[1] = 0x0 | |
[2] = 0x296 | |
float[5] m_createStats | |
[0] = 94.000000 | |
[1] = 77.000000 | |
[2] = 100.000000 | |
[3] = 138.000000 | |
[4] = 185.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6B445C750 | |
Unit* m_attacking = NULL | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6B445C780 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6B445C798 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6B445C7D8 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6B445C7F0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6B445C808 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6B445C820 | |
unsigned int m_removedAurasCount = 0x32 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6B445C840 | |
[1] = 0x6B445C858 | |
[2] = 0x6B445C870 | |
[3] = 0x6B445C888 | |
[4] = 0x6B445C8A0 | |
[5] = 0x6B445C8B8 | |
[6] = 0x6B445C8D0 | |
[7] = 0x6B445C8E8 | |
[8] = 0x6B445C900 | |
[9] = 0x6B445C918 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6B445E5F8 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6B445E610 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6B445E628 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 51.000000 | |
[3] = 1.101600 | |
[0] = 0x6B445E644 | |
[1] = 0x6B445E654 | |
[2] = 0x6B445E664 | |
[3] = 0x6B445E674 | |
[4] = 0x6B445E684 | |
[5] = 0x6B445E694 | |
[6] = 0x6B445E6A4 | |
[7] = 0x6B445E6B4 | |
[8] = 0x6B445E6C4 | |
[9] = 0x6B445E6D4 | |
float[2] m_weaponDamage | |
[0] = 282.000000 | |
[1] = 520.000000 | |
[0] = 0x44020000438D0000 | |
[1] = 0x400000003F800000 | |
[2] = 0x400000003F800000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6B445E7F0 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6B445E838 | |
MotionMaster* i_motionMaster = 0x641A5FE10 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager = 0x6B445E868 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x8 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86F64B | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6B445E8F8 | |
HostileRefManager m_HostileRefManager = 0x6B445E910 | |
FollowerRefManager m_FollowingRefManager = 0x6B445E958 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6B445E998 | |
RedirectThreatInfo _redirectThreadInfo = 0x6B445E9B0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x0 | |
SpellHistory* m_spellHistory = 0x6E6166960 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF95B0 | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x682E87690 | |
unsigned int _Mysize = 0x0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8660 | |
std::_List_node<GameObject *,void *>* _Myhead = 0x682E87870 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8BB0 | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0x6B05BBCD0 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62BA28 | |
<user defined> value_compare = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF88E0 | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0x6B05BBF00 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62BA40 | |
<user defined> value_compare = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8CA0 | |
std::_List_node<Aura *,void *>* _Myhead = 0x682E88050 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8BB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x6B05BBCD0 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A840 | |
std::_List_node<Aura *,void *>* _Myhead = 0x69EBE1530 | |
unsigned int _Mysize = 0x0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A570 | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0x69EBE0750 | |
unsigned int _Mysize = 0x0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B510 | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x6B05BBF70 | |
unsigned int _Mysize = 0x1 | |
<user defined> value_compare = 0x6EA62D878 | |
<user defined> value_compare = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B150 | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0x6B05BC6E0 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62DA40 | |
<user defined> value_compare = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618AFC0 | |
std::_List_node<Player *,void *>* _Myhead = 0x69EBE0690 | |
unsigned int _Mysize = 0x0 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x7FF652487678 | |
[1] = 0x6F381EE30 | |
[2] = 0x0 | |
int _top = 0x1 | |
Unit* _owner = 0x6EA62B5C0 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x1 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x6EA62B5C0 | |
unsigned int iUpdateTimer = 0x3E8 | |
ThreatContainer iThreatContainer = 0x6EA62DAD0 | |
ThreatContainer iThreatOfflineContainer = 0x6EA62DAF0 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B1A0 | |
std::_List_node<DiminishingReturn,void *>* _Myhead = 0x69EBE08D0 | |
unsigned int _Mysize = 0x0 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6EA62DB68 | |
LinkedListElement iLast = 0x6EA62DB80 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5195C040 | |
<user defined> iterator = 0x5195C040 | |
<user defined> iterator = 0x6EA62DB60 | |
Unit* iOwner = 0x6EA62B5C0 | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6EA62DBB0 | |
LinkedListElement iLast = 0x6EA62DBC8 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5195C020 | |
<user defined> iterator = 0x5195C020 | |
<user defined> iterator = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618AB60 | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x6B05BD470 | |
unsigned int _Mysize = 0x0 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
CooldownEntry | |
unsigned int SpellId = 0xEA62B5C0 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0x69618ABB0 | |
unsigned int ItemId = 0x9BA7E910 | |
unsigned int CategoryId = 0x6 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0 | |
bool OnHold = 0x0 | |
Unit* _owner = 0x6EA62B5C0 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x6BDD27EA8 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x6BDD27EF8 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x6BDD27F48 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0x6BDD27FD0 | |
Parameter SelectAggroTarget targetType = 0x0 | |
Parameter unsigned int position = 0x0 | |
Parameter DefaultTargetSelector& predicate = 0x6356D6000 | |
Unit* me = 0x6EA62B5C0 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF94C0 | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x6B05B7040 | |
unsigned int _Mysize = 0x0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x4453 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x6EA62B868 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8F20 | |
std::_Tree_node<PetAura const *,void *>* _Myhead = 0x6B05BB410 | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _guid = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
Movement::Spline<int> spline = 0x651563980 | |
Movement::FacingInfo facing = 0x6515639D0 | |
unsigned int m_Id = 0xCE4B1 | |
Movement::MoveSplineFlag splineflags = 0x10000 | |
int time_passed = 0x0 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 2.194737 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x1 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
Unit* me = 0x6EA62B5C0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8E30 | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x6B05BB560 | |
unsigned int _Mysize = 0x0 | |
Unit* m_attacking = 0x6B445C370 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0xDD0 | |
unsigned int* m_uint32Values = 0xDD0 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6B445C390 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6B445C3A8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x429CEF0443F8926D | |
PositionXYZStreamer | |
<user defined> Pos = 0x429CEF0443F8926D | |
PositionXYZOStreamer | |
<user defined> Pos = 0x429CEF0443F8926D | |
float m_positionX = 497.143951 | |
float m_positionY = 78.466827 | |
float m_positionZ = -16.124636 | |
float m_orientation = 0.699300 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6B445C3F4 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6B445C400 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6B445C40C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6B445C440 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6B445C474 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6B445C480 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6B445C490 | |
std::string m_name = "Treelife" | |
bool m_isActive = 0x1 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x2 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6B445C560 | |
Player* m_movedPlayer = 0x6B445C370 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.774101 | |
[1] = 0.774101 | |
[2] = 0.944412 | |
EventProcessor m_Events = 0x6B445C610 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6B445C630 | |
[1] = 0x6B445C648 | |
[2] = 0x6B445C660 | |
[3] = 0x6B445C678 | |
[4] = 0x6B445C690 | |
[5] = 0x6B445C6A8 | |
[6] = 0x6B445C6C0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6B445C6E0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x1 | |
Movement::MoveSpline* movespline = 0x6A1A427D0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x3AD | |
[1] = 0x0 | |
[2] = 0x296 | |
float[5] m_createStats | |
[0] = 94.000000 | |
[1] = 77.000000 | |
[2] = 100.000000 | |
[3] = 138.000000 | |
[4] = 185.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6B445C750 | |
Unit* m_attacking = NULL | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6B445C780 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6B445C798 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6B445C7D8 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6B445C7F0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6B445C808 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6B445C820 | |
unsigned int m_removedAurasCount = 0x32 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6B445C840 | |
[1] = 0x6B445C858 | |
[2] = 0x6B445C870 | |
[3] = 0x6B445C888 | |
[4] = 0x6B445C8A0 | |
[5] = 0x6B445C8B8 | |
[6] = 0x6B445C8D0 | |
[7] = 0x6B445C8E8 | |
[8] = 0x6B445C900 | |
[9] = 0x6B445C918 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6B445E5F8 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6B445E610 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6B445E628 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 51.000000 | |
[3] = 1.101600 | |
[0] = 0x6B445E644 | |
[1] = 0x6B445E654 | |
[2] = 0x6B445E664 | |
[3] = 0x6B445E674 | |
[4] = 0x6B445E684 | |
[5] = 0x6B445E694 | |
[6] = 0x6B445E6A4 | |
[7] = 0x6B445E6B4 | |
[8] = 0x6B445E6C4 | |
[9] = 0x6B445E6D4 | |
float[2] m_weaponDamage | |
[0] = 282.000000 | |
[1] = 520.000000 | |
[0] = 0x44020000438D0000 | |
[1] = 0x400000003F800000 | |
[2] = 0x400000003F800000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6B445E7F0 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6B445E838 | |
MotionMaster* i_motionMaster = 0x641A5FE10 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager = 0x6B445E868 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x8 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86F64B | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6B445E8F8 | |
HostileRefManager m_HostileRefManager = 0x6B445E910 | |
FollowerRefManager m_FollowingRefManager = 0x6B445E958 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6B445E998 | |
RedirectThreatInfo _redirectThreadInfo = 0x6B445E9B0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x0 | |
SpellHistory* m_spellHistory = 0x6E6166960 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF95B0 | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x682E87690 | |
unsigned int _Mysize = 0x0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8660 | |
std::_List_node<GameObject *,void *>* _Myhead = 0x682E87870 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8BB0 | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0x6B05BBCD0 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62BA28 | |
<user defined> value_compare = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF88E0 | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0x6B05BBF00 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62BA40 | |
<user defined> value_compare = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8CA0 | |
std::_List_node<Aura *,void *>* _Myhead = 0x682E88050 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8BB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x6B05BBCD0 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A840 | |
std::_List_node<Aura *,void *>* _Myhead = 0x69EBE1530 | |
unsigned int _Mysize = 0x0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A570 | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0x69EBE0750 | |
unsigned int _Mysize = 0x0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B510 | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x6B05BBF70 | |
unsigned int _Mysize = 0x1 | |
<user defined> value_compare = 0x6EA62D878 | |
<user defined> value_compare = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B150 | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0x6B05BC6E0 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62DA40 | |
<user defined> value_compare = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618AFC0 | |
std::_List_node<Player *,void *>* _Myhead = 0x69EBE0690 | |
unsigned int _Mysize = 0x0 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x7FF652487678 | |
[1] = 0x6F381EE30 | |
[2] = 0x0 | |
int _top = 0x1 | |
Unit* _owner = 0x6EA62B5C0 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x1 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x6EA62B5C0 | |
unsigned int iUpdateTimer = 0x3E8 | |
ThreatContainer iThreatContainer = 0x6EA62DAD0 | |
ThreatContainer iThreatOfflineContainer = 0x6EA62DAF0 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B1A0 | |
std::_List_node<DiminishingReturn,void *>* _Myhead = 0x69EBE08D0 | |
unsigned int _Mysize = 0x0 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6EA62DB68 | |
LinkedListElement iLast = 0x6EA62DB80 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5195C040 | |
<user defined> iterator = 0x5195C040 | |
<user defined> iterator = 0x6EA62DB60 | |
Unit* iOwner = 0x6EA62B5C0 | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6EA62DBB0 | |
LinkedListElement iLast = 0x6EA62DBC8 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5195C020 | |
<user defined> iterator = 0x5195C020 | |
<user defined> iterator = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618AB60 | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x6B05BD470 | |
unsigned int _Mysize = 0x0 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
CooldownEntry | |
unsigned int SpellId = 0xEA62B5C0 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0x69618ABB0 | |
unsigned int ItemId = 0x9BA7E910 | |
unsigned int CategoryId = 0x6 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0 | |
bool OnHold = 0x0 | |
Unit* _owner = 0x6EA62B5C0 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x6BDD27EA8 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x6BDD27EF8 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x6BDD27F48 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0x6BDD27FD0 | |
float m_dist = 0.000000 | |
bool m_playerOnly = 0x0 | |
int m_aura = 0x0 | |
Local Unit* currentVictim = 0xCCCCCCCCCCCCCCCC | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xCCCCCCCCCCCCCCD4 <Unable to read memory> | |
int m_objectTypeId = 0xCCCCCCCCCCCCCCD8 <Unable to read memory> | |
unsigned int m_updateFlag = 0xCCCCCCCCCCCCCCDC <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xCCCCCCCCCCCCCCEC | |
unsigned int m_valuesCount = 0xCCCCCCCCCCCCCCFC <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xCCCCCCCCCCCCCCFE <Unable to read memory> | |
bool m_objectUpdated = 0xCCCCCCCCCCCCCD00 <Unable to read memory> | |
bool m_inWorld = 0xCCCCCCCCCCCCCD01 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xCCCCCCCCCCCCCD04 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> Pos = 0xCCCCCCCCCCCCCD3C <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0xCCCCCCCCCCCCCD3C <Unable to read memory> | |
float m_positionX = 0xCCCCCCCCCCCCCD3C <Unable to read memory> | |
float m_positionY = 0xCCCCCCCCCCCCCD40 <Unable to read memory> | |
float m_positionZ = 0xCCCCCCCCCCCCCD44 <Unable to read memory> | |
float m_orientation = 0xCCCCCCCCCCCCCD48 <Unable to read memory> | |
unsigned int m_mapId = 0xCCCCCCCCCCCCCD4C <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCD50 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCD54 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCD58 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCD5C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCD60 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCD64 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0xCCCCCCCCCCCCCD68 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCD6C <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCD70 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCD74 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCCD78 <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCCD7C <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCCD80 <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCCD84 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCCD88 <Unable to read memory> | |
[9] = 0xCCCCCCCCCCCCCD8C <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCD98 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0xCCCCCCCCCCCCCD9C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCDA0 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCDA4 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCDA8 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCCDAC <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCCDB0 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCCDB4 <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCCDB8 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCCDBC <Unable to read memory> | |
[9] = 0xCCCCCCCCCCCCCDC0 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCDCC <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCDD0 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCDD4 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCDD8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCDDC <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCDE0 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCDE4 <Unable to read memory> | |
unsigned int LastUsedScriptID = 0xCCCCCCCCCCCCCDE8 <Unable to read memory> | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0xCCCCCCCCCCCCCDEC <Unable to read memory> | |
unsigned int flags = 0xCCCCCCCCCCCCCDF4 <Unable to read memory> | |
unsigned int flags2 = 0xCCCCCCCCCCCCCDF8 <Unable to read memory> | |
Position pos = 0xCCCCCCCCCCCCCDFC | |
unsigned int time = 0xCCCCCCCCCCCCCE0C <Unable to read memory> | |
TransportInfo | |
ObjectGuid guid = 0xCCCCCCCCCCCCCDEC <Unable to read memory> | |
Position pos = 0xCCCCCCCCCCCCCDF4 | |
int seat = 0xCCCCCCCCCCCCCE04 <Unable to read memory> | |
unsigned int time = 0xCCCCCCCCCCCCCE08 <Unable to read memory> | |
unsigned int time2 = 0xCCCCCCCCCCCCCE0C <Unable to read memory> | |
MovementInfo::TransportInfo transport = 0xCCCCCCCCCCCCCE14 | |
float pitch = 0xCCCCCCCCCCCCCE3C <Unable to read memory> | |
unsigned int fallTime = 0xCCCCCCCCCCCCCE40 <Unable to read memory> | |
JumpInfo | |
float zspeed = 0xCCCCCCCCCCCCCDEC <Unable to read memory> | |
float sinAngle = 0xCCCCCCCCCCCCCDF0 <Unable to read memory> | |
float cosAngle = 0xCCCCCCCCCCCCCDF4 <Unable to read memory> | |
float xyspeed = 0xCCCCCCCCCCCCCDF8 <Unable to read memory> | |
MovementInfo::JumpInfo jump = 0xCCCCCCCCCCCCCE44 | |
float splineElevation = 0xCCCCCCCCCCCCCE54 <Unable to read memory> | |
std::string m_name = 0xCCCCCCCCCCCCCE5C <Unable to read memory> | |
bool m_isActive = 0xCCCCCCCCCCCCCE84 <Unable to read memory> | |
bool m_isWorldObject = 0xCCCCCCCCCCCCCE85 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xCCCCCCCCCCCCCEA4 <Unable to read memory> | |
unsigned int m_phaseMask = 0xCCCCCCCCCCCCCEA8 <Unable to read memory> | |
unsigned int m_notifyflags = 0xCCCCCCCCCCCCCEAC <Unable to read memory> | |
unsigned int m_executed_notifies = 0xCCCCCCCCCCCCCEAE <Unable to read memory> | |
unsigned int m_extraAttacks = 0xCCCCCCCCCCCCCEB4 <Unable to read memory> | |
bool m_canDualWield = 0xCCCCCCCCCCCCCEB8 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<Unit *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCCECC <Unable to read memory> | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0xCCCCCCCCCCCCCEDC <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCEE4 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCEEC <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCEF4 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCCEFC <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCCF04 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCCF0C <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0xCCCCCCCCCCCCCF14 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCF1C <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCF24 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCF2C <Unable to read memory> | |
float m_modMeleeHitChance = 0xCCCCCCCCCCCCCF34 <Unable to read memory> | |
float m_modRangedHitChance = 0xCCCCCCCCCCCCCF38 <Unable to read memory> | |
float m_modSpellHitChance = 0xCCCCCCCCCCCCCF3C <Unable to read memory> | |
int m_baseSpellCritChance = 0xCCCCCCCCCCCCCF40 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0xCCCCCCCCCCCCCF44 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCF48 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCF4C <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCF50 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCCF54 <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCCF58 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCCF5C <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0xCCCCCCCCCCCCCF60 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCF64 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCF68 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0xCCCCCCCCCCCCCF6C <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_buy<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCCF84 <Unable to read memory> | |
<user defined> value_compare = 0xCCCCCCCCCCCCCF74 | |
<user defined> value_compare = 0xCCCCCCCCCCCCCF74 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0xCCCCCCCCCCCCCF8C | |
[1] = 0xCCCCCCCCCCCCCFA4 | |
[2] = 0xCCCCCCCCCCCCCFBC | |
[3] = 0xCCCCCCCCCCCCCFD4 | |
[4] = 0xCCCCCCCCCCCCCFEC | |
[5] = 0xCCCCCCCCCCCCD004 | |
[6] = 0xCCCCCCCCCCCCD01C | |
unsigned int m_lastSanctuaryTime = 0xCCCCCCCCCCCCD034 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<PetAura const *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD04C <Unable to read memory> | |
bool IsAIEnabled = 0xCCCCCCCCCCCCD054 <Unable to read memory> | |
bool NeedChangeAI = 0xCCCCCCCCCCCCD055 <Unable to read memory> | |
ObjectGuid LastCharmerGUID | |
unsigned int _guid = 0xCCCCCCCCCCCCD05C <Unable to read memory> | |
bool m_ControlledByPlayer = 0xCCCCCCCCCCCCD064 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0xCCCCCCCCCCCCD084 <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0xCCCCCCCCCCCCD088 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD08C <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD090 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0xCCCCCCCCCCCCD094 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD098 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD09C <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCD0A0 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCD0A4 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<Unit *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD0BC <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
bool m_shouldReacquireTarget = 0xCCCCCCCCCCCCD0CC <Unable to read memory> | |
int m_deathState = 0xCCCCCCCCCCCCD0D0 <Unable to read memory> | |
int m_procDeep = 0xCCCCCCCCCCCCD0D4 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD0EC <Unable to read memory> | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<GameObject *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD104 <Unable to read memory> | |
unsigned int m_transform = 0xCCCCCCCCCCCCD10C <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0xCCCCCCCCCCCCD114 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD11C <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD124 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCD12C <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD144 <Unable to read memory> | |
<user defined> value_compare = 0xCCCCCCCCCCCCD134 | |
<user defined> value_compare = 0xCCCCCCCCCCCCD134 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD15C <Unable to read memory> | |
<user defined> value_compare = 0xCCCCCCCCCCCCD14C | |
<user defined> value_compare = 0xCCCCCCCCCCCCD14C | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD174 <Unable to read memory> | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Iterator_base12* _Mynextiter = <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0xCCCCCCCCCCCCD194 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0xCCCCCCCCCCCCD19C | |
[1] = 0xCCCCCCCCCCCCD1B4 | |
[2] = 0xCCCCCCCCCCCCD1CC | |
[3] = 0xCCCCCCCCCCCCD1E4 | |
[4] = 0xCCCCCCCCCCCCD1FC | |
[5] = 0xCCCCCCCCCCCCD214 | |
[6] = 0xCCCCCCCCCCCCD22C | |
[7] = 0xCCCCCCCCCCCCD244 | |
[8] = 0xCCCCCCCCCCCCD25C | |
[9] = 0xCCCCCCCCCCCCD274 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCEF64 <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCEF7C <Unable to read memory> | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCEF94 <Unable to read memory> | |
<user defined> value_compare = 0xCCCCCCCCCCCCEF84 | |
<user defined> value_compare = 0xCCCCCCCCCCCCEF84 | |
unsigned int m_interruptMask = 0xCCCCCCCCCCCCEF9C <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0xCCCCCCCCCCCCEFA0 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCEFA4 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCEFA8 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCEFAC <Unable to read memory> | |
[0] = 0xCCCCCCCCCCCCEFA0 | |
[1] = 0xCCCCCCCCCCCCEFB0 | |
[2] = 0xCCCCCCCCCCCCEFC0 | |
[3] = 0xCCCCCCCCCCCCEFD0 | |
[4] = 0xCCCCCCCCCCCCEFE0 | |
[5] = 0xCCCCCCCCCCCCEFF0 | |
[6] = 0xCCCCCCCCCCCCF000 | |
[7] = 0xCCCCCCCCCCCCF010 | |
[8] = 0xCCCCCCCCCCCCF020 | |
[9] = 0xCCCCCCCCCCCCF030 | |
float[2] m_weaponDamage | |
[0] = 0xCCCCCCCCCCCCF130 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF134 <Unable to read memory> | |
[0] = 0xCCCCCCCCCCCCF130 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF138 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF140 <Unable to read memory> | |
bool m_canModifyStats = 0xCCCCCCCCCCCCF148 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCF15C <Unable to read memory> | |
<user defined> value_compare = 0xCCCCCCCCCCCCF14C | |
<user defined> value_compare = 0xCCCCCCCCCCCCF14C | |
float[9] m_speed_rate | |
[0] = 0xCCCCCCCCCCCCF164 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF168 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF16C <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCF170 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCF174 <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCF178 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCF17C <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCF180 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCF184 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCF1A4 <Unable to read memory> | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0xCCCCCCCCCCCCF1B4 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF1B8 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF1BC <Unable to read memory> | |
unsigned int m_regenTimer = 0xCCCCCCCCCCCCF1C0 <Unable to read memory> | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0xCCCCCCCCCCCCF1D4 <Unable to read memory> | |
ThreatContainer iThreatContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0xCCCCCCCCCCCCF1DC | |
bool iDirty = 0xCCCCCCCCCCCCF1F4 <Unable to read memory> | |
ThreatContainer iThreatOfflineContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0xCCCCCCCCCCCCF1FC | |
bool iDirty = 0xCCCCCCCCCCCCF214 <Unable to read memory> | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0xCCCCCCCCCCCCF22C <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_rootTimes = 0xCCCCCCCCCCCCF23C <Unable to read memory> | |
unsigned int m_state = 0xCCCCCCCCCCCCF240 <Unable to read memory> | |
unsigned int m_CombatTimer = 0xCCCCCCCCCCCCF244 <Unable to read memory> | |
unsigned int m_lastManaUse = 0xCCCCCCCCCCCCF248 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0xCCCCCCCCCCCCF24C <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<DiminishingReturn,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCF264 <Unable to read memory> | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0xCCCCCCCCCCCCF274 | |
LinkedListElement iLast = 0xCCCCCCCCCCCCF28C | |
unsigned int iSize = 0xCCCCCCCCCCCCF2A4 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0xCCCCCCCCCCCCF26C <Unable to read memory> | |
<user defined> iterator = 0xCCCCCCCCCCCCF26C <Unable to read memory> | |
<user defined> iterator = 0xCCCCCCCCCCCCF26C | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0xCCCCCCCCCCCCF2BC | |
LinkedListElement iLast = 0xCCCCCCCCCCCCF2D4 | |
unsigned int iSize = 0xCCCCCCCCCCCCF2EC <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0xCCCCCCCCCCCCF2B4 <Unable to read memory> | |
<user defined> iterator = 0xCCCCCCCCCCCCF2B4 <Unable to read memory> | |
<user defined> iterator = 0xCCCCCCCCCCCCF2B4 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCF304 <Unable to read memory> | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID | |
unsigned int _guid = 0xCCCCCCCCCCCCF30C <Unable to read memory> | |
unsigned int _threatPct = 0xCCCCCCCCCCCCF314 <Unable to read memory> | |
bool m_cleanupDone = 0xCCCCCCCCCCCCF31C <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0xCCCCCCCCCCCCF31D <Unable to read memory> | |
unsigned int _oldFactionId = 0xCCCCCCCCCCCCF320 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0xCCCCCCCCCCCCF324 <Unable to read memory> | |
int _lastDamagedTime = 0xCCCCCCCCCCCCF32C <Unable to read memory> | |
SpellHistory* m_spellHistory = <Unable to read memory> | |
Local std::list<Unit *,std::allocator<Unit *> > targetList | |
std::_List_buy<Unit *,std::allocator<Unit *> > | |
std::_List_alloc<0,std::_List_base_types<Unit *,std::allocator<Unit *> > > | |
std::_List_val<std::_List_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6D3CDD3C0 | |
std::_List_node<Unit *,void *>* _Myhead = 0x6A200DD90 | |
unsigned int _Mysize = 0x0 | |
Local std::list<HostileReference *,std::allocator<HostileReference *> >& threatlist = 0x6EA62DAD0 | |
std::_List_buy<HostileReference *,std::allocator<HostileReference *> > | |
std::_List_alloc<0,std::_List_base_types<HostileReference *,std::allocator<HostileReference *> > > | |
std::_List_val<std::_List_simple_types<HostileReference *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B100 | |
std::_List_node<HostileReference *,void *>* _Myhead = 0x69EBE0A50 | |
unsigned int _Mysize = 0x4 | |
00007FF650C597B0 00000006356D6020 UnitAI::SelectTarget+70 c:\users\administrator\desktop\source\src\server\game\ai\coreai\unitai.cpp line 94 | |
Local UnitAI* this = 0x6CCC3DFC0 | |
Unit* me = 0x6EA62B5C0 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF94C0 | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x6B05B7040 | |
unsigned int _Mysize = 0x0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x4453 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x6EA62B868 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8F20 | |
std::_Tree_node<PetAura const *,void *>* _Myhead = 0x6B05BB410 | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _guid = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
Movement::Spline<int> spline = 0x651563980 | |
Movement::FacingInfo facing = 0x6515639D0 | |
unsigned int m_Id = 0xCE4B1 | |
Movement::MoveSplineFlag splineflags = 0x10000 | |
int time_passed = 0x0 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 2.194737 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x1 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8E30 | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x6B05BB560 | |
unsigned int _Mysize = 0x0 | |
Unit* m_attacking = 0x6B445C370 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0xDD0 | |
unsigned int* m_uint32Values = 0xDD0 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6B445C390 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6B445C3A8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x429CEF0443F8926D | |
PositionXYZStreamer | |
<user defined> Pos = 0x429CEF0443F8926D | |
PositionXYZOStreamer | |
<user defined> Pos = 0x429CEF0443F8926D | |
float m_positionX = 497.143951 | |
float m_positionY = 78.466827 | |
float m_positionZ = -16.124636 | |
float m_orientation = 0.699300 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6B445C3F4 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6B445C400 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6B445C40C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6B445C440 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6B445C474 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6B445C480 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6B445C490 | |
std::string m_name = "Treelife" | |
bool m_isActive = 0x1 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x2 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6B445C560 | |
Player* m_movedPlayer = 0x6B445C370 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.774101 | |
[1] = 0.774101 | |
[2] = 0.944412 | |
EventProcessor m_Events = 0x6B445C610 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6B445C630 | |
[1] = 0x6B445C648 | |
[2] = 0x6B445C660 | |
[3] = 0x6B445C678 | |
[4] = 0x6B445C690 | |
[5] = 0x6B445C6A8 | |
[6] = 0x6B445C6C0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6B445C6E0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x1 | |
Movement::MoveSpline* movespline = 0x6A1A427D0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x3AD | |
[1] = 0x0 | |
[2] = 0x296 | |
float[5] m_createStats | |
[0] = 94.000000 | |
[1] = 77.000000 | |
[2] = 100.000000 | |
[3] = 138.000000 | |
[4] = 185.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6B445C750 | |
Unit* m_attacking = NULL | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6B445C780 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6B445C798 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6B445C7D8 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6B445C7F0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6B445C808 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6B445C820 | |
unsigned int m_removedAurasCount = 0x32 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6B445C840 | |
[1] = 0x6B445C858 | |
[2] = 0x6B445C870 | |
[3] = 0x6B445C888 | |
[4] = 0x6B445C8A0 | |
[5] = 0x6B445C8B8 | |
[6] = 0x6B445C8D0 | |
[7] = 0x6B445C8E8 | |
[8] = 0x6B445C900 | |
[9] = 0x6B445C918 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6B445E5F8 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6B445E610 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6B445E628 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 51.000000 | |
[3] = 1.101600 | |
[0] = 0x6B445E644 | |
[1] = 0x6B445E654 | |
[2] = 0x6B445E664 | |
[3] = 0x6B445E674 | |
[4] = 0x6B445E684 | |
[5] = 0x6B445E694 | |
[6] = 0x6B445E6A4 | |
[7] = 0x6B445E6B4 | |
[8] = 0x6B445E6C4 | |
[9] = 0x6B445E6D4 | |
float[2] m_weaponDamage | |
[0] = 282.000000 | |
[1] = 520.000000 | |
[0] = 0x44020000438D0000 | |
[1] = 0x400000003F800000 | |
[2] = 0x400000003F800000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6B445E7F0 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6B445E838 | |
MotionMaster* i_motionMaster = 0x641A5FE10 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager = 0x6B445E868 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x8 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86F64B | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6B445E8F8 | |
HostileRefManager m_HostileRefManager = 0x6B445E910 | |
FollowerRefManager m_FollowingRefManager = 0x6B445E958 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6B445E998 | |
RedirectThreatInfo _redirectThreadInfo = 0x6B445E9B0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x0 | |
SpellHistory* m_spellHistory = 0x6E6166960 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF95B0 | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x682E87690 | |
unsigned int _Mysize = 0x0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8660 | |
std::_List_node<GameObject *,void *>* _Myhead = 0x682E87870 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8BB0 | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0x6B05BBCD0 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62BA28 | |
<user defined> value_compare = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF88E0 | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0x6B05BBF00 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62BA40 | |
<user defined> value_compare = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8CA0 | |
std::_List_node<Aura *,void *>* _Myhead = 0x682E88050 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8BB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x6B05BBCD0 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A840 | |
std::_List_node<Aura *,void *>* _Myhead = 0x69EBE1530 | |
unsigned int _Mysize = 0x0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A570 | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0x69EBE0750 | |
unsigned int _Mysize = 0x0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B510 | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x6B05BBF70 | |
unsigned int _Mysize = 0x1 | |
<user defined> value_compare = 0x6EA62D878 | |
<user defined> value_compare = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B150 | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0x6B05BC6E0 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62DA40 | |
<user defined> value_compare = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618AFC0 | |
std::_List_node<Player *,void *>* _Myhead = 0x69EBE0690 | |
unsigned int _Mysize = 0x0 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x7FF652487678 | |
[1] = 0x6F381EE30 | |
[2] = 0x0 | |
int _top = 0x1 | |
Unit* _owner = 0x6EA62B5C0 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x1 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x6EA62B5C0 | |
unsigned int iUpdateTimer = 0x3E8 | |
ThreatContainer iThreatContainer = 0x6EA62DAD0 | |
ThreatContainer iThreatOfflineContainer = 0x6EA62DAF0 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B1A0 | |
std::_List_node<DiminishingReturn,void *>* _Myhead = 0x69EBE08D0 | |
unsigned int _Mysize = 0x0 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6EA62DB68 | |
LinkedListElement iLast = 0x6EA62DB80 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5195C040 | |
<user defined> iterator = 0x5195C040 | |
<user defined> iterator = 0x6EA62DB60 | |
Unit* iOwner = 0x6EA62B5C0 | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6EA62DBB0 | |
LinkedListElement iLast = 0x6EA62DBC8 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5195C020 | |
<user defined> iterator = 0x5195C020 | |
<user defined> iterator = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618AB60 | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x6B05BD470 | |
unsigned int _Mysize = 0x0 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
CooldownEntry | |
unsigned int SpellId = 0xEA62B5C0 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0x69618ABB0 | |
unsigned int ItemId = 0x9BA7E910 | |
unsigned int CategoryId = 0x6 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0 | |
bool OnHold = 0x0 | |
Unit* _owner = 0x6EA62B5C0 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x6BDD27EA8 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x6BDD27EF8 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x6BDD27F48 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0x6BDD27FD0 | |
Parameter SelectAggroTarget targetType = 0x0 | |
Parameter unsigned int position = 0x0 | |
Parameter float dist = 0.000000 | |
Parameter bool playerOnly = 0x0 | |
Parameter int aura = 0x0 | |
00007FF650D0659E 00000006356D6980 SmartScript::GetTargets+2FE c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 2529 | |
Local Unit* u = 0xCCCCCCCCCCCCCCCC | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xCCCCCCCCCCCCCCD4 <Unable to read memory> | |
int m_objectTypeId = 0xCCCCCCCCCCCCCCD8 <Unable to read memory> | |
unsigned int m_updateFlag = 0xCCCCCCCCCCCCCCDC <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xCCCCCCCCCCCCCCEC | |
unsigned int m_valuesCount = 0xCCCCCCCCCCCCCCFC <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xCCCCCCCCCCCCCCFE <Unable to read memory> | |
bool m_objectUpdated = 0xCCCCCCCCCCCCCD00 <Unable to read memory> | |
bool m_inWorld = 0xCCCCCCCCCCCCCD01 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xCCCCCCCCCCCCCD04 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> Pos = 0xCCCCCCCCCCCCCD3C <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0xCCCCCCCCCCCCCD3C <Unable to read memory> | |
float m_positionX = 0xCCCCCCCCCCCCCD3C <Unable to read memory> | |
float m_positionY = 0xCCCCCCCCCCCCCD40 <Unable to read memory> | |
float m_positionZ = 0xCCCCCCCCCCCCCD44 <Unable to read memory> | |
float m_orientation = 0xCCCCCCCCCCCCCD48 <Unable to read memory> | |
unsigned int m_mapId = 0xCCCCCCCCCCCCCD4C <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCD50 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCD54 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCD58 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCD5C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCD60 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCD64 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0xCCCCCCCCCCCCCD68 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCD6C <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCD70 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCD74 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCCD78 <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCCD7C <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCCD80 <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCCD84 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCCD88 <Unable to read memory> | |
[9] = 0xCCCCCCCCCCCCCD8C <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCD98 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0xCCCCCCCCCCCCCD9C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCDA0 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCDA4 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCDA8 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCCDAC <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCCDB0 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCCDB4 <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCCDB8 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCCDBC <Unable to read memory> | |
[9] = 0xCCCCCCCCCCCCCDC0 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCDCC <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCDD0 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCDD4 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCDD8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCDDC <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCDE0 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCDE4 <Unable to read memory> | |
unsigned int LastUsedScriptID = 0xCCCCCCCCCCCCCDE8 <Unable to read memory> | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0xCCCCCCCCCCCCCDEC <Unable to read memory> | |
unsigned int flags = 0xCCCCCCCCCCCCCDF4 <Unable to read memory> | |
unsigned int flags2 = 0xCCCCCCCCCCCCCDF8 <Unable to read memory> | |
Position pos = 0xCCCCCCCCCCCCCDFC | |
unsigned int time = 0xCCCCCCCCCCCCCE0C <Unable to read memory> | |
TransportInfo | |
ObjectGuid guid = 0xCCCCCCCCCCCCCDEC <Unable to read memory> | |
Position pos = 0xCCCCCCCCCCCCCDF4 | |
int seat = 0xCCCCCCCCCCCCCE04 <Unable to read memory> | |
unsigned int time = 0xCCCCCCCCCCCCCE08 <Unable to read memory> | |
unsigned int time2 = 0xCCCCCCCCCCCCCE0C <Unable to read memory> | |
MovementInfo::TransportInfo transport = 0xCCCCCCCCCCCCCE14 | |
float pitch = 0xCCCCCCCCCCCCCE3C <Unable to read memory> | |
unsigned int fallTime = 0xCCCCCCCCCCCCCE40 <Unable to read memory> | |
JumpInfo | |
float zspeed = 0xCCCCCCCCCCCCCDEC <Unable to read memory> | |
float sinAngle = 0xCCCCCCCCCCCCCDF0 <Unable to read memory> | |
float cosAngle = 0xCCCCCCCCCCCCCDF4 <Unable to read memory> | |
float xyspeed = 0xCCCCCCCCCCCCCDF8 <Unable to read memory> | |
MovementInfo::JumpInfo jump = 0xCCCCCCCCCCCCCE44 | |
float splineElevation = 0xCCCCCCCCCCCCCE54 <Unable to read memory> | |
std::string m_name = 0xCCCCCCCCCCCCCE5C <Unable to read memory> | |
bool m_isActive = 0xCCCCCCCCCCCCCE84 <Unable to read memory> | |
bool m_isWorldObject = 0xCCCCCCCCCCCCCE85 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xCCCCCCCCCCCCCEA4 <Unable to read memory> | |
unsigned int m_phaseMask = 0xCCCCCCCCCCCCCEA8 <Unable to read memory> | |
unsigned int m_notifyflags = 0xCCCCCCCCCCCCCEAC <Unable to read memory> | |
unsigned int m_executed_notifies = 0xCCCCCCCCCCCCCEAE <Unable to read memory> | |
unsigned int m_extraAttacks = 0xCCCCCCCCCCCCCEB4 <Unable to read memory> | |
bool m_canDualWield = 0xCCCCCCCCCCCCCEB8 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<Unit *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCCECC <Unable to read memory> | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0xCCCCCCCCCCCCCEDC <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCEE4 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCEEC <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCEF4 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCCEFC <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCCF04 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCCF0C <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0xCCCCCCCCCCCCCF14 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCF1C <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCF24 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCF2C <Unable to read memory> | |
float m_modMeleeHitChance = 0xCCCCCCCCCCCCCF34 <Unable to read memory> | |
float m_modRangedHitChance = 0xCCCCCCCCCCCCCF38 <Unable to read memory> | |
float m_modSpellHitChance = 0xCCCCCCCCCCCCCF3C <Unable to read memory> | |
int m_baseSpellCritChance = 0xCCCCCCCCCCCCCF40 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0xCCCCCCCCCCCCCF44 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCF48 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCF4C <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCF50 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCCF54 <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCCF58 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCCF5C <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0xCCCCCCCCCCCCCF60 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCF64 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCF68 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0xCCCCCCCCCCCCCF6C <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_buy<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCCF84 <Unable to read memory> | |
<user defined> value_compare = 0xCCCCCCCCCCCCCF74 | |
<user defined> value_compare = 0xCCCCCCCCCCCCCF74 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0xCCCCCCCCCCCCCF8C | |
[1] = 0xCCCCCCCCCCCCCFA4 | |
[2] = 0xCCCCCCCCCCCCCFBC | |
[3] = 0xCCCCCCCCCCCCCFD4 | |
[4] = 0xCCCCCCCCCCCCCFEC | |
[5] = 0xCCCCCCCCCCCCD004 | |
[6] = 0xCCCCCCCCCCCCD01C | |
unsigned int m_lastSanctuaryTime = 0xCCCCCCCCCCCCD034 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<PetAura const *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD04C <Unable to read memory> | |
bool IsAIEnabled = 0xCCCCCCCCCCCCD054 <Unable to read memory> | |
bool NeedChangeAI = 0xCCCCCCCCCCCCD055 <Unable to read memory> | |
ObjectGuid LastCharmerGUID | |
unsigned int _guid = 0xCCCCCCCCCCCCD05C <Unable to read memory> | |
bool m_ControlledByPlayer = 0xCCCCCCCCCCCCD064 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0xCCCCCCCCCCCCD084 <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0xCCCCCCCCCCCCD088 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD08C <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD090 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0xCCCCCCCCCCCCD094 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD098 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD09C <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCD0A0 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCD0A4 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<Unit *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD0BC <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
bool m_shouldReacquireTarget = 0xCCCCCCCCCCCCD0CC <Unable to read memory> | |
int m_deathState = 0xCCCCCCCCCCCCD0D0 <Unable to read memory> | |
int m_procDeep = 0xCCCCCCCCCCCCD0D4 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD0EC <Unable to read memory> | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<GameObject *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD104 <Unable to read memory> | |
unsigned int m_transform = 0xCCCCCCCCCCCCD10C <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0xCCCCCCCCCCCCD114 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD11C <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD124 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCD12C <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD144 <Unable to read memory> | |
<user defined> value_compare = 0xCCCCCCCCCCCCD134 | |
<user defined> value_compare = 0xCCCCCCCCCCCCD134 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD15C <Unable to read memory> | |
<user defined> value_compare = 0xCCCCCCCCCCCCD14C | |
<user defined> value_compare = 0xCCCCCCCCCCCCD14C | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCD174 <Unable to read memory> | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Iterator_base12* _Mynextiter = <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0xCCCCCCCCCCCCD194 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0xCCCCCCCCCCCCD19C | |
[1] = 0xCCCCCCCCCCCCD1B4 | |
[2] = 0xCCCCCCCCCCCCD1CC | |
[3] = 0xCCCCCCCCCCCCD1E4 | |
[4] = 0xCCCCCCCCCCCCD1FC | |
[5] = 0xCCCCCCCCCCCCD214 | |
[6] = 0xCCCCCCCCCCCCD22C | |
[7] = 0xCCCCCCCCCCCCD244 | |
[8] = 0xCCCCCCCCCCCCD25C | |
[9] = 0xCCCCCCCCCCCCD274 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCEF64 <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCEF7C <Unable to read memory> | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCEF94 <Unable to read memory> | |
<user defined> value_compare = 0xCCCCCCCCCCCCEF84 | |
<user defined> value_compare = 0xCCCCCCCCCCCCEF84 | |
unsigned int m_interruptMask = 0xCCCCCCCCCCCCEF9C <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0xCCCCCCCCCCCCEFA0 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCEFA4 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCEFA8 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCEFAC <Unable to read memory> | |
[0] = 0xCCCCCCCCCCCCEFA0 | |
[1] = 0xCCCCCCCCCCCCEFB0 | |
[2] = 0xCCCCCCCCCCCCEFC0 | |
[3] = 0xCCCCCCCCCCCCEFD0 | |
[4] = 0xCCCCCCCCCCCCEFE0 | |
[5] = 0xCCCCCCCCCCCCEFF0 | |
[6] = 0xCCCCCCCCCCCCF000 | |
[7] = 0xCCCCCCCCCCCCF010 | |
[8] = 0xCCCCCCCCCCCCF020 | |
[9] = 0xCCCCCCCCCCCCF030 | |
float[2] m_weaponDamage | |
[0] = 0xCCCCCCCCCCCCF130 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF134 <Unable to read memory> | |
[0] = 0xCCCCCCCCCCCCF130 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF138 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF140 <Unable to read memory> | |
bool m_canModifyStats = 0xCCCCCCCCCCCCF148 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCF15C <Unable to read memory> | |
<user defined> value_compare = 0xCCCCCCCCCCCCF14C | |
<user defined> value_compare = 0xCCCCCCCCCCCCF14C | |
float[9] m_speed_rate | |
[0] = 0xCCCCCCCCCCCCF164 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF168 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF16C <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCF170 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCF174 <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCF178 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCF17C <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCF180 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCF184 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCF1A4 <Unable to read memory> | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0xCCCCCCCCCCCCF1B4 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF1B8 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF1BC <Unable to read memory> | |
unsigned int m_regenTimer = 0xCCCCCCCCCCCCF1C0 <Unable to read memory> | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0xCCCCCCCCCCCCF1D4 <Unable to read memory> | |
ThreatContainer iThreatContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0xCCCCCCCCCCCCF1DC | |
bool iDirty = 0xCCCCCCCCCCCCF1F4 <Unable to read memory> | |
ThreatContainer iThreatOfflineContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0xCCCCCCCCCCCCF1FC | |
bool iDirty = 0xCCCCCCCCCCCCF214 <Unable to read memory> | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0xCCCCCCCCCCCCF22C <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_rootTimes = 0xCCCCCCCCCCCCF23C <Unable to read memory> | |
unsigned int m_state = 0xCCCCCCCCCCCCF240 <Unable to read memory> | |
unsigned int m_CombatTimer = 0xCCCCCCCCCCCCF244 <Unable to read memory> | |
unsigned int m_lastManaUse = 0xCCCCCCCCCCCCF248 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0xCCCCCCCCCCCCF24C <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<DiminishingReturn,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCF264 <Unable to read memory> | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0xCCCCCCCCCCCCF274 | |
LinkedListElement iLast = 0xCCCCCCCCCCCCF28C | |
unsigned int iSize = 0xCCCCCCCCCCCCF2A4 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0xCCCCCCCCCCCCF26C <Unable to read memory> | |
<user defined> iterator = 0xCCCCCCCCCCCCF26C <Unable to read memory> | |
<user defined> iterator = 0xCCCCCCCCCCCCF26C | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0xCCCCCCCCCCCCF2BC | |
LinkedListElement iLast = 0xCCCCCCCCCCCCF2D4 | |
unsigned int iSize = 0xCCCCCCCCCCCCF2EC <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0xCCCCCCCCCCCCF2B4 <Unable to read memory> | |
<user defined> iterator = 0xCCCCCCCCCCCCF2B4 <Unable to read memory> | |
<user defined> iterator = 0xCCCCCCCCCCCCF2B4 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCF304 <Unable to read memory> | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID | |
unsigned int _guid = 0xCCCCCCCCCCCCF30C <Unable to read memory> | |
unsigned int _threatPct = 0xCCCCCCCCCCCCF314 <Unable to read memory> | |
bool m_cleanupDone = 0xCCCCCCCCCCCCF31C <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0xCCCCCCCCCCCCF31D <Unable to read memory> | |
unsigned int _oldFactionId = 0xCCCCCCCCCCCCF320 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0xCCCCCCCCCCCCF324 <Unable to read memory> | |
int _lastDamagedTime = 0xCCCCCCCCCCCCF32C <Unable to read memory> | |
SpellHistory* m_spellHistory = <Unable to read memory> | |
Local SmartScript* this = 0x6CCC3E010 | |
std::unordered_map<unsigned int,ObjectGuidList *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > >* mTargetStorage = 0x6F3835630 | |
std::_Hash<std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGu | |
std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6F3835630 | |
<user defined> value_compare = 0x6F3835630 | |
std::list<std::pair<unsigned int const ,ObjectGuidList *>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > > _List = 0x6F3835630 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ObjectGuidList *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0x6F3835648 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid mLastInvoker | |
unsigned int _guid = 0x0 | |
std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCounterList | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int | |
std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6CCC3E020 | |
<user defined> value_compare = 0x6CCC3E020 | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x6CCC3E020 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x6CCC3E038 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B3D0 | |
SmartScriptHolder* _Myfirst = 0x6835A8F50 | |
SmartScriptHolder* _Mylast = 0x6835A9120 | |
SmartScriptHolder* _Myend = 0x6835A9120 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mInstallEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B4C0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mTimedActionList | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B920 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
bool isProcessingTimedActionList = 0x0 | |
Creature* me = 0x6EA62B5C0 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6EA62B7B0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events = 0x6EA62B860 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6EA62B930 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6EA62B9A0 | |
Unit* m_attacking = 0x6B445C370 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6EA62B9D0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6EA62B9E8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6EA62BA58 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6EA62BA70 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6EA62D848 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6EA62D860 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6EA62DA88 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager = 0x6EA62DAB8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6EA62DB48 | |
HostileRefManager m_HostileRefManager = 0x6EA62DB60 | |
FollowerRefManager m_FollowingRefManager = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6EA62DBE8 | |
RedirectThreatInfo _redirectThreadInfo = 0x6EA62DC00 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x6EA62DC38 | |
MapObject | |
Cell _currentCell = 0x47820 | |
int _moveState = 0x0 | |
Position _newPosition = 0x6EA62DC68 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x6EA62DC78 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x6EA62DC98 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x0 | |
unsigned int loot_type = 0x1 | |
unsigned int maxDuplicates = 0x1 | |
unsigned int containerID = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x6EA62DCD0 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x6EA62DCE8 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x6EA62DD00 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x6EA62DD18 | |
LootValidatorRefManager i_LootValidatorRefManager = 0x6EA62DD30 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
unsigned int m_PlayerDamageReq = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> > | |
std::_List_alloc<0,std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > > | |
std::_List_val<std::_List_simple_types<VendorItemCount> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618ACA0 | |
std::_List_node<VendorItemCount,void *>* _Myhead = 0x69EBE09F0 | |
unsigned int _Mysize = 0x0 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0xDD9 | |
unsigned int m_lootRecipientGroup = 0x22 | |
ObjectGuid _skinner | |
unsigned int _guid = 0x0 | |
int _pickpocketLootRestore = 0x0 | |
int m_corpseRemoveTime = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelay = 0x12C | |
unsigned int m_corpseDelay = 0x12C | |
float m_respawnradius = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x352 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x1 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x6931 | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = 0x42BABF774400AB81 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
float m_positionX = 514.679749 | |
float m_positionY = 93.373955 | |
float m_positionZ = -16.124645 | |
float m_orientation = 0.000000 | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x61FD05C48 | |
unsigned int Entry = 0x7730 | |
unsigned int[3] DifficultyEntry | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int[2] KillCredit | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int Modelid1 = 0x5E02 | |
unsigned int Modelid2 = 0x0 | |
unsigned int Modelid3 = 0x0 | |
unsigned int Modelid4 = 0x0 | |
std::string Name = "Grand Magus Telestra (1)" | |
std::string Title = "" | |
std::string IconName = "" | |
unsigned int GossipMenuId = 0x0 | |
unsigned int minlevel = 0x52 | |
unsigned int maxlevel = 0x52 | |
unsigned int expansion = 0x2 | |
unsigned int faction = 0x10 | |
unsigned int npcflag = 0x0 | |
float speed_walk = 1.000000 | |
float speed_run = 1.428570 | |
float scale = 1.000000 | |
unsigned int rank = 0x1 | |
unsigned int dmgschool = 0x0 | |
unsigned int BaseAttackTime = 0x7D0 | |
unsigned int RangeAttackTime = 0x7D0 | |
float BaseVariance = 1.000000 | |
float RangeVariance = 1.000000 | |
unsigned int unit_class = 0x2 | |
unsigned int unit_flags = 0x8040 | |
unsigned int unit_flags2 = 0x800 | |
unsigned int dynamicflags = 0x0 | |
int family = 0x0 | |
unsigned int trainer_type = 0x0 | |
unsigned int trainer_spell = 0x0 | |
unsigned int trainer_class = 0x0 | |
unsigned int trainer_race = 0x0 | |
unsigned int type = 0x7 | |
unsigned int type_flags = 0x8 | |
unsigned int lootid = 0x0 | |
unsigned int pickpocketLootId = 0x0 | |
unsigned int SkinLootId = 0x0 | |
int[7] resistance | |
[0] = 0xCDCDCDCD | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int[8] spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int PetSpellDataId = 0x0 | |
unsigned int VehicleId = 0x0 | |
unsigned int mingold = 0x0 | |
unsigned int maxgold = 0x0 | |
std::string AIName = "" | |
unsigned int MovementType = 0x0 | |
unsigned int InhabitType = 0x3 | |
float HoverHeight = 1.000000 | |
float ModHealth = 4.660000 | |
float ModMana = 15.000000 | |
float ModArmor = 1.000000 | |
float ModDamage = 13.000000 | |
float ModExperience = 1.000000 | |
bool RacialLeader = 0x0 | |
unsigned int movementId = 0x90 | |
bool RegenHealth = 0x1 | |
unsigned int MechanicImmuneMask = 0x0 | |
unsigned int flags_extra = 0x0 | |
unsigned int ScriptID = 0x0 | |
CreatureData* m_creatureData = NULL | |
unsigned int m_LootMode = 0x1 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool m_TriggerJustRespawned = 0x0 | |
Spell* m_focusSpell = NULL | |
unsigned int m_focusDelay = 0x0 | |
std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vec m_textRepeat | |
std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::all | |
std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std: | |
std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
std::_Hash_oper2<0,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
<user defined> value_compare = 0x6EA62DE88 | |
<user defined> value_compare = 0x6EA62DE88 | |
std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned ch _List = 0x6EA62DE88 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::_Wrap_alloc<std: _Vec = 0x6EA62DEA0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid meOrigGUID | |
unsigned int _guid = 0x0 | |
GameObject* go = NULL | |
ObjectGuid goOrigGUID | |
unsigned int _guid = 0x0 | |
AreaTriggerEntry* trigger = NULL | |
int mScriptType = 0x0 | |
unsigned int mEventPhase = 0x0 | |
unsigned int mPathId = 0x0 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mStoredEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A6B0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::list<unsigned int,std::allocator<unsigned int> > mRemIDs | |
std::_List_buy<unsigned int,std::allocator<unsigned int> > | |
std::_List_alloc<0,std::_List_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_List_val<std::_List_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A7A0 | |
std::_List_node<unsigned int,void *>* _Myhead = 0x69EBE06F0 | |
unsigned int _Mysize = 0x0 | |
unsigned int mTextTimer = 0x0 | |
unsigned int mLastTextID = 0x0 | |
unsigned int mTalkerEntry = 0x0 | |
bool mUseTextTimer = 0x0 | |
int mTemplate = 0x0 | |
Parameter SmartScriptHolder& e = 0x6835A8F50 | |
int entryOrGuid = 0x6931 | |
int source_type = 0x0 | |
unsigned int event_id = 0x0 | |
unsigned int link = 0x0 | |
SmartEvent event | |
int type = 0x0 | |
unsigned int event_phase_mask = 0x0 | |
unsigned int event_chance = 0x64 | |
unsigned int event_flags = 0x6 | |
SmartEvent::<unnamed-tag>::<unnamed-type-minMaxRepeat> minMaxRepeat | |
unsigned int min = 0x1770 | |
unsigned int max = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-kill> kill | |
unsigned int cooldownMin = 0x1770 | |
unsigned int cooldownMax = 0x1F40 | |
unsigned int playerOnly = 0x2710 | |
unsigned int creature = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-spellHit> spellHit | |
unsigned int spell = 0x1770 | |
unsigned int school = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-los> los | |
unsigned int noHostile = 0x1770 | |
unsigned int maxDist = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-respawn> respawn | |
unsigned int type = 0x1770 | |
unsigned int map = 0x1F40 | |
unsigned int area = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-minMax> minMax | |
unsigned int repeatMin = 0x1770 | |
unsigned int repeatMax = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-targetCasting> targetCasting | |
unsigned int repeatMin = 0x1770 | |
unsigned int repeatMax = 0x1F40 | |
unsigned int spellId = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyHealth> friendlyHealth | |
unsigned int hpDeficit = 0x1770 | |
unsigned int radius = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyCC> friendlyCC | |
unsigned int radius = 0x1770 | |
unsigned int repeatMin = 0x1F40 | |
unsigned int repeatMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-missingBuff> missingBuff | |
unsigned int spell = 0x1770 | |
unsigned int radius = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-summoned> summoned | |
unsigned int creature = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-quest> quest | |
unsigned int quest = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-emote> emote | |
unsigned int emote = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-aura> aura | |
unsigned int spell = 0x1770 | |
unsigned int count = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-targetAura> targetAura | |
unsigned int spell = 0x1770 | |
unsigned int count = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-movementInform> movementInform | |
unsigned int type = 0x1770 | |
unsigned int id = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-dataSet> dataSet | |
unsigned int id = 0x1770 | |
unsigned int value = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-waypoint> waypoint | |
unsigned int pointID = 0x1770 | |
unsigned int pathID = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-transportAddCreature> transportAddCreature | |
unsigned int creature = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-transportRelocate> transportRelocate | |
unsigned int pointID = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-instancePlayerEnter> instancePlayerEnter | |
unsigned int team = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-areatrigger> areatrigger | |
unsigned int id = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-textOver> textOver | |
unsigned int textGroupID = 0x1770 | |
unsigned int creatureEntry = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-timedEvent> timedEvent | |
unsigned int id = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-gossip> gossip | |
unsigned int sender = 0x1770 | |
unsigned int action = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-dummy> dummy | |
unsigned int spell = 0x1770 | |
unsigned int effIndex = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-behindTarget> behindTarget | |
unsigned int cooldownMin = 0x1770 | |
unsigned int cooldownMax = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-gameEvent> gameEvent | |
unsigned int gameEventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-goStateChanged> goStateChanged | |
unsigned int state = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-eventInform> eventInform | |
unsigned int eventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-doAction> doAction | |
unsigned int eventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyHealthPct> friendlyHealthPct | |
unsigned int minHpPct = 0x1770 | |
unsigned int maxHpPct = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-distance> distance | |
unsigned int guid = 0x1770 | |
unsigned int entry = 0x1F40 | |
unsigned int dist = 0x2710 | |
unsigned int repeat = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-counter> counter | |
unsigned int id = 0x1770 | |
unsigned int value = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0x1770 | |
unsigned int param2 = 0x1F40 | |
unsigned int param3 = 0x2710 | |
unsigned int param4 = 0x2EE0 | |
SmartAction action | |
int type = 0xB | |
SmartAction::<unnamed-tag>::<unnamed-type-talk> talk | |
unsigned int textGroupID = 0xBA73 | |
unsigned int duration = 0x0 | |
unsigned int useTalkTarget = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-faction> faction | |
unsigned int factionID = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-morphOrMount> morphOrMount | |
unsigned int creature = 0xBA73 | |
unsigned int model = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sound> sound | |
unsigned int sound = 0xBA73 | |
unsigned int onlySelf = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-emote> emote | |
unsigned int emote = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-quest> quest | |
unsigned int quest = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-react> react | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomEmote> randomEmote | |
unsigned int emote1 = 0xBA73 | |
unsigned int emote2 = 0x0 | |
unsigned int emote3 = 0x0 | |
unsigned int emote4 = 0x0 | |
unsigned int emote5 = 0x0 | |
unsigned int emote6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-cast> cast | |
unsigned int spell = 0xBA73 | |
unsigned int flags = 0x0 | |
unsigned int targetType = 0x0 | |
unsigned int targetParam1 = 0x0 | |
unsigned int targetParam2 = 0x0 | |
unsigned int targetParam3 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-summonCreature> summonCreature | |
unsigned int creature = 0xBA73 | |
unsigned int type = 0x0 | |
unsigned int duration = 0x0 | |
unsigned int attackInvoker = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-threatPCT> threatPCT | |
unsigned int threatINC = 0xBA73 | |
unsigned int threatDEC = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-addUnitFlag> addUnitFlag | |
unsigned int flag1 = 0xBA73 | |
unsigned int flag2 = 0x0 | |
unsigned int flag3 = 0x0 | |
unsigned int flag4 = 0x0 | |
unsigned int flag5 = 0x0 | |
unsigned int flag6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-removeUnitFlag> removeUnitFlag | |
unsigned int flag1 = 0xBA73 | |
unsigned int flag2 = 0x0 | |
unsigned int flag3 = 0x0 | |
unsigned int flag4 = 0x0 | |
unsigned int flag5 = 0x0 | |
unsigned int flag6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-autoAttack> autoAttack | |
unsigned int attack = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-combatMove> combatMove | |
unsigned int move = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setEventPhase> setEventPhase | |
unsigned int phase = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-incEventPhase> incEventPhase | |
unsigned int inc = 0xBA73 | |
unsigned int dec = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-removeAura> removeAura | |
unsigned int spell = 0xBA73 | |
unsigned int charges = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-follow> follow | |
unsigned int dist = 0xBA73 | |
unsigned int angle = 0x0 | |
unsigned int entry = 0x0 | |
unsigned int credit = 0x0 | |
unsigned int creditType = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomPhase> randomPhase | |
unsigned int phase1 = 0xBA73 | |
unsigned int phase2 = 0x0 | |
unsigned int phase3 = 0x0 | |
unsigned int phase4 = 0x0 | |
unsigned int phase5 = 0x0 | |
unsigned int phase6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomPhaseRange> randomPhaseRange | |
unsigned int phaseMin = 0xBA73 | |
unsigned int phaseMax = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-killedMonster> killedMonster | |
unsigned int creature = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setInstanceData> setInstanceData | |
unsigned int field = 0xBA73 | |
unsigned int data = 0x0 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setInstanceData64> setInstanceData64 | |
unsigned int field = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-updateTemplate> updateTemplate | |
unsigned int creature = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-callHelp> callHelp | |
unsigned int range = 0xBA73 | |
unsigned int withEmote = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setSheath> setSheath | |
unsigned int sheath = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-forceDespawn> forceDespawn | |
unsigned int delay = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-invincHP> invincHP | |
unsigned int minHP = 0xBA73 | |
unsigned int percent = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-ingamePhaseMask> ingamePhaseMask | |
unsigned int mask = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setData> setData | |
unsigned int field = 0xBA73 | |
unsigned int data = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-moveRandom> moveRandom | |
unsigned int distance = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-visibility> visibility | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-summonGO> summonGO | |
unsigned int entry = 0xBA73 | |
unsigned int despawnTime = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-active> active | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-taxi> taxi | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpStart> wpStart | |
unsigned int run = 0xBA73 | |
unsigned int pathID = 0x0 | |
unsigned int repeat = 0x0 | |
unsigned int quest = 0x0 | |
unsigned int despawnTime = 0x0 | |
unsigned int reactState = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpPause> wpPause | |
unsigned int delay = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpStop> wpStop | |
unsigned int despawnTime = 0xBA73 | |
unsigned int quest = 0x0 | |
unsigned int fail = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-item> item | |
unsigned int entry = 0xBA73 | |
unsigned int count = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-installTtemplate> installTtemplate | |
unsigned int id = 0xBA73 | |
unsigned int param1 = 0x0 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int param4 = 0x0 | |
unsigned int param5 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRun> setRun | |
unsigned int run = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setFly> setFly | |
unsigned int fly = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setSwim> setSwim | |
unsigned int swim = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-teleport> teleport | |
unsigned int mapID = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setCounter> setCounter | |
unsigned int counterId = 0xBA73 | |
unsigned int value = 0x0 | |
unsigned int reset = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-storeVar> storeVar | |
unsigned int id = 0xBA73 | |
unsigned int number = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-storeTargets> storeTargets | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-timeEvent> timeEvent | |
unsigned int id = 0xBA73 | |
unsigned int min = 0x0 | |
unsigned int max = 0x0 | |
unsigned int repeatMin = 0x0 | |
unsigned int repeatMax = 0x0 | |
unsigned int chance = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-movie> movie | |
unsigned int entry = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-equip> equip | |
unsigned int entry = 0xBA73 | |
unsigned int mask = 0x0 | |
unsigned int slot1 = 0x0 | |
unsigned int slot2 = 0x0 | |
unsigned int slot3 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-unitFlag> unitFlag | |
unsigned int flag = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setunitByte> setunitByte | |
unsigned int byte1 = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-delunitByte> delunitByte | |
unsigned int byte1 = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-enterVehicle> enterVehicle | |
unsigned int seat = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-timedActionList> timedActionList | |
unsigned int id = 0xBA73 | |
unsigned int timerType = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randTimedActionList> randTimedActionList | |
unsigned int entry1 = 0xBA73 | |
unsigned int entry2 = 0x0 | |
unsigned int entry3 = 0x0 | |
unsigned int entry4 = 0x0 | |
unsigned int entry5 = 0x0 | |
unsigned int entry6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-interruptSpellCasting> interruptSpellCasting | |
unsigned int withDelayed = 0xBA73 | |
unsigned int spell_id = 0x0 | |
unsigned int withInstant = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendGoCustomAnim> sendGoCustomAnim | |
unsigned int anim = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-jump> jump | |
unsigned int speedxy = 0xBA73 | |
unsigned int speedz = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-flee> flee | |
unsigned int withEmote = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-RespawnTarget> RespawnTarget | |
unsigned int goRespawnTime = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-MoveToPos> MoveToPos | |
unsigned int pointId = 0xBA73 | |
unsigned int transport = 0x0 | |
unsigned int disablePathfinding = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendGossipMenu> sendGossipMenu | |
unsigned int gossipMenuId = 0xBA73 | |
unsigned int gossipNpcTextId = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setGoLootState> setGoLootState | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendTargetToTarget> sendTargetToTarget | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRangedMovement> setRangedMovement | |
unsigned int distance = 0xBA73 | |
unsigned int angle = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setHealthRegen> setHealthRegen | |
unsigned int regenHealth = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRoot> setRoot | |
unsigned int root = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-goFlag> goFlag | |
unsigned int flag = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-creatureGroup> creatureGroup | |
unsigned int group = 0xBA73 | |
unsigned int attackInvoker = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-power> power | |
unsigned int powerType = 0xBA73 | |
unsigned int newPower = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-gameEventStop> gameEventStop | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-gameEventStart> gameEventStart | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-closestWaypointFromList> closestWaypointFromList | |
unsigned int wp1 = 0xBA73 | |
unsigned int wp2 = 0x0 | |
unsigned int wp3 = 0x0 | |
unsigned int wp4 = 0x0 | |
unsigned int wp5 = 0x0 | |
unsigned int wp6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomSound> randomSound | |
std::array<unsigned int,5> sounds = 0x6835A8F84 | |
unsigned int onlySelf = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-corpseDelay> corpseDelay | |
unsigned int timer = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0xBA73 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int param4 = 0x0 | |
unsigned int param5 = 0x0 | |
unsigned int param6 = 0x0 | |
SmartTarget target | |
int type = 0x5 | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
float o = 0.000000 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitRange> unitRange | |
unsigned int creature = 0x0 | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitGUID> unitGUID | |
unsigned int dbGuid = 0x0 | |
unsigned int entry = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitDistance> unitDistance | |
unsigned int creature = 0x0 | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-playerDistance> playerDistance | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-playerRange> playerRange | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-stored> stored | |
unsigned int id = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goRange> goRange | |
unsigned int entry = 0x0 | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goGUID> goGUID | |
unsigned int dbGuid = 0x0 | |
unsigned int entry = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goDistance> goDistance | |
unsigned int entry = 0x0 | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-position> position | |
unsigned int map = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closest> closest | |
unsigned int entry = 0x0 | |
unsigned int dist = 0x0 | |
unsigned int dead = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closestAttackable> closestAttackable | |
unsigned int maxDist = 0x0 | |
unsigned int playerOnly = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closestFriendly> closestFriendly | |
unsigned int maxDist = 0x0 | |
unsigned int playerOnly = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0x0 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int timer = 0x476 | |
bool active = 0x1 | |
bool runOnce = 0x1 | |
bool enableTimed = 0x0 | |
Parameter Unit* invoker = NULL | |
Local std::list<WorldObject *,std::allocator<WorldObject *> >* l = 0x6A200CA70 | |
std::_List_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_List_alloc<0,std::_List_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_List_val<std::_List_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6D3CDD1E0 | |
std::_List_node<WorldObject *,void *>* _Myhead = 0x6A200DCD0 | |
unsigned int _Mysize = 0x0 | |
Local Unit* scriptTrigger = NULL | |
Local WorldObject* baseObject = 0x6EA62B5C0 | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0x94 | |
unsigned int _blockCount = 0x5 | |
unsigned int* _bits = 0x0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x1 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x1 | |
unsigned int m_flags = 0x0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo | |
ObjectGuid guid | |
unsigned int _guid = 0x0 | |
unsigned int flags = 0x8000001 | |
unsigned int flags2 = 0x0 | |
Position pos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int time = 0x0 | |
TransportInfo | |
ObjectGuid guid = 0x0 | |
Position pos = 0x6EA62B6E8 | |
int seat = 0x0 | |
unsigned int time = 0x0 | |
unsigned int time2 = 0x0 | |
MovementInfo::TransportInfo transport | |
ObjectGuid guid = 0x0 | |
Position pos = 0x6EA62B710 | |
int seat = 0xFF | |
unsigned int time = 0x0 | |
unsigned int time2 = 0x0 | |
float pitch = 0.000000 | |
unsigned int fallTime = 0x0 | |
JumpInfo | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = 0.000000 | |
float xyspeed = -429916160.000000 | |
MovementInfo::JumpInfo jump | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = 0.000000 | |
float xyspeed = 0.000000 | |
float splineElevation = 0.000000 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4058 | |
LinkedListElement iLast = 0x67B4A4070 | |
unsigned int iSize = 0xA | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7298 | |
<user defined> iterator = 0x51AD7298 | |
<user defined> iterator = 0x67B4A4050 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651AD7298 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AAE0 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA15EC30 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4A4090 | |
<user defined> value_compare = 0x67B4A4090 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AB30 | |
Creature** _Myfirst = 0x6F052E790 | |
<user defined>* _Mylast = 0x6F052E790 | |
Creature** _Myend = 0xDDDDDDDDFDFDFDFD | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A090 | |
GameObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AD10 | |
DynamicObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8610 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8850 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int MapID = 0x240 | |
unsigned int map_type = 0x1 | |
unsigned int Flags = 0x1 | |
char*[16] name | |
[0] = 0x667E7CA24 | |
[1] = 0x667E7B960 | |
[2] = 0x667E7B960 | |
[3] = 0x667E7B960 | |
[4] = 0x667E7B960 | |
[5] = 0x667E7B960 | |
[6] = 0x667E7B960 | |
[7] = 0x667E7B960 | |
[8] = 0x667E7B960 | |
[9] = 0x667E7B960 | |
unsigned int linked_zone = 0x10A9 | |
unsigned int multimap_id = 0xE2 | |
int entrance_map = 0x23B | |
float entrance_x = 3899.925781 | |
float entrance_y = 6985.435547 | |
unsigned int addon = 0x2 | |
unsigned int unk_time = 0x0 | |
unsigned int maxPlayers = 0x5 | |
unsigned int i_spawnMode = 0x1 | |
unsigned int i_InstanceId = 0x3D | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 170.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x69E862ED0 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4158 | |
LinkedListElement iLast = 0x67B4A4170 | |
unsigned int iSize = 0x5 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x67B4A4150 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = 0x681573AC0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FE90 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FE90 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15FFE0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15FFE0 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33078 | |
LinkedListElement iLast = 0x6A9B33090 | |
unsigned int iSize = 0xD | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51C20800 | |
<user defined> iterator = 0x51C20800 | |
<user defined> iterator = 0x6A9B33070 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651C20800 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x6A9B330B0 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x6A9B330D0 | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x6A9B330F8 | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x6A9B33120 | |
std::mutex _mapLock = 0x6BA7F82B0 | |
std::mutex _gridLock = 0x6BA7F8190 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x0 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 90.000000 | |
DynamicMapTree _dynamicTree = 0x673DEA770 | |
MapRefManager m_mapRefManager = 0x6A9B33170 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x6A9B331C0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x6A9B331D8 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x6A9B331F0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x6A9B33208 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B33230 | |
[1] = 0x6A9B33430 | |
[2] = 0x6A9B33630 | |
[3] = 0x6A9B33830 | |
[4] = 0x6A9B33A30 | |
[5] = 0x6A9B33C30 | |
[6] = 0x6A9B33E30 | |
[7] = 0x6A9B34030 | |
[8] = 0x6A9B34230 | |
[9] = 0x6A9B34430 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B3B230 | |
[1] = 0x6A9B3B430 | |
[2] = 0x6A9B3B630 | |
[3] = 0x6A9B3B830 | |
[4] = 0x6A9B3BA30 | |
[5] = 0x6A9B3BC30 | |
[6] = 0x6A9B3BE30 | |
[7] = 0x6A9B3C030 | |
[8] = 0x6A9B3C230 | |
[9] = 0x6A9B3C430 | |
std::bitset<262144> marked_cells = 0x6A9B43230 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x6A9B4B238 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x6A9B4B250 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x6A9B4B268 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x6A9B4B280 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x6A9B4B298 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x6A9B4B2E8 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x6A9B4B338 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators = 0x6A9B4B390 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x6A9B4B3A8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x6A9B4B540 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x6A9B4B590 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell = 0x6A9B4B5E0 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x6A9B4B630 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x6A9B4B680 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x6A9B4B6D0 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4A4210 | |
[1] = 0x67B4A4410 | |
[2] = 0x67B4A4610 | |
[3] = 0x67B4A4810 | |
[4] = 0x67B4A4A10 | |
[5] = 0x67B4A4C10 | |
[6] = 0x67B4A4E10 | |
[7] = 0x67B4A5010 | |
[8] = 0x67B4A5210 | |
[9] = 0x67B4A5410 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4AC210 | |
[1] = 0x67B4AC410 | |
[2] = 0x67B4AC610 | |
[3] = 0x67B4AC810 | |
[4] = 0x67B4ACA10 | |
[5] = 0x67B4ACC10 | |
[6] = 0x67B4ACE10 | |
[7] = 0x67B4AD010 | |
[8] = 0x67B4AD210 | |
[9] = 0x67B4AD410 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x67B4B4210 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FA0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15F720 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC70 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA15EB50 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC230 | |
<user defined> value_compare = 0x67B4BC230 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A3B0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA160130 | |
unsigned int _Mysize = 0x5 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5ACC0 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F7020 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC260 | |
<user defined> value_compare = 0x67B4BC260 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC278 | |
<user defined> value_compare = 0x67B4BC278 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC278 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC290 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC2C8 | |
<user defined> value_compare = 0x67B4BC2C8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC2C8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC2E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC318 | |
<user defined> value_compare = 0x67B4BC318 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x67B4BC318 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x67B4BC330 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FF0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15E920 | |
unsigned int _Mysize = 0x3 | |
<user defined> value_compare = 0x67B4BC370 | |
<user defined> value_compare = 0x67B4BC370 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x67B4BC388 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC520 | |
<user defined> value_compare = 0x67B4BC520 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x67B4BC520 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x67B4BC538 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC570 | |
<user defined> value_compare = 0x67B4BC570 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x67B4BC570 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x67B4BC588 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC5C0 | |
<user defined> value_compare = 0x67B4BC5C0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x67B4BC5C0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x67B4BC5D8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x67B4BC610 | |
<user defined> value_compare = 0x67B4BC610 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x67B4BC610 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x67B4BC628 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x67B4BC660 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC678 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x67B4BC6B0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC6C8 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
00007FF650CF7263 00000006356DE470 SmartScript::ProcessAction+37B3 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 470 | |
Local std::list<WorldObject *,std::allocator<WorldObject *> >* targets = 0xCCCCCCCCCCCCCCCC | |
std::_List_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_List_alloc<0,std::_List_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_List_val<std::_List_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
std::_List_node<WorldObject *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0xCCCCCCCCCCCCCCDC <Unable to read memory> | |
Local SmartScript* this = 0x6CCC3E010 | |
std::unordered_map<unsigned int,ObjectGuidList *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > >* mTargetStorage = 0x6F3835630 | |
std::_Hash<std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGu | |
std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6F3835630 | |
<user defined> value_compare = 0x6F3835630 | |
std::list<std::pair<unsigned int const ,ObjectGuidList *>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > > _List = 0x6F3835630 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ObjectGuidList *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0x6F3835648 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid mLastInvoker | |
unsigned int _guid = 0x0 | |
std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCounterList | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int | |
std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6CCC3E020 | |
<user defined> value_compare = 0x6CCC3E020 | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x6CCC3E020 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x6CCC3E038 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B3D0 | |
SmartScriptHolder* _Myfirst = 0x6835A8F50 | |
SmartScriptHolder* _Mylast = 0x6835A9120 | |
SmartScriptHolder* _Myend = 0x6835A9120 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mInstallEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B4C0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mTimedActionList | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B920 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
bool isProcessingTimedActionList = 0x0 | |
Creature* me = 0x6EA62B5C0 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6EA62B7B0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events = 0x6EA62B860 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6EA62B930 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6EA62B9A0 | |
Unit* m_attacking = 0x6B445C370 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6EA62B9D0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6EA62B9E8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6EA62BA58 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6EA62BA70 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6EA62D848 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6EA62D860 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6EA62DA88 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager = 0x6EA62DAB8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6EA62DB48 | |
HostileRefManager m_HostileRefManager = 0x6EA62DB60 | |
FollowerRefManager m_FollowingRefManager = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6EA62DBE8 | |
RedirectThreatInfo _redirectThreadInfo = 0x6EA62DC00 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x6EA62DC38 | |
MapObject | |
Cell _currentCell = 0x47820 | |
int _moveState = 0x0 | |
Position _newPosition = 0x6EA62DC68 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x6EA62DC78 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x6EA62DC98 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x0 | |
unsigned int loot_type = 0x1 | |
unsigned int maxDuplicates = 0x1 | |
unsigned int containerID = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x6EA62DCD0 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x6EA62DCE8 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x6EA62DD00 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x6EA62DD18 | |
LootValidatorRefManager i_LootValidatorRefManager = 0x6EA62DD30 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
unsigned int m_PlayerDamageReq = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> > | |
std::_List_alloc<0,std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > > | |
std::_List_val<std::_List_simple_types<VendorItemCount> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618ACA0 | |
std::_List_node<VendorItemCount,void *>* _Myhead = 0x69EBE09F0 | |
unsigned int _Mysize = 0x0 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0xDD9 | |
unsigned int m_lootRecipientGroup = 0x22 | |
ObjectGuid _skinner | |
unsigned int _guid = 0x0 | |
int _pickpocketLootRestore = 0x0 | |
int m_corpseRemoveTime = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelay = 0x12C | |
unsigned int m_corpseDelay = 0x12C | |
float m_respawnradius = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x352 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x1 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x6931 | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = 0x42BABF774400AB81 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
float m_positionX = 514.679749 | |
float m_positionY = 93.373955 | |
float m_positionZ = -16.124645 | |
float m_orientation = 0.000000 | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x61FD05C48 | |
unsigned int Entry = 0x7730 | |
unsigned int[3] DifficultyEntry | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int[2] KillCredit | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int Modelid1 = 0x5E02 | |
unsigned int Modelid2 = 0x0 | |
unsigned int Modelid3 = 0x0 | |
unsigned int Modelid4 = 0x0 | |
std::string Name = "Grand Magus Telestra (1)" | |
std::string Title = "" | |
std::string IconName = "" | |
unsigned int GossipMenuId = 0x0 | |
unsigned int minlevel = 0x52 | |
unsigned int maxlevel = 0x52 | |
unsigned int expansion = 0x2 | |
unsigned int faction = 0x10 | |
unsigned int npcflag = 0x0 | |
float speed_walk = 1.000000 | |
float speed_run = 1.428570 | |
float scale = 1.000000 | |
unsigned int rank = 0x1 | |
unsigned int dmgschool = 0x0 | |
unsigned int BaseAttackTime = 0x7D0 | |
unsigned int RangeAttackTime = 0x7D0 | |
float BaseVariance = 1.000000 | |
float RangeVariance = 1.000000 | |
unsigned int unit_class = 0x2 | |
unsigned int unit_flags = 0x8040 | |
unsigned int unit_flags2 = 0x800 | |
unsigned int dynamicflags = 0x0 | |
int family = 0x0 | |
unsigned int trainer_type = 0x0 | |
unsigned int trainer_spell = 0x0 | |
unsigned int trainer_class = 0x0 | |
unsigned int trainer_race = 0x0 | |
unsigned int type = 0x7 | |
unsigned int type_flags = 0x8 | |
unsigned int lootid = 0x0 | |
unsigned int pickpocketLootId = 0x0 | |
unsigned int SkinLootId = 0x0 | |
int[7] resistance | |
[0] = 0xCDCDCDCD | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int[8] spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int PetSpellDataId = 0x0 | |
unsigned int VehicleId = 0x0 | |
unsigned int mingold = 0x0 | |
unsigned int maxgold = 0x0 | |
std::string AIName = "" | |
unsigned int MovementType = 0x0 | |
unsigned int InhabitType = 0x3 | |
float HoverHeight = 1.000000 | |
float ModHealth = 4.660000 | |
float ModMana = 15.000000 | |
float ModArmor = 1.000000 | |
float ModDamage = 13.000000 | |
float ModExperience = 1.000000 | |
bool RacialLeader = 0x0 | |
unsigned int movementId = 0x90 | |
bool RegenHealth = 0x1 | |
unsigned int MechanicImmuneMask = 0x0 | |
unsigned int flags_extra = 0x0 | |
unsigned int ScriptID = 0x0 | |
CreatureData* m_creatureData = NULL | |
unsigned int m_LootMode = 0x1 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool m_TriggerJustRespawned = 0x0 | |
Spell* m_focusSpell = NULL | |
unsigned int m_focusDelay = 0x0 | |
std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vec m_textRepeat | |
std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::all | |
std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std: | |
std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
std::_Hash_oper2<0,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
<user defined> value_compare = 0x6EA62DE88 | |
<user defined> value_compare = 0x6EA62DE88 | |
std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned ch _List = 0x6EA62DE88 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::_Wrap_alloc<std: _Vec = 0x6EA62DEA0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid meOrigGUID | |
unsigned int _guid = 0x0 | |
GameObject* go = NULL | |
ObjectGuid goOrigGUID | |
unsigned int _guid = 0x0 | |
AreaTriggerEntry* trigger = NULL | |
int mScriptType = 0x0 | |
unsigned int mEventPhase = 0x0 | |
unsigned int mPathId = 0x0 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mStoredEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A6B0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::list<unsigned int,std::allocator<unsigned int> > mRemIDs | |
std::_List_buy<unsigned int,std::allocator<unsigned int> > | |
std::_List_alloc<0,std::_List_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_List_val<std::_List_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A7A0 | |
std::_List_node<unsigned int,void *>* _Myhead = 0x69EBE06F0 | |
unsigned int _Mysize = 0x0 | |
unsigned int mTextTimer = 0x0 | |
unsigned int mLastTextID = 0x0 | |
unsigned int mTalkerEntry = 0x0 | |
bool mUseTextTimer = 0x0 | |
int mTemplate = 0x0 | |
Parameter SmartScriptHolder& e = 0x6835A8F50 | |
int entryOrGuid = 0x6931 | |
int source_type = 0x0 | |
unsigned int event_id = 0x0 | |
unsigned int link = 0x0 | |
SmartEvent event | |
int type = 0x0 | |
unsigned int event_phase_mask = 0x0 | |
unsigned int event_chance = 0x64 | |
unsigned int event_flags = 0x6 | |
SmartEvent::<unnamed-tag>::<unnamed-type-minMaxRepeat> minMaxRepeat | |
unsigned int min = 0x1770 | |
unsigned int max = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-kill> kill | |
unsigned int cooldownMin = 0x1770 | |
unsigned int cooldownMax = 0x1F40 | |
unsigned int playerOnly = 0x2710 | |
unsigned int creature = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-spellHit> spellHit | |
unsigned int spell = 0x1770 | |
unsigned int school = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-los> los | |
unsigned int noHostile = 0x1770 | |
unsigned int maxDist = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-respawn> respawn | |
unsigned int type = 0x1770 | |
unsigned int map = 0x1F40 | |
unsigned int area = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-minMax> minMax | |
unsigned int repeatMin = 0x1770 | |
unsigned int repeatMax = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-targetCasting> targetCasting | |
unsigned int repeatMin = 0x1770 | |
unsigned int repeatMax = 0x1F40 | |
unsigned int spellId = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyHealth> friendlyHealth | |
unsigned int hpDeficit = 0x1770 | |
unsigned int radius = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyCC> friendlyCC | |
unsigned int radius = 0x1770 | |
unsigned int repeatMin = 0x1F40 | |
unsigned int repeatMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-missingBuff> missingBuff | |
unsigned int spell = 0x1770 | |
unsigned int radius = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-summoned> summoned | |
unsigned int creature = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-quest> quest | |
unsigned int quest = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-emote> emote | |
unsigned int emote = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-aura> aura | |
unsigned int spell = 0x1770 | |
unsigned int count = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-targetAura> targetAura | |
unsigned int spell = 0x1770 | |
unsigned int count = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-movementInform> movementInform | |
unsigned int type = 0x1770 | |
unsigned int id = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-dataSet> dataSet | |
unsigned int id = 0x1770 | |
unsigned int value = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-waypoint> waypoint | |
unsigned int pointID = 0x1770 | |
unsigned int pathID = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-transportAddCreature> transportAddCreature | |
unsigned int creature = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-transportRelocate> transportRelocate | |
unsigned int pointID = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-instancePlayerEnter> instancePlayerEnter | |
unsigned int team = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-areatrigger> areatrigger | |
unsigned int id = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-textOver> textOver | |
unsigned int textGroupID = 0x1770 | |
unsigned int creatureEntry = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-timedEvent> timedEvent | |
unsigned int id = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-gossip> gossip | |
unsigned int sender = 0x1770 | |
unsigned int action = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-dummy> dummy | |
unsigned int spell = 0x1770 | |
unsigned int effIndex = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-behindTarget> behindTarget | |
unsigned int cooldownMin = 0x1770 | |
unsigned int cooldownMax = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-gameEvent> gameEvent | |
unsigned int gameEventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-goStateChanged> goStateChanged | |
unsigned int state = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-eventInform> eventInform | |
unsigned int eventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-doAction> doAction | |
unsigned int eventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyHealthPct> friendlyHealthPct | |
unsigned int minHpPct = 0x1770 | |
unsigned int maxHpPct = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-distance> distance | |
unsigned int guid = 0x1770 | |
unsigned int entry = 0x1F40 | |
unsigned int dist = 0x2710 | |
unsigned int repeat = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-counter> counter | |
unsigned int id = 0x1770 | |
unsigned int value = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0x1770 | |
unsigned int param2 = 0x1F40 | |
unsigned int param3 = 0x2710 | |
unsigned int param4 = 0x2EE0 | |
SmartAction action | |
int type = 0xB | |
SmartAction::<unnamed-tag>::<unnamed-type-talk> talk | |
unsigned int textGroupID = 0xBA73 | |
unsigned int duration = 0x0 | |
unsigned int useTalkTarget = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-faction> faction | |
unsigned int factionID = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-morphOrMount> morphOrMount | |
unsigned int creature = 0xBA73 | |
unsigned int model = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sound> sound | |
unsigned int sound = 0xBA73 | |
unsigned int onlySelf = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-emote> emote | |
unsigned int emote = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-quest> quest | |
unsigned int quest = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-react> react | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomEmote> randomEmote | |
unsigned int emote1 = 0xBA73 | |
unsigned int emote2 = 0x0 | |
unsigned int emote3 = 0x0 | |
unsigned int emote4 = 0x0 | |
unsigned int emote5 = 0x0 | |
unsigned int emote6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-cast> cast | |
unsigned int spell = 0xBA73 | |
unsigned int flags = 0x0 | |
unsigned int targetType = 0x0 | |
unsigned int targetParam1 = 0x0 | |
unsigned int targetParam2 = 0x0 | |
unsigned int targetParam3 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-summonCreature> summonCreature | |
unsigned int creature = 0xBA73 | |
unsigned int type = 0x0 | |
unsigned int duration = 0x0 | |
unsigned int attackInvoker = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-threatPCT> threatPCT | |
unsigned int threatINC = 0xBA73 | |
unsigned int threatDEC = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-addUnitFlag> addUnitFlag | |
unsigned int flag1 = 0xBA73 | |
unsigned int flag2 = 0x0 | |
unsigned int flag3 = 0x0 | |
unsigned int flag4 = 0x0 | |
unsigned int flag5 = 0x0 | |
unsigned int flag6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-removeUnitFlag> removeUnitFlag | |
unsigned int flag1 = 0xBA73 | |
unsigned int flag2 = 0x0 | |
unsigned int flag3 = 0x0 | |
unsigned int flag4 = 0x0 | |
unsigned int flag5 = 0x0 | |
unsigned int flag6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-autoAttack> autoAttack | |
unsigned int attack = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-combatMove> combatMove | |
unsigned int move = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setEventPhase> setEventPhase | |
unsigned int phase = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-incEventPhase> incEventPhase | |
unsigned int inc = 0xBA73 | |
unsigned int dec = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-removeAura> removeAura | |
unsigned int spell = 0xBA73 | |
unsigned int charges = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-follow> follow | |
unsigned int dist = 0xBA73 | |
unsigned int angle = 0x0 | |
unsigned int entry = 0x0 | |
unsigned int credit = 0x0 | |
unsigned int creditType = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomPhase> randomPhase | |
unsigned int phase1 = 0xBA73 | |
unsigned int phase2 = 0x0 | |
unsigned int phase3 = 0x0 | |
unsigned int phase4 = 0x0 | |
unsigned int phase5 = 0x0 | |
unsigned int phase6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomPhaseRange> randomPhaseRange | |
unsigned int phaseMin = 0xBA73 | |
unsigned int phaseMax = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-killedMonster> killedMonster | |
unsigned int creature = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setInstanceData> setInstanceData | |
unsigned int field = 0xBA73 | |
unsigned int data = 0x0 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setInstanceData64> setInstanceData64 | |
unsigned int field = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-updateTemplate> updateTemplate | |
unsigned int creature = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-callHelp> callHelp | |
unsigned int range = 0xBA73 | |
unsigned int withEmote = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setSheath> setSheath | |
unsigned int sheath = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-forceDespawn> forceDespawn | |
unsigned int delay = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-invincHP> invincHP | |
unsigned int minHP = 0xBA73 | |
unsigned int percent = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-ingamePhaseMask> ingamePhaseMask | |
unsigned int mask = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setData> setData | |
unsigned int field = 0xBA73 | |
unsigned int data = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-moveRandom> moveRandom | |
unsigned int distance = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-visibility> visibility | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-summonGO> summonGO | |
unsigned int entry = 0xBA73 | |
unsigned int despawnTime = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-active> active | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-taxi> taxi | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpStart> wpStart | |
unsigned int run = 0xBA73 | |
unsigned int pathID = 0x0 | |
unsigned int repeat = 0x0 | |
unsigned int quest = 0x0 | |
unsigned int despawnTime = 0x0 | |
unsigned int reactState = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpPause> wpPause | |
unsigned int delay = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpStop> wpStop | |
unsigned int despawnTime = 0xBA73 | |
unsigned int quest = 0x0 | |
unsigned int fail = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-item> item | |
unsigned int entry = 0xBA73 | |
unsigned int count = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-installTtemplate> installTtemplate | |
unsigned int id = 0xBA73 | |
unsigned int param1 = 0x0 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int param4 = 0x0 | |
unsigned int param5 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRun> setRun | |
unsigned int run = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setFly> setFly | |
unsigned int fly = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setSwim> setSwim | |
unsigned int swim = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-teleport> teleport | |
unsigned int mapID = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setCounter> setCounter | |
unsigned int counterId = 0xBA73 | |
unsigned int value = 0x0 | |
unsigned int reset = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-storeVar> storeVar | |
unsigned int id = 0xBA73 | |
unsigned int number = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-storeTargets> storeTargets | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-timeEvent> timeEvent | |
unsigned int id = 0xBA73 | |
unsigned int min = 0x0 | |
unsigned int max = 0x0 | |
unsigned int repeatMin = 0x0 | |
unsigned int repeatMax = 0x0 | |
unsigned int chance = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-movie> movie | |
unsigned int entry = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-equip> equip | |
unsigned int entry = 0xBA73 | |
unsigned int mask = 0x0 | |
unsigned int slot1 = 0x0 | |
unsigned int slot2 = 0x0 | |
unsigned int slot3 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-unitFlag> unitFlag | |
unsigned int flag = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setunitByte> setunitByte | |
unsigned int byte1 = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-delunitByte> delunitByte | |
unsigned int byte1 = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-enterVehicle> enterVehicle | |
unsigned int seat = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-timedActionList> timedActionList | |
unsigned int id = 0xBA73 | |
unsigned int timerType = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randTimedActionList> randTimedActionList | |
unsigned int entry1 = 0xBA73 | |
unsigned int entry2 = 0x0 | |
unsigned int entry3 = 0x0 | |
unsigned int entry4 = 0x0 | |
unsigned int entry5 = 0x0 | |
unsigned int entry6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-interruptSpellCasting> interruptSpellCasting | |
unsigned int withDelayed = 0xBA73 | |
unsigned int spell_id = 0x0 | |
unsigned int withInstant = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendGoCustomAnim> sendGoCustomAnim | |
unsigned int anim = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-jump> jump | |
unsigned int speedxy = 0xBA73 | |
unsigned int speedz = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-flee> flee | |
unsigned int withEmote = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-RespawnTarget> RespawnTarget | |
unsigned int goRespawnTime = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-MoveToPos> MoveToPos | |
unsigned int pointId = 0xBA73 | |
unsigned int transport = 0x0 | |
unsigned int disablePathfinding = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendGossipMenu> sendGossipMenu | |
unsigned int gossipMenuId = 0xBA73 | |
unsigned int gossipNpcTextId = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setGoLootState> setGoLootState | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendTargetToTarget> sendTargetToTarget | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRangedMovement> setRangedMovement | |
unsigned int distance = 0xBA73 | |
unsigned int angle = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setHealthRegen> setHealthRegen | |
unsigned int regenHealth = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRoot> setRoot | |
unsigned int root = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-goFlag> goFlag | |
unsigned int flag = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-creatureGroup> creatureGroup | |
unsigned int group = 0xBA73 | |
unsigned int attackInvoker = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-power> power | |
unsigned int powerType = 0xBA73 | |
unsigned int newPower = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-gameEventStop> gameEventStop | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-gameEventStart> gameEventStart | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-closestWaypointFromList> closestWaypointFromList | |
unsigned int wp1 = 0xBA73 | |
unsigned int wp2 = 0x0 | |
unsigned int wp3 = 0x0 | |
unsigned int wp4 = 0x0 | |
unsigned int wp5 = 0x0 | |
unsigned int wp6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomSound> randomSound | |
std::array<unsigned int,5> sounds = 0x6835A8F84 | |
unsigned int onlySelf = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-corpseDelay> corpseDelay | |
unsigned int timer = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0xBA73 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int param4 = 0x0 | |
unsigned int param5 = 0x0 | |
unsigned int param6 = 0x0 | |
SmartTarget target | |
int type = 0x5 | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
float o = 0.000000 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitRange> unitRange | |
unsigned int creature = 0x0 | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitGUID> unitGUID | |
unsigned int dbGuid = 0x0 | |
unsigned int entry = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitDistance> unitDistance | |
unsigned int creature = 0x0 | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-playerDistance> playerDistance | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-playerRange> playerRange | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-stored> stored | |
unsigned int id = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goRange> goRange | |
unsigned int entry = 0x0 | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goGUID> goGUID | |
unsigned int dbGuid = 0x0 | |
unsigned int entry = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goDistance> goDistance | |
unsigned int entry = 0x0 | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-position> position | |
unsigned int map = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closest> closest | |
unsigned int entry = 0x0 | |
unsigned int dist = 0x0 | |
unsigned int dead = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closestAttackable> closestAttackable | |
unsigned int maxDist = 0x0 | |
unsigned int playerOnly = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closestFriendly> closestFriendly | |
unsigned int maxDist = 0x0 | |
unsigned int playerOnly = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0x0 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int timer = 0x476 | |
bool active = 0x1 | |
bool runOnce = 0x1 | |
bool enableTimed = 0x0 | |
Parameter Unit* unit = NULL | |
Parameter unsigned int var0 = 0x0 | |
Parameter unsigned int var1 = 0x0 | |
Parameter bool bvar = 0x0 | |
Parameter SpellInfo* spell = NULL | |
Parameter GameObject* gob = NULL | |
00007FF650D06270 00000006356DE4D0 SmartScript::ProcessTimedAction+D0 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 2383 | |
Local SmartScript* this = 0x6CCC3E010 | |
std::unordered_map<unsigned int,ObjectGuidList *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > >* mTargetStorage = 0x6F3835630 | |
std::_Hash<std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGu | |
std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6F3835630 | |
<user defined> value_compare = 0x6F3835630 | |
std::list<std::pair<unsigned int const ,ObjectGuidList *>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > > _List = 0x6F3835630 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ObjectGuidList *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0x6F3835648 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid mLastInvoker | |
unsigned int _guid = 0x0 | |
std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCounterList | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int | |
std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6CCC3E020 | |
<user defined> value_compare = 0x6CCC3E020 | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x6CCC3E020 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x6CCC3E038 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B3D0 | |
SmartScriptHolder* _Myfirst = 0x6835A8F50 | |
SmartScriptHolder* _Mylast = 0x6835A9120 | |
SmartScriptHolder* _Myend = 0x6835A9120 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mInstallEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B4C0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mTimedActionList | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B920 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
bool isProcessingTimedActionList = 0x0 | |
Creature* me = 0x6EA62B5C0 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6EA62B7B0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events = 0x6EA62B860 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6EA62B930 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6EA62B9A0 | |
Unit* m_attacking = 0x6B445C370 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6EA62B9D0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6EA62B9E8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6EA62BA58 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6EA62BA70 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6EA62D848 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6EA62D860 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6EA62DA88 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager = 0x6EA62DAB8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6EA62DB48 | |
HostileRefManager m_HostileRefManager = 0x6EA62DB60 | |
FollowerRefManager m_FollowingRefManager = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6EA62DBE8 | |
RedirectThreatInfo _redirectThreadInfo = 0x6EA62DC00 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x6EA62DC38 | |
MapObject | |
Cell _currentCell = 0x47820 | |
int _moveState = 0x0 | |
Position _newPosition = 0x6EA62DC68 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x6EA62DC78 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x6EA62DC98 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x0 | |
unsigned int loot_type = 0x1 | |
unsigned int maxDuplicates = 0x1 | |
unsigned int containerID = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x6EA62DCD0 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x6EA62DCE8 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x6EA62DD00 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x6EA62DD18 | |
LootValidatorRefManager i_LootValidatorRefManager = 0x6EA62DD30 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
unsigned int m_PlayerDamageReq = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> > | |
std::_List_alloc<0,std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > > | |
std::_List_val<std::_List_simple_types<VendorItemCount> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618ACA0 | |
std::_List_node<VendorItemCount,void *>* _Myhead = 0x69EBE09F0 | |
unsigned int _Mysize = 0x0 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0xDD9 | |
unsigned int m_lootRecipientGroup = 0x22 | |
ObjectGuid _skinner | |
unsigned int _guid = 0x0 | |
int _pickpocketLootRestore = 0x0 | |
int m_corpseRemoveTime = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelay = 0x12C | |
unsigned int m_corpseDelay = 0x12C | |
float m_respawnradius = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x352 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x1 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x6931 | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = 0x42BABF774400AB81 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
float m_positionX = 514.679749 | |
float m_positionY = 93.373955 | |
float m_positionZ = -16.124645 | |
float m_orientation = 0.000000 | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x61FD05C48 | |
unsigned int Entry = 0x7730 | |
unsigned int[3] DifficultyEntry | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int[2] KillCredit | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int Modelid1 = 0x5E02 | |
unsigned int Modelid2 = 0x0 | |
unsigned int Modelid3 = 0x0 | |
unsigned int Modelid4 = 0x0 | |
std::string Name = "Grand Magus Telestra (1)" | |
std::string Title = "" | |
std::string IconName = "" | |
unsigned int GossipMenuId = 0x0 | |
unsigned int minlevel = 0x52 | |
unsigned int maxlevel = 0x52 | |
unsigned int expansion = 0x2 | |
unsigned int faction = 0x10 | |
unsigned int npcflag = 0x0 | |
float speed_walk = 1.000000 | |
float speed_run = 1.428570 | |
float scale = 1.000000 | |
unsigned int rank = 0x1 | |
unsigned int dmgschool = 0x0 | |
unsigned int BaseAttackTime = 0x7D0 | |
unsigned int RangeAttackTime = 0x7D0 | |
float BaseVariance = 1.000000 | |
float RangeVariance = 1.000000 | |
unsigned int unit_class = 0x2 | |
unsigned int unit_flags = 0x8040 | |
unsigned int unit_flags2 = 0x800 | |
unsigned int dynamicflags = 0x0 | |
int family = 0x0 | |
unsigned int trainer_type = 0x0 | |
unsigned int trainer_spell = 0x0 | |
unsigned int trainer_class = 0x0 | |
unsigned int trainer_race = 0x0 | |
unsigned int type = 0x7 | |
unsigned int type_flags = 0x8 | |
unsigned int lootid = 0x0 | |
unsigned int pickpocketLootId = 0x0 | |
unsigned int SkinLootId = 0x0 | |
int[7] resistance | |
[0] = 0xCDCDCDCD | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int[8] spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int PetSpellDataId = 0x0 | |
unsigned int VehicleId = 0x0 | |
unsigned int mingold = 0x0 | |
unsigned int maxgold = 0x0 | |
std::string AIName = "" | |
unsigned int MovementType = 0x0 | |
unsigned int InhabitType = 0x3 | |
float HoverHeight = 1.000000 | |
float ModHealth = 4.660000 | |
float ModMana = 15.000000 | |
float ModArmor = 1.000000 | |
float ModDamage = 13.000000 | |
float ModExperience = 1.000000 | |
bool RacialLeader = 0x0 | |
unsigned int movementId = 0x90 | |
bool RegenHealth = 0x1 | |
unsigned int MechanicImmuneMask = 0x0 | |
unsigned int flags_extra = 0x0 | |
unsigned int ScriptID = 0x0 | |
CreatureData* m_creatureData = NULL | |
unsigned int m_LootMode = 0x1 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool m_TriggerJustRespawned = 0x0 | |
Spell* m_focusSpell = NULL | |
unsigned int m_focusDelay = 0x0 | |
std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vec m_textRepeat | |
std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::all | |
std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std: | |
std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
std::_Hash_oper2<0,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
<user defined> value_compare = 0x6EA62DE88 | |
<user defined> value_compare = 0x6EA62DE88 | |
std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned ch _List = 0x6EA62DE88 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::_Wrap_alloc<std: _Vec = 0x6EA62DEA0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid meOrigGUID | |
unsigned int _guid = 0x0 | |
GameObject* go = NULL | |
ObjectGuid goOrigGUID | |
unsigned int _guid = 0x0 | |
AreaTriggerEntry* trigger = NULL | |
int mScriptType = 0x0 | |
unsigned int mEventPhase = 0x0 | |
unsigned int mPathId = 0x0 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mStoredEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A6B0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::list<unsigned int,std::allocator<unsigned int> > mRemIDs | |
std::_List_buy<unsigned int,std::allocator<unsigned int> > | |
std::_List_alloc<0,std::_List_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_List_val<std::_List_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A7A0 | |
std::_List_node<unsigned int,void *>* _Myhead = 0x69EBE06F0 | |
unsigned int _Mysize = 0x0 | |
unsigned int mTextTimer = 0x0 | |
unsigned int mLastTextID = 0x0 | |
unsigned int mTalkerEntry = 0x0 | |
bool mUseTextTimer = 0x0 | |
int mTemplate = 0x0 | |
Parameter SmartScriptHolder& e = 0x6835A8F50 | |
int entryOrGuid = 0x6931 | |
int source_type = 0x0 | |
unsigned int event_id = 0x0 | |
unsigned int link = 0x0 | |
SmartEvent event | |
int type = 0x0 | |
unsigned int event_phase_mask = 0x0 | |
unsigned int event_chance = 0x64 | |
unsigned int event_flags = 0x6 | |
SmartEvent::<unnamed-tag>::<unnamed-type-minMaxRepeat> minMaxRepeat | |
unsigned int min = 0x1770 | |
unsigned int max = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-kill> kill | |
unsigned int cooldownMin = 0x1770 | |
unsigned int cooldownMax = 0x1F40 | |
unsigned int playerOnly = 0x2710 | |
unsigned int creature = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-spellHit> spellHit | |
unsigned int spell = 0x1770 | |
unsigned int school = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-los> los | |
unsigned int noHostile = 0x1770 | |
unsigned int maxDist = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-respawn> respawn | |
unsigned int type = 0x1770 | |
unsigned int map = 0x1F40 | |
unsigned int area = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-minMax> minMax | |
unsigned int repeatMin = 0x1770 | |
unsigned int repeatMax = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-targetCasting> targetCasting | |
unsigned int repeatMin = 0x1770 | |
unsigned int repeatMax = 0x1F40 | |
unsigned int spellId = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyHealth> friendlyHealth | |
unsigned int hpDeficit = 0x1770 | |
unsigned int radius = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyCC> friendlyCC | |
unsigned int radius = 0x1770 | |
unsigned int repeatMin = 0x1F40 | |
unsigned int repeatMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-missingBuff> missingBuff | |
unsigned int spell = 0x1770 | |
unsigned int radius = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-summoned> summoned | |
unsigned int creature = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-quest> quest | |
unsigned int quest = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-emote> emote | |
unsigned int emote = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-aura> aura | |
unsigned int spell = 0x1770 | |
unsigned int count = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-targetAura> targetAura | |
unsigned int spell = 0x1770 | |
unsigned int count = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-movementInform> movementInform | |
unsigned int type = 0x1770 | |
unsigned int id = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-dataSet> dataSet | |
unsigned int id = 0x1770 | |
unsigned int value = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-waypoint> waypoint | |
unsigned int pointID = 0x1770 | |
unsigned int pathID = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-transportAddCreature> transportAddCreature | |
unsigned int creature = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-transportRelocate> transportRelocate | |
unsigned int pointID = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-instancePlayerEnter> instancePlayerEnter | |
unsigned int team = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-areatrigger> areatrigger | |
unsigned int id = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-textOver> textOver | |
unsigned int textGroupID = 0x1770 | |
unsigned int creatureEntry = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-timedEvent> timedEvent | |
unsigned int id = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-gossip> gossip | |
unsigned int sender = 0x1770 | |
unsigned int action = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-dummy> dummy | |
unsigned int spell = 0x1770 | |
unsigned int effIndex = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-behindTarget> behindTarget | |
unsigned int cooldownMin = 0x1770 | |
unsigned int cooldownMax = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-gameEvent> gameEvent | |
unsigned int gameEventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-goStateChanged> goStateChanged | |
unsigned int state = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-eventInform> eventInform | |
unsigned int eventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-doAction> doAction | |
unsigned int eventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyHealthPct> friendlyHealthPct | |
unsigned int minHpPct = 0x1770 | |
unsigned int maxHpPct = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-distance> distance | |
unsigned int guid = 0x1770 | |
unsigned int entry = 0x1F40 | |
unsigned int dist = 0x2710 | |
unsigned int repeat = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-counter> counter | |
unsigned int id = 0x1770 | |
unsigned int value = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0x1770 | |
unsigned int param2 = 0x1F40 | |
unsigned int param3 = 0x2710 | |
unsigned int param4 = 0x2EE0 | |
SmartAction action | |
int type = 0xB | |
SmartAction::<unnamed-tag>::<unnamed-type-talk> talk | |
unsigned int textGroupID = 0xBA73 | |
unsigned int duration = 0x0 | |
unsigned int useTalkTarget = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-faction> faction | |
unsigned int factionID = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-morphOrMount> morphOrMount | |
unsigned int creature = 0xBA73 | |
unsigned int model = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sound> sound | |
unsigned int sound = 0xBA73 | |
unsigned int onlySelf = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-emote> emote | |
unsigned int emote = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-quest> quest | |
unsigned int quest = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-react> react | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomEmote> randomEmote | |
unsigned int emote1 = 0xBA73 | |
unsigned int emote2 = 0x0 | |
unsigned int emote3 = 0x0 | |
unsigned int emote4 = 0x0 | |
unsigned int emote5 = 0x0 | |
unsigned int emote6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-cast> cast | |
unsigned int spell = 0xBA73 | |
unsigned int flags = 0x0 | |
unsigned int targetType = 0x0 | |
unsigned int targetParam1 = 0x0 | |
unsigned int targetParam2 = 0x0 | |
unsigned int targetParam3 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-summonCreature> summonCreature | |
unsigned int creature = 0xBA73 | |
unsigned int type = 0x0 | |
unsigned int duration = 0x0 | |
unsigned int attackInvoker = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-threatPCT> threatPCT | |
unsigned int threatINC = 0xBA73 | |
unsigned int threatDEC = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-addUnitFlag> addUnitFlag | |
unsigned int flag1 = 0xBA73 | |
unsigned int flag2 = 0x0 | |
unsigned int flag3 = 0x0 | |
unsigned int flag4 = 0x0 | |
unsigned int flag5 = 0x0 | |
unsigned int flag6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-removeUnitFlag> removeUnitFlag | |
unsigned int flag1 = 0xBA73 | |
unsigned int flag2 = 0x0 | |
unsigned int flag3 = 0x0 | |
unsigned int flag4 = 0x0 | |
unsigned int flag5 = 0x0 | |
unsigned int flag6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-autoAttack> autoAttack | |
unsigned int attack = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-combatMove> combatMove | |
unsigned int move = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setEventPhase> setEventPhase | |
unsigned int phase = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-incEventPhase> incEventPhase | |
unsigned int inc = 0xBA73 | |
unsigned int dec = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-removeAura> removeAura | |
unsigned int spell = 0xBA73 | |
unsigned int charges = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-follow> follow | |
unsigned int dist = 0xBA73 | |
unsigned int angle = 0x0 | |
unsigned int entry = 0x0 | |
unsigned int credit = 0x0 | |
unsigned int creditType = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomPhase> randomPhase | |
unsigned int phase1 = 0xBA73 | |
unsigned int phase2 = 0x0 | |
unsigned int phase3 = 0x0 | |
unsigned int phase4 = 0x0 | |
unsigned int phase5 = 0x0 | |
unsigned int phase6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomPhaseRange> randomPhaseRange | |
unsigned int phaseMin = 0xBA73 | |
unsigned int phaseMax = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-killedMonster> killedMonster | |
unsigned int creature = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setInstanceData> setInstanceData | |
unsigned int field = 0xBA73 | |
unsigned int data = 0x0 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setInstanceData64> setInstanceData64 | |
unsigned int field = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-updateTemplate> updateTemplate | |
unsigned int creature = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-callHelp> callHelp | |
unsigned int range = 0xBA73 | |
unsigned int withEmote = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setSheath> setSheath | |
unsigned int sheath = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-forceDespawn> forceDespawn | |
unsigned int delay = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-invincHP> invincHP | |
unsigned int minHP = 0xBA73 | |
unsigned int percent = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-ingamePhaseMask> ingamePhaseMask | |
unsigned int mask = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setData> setData | |
unsigned int field = 0xBA73 | |
unsigned int data = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-moveRandom> moveRandom | |
unsigned int distance = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-visibility> visibility | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-summonGO> summonGO | |
unsigned int entry = 0xBA73 | |
unsigned int despawnTime = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-active> active | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-taxi> taxi | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpStart> wpStart | |
unsigned int run = 0xBA73 | |
unsigned int pathID = 0x0 | |
unsigned int repeat = 0x0 | |
unsigned int quest = 0x0 | |
unsigned int despawnTime = 0x0 | |
unsigned int reactState = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpPause> wpPause | |
unsigned int delay = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpStop> wpStop | |
unsigned int despawnTime = 0xBA73 | |
unsigned int quest = 0x0 | |
unsigned int fail = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-item> item | |
unsigned int entry = 0xBA73 | |
unsigned int count = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-installTtemplate> installTtemplate | |
unsigned int id = 0xBA73 | |
unsigned int param1 = 0x0 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int param4 = 0x0 | |
unsigned int param5 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRun> setRun | |
unsigned int run = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setFly> setFly | |
unsigned int fly = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setSwim> setSwim | |
unsigned int swim = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-teleport> teleport | |
unsigned int mapID = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setCounter> setCounter | |
unsigned int counterId = 0xBA73 | |
unsigned int value = 0x0 | |
unsigned int reset = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-storeVar> storeVar | |
unsigned int id = 0xBA73 | |
unsigned int number = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-storeTargets> storeTargets | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-timeEvent> timeEvent | |
unsigned int id = 0xBA73 | |
unsigned int min = 0x0 | |
unsigned int max = 0x0 | |
unsigned int repeatMin = 0x0 | |
unsigned int repeatMax = 0x0 | |
unsigned int chance = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-movie> movie | |
unsigned int entry = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-equip> equip | |
unsigned int entry = 0xBA73 | |
unsigned int mask = 0x0 | |
unsigned int slot1 = 0x0 | |
unsigned int slot2 = 0x0 | |
unsigned int slot3 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-unitFlag> unitFlag | |
unsigned int flag = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setunitByte> setunitByte | |
unsigned int byte1 = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-delunitByte> delunitByte | |
unsigned int byte1 = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-enterVehicle> enterVehicle | |
unsigned int seat = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-timedActionList> timedActionList | |
unsigned int id = 0xBA73 | |
unsigned int timerType = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randTimedActionList> randTimedActionList | |
unsigned int entry1 = 0xBA73 | |
unsigned int entry2 = 0x0 | |
unsigned int entry3 = 0x0 | |
unsigned int entry4 = 0x0 | |
unsigned int entry5 = 0x0 | |
unsigned int entry6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-interruptSpellCasting> interruptSpellCasting | |
unsigned int withDelayed = 0xBA73 | |
unsigned int spell_id = 0x0 | |
unsigned int withInstant = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendGoCustomAnim> sendGoCustomAnim | |
unsigned int anim = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-jump> jump | |
unsigned int speedxy = 0xBA73 | |
unsigned int speedz = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-flee> flee | |
unsigned int withEmote = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-RespawnTarget> RespawnTarget | |
unsigned int goRespawnTime = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-MoveToPos> MoveToPos | |
unsigned int pointId = 0xBA73 | |
unsigned int transport = 0x0 | |
unsigned int disablePathfinding = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendGossipMenu> sendGossipMenu | |
unsigned int gossipMenuId = 0xBA73 | |
unsigned int gossipNpcTextId = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setGoLootState> setGoLootState | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendTargetToTarget> sendTargetToTarget | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRangedMovement> setRangedMovement | |
unsigned int distance = 0xBA73 | |
unsigned int angle = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setHealthRegen> setHealthRegen | |
unsigned int regenHealth = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRoot> setRoot | |
unsigned int root = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-goFlag> goFlag | |
unsigned int flag = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-creatureGroup> creatureGroup | |
unsigned int group = 0xBA73 | |
unsigned int attackInvoker = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-power> power | |
unsigned int powerType = 0xBA73 | |
unsigned int newPower = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-gameEventStop> gameEventStop | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-gameEventStart> gameEventStart | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-closestWaypointFromList> closestWaypointFromList | |
unsigned int wp1 = 0xBA73 | |
unsigned int wp2 = 0x0 | |
unsigned int wp3 = 0x0 | |
unsigned int wp4 = 0x0 | |
unsigned int wp5 = 0x0 | |
unsigned int wp6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomSound> randomSound | |
std::array<unsigned int,5> sounds = 0x6835A8F84 | |
unsigned int onlySelf = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-corpseDelay> corpseDelay | |
unsigned int timer = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0xBA73 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int param4 = 0x0 | |
unsigned int param5 = 0x0 | |
unsigned int param6 = 0x0 | |
SmartTarget target | |
int type = 0x5 | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
float o = 0.000000 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitRange> unitRange | |
unsigned int creature = 0x0 | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitGUID> unitGUID | |
unsigned int dbGuid = 0x0 | |
unsigned int entry = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitDistance> unitDistance | |
unsigned int creature = 0x0 | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-playerDistance> playerDistance | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-playerRange> playerRange | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-stored> stored | |
unsigned int id = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goRange> goRange | |
unsigned int entry = 0x0 | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goGUID> goGUID | |
unsigned int dbGuid = 0x0 | |
unsigned int entry = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goDistance> goDistance | |
unsigned int entry = 0x0 | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-position> position | |
unsigned int map = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closest> closest | |
unsigned int entry = 0x0 | |
unsigned int dist = 0x0 | |
unsigned int dead = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closestAttackable> closestAttackable | |
unsigned int maxDist = 0x0 | |
unsigned int playerOnly = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closestFriendly> closestFriendly | |
unsigned int maxDist = 0x0 | |
unsigned int playerOnly = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0x0 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int timer = 0x476 | |
bool active = 0x1 | |
bool runOnce = 0x1 | |
bool enableTimed = 0x0 | |
Parameter unsigned int& min = 0x2710 | |
Parameter unsigned int& max = 0x2EE0 | |
Parameter Unit* unit = NULL | |
Parameter unsigned int var0 = 0x0 | |
Parameter unsigned int var1 = 0x0 | |
Parameter bool bvar = 0x0 | |
Parameter SpellInfo* spell = NULL | |
Parameter GameObject* gob = NULL | |
00007FF650CF0D22 00000006356DE8F0 SmartScript::ProcessEvent+302 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 2812 | |
Local SmartScript* this = 0x6CCC3E010 | |
std::unordered_map<unsigned int,ObjectGuidList *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > >* mTargetStorage = 0x6F3835630 | |
std::_Hash<std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGu | |
std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6F3835630 | |
<user defined> value_compare = 0x6F3835630 | |
std::list<std::pair<unsigned int const ,ObjectGuidList *>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > > _List = 0x6F3835630 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ObjectGuidList *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0x6F3835648 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid mLastInvoker | |
unsigned int _guid = 0x0 | |
std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCounterList | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int | |
std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6CCC3E020 | |
<user defined> value_compare = 0x6CCC3E020 | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x6CCC3E020 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x6CCC3E038 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B3D0 | |
SmartScriptHolder* _Myfirst = 0x6835A8F50 | |
SmartScriptHolder* _Mylast = 0x6835A9120 | |
SmartScriptHolder* _Myend = 0x6835A9120 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mInstallEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B4C0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mTimedActionList | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B920 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
bool isProcessingTimedActionList = 0x0 | |
Creature* me = 0x6EA62B5C0 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6EA62B7B0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events = 0x6EA62B860 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6EA62B930 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6EA62B9A0 | |
Unit* m_attacking = 0x6B445C370 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6EA62B9D0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6EA62B9E8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6EA62BA58 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6EA62BA70 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6EA62D848 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6EA62D860 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6EA62DA88 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager = 0x6EA62DAB8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6EA62DB48 | |
HostileRefManager m_HostileRefManager = 0x6EA62DB60 | |
FollowerRefManager m_FollowingRefManager = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6EA62DBE8 | |
RedirectThreatInfo _redirectThreadInfo = 0x6EA62DC00 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x6EA62DC38 | |
MapObject | |
Cell _currentCell = 0x47820 | |
int _moveState = 0x0 | |
Position _newPosition = 0x6EA62DC68 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x6EA62DC78 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x6EA62DC98 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x0 | |
unsigned int loot_type = 0x1 | |
unsigned int maxDuplicates = 0x1 | |
unsigned int containerID = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x6EA62DCD0 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x6EA62DCE8 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x6EA62DD00 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x6EA62DD18 | |
LootValidatorRefManager i_LootValidatorRefManager = 0x6EA62DD30 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
unsigned int m_PlayerDamageReq = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> > | |
std::_List_alloc<0,std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > > | |
std::_List_val<std::_List_simple_types<VendorItemCount> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618ACA0 | |
std::_List_node<VendorItemCount,void *>* _Myhead = 0x69EBE09F0 | |
unsigned int _Mysize = 0x0 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0xDD9 | |
unsigned int m_lootRecipientGroup = 0x22 | |
ObjectGuid _skinner | |
unsigned int _guid = 0x0 | |
int _pickpocketLootRestore = 0x0 | |
int m_corpseRemoveTime = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelay = 0x12C | |
unsigned int m_corpseDelay = 0x12C | |
float m_respawnradius = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x352 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x1 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x6931 | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = 0x42BABF774400AB81 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
float m_positionX = 514.679749 | |
float m_positionY = 93.373955 | |
float m_positionZ = -16.124645 | |
float m_orientation = 0.000000 | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x61FD05C48 | |
unsigned int Entry = 0x7730 | |
unsigned int[3] DifficultyEntry | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int[2] KillCredit | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int Modelid1 = 0x5E02 | |
unsigned int Modelid2 = 0x0 | |
unsigned int Modelid3 = 0x0 | |
unsigned int Modelid4 = 0x0 | |
std::string Name = "Grand Magus Telestra (1)" | |
std::string Title = "" | |
std::string IconName = "" | |
unsigned int GossipMenuId = 0x0 | |
unsigned int minlevel = 0x52 | |
unsigned int maxlevel = 0x52 | |
unsigned int expansion = 0x2 | |
unsigned int faction = 0x10 | |
unsigned int npcflag = 0x0 | |
float speed_walk = 1.000000 | |
float speed_run = 1.428570 | |
float scale = 1.000000 | |
unsigned int rank = 0x1 | |
unsigned int dmgschool = 0x0 | |
unsigned int BaseAttackTime = 0x7D0 | |
unsigned int RangeAttackTime = 0x7D0 | |
float BaseVariance = 1.000000 | |
float RangeVariance = 1.000000 | |
unsigned int unit_class = 0x2 | |
unsigned int unit_flags = 0x8040 | |
unsigned int unit_flags2 = 0x800 | |
unsigned int dynamicflags = 0x0 | |
int family = 0x0 | |
unsigned int trainer_type = 0x0 | |
unsigned int trainer_spell = 0x0 | |
unsigned int trainer_class = 0x0 | |
unsigned int trainer_race = 0x0 | |
unsigned int type = 0x7 | |
unsigned int type_flags = 0x8 | |
unsigned int lootid = 0x0 | |
unsigned int pickpocketLootId = 0x0 | |
unsigned int SkinLootId = 0x0 | |
int[7] resistance | |
[0] = 0xCDCDCDCD | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int[8] spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int PetSpellDataId = 0x0 | |
unsigned int VehicleId = 0x0 | |
unsigned int mingold = 0x0 | |
unsigned int maxgold = 0x0 | |
std::string AIName = "" | |
unsigned int MovementType = 0x0 | |
unsigned int InhabitType = 0x3 | |
float HoverHeight = 1.000000 | |
float ModHealth = 4.660000 | |
float ModMana = 15.000000 | |
float ModArmor = 1.000000 | |
float ModDamage = 13.000000 | |
float ModExperience = 1.000000 | |
bool RacialLeader = 0x0 | |
unsigned int movementId = 0x90 | |
bool RegenHealth = 0x1 | |
unsigned int MechanicImmuneMask = 0x0 | |
unsigned int flags_extra = 0x0 | |
unsigned int ScriptID = 0x0 | |
CreatureData* m_creatureData = NULL | |
unsigned int m_LootMode = 0x1 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool m_TriggerJustRespawned = 0x0 | |
Spell* m_focusSpell = NULL | |
unsigned int m_focusDelay = 0x0 | |
std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vec m_textRepeat | |
std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::all | |
std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std: | |
std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
std::_Hash_oper2<0,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
<user defined> value_compare = 0x6EA62DE88 | |
<user defined> value_compare = 0x6EA62DE88 | |
std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned ch _List = 0x6EA62DE88 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::_Wrap_alloc<std: _Vec = 0x6EA62DEA0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid meOrigGUID | |
unsigned int _guid = 0x0 | |
GameObject* go = NULL | |
ObjectGuid goOrigGUID | |
unsigned int _guid = 0x0 | |
AreaTriggerEntry* trigger = NULL | |
int mScriptType = 0x0 | |
unsigned int mEventPhase = 0x0 | |
unsigned int mPathId = 0x0 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mStoredEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A6B0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::list<unsigned int,std::allocator<unsigned int> > mRemIDs | |
std::_List_buy<unsigned int,std::allocator<unsigned int> > | |
std::_List_alloc<0,std::_List_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_List_val<std::_List_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A7A0 | |
std::_List_node<unsigned int,void *>* _Myhead = 0x69EBE06F0 | |
unsigned int _Mysize = 0x0 | |
unsigned int mTextTimer = 0x0 | |
unsigned int mLastTextID = 0x0 | |
unsigned int mTalkerEntry = 0x0 | |
bool mUseTextTimer = 0x0 | |
int mTemplate = 0x0 | |
Parameter SmartScriptHolder& e = 0x6835A8F50 | |
int entryOrGuid = 0x6931 | |
int source_type = 0x0 | |
unsigned int event_id = 0x0 | |
unsigned int link = 0x0 | |
SmartEvent event | |
int type = 0x0 | |
unsigned int event_phase_mask = 0x0 | |
unsigned int event_chance = 0x64 | |
unsigned int event_flags = 0x6 | |
SmartEvent::<unnamed-tag>::<unnamed-type-minMaxRepeat> minMaxRepeat | |
unsigned int min = 0x1770 | |
unsigned int max = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-kill> kill | |
unsigned int cooldownMin = 0x1770 | |
unsigned int cooldownMax = 0x1F40 | |
unsigned int playerOnly = 0x2710 | |
unsigned int creature = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-spellHit> spellHit | |
unsigned int spell = 0x1770 | |
unsigned int school = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-los> los | |
unsigned int noHostile = 0x1770 | |
unsigned int maxDist = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-respawn> respawn | |
unsigned int type = 0x1770 | |
unsigned int map = 0x1F40 | |
unsigned int area = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-minMax> minMax | |
unsigned int repeatMin = 0x1770 | |
unsigned int repeatMax = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-targetCasting> targetCasting | |
unsigned int repeatMin = 0x1770 | |
unsigned int repeatMax = 0x1F40 | |
unsigned int spellId = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyHealth> friendlyHealth | |
unsigned int hpDeficit = 0x1770 | |
unsigned int radius = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyCC> friendlyCC | |
unsigned int radius = 0x1770 | |
unsigned int repeatMin = 0x1F40 | |
unsigned int repeatMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-missingBuff> missingBuff | |
unsigned int spell = 0x1770 | |
unsigned int radius = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-summoned> summoned | |
unsigned int creature = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-quest> quest | |
unsigned int quest = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-emote> emote | |
unsigned int emote = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-aura> aura | |
unsigned int spell = 0x1770 | |
unsigned int count = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-targetAura> targetAura | |
unsigned int spell = 0x1770 | |
unsigned int count = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-movementInform> movementInform | |
unsigned int type = 0x1770 | |
unsigned int id = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-dataSet> dataSet | |
unsigned int id = 0x1770 | |
unsigned int value = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-waypoint> waypoint | |
unsigned int pointID = 0x1770 | |
unsigned int pathID = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-transportAddCreature> transportAddCreature | |
unsigned int creature = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-transportRelocate> transportRelocate | |
unsigned int pointID = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-instancePlayerEnter> instancePlayerEnter | |
unsigned int team = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-areatrigger> areatrigger | |
unsigned int id = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-textOver> textOver | |
unsigned int textGroupID = 0x1770 | |
unsigned int creatureEntry = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-timedEvent> timedEvent | |
unsigned int id = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-gossip> gossip | |
unsigned int sender = 0x1770 | |
unsigned int action = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-dummy> dummy | |
unsigned int spell = 0x1770 | |
unsigned int effIndex = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-behindTarget> behindTarget | |
unsigned int cooldownMin = 0x1770 | |
unsigned int cooldownMax = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-gameEvent> gameEvent | |
unsigned int gameEventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-goStateChanged> goStateChanged | |
unsigned int state = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-eventInform> eventInform | |
unsigned int eventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-doAction> doAction | |
unsigned int eventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyHealthPct> friendlyHealthPct | |
unsigned int minHpPct = 0x1770 | |
unsigned int maxHpPct = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-distance> distance | |
unsigned int guid = 0x1770 | |
unsigned int entry = 0x1F40 | |
unsigned int dist = 0x2710 | |
unsigned int repeat = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-counter> counter | |
unsigned int id = 0x1770 | |
unsigned int value = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0x1770 | |
unsigned int param2 = 0x1F40 | |
unsigned int param3 = 0x2710 | |
unsigned int param4 = 0x2EE0 | |
SmartAction action | |
int type = 0xB | |
SmartAction::<unnamed-tag>::<unnamed-type-talk> talk | |
unsigned int textGroupID = 0xBA73 | |
unsigned int duration = 0x0 | |
unsigned int useTalkTarget = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-faction> faction | |
unsigned int factionID = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-morphOrMount> morphOrMount | |
unsigned int creature = 0xBA73 | |
unsigned int model = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sound> sound | |
unsigned int sound = 0xBA73 | |
unsigned int onlySelf = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-emote> emote | |
unsigned int emote = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-quest> quest | |
unsigned int quest = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-react> react | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomEmote> randomEmote | |
unsigned int emote1 = 0xBA73 | |
unsigned int emote2 = 0x0 | |
unsigned int emote3 = 0x0 | |
unsigned int emote4 = 0x0 | |
unsigned int emote5 = 0x0 | |
unsigned int emote6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-cast> cast | |
unsigned int spell = 0xBA73 | |
unsigned int flags = 0x0 | |
unsigned int targetType = 0x0 | |
unsigned int targetParam1 = 0x0 | |
unsigned int targetParam2 = 0x0 | |
unsigned int targetParam3 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-summonCreature> summonCreature | |
unsigned int creature = 0xBA73 | |
unsigned int type = 0x0 | |
unsigned int duration = 0x0 | |
unsigned int attackInvoker = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-threatPCT> threatPCT | |
unsigned int threatINC = 0xBA73 | |
unsigned int threatDEC = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-addUnitFlag> addUnitFlag | |
unsigned int flag1 = 0xBA73 | |
unsigned int flag2 = 0x0 | |
unsigned int flag3 = 0x0 | |
unsigned int flag4 = 0x0 | |
unsigned int flag5 = 0x0 | |
unsigned int flag6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-removeUnitFlag> removeUnitFlag | |
unsigned int flag1 = 0xBA73 | |
unsigned int flag2 = 0x0 | |
unsigned int flag3 = 0x0 | |
unsigned int flag4 = 0x0 | |
unsigned int flag5 = 0x0 | |
unsigned int flag6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-autoAttack> autoAttack | |
unsigned int attack = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-combatMove> combatMove | |
unsigned int move = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setEventPhase> setEventPhase | |
unsigned int phase = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-incEventPhase> incEventPhase | |
unsigned int inc = 0xBA73 | |
unsigned int dec = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-removeAura> removeAura | |
unsigned int spell = 0xBA73 | |
unsigned int charges = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-follow> follow | |
unsigned int dist = 0xBA73 | |
unsigned int angle = 0x0 | |
unsigned int entry = 0x0 | |
unsigned int credit = 0x0 | |
unsigned int creditType = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomPhase> randomPhase | |
unsigned int phase1 = 0xBA73 | |
unsigned int phase2 = 0x0 | |
unsigned int phase3 = 0x0 | |
unsigned int phase4 = 0x0 | |
unsigned int phase5 = 0x0 | |
unsigned int phase6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomPhaseRange> randomPhaseRange | |
unsigned int phaseMin = 0xBA73 | |
unsigned int phaseMax = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-killedMonster> killedMonster | |
unsigned int creature = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setInstanceData> setInstanceData | |
unsigned int field = 0xBA73 | |
unsigned int data = 0x0 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setInstanceData64> setInstanceData64 | |
unsigned int field = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-updateTemplate> updateTemplate | |
unsigned int creature = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-callHelp> callHelp | |
unsigned int range = 0xBA73 | |
unsigned int withEmote = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setSheath> setSheath | |
unsigned int sheath = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-forceDespawn> forceDespawn | |
unsigned int delay = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-invincHP> invincHP | |
unsigned int minHP = 0xBA73 | |
unsigned int percent = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-ingamePhaseMask> ingamePhaseMask | |
unsigned int mask = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setData> setData | |
unsigned int field = 0xBA73 | |
unsigned int data = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-moveRandom> moveRandom | |
unsigned int distance = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-visibility> visibility | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-summonGO> summonGO | |
unsigned int entry = 0xBA73 | |
unsigned int despawnTime = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-active> active | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-taxi> taxi | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpStart> wpStart | |
unsigned int run = 0xBA73 | |
unsigned int pathID = 0x0 | |
unsigned int repeat = 0x0 | |
unsigned int quest = 0x0 | |
unsigned int despawnTime = 0x0 | |
unsigned int reactState = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpPause> wpPause | |
unsigned int delay = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpStop> wpStop | |
unsigned int despawnTime = 0xBA73 | |
unsigned int quest = 0x0 | |
unsigned int fail = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-item> item | |
unsigned int entry = 0xBA73 | |
unsigned int count = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-installTtemplate> installTtemplate | |
unsigned int id = 0xBA73 | |
unsigned int param1 = 0x0 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int param4 = 0x0 | |
unsigned int param5 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRun> setRun | |
unsigned int run = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setFly> setFly | |
unsigned int fly = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setSwim> setSwim | |
unsigned int swim = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-teleport> teleport | |
unsigned int mapID = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setCounter> setCounter | |
unsigned int counterId = 0xBA73 | |
unsigned int value = 0x0 | |
unsigned int reset = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-storeVar> storeVar | |
unsigned int id = 0xBA73 | |
unsigned int number = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-storeTargets> storeTargets | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-timeEvent> timeEvent | |
unsigned int id = 0xBA73 | |
unsigned int min = 0x0 | |
unsigned int max = 0x0 | |
unsigned int repeatMin = 0x0 | |
unsigned int repeatMax = 0x0 | |
unsigned int chance = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-movie> movie | |
unsigned int entry = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-equip> equip | |
unsigned int entry = 0xBA73 | |
unsigned int mask = 0x0 | |
unsigned int slot1 = 0x0 | |
unsigned int slot2 = 0x0 | |
unsigned int slot3 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-unitFlag> unitFlag | |
unsigned int flag = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setunitByte> setunitByte | |
unsigned int byte1 = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-delunitByte> delunitByte | |
unsigned int byte1 = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-enterVehicle> enterVehicle | |
unsigned int seat = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-timedActionList> timedActionList | |
unsigned int id = 0xBA73 | |
unsigned int timerType = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randTimedActionList> randTimedActionList | |
unsigned int entry1 = 0xBA73 | |
unsigned int entry2 = 0x0 | |
unsigned int entry3 = 0x0 | |
unsigned int entry4 = 0x0 | |
unsigned int entry5 = 0x0 | |
unsigned int entry6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-interruptSpellCasting> interruptSpellCasting | |
unsigned int withDelayed = 0xBA73 | |
unsigned int spell_id = 0x0 | |
unsigned int withInstant = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendGoCustomAnim> sendGoCustomAnim | |
unsigned int anim = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-jump> jump | |
unsigned int speedxy = 0xBA73 | |
unsigned int speedz = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-flee> flee | |
unsigned int withEmote = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-RespawnTarget> RespawnTarget | |
unsigned int goRespawnTime = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-MoveToPos> MoveToPos | |
unsigned int pointId = 0xBA73 | |
unsigned int transport = 0x0 | |
unsigned int disablePathfinding = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendGossipMenu> sendGossipMenu | |
unsigned int gossipMenuId = 0xBA73 | |
unsigned int gossipNpcTextId = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setGoLootState> setGoLootState | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendTargetToTarget> sendTargetToTarget | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRangedMovement> setRangedMovement | |
unsigned int distance = 0xBA73 | |
unsigned int angle = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setHealthRegen> setHealthRegen | |
unsigned int regenHealth = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRoot> setRoot | |
unsigned int root = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-goFlag> goFlag | |
unsigned int flag = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-creatureGroup> creatureGroup | |
unsigned int group = 0xBA73 | |
unsigned int attackInvoker = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-power> power | |
unsigned int powerType = 0xBA73 | |
unsigned int newPower = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-gameEventStop> gameEventStop | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-gameEventStart> gameEventStart | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-closestWaypointFromList> closestWaypointFromList | |
unsigned int wp1 = 0xBA73 | |
unsigned int wp2 = 0x0 | |
unsigned int wp3 = 0x0 | |
unsigned int wp4 = 0x0 | |
unsigned int wp5 = 0x0 | |
unsigned int wp6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomSound> randomSound | |
std::array<unsigned int,5> sounds = 0x6835A8F84 | |
unsigned int onlySelf = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-corpseDelay> corpseDelay | |
unsigned int timer = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0xBA73 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int param4 = 0x0 | |
unsigned int param5 = 0x0 | |
unsigned int param6 = 0x0 | |
SmartTarget target | |
int type = 0x5 | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
float o = 0.000000 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitRange> unitRange | |
unsigned int creature = 0x0 | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitGUID> unitGUID | |
unsigned int dbGuid = 0x0 | |
unsigned int entry = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitDistance> unitDistance | |
unsigned int creature = 0x0 | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-playerDistance> playerDistance | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-playerRange> playerRange | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-stored> stored | |
unsigned int id = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goRange> goRange | |
unsigned int entry = 0x0 | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goGUID> goGUID | |
unsigned int dbGuid = 0x0 | |
unsigned int entry = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goDistance> goDistance | |
unsigned int entry = 0x0 | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-position> position | |
unsigned int map = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closest> closest | |
unsigned int entry = 0x0 | |
unsigned int dist = 0x0 | |
unsigned int dead = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closestAttackable> closestAttackable | |
unsigned int maxDist = 0x0 | |
unsigned int playerOnly = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closestFriendly> closestFriendly | |
unsigned int maxDist = 0x0 | |
unsigned int playerOnly = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0x0 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int timer = 0x476 | |
bool active = 0x1 | |
bool runOnce = 0x1 | |
bool enableTimed = 0x0 | |
Parameter Unit* unit = NULL | |
Parameter unsigned int var0 = 0x0 | |
Parameter unsigned int var1 = 0x0 | |
Parameter bool bvar = 0x0 | |
Parameter SpellInfo* spell = NULL | |
Parameter GameObject* gob = NULL | |
00007FF650CF386E 00000006356DE9A0 SmartScript::UpdateTimer+26E c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 3411 | |
Local SmartScript* this = 0x6CCC3E010 | |
std::unordered_map<unsigned int,ObjectGuidList *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > >* mTargetStorage = 0x6F3835630 | |
std::_Hash<std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGu | |
std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6F3835630 | |
<user defined> value_compare = 0x6F3835630 | |
std::list<std::pair<unsigned int const ,ObjectGuidList *>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > > _List = 0x6F3835630 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ObjectGuidList *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0x6F3835648 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid mLastInvoker | |
unsigned int _guid = 0x0 | |
std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCounterList | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int | |
std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6CCC3E020 | |
<user defined> value_compare = 0x6CCC3E020 | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x6CCC3E020 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x6CCC3E038 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B3D0 | |
SmartScriptHolder* _Myfirst = 0x6835A8F50 | |
SmartScriptHolder* _Mylast = 0x6835A9120 | |
SmartScriptHolder* _Myend = 0x6835A9120 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mInstallEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B4C0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mTimedActionList | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B920 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
bool isProcessingTimedActionList = 0x0 | |
Creature* me = 0x6EA62B5C0 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6EA62B7B0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events = 0x6EA62B860 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6EA62B930 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6EA62B9A0 | |
Unit* m_attacking = 0x6B445C370 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6EA62B9D0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6EA62B9E8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6EA62BA58 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6EA62BA70 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6EA62D848 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6EA62D860 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6EA62DA88 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager = 0x6EA62DAB8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6EA62DB48 | |
HostileRefManager m_HostileRefManager = 0x6EA62DB60 | |
FollowerRefManager m_FollowingRefManager = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6EA62DBE8 | |
RedirectThreatInfo _redirectThreadInfo = 0x6EA62DC00 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x6EA62DC38 | |
MapObject | |
Cell _currentCell = 0x47820 | |
int _moveState = 0x0 | |
Position _newPosition = 0x6EA62DC68 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x6EA62DC78 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x6EA62DC98 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x0 | |
unsigned int loot_type = 0x1 | |
unsigned int maxDuplicates = 0x1 | |
unsigned int containerID = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x6EA62DCD0 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x6EA62DCE8 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x6EA62DD00 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x6EA62DD18 | |
LootValidatorRefManager i_LootValidatorRefManager = 0x6EA62DD30 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
unsigned int m_PlayerDamageReq = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> > | |
std::_List_alloc<0,std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > > | |
std::_List_val<std::_List_simple_types<VendorItemCount> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618ACA0 | |
std::_List_node<VendorItemCount,void *>* _Myhead = 0x69EBE09F0 | |
unsigned int _Mysize = 0x0 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0xDD9 | |
unsigned int m_lootRecipientGroup = 0x22 | |
ObjectGuid _skinner | |
unsigned int _guid = 0x0 | |
int _pickpocketLootRestore = 0x0 | |
int m_corpseRemoveTime = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelay = 0x12C | |
unsigned int m_corpseDelay = 0x12C | |
float m_respawnradius = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x352 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x1 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x6931 | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = 0x42BABF774400AB81 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
float m_positionX = 514.679749 | |
float m_positionY = 93.373955 | |
float m_positionZ = -16.124645 | |
float m_orientation = 0.000000 | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x61FD05C48 | |
unsigned int Entry = 0x7730 | |
unsigned int[3] DifficultyEntry | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int[2] KillCredit | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int Modelid1 = 0x5E02 | |
unsigned int Modelid2 = 0x0 | |
unsigned int Modelid3 = 0x0 | |
unsigned int Modelid4 = 0x0 | |
std::string Name = "Grand Magus Telestra (1)" | |
std::string Title = "" | |
std::string IconName = "" | |
unsigned int GossipMenuId = 0x0 | |
unsigned int minlevel = 0x52 | |
unsigned int maxlevel = 0x52 | |
unsigned int expansion = 0x2 | |
unsigned int faction = 0x10 | |
unsigned int npcflag = 0x0 | |
float speed_walk = 1.000000 | |
float speed_run = 1.428570 | |
float scale = 1.000000 | |
unsigned int rank = 0x1 | |
unsigned int dmgschool = 0x0 | |
unsigned int BaseAttackTime = 0x7D0 | |
unsigned int RangeAttackTime = 0x7D0 | |
float BaseVariance = 1.000000 | |
float RangeVariance = 1.000000 | |
unsigned int unit_class = 0x2 | |
unsigned int unit_flags = 0x8040 | |
unsigned int unit_flags2 = 0x800 | |
unsigned int dynamicflags = 0x0 | |
int family = 0x0 | |
unsigned int trainer_type = 0x0 | |
unsigned int trainer_spell = 0x0 | |
unsigned int trainer_class = 0x0 | |
unsigned int trainer_race = 0x0 | |
unsigned int type = 0x7 | |
unsigned int type_flags = 0x8 | |
unsigned int lootid = 0x0 | |
unsigned int pickpocketLootId = 0x0 | |
unsigned int SkinLootId = 0x0 | |
int[7] resistance | |
[0] = 0xCDCDCDCD | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int[8] spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int PetSpellDataId = 0x0 | |
unsigned int VehicleId = 0x0 | |
unsigned int mingold = 0x0 | |
unsigned int maxgold = 0x0 | |
std::string AIName = "" | |
unsigned int MovementType = 0x0 | |
unsigned int InhabitType = 0x3 | |
float HoverHeight = 1.000000 | |
float ModHealth = 4.660000 | |
float ModMana = 15.000000 | |
float ModArmor = 1.000000 | |
float ModDamage = 13.000000 | |
float ModExperience = 1.000000 | |
bool RacialLeader = 0x0 | |
unsigned int movementId = 0x90 | |
bool RegenHealth = 0x1 | |
unsigned int MechanicImmuneMask = 0x0 | |
unsigned int flags_extra = 0x0 | |
unsigned int ScriptID = 0x0 | |
CreatureData* m_creatureData = NULL | |
unsigned int m_LootMode = 0x1 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool m_TriggerJustRespawned = 0x0 | |
Spell* m_focusSpell = NULL | |
unsigned int m_focusDelay = 0x0 | |
std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vec m_textRepeat | |
std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::all | |
std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std: | |
std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
std::_Hash_oper2<0,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
<user defined> value_compare = 0x6EA62DE88 | |
<user defined> value_compare = 0x6EA62DE88 | |
std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned ch _List = 0x6EA62DE88 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::_Wrap_alloc<std: _Vec = 0x6EA62DEA0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid meOrigGUID | |
unsigned int _guid = 0x0 | |
GameObject* go = NULL | |
ObjectGuid goOrigGUID | |
unsigned int _guid = 0x0 | |
AreaTriggerEntry* trigger = NULL | |
int mScriptType = 0x0 | |
unsigned int mEventPhase = 0x0 | |
unsigned int mPathId = 0x0 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mStoredEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A6B0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::list<unsigned int,std::allocator<unsigned int> > mRemIDs | |
std::_List_buy<unsigned int,std::allocator<unsigned int> > | |
std::_List_alloc<0,std::_List_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_List_val<std::_List_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A7A0 | |
std::_List_node<unsigned int,void *>* _Myhead = 0x69EBE06F0 | |
unsigned int _Mysize = 0x0 | |
unsigned int mTextTimer = 0x0 | |
unsigned int mLastTextID = 0x0 | |
unsigned int mTalkerEntry = 0x0 | |
bool mUseTextTimer = 0x0 | |
int mTemplate = 0x0 | |
Parameter SmartScriptHolder& e = 0x6835A8F50 | |
int entryOrGuid = 0x6931 | |
int source_type = 0x0 | |
unsigned int event_id = 0x0 | |
unsigned int link = 0x0 | |
SmartEvent event | |
int type = 0x0 | |
unsigned int event_phase_mask = 0x0 | |
unsigned int event_chance = 0x64 | |
unsigned int event_flags = 0x6 | |
SmartEvent::<unnamed-tag>::<unnamed-type-minMaxRepeat> minMaxRepeat | |
unsigned int min = 0x1770 | |
unsigned int max = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-kill> kill | |
unsigned int cooldownMin = 0x1770 | |
unsigned int cooldownMax = 0x1F40 | |
unsigned int playerOnly = 0x2710 | |
unsigned int creature = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-spellHit> spellHit | |
unsigned int spell = 0x1770 | |
unsigned int school = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-los> los | |
unsigned int noHostile = 0x1770 | |
unsigned int maxDist = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-respawn> respawn | |
unsigned int type = 0x1770 | |
unsigned int map = 0x1F40 | |
unsigned int area = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-minMax> minMax | |
unsigned int repeatMin = 0x1770 | |
unsigned int repeatMax = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-targetCasting> targetCasting | |
unsigned int repeatMin = 0x1770 | |
unsigned int repeatMax = 0x1F40 | |
unsigned int spellId = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyHealth> friendlyHealth | |
unsigned int hpDeficit = 0x1770 | |
unsigned int radius = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyCC> friendlyCC | |
unsigned int radius = 0x1770 | |
unsigned int repeatMin = 0x1F40 | |
unsigned int repeatMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-missingBuff> missingBuff | |
unsigned int spell = 0x1770 | |
unsigned int radius = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-summoned> summoned | |
unsigned int creature = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-quest> quest | |
unsigned int quest = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-emote> emote | |
unsigned int emote = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-aura> aura | |
unsigned int spell = 0x1770 | |
unsigned int count = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-targetAura> targetAura | |
unsigned int spell = 0x1770 | |
unsigned int count = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-movementInform> movementInform | |
unsigned int type = 0x1770 | |
unsigned int id = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-dataSet> dataSet | |
unsigned int id = 0x1770 | |
unsigned int value = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-waypoint> waypoint | |
unsigned int pointID = 0x1770 | |
unsigned int pathID = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-transportAddCreature> transportAddCreature | |
unsigned int creature = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-transportRelocate> transportRelocate | |
unsigned int pointID = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-instancePlayerEnter> instancePlayerEnter | |
unsigned int team = 0x1770 | |
unsigned int cooldownMin = 0x1F40 | |
unsigned int cooldownMax = 0x2710 | |
SmartEvent::<unnamed-tag>::<unnamed-type-areatrigger> areatrigger | |
unsigned int id = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-textOver> textOver | |
unsigned int textGroupID = 0x1770 | |
unsigned int creatureEntry = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-timedEvent> timedEvent | |
unsigned int id = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-gossip> gossip | |
unsigned int sender = 0x1770 | |
unsigned int action = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-dummy> dummy | |
unsigned int spell = 0x1770 | |
unsigned int effIndex = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-behindTarget> behindTarget | |
unsigned int cooldownMin = 0x1770 | |
unsigned int cooldownMax = 0x1F40 | |
SmartEvent::<unnamed-tag>::<unnamed-type-gameEvent> gameEvent | |
unsigned int gameEventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-goStateChanged> goStateChanged | |
unsigned int state = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-eventInform> eventInform | |
unsigned int eventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-doAction> doAction | |
unsigned int eventId = 0x1770 | |
SmartEvent::<unnamed-tag>::<unnamed-type-friendlyHealthPct> friendlyHealthPct | |
unsigned int minHpPct = 0x1770 | |
unsigned int maxHpPct = 0x1F40 | |
unsigned int repeatMin = 0x2710 | |
unsigned int repeatMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-distance> distance | |
unsigned int guid = 0x1770 | |
unsigned int entry = 0x1F40 | |
unsigned int dist = 0x2710 | |
unsigned int repeat = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-counter> counter | |
unsigned int id = 0x1770 | |
unsigned int value = 0x1F40 | |
unsigned int cooldownMin = 0x2710 | |
unsigned int cooldownMax = 0x2EE0 | |
SmartEvent::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0x1770 | |
unsigned int param2 = 0x1F40 | |
unsigned int param3 = 0x2710 | |
unsigned int param4 = 0x2EE0 | |
SmartAction action | |
int type = 0xB | |
SmartAction::<unnamed-tag>::<unnamed-type-talk> talk | |
unsigned int textGroupID = 0xBA73 | |
unsigned int duration = 0x0 | |
unsigned int useTalkTarget = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-faction> faction | |
unsigned int factionID = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-morphOrMount> morphOrMount | |
unsigned int creature = 0xBA73 | |
unsigned int model = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sound> sound | |
unsigned int sound = 0xBA73 | |
unsigned int onlySelf = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-emote> emote | |
unsigned int emote = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-quest> quest | |
unsigned int quest = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-react> react | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomEmote> randomEmote | |
unsigned int emote1 = 0xBA73 | |
unsigned int emote2 = 0x0 | |
unsigned int emote3 = 0x0 | |
unsigned int emote4 = 0x0 | |
unsigned int emote5 = 0x0 | |
unsigned int emote6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-cast> cast | |
unsigned int spell = 0xBA73 | |
unsigned int flags = 0x0 | |
unsigned int targetType = 0x0 | |
unsigned int targetParam1 = 0x0 | |
unsigned int targetParam2 = 0x0 | |
unsigned int targetParam3 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-summonCreature> summonCreature | |
unsigned int creature = 0xBA73 | |
unsigned int type = 0x0 | |
unsigned int duration = 0x0 | |
unsigned int attackInvoker = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-threatPCT> threatPCT | |
unsigned int threatINC = 0xBA73 | |
unsigned int threatDEC = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-addUnitFlag> addUnitFlag | |
unsigned int flag1 = 0xBA73 | |
unsigned int flag2 = 0x0 | |
unsigned int flag3 = 0x0 | |
unsigned int flag4 = 0x0 | |
unsigned int flag5 = 0x0 | |
unsigned int flag6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-removeUnitFlag> removeUnitFlag | |
unsigned int flag1 = 0xBA73 | |
unsigned int flag2 = 0x0 | |
unsigned int flag3 = 0x0 | |
unsigned int flag4 = 0x0 | |
unsigned int flag5 = 0x0 | |
unsigned int flag6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-autoAttack> autoAttack | |
unsigned int attack = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-combatMove> combatMove | |
unsigned int move = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setEventPhase> setEventPhase | |
unsigned int phase = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-incEventPhase> incEventPhase | |
unsigned int inc = 0xBA73 | |
unsigned int dec = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-removeAura> removeAura | |
unsigned int spell = 0xBA73 | |
unsigned int charges = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-follow> follow | |
unsigned int dist = 0xBA73 | |
unsigned int angle = 0x0 | |
unsigned int entry = 0x0 | |
unsigned int credit = 0x0 | |
unsigned int creditType = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomPhase> randomPhase | |
unsigned int phase1 = 0xBA73 | |
unsigned int phase2 = 0x0 | |
unsigned int phase3 = 0x0 | |
unsigned int phase4 = 0x0 | |
unsigned int phase5 = 0x0 | |
unsigned int phase6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomPhaseRange> randomPhaseRange | |
unsigned int phaseMin = 0xBA73 | |
unsigned int phaseMax = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-killedMonster> killedMonster | |
unsigned int creature = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setInstanceData> setInstanceData | |
unsigned int field = 0xBA73 | |
unsigned int data = 0x0 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setInstanceData64> setInstanceData64 | |
unsigned int field = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-updateTemplate> updateTemplate | |
unsigned int creature = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-callHelp> callHelp | |
unsigned int range = 0xBA73 | |
unsigned int withEmote = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setSheath> setSheath | |
unsigned int sheath = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-forceDespawn> forceDespawn | |
unsigned int delay = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-invincHP> invincHP | |
unsigned int minHP = 0xBA73 | |
unsigned int percent = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-ingamePhaseMask> ingamePhaseMask | |
unsigned int mask = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setData> setData | |
unsigned int field = 0xBA73 | |
unsigned int data = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-moveRandom> moveRandom | |
unsigned int distance = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-visibility> visibility | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-summonGO> summonGO | |
unsigned int entry = 0xBA73 | |
unsigned int despawnTime = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-active> active | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-taxi> taxi | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpStart> wpStart | |
unsigned int run = 0xBA73 | |
unsigned int pathID = 0x0 | |
unsigned int repeat = 0x0 | |
unsigned int quest = 0x0 | |
unsigned int despawnTime = 0x0 | |
unsigned int reactState = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpPause> wpPause | |
unsigned int delay = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-wpStop> wpStop | |
unsigned int despawnTime = 0xBA73 | |
unsigned int quest = 0x0 | |
unsigned int fail = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-item> item | |
unsigned int entry = 0xBA73 | |
unsigned int count = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-installTtemplate> installTtemplate | |
unsigned int id = 0xBA73 | |
unsigned int param1 = 0x0 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int param4 = 0x0 | |
unsigned int param5 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRun> setRun | |
unsigned int run = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setFly> setFly | |
unsigned int fly = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setSwim> setSwim | |
unsigned int swim = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-teleport> teleport | |
unsigned int mapID = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setCounter> setCounter | |
unsigned int counterId = 0xBA73 | |
unsigned int value = 0x0 | |
unsigned int reset = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-storeVar> storeVar | |
unsigned int id = 0xBA73 | |
unsigned int number = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-storeTargets> storeTargets | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-timeEvent> timeEvent | |
unsigned int id = 0xBA73 | |
unsigned int min = 0x0 | |
unsigned int max = 0x0 | |
unsigned int repeatMin = 0x0 | |
unsigned int repeatMax = 0x0 | |
unsigned int chance = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-movie> movie | |
unsigned int entry = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-equip> equip | |
unsigned int entry = 0xBA73 | |
unsigned int mask = 0x0 | |
unsigned int slot1 = 0x0 | |
unsigned int slot2 = 0x0 | |
unsigned int slot3 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-unitFlag> unitFlag | |
unsigned int flag = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setunitByte> setunitByte | |
unsigned int byte1 = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-delunitByte> delunitByte | |
unsigned int byte1 = 0xBA73 | |
unsigned int type = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-enterVehicle> enterVehicle | |
unsigned int seat = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-timedActionList> timedActionList | |
unsigned int id = 0xBA73 | |
unsigned int timerType = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randTimedActionList> randTimedActionList | |
unsigned int entry1 = 0xBA73 | |
unsigned int entry2 = 0x0 | |
unsigned int entry3 = 0x0 | |
unsigned int entry4 = 0x0 | |
unsigned int entry5 = 0x0 | |
unsigned int entry6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-interruptSpellCasting> interruptSpellCasting | |
unsigned int withDelayed = 0xBA73 | |
unsigned int spell_id = 0x0 | |
unsigned int withInstant = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendGoCustomAnim> sendGoCustomAnim | |
unsigned int anim = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-jump> jump | |
unsigned int speedxy = 0xBA73 | |
unsigned int speedz = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-flee> flee | |
unsigned int withEmote = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-RespawnTarget> RespawnTarget | |
unsigned int goRespawnTime = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-MoveToPos> MoveToPos | |
unsigned int pointId = 0xBA73 | |
unsigned int transport = 0x0 | |
unsigned int disablePathfinding = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendGossipMenu> sendGossipMenu | |
unsigned int gossipMenuId = 0xBA73 | |
unsigned int gossipNpcTextId = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setGoLootState> setGoLootState | |
unsigned int state = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-sendTargetToTarget> sendTargetToTarget | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRangedMovement> setRangedMovement | |
unsigned int distance = 0xBA73 | |
unsigned int angle = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-setHealthRegen> setHealthRegen | |
unsigned int regenHealth = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-setRoot> setRoot | |
unsigned int root = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-goFlag> goFlag | |
unsigned int flag = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-creatureGroup> creatureGroup | |
unsigned int group = 0xBA73 | |
unsigned int attackInvoker = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-power> power | |
unsigned int powerType = 0xBA73 | |
unsigned int newPower = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-gameEventStop> gameEventStop | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-gameEventStart> gameEventStart | |
unsigned int id = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-closestWaypointFromList> closestWaypointFromList | |
unsigned int wp1 = 0xBA73 | |
unsigned int wp2 = 0x0 | |
unsigned int wp3 = 0x0 | |
unsigned int wp4 = 0x0 | |
unsigned int wp5 = 0x0 | |
unsigned int wp6 = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-randomSound> randomSound | |
std::array<unsigned int,5> sounds = 0x6835A8F84 | |
unsigned int onlySelf = 0x0 | |
SmartAction::<unnamed-tag>::<unnamed-type-corpseDelay> corpseDelay | |
unsigned int timer = 0xBA73 | |
SmartAction::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0xBA73 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int param4 = 0x0 | |
unsigned int param5 = 0x0 | |
unsigned int param6 = 0x0 | |
SmartTarget target | |
int type = 0x5 | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
float o = 0.000000 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitRange> unitRange | |
unsigned int creature = 0x0 | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitGUID> unitGUID | |
unsigned int dbGuid = 0x0 | |
unsigned int entry = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-unitDistance> unitDistance | |
unsigned int creature = 0x0 | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-playerDistance> playerDistance | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-playerRange> playerRange | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-stored> stored | |
unsigned int id = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goRange> goRange | |
unsigned int entry = 0x0 | |
unsigned int minDist = 0x0 | |
unsigned int maxDist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goGUID> goGUID | |
unsigned int dbGuid = 0x0 | |
unsigned int entry = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-goDistance> goDistance | |
unsigned int entry = 0x0 | |
unsigned int dist = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-position> position | |
unsigned int map = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closest> closest | |
unsigned int entry = 0x0 | |
unsigned int dist = 0x0 | |
unsigned int dead = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closestAttackable> closestAttackable | |
unsigned int maxDist = 0x0 | |
unsigned int playerOnly = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-closestFriendly> closestFriendly | |
unsigned int maxDist = 0x0 | |
unsigned int playerOnly = 0x0 | |
SmartTarget::<unnamed-tag>::<unnamed-type-raw> raw | |
unsigned int param1 = 0x0 | |
unsigned int param2 = 0x0 | |
unsigned int param3 = 0x0 | |
unsigned int timer = 0x476 | |
bool active = 0x1 | |
bool runOnce = 0x1 | |
bool enableTimed = 0x0 | |
Parameter unsigned int diff = 0x672 | |
00007FF650D09568 00000006356DEB70 SmartScript::OnUpdate+128 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartscript.cpp line 3456 | |
Local std::_Vector_iterator<std::_Vector_val<std::_Simple_types<SmartScriptHolder> > > i | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<SmartScriptHolder> > > | |
std::_Iterator012<std::random_access_iterator_tag,SmartScriptHolder,__int64,SmartScriptHolder const *,SmartScriptHolder const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B3D0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
SmartScriptHolder* _Ptr = 0x6835A8F50 | |
int entryOrGuid = 0x6931 | |
int source_type = 0x0 | |
unsigned int event_id = 0x0 | |
unsigned int link = 0x0 | |
SmartEvent event = 0x6835A8F60 | |
SmartAction action = 0x6835A8F80 | |
SmartTarget target = 0x6835A8F9C | |
unsigned int timer = 0x476 | |
bool active = 0x1 | |
bool runOnce = 0x1 | |
bool enableTimed = 0x0 | |
Local SmartScript* this = 0x6CCC3E010 | |
std::unordered_map<unsigned int,ObjectGuidList *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > >* mTargetStorage = 0x6F3835630 | |
std::_Hash<std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGu | |
std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6F3835630 | |
<user defined> value_compare = 0x6F3835630 | |
std::list<std::pair<unsigned int const ,ObjectGuidList *>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > > _List = 0x6F3835630 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ObjectGuidList *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0x6F3835648 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid mLastInvoker | |
unsigned int _guid = 0x0 | |
std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCounterList | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int | |
std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6CCC3E020 | |
<user defined> value_compare = 0x6CCC3E020 | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x6CCC3E020 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x6CCC3E038 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B3D0 | |
SmartScriptHolder* _Myfirst = 0x6835A8F50 | |
SmartScriptHolder* _Mylast = 0x6835A9120 | |
SmartScriptHolder* _Myend = 0x6835A9120 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mInstallEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B4C0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mTimedActionList | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B920 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
bool isProcessingTimedActionList = 0x0 | |
Creature* me = 0x6EA62B5C0 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6EA62B7B0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events = 0x6EA62B860 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6EA62B930 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6EA62B9A0 | |
Unit* m_attacking = 0x6B445C370 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6EA62B9D0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6EA62B9E8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6EA62BA58 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6EA62BA70 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6EA62D848 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6EA62D860 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6EA62DA88 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager = 0x6EA62DAB8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6EA62DB48 | |
HostileRefManager m_HostileRefManager = 0x6EA62DB60 | |
FollowerRefManager m_FollowingRefManager = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6EA62DBE8 | |
RedirectThreatInfo _redirectThreadInfo = 0x6EA62DC00 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x6EA62DC38 | |
MapObject | |
Cell _currentCell = 0x47820 | |
int _moveState = 0x0 | |
Position _newPosition = 0x6EA62DC68 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x6EA62DC78 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x6EA62DC98 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x0 | |
unsigned int loot_type = 0x1 | |
unsigned int maxDuplicates = 0x1 | |
unsigned int containerID = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x6EA62DCD0 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x6EA62DCE8 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x6EA62DD00 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x6EA62DD18 | |
LootValidatorRefManager i_LootValidatorRefManager = 0x6EA62DD30 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
unsigned int m_PlayerDamageReq = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> > | |
std::_List_alloc<0,std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > > | |
std::_List_val<std::_List_simple_types<VendorItemCount> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618ACA0 | |
std::_List_node<VendorItemCount,void *>* _Myhead = 0x69EBE09F0 | |
unsigned int _Mysize = 0x0 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0xDD9 | |
unsigned int m_lootRecipientGroup = 0x22 | |
ObjectGuid _skinner | |
unsigned int _guid = 0x0 | |
int _pickpocketLootRestore = 0x0 | |
int m_corpseRemoveTime = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelay = 0x12C | |
unsigned int m_corpseDelay = 0x12C | |
float m_respawnradius = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x352 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x1 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x6931 | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = 0x42BABF774400AB81 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
float m_positionX = 514.679749 | |
float m_positionY = 93.373955 | |
float m_positionZ = -16.124645 | |
float m_orientation = 0.000000 | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x61FD05C48 | |
unsigned int Entry = 0x7730 | |
unsigned int[3] DifficultyEntry | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int[2] KillCredit | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int Modelid1 = 0x5E02 | |
unsigned int Modelid2 = 0x0 | |
unsigned int Modelid3 = 0x0 | |
unsigned int Modelid4 = 0x0 | |
std::string Name = "Grand Magus Telestra (1)" | |
std::string Title = "" | |
std::string IconName = "" | |
unsigned int GossipMenuId = 0x0 | |
unsigned int minlevel = 0x52 | |
unsigned int maxlevel = 0x52 | |
unsigned int expansion = 0x2 | |
unsigned int faction = 0x10 | |
unsigned int npcflag = 0x0 | |
float speed_walk = 1.000000 | |
float speed_run = 1.428570 | |
float scale = 1.000000 | |
unsigned int rank = 0x1 | |
unsigned int dmgschool = 0x0 | |
unsigned int BaseAttackTime = 0x7D0 | |
unsigned int RangeAttackTime = 0x7D0 | |
float BaseVariance = 1.000000 | |
float RangeVariance = 1.000000 | |
unsigned int unit_class = 0x2 | |
unsigned int unit_flags = 0x8040 | |
unsigned int unit_flags2 = 0x800 | |
unsigned int dynamicflags = 0x0 | |
int family = 0x0 | |
unsigned int trainer_type = 0x0 | |
unsigned int trainer_spell = 0x0 | |
unsigned int trainer_class = 0x0 | |
unsigned int trainer_race = 0x0 | |
unsigned int type = 0x7 | |
unsigned int type_flags = 0x8 | |
unsigned int lootid = 0x0 | |
unsigned int pickpocketLootId = 0x0 | |
unsigned int SkinLootId = 0x0 | |
int[7] resistance | |
[0] = 0xCDCDCDCD | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int[8] spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int PetSpellDataId = 0x0 | |
unsigned int VehicleId = 0x0 | |
unsigned int mingold = 0x0 | |
unsigned int maxgold = 0x0 | |
std::string AIName = "" | |
unsigned int MovementType = 0x0 | |
unsigned int InhabitType = 0x3 | |
float HoverHeight = 1.000000 | |
float ModHealth = 4.660000 | |
float ModMana = 15.000000 | |
float ModArmor = 1.000000 | |
float ModDamage = 13.000000 | |
float ModExperience = 1.000000 | |
bool RacialLeader = 0x0 | |
unsigned int movementId = 0x90 | |
bool RegenHealth = 0x1 | |
unsigned int MechanicImmuneMask = 0x0 | |
unsigned int flags_extra = 0x0 | |
unsigned int ScriptID = 0x0 | |
CreatureData* m_creatureData = NULL | |
unsigned int m_LootMode = 0x1 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool m_TriggerJustRespawned = 0x0 | |
Spell* m_focusSpell = NULL | |
unsigned int m_focusDelay = 0x0 | |
std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vec m_textRepeat | |
std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::all | |
std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std: | |
std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
std::_Hash_oper2<0,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
<user defined> value_compare = 0x6EA62DE88 | |
<user defined> value_compare = 0x6EA62DE88 | |
std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned ch _List = 0x6EA62DE88 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::_Wrap_alloc<std: _Vec = 0x6EA62DEA0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid meOrigGUID | |
unsigned int _guid = 0x0 | |
GameObject* go = NULL | |
ObjectGuid goOrigGUID | |
unsigned int _guid = 0x0 | |
AreaTriggerEntry* trigger = NULL | |
int mScriptType = 0x0 | |
unsigned int mEventPhase = 0x0 | |
unsigned int mPathId = 0x0 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mStoredEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A6B0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::list<unsigned int,std::allocator<unsigned int> > mRemIDs | |
std::_List_buy<unsigned int,std::allocator<unsigned int> > | |
std::_List_alloc<0,std::_List_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_List_val<std::_List_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A7A0 | |
std::_List_node<unsigned int,void *>* _Myhead = 0x69EBE06F0 | |
unsigned int _Mysize = 0x0 | |
unsigned int mTextTimer = 0x0 | |
unsigned int mLastTextID = 0x0 | |
unsigned int mTalkerEntry = 0x0 | |
bool mUseTextTimer = 0x0 | |
int mTemplate = 0x0 | |
Parameter unsigned int diff = 0x672 | |
Local bool needCleanup = 0xCC | |
00007FF650D23968 00000006356DEBA0 SmartAI::UpdateAI+38 c:\users\administrator\desktop\source\src\server\game\ai\smartscripts\smartai.cpp line 328 | |
Local SmartAI* this = 0x6CCC3DFC0 | |
CreatureAI | |
UnitAI | |
Unit* me = 0x6EA62B5C0 | |
Creature* me = 0x6EA62B5C0 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6EA62B7B0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events = 0x6EA62B860 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6EA62B930 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6EA62B9A0 | |
Unit* m_attacking = 0x6B445C370 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6EA62B9D0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6EA62B9E8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6EA62BA58 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6EA62BA70 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6EA62D848 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6EA62D860 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6EA62DA88 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager = 0x6EA62DAB8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6EA62DB48 | |
HostileRefManager m_HostileRefManager = 0x6EA62DB60 | |
FollowerRefManager m_FollowingRefManager = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6EA62DBE8 | |
RedirectThreatInfo _redirectThreadInfo = 0x6EA62DC00 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x6EA62DC38 | |
MapObject | |
Cell _currentCell = 0x47820 | |
int _moveState = 0x0 | |
Position _newPosition = 0x6EA62DC68 | |
Loot loot = 0x6EA62DC78 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
unsigned int m_PlayerDamageReq = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts = 0x6EA62DDA8 | |
ObjectGuid m_lootRecipient = 0xDD9 | |
unsigned int m_lootRecipientGroup = 0x22 | |
ObjectGuid _skinner = 0x0 | |
int _pickpocketLootRestore = 0x0 | |
int m_corpseRemoveTime = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelay = 0x12C | |
unsigned int m_corpseDelay = 0x12C | |
float m_respawnradius = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x352 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x1 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x6931 | |
Position m_homePosition = 0x6EA62DE24 | |
Position m_transportHomePosition = 0x6EA62DE34 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x61FD05C48 | |
CreatureData* m_creatureData = NULL | |
unsigned int m_LootMode = 0x1 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool m_TriggerJustRespawned = 0x0 | |
Spell* m_focusSpell = NULL | |
unsigned int m_focusDelay = 0x0 | |
std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vec m_textRepeat = 0x6EA62DE88 | |
std::set<AreaBoundary const *,std::less<AreaBoundary const *>,std::allocator<AreaBoundary const *> >* _boundary = NULL | |
bool m_MoveInLineOfSight_locked = 0x0 | |
unsigned int mEscortQuestID = 0x0 | |
unsigned int mFollowCreditType = 0x0 | |
unsigned int mFollowArrivedTimer = 0x0 | |
unsigned int mFollowCredit = 0x0 | |
unsigned int mFollowArrivedEntry = 0x0 | |
ObjectGuid mFollowGuid | |
unsigned int _guid = 0x0 | |
float mFollowDist = 0.000000 | |
float mFollowAngle = 0.000000 | |
SmartScript mScript | |
std::unordered_map<unsigned int,ObjectGuidList *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > >* mTargetStorage = 0x6F3835630 | |
std::_Hash<std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGu | |
std::_Umap_traits<unsigned int,ObjectGuidList *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6F3835630 | |
<user defined> value_compare = 0x6F3835630 | |
std::list<std::pair<unsigned int const ,ObjectGuidList *>,std::allocator<std::pair<unsigned int const ,ObjectGuidList *> > > _List = 0x6F3835630 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ObjectGuidList *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0x6F3835648 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid mLastInvoker | |
unsigned int _guid = 0x0 | |
std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCounterList | |
std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int | |
std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6CCC3E020 | |
<user defined> value_compare = 0x6CCC3E020 | |
std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x6CCC3E020 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x6CCC3E038 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B3D0 | |
SmartScriptHolder* _Myfirst = 0x6835A8F50 | |
SmartScriptHolder* _Mylast = 0x6835A9120 | |
SmartScriptHolder* _Myend = 0x6835A9120 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mInstallEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B4C0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mTimedActionList | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B920 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
bool isProcessingTimedActionList = 0x0 | |
Creature* me = 0x6EA62B5C0 | |
ObjectGuid meOrigGUID | |
unsigned int _guid = 0x0 | |
GameObject* go = NULL | |
ObjectGuid goOrigGUID | |
unsigned int _guid = 0x0 | |
AreaTriggerEntry* trigger = NULL | |
int mScriptType = 0x0 | |
unsigned int mEventPhase = 0x0 | |
unsigned int mPathId = 0x0 | |
std::vector<SmartScriptHolder,std::allocator<SmartScriptHolder> > mStoredEvents | |
std::_Vector_alloc<0,std::_Vec_base_types<SmartScriptHolder,std::allocator<SmartScriptHolder> > > | |
std::_Vector_val<std::_Simple_types<SmartScriptHolder> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A6B0 | |
SmartScriptHolder* _Myfirst = NULL | |
SmartScriptHolder* _Mylast = NULL | |
SmartScriptHolder* _Myend = NULL | |
std::list<unsigned int,std::allocator<unsigned int> > mRemIDs | |
std::_List_buy<unsigned int,std::allocator<unsigned int> > | |
std::_List_alloc<0,std::_List_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_List_val<std::_List_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A7A0 | |
std::_List_node<unsigned int,void *>* _Myhead = 0x69EBE06F0 | |
unsigned int _Mysize = 0x0 | |
unsigned int mTextTimer = 0x0 | |
unsigned int mLastTextID = 0x0 | |
unsigned int mTalkerEntry = 0x0 | |
bool mUseTextTimer = 0x0 | |
int mTemplate = 0x0 | |
std::unordered_map<unsigned int,WayPoint *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WayPoint *> > >* mWayPoints = NULL | |
unsigned int mEscortState = 0x0 | |
unsigned int mCurrentWPID = 0x0 | |
unsigned int mLastWPIDReached = 0x0 | |
bool mWPReached = 0x0 | |
unsigned int mWPPauseTimer = 0x0 | |
WayPoint* mLastWP = NULL | |
Position mLastOOCPos | |
PositionXYStreamer | |
Position* Pos = 0x42BABF774400AB81 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
float m_positionX = 514.679749 | |
float m_positionY = 93.373955 | |
float m_positionZ = -16.124645 | |
float m_orientation = 0.000000 | |
bool mCanRepeatPath = 0x0 | |
bool mRun = 0x0 | |
bool mCanAutoAttack = 0x1 | |
bool mCanCombatMove = 0x1 | |
bool mForcedPaused = 0x0 | |
unsigned int mInvincibilityHpLevel = 0x0 | |
unsigned int mDespawnTime = 0x0 | |
unsigned int mDespawnState = 0x0 | |
unsigned int mEscortInvokerCheckTimer = 0x3E8 | |
bool mJustReset = 0x0 | |
Parameter unsigned int diff = 0x672 | |
00007FF6503FD23D 00000006356DEF60 Creature::Update+C5D c:\users\administrator\desktop\source\src\server\game\entities\creature\creature.cpp line 638 | |
Local bool bInCombat = 0xCC | |
Local Creature* this = 0x6EA62B5C0 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF94C0 | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x6B05B7040 | |
unsigned int _Mysize = 0x0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x4453 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x6EA62B868 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8F20 | |
std::_Tree_node<PetAura const *,void *>* _Myhead = 0x6B05BB410 | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _guid = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
Movement::Spline<int> spline = 0x651563980 | |
Movement::FacingInfo facing = 0x6515639D0 | |
unsigned int m_Id = 0xCE4B1 | |
Movement::MoveSplineFlag splineflags = 0x10000 | |
int time_passed = 0x0 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 2.194737 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x1 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
Unit* me = 0x6EA62B5C0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8E30 | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x6B05BB560 | |
unsigned int _Mysize = 0x0 | |
Unit* m_attacking = 0x6B445C370 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0xDD0 | |
unsigned int* m_uint32Values = 0xDD0 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6B445C390 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6B445C3A8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x429CEF0443F8926D | |
PositionXYZStreamer | |
<user defined> Pos = 0x429CEF0443F8926D | |
PositionXYZOStreamer | |
<user defined> Pos = 0x429CEF0443F8926D | |
float m_positionX = 497.143951 | |
float m_positionY = 78.466827 | |
float m_positionZ = -16.124636 | |
float m_orientation = 0.699300 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6B445C3F4 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6B445C400 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6B445C40C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6B445C440 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6B445C474 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6B445C480 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6B445C490 | |
std::string m_name = "Treelife" | |
bool m_isActive = 0x1 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x2 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6B445C560 | |
Player* m_movedPlayer = 0x6B445C370 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.774101 | |
[1] = 0.774101 | |
[2] = 0.944412 | |
EventProcessor m_Events = 0x6B445C610 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6B445C630 | |
[1] = 0x6B445C648 | |
[2] = 0x6B445C660 | |
[3] = 0x6B445C678 | |
[4] = 0x6B445C690 | |
[5] = 0x6B445C6A8 | |
[6] = 0x6B445C6C0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6B445C6E0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x1 | |
Movement::MoveSpline* movespline = 0x6A1A427D0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x3AD | |
[1] = 0x0 | |
[2] = 0x296 | |
float[5] m_createStats | |
[0] = 94.000000 | |
[1] = 77.000000 | |
[2] = 100.000000 | |
[3] = 138.000000 | |
[4] = 185.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6B445C750 | |
Unit* m_attacking = NULL | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6B445C780 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6B445C798 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6B445C7D8 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6B445C7F0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6B445C808 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6B445C820 | |
unsigned int m_removedAurasCount = 0x32 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6B445C840 | |
[1] = 0x6B445C858 | |
[2] = 0x6B445C870 | |
[3] = 0x6B445C888 | |
[4] = 0x6B445C8A0 | |
[5] = 0x6B445C8B8 | |
[6] = 0x6B445C8D0 | |
[7] = 0x6B445C8E8 | |
[8] = 0x6B445C900 | |
[9] = 0x6B445C918 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6B445E5F8 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6B445E610 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6B445E628 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 51.000000 | |
[3] = 1.101600 | |
[0] = 0x6B445E644 | |
[1] = 0x6B445E654 | |
[2] = 0x6B445E664 | |
[3] = 0x6B445E674 | |
[4] = 0x6B445E684 | |
[5] = 0x6B445E694 | |
[6] = 0x6B445E6A4 | |
[7] = 0x6B445E6B4 | |
[8] = 0x6B445E6C4 | |
[9] = 0x6B445E6D4 | |
float[2] m_weaponDamage | |
[0] = 282.000000 | |
[1] = 520.000000 | |
[0] = 0x44020000438D0000 | |
[1] = 0x400000003F800000 | |
[2] = 0x400000003F800000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6B445E7F0 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6B445E838 | |
MotionMaster* i_motionMaster = 0x641A5FE10 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager = 0x6B445E868 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x8 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86F64B | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6B445E8F8 | |
HostileRefManager m_HostileRefManager = 0x6B445E910 | |
FollowerRefManager m_FollowingRefManager = 0x6B445E958 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6B445E998 | |
RedirectThreatInfo _redirectThreadInfo = 0x6B445E9B0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x0 | |
SpellHistory* m_spellHistory = 0x6E6166960 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF95B0 | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x682E87690 | |
unsigned int _Mysize = 0x0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8660 | |
std::_List_node<GameObject *,void *>* _Myhead = 0x682E87870 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8BB0 | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0x6B05BBCD0 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62BA28 | |
<user defined> value_compare = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF88E0 | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0x6B05BBF00 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62BA40 | |
<user defined> value_compare = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8CA0 | |
std::_List_node<Aura *,void *>* _Myhead = 0x682E88050 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x6BDEF8BB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x6B05BBCD0 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A840 | |
std::_List_node<Aura *,void *>* _Myhead = 0x69EBE1530 | |
unsigned int _Mysize = 0x0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A570 | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0x69EBE0750 | |
unsigned int _Mysize = 0x0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B510 | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x6B05BBF70 | |
unsigned int _Mysize = 0x1 | |
<user defined> value_compare = 0x6EA62D878 | |
<user defined> value_compare = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B150 | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0x6B05BC6E0 | |
unsigned int _Mysize = 0x2 | |
<user defined> value_compare = 0x6EA62DA40 | |
<user defined> value_compare = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618AFC0 | |
std::_List_node<Player *,void *>* _Myhead = 0x69EBE0690 | |
unsigned int _Mysize = 0x0 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x7FF652487678 | |
[1] = 0x6F381EE30 | |
[2] = 0x0 | |
int _top = 0x1 | |
Unit* _owner = 0x6EA62B5C0 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x1 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x6EA62B5C0 | |
unsigned int iUpdateTimer = 0x3E8 | |
ThreatContainer iThreatContainer = 0x6EA62DAD0 | |
ThreatContainer iThreatOfflineContainer = 0x6EA62DAF0 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B1A0 | |
std::_List_node<DiminishingReturn,void *>* _Myhead = 0x69EBE08D0 | |
unsigned int _Mysize = 0x0 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6EA62DB68 | |
LinkedListElement iLast = 0x6EA62DB80 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5195C040 | |
<user defined> iterator = 0x5195C040 | |
<user defined> iterator = 0x6EA62DB60 | |
Unit* iOwner = 0x6EA62B5C0 | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6EA62DBB0 | |
LinkedListElement iLast = 0x6EA62DBC8 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5195C020 | |
<user defined> iterator = 0x5195C020 | |
<user defined> iterator = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618AB60 | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x6B05BD470 | |
unsigned int _Mysize = 0x0 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
CooldownEntry | |
unsigned int SpellId = 0xEA62B5C0 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0x69618ABB0 | |
unsigned int ItemId = 0x9BA7E910 | |
unsigned int CategoryId = 0x6 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0 | |
bool OnHold = 0x0 | |
Unit* _owner = 0x6EA62B5C0 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x6BDD27EA8 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x6BDD27EF8 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x6BDD27F48 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0x6BDD27FD0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef | |
Reference<GridRefManager<Creature>,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x6EA630648 | |
LinkedListElement* iPrev = 0x63F8A7B70 | |
GridRefManager<Creature>* iRefTo = 0x63F8A7B68 | |
Creature* iRefFrom = 0x6EA62B5C0 | |
MapObject | |
Cell _currentCell | |
<unnamed-type-data> | |
<unnamed-type-Part> | |
unsigned int grid_x = 0x47820 | |
unsigned int grid_y = 0x47820 | |
unsigned int cell_x = 0x47820 | |
unsigned int cell_y = 0x47820 | |
unsigned int nocreate = 0x47820 | |
unsigned int reserved = 0x47820 | |
Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x47820 | |
unsigned int All = 0x47820 | |
Cell::<unnamed-type-data> data = 0x47820 | |
int _moveState = 0x0 | |
Position _newPosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items | |
std::_Vector_alloc<0,std::_Vec_base_types<LootItem,std::allocator<LootItem> > > | |
std::_Vector_val<std::_Simple_types<LootItem> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B290 | |
LootItem* _Myfirst = NULL | |
LootItem* _Mylast = NULL | |
LootItem* _Myend = NULL | |
std::vector<LootItem,std::allocator<LootItem> > quest_items | |
std::_Vector_alloc<0,std::_Vec_base_types<LootItem,std::allocator<LootItem> > > | |
std::_Vector_val<std::_Simple_types<LootItem> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618A8E0 | |
LootItem* _Myfirst = NULL | |
LootItem* _Mylast = NULL | |
LootItem* _Myend = NULL | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer | |
unsigned int _guid = 0x0 | |
unsigned int loot_type = 0x1 | |
unsigned int maxDuplicates = 0x1 | |
unsigned int containerID = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B1F0 | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x6B05BD780 | |
unsigned int _Mysize = 0x0 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems | |
std::_Tree<std::_Tmap_traits<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::al | |
std::_Tree_buy<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::all | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618B2E0 | |
std::_Tree_node<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *>* _Myhead = 0x6B05BD860 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6EA62DCE8 | |
<user defined> value_compare = 0x6EA62DCE8 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems | |
std::_Tree<std::_Tmap_traits<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::al | |
std::_Tree_buy<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::all | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618AED0 | |
std::_Tree_node<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *>* _Myhead = 0x6B05BCE50 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6EA62DD00 | |
<user defined> value_compare = 0x6EA62DD00 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems | |
std::_Tree<std::_Tmap_traits<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::al | |
std::_Tree_buy<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::all | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618AA70 | |
std::_Tree_node<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *>* _Myhead = 0x6B05BCEC0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6EA62DD18 | |
<user defined> value_compare = 0x6EA62DD18 | |
LootValidatorRefManager i_LootValidatorRefManager | |
RefManager<Loot,LootValidatorRef> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6EA62DD38 | |
LinkedListElement iLast = 0x6EA62DD50 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5199C2E0 | |
<user defined> iterator = 0x5199C2E0 | |
<user defined> iterator = 0x6EA62DD30 | |
iterator | |
LootValidatorRef* _Ptr = 0x7FF65199C2E0 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
unsigned int m_PlayerDamageReq = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> > | |
std::_List_alloc<0,std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > > | |
std::_List_val<std::_List_simple_types<VendorItemCount> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618ACA0 | |
std::_List_node<VendorItemCount,void *>* _Myhead = 0x69EBE09F0 | |
unsigned int _Mysize = 0x0 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0xDD9 | |
unsigned int m_lootRecipientGroup = 0x22 | |
ObjectGuid _skinner | |
unsigned int _guid = 0x0 | |
int _pickpocketLootRestore = 0x0 | |
int m_corpseRemoveTime = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelay = 0x12C | |
unsigned int m_corpseDelay = 0x12C | |
float m_respawnradius = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x352 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x1 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x6931 | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = 0x42BABF774400AB81 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
float m_positionX = 514.679749 | |
float m_positionY = 93.373955 | |
float m_positionZ = -16.124645 | |
float m_orientation = 0.000000 | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x61FD05C48 | |
unsigned int Entry = 0x7730 | |
unsigned int[3] DifficultyEntry | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int[2] KillCredit | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int Modelid1 = 0x5E02 | |
unsigned int Modelid2 = 0x0 | |
unsigned int Modelid3 = 0x0 | |
unsigned int Modelid4 = 0x0 | |
std::string Name = "Grand Magus Telestra (1)" | |
std::string Title = "" | |
std::string IconName = "" | |
unsigned int GossipMenuId = 0x0 | |
unsigned int minlevel = 0x52 | |
unsigned int maxlevel = 0x52 | |
unsigned int expansion = 0x2 | |
unsigned int faction = 0x10 | |
unsigned int npcflag = 0x0 | |
float speed_walk = 1.000000 | |
float speed_run = 1.428570 | |
float scale = 1.000000 | |
unsigned int rank = 0x1 | |
unsigned int dmgschool = 0x0 | |
unsigned int BaseAttackTime = 0x7D0 | |
unsigned int RangeAttackTime = 0x7D0 | |
float BaseVariance = 1.000000 | |
float RangeVariance = 1.000000 | |
unsigned int unit_class = 0x2 | |
unsigned int unit_flags = 0x8040 | |
unsigned int unit_flags2 = 0x800 | |
unsigned int dynamicflags = 0x0 | |
int family = 0x0 | |
unsigned int trainer_type = 0x0 | |
unsigned int trainer_spell = 0x0 | |
unsigned int trainer_class = 0x0 | |
unsigned int trainer_race = 0x0 | |
unsigned int type = 0x7 | |
unsigned int type_flags = 0x8 | |
unsigned int lootid = 0x0 | |
unsigned int pickpocketLootId = 0x0 | |
unsigned int SkinLootId = 0x0 | |
int[7] resistance | |
[0] = 0xCDCDCDCD | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int[8] spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int PetSpellDataId = 0x0 | |
unsigned int VehicleId = 0x0 | |
unsigned int mingold = 0x0 | |
unsigned int maxgold = 0x0 | |
std::string AIName = "" | |
unsigned int MovementType = 0x0 | |
unsigned int InhabitType = 0x3 | |
float HoverHeight = 1.000000 | |
float ModHealth = 4.660000 | |
float ModMana = 15.000000 | |
float ModArmor = 1.000000 | |
float ModDamage = 13.000000 | |
float ModExperience = 1.000000 | |
bool RacialLeader = 0x0 | |
unsigned int movementId = 0x90 | |
bool RegenHealth = 0x1 | |
unsigned int MechanicImmuneMask = 0x0 | |
unsigned int flags_extra = 0x0 | |
unsigned int ScriptID = 0x0 | |
CreatureData* m_creatureData = NULL | |
unsigned int m_LootMode = 0x1 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool m_TriggerJustRespawned = 0x0 | |
Spell* m_focusSpell = NULL | |
unsigned int m_focusDelay = 0x0 | |
std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vec m_textRepeat | |
std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::all | |
std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std: | |
std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
std::_Hash_oper2<0,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
<user defined> value_compare = 0x6EA62DE88 | |
<user defined> value_compare = 0x6EA62DE88 | |
std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned ch _List = 0x6EA62DE88 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::_Wrap_alloc<std: _Vec = 0x6EA62DEA0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
Parameter unsigned int diff = 0x672 | |
00007FF650C9777A 00000006356DF090 TempSummon::Update+5A c:\users\administrator\desktop\source\src\server\game\entities\creature\temporarysummon.cpp line 50 | |
Local TempSummon* this = 0x6EA62B5C0 | |
Creature | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x31000103 | |
unsigned int* m_uint32Values = 0x31000103 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA62B5E0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA62B5F8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1F1443FED2F8 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1F1443FED2F8 | |
float m_positionX = 509.648193 | |
float m_positionY = 93.560699 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194737 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA62B644 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA62B650 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA62B65C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA62B690 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA62B6C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA62B6D0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA62B6E0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6EA62B7B0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events = 0x6EA62B860 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA62B880 | |
[1] = 0x6EA62B898 | |
[2] = 0x6EA62B8B0 | |
[3] = 0x6EA62B8C8 | |
[4] = 0x6EA62B8E0 | |
[5] = 0x6EA62B8F8 | |
[6] = 0x6EA62B910 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6EA62B930 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651563980 | |
UnitAI* i_AI = 0x6CCC3DFC0 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x15E | |
[1] = 0x0 | |
[2] = 0x15E | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6EA62B9A0 | |
Unit* m_attacking = 0x6B445C370 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6EA62B9D0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6EA62B9E8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6EA62BA28 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6EA62BA40 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6EA62BA58 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6EA62BA70 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA62BA90 | |
[1] = 0x6EA62BAA8 | |
[2] = 0x6EA62BAC0 | |
[3] = 0x6EA62BAD8 | |
[4] = 0x6EA62BAF0 | |
[5] = 0x6EA62BB08 | |
[6] = 0x6EA62BB20 | |
[7] = 0x6EA62BB38 | |
[8] = 0x6EA62BB50 | |
[9] = 0x6EA62BB68 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6EA62D848 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6EA62D860 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6EA62D878 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA62D894 | |
[1] = 0x6EA62D8A4 | |
[2] = 0x6EA62D8B4 | |
[3] = 0x6EA62D8C4 | |
[4] = 0x6EA62D8D4 | |
[5] = 0x6EA62D8E4 | |
[6] = 0x6EA62D8F4 | |
[7] = 0x6EA62D904 | |
[8] = 0x6EA62D914 | |
[9] = 0x6EA62D924 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6EA62DA40 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6EA62DA88 | |
MotionMaster* i_motionMaster = 0x69BA7ED90 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager = 0x6EA62DAB8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000020 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86DC7C | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6EA62DB48 | |
HostileRefManager m_HostileRefManager = 0x6EA62DB60 | |
FollowerRefManager m_FollowingRefManager = 0x6EA62DBA8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6EA62DBE8 | |
RedirectThreatInfo _redirectThreadInfo = 0x6EA62DC00 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD27EA0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x6EA62DC38 | |
MapObject | |
Cell _currentCell = 0x47820 | |
int _moveState = 0x0 | |
Position _newPosition = 0x6EA62DC68 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x6EA62DC78 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x6EA62DC98 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer = 0x0 | |
unsigned int loot_type = 0x1 | |
unsigned int maxDuplicates = 0x1 | |
unsigned int containerID = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x6EA62DCD0 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x6EA62DCE8 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x6EA62DD00 | |
std::map<unsigned int,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x6EA62DD18 | |
LootValidatorRefManager i_LootValidatorRefManager = 0x6EA62DD30 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
unsigned int m_PlayerDamageReq = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> > | |
std::_List_alloc<0,std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > > | |
std::_List_val<std::_List_simple_types<VendorItemCount> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x69618ACA0 | |
std::_List_node<VendorItemCount,void *>* _Myhead = 0x69EBE09F0 | |
unsigned int _Mysize = 0x0 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0xDD9 | |
unsigned int m_lootRecipientGroup = 0x22 | |
ObjectGuid _skinner | |
unsigned int _guid = 0x0 | |
int _pickpocketLootRestore = 0x0 | |
int m_corpseRemoveTime = 0x0 | |
int m_respawnTime = 0x0 | |
unsigned int m_respawnDelay = 0x12C | |
unsigned int m_corpseDelay = 0x12C | |
float m_respawnradius = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x352 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x1 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x6931 | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = 0x42BABF774400AB81 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BABF774400AB81 | |
float m_positionX = 514.679749 | |
float m_positionY = 93.373955 | |
float m_positionZ = -16.124645 | |
float m_orientation = 0.000000 | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x61FD05C48 | |
unsigned int Entry = 0x7730 | |
unsigned int[3] DifficultyEntry | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int[2] KillCredit | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int Modelid1 = 0x5E02 | |
unsigned int Modelid2 = 0x0 | |
unsigned int Modelid3 = 0x0 | |
unsigned int Modelid4 = 0x0 | |
std::string Name = "Grand Magus Telestra (1)" | |
std::string Title = "" | |
std::string IconName = "" | |
unsigned int GossipMenuId = 0x0 | |
unsigned int minlevel = 0x52 | |
unsigned int maxlevel = 0x52 | |
unsigned int expansion = 0x2 | |
unsigned int faction = 0x10 | |
unsigned int npcflag = 0x0 | |
float speed_walk = 1.000000 | |
float speed_run = 1.428570 | |
float scale = 1.000000 | |
unsigned int rank = 0x1 | |
unsigned int dmgschool = 0x0 | |
unsigned int BaseAttackTime = 0x7D0 | |
unsigned int RangeAttackTime = 0x7D0 | |
float BaseVariance = 1.000000 | |
float RangeVariance = 1.000000 | |
unsigned int unit_class = 0x2 | |
unsigned int unit_flags = 0x8040 | |
unsigned int unit_flags2 = 0x800 | |
unsigned int dynamicflags = 0x0 | |
int family = 0x0 | |
unsigned int trainer_type = 0x0 | |
unsigned int trainer_spell = 0x0 | |
unsigned int trainer_class = 0x0 | |
unsigned int trainer_race = 0x0 | |
unsigned int type = 0x7 | |
unsigned int type_flags = 0x8 | |
unsigned int lootid = 0x0 | |
unsigned int pickpocketLootId = 0x0 | |
unsigned int SkinLootId = 0x0 | |
int[7] resistance | |
[0] = 0xCDCDCDCD | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int[8] spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int PetSpellDataId = 0x0 | |
unsigned int VehicleId = 0x0 | |
unsigned int mingold = 0x0 | |
unsigned int maxgold = 0x0 | |
std::string AIName = "" | |
unsigned int MovementType = 0x0 | |
unsigned int InhabitType = 0x3 | |
float HoverHeight = 1.000000 | |
float ModHealth = 4.660000 | |
float ModMana = 15.000000 | |
float ModArmor = 1.000000 | |
float ModDamage = 13.000000 | |
float ModExperience = 1.000000 | |
bool RacialLeader = 0x0 | |
unsigned int movementId = 0x90 | |
bool RegenHealth = 0x1 | |
unsigned int MechanicImmuneMask = 0x0 | |
unsigned int flags_extra = 0x0 | |
unsigned int ScriptID = 0x0 | |
CreatureData* m_creatureData = NULL | |
unsigned int m_LootMode = 0x1 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool m_TriggerJustRespawned = 0x0 | |
Spell* m_focusSpell = NULL | |
unsigned int m_focusDelay = 0x0 | |
std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vec m_textRepeat | |
std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::all | |
std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std: | |
std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
std::_Hash_oper2<0,std::hash<unsigned char>,std::equal_to<unsigned char> > | |
<user defined> value_compare = 0x6EA62DE88 | |
<user defined> value_compare = 0x6EA62DE88 | |
std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned ch _List = 0x6EA62DE88 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::_Wrap_alloc<std: _Vec = 0x6EA62DEA0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
SummonPropertiesEntry* m_Properties = NULL | |
int m_type = 0x4 | |
unsigned int m_timer = 0x3E8 | |
unsigned int m_lifetime = 0x3E8 | |
ObjectGuid m_summonerGUID | |
unsigned int _guid = 0xF13000686B000065 | |
Parameter unsigned int diff = 0x672 | |
00007FF650D70070 00000006356DF0F0 Trinity::ObjectUpdater::Visit<Creature>+B0 c:\users\administrator\desktop\source\src\server\game\grids\notifiers\gridnotifiers.cpp line 348 | |
Local LinkedListHead::Iterator<GridReference<Creature> > iter | |
GridReference<Creature>* _Ptr = 0x6EA62DC38 | |
Reference<GridRefManager<Creature>,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x6EA630648 | |
LinkedListElement* iPrev = 0x63F8A7B70 | |
GridRefManager<Creature>* iRefTo = 0x63F8A7B68 | |
Creature* iRefFrom = 0x6EA62B5C0 | |
Local Trinity::ObjectUpdater* this = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
Parameter GridRefManager<Creature>& m = 0x63F8A7B68 | |
RefManager<GridRefManager<Creature>,Creature> | |
LinkedListHead | |
LinkedListElement iFirst = 0x63F8A7B70 | |
LinkedListElement iLast = 0x63F8A7B88 | |
unsigned int iSize = 0x6 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7228 | |
<user defined> iterator = 0x51AD7228 | |
<user defined> iterator = 0x63F8A7B68 | |
iterator | |
GridReference<Creature>* _Ptr = 0x7FF651AD7228 | |
Reference<GridRefManager<Creature>,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x7FF651E5C700 | |
LinkedListElement* iPrev = 0x7FF6508C6B40 | |
GridRefManager<Creature>* iRefTo = 0x7FF651E5CA08 | |
Creature* iRefFrom = 0x7FF6508C68C0 | |
00007FF650897915 00000006356DF120 VisitorHelper<Trinity::ObjectUpdater,Creature>+35 c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 46 | |
Parameter Trinity::ObjectUpdater& v = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
Parameter ContainerMapList<Creature>& c = 0x63F8A7B68 | |
GridRefManager<Creature> _element | |
RefManager<GridRefManager<Creature>,Creature> | |
LinkedListHead | |
LinkedListElement iFirst = 0x63F8A7B70 | |
LinkedListElement iLast = 0x63F8A7B88 | |
unsigned int iSize = 0x6 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7228 | |
<user defined> iterator = 0x51AD7228 | |
<user defined> iterator = 0x63F8A7B68 | |
iterator | |
GridReference<Creature>* _Ptr = 0x7FF651AD7228 | |
00007FF6508979B5 00000006356DF150 VisitorHelper<Trinity::ObjectUpdater,Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > >+35 c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 52 | |
Parameter Trinity::ObjectUpdater& v = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
Parameter ContainerMapList<TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > >& c = 0x63F8A7B68 | |
ContainerMapList<Creature> _elements | |
GridRefManager<Creature> _element | |
RefManager<GridRefManager<Creature>,Creature> | |
LinkedListHead | |
LinkedListElement iFirst = 0x63F8A7B70 | |
LinkedListElement iLast = 0x63F8A7B88 | |
unsigned int iSize = 0x6 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7228 | |
<user defined> iterator = 0x51AD7228 | |
<user defined> iterator = 0x63F8A7B68 | |
iterator | |
GridReference<Creature>* _Ptr = 0x7FF651AD7228 | |
ContainerMapList<TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > _TailElements | |
ContainerMapList<DynamicObject> _elements | |
GridRefManager<DynamicObject> _element = 0x63F8A7BA8 | |
ContainerMapList<TypeList<Corpse,TypeNull> > _TailElements | |
ContainerMapList<Corpse> _elements = 0x63F8A7BE8 | |
ContainerMapList<TypeNull> _TailElements = 0xCD | |
00007FF650897B6B 00000006356DF180 VisitorHelper<Trinity::ObjectUpdater,GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > >+4B c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 53 | |
Parameter Trinity::ObjectUpdater& v = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
Parameter ContainerMapList<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >& c = 0x63F8A7B28 | |
ContainerMapList<GameObject> _elements | |
GridRefManager<GameObject> _element | |
RefManager<GridRefManager<GameObject>,GameObject> | |
LinkedListHead | |
LinkedListElement iFirst = 0x63F8A7B30 | |
LinkedListElement iLast = 0x63F8A7B48 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7208 | |
<user defined> iterator = 0x51AD7208 | |
<user defined> iterator = 0x63F8A7B28 | |
iterator | |
GridReference<GameObject>* _Ptr = 0x7FF651AD7208 | |
ContainerMapList<TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > _TailElements | |
ContainerMapList<Creature> _elements | |
GridRefManager<Creature> _element = 0x63F8A7B68 | |
ContainerMapList<TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > _TailElements | |
ContainerMapList<DynamicObject> _elements = 0x63F8A7BA8 | |
ContainerMapList<TypeList<Corpse,TypeNull> > _TailElements = 0x63F8A7BE8 | |
00007FF65089779A 00000006356DF1B0 VisitorHelper<Trinity::ObjectUpdater,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >+3A c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 59 | |
Parameter Trinity::ObjectUpdater& v = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
Parameter TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >& c = 0x63F8A7B28 | |
ContainerMapList<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > i_elements | |
ContainerMapList<GameObject> _elements | |
GridRefManager<GameObject> _element = 0x63F8A7B28 | |
ContainerMapList<TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > _TailElements | |
ContainerMapList<Creature> _elements = 0x63F8A7B68 | |
ContainerMapList<TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > _TailElements = 0x63F8A7BA8 | |
00007FF6508C8675 00000006356DF1E0 TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >::Visit+35 c:\users\administrator\desktop\source\src\server\shared\dynamic\typecontainervisitor.h line 93 | |
Local TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* this = 0x6356DF3C8 | |
Trinity::ObjectUpdater& i_visitor = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
Parameter TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >& c = 0x63F8A7B28 | |
ContainerMapList<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > i_elements | |
ContainerMapList<GameObject> _elements | |
GridRefManager<GameObject> _element = 0x63F8A7B28 | |
ContainerMapList<TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > _TailElements | |
ContainerMapList<Creature> _elements = 0x63F8A7B68 | |
ContainerMapList<TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > _TailElements = 0x63F8A7BA8 | |
00007FF6508966A5 00000006356DF210 Grid<Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >::Visit<Trinity::ObjectUpdater>+35 c:\users\administrator\desktop\source\src\server\game\grids\grid.h line 92 | |
Local Grid<Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >* this = 0x63F8A7B28 | |
TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > i_container | |
ContainerMapList<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > i_elements | |
ContainerMapList<GameObject> _elements = 0x63F8A7B28 | |
ContainerMapList<TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > _TailElements = 0x63F8A7B68 | |
TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > i_objects | |
ContainerMapList<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > i_elements | |
ContainerMapList<Player> _elements = 0x63F8A7C30 | |
ContainerMapList<TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > _TailElements = 0x63F8A7C70 | |
Parameter TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >& visitor = 0x6356DF3C8 | |
Trinity::ObjectUpdater& i_visitor = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
00007FF65089714C 00000006356DF240 NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >::VisitGrid<Trinity::ObjectUpdater,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >+4C c:\users\administrator\desktop\source\src\server\game\grids\ngrid.h line 158 | |
Local NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >* this = 0x63F8A0540 | |
unsigned int i_gridId = 0x820 | |
GridInfo i_GridInfo | |
TimeTracker i_timer | |
int i_expiryTime = 0x6091 | |
PeriodicTimer vis_Update | |
int i_period = 0x0 | |
int i_expireTime = 0x1DD | |
unsigned int i_unloadActiveLockCount = 0x0 | |
bool i_unloadExplicitLock = 0xCC | |
bool i_unloadReferenceLock = 0xCC | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type i_Reference | |
Reference<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList< | |
LinkedListElement | |
LinkedListElement* iNext = 0x68A42D060 | |
LinkedListElement* iPrev = 0x65034A570 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ* iRefTo = 0x67B4A4050 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >* iRefFrom = 0x63F8A0540 | |
int i_x = 0x20 | |
int i_y = 0x20 | |
int i_cellstate = 0x1 | |
Grid<Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >[8] i_cells | |
[0] = 0x63F8A0598 | |
[1] = 0x63F8A07A8 | |
[2] = 0x63F8A09B8 | |
[3] = 0x63F8A0BC8 | |
[4] = 0x63F8A0DD8 | |
[5] = 0x63F8A0FE8 | |
[6] = 0x63F8A11F8 | |
[7] = 0x63F8A1408 | |
[0] = 0x63F8A0598 | |
[1] = 0x63F8A1618 | |
[2] = 0x63F8A2698 | |
[3] = 0x63F8A3718 | |
[4] = 0x63F8A4798 | |
[5] = 0x63F8A5818 | |
[6] = 0x63F8A6898 | |
[7] = 0x63F8A7918 | |
bool i_GridObjectDataLoaded = 0x1 | |
Parameter unsigned int x = 0x7 | |
Parameter unsigned int y = 0x1 | |
Parameter TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >& visitor = 0x6356DF3C8 | |
Trinity::ObjectUpdater& i_visitor = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
00007FF6508967D0 00000006356DF290 Map::Visit<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >+D0 c:\users\administrator\desktop\source\src\server\game\maps\map.h line 834 | |
Local Map* this = 0x67B4A4050 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4058 | |
LinkedListElement iLast = 0x67B4A4070 | |
unsigned int iSize = 0xA | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7298 | |
<user defined> iterator = 0x51AD7298 | |
<user defined> iterator = 0x67B4A4050 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651AD7298 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AAE0 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA15EC30 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4A4090 | |
<user defined> value_compare = 0x67B4A4090 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AB30 | |
Creature** _Myfirst = 0x6F052E790 | |
<user defined>* _Mylast = 0x6F052E790 | |
Creature** _Myend = 0xDDDDDDDDFDFDFDFD | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A090 | |
GameObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AD10 | |
DynamicObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8610 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8850 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int MapID = 0x240 | |
unsigned int map_type = 0x1 | |
unsigned int Flags = 0x1 | |
char*[16] name | |
[0] = 0x667E7CA24 | |
[1] = 0x667E7B960 | |
[2] = 0x667E7B960 | |
[3] = 0x667E7B960 | |
[4] = 0x667E7B960 | |
[5] = 0x667E7B960 | |
[6] = 0x667E7B960 | |
[7] = 0x667E7B960 | |
[8] = 0x667E7B960 | |
[9] = 0x667E7B960 | |
unsigned int linked_zone = 0x10A9 | |
unsigned int multimap_id = 0xE2 | |
int entrance_map = 0x23B | |
float entrance_x = 3899.925781 | |
float entrance_y = 6985.435547 | |
unsigned int addon = 0x2 | |
unsigned int unk_time = 0x0 | |
unsigned int maxPlayers = 0x5 | |
unsigned int i_spawnMode = 0x1 | |
unsigned int i_InstanceId = 0x3D | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 170.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x69E862ED0 | |
RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,PositionTrait<GameObjectModel> > | |
G3D::Table<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,HashTrait<GameObjectModel const *>,EqualsTrait<GameObjectModel const *> > memberTable = 0x69E862ED0 | |
BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x69E862F00 | |
[1] = 0x69E863100 | |
[2] = 0x69E863300 | |
[3] = 0x69E863500 | |
[4] = 0x69E863700 | |
[5] = 0x69E863900 | |
[6] = 0x69E863B00 | |
[7] = 0x69E863D00 | |
[8] = 0x69E863F00 | |
[9] = 0x69E864100 | |
Cell | |
int x = 0x51D0B5E8 | |
int y = 0x7FF6 | |
TimeTrackerSmall rebalance_timer = 0xC8 | |
int unbalanced_times = 0x0 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4158 | |
LinkedListElement iLast = 0x67B4A4170 | |
unsigned int iSize = 0x5 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x67B4A4150 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = 0x681573AC0 | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x681597F60 | |
LinkedListElement* iPrev = 0x67B4A4158 | |
Map* iRefTo = 0x67B4A4050 | |
Player* iRefFrom = 0x6815702E0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FE90 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FE90 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15FFE0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15FFE0 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33078 | |
LinkedListElement iLast = 0x6A9B33090 | |
unsigned int iSize = 0xD | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51C20800 | |
<user defined> iterator = 0x51C20800 | |
<user defined> iterator = 0x6A9B33070 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651C20800 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A270 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA1600C0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B330B0 | |
<user defined> value_compare = 0x6A9B330B0 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59C30 | |
Creature** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AA40 | |
<user defined>* _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59B90 | |
<user defined>* _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F82B0 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8190 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x0 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 90.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x673DEA770 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33178 | |
LinkedListElement iLast = 0x6A9B33190 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x6A9B33170 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = NULL | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59E10 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FCD0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59E10 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FCD0 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A680 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15F410 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A680 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15F410 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B33230 | |
[1] = 0x6A9B33430 | |
[2] = 0x6A9B33630 | |
[3] = 0x6A9B33830 | |
[4] = 0x6A9B33A30 | |
[5] = 0x6A9B33C30 | |
[6] = 0x6A9B33E30 | |
[7] = 0x6A9B34030 | |
[8] = 0x6A9B34230 | |
[9] = 0x6A9B34430 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B3B230 | |
[1] = 0x6A9B3B430 | |
[2] = 0x6A9B3B630 | |
[3] = 0x6A9B3B830 | |
[4] = 0x6A9B3BA30 | |
[5] = 0x6A9B3BC30 | |
[6] = 0x6A9B3BE30 | |
[7] = 0x6A9B3C030 | |
[8] = 0x6A9B3C230 | |
[9] = 0x6A9B3C430 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x6A9B43230 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A450 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15EA70 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A770 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA160360 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B4B250 | |
<user defined> value_compare = 0x6A9B4B250 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A6D0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15EED0 | |
unsigned int _Mysize = 0x0 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59E60 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F87C0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B4B280 | |
<user defined> value_compare = 0x6A9B4B280 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B298 | |
<user defined> value_compare = 0x6A9B4B298 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x6A9B4B298 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x6A9B4B2B0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B2E8 | |
<user defined> value_compare = 0x6A9B4B2E8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x6A9B4B2E8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x6A9B4B300 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B338 | |
<user defined> value_compare = 0x6A9B4B338 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x6A9B4B338 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x6A9B4B350 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A4F0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15FD40 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B4B390 | |
<user defined> value_compare = 0x6A9B4B390 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x6A9B4B3A8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B540 | |
<user defined> value_compare = 0x6A9B4B540 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x6A9B4B540 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x6A9B4B558 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B590 | |
<user defined> value_compare = 0x6A9B4B590 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x6A9B4B590 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x6A9B4B5A8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B5E0 | |
<user defined> value_compare = 0x6A9B4B5E0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x6A9B4B5E0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x6A9B4B5F8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x6A9B4B630 | |
<user defined> value_compare = 0x6A9B4B630 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x6A9B4B630 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x6A9B4B648 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x6A9B4B680 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x6A9B4B698 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x6A9B4B6D0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x6A9B4B6E8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4A4210 | |
[1] = 0x67B4A4410 | |
[2] = 0x67B4A4610 | |
[3] = 0x67B4A4810 | |
[4] = 0x67B4A4A10 | |
[5] = 0x67B4A4C10 | |
[6] = 0x67B4A4E10 | |
[7] = 0x67B4A5010 | |
[8] = 0x67B4A5210 | |
[9] = 0x67B4A5410 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4AC210 | |
[1] = 0x67B4AC410 | |
[2] = 0x67B4AC610 | |
[3] = 0x67B4AC810 | |
[4] = 0x67B4ACA10 | |
[5] = 0x67B4ACC10 | |
[6] = 0x67B4ACE10 | |
[7] = 0x67B4AD010 | |
[8] = 0x67B4AD210 | |
[9] = 0x67B4AD410 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x67B4B4210 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FA0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15F720 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC70 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA15EB50 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC230 | |
<user defined> value_compare = 0x67B4BC230 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A3B0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA160130 | |
unsigned int _Mysize = 0x5 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5ACC0 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F7020 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC260 | |
<user defined> value_compare = 0x67B4BC260 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC278 | |
<user defined> value_compare = 0x67B4BC278 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC278 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC290 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC2C8 | |
<user defined> value_compare = 0x67B4BC2C8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC2C8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC2E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC318 | |
<user defined> value_compare = 0x67B4BC318 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x67B4BC318 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x67B4BC330 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FF0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15E920 | |
unsigned int _Mysize = 0x3 | |
<user defined> value_compare = 0x67B4BC370 | |
<user defined> value_compare = 0x67B4BC370 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements | |
ContainerUnorderedMap<Creature,ObjectGuid> _elements = 0x67B4BC388 | |
ContainerUnorderedMap<TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > >,ObjectGuid> _TailElements = 0x67B4BC3D8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC520 | |
<user defined> value_compare = 0x67B4BC520 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x67B4BC520 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x67B4BC538 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC570 | |
<user defined> value_compare = 0x67B4BC570 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x67B4BC570 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x67B4BC588 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC5C0 | |
<user defined> value_compare = 0x67B4BC5C0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x67B4BC5C0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x67B4BC5D8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x67B4BC610 | |
<user defined> value_compare = 0x67B4BC610 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x67B4BC610 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x67B4BC628 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x67B4BC660 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC678 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x67B4BC6B0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC6C8 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
Parameter Cell& cell = 0x6356DF314 | |
<unnamed-type-data> | |
<unnamed-type-Part> | |
unsigned int grid_x = 0x1047820 | |
unsigned int grid_y = 0x1047820 | |
unsigned int cell_x = 0x1047820 | |
unsigned int cell_y = 0x1047820 | |
unsigned int nocreate = 0x1047820 | |
unsigned int reserved = 0x1047820 | |
Cell::<unnamed-type-data>::<unnamed-type-Part> Part | |
unsigned int grid_x = 0x1047820 | |
unsigned int grid_y = 0x1047820 | |
unsigned int cell_x = 0x1047820 | |
unsigned int cell_y = 0x1047820 | |
unsigned int nocreate = 0x1047820 | |
unsigned int reserved = 0x1047820 | |
unsigned int All = 0x1047820 | |
Cell::<unnamed-type-data> data | |
<user defined> <unnamed-type-Part> = 0x6356DF314 | |
<user defined> Part = 0x1047820 | |
unsigned int All = 0x1047820 | |
Parameter TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >& visitor = 0x6356DF3C8 | |
Trinity::ObjectUpdater& i_visitor = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
Local unsigned int cell_y = 0x1 | |
Local unsigned int x = 0x20 | |
Local unsigned int y = 0x20 | |
Local unsigned int cell_x = 0x7 | |
00007FF65087AB64 00000006356DF330 Map::VisitNearbyCellsOf+184 c:\users\administrator\desktop\source\src\server\game\maps\map.cpp line 674 | |
Local Cell cell | |
<unnamed-type-data> | |
<unnamed-type-Part> | |
unsigned int grid_x = 0x1047820 | |
unsigned int grid_y = 0x1047820 | |
unsigned int cell_x = 0x1047820 | |
unsigned int cell_y = 0x1047820 | |
unsigned int nocreate = 0x1047820 | |
unsigned int reserved = 0x1047820 | |
Cell::<unnamed-type-data>::<unnamed-type-Part> Part | |
unsigned int grid_x = 0x1047820 | |
unsigned int grid_y = 0x1047820 | |
unsigned int cell_x = 0x1047820 | |
unsigned int cell_y = 0x1047820 | |
unsigned int nocreate = 0x1047820 | |
unsigned int reserved = 0x1047820 | |
unsigned int All = 0x1047820 | |
Cell::<unnamed-type-data> data | |
<user defined> <unnamed-type-Part> = 0x6356DF314 | |
<user defined> Part = 0x1047820 | |
unsigned int All = 0x1047820 | |
Local CoordPair<512> pair | |
unsigned int x_coord = 0x107 | |
unsigned int y_coord = 0x101 | |
Local unsigned int cell_id = 0x20307 | |
Local unsigned int y = 0x101 | |
Local unsigned int x = 0x107 | |
Local Map* this = 0x67B4A4050 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4058 | |
LinkedListElement iLast = 0x67B4A4070 | |
unsigned int iSize = 0xA | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7298 | |
<user defined> iterator = 0x51AD7298 | |
<user defined> iterator = 0x67B4A4050 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651AD7298 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AAE0 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA15EC30 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4A4090 | |
<user defined> value_compare = 0x67B4A4090 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AB30 | |
Creature** _Myfirst = 0x6F052E790 | |
<user defined>* _Mylast = 0x6F052E790 | |
Creature** _Myend = 0xDDDDDDDDFDFDFDFD | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A090 | |
GameObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AD10 | |
DynamicObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8610 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8850 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int MapID = 0x240 | |
unsigned int map_type = 0x1 | |
unsigned int Flags = 0x1 | |
char*[16] name | |
[0] = 0x667E7CA24 | |
[1] = 0x667E7B960 | |
[2] = 0x667E7B960 | |
[3] = 0x667E7B960 | |
[4] = 0x667E7B960 | |
[5] = 0x667E7B960 | |
[6] = 0x667E7B960 | |
[7] = 0x667E7B960 | |
[8] = 0x667E7B960 | |
[9] = 0x667E7B960 | |
unsigned int linked_zone = 0x10A9 | |
unsigned int multimap_id = 0xE2 | |
int entrance_map = 0x23B | |
float entrance_x = 3899.925781 | |
float entrance_y = 6985.435547 | |
unsigned int addon = 0x2 | |
unsigned int unk_time = 0x0 | |
unsigned int maxPlayers = 0x5 | |
unsigned int i_spawnMode = 0x1 | |
unsigned int i_InstanceId = 0x3D | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 170.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x69E862ED0 | |
RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,PositionTrait<GameObjectModel> > | |
G3D::Table<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,HashTrait<GameObjectModel const *>,EqualsTrait<GameObjectModel const *> > memberTable = 0x69E862ED0 | |
BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x69E862F00 | |
[1] = 0x69E863100 | |
[2] = 0x69E863300 | |
[3] = 0x69E863500 | |
[4] = 0x69E863700 | |
[5] = 0x69E863900 | |
[6] = 0x69E863B00 | |
[7] = 0x69E863D00 | |
[8] = 0x69E863F00 | |
[9] = 0x69E864100 | |
Cell | |
int x = 0x51D0B5E8 | |
int y = 0x7FF6 | |
TimeTrackerSmall rebalance_timer = 0xC8 | |
int unbalanced_times = 0x0 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4158 | |
LinkedListElement iLast = 0x67B4A4170 | |
unsigned int iSize = 0x5 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x67B4A4150 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = 0x681573AC0 | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x681597F60 | |
LinkedListElement* iPrev = 0x67B4A4158 | |
Map* iRefTo = 0x67B4A4050 | |
Player* iRefFrom = 0x6815702E0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FE90 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FE90 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15FFE0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15FFE0 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33078 | |
LinkedListElement iLast = 0x6A9B33090 | |
unsigned int iSize = 0xD | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51C20800 | |
<user defined> iterator = 0x51C20800 | |
<user defined> iterator = 0x6A9B33070 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651C20800 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A270 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA1600C0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B330B0 | |
<user defined> value_compare = 0x6A9B330B0 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59C30 | |
Creature** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AA40 | |
<user defined>* _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59B90 | |
<user defined>* _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F82B0 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8190 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x0 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 90.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x673DEA770 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33178 | |
LinkedListElement iLast = 0x6A9B33190 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x6A9B33170 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = NULL | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59E10 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FCD0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59E10 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FCD0 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A680 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15F410 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A680 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15F410 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B33230 | |
[1] = 0x6A9B33430 | |
[2] = 0x6A9B33630 | |
[3] = 0x6A9B33830 | |
[4] = 0x6A9B33A30 | |
[5] = 0x6A9B33C30 | |
[6] = 0x6A9B33E30 | |
[7] = 0x6A9B34030 | |
[8] = 0x6A9B34230 | |
[9] = 0x6A9B34430 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B3B230 | |
[1] = 0x6A9B3B430 | |
[2] = 0x6A9B3B630 | |
[3] = 0x6A9B3B830 | |
[4] = 0x6A9B3BA30 | |
[5] = 0x6A9B3BC30 | |
[6] = 0x6A9B3BE30 | |
[7] = 0x6A9B3C030 | |
[8] = 0x6A9B3C230 | |
[9] = 0x6A9B3C430 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x6A9B43230 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A450 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15EA70 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A770 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA160360 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B4B250 | |
<user defined> value_compare = 0x6A9B4B250 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A6D0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15EED0 | |
unsigned int _Mysize = 0x0 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59E60 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F87C0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B4B280 | |
<user defined> value_compare = 0x6A9B4B280 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B298 | |
<user defined> value_compare = 0x6A9B4B298 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x6A9B4B298 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x6A9B4B2B0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B2E8 | |
<user defined> value_compare = 0x6A9B4B2E8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x6A9B4B2E8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x6A9B4B300 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B338 | |
<user defined> value_compare = 0x6A9B4B338 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x6A9B4B338 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x6A9B4B350 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A4F0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15FD40 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B4B390 | |
<user defined> value_compare = 0x6A9B4B390 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x6A9B4B3A8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B540 | |
<user defined> value_compare = 0x6A9B4B540 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x6A9B4B540 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x6A9B4B558 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B590 | |
<user defined> value_compare = 0x6A9B4B590 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x6A9B4B590 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x6A9B4B5A8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B5E0 | |
<user defined> value_compare = 0x6A9B4B5E0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x6A9B4B5E0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x6A9B4B5F8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x6A9B4B630 | |
<user defined> value_compare = 0x6A9B4B630 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x6A9B4B630 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x6A9B4B648 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x6A9B4B680 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x6A9B4B698 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x6A9B4B6D0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x6A9B4B6E8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4A4210 | |
[1] = 0x67B4A4410 | |
[2] = 0x67B4A4610 | |
[3] = 0x67B4A4810 | |
[4] = 0x67B4A4A10 | |
[5] = 0x67B4A4C10 | |
[6] = 0x67B4A4E10 | |
[7] = 0x67B4A5010 | |
[8] = 0x67B4A5210 | |
[9] = 0x67B4A5410 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4AC210 | |
[1] = 0x67B4AC410 | |
[2] = 0x67B4AC610 | |
[3] = 0x67B4AC810 | |
[4] = 0x67B4ACA10 | |
[5] = 0x67B4ACC10 | |
[6] = 0x67B4ACE10 | |
[7] = 0x67B4AD010 | |
[8] = 0x67B4AD210 | |
[9] = 0x67B4AD410 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x67B4B4210 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FA0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15F720 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC70 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA15EB50 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC230 | |
<user defined> value_compare = 0x67B4BC230 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A3B0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA160130 | |
unsigned int _Mysize = 0x5 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5ACC0 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F7020 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC260 | |
<user defined> value_compare = 0x67B4BC260 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC278 | |
<user defined> value_compare = 0x67B4BC278 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC278 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC290 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC2C8 | |
<user defined> value_compare = 0x67B4BC2C8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC2C8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC2E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC318 | |
<user defined> value_compare = 0x67B4BC318 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x67B4BC318 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x67B4BC330 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FF0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15E920 | |
unsigned int _Mysize = 0x3 | |
<user defined> value_compare = 0x67B4BC370 | |
<user defined> value_compare = 0x67B4BC370 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements | |
ContainerUnorderedMap<Creature,ObjectGuid> _elements = 0x67B4BC388 | |
ContainerUnorderedMap<TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > >,ObjectGuid> _TailElements = 0x67B4BC3D8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC520 | |
<user defined> value_compare = 0x67B4BC520 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x67B4BC520 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x67B4BC538 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC570 | |
<user defined> value_compare = 0x67B4BC570 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x67B4BC570 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x67B4BC588 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC5C0 | |
<user defined> value_compare = 0x67B4BC5C0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x67B4BC5C0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x67B4BC5D8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x67B4BC610 | |
<user defined> value_compare = 0x67B4BC610 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x67B4BC610 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x67B4BC628 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x67B4BC660 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC678 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x67B4BC6B0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC6C8 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
Parameter WorldObject* obj = 0x6815702E0 | |
Object | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0xCFB | |
unsigned int* m_uint32Values = 0xCFB | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0x52E | |
unsigned int _blockCount = 0x2A | |
unsigned int* _bits = 0x0 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x681570318 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42B9ECCD44004E82 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42B9ECCD44004E82 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42B9ECCD44004E82 | |
float m_positionX = 513.226685 | |
float m_positionY = 92.962502 | |
float m_positionZ = -16.124584 | |
float m_orientation = 2.699661 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x46 | |
unsigned int m_flags = 0x2 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x12C | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0x108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x1 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x1 | |
unsigned int m_flags = 0x0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo | |
ObjectGuid guid | |
unsigned int _guid = 0xCFB | |
unsigned int flags = 0x800 | |
unsigned int flags2 = 0x0 | |
Position pos | |
PositionXYStreamer | |
Position* Pos = 0x42B9ECCD44004E82 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42B9ECCD44004E82 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42B9ECCD44004E82 | |
float m_positionX = 513.226685 | |
float m_positionY = 92.962502 | |
float m_positionZ = -16.124584 | |
float m_orientation = 2.699661 | |
unsigned int time = 0x86F9DD | |
TransportInfo | |
ObjectGuid guid = 0xCFB | |
Position pos = 0x681570408 | |
int seat = 0x26 | |
unsigned int time = 0x402CC740 | |
unsigned int time2 = 0x86F9DD | |
MovementInfo::TransportInfo transport | |
ObjectGuid guid = 0x0 | |
Position pos = 0x681570430 | |
int seat = 0xFF | |
unsigned int time = 0x0 | |
unsigned int time2 = 0x0 | |
float pitch = 0.000000 | |
unsigned int fallTime = 0x0 | |
JumpInfo | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = 0.000000 | |
float xyspeed = -106954752.000000 | |
MovementInfo::JumpInfo jump | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = 0.000000 | |
float xyspeed = 0.000000 | |
float splineElevation = 0.000000 | |
std::string m_name = "Aryaman" | |
bool m_isActive = 0x1 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4058 | |
LinkedListElement iLast = 0x67B4A4070 | |
unsigned int iSize = 0xA | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7298 | |
<user defined> iterator = 0x51AD7298 | |
<user defined> iterator = 0x67B4A4050 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651AD7298 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AAE0 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA15EC30 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4A4090 | |
<user defined> value_compare = 0x67B4A4090 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AB30 | |
Creature** _Myfirst = 0x6F052E790 | |
<user defined>* _Mylast = 0x6F052E790 | |
Creature** _Myend = 0xDDDDDDDDFDFDFDFD | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A090 | |
GameObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AD10 | |
DynamicObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8610 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8850 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int MapID = 0x240 | |
unsigned int map_type = 0x1 | |
unsigned int Flags = 0x1 | |
char*[16] name | |
[0] = 0x667E7CA24 | |
[1] = 0x667E7B960 | |
[2] = 0x667E7B960 | |
[3] = 0x667E7B960 | |
[4] = 0x667E7B960 | |
[5] = 0x667E7B960 | |
[6] = 0x667E7B960 | |
[7] = 0x667E7B960 | |
[8] = 0x667E7B960 | |
[9] = 0x667E7B960 | |
unsigned int linked_zone = 0x10A9 | |
unsigned int multimap_id = 0xE2 | |
int entrance_map = 0x23B | |
float entrance_x = 3899.925781 | |
float entrance_y = 6985.435547 | |
unsigned int addon = 0x2 | |
unsigned int unk_time = 0x0 | |
unsigned int maxPlayers = 0x5 | |
unsigned int i_spawnMode = 0x1 | |
unsigned int i_InstanceId = 0x3D | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 170.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x69E862ED0 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4158 | |
LinkedListElement iLast = 0x67B4A4170 | |
unsigned int iSize = 0x5 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x67B4A4150 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = 0x681573AC0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FE90 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FE90 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15FFE0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15FFE0 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33078 | |
LinkedListElement iLast = 0x6A9B33090 | |
unsigned int iSize = 0xD | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51C20800 | |
<user defined> iterator = 0x51C20800 | |
<user defined> iterator = 0x6A9B33070 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651C20800 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x6A9B330B0 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x6A9B330D0 | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x6A9B330F8 | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x6A9B33120 | |
std::mutex _mapLock = 0x6BA7F82B0 | |
std::mutex _gridLock = 0x6BA7F8190 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x0 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 90.000000 | |
DynamicMapTree _dynamicTree = 0x673DEA770 | |
MapRefManager m_mapRefManager = 0x6A9B33170 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x6A9B331C0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x6A9B331D8 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x6A9B331F0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x6A9B33208 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B33230 | |
[1] = 0x6A9B33430 | |
[2] = 0x6A9B33630 | |
[3] = 0x6A9B33830 | |
[4] = 0x6A9B33A30 | |
[5] = 0x6A9B33C30 | |
[6] = 0x6A9B33E30 | |
[7] = 0x6A9B34030 | |
[8] = 0x6A9B34230 | |
[9] = 0x6A9B34430 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B3B230 | |
[1] = 0x6A9B3B430 | |
[2] = 0x6A9B3B630 | |
[3] = 0x6A9B3B830 | |
[4] = 0x6A9B3BA30 | |
[5] = 0x6A9B3BC30 | |
[6] = 0x6A9B3BE30 | |
[7] = 0x6A9B3C030 | |
[8] = 0x6A9B3C230 | |
[9] = 0x6A9B3C430 | |
std::bitset<262144> marked_cells = 0x6A9B43230 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x6A9B4B238 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x6A9B4B250 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x6A9B4B268 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x6A9B4B280 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x6A9B4B298 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x6A9B4B2E8 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x6A9B4B338 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators = 0x6A9B4B390 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x6A9B4B3A8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x6A9B4B540 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x6A9B4B590 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell = 0x6A9B4B5E0 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x6A9B4B630 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x6A9B4B680 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x6A9B4B6D0 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4A4210 | |
[1] = 0x67B4A4410 | |
[2] = 0x67B4A4610 | |
[3] = 0x67B4A4810 | |
[4] = 0x67B4A4A10 | |
[5] = 0x67B4A4C10 | |
[6] = 0x67B4A4E10 | |
[7] = 0x67B4A5010 | |
[8] = 0x67B4A5210 | |
[9] = 0x67B4A5410 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4AC210 | |
[1] = 0x67B4AC410 | |
[2] = 0x67B4AC610 | |
[3] = 0x67B4AC810 | |
[4] = 0x67B4ACA10 | |
[5] = 0x67B4ACC10 | |
[6] = 0x67B4ACE10 | |
[7] = 0x67B4AD010 | |
[8] = 0x67B4AD210 | |
[9] = 0x67B4AD410 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x67B4B4210 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FA0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15F720 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC70 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA15EB50 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC230 | |
<user defined> value_compare = 0x67B4BC230 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A3B0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA160130 | |
unsigned int _Mysize = 0x5 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5ACC0 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F7020 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC260 | |
<user defined> value_compare = 0x67B4BC260 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC278 | |
<user defined> value_compare = 0x67B4BC278 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC278 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC290 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC2C8 | |
<user defined> value_compare = 0x67B4BC2C8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC2C8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC2E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC318 | |
<user defined> value_compare = 0x67B4BC318 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x67B4BC318 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x67B4BC330 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FF0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15E920 | |
unsigned int _Mysize = 0x3 | |
<user defined> value_compare = 0x67B4BC370 | |
<user defined> value_compare = 0x67B4BC370 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x67B4BC388 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC520 | |
<user defined> value_compare = 0x67B4BC520 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x67B4BC520 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x67B4BC538 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC570 | |
<user defined> value_compare = 0x67B4BC570 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x67B4BC570 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x67B4BC588 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC5C0 | |
<user defined> value_compare = 0x67B4BC5C0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x67B4BC5C0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x67B4BC5D8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x67B4BC610 | |
<user defined> value_compare = 0x67B4BC610 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x67B4BC610 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x67B4BC628 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x67B4BC660 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC678 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x67B4BC6B0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC6C8 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
Parameter TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >& gridVisitor = 0x6356DF3C8 | |
Trinity::ObjectUpdater& i_visitor = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
Parameter TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > >& worldVisitor = 0x6356DF3E8 | |
Trinity::ObjectUpdater& i_visitor = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
Local CellArea area | |
CoordPair<512> low_bound | |
unsigned int x_coord = 0x105 | |
unsigned int y_coord = 0xFE | |
CoordPair<512> high_bound | |
unsigned int x_coord = 0x10A | |
unsigned int y_coord = 0x103 | |
00007FF65087AE6A 00000006356DF5D0 Map::Update+2BA c:\users\administrator\desktop\source\src\server\game\maps\map.cpp line 718 | |
Local WorldObject* viewPoint = 0xCCCCCCCCCCCCCCCC | |
Object | |
unsigned int m_objectType = 0xCCCCCCCCCCCCCCD4 <Unable to read memory> | |
int m_objectTypeId = 0xCCCCCCCCCCCCCCD8 <Unable to read memory> | |
unsigned int m_updateFlag = 0xCCCCCCCCCCCCCCDC <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0xCCCCCCCCCCCCCCEC <Unable to read memory> | |
unsigned int _blockCount = 0xCCCCCCCCCCCCCCF0 <Unable to read memory> | |
unsigned int* _bits = <Unable to read memory> | |
unsigned int m_valuesCount = 0xCCCCCCCCCCCCCCFC <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xCCCCCCCCCCCCCCFE <Unable to read memory> | |
bool m_objectUpdated = 0xCCCCCCCCCCCCCD00 <Unable to read memory> | |
bool m_inWorld = 0xCCCCCCCCCCCCCD01 <Unable to read memory> | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0xCCCCCCCCCCCCCD04 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> Pos = 0xCCCCCCCCCCCCCD3C <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0xCCCCCCCCCCCCCD3C <Unable to read memory> | |
float m_positionX = 0xCCCCCCCCCCCCCD3C <Unable to read memory> | |
float m_positionY = 0xCCCCCCCCCCCCCD40 <Unable to read memory> | |
float m_positionZ = 0xCCCCCCCCCCCCCD44 <Unable to read memory> | |
float m_orientation = 0xCCCCCCCCCCCCCD48 <Unable to read memory> | |
unsigned int m_mapId = 0xCCCCCCCCCCCCCD4C <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCD50 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCD54 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCD58 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCD5C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCD60 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCD64 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0xCCCCCCCCCCCCCD68 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCD6C <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCD70 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCD74 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCCD78 <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCCD7C <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCCD80 <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCCD84 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCCD88 <Unable to read memory> | |
[9] = 0xCCCCCCCCCCCCCD8C <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCD98 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0xCCCCCCCCCCCCCD9C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCDA0 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCCDA4 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCCDA8 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCCDAC <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCCDB0 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCCDB4 <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCCDB8 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCCDBC <Unable to read memory> | |
[9] = 0xCCCCCCCCCCCCCDC0 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCDCC <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCDD0 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCDD4 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCDD8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0xCCCCCCCCCCCCCDDC <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCCDE0 <Unable to read memory> | |
unsigned int m_flags = 0xCCCCCCCCCCCCCDE4 <Unable to read memory> | |
unsigned int LastUsedScriptID = 0xCCCCCCCCCCCCCDE8 <Unable to read memory> | |
MovementInfo m_movementInfo | |
ObjectGuid guid | |
unsigned int _guid = 0xCCCCCCCCCCCCCDEC <Unable to read memory> | |
unsigned int flags = 0xCCCCCCCCCCCCCDF4 <Unable to read memory> | |
unsigned int flags2 = 0xCCCCCCCCCCCCCDF8 <Unable to read memory> | |
Position pos | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> Pos = 0xCCCCCCCCCCCCCDFC <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0xCCCCCCCCCCCCCDFC <Unable to read memory> | |
float m_positionX = 0xCCCCCCCCCCCCCDFC <Unable to read memory> | |
float m_positionY = 0xCCCCCCCCCCCCCE00 <Unable to read memory> | |
float m_positionZ = 0xCCCCCCCCCCCCCE04 <Unable to read memory> | |
float m_orientation = 0xCCCCCCCCCCCCCE08 <Unable to read memory> | |
unsigned int time = 0xCCCCCCCCCCCCCE0C <Unable to read memory> | |
TransportInfo | |
ObjectGuid guid = 0xCCCCCCCCCCCCCDEC <Unable to read memory> | |
Position pos = 0xCCCCCCCCCCCCCDF4 | |
int seat = 0xCCCCCCCCCCCCCE04 <Unable to read memory> | |
unsigned int time = 0xCCCCCCCCCCCCCE08 <Unable to read memory> | |
unsigned int time2 = 0xCCCCCCCCCCCCCE0C <Unable to read memory> | |
MovementInfo::TransportInfo transport | |
ObjectGuid guid = 0xCCCCCCCCCCCCCE14 <Unable to read memory> | |
Position pos = 0xCCCCCCCCCCCCCE1C | |
int seat = 0xCCCCCCCCCCCCCE2C <Unable to read memory> | |
unsigned int time = 0xCCCCCCCCCCCCCE30 <Unable to read memory> | |
unsigned int time2 = 0xCCCCCCCCCCCCCE34 <Unable to read memory> | |
float pitch = 0xCCCCCCCCCCCCCE3C <Unable to read memory> | |
unsigned int fallTime = 0xCCCCCCCCCCCCCE40 <Unable to read memory> | |
JumpInfo | |
float zspeed = 0xCCCCCCCCCCCCCDEC <Unable to read memory> | |
float sinAngle = 0xCCCCCCCCCCCCCDF0 <Unable to read memory> | |
float cosAngle = 0xCCCCCCCCCCCCCDF4 <Unable to read memory> | |
float xyspeed = 0xCCCCCCCCCCCCCDF8 <Unable to read memory> | |
MovementInfo::JumpInfo jump | |
float zspeed = 0xCCCCCCCCCCCCCE44 <Unable to read memory> | |
float sinAngle = 0xCCCCCCCCCCCCCE48 <Unable to read memory> | |
float cosAngle = 0xCCCCCCCCCCCCCE4C <Unable to read memory> | |
float xyspeed = 0xCCCCCCCCCCCCCE50 <Unable to read memory> | |
float splineElevation = 0xCCCCCCCCCCCCCE54 <Unable to read memory> | |
std::string m_name = 0xCCCCCCCCCCCCCE5C <Unable to read memory> | |
bool m_isActive = 0xCCCCCCCCCCCCCE84 <Unable to read memory> | |
bool m_isWorldObject = 0xCCCCCCCCCCCCCE85 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xCCCCCCCCCCCCCEA4 <Unable to read memory> | |
unsigned int m_phaseMask = 0xCCCCCCCCCCCCCEA8 <Unable to read memory> | |
unsigned int m_notifyflags = 0xCCCCCCCCCCCCCEAC <Unable to read memory> | |
unsigned int m_executed_notifies = 0xCCCCCCCCCCCCCEAE <Unable to read memory> | |
Local Player* player = 0x6815702E0 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0xCFB | |
unsigned int* m_uint32Values = 0xCFB | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x681570300 | |
unsigned int m_valuesCount = 0x52E | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x681570318 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42B9ECCD44004E82 | |
PositionXYZStreamer | |
<user defined> Pos = 0x42B9ECCD44004E82 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42B9ECCD44004E82 | |
float m_positionX = 513.226685 | |
float m_positionY = 92.962502 | |
float m_positionZ = -16.124584 | |
float m_orientation = 2.699661 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x681570364 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x681570370 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x68157037C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6815703B0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6815703E4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6815703F0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x681570400 | |
std::string m_name = "Aryaman" | |
bool m_isActive = 0x1 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x1 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06BFB80 | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x651EE8B10 | |
unsigned int _Mysize = 0x0 | |
Player* m_movedPlayer = 0x6815702E0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 13.295215 | |
float m_modRangedHitChance = 13.295215 | |
float m_modSpellHitChance = 15.369018 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 0.710000 | |
[1] = 0.710000 | |
[2] = 0.710000 | |
[3] = 0.710000 | |
[4] = 0.710000 | |
[5] = 0.710000 | |
[6] = 0.710000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.722119 | |
[1] = 0.722119 | |
[2] = 0.866543 | |
EventProcessor m_Events | |
unsigned int m_time = 0xA40EC | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x681570588 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6815705A0 | |
[1] = 0x6815705B8 | |
[2] = 0x6815705D0 | |
[3] = 0x6815705E8 | |
[4] = 0x681570600 | |
[5] = 0x681570618 | |
[6] = 0x681570630 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06BF040 | |
std::_Tree_node<PetAura const *,void *>* _Myhead = 0x651EE8640 | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _guid = 0x0 | |
bool m_ControlledByPlayer = 0x1 | |
Movement::MoveSpline* movespline = 0x6A8023AD0 | |
Movement::Spline<int> spline = 0x6A8023AD0 | |
Movement::FacingInfo facing = 0x6A8023B20 | |
unsigned int m_Id = 0xCE37D | |
Movement::MoveSplineFlag splineflags = 0x100 | |
int time_passed = 0x0 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 0.000000 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x1 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x513 | |
[1] = 0xC8 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 116.000000 | |
[1] = 186.000000 | |
[2] = 107.000000 | |
[3] = 40.000000 | |
[4] = 70.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06BEA50 | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x651EE7760 | |
unsigned int _Mysize = 0x0 | |
Unit* m_attacking = 0x6EA620D80 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x30000101 | |
unsigned int* m_uint32Values = 0x30000101 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0x6EA620DA0 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x6EA620DB8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x42BB1E6D43FED2BD | |
PositionXYZStreamer | |
<user defined> Pos = 0x42BB1E6D43FED2BD | |
PositionXYZOStreamer | |
<user defined> Pos = 0x42BB1E6D43FED2BD | |
float m_positionX = 509.646393 | |
float m_positionY = 93.559425 | |
float m_positionZ = -16.124645 | |
float m_orientation = 2.194189 | |
unsigned int m_mapId = 0x240 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6EA620E04 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6EA620E10 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x6EA620E1C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x6EA620E50 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6EA620E84 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6EA620E90 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x6EA620EA0 | |
std::string m_name = "Grand Magus Telestra" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x68971BDF0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6EA620F70 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
EventProcessor m_Events = 0x6EA621020 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6EA621040 | |
[1] = 0x6EA621058 | |
[2] = 0x6EA621070 | |
[3] = 0x6EA621088 | |
[4] = 0x6EA6210A0 | |
[5] = 0x6EA6210B8 | |
[6] = 0x6EA6210D0 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6EA6210F0 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x651559150 | |
UnitAI* i_AI = 0x6CCC3B980 | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x7D0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6EA621160 | |
Unit* m_attacking = 0x681594780 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6EA621190 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6EA6211A8 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6EA6211E8 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6EA621200 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6EA621218 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6EA621230 | |
unsigned int m_removedAurasCount = 0x3 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6EA621250 | |
[1] = 0x6EA621268 | |
[2] = 0x6EA621280 | |
[3] = 0x6EA621298 | |
[4] = 0x6EA6212B0 | |
[5] = 0x6EA6212C8 | |
[6] = 0x6EA6212E0 | |
[7] = 0x6EA6212F8 | |
[8] = 0x6EA621310 | |
[9] = 0x6EA621328 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6EA623008 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6EA623020 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6EA623038 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x6EA623054 | |
[1] = 0x6EA623064 | |
[2] = 0x6EA623074 | |
[3] = 0x6EA623084 | |
[4] = 0x6EA623094 | |
[5] = 0x6EA6230A4 | |
[6] = 0x6EA6230B4 | |
[7] = 0x6EA6230C4 | |
[8] = 0x6EA6230D4 | |
[9] = 0x6EA6230E4 | |
float[2] m_weaponDamage | |
[0] = 173.266006 | |
[1] = 259.899017 | |
[0] = 0x4381F313432D4419 | |
[1] = 0x4381F313432D4419 | |
[2] = 0x4381F313432D4419 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6EA623200 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.428570 | |
[2] = 1.000000 | |
[3] = 1.428570 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.428570 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6EA623248 | |
MotionMaster* i_motionMaster = 0x69BA7EC10 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x7D0 | |
ThreatManager m_ThreatManager = 0x6EA623278 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x1 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x4000022 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x86E792 | |
TimeTrackerSmall m_movesplineTimer = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6EA623308 | |
HostileRefManager m_HostileRefManager = 0x6EA623320 | |
FollowerRefManager m_FollowingRefManager = 0x6EA623368 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6EA6233A8 | |
RedirectThreatInfo _redirectThreadInfo = 0x6EA6233C0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x5790BCB6 | |
SpellHistory* m_spellHistory = 0x6BDD2AC20 | |
bool m_shouldReacquireTarget = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06BF090 | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x6DED989E0 | |
unsigned int _Mysize = 0x0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06BF0E0 | |
std::_List_node<GameObject *,void *>* _Myhead = 0x6DED98DA0 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06BF310 | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0x651EE81E0 | |
unsigned int _Mysize = 0x2F | |
<user defined> value_compare = 0x681570748 | |
<user defined> value_compare = 0x681570748 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06BF130 | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0x651EE86B0 | |
unsigned int _Mysize = 0x31 | |
<user defined> value_compare = 0x681570760 | |
<user defined> value_compare = 0x681570760 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06BF1D0 | |
std::_List_node<Aura *,void *>* _Myhead = 0x6DED99580 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06BF310 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x651EE81E0 | |
unsigned int m_removedAurasCount = 0x97 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x6815707B0 | |
[1] = 0x6815707C8 | |
[2] = 0x6815707E0 | |
[3] = 0x6815707F8 | |
[4] = 0x681570810 | |
[5] = 0x681570828 | |
[6] = 0x681570840 | |
[7] = 0x681570858 | |
[8] = 0x681570870 | |
[9] = 0x681570888 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C6340 | |
std::_List_node<Aura *,void *>* _Myhead = 0x6DED8B7E0 | |
unsigned int _Mysize = 0x0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C71F0 | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0x6DED8B6C0 | |
unsigned int _Mysize = 0x0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C7380 | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x651EE7D10 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x681572598 | |
<user defined> value_compare = 0x681572598 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 37.000000 | |
[3] = 1.080000 | |
[0] = 0x6815725B4 | |
[1] = 0x6815725C4 | |
[2] = 0x6815725D4 | |
[3] = 0x6815725E4 | |
[4] = 0x6815725F4 | |
[5] = 0x681572604 | |
[6] = 0x681572614 | |
[7] = 0x681572624 | |
[8] = 0x681572634 | |
[9] = 0x681572644 | |
float[2] m_weaponDamage | |
[0] = 235.000000 | |
[1] = 353.000000 | |
[0] = 0x43B08000436B0000 | |
[1] = 0x43B08000436B0000 | |
[2] = 0x4424800043E80000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C7330 | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0x651EE7B50 | |
unsigned int _Mysize = 0xE | |
<user defined> value_compare = 0x681572760 | |
<user defined> value_compare = 0x681572760 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C66B0 | |
std::_List_node<Player *,void *>* _Myhead = 0x6DED8AD60 | |
unsigned int _Mysize = 0x0 | |
MotionMaster* i_motionMaster = 0x6D61C2A90 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x7FF652487678 | |
[1] = 0x0 | |
[2] = 0x0 | |
int _top = 0x0 | |
Unit* _owner = 0x6815702E0 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x1 | |
[2] = 0x0 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x6815702E0 | |
unsigned int iUpdateTimer = 0x3E8 | |
ThreatContainer iThreatContainer = 0x6815727F0 | |
ThreatContainer iThreatOfflineContainer = 0x681572810 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0xA | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x0 | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x190 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C7010 | |
std::_List_node<DiminishingReturn,void *>* _Myhead = 0x6DED8ADC0 | |
unsigned int _Mysize = 0x4 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x681572888 | |
LinkedListElement iLast = 0x6815728A0 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5195C040 | |
<user defined> iterator = 0x5195C040 | |
<user defined> iterator = 0x681572880 | |
Unit* iOwner = 0x6815702E0 | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6815728D0 | |
LinkedListElement iLast = 0x6815728E8 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5195C020 | |
<user defined> iterator = 0x5195C020 | |
<user defined> iterator = 0x6815728C8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C6C00 | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x651EE8950 | |
unsigned int _Mysize = 0x0 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x0 | |
SpellHistory* m_spellHistory = 0x6DFEF9610 | |
CooldownEntry | |
unsigned int SpellId = 0x815702E0 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0x6B06C6430 | |
unsigned int ItemId = 0xD61C2F10 | |
unsigned int CategoryId = 0x6 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x2 | |
bool OnHold = 0xC0 | |
Unit* _owner = 0x6815702E0 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x6DFEF9618 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x6DFEF9668 | |
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x6DFEF96B8 | |
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0x6DFEF9740 | |
GridObject<Player> | |
GridReference<Player> _gridRef | |
Reference<GridRefManager<Player>,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x681596DF8 | |
LinkedListElement* iPrev = 0x6B442F718 | |
GridRefManager<Player>* iRefTo = 0x63F8A7C30 | |
Player* iRefFrom = 0x6815702E0 | |
std::string autoReplyMsg = "" | |
PlayerTaxi m_taxi | |
unsigned int[14] m_taximask | |
[0] = 0x1400000 | |
[1] = 0x80 | |
[2] = 0x0 | |
[3] = 0x4 | |
[4] = 0x0 | |
[5] = 0x40000 | |
[6] = 0x100000 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x80200020 | |
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations | |
std::_Deque_alloc<0,std::_Deque_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Deque_val<std::_Deque_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C70B0 | |
unsigned int** _Map = NULL | |
unsigned int _Mapsize = 0x0 | |
unsigned int _Myoff = 0x0 | |
unsigned int _Mysize = 0x0 | |
int m_logintime = 0x5790BA14 | |
int m_Last_tick = 0x5790BCB6 | |
unsigned int[2] m_Played_time | |
[0] = 0x4A1BD | |
[1] = 0x4A19D | |
unsigned int m_stableSlots = 0x0 | |
bool m_mailsLoaded = 0x1 | |
bool m_mailsUpdated = 0x0 | |
unsigned int unReadMails = 0x0 | |
int m_nextMailDelivereTime = 0x0 | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x681572A30 | |
<user defined> value_compare = 0x681572A30 | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x681572A30 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x681572A48 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
PvPInfo pvpInfo | |
bool IsHostile = 0x0 | |
bool IsInHostileArea = 0x0 | |
bool IsInNoPvPArea = 0x0 | |
bool IsInFFAPvPArea = 0x0 | |
int EndTimer = 0x0 | |
DuelInfo* duel = NULL | |
PlayerMenu* PlayerTalkClass = 0x63E8E5640 | |
GossipMenu _gossipMenu | |
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0x63E8E5640 | |
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0x63E8E5658 | |
unsigned int _menuId = 0x0 | |
ObjectGuid _senderGUID = 0x0 | |
int _locale = 0x0 | |
QuestMenu _questMenu | |
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0x63E8E5688 | |
WorldSession* _session = 0x631BCFF70 | |
unsigned int[2] protectedPacketsCounter | |
[0] = 0x0 | |
[1] = 0x0 | |
int m_muteTime = 0x0 | |
std::atomic<int> m_timeOutTime = 0x1E8480 | |
std::future<SQLQueryHolder *> _realmAccountLoginCallback = 0x631BCFF88 | |
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback = 0x631BCFF98 | |
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback = 0x631BCFFA8 | |
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback = 0x631BCFFB8 | |
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback = 0x631BCFFC8 | |
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback = 0x631BCFFE8 | |
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback = 0x631BD0028 | |
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback = 0x631BD0040 | |
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback = 0x631BD0058 | |
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback = 0x631BD0078 | |
std::future<SQLQueryHolder *> _charLoginCallback = 0x631BD0098 | |
DosProtection | |
WorldSession* Session = NULL | |
int _policy = 0x0 | |
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x631BCFF80 | |
WorldSession::DosProtection AntiDOS = 0x631BD00A8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0x631BD0108 | |
unsigned int m_GUIDLow = 0xCFB | |
Player* _player = 0x6815702E0 | |
std::shared_ptr<WorldSocket> m_Socket = 0x631BD0130 | |
std::string m_Address = "46.224.160.180" | |
int _security = 0x0 | |
unsigned int _accountId = 0x446 | |
std::string _accountName = "ARYAMAN" | |
unsigned int m_expansion = 0x2 | |
Warden* _warden = NULL | |
int _logoutTime = 0x0 | |
bool m_inQueue = 0x0 | |
bool m_playerLoading = 0x0 | |
bool m_playerLogout = 0x0 | |
bool m_playerRecentlyLogout = 0x0 | |
bool m_playerSave = 0x0 | |
int m_sessionDbcLocale = 0x0 | |
int m_sessionDbLocaleIndex = 0x0 | |
std::atomic<unsigned int> m_latency = 0x35F | |
std::atomic<unsigned int> m_clientTimeDelay = 0xFEC16E50 | |
AccountData[8] m_accountData | |
[0] = 0x631BD01C8 | |
[1] = 0x631BD01F8 | |
[2] = 0x631BD0228 | |
[3] = 0x631BD0258 | |
[4] = 0x631BD0288 | |
[5] = 0x631BD02B8 | |
[6] = 0x631BD02E8 | |
[7] = 0x631BD0318 | |
unsigned int[8] m_Tutorials | |
[0] = 0xFDFFBFF7 | |
[1] = 0x7F7ABEF | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
bool m_TutorialsChanged = 0x0 | |
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0x631BD0370 | |
unsigned int recruiterId = 0x0 | |
bool isRecruiter = 0x0 | |
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0x631BD0390 | |
rbac::RBACData* _RBACData = 0x696F16A90 | |
unsigned int expireTime = 0xEA60 | |
bool forceExit = 0x0 | |
ObjectGuid m_currentBankerGUID = 0xF1300070030000FB | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > > | |
std::_Vector_val<std::_Simple_types<ItemSetEffect *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C6660 | |
ItemSetEffect** _Myfirst = 0x6BA7D3770 | |
ItemSetEffect** _Mylast = 0xDDDDDDDDFDFDFDFD | |
<user defined>* _Myend = 0xDDDDDDDDFDFDFDFD | |
Unit* m_mover = 0x6815702E0 | |
WorldObject* m_seer = 0x6815702E0 | |
<user defined> m_stealth = 0x681570364 | |
<user defined> m_stealthDetect = 0x681570370 | |
<user defined> m_invisibility = 0x68157037C | |
<user defined> m_invisibilityDetect = 0x6815703B0 | |
<user defined> m_serverSideVisibility = 0x6815703E4 | |
<user defined> m_serverSideVisibilityDetect = 0x6815703F0 | |
unsigned int LastUsedScriptID = 0x0 | |
<user defined> m_movementInfo = 0x681570400 | |
<user defined> m_name = 0x681570470 | |
bool m_isActive = 0x1 | |
bool m_isWorldObject = 0x1 | |
<user defined> m_zoneScript = 0x0 | |
<user defined> m_transport = 0x0 | |
<user defined> m_currMap = 0x67B4A4050 | |
unsigned int m_InstanceId = 0x3D | |
unsigned int m_phaseMask = 0x1 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_homebindMapId = 0x23B | |
unsigned int m_homebindAreaId = 0x112B | |
float m_homebindX = 5889.120117 | |
float m_homebindY = 509.475006 | |
float m_homebindZ = 641.572998 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x681572AE8 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0x681572B00 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x0 | |
[1] = 0x1 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C62A0 | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x6DED8AAC0 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_HomebindTimer = 0x0 | |
bool m_InstanceValid = 0x1 | |
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances | |
[0] = 0x681572B68 | |
[1] = 0x681572BB8 | |
[2] = 0x681572C08 | |
[3] = 0x681572C58 | |
Spell* m_spellModTakingSpell = NULL | |
bool isDebugAreaTriggers = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x681572CB8 | |
<user defined> value_compare = 0x681572CB8 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x681572CB8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x681572CD0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap | |
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C6BB0 | |
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0x63E8E5F30 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x681572D08 | |
<user defined> value_compare = 0x681572D08 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_List_val<std::_List_simple_types<ObjectGuid> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C6200 | |
std::_List_node<ObjectGuid,void *>* _Myhead = 0x6DED8BC60 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_regenTimerCount = 0x7BC | |
float[7] m_powerFraction | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.441982 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
unsigned int m_contestedPvPTimer = 0x0 | |
BgBattlegroundQueueID_Rec | |
int bgQueueTypeId = 0x5199E670 | |
unsigned int invitedToInstance = 0x7FF6 | |
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID | |
[0] = 0x0 | |
[1] = 0x0 | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x0 | |
int bgTypeID = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C6250 | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x6DED8AF40 | |
unsigned int _Mysize = 0x0 | |
unsigned int bgAfkReportedCount = 0x0 | |
int bgAfkReportedTimer = 0x5790BD99 | |
unsigned int bgTeam = 0x0 | |
unsigned int mountSpell = 0x0 | |
unsigned int[2] taxiPath | |
[0] = 0x0 | |
[1] = 0x0 | |
WorldLocation joinPos | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x441AB91045B9CDA9 | |
PositionXYZStreamer | |
<user defined> Pos = 0x441AB91045B9CDA9 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x441AB91045B9CDA9 | |
float m_positionX = 5945.707520 | |
float m_positionY = 618.891602 | |
float m_positionZ = 650.615234 | |
float m_orientation = 1.393670 | |
unsigned int m_mapId = 0x23B | |
bool m_IsBGRandomWinner = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C63E0 | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x6DED8B4E0 | |
unsigned int _Mysize = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C7150 | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x6DED8ACA0 | |
unsigned int _Mysize = 0x1 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C6570 | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x6DED8BAE0 | |
unsigned int _Mysize = 0x0 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std: | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x681572E18 | |
<user defined> value_compare = 0x681572E18 | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0x681572E18 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0x681572E30 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
ObjectGuid m_divider | |
unsigned int _guid = 0x0 | |
unsigned int m_ingametime = 0x7CB883 | |
int m_lastHonorUpdateTime = 0x5790BC97 | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x0 | |
unsigned int m_team = 0x43 | |
unsigned int m_nextSave = 0xE77A | |
int m_speakTime = 0x5790BC11 | |
unsigned int m_speakCount = 0x1 | |
int m_dungeonDifficulty = 0x1 | |
int m_raidDifficulty = 0x0 | |
int m_raidMapDifficulty = 0x0 | |
unsigned int m_atLoginFlags = 0x0 | |
Item*[150] m_items | |
[0] = 0x681CFC030 | |
[1] = 0x681CFC690 | |
[2] = 0x681CFC8B0 | |
[3] = 0x681D18B30 | |
[4] = 0x681D1AD30 | |
[5] = 0x681D19C30 | |
[6] = 0x681D1A070 | |
[7] = 0x681D1B390 | |
[8] = 0x681D1A290 | |
[9] = 0x681D1B170 | |
unsigned int m_currentBuybackSlot = 0x4A | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > > | |
std::_Vector_val<std::_Simple_types<Item *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C6750 | |
Item** _Myfirst = 0x681D1A070 | |
Item** _Mylast = 0x681D20450 | |
Item** _Myend = 0xDDDDDDDDFDFDFDFD | |
bool m_itemUpdateQueueBlocked = 0x0 | |
unsigned int m_ExtraFlags = 0x4 | |
ObjectGuid m_comboTarget | |
unsigned int _guid = 0xF13000686B000065 | |
int m_comboPoints = 0x1 | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C69D0 | |
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0x6D61C3310 | |
unsigned int _Mysize = 0x1 | |
<user defined> value_compare = 0x6815733A0 | |
<user defined> value_compare = 0x6815733A0 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C6CF0 | |
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0x651EE8BF0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6815733B8 | |
<user defined> value_compare = 0x6815733B8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C7830 | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x6DED8B780 | |
unsigned int _Mysize = 0x36 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C7600 | |
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0x651EE7FB0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6815733E8 | |
<user defined> value_compare = 0x6815733E8 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x681573400 | |
<user defined> value_compare = 0x681573400 | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x681573400 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x681573418 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
unsigned int m_GuildIdInvited = 0x0 | |
unsigned int m_ArenaTeamIdInvited = 0x0 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > > | |
std::_Deque_val<std::_Deque_simple_types<Mail *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C8050 | |
Mail*** _Map = NULL | |
unsigned int _Mapsize = 0x0 | |
unsigned int _Myoff = 0x0 | |
unsigned int _Mysize = 0x0 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x681573480 | |
<user defined> value_compare = 0x681573480 | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x681573480 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0x681573498 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents | |
[0] = 0x6BA7FD830 | |
[1] = 0x6BA7FD680 | |
unsigned int m_lastPotionId = 0x0 | |
unsigned int m_activeSpec = 0x0 | |
unsigned int m_specsCount = 0x1 | |
unsigned int[6] m_Glyphs | |
[0] = 0x2CA | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x191 | |
[4] = 0x0 | |
[5] = 0x2DD | |
[0] = 0x6815734E8 | |
[1] = 0x681573500 | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C8410 | |
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0x651EE8E90 | |
unsigned int _Mysize = 0x20 | |
<user defined> value_compare = 0x681573518 | |
<user defined> value_compare = 0x681573518 | |
float[2] m_auraBaseMod | |
[0] = 13.000000 | |
[1] = 15.545000 | |
[0] = 0x4178B85241500000 | |
[1] = 0x4178B85241200000 | |
[2] = 0x4178B85241500000 | |
[3] = 0x3F80000000000000 | |
int[25] m_baseRatingValue | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x110 | |
[6] = 0x110 | |
[7] = 0x110 | |
[8] = 0x23A | |
[9] = 0x23A | |
unsigned int m_baseSpellPower = 0x0 | |
unsigned int m_baseFeralAP = 0x0 | |
unsigned int m_baseManaRegen = 0x0 | |
unsigned int m_baseHealthRegen = 0x0 | |
int m_spellPenetrationItemMod = 0x0 | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x681573598 | |
[1] = 0x6815735B0 | |
[2] = 0x6815735C8 | |
[3] = 0x6815735E0 | |
[4] = 0x6815735F8 | |
[5] = 0x681573610 | |
[6] = 0x681573628 | |
[7] = 0x681573640 | |
[8] = 0x681573658 | |
[9] = 0x681573670 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> > | |
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > > | |
std::_List_val<std::_List_simple_types<EnchantDuration> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C7790 | |
std::_List_node<EnchantDuration,void *>* _Myhead = 0x6DED8CC80 | |
unsigned int _Mysize = 0x2 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
std::_List_buy<Item *,std::allocator<Item *> > | |
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > > | |
std::_List_val<std::_List_simple_types<Item *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C8550 | |
std::_List_node<Item *,void *>* _Myhead = 0x6DED8C680 | |
unsigned int _Mysize = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x6815738C8 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0x6815738E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData | |
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1> | |
ResurrectionData* _Myptr = NULL | |
WorldSession* m_session = 0x631BCFF70 | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
std::_List_buy<Channel *,std::allocator<Channel *> > | |
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > > | |
std::_List_val<std::_List_simple_types<Channel *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C7920 | |
std::_List_node<Channel *,void *>* _Myhead = 0x6DED8C260 | |
unsigned int _Mysize = 0x3 | |
unsigned int m_cinematic = 0x1 | |
TradeData* m_trade = NULL | |
bool m_DailyQuestChanged = 0x0 | |
bool m_WeeklyQuestChanged = 0x0 | |
bool m_MonthlyQuestChanged = 0x0 | |
bool m_SeasonalQuestChanged = 0x0 | |
int m_lastDailyQuestTime = 0x0 | |
unsigned int m_drunkTimer = 0x0 | |
unsigned int m_weaponChangeTimer = 0x0 | |
unsigned int m_zoneUpdateId = 0x10A9 | |
unsigned int m_zoneUpdateTimer = 0x3E8 | |
unsigned int m_areaUpdateId = 0x10A9 | |
unsigned int m_deathTimer = 0x0 | |
int m_deathExpireTime = 0x578633F3 | |
unsigned int m_WeaponProficiency = 0x5E09D | |
unsigned int m_ArmorProficiency = 0x7 | |
bool m_canParry = 0x1 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x0 | |
unsigned int m_swingErrorMsg = 0x0 | |
float m_ammoDPS = 0.000000 | |
int _restTime = 0x0 | |
unsigned int inn_triggerId = 0x0 | |
float m_rest_bonus = 0.000000 | |
unsigned int _restFlagMask = 0x0 | |
unsigned int m_resetTalentsCost = 0x0 | |
int m_resetTalentsTime = 0x0 | |
unsigned int m_usedTalentCount = 0x47 | |
unsigned int m_questRewardTalentCount = 0x0 | |
PlayerSocial* m_social = 0x6BA7D3C18 | |
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap | |
std::_Tree<std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FriendInfo> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6F0673600 | |
std::_Tree_node<std::pair<unsigned int const ,FriendInfo>,void *>* _Myhead = 0x64518B700 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6BA7D3C18 | |
<user defined> value_compare = 0x6BA7D3C18 | |
unsigned int m_playerGUID = 0xCFB | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x681597E60 | |
LinkedListElement* iPrev = 0x68156C5A0 | |
Group* iRefTo = 0x620FA02D0 | |
Player* iRefFrom = 0x6815702E0 | |
unsigned int iSubGroup = 0x0 | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = NULL | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0x0 | |
Group* m_groupInvite = NULL | |
unsigned int m_groupUpdateMask = 0x200 | |
unsigned int m_auraRaidUpdateMask = 0x80 | |
bool m_bPassOnGroupLoot = 0x0 | |
unsigned int m_lastpetnumber = 0x0 | |
int m_summon_expire = 0x0 | |
WorldLocation m_summon_location | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0xFFFFFFFF | |
WorldLocation m_recall_location | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x441BDEB345B9753F | |
PositionXYZStreamer | |
<user defined> Pos = 0x441BDEB345B9753F | |
PositionXYZOStreamer | |
<user defined> Pos = 0x441BDEB345B9753F | |
float m_positionX = 5934.655762 | |
float m_positionY = 623.479675 | |
float m_positionZ = 649.928833 | |
float m_orientation = 1.097294 | |
unsigned int m_mapId = 0x23B | |
DeclinedName* m_declinedname = NULL | |
Runes* m_runes = NULL | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C7740 | |
std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *>* _Myhead = 0x633D8F9E0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x681573A80 | |
<user defined> value_compare = 0x681573A80 | |
unsigned int m_grantableLevels = 0x0 | |
bool m_needsZoneUpdate = 0x0 | |
CinematicMgr* _cinematicMgr = 0x6D61C3490 | |
Player* player = 0x6815702E0 | |
unsigned int m_cinematicDiff = 0xA40EC | |
unsigned int m_lastCinematicCheck = 0x0 | |
unsigned int m_activeCinematicCameraId = 0x0 | |
unsigned int m_cinematicLength = 0x0 | |
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL | |
Position m_remoteSightPosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
TempSummon* m_CinematicObject = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C82D0 | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x651EE7E60 | |
unsigned int _Mysize = 0x0 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x681597F60 | |
LinkedListElement* iPrev = 0x67B4A4158 | |
Map* iRefTo = 0x67B4A4050 | |
Player* iRefFrom = 0x6815702E0 | |
unsigned int m_lastFallTime = 0x0 | |
float m_lastFallZ = -16.124584 | |
int[3] m_MirrorTimer | |
[0] = 0xFFFFFFFF | |
[1] = 0xFFFFFFFF | |
[2] = 0xFFFFFFFF | |
unsigned int m_MirrorTimerFlags = 0x0 | |
unsigned int m_MirrorTimerFlagsLast = 0x0 | |
bool m_isInWater = 0x0 | |
unsigned int[6] m_runeGraceCooldown | |
[0] = 0xFFFFFFFF | |
[1] = 0xFFFFFFFF | |
[2] = 0xFFFFFFFF | |
[3] = 0xFFFFFFFF | |
[4] = 0xFFFFFFFF | |
[5] = 0xFFFFFFFF | |
unsigned int[6] m_lastRuneGraceTimers | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
WorldLocation m_teleport_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC128DD2F4311DEB8 | |
PositionXYZStreamer | |
<user defined> Pos = 0xC128DD2F4311DEB8 | |
PositionXYZOStreamer | |
<user defined> Pos = 0xC128DD2F4311DEB8 | |
float m_positionX = 145.869995 | |
float m_positionY = -10.554000 | |
float m_positionZ = -16.636000 | |
float m_orientation = 1.528000 | |
unsigned int m_mapId = 0x240 | |
unsigned int m_teleport_options = 0x0 | |
bool mSemaphoreTeleport_Near = 0x0 | |
bool mSemaphoreTeleport_Far = 0x0 | |
unsigned int m_DelayedOperations = 0x0 | |
bool m_bCanDelayTeleport = 0x0 | |
bool m_bHasDelayedTeleport = 0x0 | |
unsigned int m_temporaryUnsummonedPetNumber = 0x0 | |
unsigned int m_oldpetspell = 0x0 | |
AchievementMgr* m_achievementMgr = 0x69EE67480 | |
Player* m_player = 0x6815702E0 | |
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress | |
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Criteria | |
std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x69EE67488 | |
<user defined> value_compare = 0x69EE67488 | |
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _List = 0x69EE67488 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CriteriaProgress> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0x69EE674A0 | |
unsigned int _Mask = 0x3FF | |
unsigned int _Maxidx = 0x400 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements | |
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const , | |
std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAc | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x69EE674D8 | |
<user defined> value_compare = 0x69EE674D8 | |
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _List = 0x69EE674D8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CompletedAchievementData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_ite _Vec = 0x69EE674F0 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
float _Max_bucket_size = 1.000000 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C77E0 | |
std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *>* _Myhead = 0x651EE8DB0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x69EE67528 | |
<user defined> value_compare = 0x69EE67528 | |
ReputationMgr* m_reputationMgr = 0x6D61C3590 | |
Player* _player = 0x6815702E0 | |
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions | |
std::_Tree<std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FactionState> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C9720 | |
std::_Tree_node<std::pair<unsigned int const ,FactionState>,void *>* _Myhead = 0x651EE8330 | |
unsigned int _Mysize = 0x69 | |
<user defined> value_compare = 0x6D61C3598 | |
<user defined> value_compare = 0x6D61C3598 | |
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions | |
std::_Tree<std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum ReputationRank> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x6B06C9A40 | |
std::_Tree_node<std::pair<unsigned int const ,enum ReputationRank>,void *>* _Myhead = 0x651EE77D0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6D61C35B0 | |
<user defined> value_compare = 0x6D61C35B0 | |
unsigned int _visibleFactionCount = 0x12 | |
unsigned int _honoredFactionCount = 0x6 | |
unsigned int _reveredFactionCount = 0x2 | |
unsigned int _exaltedFactionCount = 0x0 | |
bool _sendFactionIncreased = 0x0 | |
unsigned int m_ChampioningFaction = 0x44A | |
unsigned int m_timeSyncCounter = 0x2A | |
unsigned int m_timeSyncTimer = 0x2B2 | |
unsigned int m_timeSyncClient = 0x1C56E85 | |
unsigned int m_timeSyncServer = 0x86D7FC | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x681573B88 | |
<user defined> value_compare = 0x681573B88 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x681573B88 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x681573BA0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _pendingBindId = 0x0 | |
unsigned int _pendingBindTimer = 0x0 | |
unsigned int _activeCheats = 0x0 | |
unsigned int healthBeforeDuel = 0x0 | |
unsigned int manaBeforeDuel = 0x0 | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> Pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0xFFFFFFFF | |
Local Map* this = 0x67B4A4050 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4058 | |
LinkedListElement iLast = 0x67B4A4070 | |
unsigned int iSize = 0xA | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7298 | |
<user defined> iterator = 0x51AD7298 | |
<user defined> iterator = 0x67B4A4050 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651AD7298 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AAE0 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA15EC30 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4A4090 | |
<user defined> value_compare = 0x67B4A4090 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AB30 | |
Creature** _Myfirst = 0x6F052E790 | |
<user defined>* _Mylast = 0x6F052E790 | |
Creature** _Myend = 0xDDDDDDDDFDFDFDFD | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A090 | |
GameObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AD10 | |
DynamicObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8610 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8850 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int MapID = 0x240 | |
unsigned int map_type = 0x1 | |
unsigned int Flags = 0x1 | |
char*[16] name | |
[0] = 0x667E7CA24 | |
[1] = 0x667E7B960 | |
[2] = 0x667E7B960 | |
[3] = 0x667E7B960 | |
[4] = 0x667E7B960 | |
[5] = 0x667E7B960 | |
[6] = 0x667E7B960 | |
[7] = 0x667E7B960 | |
[8] = 0x667E7B960 | |
[9] = 0x667E7B960 | |
unsigned int linked_zone = 0x10A9 | |
unsigned int multimap_id = 0xE2 | |
int entrance_map = 0x23B | |
float entrance_x = 3899.925781 | |
float entrance_y = 6985.435547 | |
unsigned int addon = 0x2 | |
unsigned int unk_time = 0x0 | |
unsigned int maxPlayers = 0x5 | |
unsigned int i_spawnMode = 0x1 | |
unsigned int i_InstanceId = 0x3D | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 170.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x69E862ED0 | |
RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,PositionTrait<GameObjectModel> > | |
G3D::Table<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,HashTrait<GameObjectModel const *>,EqualsTrait<GameObjectModel const *> > memberTable = 0x69E862ED0 | |
BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x69E862F00 | |
[1] = 0x69E863100 | |
[2] = 0x69E863300 | |
[3] = 0x69E863500 | |
[4] = 0x69E863700 | |
[5] = 0x69E863900 | |
[6] = 0x69E863B00 | |
[7] = 0x69E863D00 | |
[8] = 0x69E863F00 | |
[9] = 0x69E864100 | |
Cell | |
int x = 0x51D0B5E8 | |
int y = 0x7FF6 | |
TimeTrackerSmall rebalance_timer = 0xC8 | |
int unbalanced_times = 0x0 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4158 | |
LinkedListElement iLast = 0x67B4A4170 | |
unsigned int iSize = 0x5 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x67B4A4150 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = 0x681573AC0 | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x681597F60 | |
LinkedListElement* iPrev = 0x67B4A4158 | |
Map* iRefTo = 0x67B4A4050 | |
Player* iRefFrom = 0x6815702E0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FE90 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FE90 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15FFE0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15FFE0 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33078 | |
LinkedListElement iLast = 0x6A9B33090 | |
unsigned int iSize = 0xD | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51C20800 | |
<user defined> iterator = 0x51C20800 | |
<user defined> iterator = 0x6A9B33070 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651C20800 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A270 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA1600C0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B330B0 | |
<user defined> value_compare = 0x6A9B330B0 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59C30 | |
Creature** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AA40 | |
<user defined>* _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59B90 | |
<user defined>* _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F82B0 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8190 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x0 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 90.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x673DEA770 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33178 | |
LinkedListElement iLast = 0x6A9B33190 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x6A9B33170 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = NULL | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59E10 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FCD0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59E10 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FCD0 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A680 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15F410 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A680 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15F410 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B33230 | |
[1] = 0x6A9B33430 | |
[2] = 0x6A9B33630 | |
[3] = 0x6A9B33830 | |
[4] = 0x6A9B33A30 | |
[5] = 0x6A9B33C30 | |
[6] = 0x6A9B33E30 | |
[7] = 0x6A9B34030 | |
[8] = 0x6A9B34230 | |
[9] = 0x6A9B34430 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B3B230 | |
[1] = 0x6A9B3B430 | |
[2] = 0x6A9B3B630 | |
[3] = 0x6A9B3B830 | |
[4] = 0x6A9B3BA30 | |
[5] = 0x6A9B3BC30 | |
[6] = 0x6A9B3BE30 | |
[7] = 0x6A9B3C030 | |
[8] = 0x6A9B3C230 | |
[9] = 0x6A9B3C430 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x6A9B43230 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A450 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15EA70 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A770 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA160360 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B4B250 | |
<user defined> value_compare = 0x6A9B4B250 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A6D0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15EED0 | |
unsigned int _Mysize = 0x0 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59E60 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F87C0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B4B280 | |
<user defined> value_compare = 0x6A9B4B280 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B298 | |
<user defined> value_compare = 0x6A9B4B298 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x6A9B4B298 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x6A9B4B2B0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B2E8 | |
<user defined> value_compare = 0x6A9B4B2E8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x6A9B4B2E8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x6A9B4B300 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B338 | |
<user defined> value_compare = 0x6A9B4B338 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x6A9B4B338 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x6A9B4B350 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A4F0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15FD40 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x6A9B4B390 | |
<user defined> value_compare = 0x6A9B4B390 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x6A9B4B3A8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B540 | |
<user defined> value_compare = 0x6A9B4B540 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x6A9B4B540 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x6A9B4B558 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B590 | |
<user defined> value_compare = 0x6A9B4B590 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x6A9B4B590 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x6A9B4B5A8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x6A9B4B5E0 | |
<user defined> value_compare = 0x6A9B4B5E0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x6A9B4B5E0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x6A9B4B5F8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x6A9B4B630 | |
<user defined> value_compare = 0x6A9B4B630 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x6A9B4B630 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x6A9B4B648 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x6A9B4B680 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x6A9B4B698 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x6A9B4B6D0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x6A9B4B6E8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4A4210 | |
[1] = 0x67B4A4410 | |
[2] = 0x67B4A4610 | |
[3] = 0x67B4A4810 | |
[4] = 0x67B4A4A10 | |
[5] = 0x67B4A4C10 | |
[6] = 0x67B4A4E10 | |
[7] = 0x67B4A5010 | |
[8] = 0x67B4A5210 | |
[9] = 0x67B4A5410 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4AC210 | |
[1] = 0x67B4AC410 | |
[2] = 0x67B4AC610 | |
[3] = 0x67B4AC810 | |
[4] = 0x67B4ACA10 | |
[5] = 0x67B4ACC10 | |
[6] = 0x67B4ACE10 | |
[7] = 0x67B4AD010 | |
[8] = 0x67B4AD210 | |
[9] = 0x67B4AD410 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x67B4B4210 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FA0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15F720 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC70 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA15EB50 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC230 | |
<user defined> value_compare = 0x67B4BC230 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A3B0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA160130 | |
unsigned int _Mysize = 0x5 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5ACC0 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F7020 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC260 | |
<user defined> value_compare = 0x67B4BC260 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC278 | |
<user defined> value_compare = 0x67B4BC278 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC278 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC290 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC2C8 | |
<user defined> value_compare = 0x67B4BC2C8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC2C8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC2E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC318 | |
<user defined> value_compare = 0x67B4BC318 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x67B4BC318 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x67B4BC330 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FF0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15E920 | |
unsigned int _Mysize = 0x3 | |
<user defined> value_compare = 0x67B4BC370 | |
<user defined> value_compare = 0x67B4BC370 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements | |
ContainerUnorderedMap<Creature,ObjectGuid> _elements = 0x67B4BC388 | |
ContainerUnorderedMap<TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > >,ObjectGuid> _TailElements = 0x67B4BC3D8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC520 | |
<user defined> value_compare = 0x67B4BC520 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x67B4BC520 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x67B4BC538 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC570 | |
<user defined> value_compare = 0x67B4BC570 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x67B4BC570 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x67B4BC588 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC5C0 | |
<user defined> value_compare = 0x67B4BC5C0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x67B4BC5C0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x67B4BC5D8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x67B4BC610 | |
<user defined> value_compare = 0x67B4BC610 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x67B4BC610 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x67B4BC628 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x67B4BC660 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC678 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x67B4BC6B0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC6C8 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
Parameter unsigned int t_diff = 0x672 | |
Local Trinity::ObjectUpdater updater | |
unsigned int i_timeDiff = 0x672 | |
Local TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > > world_object_update | |
Trinity::ObjectUpdater& i_visitor = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
Local TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > grid_object_update | |
Trinity::ObjectUpdater& i_visitor = 0x6356DF3A4 | |
unsigned int i_timeDiff = 0x672 | |
00007FF650888EA0 00000006356DF600 InstanceMap::Update+30 c:\users\administrator\desktop\source\src\server\game\maps\map.cpp line 3205 | |
Local InstanceMap* this = 0x67B4A4050 | |
Map | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4058 | |
LinkedListElement iLast = 0x67B4A4070 | |
unsigned int iSize = 0xA | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7298 | |
<user defined> iterator = 0x51AD7298 | |
<user defined> iterator = 0x67B4A4050 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651AD7298 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AAE0 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA15EC30 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4A4090 | |
<user defined> value_compare = 0x67B4A4090 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AB30 | |
Creature** _Myfirst = 0x6F052E790 | |
<user defined>* _Mylast = 0x6F052E790 | |
Creature** _Myend = 0xDDDDDDDDFDFDFDFD | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A090 | |
GameObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AD10 | |
DynamicObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8610 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8850 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int MapID = 0x240 | |
unsigned int map_type = 0x1 | |
unsigned int Flags = 0x1 | |
char*[16] name | |
[0] = 0x667E7CA24 | |
[1] = 0x667E7B960 | |
[2] = 0x667E7B960 | |
[3] = 0x667E7B960 | |
[4] = 0x667E7B960 | |
[5] = 0x667E7B960 | |
[6] = 0x667E7B960 | |
[7] = 0x667E7B960 | |
[8] = 0x667E7B960 | |
[9] = 0x667E7B960 | |
unsigned int linked_zone = 0x10A9 | |
unsigned int multimap_id = 0xE2 | |
int entrance_map = 0x23B | |
float entrance_x = 3899.925781 | |
float entrance_y = 6985.435547 | |
unsigned int addon = 0x2 | |
unsigned int unk_time = 0x0 | |
unsigned int maxPlayers = 0x5 | |
unsigned int i_spawnMode = 0x1 | |
unsigned int i_InstanceId = 0x3D | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 170.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x69E862ED0 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4158 | |
LinkedListElement iLast = 0x67B4A4170 | |
unsigned int iSize = 0x5 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x67B4A4150 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = 0x681573AC0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FE90 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FE90 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15FFE0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15FFE0 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33078 | |
LinkedListElement iLast = 0x6A9B33090 | |
unsigned int iSize = 0xD | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51C20800 | |
<user defined> iterator = 0x51C20800 | |
<user defined> iterator = 0x6A9B33070 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651C20800 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x6A9B330B0 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x6A9B330D0 | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x6A9B330F8 | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x6A9B33120 | |
std::mutex _mapLock = 0x6BA7F82B0 | |
std::mutex _gridLock = 0x6BA7F8190 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x0 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 90.000000 | |
DynamicMapTree _dynamicTree = 0x673DEA770 | |
MapRefManager m_mapRefManager = 0x6A9B33170 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x6A9B331C0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x6A9B331D8 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x6A9B331F0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x6A9B33208 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B33230 | |
[1] = 0x6A9B33430 | |
[2] = 0x6A9B33630 | |
[3] = 0x6A9B33830 | |
[4] = 0x6A9B33A30 | |
[5] = 0x6A9B33C30 | |
[6] = 0x6A9B33E30 | |
[7] = 0x6A9B34030 | |
[8] = 0x6A9B34230 | |
[9] = 0x6A9B34430 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B3B230 | |
[1] = 0x6A9B3B430 | |
[2] = 0x6A9B3B630 | |
[3] = 0x6A9B3B830 | |
[4] = 0x6A9B3BA30 | |
[5] = 0x6A9B3BC30 | |
[6] = 0x6A9B3BE30 | |
[7] = 0x6A9B3C030 | |
[8] = 0x6A9B3C230 | |
[9] = 0x6A9B3C430 | |
std::bitset<262144> marked_cells = 0x6A9B43230 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x6A9B4B238 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x6A9B4B250 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x6A9B4B268 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x6A9B4B280 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x6A9B4B298 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x6A9B4B2E8 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x6A9B4B338 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators = 0x6A9B4B390 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x6A9B4B3A8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x6A9B4B540 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x6A9B4B590 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell = 0x6A9B4B5E0 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x6A9B4B630 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x6A9B4B680 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x6A9B4B6D0 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4A4210 | |
[1] = 0x67B4A4410 | |
[2] = 0x67B4A4610 | |
[3] = 0x67B4A4810 | |
[4] = 0x67B4A4A10 | |
[5] = 0x67B4A4C10 | |
[6] = 0x67B4A4E10 | |
[7] = 0x67B4A5010 | |
[8] = 0x67B4A5210 | |
[9] = 0x67B4A5410 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4AC210 | |
[1] = 0x67B4AC410 | |
[2] = 0x67B4AC610 | |
[3] = 0x67B4AC810 | |
[4] = 0x67B4ACA10 | |
[5] = 0x67B4ACC10 | |
[6] = 0x67B4ACE10 | |
[7] = 0x67B4AD010 | |
[8] = 0x67B4AD210 | |
[9] = 0x67B4AD410 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x67B4B4210 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FA0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15F720 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC70 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA15EB50 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC230 | |
<user defined> value_compare = 0x67B4BC230 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A3B0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA160130 | |
unsigned int _Mysize = 0x5 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5ACC0 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F7020 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC260 | |
<user defined> value_compare = 0x67B4BC260 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC278 | |
<user defined> value_compare = 0x67B4BC278 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC278 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC290 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC2C8 | |
<user defined> value_compare = 0x67B4BC2C8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC2C8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC2E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC318 | |
<user defined> value_compare = 0x67B4BC318 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x67B4BC318 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x67B4BC330 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FF0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15E920 | |
unsigned int _Mysize = 0x3 | |
<user defined> value_compare = 0x67B4BC370 | |
<user defined> value_compare = 0x67B4BC370 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x67B4BC388 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC520 | |
<user defined> value_compare = 0x67B4BC520 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x67B4BC520 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x67B4BC538 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC570 | |
<user defined> value_compare = 0x67B4BC570 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x67B4BC570 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x67B4BC588 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC5C0 | |
<user defined> value_compare = 0x67B4BC5C0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x67B4BC5C0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x67B4BC5D8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x67B4BC610 | |
<user defined> value_compare = 0x67B4BC610 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x67B4BC610 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x67B4BC628 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x67B4BC660 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC678 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x67B4BC6B0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC6C8 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
bool m_resetAfterUnload = 0x0 | |
bool m_unloadWhenEmpty = 0x0 | |
InstanceScript* i_data = 0x68971BDF0 | |
Map* instance = 0x67B4A4050 | |
<user defined> CreatureGroupHolder = 0x67B4A4090 | |
bool _creatureToMoveLock = 0x0 | |
<user defined> _creaturesToMove = 0x67B4A40B0 | |
bool _gameObjectsToMoveLock = 0x0 | |
<user defined> _gameObjectsToMove = 0x67B4A40D8 | |
bool _dynamicObjectsToMoveLock = 0x0 | |
<user defined> _dynamicObjectsToMove = 0x67B4A4100 | |
<user defined> _mapLock = 0x6BA7F8610 | |
<user defined> _gridLock = 0x6BA7F8850 | |
<user defined> i_mapEntry = 0x667BB7848 | |
unsigned int i_spawnMode = 0x1 | |
unsigned int i_InstanceId = 0x3D | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 170.000000 | |
<user defined> _dynamicTree = 0x69E862ED0 | |
<user defined> m_mapRefManager = 0x67B4A4150 | |
<user defined> m_mapRefIter = 0x681573AC0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
<user defined> m_activeNonPlayers = 0x67B4A41A0 | |
<user defined> m_activeNonPlayersIter = 0x67B4A41B8 | |
<user defined> _transports = 0x67B4A41D0 | |
<user defined> _transportsUpdateIter = 0x67B4A41E8 | |
int i_gridExpiry = 0x493E0 | |
<user defined> m_parentMap = 0x6A9B33070 | |
<user defined> i_grids = 0x67B4A4210 | |
<user defined> GridMaps = 0x67B4AC210 | |
<user defined> marked_cells = 0x67B4B4210 | |
bool i_scriptLock = 0x0 | |
<user defined> i_objectsToRemove = 0x67B4BC218 | |
<user defined> i_objectsToSwitch = 0x67B4BC230 | |
<user defined> i_worldObjects = 0x67B4BC248 | |
<user defined> m_scriptSchedule = 0x67B4BC260 | |
<user defined> _creatureRespawnTimes = 0x67B4BC278 | |
<user defined> _goRespawnTimes = 0x67B4BC2C8 | |
<user defined> _zoneDynamicInfo = 0x67B4BC318 | |
unsigned int _defaultLight = 0x0 | |
<user defined> _guidGenerators = 0x67B4BC370 | |
<user defined> _objectsStore = 0x67B4BC388 | |
<user defined> _creatureBySpawnIdStore = 0x67B4BC520 | |
<user defined> _gameobjectBySpawnIdStore = 0x67B4BC570 | |
<user defined> _corpsesByCell = 0x67B4BC5C0 | |
<user defined> _corpsesByPlayer = 0x67B4BC610 | |
<user defined> _corpseBones = 0x67B4BC660 | |
<user defined> _updateObjects = 0x67B4BC6B0 | |
std::vector<char,std::allocator<char> > headers | |
std::_Vector_alloc<0,std::_Vec_base_types<char,std::allocator<char> > > | |
std::_Vector_val<std::_Simple_types<char> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5B1C0 | |
char* _Myfirst = "NEXفةg3" | |
char* _Mylast = "فةg3" | |
char* _Myend = "فةg3" | |
std::vector<BossInfo,std::allocator<BossInfo> > bosses | |
std::_Vector_alloc<0,std::_Vec_base_types<BossInfo,std::allocator<BossInfo> > > | |
std::_Vector_val<std::_Simple_types<BossInfo> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5BDF0 | |
BossInfo* _Myfirst = 0x611BD0FB0 | |
BossInfo* _Mylast = 0x611BD1230 | |
BossInfo* _Myend = 0x611BD1230 | |
std::multimap<unsigned int,DoorInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,DoorInfo> > > doors | |
std::_Tree<std::_Tmap_traits<unsigned int,DoorInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,DoorInfo> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,DoorInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,DoorInfo> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,DoorInfo>,std::allocator<std::pair<unsigned int const ,DoorInfo> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,DoorInfo>,std::allocator<std::pair<unsigned int const ,DoorInfo> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,DoorInfo> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5BA30 | |
std::_Tree_node<std::pair<unsigned int const ,DoorInfo>,void *>* _Myhead = 0x6DE7D08A0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x68971BE40 | |
<user defined> value_compare = 0x68971BE40 | |
std::map<unsigned int,MinionInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,MinionInfo> > > minions | |
std::_Tree<std::_Tmap_traits<unsigned int,MinionInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,MinionInfo> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,MinionInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,MinionInfo> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,MinionInfo>,std::allocator<std::pair<unsigned int const ,MinionInfo> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,MinionInfo>,std::allocator<std::pair<unsigned int const ,MinionInfo> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,MinionInfo> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5BAD0 | |
std::_Tree_node<std::pair<unsigned int const ,MinionInfo>,void *>* _Myhead = 0x6BA15F9C0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x68971BE58 | |
<user defined> value_compare = 0x68971BE58 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _creatureInfo | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5B800 | |
std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *>* _Myhead = 0x6BA15ED10 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x68971BE70 | |
<user defined> value_compare = 0x68971BE70 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _gameObjectInfo | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5B3F0 | |
std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *>* _Myhead = 0x6BA15E990 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x68971BE88 | |
<user defined> value_compare = 0x68971BE88 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > _objectGuids | |
std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,ObjectGuid>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,ObjectGuid>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,ObjectGuid> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5ADB0 | |
std::_Tree_node<std::pair<unsigned int const ,ObjectGuid>,void *>* _Myhead = 0x6BA15EBC0 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x68971BEA0 | |
<user defined> value_compare = 0x68971BEA0 | |
unsigned int completedEncounters = 0x1 | |
unsigned int i_script_id = 0x2E6 | |
Parameter unsigned int t_diff = 0x672 | |
00007FF650DCE9FC 00000006356DF630 MapUpdateRequest::call+3C c:\users\administrator\desktop\source\src\server\game\maps\mapupdater.cpp line 43 | |
Local MapUpdateRequest* this = 0x6A2009E90 | |
Map& m_map = 0x67B4A4050 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4058 | |
LinkedListElement iLast = 0x67B4A4070 | |
unsigned int iSize = 0xA | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7298 | |
<user defined> iterator = 0x51AD7298 | |
<user defined> iterator = 0x67B4A4050 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651AD7298 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AAE0 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA15EC30 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4A4090 | |
<user defined> value_compare = 0x67B4A4090 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AB30 | |
Creature** _Myfirst = 0x6F052E790 | |
<user defined>* _Mylast = 0x6F052E790 | |
Creature** _Myend = 0xDDDDDDDDFDFDFDFD | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A090 | |
GameObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AD10 | |
DynamicObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8610 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8850 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int MapID = 0x240 | |
unsigned int map_type = 0x1 | |
unsigned int Flags = 0x1 | |
char*[16] name | |
[0] = 0x667E7CA24 | |
[1] = 0x667E7B960 | |
[2] = 0x667E7B960 | |
[3] = 0x667E7B960 | |
[4] = 0x667E7B960 | |
[5] = 0x667E7B960 | |
[6] = 0x667E7B960 | |
[7] = 0x667E7B960 | |
[8] = 0x667E7B960 | |
[9] = 0x667E7B960 | |
unsigned int linked_zone = 0x10A9 | |
unsigned int multimap_id = 0xE2 | |
int entrance_map = 0x23B | |
float entrance_x = 3899.925781 | |
float entrance_y = 6985.435547 | |
unsigned int addon = 0x2 | |
unsigned int unk_time = 0x0 | |
unsigned int maxPlayers = 0x5 | |
unsigned int i_spawnMode = 0x1 | |
unsigned int i_InstanceId = 0x3D | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 170.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x69E862ED0 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4158 | |
LinkedListElement iLast = 0x67B4A4170 | |
unsigned int iSize = 0x5 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x67B4A4150 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = 0x681573AC0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FE90 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FE90 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15FFE0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15FFE0 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33078 | |
LinkedListElement iLast = 0x6A9B33090 | |
unsigned int iSize = 0xD | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51C20800 | |
<user defined> iterator = 0x51C20800 | |
<user defined> iterator = 0x6A9B33070 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651C20800 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x6A9B330B0 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x6A9B330D0 | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x6A9B330F8 | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x6A9B33120 | |
std::mutex _mapLock = 0x6BA7F82B0 | |
std::mutex _gridLock = 0x6BA7F8190 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x0 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 90.000000 | |
DynamicMapTree _dynamicTree = 0x673DEA770 | |
MapRefManager m_mapRefManager = 0x6A9B33170 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x6A9B331C0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x6A9B331D8 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x6A9B331F0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x6A9B33208 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B33230 | |
[1] = 0x6A9B33430 | |
[2] = 0x6A9B33630 | |
[3] = 0x6A9B33830 | |
[4] = 0x6A9B33A30 | |
[5] = 0x6A9B33C30 | |
[6] = 0x6A9B33E30 | |
[7] = 0x6A9B34030 | |
[8] = 0x6A9B34230 | |
[9] = 0x6A9B34430 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B3B230 | |
[1] = 0x6A9B3B430 | |
[2] = 0x6A9B3B630 | |
[3] = 0x6A9B3B830 | |
[4] = 0x6A9B3BA30 | |
[5] = 0x6A9B3BC30 | |
[6] = 0x6A9B3BE30 | |
[7] = 0x6A9B3C030 | |
[8] = 0x6A9B3C230 | |
[9] = 0x6A9B3C430 | |
std::bitset<262144> marked_cells = 0x6A9B43230 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x6A9B4B238 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x6A9B4B250 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x6A9B4B268 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x6A9B4B280 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x6A9B4B298 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x6A9B4B2E8 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x6A9B4B338 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators = 0x6A9B4B390 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x6A9B4B3A8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x6A9B4B540 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x6A9B4B590 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell = 0x6A9B4B5E0 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x6A9B4B630 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x6A9B4B680 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x6A9B4B6D0 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4A4210 | |
[1] = 0x67B4A4410 | |
[2] = 0x67B4A4610 | |
[3] = 0x67B4A4810 | |
[4] = 0x67B4A4A10 | |
[5] = 0x67B4A4C10 | |
[6] = 0x67B4A4E10 | |
[7] = 0x67B4A5010 | |
[8] = 0x67B4A5210 | |
[9] = 0x67B4A5410 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4AC210 | |
[1] = 0x67B4AC410 | |
[2] = 0x67B4AC610 | |
[3] = 0x67B4AC810 | |
[4] = 0x67B4ACA10 | |
[5] = 0x67B4ACC10 | |
[6] = 0x67B4ACE10 | |
[7] = 0x67B4AD010 | |
[8] = 0x67B4AD210 | |
[9] = 0x67B4AD410 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x67B4B4210 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FA0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15F720 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC70 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA15EB50 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC230 | |
<user defined> value_compare = 0x67B4BC230 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A3B0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA160130 | |
unsigned int _Mysize = 0x5 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5ACC0 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F7020 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC260 | |
<user defined> value_compare = 0x67B4BC260 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC278 | |
<user defined> value_compare = 0x67B4BC278 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC278 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC290 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC2C8 | |
<user defined> value_compare = 0x67B4BC2C8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC2C8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC2E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC318 | |
<user defined> value_compare = 0x67B4BC318 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x67B4BC318 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x67B4BC330 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FF0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15E920 | |
unsigned int _Mysize = 0x3 | |
<user defined> value_compare = 0x67B4BC370 | |
<user defined> value_compare = 0x67B4BC370 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x67B4BC388 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC520 | |
<user defined> value_compare = 0x67B4BC520 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x67B4BC520 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x67B4BC538 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC570 | |
<user defined> value_compare = 0x67B4BC570 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x67B4BC570 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x67B4BC588 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC5C0 | |
<user defined> value_compare = 0x67B4BC5C0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x67B4BC5C0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x67B4BC5D8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x67B4BC610 | |
<user defined> value_compare = 0x67B4BC610 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x67B4BC610 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x67B4BC628 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x67B4BC660 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC678 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x67B4BC6B0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC6C8 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
MapUpdater& m_updater = 0x7FF652460B88 | |
ProducerConsumerQueue<MapUpdateRequest *> _queue | |
std::mutex _queueLock = 0x66B7BC760 | |
std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue = 0x7FF652460B90 | |
std::condition_variable _condition = 0x66EDA80A0 | |
std::atomic<bool> _shutdown = 0x0 | |
std::vector<std::thread,std::allocator<std::thread> > _workerThreads | |
std::_Vector_alloc<0,std::_Vec_base_types<std::thread,std::allocator<std::thread> > > | |
std::_Vector_val<std::_Simple_types<std::thread> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x673C3A680 | |
std::thread* _Myfirst = 0x634D77FE0 | |
std::thread* _Mylast = 0x634D77FF0 | |
std::thread* _Myend = 0x634D77FF0 | |
std::atomic<bool> _cancelationToken | |
std::atomic_bool | |
unsigned int _My_val = 0x0 | |
std::mutex _lock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x66B7BC250 | |
std::condition_variable _condition | |
_Cnd_internal_imp_t* _Cnd = 0x66EDA76A0 | |
unsigned int pending_requests = 0x5 | |
unsigned int m_diff = 0x672 | |
00007FF650DCD074 00000006356DF680 MapUpdater::WorkerThread+64 c:\users\administrator\desktop\source\src\server\game\maps\mapupdater.cpp line 115 | |
Local MapUpdateRequest* request = 0x6A2009E90 | |
Map& m_map = 0x67B4A4050 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4058 | |
LinkedListElement iLast = 0x67B4A4070 | |
unsigned int iSize = 0xA | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7298 | |
<user defined> iterator = 0x51AD7298 | |
<user defined> iterator = 0x67B4A4050 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651AD7298 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AAE0 | |
std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x6BA15EC30 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4A4090 | |
<user defined> value_compare = 0x67B4A4090 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > > | |
std::_Vector_val<std::_Simple_types<Creature *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AB30 | |
Creature** _Myfirst = 0x6F052E790 | |
<user defined>* _Mylast = 0x6F052E790 | |
Creature** _Myend = 0xDDDDDDDDFDFDFDFD | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_Vector_val<std::_Simple_types<GameObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A090 | |
GameObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove | |
std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_Vector_val<std::_Simple_types<DynamicObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AD10 | |
DynamicObject** _Myfirst = NULL | |
<user defined>* _Mylast = NULL | |
<user defined>* _Myend = NULL | |
std::mutex _mapLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8610 | |
std::mutex _gridLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x6BA7F8850 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int MapID = 0x240 | |
unsigned int map_type = 0x1 | |
unsigned int Flags = 0x1 | |
char*[16] name | |
[0] = 0x667E7CA24 | |
[1] = 0x667E7B960 | |
[2] = 0x667E7B960 | |
[3] = 0x667E7B960 | |
[4] = 0x667E7B960 | |
[5] = 0x667E7B960 | |
[6] = 0x667E7B960 | |
[7] = 0x667E7B960 | |
[8] = 0x667E7B960 | |
[9] = 0x667E7B960 | |
unsigned int linked_zone = 0x10A9 | |
unsigned int multimap_id = 0xE2 | |
int entrance_map = 0x23B | |
float entrance_x = 3899.925781 | |
float entrance_y = 6985.435547 | |
unsigned int addon = 0x2 | |
unsigned int unk_time = 0x0 | |
unsigned int maxPlayers = 0x5 | |
unsigned int i_spawnMode = 0x1 | |
unsigned int i_InstanceId = 0x3D | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 170.000000 | |
DynamicMapTree _dynamicTree | |
DynTreeImpl* impl = 0x69E862ED0 | |
MapRefManager m_mapRefManager | |
RefManager<Map,Player> | |
LinkedListHead | |
LinkedListElement iFirst = 0x67B4A4158 | |
LinkedListElement iLast = 0x67B4A4170 | |
unsigned int iSize = 0x5 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51AD7118 | |
<user defined> iterator = 0x51AD7118 | |
<user defined> iterator = 0x67B4A4150 | |
iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
const_iterator | |
MapReference* _Ptr = 0x7FF651AD7118 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter | |
MapReference* _Ptr = 0x681573AC0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15FE90 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC20 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6BA15FE90 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports | |
std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> > | |
std::_Tree_buy<Transport *,std::allocator<Transport *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > > | |
std::_Tree_val<std::_Tree_simple_types<Transport *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Tree_node<Transport *,void *>* _Myhead = 0x6BA15FFE0 | |
unsigned int _Mysize = 0x0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12> | |
std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base12> | |
std::_Iterator_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59EB0 | |
std::_Iterator_base12* _Mynextiter = NULL | |
std::_Tree_node<Transport *,void *>* _Ptr = 0x6BA15FFE0 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x6A9B33078 | |
LinkedListElement iLast = 0x6A9B33090 | |
unsigned int iSize = 0xD | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x51C20800 | |
<user defined> iterator = 0x51C20800 | |
<user defined> iterator = 0x6A9B33070 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x7FF651C20800 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x6A9B330B0 | |
bool _creatureToMoveLock = 0x0 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x6A9B330D0 | |
bool _gameObjectsToMoveLock = 0x0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x6A9B330F8 | |
bool _dynamicObjectsToMoveLock = 0x0 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x6A9B33120 | |
std::mutex _mapLock = 0x6BA7F82B0 | |
std::mutex _gridLock = 0x6BA7F8190 | |
MapEntry* i_mapEntry = 0x667BB7848 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x0 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 90.000000 | |
DynamicMapTree _dynamicTree = 0x673DEA770 | |
MapRefManager m_mapRefManager = 0x6A9B33170 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0 | |
int m_VisibilityNotifyPeriod = 0x3E8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x6A9B331C0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x6A9B331D8 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x6A9B331F0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x6A9B33208 | |
int i_gridExpiry = 0x493E0 | |
Map* m_parentMap = 0x6A9B33070 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B33230 | |
[1] = 0x6A9B33430 | |
[2] = 0x6A9B33630 | |
[3] = 0x6A9B33830 | |
[4] = 0x6A9B33A30 | |
[5] = 0x6A9B33C30 | |
[6] = 0x6A9B33E30 | |
[7] = 0x6A9B34030 | |
[8] = 0x6A9B34230 | |
[9] = 0x6A9B34430 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x6A9B3B230 | |
[1] = 0x6A9B3B430 | |
[2] = 0x6A9B3B630 | |
[3] = 0x6A9B3B830 | |
[4] = 0x6A9B3BA30 | |
[5] = 0x6A9B3BC30 | |
[6] = 0x6A9B3BE30 | |
[7] = 0x6A9B3C030 | |
[8] = 0x6A9B3C230 | |
[9] = 0x6A9B3C430 | |
std::bitset<262144> marked_cells = 0x6A9B43230 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x6A9B4B238 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x6A9B4B250 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x6A9B4B268 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x6A9B4B280 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x6A9B4B298 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x6A9B4B2E8 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x6A9B4B338 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators = 0x6A9B4B390 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x6A9B4B3A8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x6A9B4B540 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x6A9B4B590 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell = 0x6A9B4B5E0 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x6A9B4B630 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x6A9B4B680 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x6A9B4B6D0 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4A4210 | |
[1] = 0x67B4A4410 | |
[2] = 0x67B4A4610 | |
[3] = 0x67B4A4810 | |
[4] = 0x67B4A4A10 | |
[5] = 0x67B4A4C10 | |
[6] = 0x67B4A4E10 | |
[7] = 0x67B4A5010 | |
[8] = 0x67B4A5210 | |
[9] = 0x67B4A5410 | |
GridMap*[64] GridMaps | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x67B4AC210 | |
[1] = 0x67B4AC410 | |
[2] = 0x67B4AC610 | |
[3] = 0x67B4AC810 | |
[4] = 0x67B4ACA10 | |
[5] = 0x67B4ACC10 | |
[6] = 0x67B4ACE10 | |
[7] = 0x67B4AD010 | |
[8] = 0x67B4AD210 | |
[9] = 0x67B4AD410 | |
std::bitset<262144> marked_cells | |
<user defined> reference = 0x67B4B4210 | |
unsigned int[4096] _Array | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
bool i_scriptLock = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FA0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA15F720 | |
unsigned int _Mysize = 0x0 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch | |
std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> > | |
std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5AC70 | |
std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x6BA15EB50 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC230 | |
<user defined> value_compare = 0x67B4BC230 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects | |
std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> > | |
std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > > | |
std::_Tree_val<std::_Tree_simple_types<WorldObject *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5A3B0 | |
std::_Tree_node<WorldObject *,void *>* _Myhead = 0x6BA160130 | |
unsigned int _Mysize = 0x5 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule | |
std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> > | |
std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D5ACC0 | |
std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x6BA7F7020 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x67B4BC260 | |
<user defined> value_compare = 0x67B4BC260 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC278 | |
<user defined> value_compare = 0x67B4BC278 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC278 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC290 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC2C8 | |
<user defined> value_compare = 0x67B4BC2C8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x67B4BC2C8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x67B4BC2E0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo | |
std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam | |
std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC318 | |
<user defined> value_compare = 0x67B4BC318 | |
std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x67B4BC318 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x67B4BC330 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
unsigned int _defaultLight = 0x0 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob _guidGenerators | |
std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const | |
std::_Tree_comp<0,std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGui | |
std::_Tree_buy<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<Ob | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,std::allocator<std::pair<enum HighGuid | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x648D59FF0 | |
std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *>* _Myhead = 0x6BA15E920 | |
unsigned int _Mysize = 0x3 | |
<user defined> value_compare = 0x67B4BC370 | |
<user defined> value_compare = 0x67B4BC370 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore | |
ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x67B4BC388 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >, | |
std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC520 | |
<user defined> value_compare = 0x67B4BC520 | |
std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x67B4BC520 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x67B4BC538 | |
unsigned int _Mask = 0x1FF | |
unsigned int _Maxidx = 0x200 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore | |
std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject * | |
std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC570 | |
<user defined> value_compare = 0x67B4BC570 | |
std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x67B4BC570 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_ _Vec = 0x67B4BC588 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<s _corpsesByCell | |
std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,s | |
std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_t | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x67B4BC5C0 | |
<user defined> value_compare = 0x67B4BC5C0 | |
std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordere _List = 0x67B4BC5C0 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<C _Vec = 0x67B4BC5D8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer | |
std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> > | |
std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> | |
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> > | |
<user defined> value_compare = 0x67B4BC610 | |
<user defined> value_compare = 0x67B4BC610 | |
std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x67B4BC610 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0x67B4BC628 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones | |
std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> > | |
std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> | |
std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::_Hash_oper2<0,std::hash<Corpse *>,std::equal_to<Corpse *> > | |
std::list<Corpse *,std::allocator<Corpse *> > _List = 0x67B4BC660 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC678 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
float _Max_bucket_size = 1.000000 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects | |
std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> > | |
std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> | |
std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> > | |
std::_Hash_oper2<0,std::hash<Object *>,std::equal_to<Object *> > | |
std::list<Object *,std::allocator<Object *> > _List = 0x67B4BC6B0 | |
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_List _Vec = 0x67B4BC6C8 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
float _Max_bucket_size = 1.000000 | |
MapUpdater& m_updater = 0x7FF652460B88 | |
ProducerConsumerQueue<MapUpdateRequest *> _queue | |
std::mutex _queueLock = 0x66B7BC760 | |
std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue = 0x7FF652460B90 | |
std::condition_variable _condition = 0x66EDA80A0 | |
std::atomic<bool> _shutdown = 0x0 | |
std::vector<std::thread,std::allocator<std::thread> > _workerThreads | |
std::_Vector_alloc<0,std::_Vec_base_types<std::thread,std::allocator<std::thread> > > | |
std::_Vector_val<std::_Simple_types<std::thread> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x673C3A680 | |
std::thread* _Myfirst = 0x634D77FE0 | |
std::thread* _Mylast = 0x634D77FF0 | |
std::thread* _Myend = 0x634D77FF0 | |
std::atomic<bool> _cancelationToken | |
std::atomic_bool | |
unsigned int _My_val = 0x0 | |
std::mutex _lock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x66B7BC250 | |
std::condition_variable _condition | |
_Cnd_internal_imp_t* _Cnd = 0x66EDA76A0 | |
unsigned int pending_requests = 0x5 | |
unsigned int m_diff = 0x672 | |
Local MapUpdater* this = 0x7FF652460B88 | |
ProducerConsumerQueue<MapUpdateRequest *> _queue | |
std::mutex _queueLock | |
std::_Mutex_base | |
_Mtx_internal_imp_t* _Mtx = 0x66B7BC760 | |
std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue | |
std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x7FF652460B90 | |
std::condition_variable _condition | |
_Cnd_internal_imp_t* _Cnd = 0x66EDA80A0 | |
std::atomic<bool> _shutdown | |
std::atomic_bool | |
unsigned int _My_val = 0x0 | |
std::vector<std::thread,std::allocator<std::thread> > _workerThreads | |
std::_Vector_alloc<0,std::_Vec_base_types<std::thread,std::allocator<std::thread> > > | |
std::_Vector_val<std::_Simple_types<std::thread> > | |
std::_Container_base12 | |
std::_Container |
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