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@MrWorld
Created July 26, 2016 13:14
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new crash
This file has been truncated, but you can view the full file.
Revision: TrinityCore rev. unknown 1970-01-01 00:00:00 +0000 (Archived branch) (Win64, Debug, Static)
Date 26:7:2016. Time 15:37
//=====================================================
*** Hardware ***
Processor: Intel(R) Xeon(R) CPU X5670 @ 2.93GHz
Number Of Processors: 24
Physical Memory: 100652852 KB (Available: 69707800 KB)
Commit Charge Limit: 115332916 KB
*** Operation System ***
Windows Server 2012 R2 Standard (Version 6.3, Build 9600)
//=====================================================
Exception code: C0000005 ACCESS_VIOLATION
Fault address: 00007FF75A71FD72 01:000000000128ED72 C:\Users\Administrator\Desktop\Server\worldserver.exe
Registers:
RAX:DDDDDDDDDDDDDDE5
RBX:0000000000000000
RCX:DDDDDDDDDDDDDDDD
RDX:000000B8A7C9D3A8
RSI:0000000000000000
RDI:000000B8A7C9D330
R8: 0000000000008000
R9: 000000B8A7C9D398
R10:000000B9422C5610
R11:0000000000000000
R12:0000000000000000
R13:0000000000000000
R14:0000000000000000
R15:CCCCCCCCCCCCCCCC
CS:RIP:0033:00007FF75A71FD72
SS:RSP:002B:00000000A7C9D250 RBP:00000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202
Call stack:
Address Frame Function SourceFile
00007FF75A71FD72 000000B8A7C9D330 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::_Eqrange+52 c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 2040
00007FF75A7253A4 000000B8A7C9D370 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::equal_range+44 c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 1595
00007FF75A726CBF 000000B8A7C9D4E0 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::erase+4F c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 1527
00007FF75A7064F1 000000B8A7C9D510 Group::RemoveInvite+41 c:\users\administrator\desktop\source\src\server\game\groups\group.cpp line 302
00007FF75A039039 000000B8A7C9D560 Player::UninviteFromGroup+49 c:\users\administrator\desktop\source\src\server\game\entities\player\player.cpp line 2647
00007FF75A16252B 000000B8A7C9D8E0 WorldSession::LogoutPlayer+68B c:\users\administrator\desktop\source\src\server\game\server\worldsession.cpp line 526
00007FF75A1638D2 000000B8A7C9DF90 WorldSession::Update+C92 c:\users\administrator\desktop\source\src\server\game\server\worldsession.cpp line 403
00007FF759D079B8 000000B8A7C9E100 World::UpdateSessions+178 c:\users\administrator\desktop\source\src\server\game\world\world.cpp line 2794
00007FF759D07074 000000B8A7C9E450 World::Update+5D4 c:\users\administrator\desktop\source\src\server\game\world\world.cpp line 2151
00007FF75950E605 000000B8A7C9E4B0 WorldUpdateLoop+75 c:\users\administrator\desktop\source\src\server\worldserver\main.cpp line 410
00007FF759511C02 000000B8A7C9FC10 main+1F42 c:\users\administrator\desktop\source\src\server\worldserver\main.cpp line 269
00007FF75AFF03BD 000000B8A7C9FC80 __tmainCRTStartup+19D f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 626
00007FF75AFF04EE 000000B8A7C9FCB0 mainCRTStartup+E f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 466
00007FFCFD6B16AD 000000B8A7C9FCE0 BaseThreadInitThunk+D
00007FFCFD984629 000000B8A7C9FD30 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AB99A 000000B8A7C9B370 NtGetContextThread+A
CCCCCCCCCCCCCCCC 000000B8A7C9B378 0000:0000000000000000
CCCCCCCCCCCCCCCC 000000B8A7C9B380 0000:0000000000000000
CCCCCCCCCCCCCCCC 000000B8A7C9B388 0000:0000000000000000
0000000000000428 000000B8A7C9B390 0000:0000000000000000
0000C5438FDE1116 000000B8A7C9B398 0000:0000000000000000
000000B8A7C9B910 000000B8A7C9B3A0 0000:0000000000000000
00007FF7595826A0 000000B8A7C9B910 WheatyExceptionReport::printTracesForAllThreads+100 c:\users\administrator\desktop\source\src\common\debugging\wheatyexceptionreport.cpp line 460
00007FF759582AB7 000000B8A7C9C040 WheatyExceptionReport::GenerateExceptionReport+3B7 c:\users\administrator\desktop\source\src\common\debugging\wheatyexceptionreport.cpp line 561
00007FF7595824F6 000000B8A7C9C3F0 WheatyExceptionReport::WheatyUnhandledExceptionFilter+436 c:\users\administrator\desktop\source\src\common\debugging\wheatyexceptionreport.cpp line 176
00007FFCFAE2D9B6 000000B8A7C9C4E0 UnhandledExceptionFilter+196
00007FFCFD9BB1D4 000000B8A7C9C510 memset+C794
00007FFCFD99C92F 000000B8A7C9C580 __C_specific_handler+87
00007FFCFD9AD82D 000000B8A7C9C5B0 __chkstk+9D
00007FFCFD95916B 000000B8A7C9CC80 RtlRaiseException+483
00007FFCFD9AC9EE 000000B8A7C9D240 KiUserExceptionDispatcher+2E
00007FF75A71FD72 000000B8A7C9D330 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::_Eqrange+52 c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 2040
00007FF75A7253A4 000000B8A7C9D370 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::equal_range+44 c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 1595
00007FF75A726CBF 000000B8A7C9D4E0 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::erase+4F c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 1527
00007FF75A7064F1 000000B8A7C9D510 Group::RemoveInvite+41 c:\users\administrator\desktop\source\src\server\game\groups\group.cpp line 302
00007FF75A039039 000000B8A7C9D560 Player::UninviteFromGroup+49 c:\users\administrator\desktop\source\src\server\game\entities\player\player.cpp line 2647
00007FF75A16252B 000000B8A7C9D8E0 WorldSession::LogoutPlayer+68B c:\users\administrator\desktop\source\src\server\game\server\worldsession.cpp line 526
00007FF75A1638D2 000000B8A7C9DF90 WorldSession::Update+C92 c:\users\administrator\desktop\source\src\server\game\server\worldsession.cpp line 403
00007FF759D079B8 000000B8A7C9E100 World::UpdateSessions+178 c:\users\administrator\desktop\source\src\server\game\world\world.cpp line 2794
00007FF759D07074 000000B8A7C9E450 World::Update+5D4 c:\users\administrator\desktop\source\src\server\game\world\world.cpp line 2151
00007FF75950E605 000000B8A7C9E4B0 WorldUpdateLoop+75 c:\users\administrator\desktop\source\src\server\worldserver\main.cpp line 410
00007FF759511C02 000000B8A7C9FC10 main+1F42 c:\users\administrator\desktop\source\src\server\worldserver\main.cpp line 269
00007FF75AFF03BD 000000B8A7C9FC80 __tmainCRTStartup+19D f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 626
00007FF75AFF04EE 000000B8A7C9FCB0 mainCRTStartup+E f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 466
00007FFCFD6B16AD 000000B8A7C9FCE0 BaseThreadInitThunk+D
00007FFCFD984629 000000B8A7C9FD30 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AABCA 000000B8A820FA10 ZwWaitForSingleObject+A
00007FFCFAD51148 000000B8A820FAB0 WaitForSingleObjectEx+98
00007FF7595484CD 000000B8A820FAE0 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+4D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 54
00007FF75956F5CF 000000B8A820FB10 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+2F c:\local\boost_1_58_0_b1\boost\asio\detail\win_thread.hpp line 117
00007FF759573EE6 000000B8A820FB90 boost::asio::detail::win_thread_function+56 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_thread.ipp line 118
00007FFCEFF0A105 000000B8A820FBE0 _beginthreadex+1F5
00007FFCEFF0A357 000000B8A820FC20 _endthreadex+1D7
00007FFCFD6B16AD 000000B8A820FC50 BaseThreadInitThunk+D
00007FFCFD984629 000000B8A820FCA0 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AAC1A 000000B8A9CCF3F0 NtRemoveIoCompletion+A
00007FFCFAD543A3 000000B8A9CCF450 GetQueuedCompletionStatus+43
00007FF7595606CD 000000B8A9CCF640 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 368
00007FF75956F751 000000B8A9CCF6F0 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
00007FF75956F65B 000000B8A9CCF750 boost::asio::io_service::run+3B c:\local\boost_1_58_0_b1\boost\asio\impl\io_service.ipp line 59
00007FF75954845F 000000B8A9CCF780 boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>::operator()+2F c:\local\boost_1_58_0_b1\boost\bind\mem_fn_template.hpp line 50
00007FF75951673C 000000B8A9CCF7C0 boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> >::operator()<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list0>+5C c:\local\boost_1_58_0_b1\boost\bind\bind.hpp line 244
00007FF759548031 000000B8A9CCF820 boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > >::operator()+61 c:\local\boost_1_58_0_b1\boost\bind\bind_template.hpp line 21
00007FF75951C695 000000B8A9CCF850 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::_Do_call<>+35 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF759516676 000000B8A9CCF890 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF759556541 000000B8A9CCF8F0 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF759551408 000000B8A9CCF920 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B8A9CCF970 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B8A9CCF9C0 _beginthreadex+1F5
00007FFCEFF0A357 000000B8A9CCFA00 _endthreadex+1D7
00007FFCFD6B16AD 000000B8A9CCFA30 BaseThreadInitThunk+D
00007FFCFD984629 000000B8A9CCFA80 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AAC1A 000000B8A9DCF770 NtRemoveIoCompletion+A
00007FFCFAD543A3 000000B8A9DCF7D0 GetQueuedCompletionStatus+43
00007FF7595606CD 000000B8A9DCF9C0 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 368
00007FF75956F751 000000B8A9DCFA70 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
00007FF75956F65B 000000B8A9DCFAD0 boost::asio::io_service::run+3B c:\local\boost_1_58_0_b1\boost\asio\impl\io_service.ipp line 59
00007FF75954845F 000000B8A9DCFB00 boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>::operator()+2F c:\local\boost_1_58_0_b1\boost\bind\mem_fn_template.hpp line 50
00007FF75951673C 000000B8A9DCFB40 boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> >::operator()<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list0>+5C c:\local\boost_1_58_0_b1\boost\bind\bind.hpp line 244
00007FF759548031 000000B8A9DCFBA0 boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > >::operator()+61 c:\local\boost_1_58_0_b1\boost\bind\bind_template.hpp line 21
00007FF75951C695 000000B8A9DCFBD0 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::_Do_call<>+35 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF759516676 000000B8A9DCFC10 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF759556541 000000B8A9DCFC70 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF759551408 000000B8A9DCFCA0 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B8A9DCFCF0 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B8A9DCFD40 _beginthreadex+1F5
00007FFCEFF0A357 000000B8A9DCFD80 _endthreadex+1D7
00007FFCFD6B16AD 000000B8A9DCFDB0 BaseThreadInitThunk+D
00007FFCFD984629 000000B8A9DCFE00 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AAC1A 000000B8A9ECF270 NtRemoveIoCompletion+A
00007FFCFAD543A3 000000B8A9ECF2D0 GetQueuedCompletionStatus+43
00007FF7595606CD 000000B8A9ECF4C0 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 368
00007FF75956F751 000000B8A9ECF570 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
00007FF75956F65B 000000B8A9ECF5D0 boost::asio::io_service::run+3B c:\local\boost_1_58_0_b1\boost\asio\impl\io_service.ipp line 59
00007FF75954845F 000000B8A9ECF600 boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>::operator()+2F c:\local\boost_1_58_0_b1\boost\bind\mem_fn_template.hpp line 50
00007FF75951673C 000000B8A9ECF640 boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> >::operator()<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list0>+5C c:\local\boost_1_58_0_b1\boost\bind\bind.hpp line 244
00007FF759548031 000000B8A9ECF6A0 boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > >::operator()+61 c:\local\boost_1_58_0_b1\boost\bind\bind_template.hpp line 21
00007FF75951C695 000000B8A9ECF6D0 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::_Do_call<>+35 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF759516676 000000B8A9ECF710 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF759556541 000000B8A9ECF770 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF759551408 000000B8A9ECF7A0 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B8A9ECF7F0 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B8A9ECF840 _beginthreadex+1F5
00007FFCEFF0A357 000000B8A9ECF880 _endthreadex+1D7
00007FFCFD6B16AD 000000B8A9ECF8B0 BaseThreadInitThunk+D
00007FFCFD984629 000000B8A9ECF900 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AAC1A 000000B8A9FCF790 NtRemoveIoCompletion+A
00007FFCFAD543A3 000000B8A9FCF7F0 GetQueuedCompletionStatus+43
00007FF7595606CD 000000B8A9FCF9E0 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 368
00007FF75956F751 000000B8A9FCFA90 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
00007FF75956F65B 000000B8A9FCFAF0 boost::asio::io_service::run+3B c:\local\boost_1_58_0_b1\boost\asio\impl\io_service.ipp line 59
00007FF75954845F 000000B8A9FCFB20 boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>::operator()+2F c:\local\boost_1_58_0_b1\boost\bind\mem_fn_template.hpp line 50
00007FF75951673C 000000B8A9FCFB60 boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> >::operator()<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list0>+5C c:\local\boost_1_58_0_b1\boost\bind\bind.hpp line 244
00007FF759548031 000000B8A9FCFBC0 boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > >::operator()+61 c:\local\boost_1_58_0_b1\boost\bind\bind_template.hpp line 21
00007FF75951C695 000000B8A9FCFBF0 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::_Do_call<>+35 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF759516676 000000B8A9FCFC30 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF759556541 000000B8A9FCFC90 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF759551408 000000B8A9FCFCC0 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B8A9FCFD10 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B8A9FCFD60 _beginthreadex+1F5
00007FFCEFF0A357 000000B8A9FCFDA0 _endthreadex+1D7
00007FFCFD6B16AD 000000B8A9FCFDD0 BaseThreadInitThunk+D
00007FFCFD984629 000000B8A9FCFE20 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AAC1A 000000B8AA0CF390 NtRemoveIoCompletion+A
00007FFCFAD543A3 000000B8AA0CF3F0 GetQueuedCompletionStatus+43
00007FF7595606CD 000000B8AA0CF5E0 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 368
00007FF75956F751 000000B8AA0CF690 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
00007FF75956F65B 000000B8AA0CF6F0 boost::asio::io_service::run+3B c:\local\boost_1_58_0_b1\boost\asio\impl\io_service.ipp line 59
00007FF75954845F 000000B8AA0CF720 boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>::operator()+2F c:\local\boost_1_58_0_b1\boost\bind\mem_fn_template.hpp line 50
00007FF75951673C 000000B8AA0CF760 boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> >::operator()<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list0>+5C c:\local\boost_1_58_0_b1\boost\bind\bind.hpp line 244
00007FF759548031 000000B8AA0CF7C0 boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > >::operator()+61 c:\local\boost_1_58_0_b1\boost\bind\bind_template.hpp line 21
00007FF75951C695 000000B8AA0CF7F0 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::_Do_call<>+35 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF759516676 000000B8AA0CF830 std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > >::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF759556541 000000B8AA0CF890 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF759551408 000000B8AA0CF8C0 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B8AA0CF910 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B8AA0CF960 _beginthreadex+1F5
00007FFCEFF0A357 000000B8AA0CF9A0 _endthreadex+1D7
00007FFCFD6B16AD 000000B8AA0CF9D0 BaseThreadInitThunk+D
00007FFCFD984629 000000B8AA0CFA20 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AABCA 000000B8AA1CF920 ZwWaitForSingleObject+A
00007FFCFAD51148 000000B8AA1CF9C0 WaitForSingleObjectEx+98
00007FFCEFF5B139 000000B8AA1CFA00 ?get_error_code@scheduler_resource_allocation_error@Concurrency@@QEBAJXZ+1499
00007FFCEFF4ECCE 000000B8AA1CFA40 ?Block@Context@Concurrency@@SAXXZ+1E
00007FFCEFF57E76 000000B8AA1CFAF0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+96
00007FFCF0B0CB41 000000B8AA1CFB50 _Call_onceEx+141
00007FFCF0B0CD50 000000B8AA1CFB80 _Cnd_wait+20
00007FF75957BD23 000000B8AA1CFBB0 std::_Cnd_waitX+33 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 93
00007FF75957F81A 000000B8AA1CFBE0 std::condition_variable::wait+3A c:\program files (x86)\microsoft visual studio 12.0\vc\include\condition_variable line 58
00007FF75AD314E5 000000B8AA1CFC40 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+85 c:\users\administrator\desktop\source\src\common\threading\producerconsumerqueue.h line 76
00007FF75AD30CF9 000000B8AA1CFCA0 DatabaseWorker::WorkerThread+49 c:\users\administrator\desktop\source\src\server\database\database\databaseworker.cpp line 51
00007FF75AD3144F 000000B8AA1CFCD0 std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231
00007FF75AD31161 000000B8AA1CFD10 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF75AD31066 000000B8AA1CFD50 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF75AD31671 000000B8AA1CFDB0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF75AD315A8 000000B8AA1CFDE0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B8AA1CFE30 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B8AA1CFE80 _beginthreadex+1F5
00007FFCEFF0A357 000000B8AA1CFEC0 _endthreadex+1D7
00007FFCFD6B16AD 000000B8AA1CFEF0 BaseThreadInitThunk+D
00007FFCFD984629 000000B8AA1CFF40 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AABCA 000000B8AA2CF490 ZwWaitForSingleObject+A
00007FFCFAD51148 000000B8AA2CF530 WaitForSingleObjectEx+98
00007FFCEFF5B139 000000B8AA2CF570 ?get_error_code@scheduler_resource_allocation_error@Concurrency@@QEBAJXZ+1499
00007FFCEFF4ECCE 000000B8AA2CF5B0 ?Block@Context@Concurrency@@SAXXZ+1E
00007FFCEFF57E76 000000B8AA2CF660 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+96
00007FFCF0B0CB41 000000B8AA2CF6C0 _Call_onceEx+141
00007FFCF0B0CD50 000000B8AA2CF6F0 _Cnd_wait+20
00007FF75957BD23 000000B8AA2CF720 std::_Cnd_waitX+33 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 93
00007FF75957F81A 000000B8AA2CF750 std::condition_variable::wait+3A c:\program files (x86)\microsoft visual studio 12.0\vc\include\condition_variable line 58
00007FF75AD314E5 000000B8AA2CF7B0 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+85 c:\users\administrator\desktop\source\src\common\threading\producerconsumerqueue.h line 76
00007FF75AD30CF9 000000B8AA2CF810 DatabaseWorker::WorkerThread+49 c:\users\administrator\desktop\source\src\server\database\database\databaseworker.cpp line 51
00007FF75AD3144F 000000B8AA2CF840 std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231
00007FF75AD31161 000000B8AA2CF880 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF75AD31066 000000B8AA2CF8C0 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF75AD31671 000000B8AA2CF920 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF75AD315A8 000000B8AA2CF950 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B8AA2CF9A0 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B8AA2CF9F0 _beginthreadex+1F5
00007FFCEFF0A357 000000B8AA2CFA30 _endthreadex+1D7
00007FFCFD6B16AD 000000B8AA2CFA60 BaseThreadInitThunk+D
00007FFCFD984629 000000B8AA2CFAB0 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AABCA 000000B8AA3CF940 ZwWaitForSingleObject+A
00007FFCFAD51148 000000B8AA3CF9E0 WaitForSingleObjectEx+98
00007FFCEFF5B139 000000B8AA3CFA20 ?get_error_code@scheduler_resource_allocation_error@Concurrency@@QEBAJXZ+1499
00007FFCEFF4ECCE 000000B8AA3CFA60 ?Block@Context@Concurrency@@SAXXZ+1E
00007FFCEFF57E76 000000B8AA3CFB10 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+96
00007FFCF0B0CB41 000000B8AA3CFB70 _Call_onceEx+141
00007FFCF0B0CD50 000000B8AA3CFBA0 _Cnd_wait+20
00007FF75957BD23 000000B8AA3CFBD0 std::_Cnd_waitX+33 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 93
00007FF75957F81A 000000B8AA3CFC00 std::condition_variable::wait+3A c:\program files (x86)\microsoft visual studio 12.0\vc\include\condition_variable line 58
00007FF75AD314E5 000000B8AA3CFC60 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+85 c:\users\administrator\desktop\source\src\common\threading\producerconsumerqueue.h line 76
00007FF75AD30CF9 000000B8AA3CFCC0 DatabaseWorker::WorkerThread+49 c:\users\administrator\desktop\source\src\server\database\database\databaseworker.cpp line 51
00007FF75AD3144F 000000B8AA3CFCF0 std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231
00007FF75AD31161 000000B8AA3CFD30 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF75AD31066 000000B8AA3CFD70 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF75AD31671 000000B8AA3CFDD0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF75AD315A8 000000B8AA3CFE00 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B8AA3CFE50 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B8AA3CFEA0 _beginthreadex+1F5
00007FFCEFF0A357 000000B8AA3CFEE0 _endthreadex+1D7
00007FFCFD6B16AD 000000B8AA3CFF10 BaseThreadInitThunk+D
00007FFCFD984629 000000B8AA3CFF60 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AABCA 000000B88443F750 ZwWaitForSingleObject+A
00007FFCFAD51148 000000B88443F7F0 WaitForSingleObjectEx+98
00007FFCEFF5B139 000000B88443F830 ?get_error_code@scheduler_resource_allocation_error@Concurrency@@QEBAJXZ+1499
00007FFCEFF4ECCE 000000B88443F870 ?Block@Context@Concurrency@@SAXXZ+1E
00007FFCEFF57E76 000000B88443F920 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+96
00007FFCF0B0CB41 000000B88443F980 _Call_onceEx+141
00007FFCF0B0CD50 000000B88443F9B0 _Cnd_wait+20
00007FF75957BD23 000000B88443F9E0 std::_Cnd_waitX+33 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 93
00007FF75957F81A 000000B88443FA10 std::condition_variable::wait+3A c:\program files (x86)\microsoft visual studio 12.0\vc\include\condition_variable line 58
00007FF75AAFEC15 000000B88443FA70 ProducerConsumerQueue<MapUpdateRequest * __ptr64>::WaitAndPop+85 c:\users\administrator\desktop\source\src\common\threading\producerconsumerqueue.h line 76
00007FF75AAFD920 000000B88443FAC0 MapUpdater::WorkerThread+40 c:\users\administrator\desktop\source\src\server\game\maps\mapupdater.cpp line 110
00007FF75AAFEA1F 000000B88443FAF0 std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231
00007FF75AAFE041 000000B88443FB30 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF75AAFDC36 000000B88443FB70 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF75AAFF0A1 000000B88443FBD0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF75AAFECD8 000000B88443FC00 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B88443FC50 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B88443FCA0 _beginthreadex+1F5
00007FFCEFF0A357 000000B88443FCE0 _endthreadex+1D7
00007FFCFD6B16AD 000000B88443FD10 BaseThreadInitThunk+D
00007FFCFD984629 000000B88443FD60 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AABEA 000000B88C1EF210 NtReadFile+A
00007FFCFAD57CA8 000000B88C1EF290 ReadFile+78
00007FFCF0011188 000000B88C1EF3C0 _read+F38
00007FFCF001052C 000000B88C1EF420 _read+2DC
00007FFCEFF2348E 000000B88C1EF490 _filbuf+17E
00007FFCEFF216D2 000000B88C1EF540 fgets+472
00007FF759574394 000000B88C1EF770 CliThread+E4 c:\users\administrator\desktop\source\src\server\worldserver\commandline\clirunnable.cpp line 153
00007FF75951C64F 000000B88C1EF7A0 std::_Bind<1,void,void (__cdecl*const)(void)>::_Do_call<>+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF759516616 000000B88C1EF7E0 std::_Bind<1,void,void (__cdecl*const)(void)>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF7595564D1 000000B88C1EF840 std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(void)> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF7595513D8 000000B88C1EF870 std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(void)> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B88C1EF8C0 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B88C1EF910 _beginthreadex+1F5
00007FFCEFF0A357 000000B88C1EF950 _endthreadex+1D7
00007FFCFD6B16AD 000000B88C1EF980 BaseThreadInitThunk+D
00007FFCFD984629 000000B88C1EF9D0 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AABCA 000000B88C2EF5E0 ZwWaitForSingleObject+A
00007FFCFAD51148 000000B88C2EF680 WaitForSingleObjectEx+98
00007FF7595484CD 000000B88C2EF6B0 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+4D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 54
00007FF75956F5CF 000000B88C2EF6E0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+2F c:\local\boost_1_58_0_b1\boost\asio\detail\win_thread.hpp line 117
00007FF759573EE6 000000B88C2EF760 boost::asio::detail::win_thread_function+56 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_thread.ipp line 118
00007FFCEFF0A105 000000B88C2EF7B0 _beginthreadex+1F5
00007FFCEFF0A357 000000B88C2EF7F0 _endthreadex+1D7
00007FFCFD6B16AD 000000B88C2EF820 BaseThreadInitThunk+D
00007FFCFD984629 000000B88C2EF870 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AAC1A 000000B88C3EF0B0 NtRemoveIoCompletion+A
00007FFCFAD543A3 000000B88C3EF110 GetQueuedCompletionStatus+43
00007FF7595606CD 000000B88C3EF300 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 368
00007FF75956F751 000000B88C3EF3B0 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_58_0_b1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
00007FF75956F65B 000000B88C3EF410 boost::asio::io_service::run+3B c:\local\boost_1_58_0_b1\boost\asio\impl\io_service.ipp line 59
00007FF759EEE5B6 000000B88C3EF600 NetworkThread<WorldSocket>::Run+166 c:\users\administrator\desktop\source\src\server\shared\networking\networkthread.h line 128
00007FF759EED7AF 000000B88C3EF630 std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >::operator()+2F c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1231
00007FF759EE8BF1 000000B88C3EF670 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64>::_Do_call<,0>+71 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1150
00007FF759EE7E56 000000B88C3EF6B0 std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64>::operator()<>+56 c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional line 1138
00007FF759EEFFF1 000000B88C3EF710 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64> >::_Run+51 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 196
00007FF759EEF988 000000B88C3EF740 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64> >::_Go+28 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
00007FFCF0B0DF29 000000B88C3EF790 ?_Release@_Pad@std@@QEAAXXZ+D9
00007FFCEFF0A105 000000B88C3EF7E0 _beginthreadex+1F5
00007FFCEFF0A357 000000B88C3EF820 _endthreadex+1D7
00007FFCFD6B16AD 000000B88C3EF850 BaseThreadInitThunk+D
00007FFCFD984629 000000B88C3EF8A0 RtlUserThreadStart+1D
========================
Local Variables And Parameters
Call stack:
Address Frame Function SourceFile
00007FF75A71FD72 000000B8A7C9D330 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::_Eqrange+52 c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 2040
Local std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >* this = 0xB8C30766E8
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
Parameter Player&* _Keyval = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8130
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E3756D0
unsigned int _Mysize = 0x0
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events
unsigned int m_time = 0xA70F
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0xB95199E608
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> >
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > >
std::_Tree_val<std::_Tree_simple_types<PetAura const *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8C20
std::_Tree_node<PetAura const *,void *>* _Myhead = 0xB93E3760E0
unsigned int _Mysize = 0x0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID
unsigned int _guid = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
Movement::Spline<int> spline = 0xB93700EEB0
Movement::FacingInfo facing = 0xB93700EF00
unsigned int m_Id = 0x0
Movement::MoveSplineFlag splineflags = 0x100
int time_passed = 0x0
float vertical_acceleration = 0.000000
float initialOrientation = 0.000000
int effect_start_time = 0x0
int point_Idx = 0x0
int point_Idx_offset = 0x0
bool onTransport = 0x0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C79B0
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E375510
unsigned int _Mysize = 0x0
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
std::_List_val<std::_List_simple_types<DynamicObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E10
std::_List_node<DynamicObject *,void *>* _Myhead = 0xB964043790
unsigned int _Mysize = 0x0
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
std::_List_buy<GameObject *,std::allocator<GameObject *> >
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
std::_List_val<std::_List_simple_types<GameObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8A40
std::_List_node<GameObject *,void *>* _Myhead = 0xB9640439D0
unsigned int _Mysize = 0x0
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0xB93E3764D0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7C8
<user defined> value_compare = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8090
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0xB93E376AF0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7E0
<user defined> value_compare = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7B40
std::_List_node<Aura *,void *>* _Myhead = 0xB964042E30
unsigned int _Mysize = 0x0
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Iterator_base12* _Mynextiter = NULL
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0xB93E3764D0
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A070
std::_List_node<Aura *,void *>* _Myhead = 0xB964031F10
unsigned int _Mysize = 0x0
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
std::_List_val<std::_List_simple_types<AuraApplication *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439A30
std::_List_node<AuraApplication *,void *>* _Myhead = 0xB9640318B0
unsigned int _Mysize = 0x0
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A4D0
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0xB93E376150
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0618
<user defined> value_compare = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8994395D0
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0xB93E376690
unsigned int _Mysize = 0x1
<user defined> value_compare = 0xB9519A07E0
<user defined> value_compare = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision
std::_List_buy<Player *,std::allocator<Player *> >
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > >
std::_List_val<std::_List_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A110
std::_List_node<Player *,void *>* _Myhead = 0xB9640316D0
unsigned int _Mysize = 0x0
MotionMaster* i_motionMaster = 0xB94B0D8D10
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL
MovementGenerator*[3] Impl
[0] = 0x7FF75C1B5678
[1] = 0x0
[2] = 0x0
int _top = 0x0
Unit* _owner = 0xB95199E360
bool[3] _needInit
[0] = 0x0
[1] = 0x1
[2] = 0x1
unsigned int _cleanFlag = 0x0
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager
HostileReference* iCurrentVictim = NULL
Unit* iOwner = 0xB95199E360
unsigned int iUpdateTimer = 0x3E8
ThreatContainer iThreatContainer = 0xB9519A0870
ThreatContainer iThreatOfflineContainer = 0xB9519A0890
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer
int i_expiryTime = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> >
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > >
std::_List_val<std::_List_simple_types<DiminishingReturn> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439B70
std::_List_node<DiminishingReturn,void *>* _Myhead = 0xB964031250
unsigned int _Mysize = 0x0
HostileRefManager m_HostileRefManager
RefManager<Unit,ThreatManager>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0908
LinkedListElement iLast = 0xB9519A0920
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B040
<user defined> iterator = 0x5B68B040
<user defined> iterator = 0xB9519A0900
Unit* iOwner = 0xB95199E360
FollowerRefManager m_FollowingRefManager
RefManager<Unit,TargetedMovementGeneratorBase>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0950
LinkedListElement iLast = 0xB9519A0968
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B020
<user defined> iterator = 0x5B68B020
<user defined> iterator = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439AD0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E376C40
unsigned int _Mysize = 0x0
RedirectThreatInfo _redirectThreadInfo
ObjectGuid _targetGUID = 0x0
unsigned int _threatPct = 0x0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
CooldownEntry
unsigned int SpellId = 0x5199E360
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xB899439A80
unsigned int ItemId = 0x4B0D8A90
unsigned int CategoryId = 0xB9
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0
bool OnHold = 0xF0
Unit* _owner = 0xB95199E360
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0xB921F4F618
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0xB921F4F668
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0xB921F4F6B8
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0xB921F4F740
GridObject<Player>
GridReference<Player> _gridRef
Reference<GridRefManager<Player>,Player>
LinkedListElement
LinkedListElement* iNext = 0xB934FD02B0
LinkedListElement* iPrev = 0xB934FD0298
GridRefManager<Player>* iRefTo = 0xB934FD0290
Player* iRefFrom = 0xB95199E360
std::string autoReplyMsg = ""
PlayerTaxi m_taxi
unsigned int[14] m_taximask
[0] = 0x400000
[1] = 0x0
[2] = 0x0
[3] = 0x4
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations
std::_Deque_alloc<0,std::_Deque_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Deque_val<std::_Deque_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439F80
unsigned int** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0AB0
<user defined> value_compare = 0xB9519A0AB0
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xB9519A0AB0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0xB9519A0AC8
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
PvPInfo pvpInfo
bool IsHostile = 0x0
bool IsInHostileArea = 0x0
bool IsInNoPvPArea = 0x0
bool IsInFFAPvPArea = 0x0
int EndTimer = 0x0
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
GossipMenu _gossipMenu
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0xB904525640
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0xB904525658
unsigned int _menuId = 0x0
ObjectGuid _senderGUID = 0x0
int _locale = 0x0
QuestMenu _questMenu
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0xB904525688
WorldSession* _session = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime = 0x1E7F52
std::future<SQLQueryHolder *> _realmAccountLoginCallback = 0xB88037CAA8
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback = 0xB88037CAB8
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback = 0xB88037CAC8
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback = 0xB88037CAD8
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback = 0xB88037CAE8
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback = 0xB88037CB08
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback = 0xB88037CB48
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback = 0xB88037CB60
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback = 0xB88037CB78
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback = 0xB88037CB98
std::future<SQLQueryHolder *> _charLoginCallback = 0xB88037CBB8
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0xB88037CAA0
WorldSession::DosProtection AntiDOS = 0xB88037CBC8
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0xB88037CC28
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
std::shared_ptr<WorldSocket> m_Socket = 0xB88037CC50
std::string m_Address = "46.209.176.161"
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = "ARE123"
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency = 0x0
std::atomic<unsigned int> m_clientTimeDelay = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0xB88037CE90
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0xB88037CEB0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID = 0x0
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > >
std::_Vector_val<std::_Simple_types<ItemSetEffect *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439BC0
ItemSetEffect** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Unit* m_mover = 0xB95199E360
WorldObject* m_seer = 0xB95199E360
<user defined> m_stealth = 0xB95199E3E4
<user defined> m_stealthDetect = 0xB95199E3F0
<user defined> m_invisibility = 0xB95199E3FC
<user defined> m_invisibilityDetect = 0xB95199E430
<user defined> m_serverSideVisibility = 0xB95199E464
<user defined> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
<user defined> m_movementInfo = 0xB95199E480
<user defined> m_name = 0xB95199E4F0
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
<user defined> m_zoneScript = 0x0
<user defined> m_transport = 0x0
<user defined> m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A0B68
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A0B80
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439670
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640311F0
unsigned int _Mysize = 0x0
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0xB9519A0D38
<user defined> value_compare = 0xB9519A0D38
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB9519A0D38
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0xB9519A0D50
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439EE0
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0xB904526980
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0D88
<user defined> value_compare = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_List_val<std::_List_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439FD0
std::_List_node<ObjectGuid,void *>* _Myhead = 0xB964031DF0
unsigned int _Mysize = 0x0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData
unsigned int bgInstanceID = 0x0
int bgTypeID = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A340
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031430
unsigned int _Mysize = 0x0
unsigned int bgAfkReportedCount = 0x0
int bgAfkReportedTimer = 0x57974588
unsigned int bgTeam = 0x0
unsigned int mountSpell = 0x0
unsigned int[2] taxiPath
[0] = 0x0
[1] = 0x0
WorldLocation joinPos
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFF
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BB50
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030B90
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B1F0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031FD0
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ADE0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640317F0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std:
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0E98
<user defined> value_compare = 0xB9519A0E98
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0xB9519A0E98
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0xB9519A0EB0
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
ObjectGuid m_divider
unsigned int _guid = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid
unsigned int _guid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > >
std::_Vector_val<std::_Simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BA10
Item** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget
unsigned int _guid = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AA20
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xB94B0D9B10
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1420
<user defined> value_compare = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A930
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E3755F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1438
<user defined> value_compare = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BBA0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030A70
unsigned int _Mysize = 0x0
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ACA0
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E376620
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1468
<user defined> value_compare = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1480
<user defined> value_compare = 0xB9519A1480
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xB9519A1480
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB9519A1498
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > >
std::_Deque_val<std::_Deque_simple_types<Mail *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B2E0
Mail*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1500
<user defined> value_compare = 0xB9519A1500
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xB9519A1500
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0xB9519A1518
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AE30
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0xB93E375660
unsigned int _Mysize = 0x3
<user defined> value_compare = 0xB9519A1598
<user defined> value_compare = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> >
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > >
std::_List_val<std::_List_simple_types<EnchantDuration> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B560
std::_List_node<EnchantDuration,void *>* _Myhead = 0xB964032270
unsigned int _Mysize = 0x0
std::list<Item *,std::allocator<Item *> > m_itemDuration
std::_List_buy<Item *,std::allocator<Item *> >
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > >
std::_List_val<std::_List_simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AD90
std::_List_node<Item *,void *>* _Myhead = 0xB964033230
unsigned int _Mysize = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A1948
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A1960
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1>
ResurrectionData* _Myptr = NULL
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels
std::_List_buy<Channel *,std::allocator<Channel *> >
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > >
std::_List_val<std::_List_simple_types<Channel *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B830
std::_List_node<Channel *,void *>* _Myhead = 0xB9640326F0
unsigned int _Mysize = 0x0
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap
std::_Tree<std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FriendInfo> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943CAF0
std::_Tree_node<std::pair<unsigned int const ,FriendInfo>,void *>* _Myhead = 0xB9166BACD0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB93329CC88
<user defined> value_compare = 0xB93329CC88
unsigned int m_playerGUID = 0x1062
GroupReference m_group
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
GroupReference m_originalGroup
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
Group* m_groupInvite = 0xB8C3076690
MemberSlot
ObjectGuid guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots
std::_List_buy<Group::MemberSlot,std::allocator<Group::MemberSlot> >
std::_List_alloc<0,std::_List_base_types<Group::MemberSlot,std::allocator<Group::MemberSlot> > >
std::_List_val<std::_List_simple_types<Group::MemberSlot> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::_List_node<Group::MemberSlot,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
GroupRefManager m_memberMgr
RefManager<Group,Player>
LinkedListHead
LinkedListElement iFirst = 0xB8C30766B0
LinkedListElement iLast = 0xB8C30766C8
unsigned int iSize = 0xDDDDDDDD
<user defined> ?$Iterator@VLinkedListElement@@ = 0xDDDDDDDD
<user defined> iterator = 0xDDDDDDDD
<user defined> iterator = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_leaderGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects = 0xDDDDDDDDDDDDDDE5
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures = 0xDDDDDDDDDDDDDE05
std::map<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores = 0xDDDDDDDDDDDDDE25
std::map<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > m_Players = 0xDDDDDDDDDDDDDE3D
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue = 0xDDDDDDDDDDDDDE55
unsigned int m_Events = 0xDDDDDDDDDDDDDE6D <Unable to read memory>
BattlegroundStartTimeIntervals[4] StartDelayTimes
[0] = 0xDDDDDDDDDDDDDE71 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE75 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE79 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE7D <Unable to read memory>
unsigned int[4] StartMessageIds
[0] = 0xDDDDDDDDDDDDDE81 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE85 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE89 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE8D <Unable to read memory>
bool m_BuffChange = 0xDDDDDDDDDDDDDE91 <Unable to read memory>
bool m_IsRandom = 0xDDDDDDDDDDDDDE92 <Unable to read memory>
int m_HonorMode = 0xDDDDDDDDDDDDDE95 <Unable to read memory>
int[2] m_TeamScores
[0] = 0xDDDDDDDDDDDDDE99 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE9D <Unable to read memory>
ArenaTeamScore[2] _arenaTeamScores
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEDD
int m_TypeID = 0xDDDDDDDDDDDDDF15 <Unable to read memory>
int m_RandomTypeID = 0xDDDDDDDDDDDDDF19 <Unable to read memory>
unsigned int m_InstanceID = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
int m_Status = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_ClientInstanceID = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_StartTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_ResetStatTimer = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_ValidStartPositionTimer = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
int m_EndTime = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_LastResurrectTime = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
int m_BracketId = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
unsigned int m_ArenaType = 0xDDDDDDDDDDDDDF41 <Unable to read memory>
bool m_InBGFreeSlotQueue = 0xDDDDDDDDDDDDDF42 <Unable to read memory>
bool m_SetDeleteThis = 0xDDDDDDDDDDDDDF43 <Unable to read memory>
bool m_IsArena = 0xDDDDDDDDDDDDDF44 <Unable to read memory>
int _winnerTeamId = 0xDDDDDDDDDDDDDF45 <Unable to read memory>
int m_StartDelayTime = 0xDDDDDDDDDDDDDF49 <Unable to read memory>
bool m_IsRated = 0xDDDDDDDDDDDDDF4D <Unable to read memory>
bool m_PrematureCountDown = 0xDDDDDDDDDDDDDF4E <Unable to read memory>
unsigned int m_PrematureCountDownTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::string m_Name = 0xDDDDDDDDDDDDDF55 <Unable to read memory>
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue = 0xDDDDDDDDDDDDDF7D
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue = 0xDDDDDDDDDDDDDF9D
unsigned int m_InvitedAlliance = 0xDDDDDDDDDDDDDFC5 <Unable to read memory>
unsigned int m_InvitedHorde = 0xDDDDDDDDDDDDDFC9 <Unable to read memory>
Group*[2] m_BgRaids
[0] = 0xDDDDDDDDDDDDDFCD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFD5 <Unable to read memory>
unsigned int[2] m_PlayersCount
[0] = 0xDDDDDDDDDDDDDFDD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE1 <Unable to read memory>
unsigned int[2] m_ArenaTeamIds
[0] = 0xDDDDDDDDDDDDDFE5 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE9 <Unable to read memory>
unsigned int[2] m_ArenaTeamMMR
[0] = 0xDDDDDDDDDDDDDFED <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFF1 <Unable to read memory>
unsigned int m_LevelMin = 0xDDDDDDDDDDDDDFF5 <Unable to read memory>
unsigned int m_LevelMax = 0xDDDDDDDDDDDDDFF9 <Unable to read memory>
unsigned int m_MaxPlayersPerTeam = 0xDDDDDDDDDDDDDFFD <Unable to read memory>
unsigned int m_MaxPlayers = 0xDDDDDDDDDDDDE001 <Unable to read memory>
unsigned int m_MinPlayersPerTeam = 0xDDDDDDDDDDDDE005 <Unable to read memory>
unsigned int m_MinPlayers = 0xDDDDDDDDDDDDE009 <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDE00D <Unable to read memory>
BattlegroundMap* m_Map = <Unable to read memory>
Position[2] StartPosition
[0] = 0xDDDDDDDDDDDDE01D
[1] = 0xDDDDDDDDDDDDE02D
float m_StartMaxDist = 0xDDDDDDDDDDDDE03D <Unable to read memory>
unsigned int ScriptId = 0xDDDDDDDDDDDDE041 <Unable to read memory>
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid StalkerGuid = 0xDDDDDDDDDDDDDDE5 <Unable to read memory>
unsigned int m_Timer = 0xDDDDDDDDDDDDDDED <Unable to read memory>
bool m_IsEnabled = 0xDDDDDDDDDDDDDDF1 <Unable to read memory>
bool m_isActive = 0xDDDDDDDDDDDDDDF2 <Unable to read memory>
int m_DefenderTeam = 0xDDDDDDDDDDDDDDF5 <Unable to read memory>
std::map<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > > m_capturePoints = 0xDDDDDDDDDDDDDDFD
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_players
[0] = 0xDDDDDDDDDDDDDE15
[1] = 0xDDDDDDDDDDDDDE2D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInQueue
[0] = 0xDDDDDDDDDDDDDE45
[1] = 0xDDDDDDDDDDDDDE5D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInWar
[0] = 0xDDDDDDDDDDDDDE75
[1] = 0xDDDDDDDDDDDDDE8D
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_InvitedPlayers
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEBD
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_PlayersWillBeKick
[0] = 0xDDDDDDDDDDDDDED5
[1] = 0xDDDDDDDDDDDDDEED
unsigned int m_TypeId = 0xDDDDDDDDDDDDDF05 <Unable to read memory>
unsigned int m_BattleId = 0xDDDDDDDDDDDDDF09 <Unable to read memory>
unsigned int m_ZoneId = 0xDDDDDDDDDDDDDF0D <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDDF11 <Unable to read memory>
Map* m_Map = <Unable to read memory>
unsigned int m_MaxPlayer = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
unsigned int m_MinPlayer = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_MinLevel = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_BattleTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_NoWarBattleTime = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_RestartAfterCrash = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
unsigned int m_TimeForAcceptInvite = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_uiKickDontAcceptTimer = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
WorldLocation KickPosition = 0xDDDDDDDDDDDDDF3D
unsigned int m_uiKickAfkPlayersTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::vector<BfGraveyard *,std::allocator<BfGraveyard *> > m_GraveyardList = 0xDDDDDDDDDDDDDF55
unsigned int m_LastResurrectTimer = 0xDDDDDDDDDDDDDF75 <Unable to read memory>
unsigned int m_StartGroupingTimer = 0xDDDDDDDDDDDDDF79 <Unable to read memory>
bool m_StartGrouping = 0xDDDDDDDDDDDDDF7D <Unable to read memory>
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_Groups
[0] = 0xDDDDDDDDDDDDDF85
[1] = 0xDDDDDDDDDDDDDF9D
std::vector<unsigned __int64,std::allocator<unsigned __int64> > m_Data64 = 0xDDDDDDDDDDDDDFB5
std::vector<unsigned int,std::allocator<unsigned int> > m_Data32 = 0xDDDDDDDDDDDDDFD5
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId
std::_Vector_alloc<0,std::_Vec_base_types<Roll *,std::allocator<Roll *> > >
std::_Vector_val<std::_Simple_types<Roll *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
Roll** _Myfirst = <Unable to read memory>
<user defined>* _Mylast = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
<user defined>* _Myend = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
unsigned int m_groupUpdateMask = 0x0
unsigned int m_auraRaidUpdateMask = 0x0
bool m_bPassOnGroupLoot = 0x0
unsigned int m_lastpetnumber = 0x0
int m_summon_expire = 0x0
WorldLocation m_summon_location
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
WorldLocation m_recall_location
Position
PositionXYStreamer
Position* Pos = 0xC585BAB0C41E544F
PositionXYZStreamer
<user defined> Pos = 0xC585BAB0C41E544F
PositionXYZOStreamer
<user defined> Pos = 0xC585BAB0C41E544F
float m_positionX = -633.317322
float m_positionY = -4279.335938
float m_positionZ = 39.500088
float m_orientation = 4.351103
unsigned int m_mapId = 0x1
DeclinedName* m_declinedname = NULL
Runes* m_runes = NULL
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B970
std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *>* _Myhead = 0xB93FEC32F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1B00
<user defined> value_compare = 0xB9519A1B00
unsigned int m_grantableLevels = 0x0
bool m_needsZoneUpdate = 0x0
CinematicMgr* _cinematicMgr = 0xB94B0D9010
Player* player = 0xB95199E360
unsigned int m_cinematicDiff = 0xA70F
unsigned int m_lastCinematicCheck = 0x0
unsigned int m_activeCinematicCameraId = 0x0
unsigned int m_cinematicLength = 0x0
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL
Position m_remoteSightPosition
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
TempSummon* m_CinematicObject = NULL
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B0B0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E375740
unsigned int _Mysize = 0x0
MapReference m_mapRef
Reference<Map,Player>
LinkedListElement
LinkedListElement* iNext = 0xB94664AB40
LinkedListElement* iPrev = 0xB8E9E63148
Map* iRefTo = 0xB8E9E63040
Player* iRefFrom = 0xB95199E360
unsigned int m_lastFallTime = 0x0
float m_lastFallZ = 43.548313
int[3] m_MirrorTimer
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
unsigned int m_MirrorTimerFlags = 0x0
unsigned int m_MirrorTimerFlagsLast = 0x0
bool m_isInWater = 0x0
unsigned int[6] m_runeGraceCooldown
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
[3] = 0xFFFFFFFF
[4] = 0xFFFFFFFF
[5] = 0xFFFFFFFF
unsigned int[6] m_lastRuneGraceTimers
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
WorldLocation m_teleport_dest
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
unsigned int m_teleport_options = 0x0
bool mSemaphoreTeleport_Near = 0x0
bool mSemaphoreTeleport_Far = 0x0
unsigned int m_DelayedOperations = 0x0
bool m_bCanDelayTeleport = 0x0
bool m_bHasDelayedTeleport = 0x0
unsigned int m_temporaryUnsummonedPetNumber = 0x0
unsigned int m_oldpetspell = 0x0
AchievementMgr* m_achievementMgr = 0xB8F82D7E10
Player* m_player = 0xB95199E360
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Criteria
std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E18
<user defined> value_compare = 0xB8F82D7E18
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _List = 0xB8F82D7E18
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CriteriaProgress> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0xB8F82D7E30
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,
std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAc
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E68
<user defined> value_compare = 0xB8F82D7E68
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _List = 0xB8F82D7E68
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CompletedAchievementData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_ite _Vec = 0xB8F82D7E80
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BE70
std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *>* _Myhead = 0xB93E375890
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB8F82D7EB8
<user defined> value_compare = 0xB8F82D7EB8
ReputationMgr* m_reputationMgr = 0xB94B0D8190
Player* _player = 0xB95199E360
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions
std::_Tree<std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FactionState> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C140
std::_Tree_node<std::pair<unsigned int const ,FactionState>,void *>* _Myhead = 0xB93E375900
unsigned int _Mysize = 0x69
<user defined> value_compare = 0xB94B0D8198
<user defined> value_compare = 0xB94B0D8198
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions
std::_Tree<std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C0F0
std::_Tree_node<std::pair<unsigned int const ,enum ReputationRank>,void *>* _Myhead = 0xB93E375A50
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB94B0D81B0
<user defined> value_compare = 0xB94B0D81B0
unsigned int _visibleFactionCount = 0x6
unsigned int _honoredFactionCount = 0x0
unsigned int _reveredFactionCount = 0x0
unsigned int _exaltedFactionCount = 0x0
bool _sendFactionIncreased = 0x0
unsigned int m_ChampioningFaction = 0x0
unsigned int m_timeSyncCounter = 0x5
unsigned int m_timeSyncTimer = 0x2710
unsigned int m_timeSyncClient = 0x103AEF
unsigned int m_timeSyncServer = 0x27096AD
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1C08
<user defined> value_compare = 0xB9519A1C08
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xB9519A1C08
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xB9519A1C20
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int _pendingBindId = 0x0
unsigned int _pendingBindTimer = 0x0
unsigned int _activeCheats = 0x0
unsigned int healthBeforeDuel = 0x0
unsigned int manaBeforeDuel = 0x0
WorldLocation _corpseLocation
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
Local std::_Tree_node<Player *,void *>* _Hinode = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Left = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Parent = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Right = <Unable to read memory>
char _Color = 0xCCCCCCCCCCCCCCE4 <Unable to read memory>
char _Isnil = 0xCCCCCCCCCCCCCCE5 <Unable to read memory>
Player* _Myval = <Unable to read memory>
Local std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> > > _Last
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,Player *,__int64,Player * const *,Player * const &,std::_Iterator_base12>
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xCCCCCCCCCCCCCCCC
std::_Iterator_base12* _Mynextiter = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Ptr = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Left = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Parent = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Right = <Unable to read memory>
char _Color = 0xCCCCCCCCCCCCCCE4 <Unable to read memory>
char _Isnil = 0xCCCCCCCCCCCCCCE5 <Unable to read memory>
Player* _Myval = <Unable to read memory>
Local std::_Tree_node<Player *,void *>* _Lonode = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Left = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Parent = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Right = <Unable to read memory>
char _Color = 0xCCCCCCCCCCCCCCE4 <Unable to read memory>
char _Isnil = 0xCCCCCCCCCCCCCCE5 <Unable to read memory>
Player* _Myval = <Unable to read memory>
Local std::_Tree_node<Player *,void *>* _Pnode = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Left = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Parent = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Right = <Unable to read memory>
char _Color = 0xCCCCCCCCCCCCCCE4 <Unable to read memory>
char _Isnil = 0xCCCCCCCCCCCCCCE5 <Unable to read memory>
Player* _Myval = <Unable to read memory>
Local std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> > > _First
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,Player *,__int64,Player * const *,Player * const &,std::_Iterator_base12>
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xCCCCCCCCCCCCCCCC
std::_Iterator_base12* _Mynextiter = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Ptr = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Left = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Parent = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Right = <Unable to read memory>
char _Color = 0xCCCCCCCCCCCCCCE4 <Unable to read memory>
char _Isnil = 0xCCCCCCCCCCCCCCE5 <Unable to read memory>
Player* _Myval = <Unable to read memory>
00007FF75A7253A4 000000B8A7C9D370 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::equal_range+44 c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 1595
Local std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >* this = 0xB8C30766E8
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
Parameter Player&* _Keyval = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8130
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E3756D0
unsigned int _Mysize = 0x0
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events
unsigned int m_time = 0xA70F
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0xB95199E608
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> >
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > >
std::_Tree_val<std::_Tree_simple_types<PetAura const *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8C20
std::_Tree_node<PetAura const *,void *>* _Myhead = 0xB93E3760E0
unsigned int _Mysize = 0x0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID
unsigned int _guid = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
Movement::Spline<int> spline = 0xB93700EEB0
Movement::FacingInfo facing = 0xB93700EF00
unsigned int m_Id = 0x0
Movement::MoveSplineFlag splineflags = 0x100
int time_passed = 0x0
float vertical_acceleration = 0.000000
float initialOrientation = 0.000000
int effect_start_time = 0x0
int point_Idx = 0x0
int point_Idx_offset = 0x0
bool onTransport = 0x0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C79B0
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E375510
unsigned int _Mysize = 0x0
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
std::_List_val<std::_List_simple_types<DynamicObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E10
std::_List_node<DynamicObject *,void *>* _Myhead = 0xB964043790
unsigned int _Mysize = 0x0
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
std::_List_buy<GameObject *,std::allocator<GameObject *> >
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
std::_List_val<std::_List_simple_types<GameObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8A40
std::_List_node<GameObject *,void *>* _Myhead = 0xB9640439D0
unsigned int _Mysize = 0x0
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0xB93E3764D0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7C8
<user defined> value_compare = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8090
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0xB93E376AF0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7E0
<user defined> value_compare = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7B40
std::_List_node<Aura *,void *>* _Myhead = 0xB964042E30
unsigned int _Mysize = 0x0
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Iterator_base12* _Mynextiter = NULL
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0xB93E3764D0
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A070
std::_List_node<Aura *,void *>* _Myhead = 0xB964031F10
unsigned int _Mysize = 0x0
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
std::_List_val<std::_List_simple_types<AuraApplication *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439A30
std::_List_node<AuraApplication *,void *>* _Myhead = 0xB9640318B0
unsigned int _Mysize = 0x0
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A4D0
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0xB93E376150
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0618
<user defined> value_compare = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8994395D0
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0xB93E376690
unsigned int _Mysize = 0x1
<user defined> value_compare = 0xB9519A07E0
<user defined> value_compare = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision
std::_List_buy<Player *,std::allocator<Player *> >
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > >
std::_List_val<std::_List_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A110
std::_List_node<Player *,void *>* _Myhead = 0xB9640316D0
unsigned int _Mysize = 0x0
MotionMaster* i_motionMaster = 0xB94B0D8D10
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL
MovementGenerator*[3] Impl
[0] = 0x7FF75C1B5678
[1] = 0x0
[2] = 0x0
int _top = 0x0
Unit* _owner = 0xB95199E360
bool[3] _needInit
[0] = 0x0
[1] = 0x1
[2] = 0x1
unsigned int _cleanFlag = 0x0
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager
HostileReference* iCurrentVictim = NULL
Unit* iOwner = 0xB95199E360
unsigned int iUpdateTimer = 0x3E8
ThreatContainer iThreatContainer = 0xB9519A0870
ThreatContainer iThreatOfflineContainer = 0xB9519A0890
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer
int i_expiryTime = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> >
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > >
std::_List_val<std::_List_simple_types<DiminishingReturn> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439B70
std::_List_node<DiminishingReturn,void *>* _Myhead = 0xB964031250
unsigned int _Mysize = 0x0
HostileRefManager m_HostileRefManager
RefManager<Unit,ThreatManager>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0908
LinkedListElement iLast = 0xB9519A0920
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B040
<user defined> iterator = 0x5B68B040
<user defined> iterator = 0xB9519A0900
Unit* iOwner = 0xB95199E360
FollowerRefManager m_FollowingRefManager
RefManager<Unit,TargetedMovementGeneratorBase>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0950
LinkedListElement iLast = 0xB9519A0968
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B020
<user defined> iterator = 0x5B68B020
<user defined> iterator = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439AD0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E376C40
unsigned int _Mysize = 0x0
RedirectThreatInfo _redirectThreadInfo
ObjectGuid _targetGUID = 0x0
unsigned int _threatPct = 0x0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
CooldownEntry
unsigned int SpellId = 0x5199E360
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xB899439A80
unsigned int ItemId = 0x4B0D8A90
unsigned int CategoryId = 0xB9
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0
bool OnHold = 0xF0
Unit* _owner = 0xB95199E360
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0xB921F4F618
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0xB921F4F668
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0xB921F4F6B8
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0xB921F4F740
GridObject<Player>
GridReference<Player> _gridRef
Reference<GridRefManager<Player>,Player>
LinkedListElement
LinkedListElement* iNext = 0xB934FD02B0
LinkedListElement* iPrev = 0xB934FD0298
GridRefManager<Player>* iRefTo = 0xB934FD0290
Player* iRefFrom = 0xB95199E360
std::string autoReplyMsg = ""
PlayerTaxi m_taxi
unsigned int[14] m_taximask
[0] = 0x400000
[1] = 0x0
[2] = 0x0
[3] = 0x4
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations
std::_Deque_alloc<0,std::_Deque_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Deque_val<std::_Deque_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439F80
unsigned int** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0AB0
<user defined> value_compare = 0xB9519A0AB0
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xB9519A0AB0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0xB9519A0AC8
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
PvPInfo pvpInfo
bool IsHostile = 0x0
bool IsInHostileArea = 0x0
bool IsInNoPvPArea = 0x0
bool IsInFFAPvPArea = 0x0
int EndTimer = 0x0
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
GossipMenu _gossipMenu
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0xB904525640
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0xB904525658
unsigned int _menuId = 0x0
ObjectGuid _senderGUID = 0x0
int _locale = 0x0
QuestMenu _questMenu
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0xB904525688
WorldSession* _session = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime = 0x1E7F52
std::future<SQLQueryHolder *> _realmAccountLoginCallback = 0xB88037CAA8
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback = 0xB88037CAB8
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback = 0xB88037CAC8
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback = 0xB88037CAD8
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback = 0xB88037CAE8
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback = 0xB88037CB08
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback = 0xB88037CB48
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback = 0xB88037CB60
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback = 0xB88037CB78
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback = 0xB88037CB98
std::future<SQLQueryHolder *> _charLoginCallback = 0xB88037CBB8
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0xB88037CAA0
WorldSession::DosProtection AntiDOS = 0xB88037CBC8
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0xB88037CC28
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
std::shared_ptr<WorldSocket> m_Socket = 0xB88037CC50
std::string m_Address = "46.209.176.161"
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = "ARE123"
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency = 0x0
std::atomic<unsigned int> m_clientTimeDelay = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0xB88037CE90
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0xB88037CEB0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID = 0x0
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > >
std::_Vector_val<std::_Simple_types<ItemSetEffect *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439BC0
ItemSetEffect** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Unit* m_mover = 0xB95199E360
WorldObject* m_seer = 0xB95199E360
<user defined> m_stealth = 0xB95199E3E4
<user defined> m_stealthDetect = 0xB95199E3F0
<user defined> m_invisibility = 0xB95199E3FC
<user defined> m_invisibilityDetect = 0xB95199E430
<user defined> m_serverSideVisibility = 0xB95199E464
<user defined> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
<user defined> m_movementInfo = 0xB95199E480
<user defined> m_name = 0xB95199E4F0
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
<user defined> m_zoneScript = 0x0
<user defined> m_transport = 0x0
<user defined> m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A0B68
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A0B80
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439670
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640311F0
unsigned int _Mysize = 0x0
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0xB9519A0D38
<user defined> value_compare = 0xB9519A0D38
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB9519A0D38
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0xB9519A0D50
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439EE0
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0xB904526980
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0D88
<user defined> value_compare = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_List_val<std::_List_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439FD0
std::_List_node<ObjectGuid,void *>* _Myhead = 0xB964031DF0
unsigned int _Mysize = 0x0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData
unsigned int bgInstanceID = 0x0
int bgTypeID = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A340
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031430
unsigned int _Mysize = 0x0
unsigned int bgAfkReportedCount = 0x0
int bgAfkReportedTimer = 0x57974588
unsigned int bgTeam = 0x0
unsigned int mountSpell = 0x0
unsigned int[2] taxiPath
[0] = 0x0
[1] = 0x0
WorldLocation joinPos
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFF
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BB50
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030B90
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B1F0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031FD0
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ADE0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640317F0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std:
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0E98
<user defined> value_compare = 0xB9519A0E98
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0xB9519A0E98
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0xB9519A0EB0
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
ObjectGuid m_divider
unsigned int _guid = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid
unsigned int _guid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > >
std::_Vector_val<std::_Simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BA10
Item** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget
unsigned int _guid = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AA20
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xB94B0D9B10
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1420
<user defined> value_compare = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A930
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E3755F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1438
<user defined> value_compare = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BBA0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030A70
unsigned int _Mysize = 0x0
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ACA0
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E376620
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1468
<user defined> value_compare = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1480
<user defined> value_compare = 0xB9519A1480
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xB9519A1480
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB9519A1498
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > >
std::_Deque_val<std::_Deque_simple_types<Mail *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B2E0
Mail*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1500
<user defined> value_compare = 0xB9519A1500
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xB9519A1500
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0xB9519A1518
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AE30
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0xB93E375660
unsigned int _Mysize = 0x3
<user defined> value_compare = 0xB9519A1598
<user defined> value_compare = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> >
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > >
std::_List_val<std::_List_simple_types<EnchantDuration> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B560
std::_List_node<EnchantDuration,void *>* _Myhead = 0xB964032270
unsigned int _Mysize = 0x0
std::list<Item *,std::allocator<Item *> > m_itemDuration
std::_List_buy<Item *,std::allocator<Item *> >
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > >
std::_List_val<std::_List_simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AD90
std::_List_node<Item *,void *>* _Myhead = 0xB964033230
unsigned int _Mysize = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A1948
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A1960
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1>
ResurrectionData* _Myptr = NULL
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels
std::_List_buy<Channel *,std::allocator<Channel *> >
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > >
std::_List_val<std::_List_simple_types<Channel *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B830
std::_List_node<Channel *,void *>* _Myhead = 0xB9640326F0
unsigned int _Mysize = 0x0
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap
std::_Tree<std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FriendInfo> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943CAF0
std::_Tree_node<std::pair<unsigned int const ,FriendInfo>,void *>* _Myhead = 0xB9166BACD0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB93329CC88
<user defined> value_compare = 0xB93329CC88
unsigned int m_playerGUID = 0x1062
GroupReference m_group
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
GroupReference m_originalGroup
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
Group* m_groupInvite = 0xB8C3076690
MemberSlot
ObjectGuid guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots
std::_List_buy<Group::MemberSlot,std::allocator<Group::MemberSlot> >
std::_List_alloc<0,std::_List_base_types<Group::MemberSlot,std::allocator<Group::MemberSlot> > >
std::_List_val<std::_List_simple_types<Group::MemberSlot> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::_List_node<Group::MemberSlot,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
GroupRefManager m_memberMgr
RefManager<Group,Player>
LinkedListHead
LinkedListElement iFirst = 0xB8C30766B0
LinkedListElement iLast = 0xB8C30766C8
unsigned int iSize = 0xDDDDDDDD
<user defined> ?$Iterator@VLinkedListElement@@ = 0xDDDDDDDD
<user defined> iterator = 0xDDDDDDDD
<user defined> iterator = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_leaderGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects = 0xDDDDDDDDDDDDDDE5
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures = 0xDDDDDDDDDDDDDE05
std::map<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores = 0xDDDDDDDDDDDDDE25
std::map<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > m_Players = 0xDDDDDDDDDDDDDE3D
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue = 0xDDDDDDDDDDDDDE55
unsigned int m_Events = 0xDDDDDDDDDDDDDE6D <Unable to read memory>
BattlegroundStartTimeIntervals[4] StartDelayTimes
[0] = 0xDDDDDDDDDDDDDE71 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE75 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE79 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE7D <Unable to read memory>
unsigned int[4] StartMessageIds
[0] = 0xDDDDDDDDDDDDDE81 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE85 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE89 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE8D <Unable to read memory>
bool m_BuffChange = 0xDDDDDDDDDDDDDE91 <Unable to read memory>
bool m_IsRandom = 0xDDDDDDDDDDDDDE92 <Unable to read memory>
int m_HonorMode = 0xDDDDDDDDDDDDDE95 <Unable to read memory>
int[2] m_TeamScores
[0] = 0xDDDDDDDDDDDDDE99 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE9D <Unable to read memory>
ArenaTeamScore[2] _arenaTeamScores
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEDD
int m_TypeID = 0xDDDDDDDDDDDDDF15 <Unable to read memory>
int m_RandomTypeID = 0xDDDDDDDDDDDDDF19 <Unable to read memory>
unsigned int m_InstanceID = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
int m_Status = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_ClientInstanceID = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_StartTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_ResetStatTimer = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_ValidStartPositionTimer = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
int m_EndTime = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_LastResurrectTime = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
int m_BracketId = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
unsigned int m_ArenaType = 0xDDDDDDDDDDDDDF41 <Unable to read memory>
bool m_InBGFreeSlotQueue = 0xDDDDDDDDDDDDDF42 <Unable to read memory>
bool m_SetDeleteThis = 0xDDDDDDDDDDDDDF43 <Unable to read memory>
bool m_IsArena = 0xDDDDDDDDDDDDDF44 <Unable to read memory>
int _winnerTeamId = 0xDDDDDDDDDDDDDF45 <Unable to read memory>
int m_StartDelayTime = 0xDDDDDDDDDDDDDF49 <Unable to read memory>
bool m_IsRated = 0xDDDDDDDDDDDDDF4D <Unable to read memory>
bool m_PrematureCountDown = 0xDDDDDDDDDDDDDF4E <Unable to read memory>
unsigned int m_PrematureCountDownTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::string m_Name = 0xDDDDDDDDDDDDDF55 <Unable to read memory>
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue = 0xDDDDDDDDDDDDDF7D
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue = 0xDDDDDDDDDDDDDF9D
unsigned int m_InvitedAlliance = 0xDDDDDDDDDDDDDFC5 <Unable to read memory>
unsigned int m_InvitedHorde = 0xDDDDDDDDDDDDDFC9 <Unable to read memory>
Group*[2] m_BgRaids
[0] = 0xDDDDDDDDDDDDDFCD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFD5 <Unable to read memory>
unsigned int[2] m_PlayersCount
[0] = 0xDDDDDDDDDDDDDFDD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE1 <Unable to read memory>
unsigned int[2] m_ArenaTeamIds
[0] = 0xDDDDDDDDDDDDDFE5 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE9 <Unable to read memory>
unsigned int[2] m_ArenaTeamMMR
[0] = 0xDDDDDDDDDDDDDFED <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFF1 <Unable to read memory>
unsigned int m_LevelMin = 0xDDDDDDDDDDDDDFF5 <Unable to read memory>
unsigned int m_LevelMax = 0xDDDDDDDDDDDDDFF9 <Unable to read memory>
unsigned int m_MaxPlayersPerTeam = 0xDDDDDDDDDDDDDFFD <Unable to read memory>
unsigned int m_MaxPlayers = 0xDDDDDDDDDDDDE001 <Unable to read memory>
unsigned int m_MinPlayersPerTeam = 0xDDDDDDDDDDDDE005 <Unable to read memory>
unsigned int m_MinPlayers = 0xDDDDDDDDDDDDE009 <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDE00D <Unable to read memory>
BattlegroundMap* m_Map = <Unable to read memory>
Position[2] StartPosition
[0] = 0xDDDDDDDDDDDDE01D
[1] = 0xDDDDDDDDDDDDE02D
float m_StartMaxDist = 0xDDDDDDDDDDDDE03D <Unable to read memory>
unsigned int ScriptId = 0xDDDDDDDDDDDDE041 <Unable to read memory>
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid StalkerGuid = 0xDDDDDDDDDDDDDDE5 <Unable to read memory>
unsigned int m_Timer = 0xDDDDDDDDDDDDDDED <Unable to read memory>
bool m_IsEnabled = 0xDDDDDDDDDDDDDDF1 <Unable to read memory>
bool m_isActive = 0xDDDDDDDDDDDDDDF2 <Unable to read memory>
int m_DefenderTeam = 0xDDDDDDDDDDDDDDF5 <Unable to read memory>
std::map<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > > m_capturePoints = 0xDDDDDDDDDDDDDDFD
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_players
[0] = 0xDDDDDDDDDDDDDE15
[1] = 0xDDDDDDDDDDDDDE2D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInQueue
[0] = 0xDDDDDDDDDDDDDE45
[1] = 0xDDDDDDDDDDDDDE5D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInWar
[0] = 0xDDDDDDDDDDDDDE75
[1] = 0xDDDDDDDDDDDDDE8D
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_InvitedPlayers
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEBD
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_PlayersWillBeKick
[0] = 0xDDDDDDDDDDDDDED5
[1] = 0xDDDDDDDDDDDDDEED
unsigned int m_TypeId = 0xDDDDDDDDDDDDDF05 <Unable to read memory>
unsigned int m_BattleId = 0xDDDDDDDDDDDDDF09 <Unable to read memory>
unsigned int m_ZoneId = 0xDDDDDDDDDDDDDF0D <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDDF11 <Unable to read memory>
Map* m_Map = <Unable to read memory>
unsigned int m_MaxPlayer = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
unsigned int m_MinPlayer = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_MinLevel = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_BattleTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_NoWarBattleTime = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_RestartAfterCrash = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
unsigned int m_TimeForAcceptInvite = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_uiKickDontAcceptTimer = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
WorldLocation KickPosition = 0xDDDDDDDDDDDDDF3D
unsigned int m_uiKickAfkPlayersTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::vector<BfGraveyard *,std::allocator<BfGraveyard *> > m_GraveyardList = 0xDDDDDDDDDDDDDF55
unsigned int m_LastResurrectTimer = 0xDDDDDDDDDDDDDF75 <Unable to read memory>
unsigned int m_StartGroupingTimer = 0xDDDDDDDDDDDDDF79 <Unable to read memory>
bool m_StartGrouping = 0xDDDDDDDDDDDDDF7D <Unable to read memory>
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_Groups
[0] = 0xDDDDDDDDDDDDDF85
[1] = 0xDDDDDDDDDDDDDF9D
std::vector<unsigned __int64,std::allocator<unsigned __int64> > m_Data64 = 0xDDDDDDDDDDDDDFB5
std::vector<unsigned int,std::allocator<unsigned int> > m_Data32 = 0xDDDDDDDDDDDDDFD5
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId
std::_Vector_alloc<0,std::_Vec_base_types<Roll *,std::allocator<Roll *> > >
std::_Vector_val<std::_Simple_types<Roll *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
Roll** _Myfirst = <Unable to read memory>
<user defined>* _Mylast = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
<user defined>* _Myend = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
unsigned int m_groupUpdateMask = 0x0
unsigned int m_auraRaidUpdateMask = 0x0
bool m_bPassOnGroupLoot = 0x0
unsigned int m_lastpetnumber = 0x0
int m_summon_expire = 0x0
WorldLocation m_summon_location
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
WorldLocation m_recall_location
Position
PositionXYStreamer
Position* Pos = 0xC585BAB0C41E544F
PositionXYZStreamer
<user defined> Pos = 0xC585BAB0C41E544F
PositionXYZOStreamer
<user defined> Pos = 0xC585BAB0C41E544F
float m_positionX = -633.317322
float m_positionY = -4279.335938
float m_positionZ = 39.500088
float m_orientation = 4.351103
unsigned int m_mapId = 0x1
DeclinedName* m_declinedname = NULL
Runes* m_runes = NULL
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B970
std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *>* _Myhead = 0xB93FEC32F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1B00
<user defined> value_compare = 0xB9519A1B00
unsigned int m_grantableLevels = 0x0
bool m_needsZoneUpdate = 0x0
CinematicMgr* _cinematicMgr = 0xB94B0D9010
Player* player = 0xB95199E360
unsigned int m_cinematicDiff = 0xA70F
unsigned int m_lastCinematicCheck = 0x0
unsigned int m_activeCinematicCameraId = 0x0
unsigned int m_cinematicLength = 0x0
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL
Position m_remoteSightPosition
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
TempSummon* m_CinematicObject = NULL
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B0B0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E375740
unsigned int _Mysize = 0x0
MapReference m_mapRef
Reference<Map,Player>
LinkedListElement
LinkedListElement* iNext = 0xB94664AB40
LinkedListElement* iPrev = 0xB8E9E63148
Map* iRefTo = 0xB8E9E63040
Player* iRefFrom = 0xB95199E360
unsigned int m_lastFallTime = 0x0
float m_lastFallZ = 43.548313
int[3] m_MirrorTimer
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
unsigned int m_MirrorTimerFlags = 0x0
unsigned int m_MirrorTimerFlagsLast = 0x0
bool m_isInWater = 0x0
unsigned int[6] m_runeGraceCooldown
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
[3] = 0xFFFFFFFF
[4] = 0xFFFFFFFF
[5] = 0xFFFFFFFF
unsigned int[6] m_lastRuneGraceTimers
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
WorldLocation m_teleport_dest
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
unsigned int m_teleport_options = 0x0
bool mSemaphoreTeleport_Near = 0x0
bool mSemaphoreTeleport_Far = 0x0
unsigned int m_DelayedOperations = 0x0
bool m_bCanDelayTeleport = 0x0
bool m_bHasDelayedTeleport = 0x0
unsigned int m_temporaryUnsummonedPetNumber = 0x0
unsigned int m_oldpetspell = 0x0
AchievementMgr* m_achievementMgr = 0xB8F82D7E10
Player* m_player = 0xB95199E360
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Criteria
std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E18
<user defined> value_compare = 0xB8F82D7E18
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _List = 0xB8F82D7E18
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CriteriaProgress> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0xB8F82D7E30
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,
std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAc
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E68
<user defined> value_compare = 0xB8F82D7E68
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _List = 0xB8F82D7E68
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CompletedAchievementData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_ite _Vec = 0xB8F82D7E80
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BE70
std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *>* _Myhead = 0xB93E375890
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB8F82D7EB8
<user defined> value_compare = 0xB8F82D7EB8
ReputationMgr* m_reputationMgr = 0xB94B0D8190
Player* _player = 0xB95199E360
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions
std::_Tree<std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FactionState> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C140
std::_Tree_node<std::pair<unsigned int const ,FactionState>,void *>* _Myhead = 0xB93E375900
unsigned int _Mysize = 0x69
<user defined> value_compare = 0xB94B0D8198
<user defined> value_compare = 0xB94B0D8198
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions
std::_Tree<std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C0F0
std::_Tree_node<std::pair<unsigned int const ,enum ReputationRank>,void *>* _Myhead = 0xB93E375A50
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB94B0D81B0
<user defined> value_compare = 0xB94B0D81B0
unsigned int _visibleFactionCount = 0x6
unsigned int _honoredFactionCount = 0x0
unsigned int _reveredFactionCount = 0x0
unsigned int _exaltedFactionCount = 0x0
bool _sendFactionIncreased = 0x0
unsigned int m_ChampioningFaction = 0x0
unsigned int m_timeSyncCounter = 0x5
unsigned int m_timeSyncTimer = 0x2710
unsigned int m_timeSyncClient = 0x103AEF
unsigned int m_timeSyncServer = 0x27096AD
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1C08
<user defined> value_compare = 0xB9519A1C08
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xB9519A1C08
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xB9519A1C20
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int _pendingBindId = 0x0
unsigned int _pendingBindTimer = 0x0
unsigned int _activeCheats = 0x0
unsigned int healthBeforeDuel = 0x0
unsigned int manaBeforeDuel = 0x0
WorldLocation _corpseLocation
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
00007FF75A726CBF 000000B8A7C9D4E0 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::erase+4F c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 1527
Local std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >* this = 0xB8C30766E8
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
Parameter Player&* _Keyval = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8130
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E3756D0
unsigned int _Mysize = 0x0
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events
unsigned int m_time = 0xA70F
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0xB95199E608
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> >
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > >
std::_Tree_val<std::_Tree_simple_types<PetAura const *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8C20
std::_Tree_node<PetAura const *,void *>* _Myhead = 0xB93E3760E0
unsigned int _Mysize = 0x0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID
unsigned int _guid = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
Movement::Spline<int> spline = 0xB93700EEB0
Movement::FacingInfo facing = 0xB93700EF00
unsigned int m_Id = 0x0
Movement::MoveSplineFlag splineflags = 0x100
int time_passed = 0x0
float vertical_acceleration = 0.000000
float initialOrientation = 0.000000
int effect_start_time = 0x0
int point_Idx = 0x0
int point_Idx_offset = 0x0
bool onTransport = 0x0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C79B0
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E375510
unsigned int _Mysize = 0x0
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
std::_List_val<std::_List_simple_types<DynamicObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E10
std::_List_node<DynamicObject *,void *>* _Myhead = 0xB964043790
unsigned int _Mysize = 0x0
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
std::_List_buy<GameObject *,std::allocator<GameObject *> >
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
std::_List_val<std::_List_simple_types<GameObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8A40
std::_List_node<GameObject *,void *>* _Myhead = 0xB9640439D0
unsigned int _Mysize = 0x0
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0xB93E3764D0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7C8
<user defined> value_compare = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8090
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0xB93E376AF0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7E0
<user defined> value_compare = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7B40
std::_List_node<Aura *,void *>* _Myhead = 0xB964042E30
unsigned int _Mysize = 0x0
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Iterator_base12* _Mynextiter = NULL
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0xB93E3764D0
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A070
std::_List_node<Aura *,void *>* _Myhead = 0xB964031F10
unsigned int _Mysize = 0x0
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
std::_List_val<std::_List_simple_types<AuraApplication *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439A30
std::_List_node<AuraApplication *,void *>* _Myhead = 0xB9640318B0
unsigned int _Mysize = 0x0
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A4D0
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0xB93E376150
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0618
<user defined> value_compare = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8994395D0
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0xB93E376690
unsigned int _Mysize = 0x1
<user defined> value_compare = 0xB9519A07E0
<user defined> value_compare = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision
std::_List_buy<Player *,std::allocator<Player *> >
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > >
std::_List_val<std::_List_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A110
std::_List_node<Player *,void *>* _Myhead = 0xB9640316D0
unsigned int _Mysize = 0x0
MotionMaster* i_motionMaster = 0xB94B0D8D10
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL
MovementGenerator*[3] Impl
[0] = 0x7FF75C1B5678
[1] = 0x0
[2] = 0x0
int _top = 0x0
Unit* _owner = 0xB95199E360
bool[3] _needInit
[0] = 0x0
[1] = 0x1
[2] = 0x1
unsigned int _cleanFlag = 0x0
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager
HostileReference* iCurrentVictim = NULL
Unit* iOwner = 0xB95199E360
unsigned int iUpdateTimer = 0x3E8
ThreatContainer iThreatContainer = 0xB9519A0870
ThreatContainer iThreatOfflineContainer = 0xB9519A0890
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer
int i_expiryTime = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> >
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > >
std::_List_val<std::_List_simple_types<DiminishingReturn> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439B70
std::_List_node<DiminishingReturn,void *>* _Myhead = 0xB964031250
unsigned int _Mysize = 0x0
HostileRefManager m_HostileRefManager
RefManager<Unit,ThreatManager>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0908
LinkedListElement iLast = 0xB9519A0920
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B040
<user defined> iterator = 0x5B68B040
<user defined> iterator = 0xB9519A0900
Unit* iOwner = 0xB95199E360
FollowerRefManager m_FollowingRefManager
RefManager<Unit,TargetedMovementGeneratorBase>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0950
LinkedListElement iLast = 0xB9519A0968
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B020
<user defined> iterator = 0x5B68B020
<user defined> iterator = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439AD0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E376C40
unsigned int _Mysize = 0x0
RedirectThreatInfo _redirectThreadInfo
ObjectGuid _targetGUID = 0x0
unsigned int _threatPct = 0x0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
CooldownEntry
unsigned int SpellId = 0x5199E360
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xB899439A80
unsigned int ItemId = 0x4B0D8A90
unsigned int CategoryId = 0xB9
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0
bool OnHold = 0xF0
Unit* _owner = 0xB95199E360
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0xB921F4F618
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0xB921F4F668
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0xB921F4F6B8
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0xB921F4F740
GridObject<Player>
GridReference<Player> _gridRef
Reference<GridRefManager<Player>,Player>
LinkedListElement
LinkedListElement* iNext = 0xB934FD02B0
LinkedListElement* iPrev = 0xB934FD0298
GridRefManager<Player>* iRefTo = 0xB934FD0290
Player* iRefFrom = 0xB95199E360
std::string autoReplyMsg = ""
PlayerTaxi m_taxi
unsigned int[14] m_taximask
[0] = 0x400000
[1] = 0x0
[2] = 0x0
[3] = 0x4
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations
std::_Deque_alloc<0,std::_Deque_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Deque_val<std::_Deque_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439F80
unsigned int** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0AB0
<user defined> value_compare = 0xB9519A0AB0
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xB9519A0AB0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0xB9519A0AC8
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
PvPInfo pvpInfo
bool IsHostile = 0x0
bool IsInHostileArea = 0x0
bool IsInNoPvPArea = 0x0
bool IsInFFAPvPArea = 0x0
int EndTimer = 0x0
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
GossipMenu _gossipMenu
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0xB904525640
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0xB904525658
unsigned int _menuId = 0x0
ObjectGuid _senderGUID = 0x0
int _locale = 0x0
QuestMenu _questMenu
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0xB904525688
WorldSession* _session = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime = 0x1E7F52
std::future<SQLQueryHolder *> _realmAccountLoginCallback = 0xB88037CAA8
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback = 0xB88037CAB8
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback = 0xB88037CAC8
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback = 0xB88037CAD8
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback = 0xB88037CAE8
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback = 0xB88037CB08
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback = 0xB88037CB48
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback = 0xB88037CB60
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback = 0xB88037CB78
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback = 0xB88037CB98
std::future<SQLQueryHolder *> _charLoginCallback = 0xB88037CBB8
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0xB88037CAA0
WorldSession::DosProtection AntiDOS = 0xB88037CBC8
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0xB88037CC28
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
std::shared_ptr<WorldSocket> m_Socket = 0xB88037CC50
std::string m_Address = xxxx
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = xxxx
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency = 0x0
std::atomic<unsigned int> m_clientTimeDelay = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0xB88037CE90
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0xB88037CEB0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID = 0x0
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > >
std::_Vector_val<std::_Simple_types<ItemSetEffect *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439BC0
ItemSetEffect** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Unit* m_mover = 0xB95199E360
WorldObject* m_seer = 0xB95199E360
<user defined> m_stealth = 0xB95199E3E4
<user defined> m_stealthDetect = 0xB95199E3F0
<user defined> m_invisibility = 0xB95199E3FC
<user defined> m_invisibilityDetect = 0xB95199E430
<user defined> m_serverSideVisibility = 0xB95199E464
<user defined> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
<user defined> m_movementInfo = 0xB95199E480
<user defined> m_name = 0xB95199E4F0
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
<user defined> m_zoneScript = 0x0
<user defined> m_transport = 0x0
<user defined> m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A0B68
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A0B80
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439670
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640311F0
unsigned int _Mysize = 0x0
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0xB9519A0D38
<user defined> value_compare = 0xB9519A0D38
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB9519A0D38
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0xB9519A0D50
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439EE0
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0xB904526980
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0D88
<user defined> value_compare = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_List_val<std::_List_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439FD0
std::_List_node<ObjectGuid,void *>* _Myhead = 0xB964031DF0
unsigned int _Mysize = 0x0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData
unsigned int bgInstanceID = 0x0
int bgTypeID = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A340
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031430
unsigned int _Mysize = 0x0
unsigned int bgAfkReportedCount = 0x0
int bgAfkReportedTimer = 0x57974588
unsigned int bgTeam = 0x0
unsigned int mountSpell = 0x0
unsigned int[2] taxiPath
[0] = 0x0
[1] = 0x0
WorldLocation joinPos
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFF
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BB50
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030B90
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B1F0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031FD0
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ADE0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640317F0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std:
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0E98
<user defined> value_compare = 0xB9519A0E98
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0xB9519A0E98
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0xB9519A0EB0
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
ObjectGuid m_divider
unsigned int _guid = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid
unsigned int _guid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > >
std::_Vector_val<std::_Simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BA10
Item** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget
unsigned int _guid = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AA20
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xB94B0D9B10
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1420
<user defined> value_compare = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A930
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E3755F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1438
<user defined> value_compare = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BBA0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030A70
unsigned int _Mysize = 0x0
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ACA0
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E376620
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1468
<user defined> value_compare = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1480
<user defined> value_compare = 0xB9519A1480
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xB9519A1480
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB9519A1498
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > >
std::_Deque_val<std::_Deque_simple_types<Mail *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B2E0
Mail*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1500
<user defined> value_compare = 0xB9519A1500
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xB9519A1500
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0xB9519A1518
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AE30
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0xB93E375660
unsigned int _Mysize = 0x3
<user defined> value_compare = 0xB9519A1598
<user defined> value_compare = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> >
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > >
std::_List_val<std::_List_simple_types<EnchantDuration> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B560
std::_List_node<EnchantDuration,void *>* _Myhead = 0xB964032270
unsigned int _Mysize = 0x0
std::list<Item *,std::allocator<Item *> > m_itemDuration
std::_List_buy<Item *,std::allocator<Item *> >
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > >
std::_List_val<std::_List_simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AD90
std::_List_node<Item *,void *>* _Myhead = 0xB964033230
unsigned int _Mysize = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A1948
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A1960
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1>
ResurrectionData* _Myptr = NULL
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels
std::_List_buy<Channel *,std::allocator<Channel *> >
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > >
std::_List_val<std::_List_simple_types<Channel *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B830
std::_List_node<Channel *,void *>* _Myhead = 0xB9640326F0
unsigned int _Mysize = 0x0
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap
std::_Tree<std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FriendInfo> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943CAF0
std::_Tree_node<std::pair<unsigned int const ,FriendInfo>,void *>* _Myhead = 0xB9166BACD0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB93329CC88
<user defined> value_compare = 0xB93329CC88
unsigned int m_playerGUID = 0x1062
GroupReference m_group
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
GroupReference m_originalGroup
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
Group* m_groupInvite = 0xB8C3076690
MemberSlot
ObjectGuid guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots
std::_List_buy<Group::MemberSlot,std::allocator<Group::MemberSlot> >
std::_List_alloc<0,std::_List_base_types<Group::MemberSlot,std::allocator<Group::MemberSlot> > >
std::_List_val<std::_List_simple_types<Group::MemberSlot> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::_List_node<Group::MemberSlot,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
GroupRefManager m_memberMgr
RefManager<Group,Player>
LinkedListHead
LinkedListElement iFirst = 0xB8C30766B0
LinkedListElement iLast = 0xB8C30766C8
unsigned int iSize = 0xDDDDDDDD
<user defined> ?$Iterator@VLinkedListElement@@ = 0xDDDDDDDD
<user defined> iterator = 0xDDDDDDDD
<user defined> iterator = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_leaderGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects = 0xDDDDDDDDDDDDDDE5
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures = 0xDDDDDDDDDDDDDE05
std::map<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores = 0xDDDDDDDDDDDDDE25
std::map<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > m_Players = 0xDDDDDDDDDDDDDE3D
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue = 0xDDDDDDDDDDDDDE55
unsigned int m_Events = 0xDDDDDDDDDDDDDE6D <Unable to read memory>
BattlegroundStartTimeIntervals[4] StartDelayTimes
[0] = 0xDDDDDDDDDDDDDE71 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE75 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE79 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE7D <Unable to read memory>
unsigned int[4] StartMessageIds
[0] = 0xDDDDDDDDDDDDDE81 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE85 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE89 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE8D <Unable to read memory>
bool m_BuffChange = 0xDDDDDDDDDDDDDE91 <Unable to read memory>
bool m_IsRandom = 0xDDDDDDDDDDDDDE92 <Unable to read memory>
int m_HonorMode = 0xDDDDDDDDDDDDDE95 <Unable to read memory>
int[2] m_TeamScores
[0] = 0xDDDDDDDDDDDDDE99 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE9D <Unable to read memory>
ArenaTeamScore[2] _arenaTeamScores
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEDD
int m_TypeID = 0xDDDDDDDDDDDDDF15 <Unable to read memory>
int m_RandomTypeID = 0xDDDDDDDDDDDDDF19 <Unable to read memory>
unsigned int m_InstanceID = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
int m_Status = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_ClientInstanceID = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_StartTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_ResetStatTimer = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_ValidStartPositionTimer = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
int m_EndTime = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_LastResurrectTime = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
int m_BracketId = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
unsigned int m_ArenaType = 0xDDDDDDDDDDDDDF41 <Unable to read memory>
bool m_InBGFreeSlotQueue = 0xDDDDDDDDDDDDDF42 <Unable to read memory>
bool m_SetDeleteThis = 0xDDDDDDDDDDDDDF43 <Unable to read memory>
bool m_IsArena = 0xDDDDDDDDDDDDDF44 <Unable to read memory>
int _winnerTeamId = 0xDDDDDDDDDDDDDF45 <Unable to read memory>
int m_StartDelayTime = 0xDDDDDDDDDDDDDF49 <Unable to read memory>
bool m_IsRated = 0xDDDDDDDDDDDDDF4D <Unable to read memory>
bool m_PrematureCountDown = 0xDDDDDDDDDDDDDF4E <Unable to read memory>
unsigned int m_PrematureCountDownTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::string m_Name = 0xDDDDDDDDDDDDDF55 <Unable to read memory>
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue = 0xDDDDDDDDDDDDDF7D
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue = 0xDDDDDDDDDDDDDF9D
unsigned int m_InvitedAlliance = 0xDDDDDDDDDDDDDFC5 <Unable to read memory>
unsigned int m_InvitedHorde = 0xDDDDDDDDDDDDDFC9 <Unable to read memory>
Group*[2] m_BgRaids
[0] = 0xDDDDDDDDDDDDDFCD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFD5 <Unable to read memory>
unsigned int[2] m_PlayersCount
[0] = 0xDDDDDDDDDDDDDFDD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE1 <Unable to read memory>
unsigned int[2] m_ArenaTeamIds
[0] = 0xDDDDDDDDDDDDDFE5 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE9 <Unable to read memory>
unsigned int[2] m_ArenaTeamMMR
[0] = 0xDDDDDDDDDDDDDFED <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFF1 <Unable to read memory>
unsigned int m_LevelMin = 0xDDDDDDDDDDDDDFF5 <Unable to read memory>
unsigned int m_LevelMax = 0xDDDDDDDDDDDDDFF9 <Unable to read memory>
unsigned int m_MaxPlayersPerTeam = 0xDDDDDDDDDDDDDFFD <Unable to read memory>
unsigned int m_MaxPlayers = 0xDDDDDDDDDDDDE001 <Unable to read memory>
unsigned int m_MinPlayersPerTeam = 0xDDDDDDDDDDDDE005 <Unable to read memory>
unsigned int m_MinPlayers = 0xDDDDDDDDDDDDE009 <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDE00D <Unable to read memory>
BattlegroundMap* m_Map = <Unable to read memory>
Position[2] StartPosition
[0] = 0xDDDDDDDDDDDDE01D
[1] = 0xDDDDDDDDDDDDE02D
float m_StartMaxDist = 0xDDDDDDDDDDDDE03D <Unable to read memory>
unsigned int ScriptId = 0xDDDDDDDDDDDDE041 <Unable to read memory>
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid StalkerGuid = 0xDDDDDDDDDDDDDDE5 <Unable to read memory>
unsigned int m_Timer = 0xDDDDDDDDDDDDDDED <Unable to read memory>
bool m_IsEnabled = 0xDDDDDDDDDDDDDDF1 <Unable to read memory>
bool m_isActive = 0xDDDDDDDDDDDDDDF2 <Unable to read memory>
int m_DefenderTeam = 0xDDDDDDDDDDDDDDF5 <Unable to read memory>
std::map<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > > m_capturePoints = 0xDDDDDDDDDDDDDDFD
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_players
[0] = 0xDDDDDDDDDDDDDE15
[1] = 0xDDDDDDDDDDDDDE2D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInQueue
[0] = 0xDDDDDDDDDDDDDE45
[1] = 0xDDDDDDDDDDDDDE5D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInWar
[0] = 0xDDDDDDDDDDDDDE75
[1] = 0xDDDDDDDDDDDDDE8D
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_InvitedPlayers
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEBD
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_PlayersWillBeKick
[0] = 0xDDDDDDDDDDDDDED5
[1] = 0xDDDDDDDDDDDDDEED
unsigned int m_TypeId = 0xDDDDDDDDDDDDDF05 <Unable to read memory>
unsigned int m_BattleId = 0xDDDDDDDDDDDDDF09 <Unable to read memory>
unsigned int m_ZoneId = 0xDDDDDDDDDDDDDF0D <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDDF11 <Unable to read memory>
Map* m_Map = <Unable to read memory>
unsigned int m_MaxPlayer = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
unsigned int m_MinPlayer = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_MinLevel = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_BattleTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_NoWarBattleTime = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_RestartAfterCrash = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
unsigned int m_TimeForAcceptInvite = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_uiKickDontAcceptTimer = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
WorldLocation KickPosition = 0xDDDDDDDDDDDDDF3D
unsigned int m_uiKickAfkPlayersTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::vector<BfGraveyard *,std::allocator<BfGraveyard *> > m_GraveyardList = 0xDDDDDDDDDDDDDF55
unsigned int m_LastResurrectTimer = 0xDDDDDDDDDDDDDF75 <Unable to read memory>
unsigned int m_StartGroupingTimer = 0xDDDDDDDDDDDDDF79 <Unable to read memory>
bool m_StartGrouping = 0xDDDDDDDDDDDDDF7D <Unable to read memory>
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_Groups
[0] = 0xDDDDDDDDDDDDDF85
[1] = 0xDDDDDDDDDDDDDF9D
std::vector<unsigned __int64,std::allocator<unsigned __int64> > m_Data64 = 0xDDDDDDDDDDDDDFB5
std::vector<unsigned int,std::allocator<unsigned int> > m_Data32 = 0xDDDDDDDDDDDDDFD5
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId
std::_Vector_alloc<0,std::_Vec_base_types<Roll *,std::allocator<Roll *> > >
std::_Vector_val<std::_Simple_types<Roll *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
Roll** _Myfirst = <Unable to read memory>
<user defined>* _Mylast = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
<user defined>* _Myend = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
unsigned int m_groupUpdateMask = 0x0
unsigned int m_auraRaidUpdateMask = 0x0
bool m_bPassOnGroupLoot = 0x0
unsigned int m_lastpetnumber = 0x0
int m_summon_expire = 0x0
WorldLocation m_summon_location
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
WorldLocation m_recall_location
Position
PositionXYStreamer
Position* Pos = 0xC585BAB0C41E544F
PositionXYZStreamer
<user defined> Pos = 0xC585BAB0C41E544F
PositionXYZOStreamer
<user defined> Pos = 0xC585BAB0C41E544F
float m_positionX = -633.317322
float m_positionY = -4279.335938
float m_positionZ = 39.500088
float m_orientation = 4.351103
unsigned int m_mapId = 0x1
DeclinedName* m_declinedname = NULL
Runes* m_runes = NULL
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B970
std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *>* _Myhead = 0xB93FEC32F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1B00
<user defined> value_compare = 0xB9519A1B00
unsigned int m_grantableLevels = 0x0
bool m_needsZoneUpdate = 0x0
CinematicMgr* _cinematicMgr = 0xB94B0D9010
Player* player = 0xB95199E360
unsigned int m_cinematicDiff = 0xA70F
unsigned int m_lastCinematicCheck = 0x0
unsigned int m_activeCinematicCameraId = 0x0
unsigned int m_cinematicLength = 0x0
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL
Position m_remoteSightPosition
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
TempSummon* m_CinematicObject = NULL
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B0B0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E375740
unsigned int _Mysize = 0x0
MapReference m_mapRef
Reference<Map,Player>
LinkedListElement
LinkedListElement* iNext = 0xB94664AB40
LinkedListElement* iPrev = 0xB8E9E63148
Map* iRefTo = 0xB8E9E63040
Player* iRefFrom = 0xB95199E360
unsigned int m_lastFallTime = 0x0
float m_lastFallZ = 43.548313
int[3] m_MirrorTimer
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
unsigned int m_MirrorTimerFlags = 0x0
unsigned int m_MirrorTimerFlagsLast = 0x0
bool m_isInWater = 0x0
unsigned int[6] m_runeGraceCooldown
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
[3] = 0xFFFFFFFF
[4] = 0xFFFFFFFF
[5] = 0xFFFFFFFF
unsigned int[6] m_lastRuneGraceTimers
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
WorldLocation m_teleport_dest
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
unsigned int m_teleport_options = 0x0
bool mSemaphoreTeleport_Near = 0x0
bool mSemaphoreTeleport_Far = 0x0
unsigned int m_DelayedOperations = 0x0
bool m_bCanDelayTeleport = 0x0
bool m_bHasDelayedTeleport = 0x0
unsigned int m_temporaryUnsummonedPetNumber = 0x0
unsigned int m_oldpetspell = 0x0
AchievementMgr* m_achievementMgr = 0xB8F82D7E10
Player* m_player = 0xB95199E360
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Criteria
std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E18
<user defined> value_compare = 0xB8F82D7E18
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _List = 0xB8F82D7E18
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CriteriaProgress> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0xB8F82D7E30
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,
std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAc
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E68
<user defined> value_compare = 0xB8F82D7E68
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _List = 0xB8F82D7E68
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CompletedAchievementData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_ite _Vec = 0xB8F82D7E80
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BE70
std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *>* _Myhead = 0xB93E375890
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB8F82D7EB8
<user defined> value_compare = 0xB8F82D7EB8
ReputationMgr* m_reputationMgr = 0xB94B0D8190
Player* _player = 0xB95199E360
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions
std::_Tree<std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FactionState> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C140
std::_Tree_node<std::pair<unsigned int const ,FactionState>,void *>* _Myhead = 0xB93E375900
unsigned int _Mysize = 0x69
<user defined> value_compare = 0xB94B0D8198
<user defined> value_compare = 0xB94B0D8198
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions
std::_Tree<std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C0F0
std::_Tree_node<std::pair<unsigned int const ,enum ReputationRank>,void *>* _Myhead = 0xB93E375A50
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB94B0D81B0
<user defined> value_compare = 0xB94B0D81B0
unsigned int _visibleFactionCount = 0x6
unsigned int _honoredFactionCount = 0x0
unsigned int _reveredFactionCount = 0x0
unsigned int _exaltedFactionCount = 0x0
bool _sendFactionIncreased = 0x0
unsigned int m_ChampioningFaction = 0x0
unsigned int m_timeSyncCounter = 0x5
unsigned int m_timeSyncTimer = 0x2710
unsigned int m_timeSyncClient = 0x103AEF
unsigned int m_timeSyncServer = 0x27096AD
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1C08
<user defined> value_compare = 0xB9519A1C08
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xB9519A1C08
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xB9519A1C20
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int _pendingBindId = 0x0
unsigned int _pendingBindTimer = 0x0
unsigned int _activeCheats = 0x0
unsigned int healthBeforeDuel = 0x0
unsigned int manaBeforeDuel = 0x0
WorldLocation _corpseLocation
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
Local std::pair<std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> > >,std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> > > > _Where
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> > > first
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,Player *,__int64,Player * const *,Player * const &,std::_Iterator_base12>
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xCCCCCCCCCCCCCCCC
std::_Iterator_base12* _Mynextiter = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Ptr = 0xCCCCCCCCCCCCCCCC
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> > > second
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,Player *,__int64,Player * const *,Player * const &,std::_Iterator_base12>
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xCCCCCCCCCCCCCCCC
std::_Iterator_base12* _Mynextiter = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Ptr = 0xCCCCCCCCCCCCCCCC
Local unsigned int _Num = 0xCCCCCCCCCCCCCCCC
00007FF75A7064F1 000000B8A7C9D510 Group::RemoveInvite+41 c:\users\administrator\desktop\source\src\server\game\groups\group.cpp line 302
Local Group* this = 0xB8C3076690
MemberSlot
ObjectGuid guid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots
std::_List_buy<Group::MemberSlot,std::allocator<Group::MemberSlot> >
std::_List_alloc<0,std::_List_base_types<Group::MemberSlot,std::allocator<Group::MemberSlot> > >
std::_List_val<std::_List_simple_types<Group::MemberSlot> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::_List_node<Group::MemberSlot,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
GroupRefManager m_memberMgr
RefManager<Group,Player>
LinkedListHead
LinkedListElement iFirst = 0xB8C30766B0
LinkedListElement iLast = 0xB8C30766C8
unsigned int iSize = 0xDDDDDDDD
<user defined> ?$Iterator@VLinkedListElement@@ = 0xDDDDDDDD
<user defined> iterator = 0xDDDDDDDD
<user defined> iterator = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_leaderGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects
std::_Vector_alloc<0,std::_Vec_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Vector_val<std::_Simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
ObjectGuid* _Myfirst = <Unable to read memory>
ObjectGuid* _Mylast = <Unable to read memory>
ObjectGuid* _Myend = <Unable to read memory>
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures
std::_Vector_alloc<0,std::_Vec_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Vector_val<std::_Simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
ObjectGuid* _Myfirst = <Unable to read memory>
ObjectGuid* _Mylast = <Unable to read memory>
ObjectGuid* _Myend = <Unable to read memory>
std::map<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores
std::_Tree<std::_Tmap_traits<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,BattlegroundScore *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
std::_Tree_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Myhead = <Unable to read memory>
unsigned int _Mysize = 0xDDDDDDDDDDDDDE35 <Unable to read memory>
<user defined> value_compare = 0xDDDDDDDDDDDDDE25
<user defined> value_compare = 0xDDDDDDDDDDDDDE25
std::map<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > m_Players
std::_Tree<std::_Tmap_traits<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> >,0> >
std::_Tree_buy<std::pair<ObjectGuid const ,BattlegroundPlayer>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<ObjectGuid const ,BattlegroundPlayer>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,BattlegroundPlayer> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
std::_Tree_node<std::pair<ObjectGuid const ,BattlegroundPlayer>,void *>* _Myhead = <Unable to read memory>
unsigned int _Mysize = 0xDDDDDDDDDDDDDE4D <Unable to read memory>
<user defined> value_compare = 0xDDDDDDDDDDDDDE3D
<user defined> value_compare = 0xDDDDDDDDDDDDDE3D
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<Obje
std::_Tree_comp<0,std::_Tmap_traits<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocat
std::_Tree_buy<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > >,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > >,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::alloc
std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
std::_Tree_node<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > >,void *>* _Myhead = <Unable to read memory>
unsigned int _Mysize = 0xDDDDDDDDDDDDDE65 <Unable to read memory>
<user defined> value_compare = 0xDDDDDDDDDDDDDE55
<user defined> value_compare = 0xDDDDDDDDDDDDDE55
unsigned int m_Events = 0xDDDDDDDDDDDDDE6D <Unable to read memory>
BattlegroundStartTimeIntervals[4] StartDelayTimes
[0] = 0xDDDDDDDDDDDDDE71 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE75 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE79 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE7D <Unable to read memory>
unsigned int[4] StartMessageIds
[0] = 0xDDDDDDDDDDDDDE81 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE85 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE89 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE8D <Unable to read memory>
bool m_BuffChange = 0xDDDDDDDDDDDDDE91 <Unable to read memory>
bool m_IsRandom = 0xDDDDDDDDDDDDDE92 <Unable to read memory>
int m_HonorMode = 0xDDDDDDDDDDDDDE95 <Unable to read memory>
int[2] m_TeamScores
[0] = 0xDDDDDDDDDDDDDE99 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE9D <Unable to read memory>
ArenaTeamScore[2] _arenaTeamScores
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEDD
int m_TypeID = 0xDDDDDDDDDDDDDF15 <Unable to read memory>
int m_RandomTypeID = 0xDDDDDDDDDDDDDF19 <Unable to read memory>
unsigned int m_InstanceID = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
int m_Status = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_ClientInstanceID = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_StartTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_ResetStatTimer = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_ValidStartPositionTimer = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
int m_EndTime = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_LastResurrectTime = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
int m_BracketId = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
unsigned int m_ArenaType = 0xDDDDDDDDDDDDDF41 <Unable to read memory>
bool m_InBGFreeSlotQueue = 0xDDDDDDDDDDDDDF42 <Unable to read memory>
bool m_SetDeleteThis = 0xDDDDDDDDDDDDDF43 <Unable to read memory>
bool m_IsArena = 0xDDDDDDDDDDDDDF44 <Unable to read memory>
int _winnerTeamId = 0xDDDDDDDDDDDDDF45 <Unable to read memory>
int m_StartDelayTime = 0xDDDDDDDDDDDDDF49 <Unable to read memory>
bool m_IsRated = 0xDDDDDDDDDDDDDF4D <Unable to read memory>
bool m_PrematureCountDown = 0xDDDDDDDDDDDDDF4E <Unable to read memory>
unsigned int m_PrematureCountDownTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::string m_Name = 0xDDDDDDDDDDDDDF55 <Unable to read memory>
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue
std::_Vector_alloc<0,std::_Vec_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Vector_val<std::_Simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
ObjectGuid* _Myfirst = <Unable to read memory>
ObjectGuid* _Mylast = <Unable to read memory>
ObjectGuid* _Myend = <Unable to read memory>
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue
std::_Deque_alloc<0,std::_Deque_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Deque_val<std::_Deque_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
ObjectGuid** _Map = <Unable to read memory>
unsigned int _Mapsize = 0xDDDDDDDDDDDDDFAD <Unable to read memory>
unsigned int _Myoff = 0xDDDDDDDDDDDDDFB5 <Unable to read memory>
unsigned int _Mysize = 0xDDDDDDDDDDDDDFBD <Unable to read memory>
unsigned int m_InvitedAlliance = 0xDDDDDDDDDDDDDFC5 <Unable to read memory>
unsigned int m_InvitedHorde = 0xDDDDDDDDDDDDDFC9 <Unable to read memory>
Group*[2] m_BgRaids
[0] = 0xDDDDDDDDDDDDDFCD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFD5 <Unable to read memory>
unsigned int[2] m_PlayersCount
[0] = 0xDDDDDDDDDDDDDFDD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE1 <Unable to read memory>
unsigned int[2] m_ArenaTeamIds
[0] = 0xDDDDDDDDDDDDDFE5 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE9 <Unable to read memory>
unsigned int[2] m_ArenaTeamMMR
[0] = 0xDDDDDDDDDDDDDFED <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFF1 <Unable to read memory>
unsigned int m_LevelMin = 0xDDDDDDDDDDDDDFF5 <Unable to read memory>
unsigned int m_LevelMax = 0xDDDDDDDDDDDDDFF9 <Unable to read memory>
unsigned int m_MaxPlayersPerTeam = 0xDDDDDDDDDDDDDFFD <Unable to read memory>
unsigned int m_MaxPlayers = 0xDDDDDDDDDDDDE001 <Unable to read memory>
unsigned int m_MinPlayersPerTeam = 0xDDDDDDDDDDDDE005 <Unable to read memory>
unsigned int m_MinPlayers = 0xDDDDDDDDDDDDE009 <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDE00D <Unable to read memory>
BattlegroundMap* m_Map = <Unable to read memory>
Position[2] StartPosition
[0] = 0xDDDDDDDDDDDDE01D
[1] = 0xDDDDDDDDDDDDE02D
float m_StartMaxDist = 0xDDDDDDDDDDDDE03D <Unable to read memory>
unsigned int ScriptId = 0xDDDDDDDDDDDDE041 <Unable to read memory>
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid StalkerGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDE5 <Unable to read memory>
unsigned int m_Timer = 0xDDDDDDDDDDDDDDED <Unable to read memory>
bool m_IsEnabled = 0xDDDDDDDDDDDDDDF1 <Unable to read memory>
bool m_isActive = 0xDDDDDDDDDDDDDDF2 <Unable to read memory>
int m_DefenderTeam = 0xDDDDDDDDDDDDDDF5 <Unable to read memory>
std::map<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > > m_capturePoints
std::_Tree<std::_Tmap_traits<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,BfCapturePoint *>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,BfCapturePoint *>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,BfCapturePoint *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
std::_Tree_node<std::pair<unsigned int const ,BfCapturePoint *>,void *>* _Myhead = <Unable to read memory>
unsigned int _Mysize = 0xDDDDDDDDDDDDDE0D <Unable to read memory>
<user defined> value_compare = 0xDDDDDDDDDDDDDDFD
<user defined> value_compare = 0xDDDDDDDDDDDDDDFD
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_players
[0] = 0xDDDDDDDDDDDDDE15
[1] = 0xDDDDDDDDDDDDDE2D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInQueue
[0] = 0xDDDDDDDDDDDDDE45
[1] = 0xDDDDDDDDDDDDDE5D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInWar
[0] = 0xDDDDDDDDDDDDDE75
[1] = 0xDDDDDDDDDDDDDE8D
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_InvitedPlayers
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEBD
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_PlayersWillBeKick
[0] = 0xDDDDDDDDDDDDDED5
[1] = 0xDDDDDDDDDDDDDEED
unsigned int m_TypeId = 0xDDDDDDDDDDDDDF05 <Unable to read memory>
unsigned int m_BattleId = 0xDDDDDDDDDDDDDF09 <Unable to read memory>
unsigned int m_ZoneId = 0xDDDDDDDDDDDDDF0D <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDDF11 <Unable to read memory>
Map* m_Map = <Unable to read memory>
unsigned int m_MaxPlayer = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
unsigned int m_MinPlayer = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_MinLevel = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_BattleTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_NoWarBattleTime = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_RestartAfterCrash = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
unsigned int m_TimeForAcceptInvite = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_uiKickDontAcceptTimer = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
WorldLocation KickPosition
Position
PositionXYStreamer
Position* Pos = <Unable to read memory>
PositionXYZStreamer
<user defined> Pos = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
PositionXYZOStreamer
<user defined> Pos = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
float m_positionX = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
float m_positionY = 0xDDDDDDDDDDDDDF41 <Unable to read memory>
float m_positionZ = 0xDDDDDDDDDDDDDF45 <Unable to read memory>
float m_orientation = 0xDDDDDDDDDDDDDF49 <Unable to read memory>
unsigned int m_mapId = 0xDDDDDDDDDDDDDF4D <Unable to read memory>
unsigned int m_uiKickAfkPlayersTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::vector<BfGraveyard *,std::allocator<BfGraveyard *> > m_GraveyardList
std::_Vector_alloc<0,std::_Vec_base_types<BfGraveyard *,std::allocator<BfGraveyard *> > >
std::_Vector_val<std::_Simple_types<BfGraveyard *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
BfGraveyard** _Myfirst = <Unable to read memory>
<user defined>* _Mylast = <Unable to read memory>
<user defined>* _Myend = <Unable to read memory>
unsigned int m_LastResurrectTimer = 0xDDDDDDDDDDDDDF75 <Unable to read memory>
unsigned int m_StartGroupingTimer = 0xDDDDDDDDDDDDDF79 <Unable to read memory>
bool m_StartGrouping = 0xDDDDDDDDDDDDDF7D <Unable to read memory>
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_Groups
[0] = 0xDDDDDDDDDDDDDF85
[1] = 0xDDDDDDDDDDDDDF9D
std::vector<unsigned __int64,std::allocator<unsigned __int64> > m_Data64
std::_Vector_alloc<0,std::_Vec_base_types<unsigned __int64,std::allocator<unsigned __int64> > >
std::_Vector_val<std::_Simple_types<unsigned __int64> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
unsigned int* _Myfirst = <Unable to read memory>
unsigned int* _Mylast = <Unable to read memory>
unsigned int* _Myend = <Unable to read memory>
std::vector<unsigned int,std::allocator<unsigned int> > m_Data32
std::_Vector_alloc<0,std::_Vec_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Vector_val<std::_Simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
unsigned int* _Myfirst = <Unable to read memory>
unsigned int* _Mylast = <Unable to read memory>
unsigned int* _Myend = <Unable to read memory>
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId
std::_Vector_alloc<0,std::_Vec_base_types<Roll *,std::allocator<Roll *> > >
std::_Vector_val<std::_Simple_types<Roll *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
Roll** _Myfirst = <Unable to read memory>
<user defined>* _Mylast = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
<user defined>* _Myend = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
Parameter Player* player = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8130
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E3756D0
unsigned int _Mysize = 0x0
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events
unsigned int m_time = 0xA70F
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0xB95199E608
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> >
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > >
std::_Tree_val<std::_Tree_simple_types<PetAura const *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8C20
std::_Tree_node<PetAura const *,void *>* _Myhead = 0xB93E3760E0
unsigned int _Mysize = 0x0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID
unsigned int _guid = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
Movement::Spline<int> spline = 0xB93700EEB0
Movement::FacingInfo facing = 0xB93700EF00
unsigned int m_Id = 0x0
Movement::MoveSplineFlag splineflags = 0x100
int time_passed = 0x0
float vertical_acceleration = 0.000000
float initialOrientation = 0.000000
int effect_start_time = 0x0
int point_Idx = 0x0
int point_Idx_offset = 0x0
bool onTransport = 0x0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C79B0
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E375510
unsigned int _Mysize = 0x0
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
std::_List_val<std::_List_simple_types<DynamicObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E10
std::_List_node<DynamicObject *,void *>* _Myhead = 0xB964043790
unsigned int _Mysize = 0x0
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
std::_List_buy<GameObject *,std::allocator<GameObject *> >
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
std::_List_val<std::_List_simple_types<GameObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8A40
std::_List_node<GameObject *,void *>* _Myhead = 0xB9640439D0
unsigned int _Mysize = 0x0
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0xB93E3764D0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7C8
<user defined> value_compare = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8090
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0xB93E376AF0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7E0
<user defined> value_compare = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7B40
std::_List_node<Aura *,void *>* _Myhead = 0xB964042E30
unsigned int _Mysize = 0x0
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Iterator_base12* _Mynextiter = NULL
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0xB93E3764D0
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A070
std::_List_node<Aura *,void *>* _Myhead = 0xB964031F10
unsigned int _Mysize = 0x0
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
std::_List_val<std::_List_simple_types<AuraApplication *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439A30
std::_List_node<AuraApplication *,void *>* _Myhead = 0xB9640318B0
unsigned int _Mysize = 0x0
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A4D0
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0xB93E376150
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0618
<user defined> value_compare = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8994395D0
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0xB93E376690
unsigned int _Mysize = 0x1
<user defined> value_compare = 0xB9519A07E0
<user defined> value_compare = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision
std::_List_buy<Player *,std::allocator<Player *> >
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > >
std::_List_val<std::_List_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A110
std::_List_node<Player *,void *>* _Myhead = 0xB9640316D0
unsigned int _Mysize = 0x0
MotionMaster* i_motionMaster = 0xB94B0D8D10
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL
MovementGenerator*[3] Impl
[0] = 0x7FF75C1B5678
[1] = 0x0
[2] = 0x0
int _top = 0x0
Unit* _owner = 0xB95199E360
bool[3] _needInit
[0] = 0x0
[1] = 0x1
[2] = 0x1
unsigned int _cleanFlag = 0x0
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager
HostileReference* iCurrentVictim = NULL
Unit* iOwner = 0xB95199E360
unsigned int iUpdateTimer = 0x3E8
ThreatContainer iThreatContainer = 0xB9519A0870
ThreatContainer iThreatOfflineContainer = 0xB9519A0890
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer
int i_expiryTime = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> >
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > >
std::_List_val<std::_List_simple_types<DiminishingReturn> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439B70
std::_List_node<DiminishingReturn,void *>* _Myhead = 0xB964031250
unsigned int _Mysize = 0x0
HostileRefManager m_HostileRefManager
RefManager<Unit,ThreatManager>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0908
LinkedListElement iLast = 0xB9519A0920
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B040
<user defined> iterator = 0x5B68B040
<user defined> iterator = 0xB9519A0900
Unit* iOwner = 0xB95199E360
FollowerRefManager m_FollowingRefManager
RefManager<Unit,TargetedMovementGeneratorBase>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0950
LinkedListElement iLast = 0xB9519A0968
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B020
<user defined> iterator = 0x5B68B020
<user defined> iterator = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439AD0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E376C40
unsigned int _Mysize = 0x0
RedirectThreatInfo _redirectThreadInfo
ObjectGuid _targetGUID = 0x0
unsigned int _threatPct = 0x0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
CooldownEntry
unsigned int SpellId = 0x5199E360
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xB899439A80
unsigned int ItemId = 0x4B0D8A90
unsigned int CategoryId = 0xB9
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0
bool OnHold = 0xF0
Unit* _owner = 0xB95199E360
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0xB921F4F618
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0xB921F4F668
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0xB921F4F6B8
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0xB921F4F740
GridObject<Player>
GridReference<Player> _gridRef
Reference<GridRefManager<Player>,Player>
LinkedListElement
LinkedListElement* iNext = 0xB934FD02B0
LinkedListElement* iPrev = 0xB934FD0298
GridRefManager<Player>* iRefTo = 0xB934FD0290
Player* iRefFrom = 0xB95199E360
std::string autoReplyMsg = ""
PlayerTaxi m_taxi
unsigned int[14] m_taximask
[0] = 0x400000
[1] = 0x0
[2] = 0x0
[3] = 0x4
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations
std::_Deque_alloc<0,std::_Deque_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Deque_val<std::_Deque_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439F80
unsigned int** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0AB0
<user defined> value_compare = 0xB9519A0AB0
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xB9519A0AB0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0xB9519A0AC8
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
PvPInfo pvpInfo
bool IsHostile = 0x0
bool IsInHostileArea = 0x0
bool IsInNoPvPArea = 0x0
bool IsInFFAPvPArea = 0x0
int EndTimer = 0x0
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
GossipMenu _gossipMenu
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0xB904525640
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0xB904525658
unsigned int _menuId = 0x0
ObjectGuid _senderGUID = 0x0
int _locale = 0x0
QuestMenu _questMenu
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0xB904525688
WorldSession* _session = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime = 0x1E7F52
std::future<SQLQueryHolder *> _realmAccountLoginCallback = 0xB88037CAA8
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback = 0xB88037CAB8
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback = 0xB88037CAC8
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback = 0xB88037CAD8
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback = 0xB88037CAE8
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback = 0xB88037CB08
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback = 0xB88037CB48
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback = 0xB88037CB60
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback = 0xB88037CB78
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback = 0xB88037CB98
std::future<SQLQueryHolder *> _charLoginCallback = 0xB88037CBB8
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0xB88037CAA0
WorldSession::DosProtection AntiDOS = 0xB88037CBC8
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0xB88037CC28
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
std::shared_ptr<WorldSocket> m_Socket = 0xB88037CC50
std::string m_Address = xxxx
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = xxx
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency = 0x0
std::atomic<unsigned int> m_clientTimeDelay = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0xB88037CE90
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0xB88037CEB0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID = 0x0
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > >
std::_Vector_val<std::_Simple_types<ItemSetEffect *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439BC0
ItemSetEffect** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Unit* m_mover = 0xB95199E360
WorldObject* m_seer = 0xB95199E360
<user defined> m_stealth = 0xB95199E3E4
<user defined> m_stealthDetect = 0xB95199E3F0
<user defined> m_invisibility = 0xB95199E3FC
<user defined> m_invisibilityDetect = 0xB95199E430
<user defined> m_serverSideVisibility = 0xB95199E464
<user defined> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
<user defined> m_movementInfo = 0xB95199E480
<user defined> m_name = 0xB95199E4F0
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
<user defined> m_zoneScript = 0x0
<user defined> m_transport = 0x0
<user defined> m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A0B68
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A0B80
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439670
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640311F0
unsigned int _Mysize = 0x0
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0xB9519A0D38
<user defined> value_compare = 0xB9519A0D38
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB9519A0D38
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0xB9519A0D50
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439EE0
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0xB904526980
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0D88
<user defined> value_compare = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_List_val<std::_List_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439FD0
std::_List_node<ObjectGuid,void *>* _Myhead = 0xB964031DF0
unsigned int _Mysize = 0x0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData
unsigned int bgInstanceID = 0x0
int bgTypeID = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A340
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031430
unsigned int _Mysize = 0x0
unsigned int bgAfkReportedCount = 0x0
int bgAfkReportedTimer = 0x57974588
unsigned int bgTeam = 0x0
unsigned int mountSpell = 0x0
unsigned int[2] taxiPath
[0] = 0x0
[1] = 0x0
WorldLocation joinPos
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFF
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BB50
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030B90
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B1F0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031FD0
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ADE0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640317F0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std:
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0E98
<user defined> value_compare = 0xB9519A0E98
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0xB9519A0E98
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0xB9519A0EB0
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
ObjectGuid m_divider
unsigned int _guid = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid
unsigned int _guid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > >
std::_Vector_val<std::_Simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BA10
Item** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget
unsigned int _guid = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AA20
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xB94B0D9B10
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1420
<user defined> value_compare = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A930
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E3755F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1438
<user defined> value_compare = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BBA0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030A70
unsigned int _Mysize = 0x0
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ACA0
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E376620
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1468
<user defined> value_compare = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1480
<user defined> value_compare = 0xB9519A1480
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xB9519A1480
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB9519A1498
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > >
std::_Deque_val<std::_Deque_simple_types<Mail *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B2E0
Mail*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1500
<user defined> value_compare = 0xB9519A1500
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xB9519A1500
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0xB9519A1518
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AE30
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0xB93E375660
unsigned int _Mysize = 0x3
<user defined> value_compare = 0xB9519A1598
<user defined> value_compare = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> >
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > >
std::_List_val<std::_List_simple_types<EnchantDuration> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B560
std::_List_node<EnchantDuration,void *>* _Myhead = 0xB964032270
unsigned int _Mysize = 0x0
std::list<Item *,std::allocator<Item *> > m_itemDuration
std::_List_buy<Item *,std::allocator<Item *> >
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > >
std::_List_val<std::_List_simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AD90
std::_List_node<Item *,void *>* _Myhead = 0xB964033230
unsigned int _Mysize = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A1948
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A1960
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1>
ResurrectionData* _Myptr = NULL
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels
std::_List_buy<Channel *,std::allocator<Channel *> >
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > >
std::_List_val<std::_List_simple_types<Channel *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B830
std::_List_node<Channel *,void *>* _Myhead = 0xB9640326F0
unsigned int _Mysize = 0x0
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap
std::_Tree<std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FriendInfo> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943CAF0
std::_Tree_node<std::pair<unsigned int const ,FriendInfo>,void *>* _Myhead = 0xB9166BACD0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB93329CC88
<user defined> value_compare = 0xB93329CC88
unsigned int m_playerGUID = 0x1062
GroupReference m_group
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
GroupReference m_originalGroup
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
Group* m_groupInvite = 0xB8C3076690
MemberSlot
ObjectGuid guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots
std::_List_buy<Group::MemberSlot,std::allocator<Group::MemberSlot> >
std::_List_alloc<0,std::_List_base_types<Group::MemberSlot,std::allocator<Group::MemberSlot> > >
std::_List_val<std::_List_simple_types<Group::MemberSlot> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::_List_node<Group::MemberSlot,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
GroupRefManager m_memberMgr
RefManager<Group,Player>
LinkedListHead
LinkedListElement iFirst = 0xB8C30766B0
LinkedListElement iLast = 0xB8C30766C8
unsigned int iSize = 0xDDDDDDDD
<user defined> ?$Iterator@VLinkedListElement@@ = 0xDDDDDDDD
<user defined> iterator = 0xDDDDDDDD
<user defined> iterator = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_leaderGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects = 0xDDDDDDDDDDDDDDE5
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures = 0xDDDDDDDDDDDDDE05
std::map<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores = 0xDDDDDDDDDDDDDE25
std::map<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > m_Players = 0xDDDDDDDDDDDDDE3D
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue = 0xDDDDDDDDDDDDDE55
unsigned int m_Events = 0xDDDDDDDDDDDDDE6D <Unable to read memory>
BattlegroundStartTimeIntervals[4] StartDelayTimes
[0] = 0xDDDDDDDDDDDDDE71 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE75 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE79 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE7D <Unable to read memory>
unsigned int[4] StartMessageIds
[0] = 0xDDDDDDDDDDDDDE81 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE85 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE89 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE8D <Unable to read memory>
bool m_BuffChange = 0xDDDDDDDDDDDDDE91 <Unable to read memory>
bool m_IsRandom = 0xDDDDDDDDDDDDDE92 <Unable to read memory>
int m_HonorMode = 0xDDDDDDDDDDDDDE95 <Unable to read memory>
int[2] m_TeamScores
[0] = 0xDDDDDDDDDDDDDE99 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE9D <Unable to read memory>
ArenaTeamScore[2] _arenaTeamScores
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEDD
int m_TypeID = 0xDDDDDDDDDDDDDF15 <Unable to read memory>
int m_RandomTypeID = 0xDDDDDDDDDDDDDF19 <Unable to read memory>
unsigned int m_InstanceID = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
int m_Status = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_ClientInstanceID = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_StartTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_ResetStatTimer = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_ValidStartPositionTimer = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
int m_EndTime = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_LastResurrectTime = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
int m_BracketId = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
unsigned int m_ArenaType = 0xDDDDDDDDDDDDDF41 <Unable to read memory>
bool m_InBGFreeSlotQueue = 0xDDDDDDDDDDDDDF42 <Unable to read memory>
bool m_SetDeleteThis = 0xDDDDDDDDDDDDDF43 <Unable to read memory>
bool m_IsArena = 0xDDDDDDDDDDDDDF44 <Unable to read memory>
int _winnerTeamId = 0xDDDDDDDDDDDDDF45 <Unable to read memory>
int m_StartDelayTime = 0xDDDDDDDDDDDDDF49 <Unable to read memory>
bool m_IsRated = 0xDDDDDDDDDDDDDF4D <Unable to read memory>
bool m_PrematureCountDown = 0xDDDDDDDDDDDDDF4E <Unable to read memory>
unsigned int m_PrematureCountDownTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::string m_Name = 0xDDDDDDDDDDDDDF55 <Unable to read memory>
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue = 0xDDDDDDDDDDDDDF7D
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue = 0xDDDDDDDDDDDDDF9D
unsigned int m_InvitedAlliance = 0xDDDDDDDDDDDDDFC5 <Unable to read memory>
unsigned int m_InvitedHorde = 0xDDDDDDDDDDDDDFC9 <Unable to read memory>
Group*[2] m_BgRaids
[0] = 0xDDDDDDDDDDDDDFCD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFD5 <Unable to read memory>
unsigned int[2] m_PlayersCount
[0] = 0xDDDDDDDDDDDDDFDD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE1 <Unable to read memory>
unsigned int[2] m_ArenaTeamIds
[0] = 0xDDDDDDDDDDDDDFE5 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE9 <Unable to read memory>
unsigned int[2] m_ArenaTeamMMR
[0] = 0xDDDDDDDDDDDDDFED <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFF1 <Unable to read memory>
unsigned int m_LevelMin = 0xDDDDDDDDDDDDDFF5 <Unable to read memory>
unsigned int m_LevelMax = 0xDDDDDDDDDDDDDFF9 <Unable to read memory>
unsigned int m_MaxPlayersPerTeam = 0xDDDDDDDDDDDDDFFD <Unable to read memory>
unsigned int m_MaxPlayers = 0xDDDDDDDDDDDDE001 <Unable to read memory>
unsigned int m_MinPlayersPerTeam = 0xDDDDDDDDDDDDE005 <Unable to read memory>
unsigned int m_MinPlayers = 0xDDDDDDDDDDDDE009 <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDE00D <Unable to read memory>
BattlegroundMap* m_Map = <Unable to read memory>
Position[2] StartPosition
[0] = 0xDDDDDDDDDDDDE01D
[1] = 0xDDDDDDDDDDDDE02D
float m_StartMaxDist = 0xDDDDDDDDDDDDE03D <Unable to read memory>
unsigned int ScriptId = 0xDDDDDDDDDDDDE041 <Unable to read memory>
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid StalkerGuid = 0xDDDDDDDDDDDDDDE5 <Unable to read memory>
unsigned int m_Timer = 0xDDDDDDDDDDDDDDED <Unable to read memory>
bool m_IsEnabled = 0xDDDDDDDDDDDDDDF1 <Unable to read memory>
bool m_isActive = 0xDDDDDDDDDDDDDDF2 <Unable to read memory>
int m_DefenderTeam = 0xDDDDDDDDDDDDDDF5 <Unable to read memory>
std::map<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > > m_capturePoints = 0xDDDDDDDDDDDDDDFD
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_players
[0] = 0xDDDDDDDDDDDDDE15
[1] = 0xDDDDDDDDDDDDDE2D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInQueue
[0] = 0xDDDDDDDDDDDDDE45
[1] = 0xDDDDDDDDDDDDDE5D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInWar
[0] = 0xDDDDDDDDDDDDDE75
[1] = 0xDDDDDDDDDDDDDE8D
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_InvitedPlayers
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEBD
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_PlayersWillBeKick
[0] = 0xDDDDDDDDDDDDDED5
[1] = 0xDDDDDDDDDDDDDEED
unsigned int m_TypeId = 0xDDDDDDDDDDDDDF05 <Unable to read memory>
unsigned int m_BattleId = 0xDDDDDDDDDDDDDF09 <Unable to read memory>
unsigned int m_ZoneId = 0xDDDDDDDDDDDDDF0D <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDDF11 <Unable to read memory>
Map* m_Map = <Unable to read memory>
unsigned int m_MaxPlayer = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
unsigned int m_MinPlayer = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_MinLevel = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_BattleTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_NoWarBattleTime = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_RestartAfterCrash = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
unsigned int m_TimeForAcceptInvite = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_uiKickDontAcceptTimer = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
WorldLocation KickPosition = 0xDDDDDDDDDDDDDF3D
unsigned int m_uiKickAfkPlayersTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::vector<BfGraveyard *,std::allocator<BfGraveyard *> > m_GraveyardList = 0xDDDDDDDDDDDDDF55
unsigned int m_LastResurrectTimer = 0xDDDDDDDDDDDDDF75 <Unable to read memory>
unsigned int m_StartGroupingTimer = 0xDDDDDDDDDDDDDF79 <Unable to read memory>
bool m_StartGrouping = 0xDDDDDDDDDDDDDF7D <Unable to read memory>
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_Groups
[0] = 0xDDDDDDDDDDDDDF85
[1] = 0xDDDDDDDDDDDDDF9D
std::vector<unsigned __int64,std::allocator<unsigned __int64> > m_Data64 = 0xDDDDDDDDDDDDDFB5
std::vector<unsigned int,std::allocator<unsigned int> > m_Data32 = 0xDDDDDDDDDDDDDFD5
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId
std::_Vector_alloc<0,std::_Vec_base_types<Roll *,std::allocator<Roll *> > >
std::_Vector_val<std::_Simple_types<Roll *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
Roll** _Myfirst = <Unable to read memory>
<user defined>* _Mylast = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
<user defined>* _Myend = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
unsigned int m_groupUpdateMask = 0x0
unsigned int m_auraRaidUpdateMask = 0x0
bool m_bPassOnGroupLoot = 0x0
unsigned int m_lastpetnumber = 0x0
int m_summon_expire = 0x0
WorldLocation m_summon_location
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
WorldLocation m_recall_location
Position
PositionXYStreamer
Position* Pos = 0xC585BAB0C41E544F
PositionXYZStreamer
<user defined> Pos = 0xC585BAB0C41E544F
PositionXYZOStreamer
<user defined> Pos = 0xC585BAB0C41E544F
float m_positionX = -633.317322
float m_positionY = -4279.335938
float m_positionZ = 39.500088
float m_orientation = 4.351103
unsigned int m_mapId = 0x1
DeclinedName* m_declinedname = NULL
Runes* m_runes = NULL
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B970
std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *>* _Myhead = 0xB93FEC32F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1B00
<user defined> value_compare = 0xB9519A1B00
unsigned int m_grantableLevels = 0x0
bool m_needsZoneUpdate = 0x0
CinematicMgr* _cinematicMgr = 0xB94B0D9010
Player* player = 0xB95199E360
unsigned int m_cinematicDiff = 0xA70F
unsigned int m_lastCinematicCheck = 0x0
unsigned int m_activeCinematicCameraId = 0x0
unsigned int m_cinematicLength = 0x0
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL
Position m_remoteSightPosition
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
TempSummon* m_CinematicObject = NULL
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B0B0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E375740
unsigned int _Mysize = 0x0
MapReference m_mapRef
Reference<Map,Player>
LinkedListElement
LinkedListElement* iNext = 0xB94664AB40
LinkedListElement* iPrev = 0xB8E9E63148
Map* iRefTo = 0xB8E9E63040
Player* iRefFrom = 0xB95199E360
unsigned int m_lastFallTime = 0x0
float m_lastFallZ = 43.548313
int[3] m_MirrorTimer
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
unsigned int m_MirrorTimerFlags = 0x0
unsigned int m_MirrorTimerFlagsLast = 0x0
bool m_isInWater = 0x0
unsigned int[6] m_runeGraceCooldown
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
[3] = 0xFFFFFFFF
[4] = 0xFFFFFFFF
[5] = 0xFFFFFFFF
unsigned int[6] m_lastRuneGraceTimers
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
WorldLocation m_teleport_dest
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
unsigned int m_teleport_options = 0x0
bool mSemaphoreTeleport_Near = 0x0
bool mSemaphoreTeleport_Far = 0x0
unsigned int m_DelayedOperations = 0x0
bool m_bCanDelayTeleport = 0x0
bool m_bHasDelayedTeleport = 0x0
unsigned int m_temporaryUnsummonedPetNumber = 0x0
unsigned int m_oldpetspell = 0x0
AchievementMgr* m_achievementMgr = 0xB8F82D7E10
Player* m_player = 0xB95199E360
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Criteria
std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E18
<user defined> value_compare = 0xB8F82D7E18
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _List = 0xB8F82D7E18
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CriteriaProgress> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0xB8F82D7E30
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,
std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAc
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E68
<user defined> value_compare = 0xB8F82D7E68
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _List = 0xB8F82D7E68
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CompletedAchievementData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_ite _Vec = 0xB8F82D7E80
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BE70
std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *>* _Myhead = 0xB93E375890
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB8F82D7EB8
<user defined> value_compare = 0xB8F82D7EB8
ReputationMgr* m_reputationMgr = 0xB94B0D8190
Player* _player = 0xB95199E360
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions
std::_Tree<std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FactionState> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C140
std::_Tree_node<std::pair<unsigned int const ,FactionState>,void *>* _Myhead = 0xB93E375900
unsigned int _Mysize = 0x69
<user defined> value_compare = 0xB94B0D8198
<user defined> value_compare = 0xB94B0D8198
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions
std::_Tree<std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C0F0
std::_Tree_node<std::pair<unsigned int const ,enum ReputationRank>,void *>* _Myhead = 0xB93E375A50
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB94B0D81B0
<user defined> value_compare = 0xB94B0D81B0
unsigned int _visibleFactionCount = 0x6
unsigned int _honoredFactionCount = 0x0
unsigned int _reveredFactionCount = 0x0
unsigned int _exaltedFactionCount = 0x0
bool _sendFactionIncreased = 0x0
unsigned int m_ChampioningFaction = 0x0
unsigned int m_timeSyncCounter = 0x5
unsigned int m_timeSyncTimer = 0x2710
unsigned int m_timeSyncClient = 0x103AEF
unsigned int m_timeSyncServer = 0x27096AD
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1C08
<user defined> value_compare = 0xB9519A1C08
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xB9519A1C08
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xB9519A1C20
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int _pendingBindId = 0x0
unsigned int _pendingBindTimer = 0x0
unsigned int _activeCheats = 0x0
unsigned int healthBeforeDuel = 0x0
unsigned int manaBeforeDuel = 0x0
WorldLocation _corpseLocation
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
00007FF75A039039 000000B8A7C9D560 Player::UninviteFromGroup+49 c:\users\administrator\desktop\source\src\server\game\entities\player\player.cpp line 2647
Local Player* this = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8130
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E3756D0
unsigned int _Mysize = 0x0
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events
unsigned int m_time = 0xA70F
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0xB95199E608
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> >
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > >
std::_Tree_val<std::_Tree_simple_types<PetAura const *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8C20
std::_Tree_node<PetAura const *,void *>* _Myhead = 0xB93E3760E0
unsigned int _Mysize = 0x0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID
unsigned int _guid = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
Movement::Spline<int> spline = 0xB93700EEB0
Movement::FacingInfo facing = 0xB93700EF00
unsigned int m_Id = 0x0
Movement::MoveSplineFlag splineflags = 0x100
int time_passed = 0x0
float vertical_acceleration = 0.000000
float initialOrientation = 0.000000
int effect_start_time = 0x0
int point_Idx = 0x0
int point_Idx_offset = 0x0
bool onTransport = 0x0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C79B0
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E375510
unsigned int _Mysize = 0x0
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
std::_List_val<std::_List_simple_types<DynamicObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E10
std::_List_node<DynamicObject *,void *>* _Myhead = 0xB964043790
unsigned int _Mysize = 0x0
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
std::_List_buy<GameObject *,std::allocator<GameObject *> >
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
std::_List_val<std::_List_simple_types<GameObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8A40
std::_List_node<GameObject *,void *>* _Myhead = 0xB9640439D0
unsigned int _Mysize = 0x0
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0xB93E3764D0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7C8
<user defined> value_compare = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8090
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0xB93E376AF0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7E0
<user defined> value_compare = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7B40
std::_List_node<Aura *,void *>* _Myhead = 0xB964042E30
unsigned int _Mysize = 0x0
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Iterator_base12* _Mynextiter = NULL
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0xB93E3764D0
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A070
std::_List_node<Aura *,void *>* _Myhead = 0xB964031F10
unsigned int _Mysize = 0x0
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
std::_List_val<std::_List_simple_types<AuraApplication *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439A30
std::_List_node<AuraApplication *,void *>* _Myhead = 0xB9640318B0
unsigned int _Mysize = 0x0
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A4D0
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0xB93E376150
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0618
<user defined> value_compare = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8994395D0
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0xB93E376690
unsigned int _Mysize = 0x1
<user defined> value_compare = 0xB9519A07E0
<user defined> value_compare = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision
std::_List_buy<Player *,std::allocator<Player *> >
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > >
std::_List_val<std::_List_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A110
std::_List_node<Player *,void *>* _Myhead = 0xB9640316D0
unsigned int _Mysize = 0x0
MotionMaster* i_motionMaster = 0xB94B0D8D10
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL
MovementGenerator*[3] Impl
[0] = 0x7FF75C1B5678
[1] = 0x0
[2] = 0x0
int _top = 0x0
Unit* _owner = 0xB95199E360
bool[3] _needInit
[0] = 0x0
[1] = 0x1
[2] = 0x1
unsigned int _cleanFlag = 0x0
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager
HostileReference* iCurrentVictim = NULL
Unit* iOwner = 0xB95199E360
unsigned int iUpdateTimer = 0x3E8
ThreatContainer iThreatContainer = 0xB9519A0870
ThreatContainer iThreatOfflineContainer = 0xB9519A0890
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer
int i_expiryTime = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> >
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > >
std::_List_val<std::_List_simple_types<DiminishingReturn> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439B70
std::_List_node<DiminishingReturn,void *>* _Myhead = 0xB964031250
unsigned int _Mysize = 0x0
HostileRefManager m_HostileRefManager
RefManager<Unit,ThreatManager>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0908
LinkedListElement iLast = 0xB9519A0920
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B040
<user defined> iterator = 0x5B68B040
<user defined> iterator = 0xB9519A0900
Unit* iOwner = 0xB95199E360
FollowerRefManager m_FollowingRefManager
RefManager<Unit,TargetedMovementGeneratorBase>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0950
LinkedListElement iLast = 0xB9519A0968
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B020
<user defined> iterator = 0x5B68B020
<user defined> iterator = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439AD0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E376C40
unsigned int _Mysize = 0x0
RedirectThreatInfo _redirectThreadInfo
ObjectGuid _targetGUID = 0x0
unsigned int _threatPct = 0x0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
CooldownEntry
unsigned int SpellId = 0x5199E360
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xB899439A80
unsigned int ItemId = 0x4B0D8A90
unsigned int CategoryId = 0xB9
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0
bool OnHold = 0xF0
Unit* _owner = 0xB95199E360
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0xB921F4F618
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0xB921F4F668
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0xB921F4F6B8
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0xB921F4F740
GridObject<Player>
GridReference<Player> _gridRef
Reference<GridRefManager<Player>,Player>
LinkedListElement
LinkedListElement* iNext = 0xB934FD02B0
LinkedListElement* iPrev = 0xB934FD0298
GridRefManager<Player>* iRefTo = 0xB934FD0290
Player* iRefFrom = 0xB95199E360
std::string autoReplyMsg = ""
PlayerTaxi m_taxi
unsigned int[14] m_taximask
[0] = 0x400000
[1] = 0x0
[2] = 0x0
[3] = 0x4
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations
std::_Deque_alloc<0,std::_Deque_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Deque_val<std::_Deque_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439F80
unsigned int** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0AB0
<user defined> value_compare = 0xB9519A0AB0
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xB9519A0AB0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0xB9519A0AC8
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
PvPInfo pvpInfo
bool IsHostile = 0x0
bool IsInHostileArea = 0x0
bool IsInNoPvPArea = 0x0
bool IsInFFAPvPArea = 0x0
int EndTimer = 0x0
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
GossipMenu _gossipMenu
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0xB904525640
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0xB904525658
unsigned int _menuId = 0x0
ObjectGuid _senderGUID = 0x0
int _locale = 0x0
QuestMenu _questMenu
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0xB904525688
WorldSession* _session = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime = 0x1E7F52
std::future<SQLQueryHolder *> _realmAccountLoginCallback = 0xB88037CAA8
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback = 0xB88037CAB8
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback = 0xB88037CAC8
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback = 0xB88037CAD8
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback = 0xB88037CAE8
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback = 0xB88037CB08
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback = 0xB88037CB48
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback = 0xB88037CB60
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback = 0xB88037CB78
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback = 0xB88037CB98
std::future<SQLQueryHolder *> _charLoginCallback = 0xB88037CBB8
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0xB88037CAA0
WorldSession::DosProtection AntiDOS = 0xB88037CBC8
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0xB88037CC28
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
std::shared_ptr<WorldSocket> m_Socket = 0xB88037CC50
std::string m_Address = xxx
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = xxxx
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency = 0x0
std::atomic<unsigned int> m_clientTimeDelay = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0xB88037CE90
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0xB88037CEB0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID = 0x0
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > >
std::_Vector_val<std::_Simple_types<ItemSetEffect *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439BC0
ItemSetEffect** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Unit* m_mover = 0xB95199E360
WorldObject* m_seer = 0xB95199E360
<user defined> m_stealth = 0xB95199E3E4
<user defined> m_stealthDetect = 0xB95199E3F0
<user defined> m_invisibility = 0xB95199E3FC
<user defined> m_invisibilityDetect = 0xB95199E430
<user defined> m_serverSideVisibility = 0xB95199E464
<user defined> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
<user defined> m_movementInfo = 0xB95199E480
<user defined> m_name = 0xB95199E4F0
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
<user defined> m_zoneScript = 0x0
<user defined> m_transport = 0x0
<user defined> m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A0B68
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A0B80
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439670
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640311F0
unsigned int _Mysize = 0x0
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0xB9519A0D38
<user defined> value_compare = 0xB9519A0D38
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB9519A0D38
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0xB9519A0D50
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439EE0
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0xB904526980
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0D88
<user defined> value_compare = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_List_val<std::_List_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439FD0
std::_List_node<ObjectGuid,void *>* _Myhead = 0xB964031DF0
unsigned int _Mysize = 0x0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData
unsigned int bgInstanceID = 0x0
int bgTypeID = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A340
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031430
unsigned int _Mysize = 0x0
unsigned int bgAfkReportedCount = 0x0
int bgAfkReportedTimer = 0x57974588
unsigned int bgTeam = 0x0
unsigned int mountSpell = 0x0
unsigned int[2] taxiPath
[0] = 0x0
[1] = 0x0
WorldLocation joinPos
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFF
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BB50
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030B90
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B1F0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031FD0
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ADE0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640317F0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std:
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0E98
<user defined> value_compare = 0xB9519A0E98
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0xB9519A0E98
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0xB9519A0EB0
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
ObjectGuid m_divider
unsigned int _guid = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid
unsigned int _guid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > >
std::_Vector_val<std::_Simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BA10
Item** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget
unsigned int _guid = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AA20
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xB94B0D9B10
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1420
<user defined> value_compare = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A930
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E3755F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1438
<user defined> value_compare = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BBA0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030A70
unsigned int _Mysize = 0x0
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ACA0
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E376620
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1468
<user defined> value_compare = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1480
<user defined> value_compare = 0xB9519A1480
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xB9519A1480
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB9519A1498
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > >
std::_Deque_val<std::_Deque_simple_types<Mail *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B2E0
Mail*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1500
<user defined> value_compare = 0xB9519A1500
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xB9519A1500
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0xB9519A1518
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AE30
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0xB93E375660
unsigned int _Mysize = 0x3
<user defined> value_compare = 0xB9519A1598
<user defined> value_compare = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> >
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > >
std::_List_val<std::_List_simple_types<EnchantDuration> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B560
std::_List_node<EnchantDuration,void *>* _Myhead = 0xB964032270
unsigned int _Mysize = 0x0
std::list<Item *,std::allocator<Item *> > m_itemDuration
std::_List_buy<Item *,std::allocator<Item *> >
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > >
std::_List_val<std::_List_simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AD90
std::_List_node<Item *,void *>* _Myhead = 0xB964033230
unsigned int _Mysize = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A1948
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A1960
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1>
ResurrectionData* _Myptr = NULL
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels
std::_List_buy<Channel *,std::allocator<Channel *> >
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > >
std::_List_val<std::_List_simple_types<Channel *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B830
std::_List_node<Channel *,void *>* _Myhead = 0xB9640326F0
unsigned int _Mysize = 0x0
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap
std::_Tree<std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FriendInfo> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943CAF0
std::_Tree_node<std::pair<unsigned int const ,FriendInfo>,void *>* _Myhead = 0xB9166BACD0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB93329CC88
<user defined> value_compare = 0xB93329CC88
unsigned int m_playerGUID = 0x1062
GroupReference m_group
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
GroupReference m_originalGroup
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
Group* m_groupInvite = 0xB8C3076690
MemberSlot
ObjectGuid guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots
std::_List_buy<Group::MemberSlot,std::allocator<Group::MemberSlot> >
std::_List_alloc<0,std::_List_base_types<Group::MemberSlot,std::allocator<Group::MemberSlot> > >
std::_List_val<std::_List_simple_types<Group::MemberSlot> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::_List_node<Group::MemberSlot,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
GroupRefManager m_memberMgr
RefManager<Group,Player>
LinkedListHead
LinkedListElement iFirst = 0xB8C30766B0
LinkedListElement iLast = 0xB8C30766C8
unsigned int iSize = 0xDDDDDDDD
<user defined> ?$Iterator@VLinkedListElement@@ = 0xDDDDDDDD
<user defined> iterator = 0xDDDDDDDD
<user defined> iterator = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_leaderGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects = 0xDDDDDDDDDDDDDDE5
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures = 0xDDDDDDDDDDDDDE05
std::map<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores = 0xDDDDDDDDDDDDDE25
std::map<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > m_Players = 0xDDDDDDDDDDDDDE3D
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue = 0xDDDDDDDDDDDDDE55
unsigned int m_Events = 0xDDDDDDDDDDDDDE6D <Unable to read memory>
BattlegroundStartTimeIntervals[4] StartDelayTimes
[0] = 0xDDDDDDDDDDDDDE71 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE75 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE79 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE7D <Unable to read memory>
unsigned int[4] StartMessageIds
[0] = 0xDDDDDDDDDDDDDE81 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE85 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE89 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE8D <Unable to read memory>
bool m_BuffChange = 0xDDDDDDDDDDDDDE91 <Unable to read memory>
bool m_IsRandom = 0xDDDDDDDDDDDDDE92 <Unable to read memory>
int m_HonorMode = 0xDDDDDDDDDDDDDE95 <Unable to read memory>
int[2] m_TeamScores
[0] = 0xDDDDDDDDDDDDDE99 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE9D <Unable to read memory>
ArenaTeamScore[2] _arenaTeamScores
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEDD
int m_TypeID = 0xDDDDDDDDDDDDDF15 <Unable to read memory>
int m_RandomTypeID = 0xDDDDDDDDDDDDDF19 <Unable to read memory>
unsigned int m_InstanceID = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
int m_Status = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_ClientInstanceID = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_StartTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_ResetStatTimer = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_ValidStartPositionTimer = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
int m_EndTime = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_LastResurrectTime = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
int m_BracketId = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
unsigned int m_ArenaType = 0xDDDDDDDDDDDDDF41 <Unable to read memory>
bool m_InBGFreeSlotQueue = 0xDDDDDDDDDDDDDF42 <Unable to read memory>
bool m_SetDeleteThis = 0xDDDDDDDDDDDDDF43 <Unable to read memory>
bool m_IsArena = 0xDDDDDDDDDDDDDF44 <Unable to read memory>
int _winnerTeamId = 0xDDDDDDDDDDDDDF45 <Unable to read memory>
int m_StartDelayTime = 0xDDDDDDDDDDDDDF49 <Unable to read memory>
bool m_IsRated = 0xDDDDDDDDDDDDDF4D <Unable to read memory>
bool m_PrematureCountDown = 0xDDDDDDDDDDDDDF4E <Unable to read memory>
unsigned int m_PrematureCountDownTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::string m_Name = 0xDDDDDDDDDDDDDF55 <Unable to read memory>
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue = 0xDDDDDDDDDDDDDF7D
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue = 0xDDDDDDDDDDDDDF9D
unsigned int m_InvitedAlliance = 0xDDDDDDDDDDDDDFC5 <Unable to read memory>
unsigned int m_InvitedHorde = 0xDDDDDDDDDDDDDFC9 <Unable to read memory>
Group*[2] m_BgRaids
[0] = 0xDDDDDDDDDDDDDFCD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFD5 <Unable to read memory>
unsigned int[2] m_PlayersCount
[0] = 0xDDDDDDDDDDDDDFDD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE1 <Unable to read memory>
unsigned int[2] m_ArenaTeamIds
[0] = 0xDDDDDDDDDDDDDFE5 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE9 <Unable to read memory>
unsigned int[2] m_ArenaTeamMMR
[0] = 0xDDDDDDDDDDDDDFED <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFF1 <Unable to read memory>
unsigned int m_LevelMin = 0xDDDDDDDDDDDDDFF5 <Unable to read memory>
unsigned int m_LevelMax = 0xDDDDDDDDDDDDDFF9 <Unable to read memory>
unsigned int m_MaxPlayersPerTeam = 0xDDDDDDDDDDDDDFFD <Unable to read memory>
unsigned int m_MaxPlayers = 0xDDDDDDDDDDDDE001 <Unable to read memory>
unsigned int m_MinPlayersPerTeam = 0xDDDDDDDDDDDDE005 <Unable to read memory>
unsigned int m_MinPlayers = 0xDDDDDDDDDDDDE009 <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDE00D <Unable to read memory>
BattlegroundMap* m_Map = <Unable to read memory>
Position[2] StartPosition
[0] = 0xDDDDDDDDDDDDE01D
[1] = 0xDDDDDDDDDDDDE02D
float m_StartMaxDist = 0xDDDDDDDDDDDDE03D <Unable to read memory>
unsigned int ScriptId = 0xDDDDDDDDDDDDE041 <Unable to read memory>
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid StalkerGuid = 0xDDDDDDDDDDDDDDE5 <Unable to read memory>
unsigned int m_Timer = 0xDDDDDDDDDDDDDDED <Unable to read memory>
bool m_IsEnabled = 0xDDDDDDDDDDDDDDF1 <Unable to read memory>
bool m_isActive = 0xDDDDDDDDDDDDDDF2 <Unable to read memory>
int m_DefenderTeam = 0xDDDDDDDDDDDDDDF5 <Unable to read memory>
std::map<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > > m_capturePoints = 0xDDDDDDDDDDDDDDFD
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_players
[0] = 0xDDDDDDDDDDDDDE15
[1] = 0xDDDDDDDDDDDDDE2D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInQueue
[0] = 0xDDDDDDDDDDDDDE45
[1] = 0xDDDDDDDDDDDDDE5D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInWar
[0] = 0xDDDDDDDDDDDDDE75
[1] = 0xDDDDDDDDDDDDDE8D
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_InvitedPlayers
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEBD
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_PlayersWillBeKick
[0] = 0xDDDDDDDDDDDDDED5
[1] = 0xDDDDDDDDDDDDDEED
unsigned int m_TypeId = 0xDDDDDDDDDDDDDF05 <Unable to read memory>
unsigned int m_BattleId = 0xDDDDDDDDDDDDDF09 <Unable to read memory>
unsigned int m_ZoneId = 0xDDDDDDDDDDDDDF0D <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDDF11 <Unable to read memory>
Map* m_Map = <Unable to read memory>
unsigned int m_MaxPlayer = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
unsigned int m_MinPlayer = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_MinLevel = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_BattleTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_NoWarBattleTime = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_RestartAfterCrash = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
unsigned int m_TimeForAcceptInvite = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_uiKickDontAcceptTimer = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
WorldLocation KickPosition = 0xDDDDDDDDDDDDDF3D
unsigned int m_uiKickAfkPlayersTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::vector<BfGraveyard *,std::allocator<BfGraveyard *> > m_GraveyardList = 0xDDDDDDDDDDDDDF55
unsigned int m_LastResurrectTimer = 0xDDDDDDDDDDDDDF75 <Unable to read memory>
unsigned int m_StartGroupingTimer = 0xDDDDDDDDDDDDDF79 <Unable to read memory>
bool m_StartGrouping = 0xDDDDDDDDDDDDDF7D <Unable to read memory>
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_Groups
[0] = 0xDDDDDDDDDDDDDF85
[1] = 0xDDDDDDDDDDDDDF9D
std::vector<unsigned __int64,std::allocator<unsigned __int64> > m_Data64 = 0xDDDDDDDDDDDDDFB5
std::vector<unsigned int,std::allocator<unsigned int> > m_Data32 = 0xDDDDDDDDDDDDDFD5
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId
std::_Vector_alloc<0,std::_Vec_base_types<Roll *,std::allocator<Roll *> > >
std::_Vector_val<std::_Simple_types<Roll *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
Roll** _Myfirst = <Unable to read memory>
<user defined>* _Mylast = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
<user defined>* _Myend = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
unsigned int m_groupUpdateMask = 0x0
unsigned int m_auraRaidUpdateMask = 0x0
bool m_bPassOnGroupLoot = 0x0
unsigned int m_lastpetnumber = 0x0
int m_summon_expire = 0x0
WorldLocation m_summon_location
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
WorldLocation m_recall_location
Position
PositionXYStreamer
Position* Pos = 0xC585BAB0C41E544F
PositionXYZStreamer
<user defined> Pos = 0xC585BAB0C41E544F
PositionXYZOStreamer
<user defined> Pos = 0xC585BAB0C41E544F
float m_positionX = -633.317322
float m_positionY = -4279.335938
float m_positionZ = 39.500088
float m_orientation = 4.351103
unsigned int m_mapId = 0x1
DeclinedName* m_declinedname = NULL
Runes* m_runes = NULL
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B970
std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *>* _Myhead = 0xB93FEC32F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1B00
<user defined> value_compare = 0xB9519A1B00
unsigned int m_grantableLevels = 0x0
bool m_needsZoneUpdate = 0x0
CinematicMgr* _cinematicMgr = 0xB94B0D9010
Player* player = 0xB95199E360
unsigned int m_cinematicDiff = 0xA70F
unsigned int m_lastCinematicCheck = 0x0
unsigned int m_activeCinematicCameraId = 0x0
unsigned int m_cinematicLength = 0x0
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL
Position m_remoteSightPosition
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
TempSummon* m_CinematicObject = NULL
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B0B0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E375740
unsigned int _Mysize = 0x0
MapReference m_mapRef
Reference<Map,Player>
LinkedListElement
LinkedListElement* iNext = 0xB94664AB40
LinkedListElement* iPrev = 0xB8E9E63148
Map* iRefTo = 0xB8E9E63040
Player* iRefFrom = 0xB95199E360
unsigned int m_lastFallTime = 0x0
float m_lastFallZ = 43.548313
int[3] m_MirrorTimer
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
unsigned int m_MirrorTimerFlags = 0x0
unsigned int m_MirrorTimerFlagsLast = 0x0
bool m_isInWater = 0x0
unsigned int[6] m_runeGraceCooldown
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
[3] = 0xFFFFFFFF
[4] = 0xFFFFFFFF
[5] = 0xFFFFFFFF
unsigned int[6] m_lastRuneGraceTimers
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
WorldLocation m_teleport_dest
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
unsigned int m_teleport_options = 0x0
bool mSemaphoreTeleport_Near = 0x0
bool mSemaphoreTeleport_Far = 0x0
unsigned int m_DelayedOperations = 0x0
bool m_bCanDelayTeleport = 0x0
bool m_bHasDelayedTeleport = 0x0
unsigned int m_temporaryUnsummonedPetNumber = 0x0
unsigned int m_oldpetspell = 0x0
AchievementMgr* m_achievementMgr = 0xB8F82D7E10
Player* m_player = 0xB95199E360
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Criteria
std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E18
<user defined> value_compare = 0xB8F82D7E18
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _List = 0xB8F82D7E18
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CriteriaProgress> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0xB8F82D7E30
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,
std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAc
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E68
<user defined> value_compare = 0xB8F82D7E68
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _List = 0xB8F82D7E68
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CompletedAchievementData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_ite _Vec = 0xB8F82D7E80
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BE70
std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *>* _Myhead = 0xB93E375890
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB8F82D7EB8
<user defined> value_compare = 0xB8F82D7EB8
ReputationMgr* m_reputationMgr = 0xB94B0D8190
Player* _player = 0xB95199E360
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions
std::_Tree<std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FactionState> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C140
std::_Tree_node<std::pair<unsigned int const ,FactionState>,void *>* _Myhead = 0xB93E375900
unsigned int _Mysize = 0x69
<user defined> value_compare = 0xB94B0D8198
<user defined> value_compare = 0xB94B0D8198
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions
std::_Tree<std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C0F0
std::_Tree_node<std::pair<unsigned int const ,enum ReputationRank>,void *>* _Myhead = 0xB93E375A50
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB94B0D81B0
<user defined> value_compare = 0xB94B0D81B0
unsigned int _visibleFactionCount = 0x6
unsigned int _honoredFactionCount = 0x0
unsigned int _reveredFactionCount = 0x0
unsigned int _exaltedFactionCount = 0x0
bool _sendFactionIncreased = 0x0
unsigned int m_ChampioningFaction = 0x0
unsigned int m_timeSyncCounter = 0x5
unsigned int m_timeSyncTimer = 0x2710
unsigned int m_timeSyncClient = 0x103AEF
unsigned int m_timeSyncServer = 0x27096AD
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1C08
<user defined> value_compare = 0xB9519A1C08
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xB9519A1C08
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xB9519A1C20
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int _pendingBindId = 0x0
unsigned int _pendingBindTimer = 0x0
unsigned int _activeCheats = 0x0
unsigned int healthBeforeDuel = 0x0
unsigned int manaBeforeDuel = 0x0
WorldLocation _corpseLocation
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
Local Group* group = 0xB8C3076690
MemberSlot
ObjectGuid guid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots
std::_List_buy<Group::MemberSlot,std::allocator<Group::MemberSlot> >
std::_List_alloc<0,std::_List_base_types<Group::MemberSlot,std::allocator<Group::MemberSlot> > >
std::_List_val<std::_List_simple_types<Group::MemberSlot> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::_List_node<Group::MemberSlot,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
GroupRefManager m_memberMgr
RefManager<Group,Player>
LinkedListHead
LinkedListElement iFirst = 0xB8C30766B0
LinkedListElement iLast = 0xB8C30766C8
unsigned int iSize = 0xDDDDDDDD
<user defined> ?$Iterator@VLinkedListElement@@ = 0xDDDDDDDD
<user defined> iterator = 0xDDDDDDDD
<user defined> iterator = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_leaderGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects
std::_Vector_alloc<0,std::_Vec_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Vector_val<std::_Simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
ObjectGuid* _Myfirst = <Unable to read memory>
ObjectGuid* _Mylast = <Unable to read memory>
ObjectGuid* _Myend = <Unable to read memory>
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures
std::_Vector_alloc<0,std::_Vec_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Vector_val<std::_Simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
ObjectGuid* _Myfirst = <Unable to read memory>
ObjectGuid* _Mylast = <Unable to read memory>
ObjectGuid* _Myend = <Unable to read memory>
std::map<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores
std::_Tree<std::_Tmap_traits<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,BattlegroundScore *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
std::_Tree_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Myhead = <Unable to read memory>
unsigned int _Mysize = 0xDDDDDDDDDDDDDE35 <Unable to read memory>
<user defined> value_compare = 0xDDDDDDDDDDDDDE25
<user defined> value_compare = 0xDDDDDDDDDDDDDE25
std::map<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > m_Players
std::_Tree<std::_Tmap_traits<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> >,0> >
std::_Tree_buy<std::pair<ObjectGuid const ,BattlegroundPlayer>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<ObjectGuid const ,BattlegroundPlayer>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,BattlegroundPlayer> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
std::_Tree_node<std::pair<ObjectGuid const ,BattlegroundPlayer>,void *>* _Myhead = <Unable to read memory>
unsigned int _Mysize = 0xDDDDDDDDDDDDDE4D <Unable to read memory>
<user defined> value_compare = 0xDDDDDDDDDDDDDE3D
<user defined> value_compare = 0xDDDDDDDDDDDDDE3D
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<Obje
std::_Tree_comp<0,std::_Tmap_traits<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocat
std::_Tree_buy<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > >,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > >,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::alloc
std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
std::_Tree_node<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > >,void *>* _Myhead = <Unable to read memory>
unsigned int _Mysize = 0xDDDDDDDDDDDDDE65 <Unable to read memory>
<user defined> value_compare = 0xDDDDDDDDDDDDDE55
<user defined> value_compare = 0xDDDDDDDDDDDDDE55
unsigned int m_Events = 0xDDDDDDDDDDDDDE6D <Unable to read memory>
BattlegroundStartTimeIntervals[4] StartDelayTimes
[0] = 0xDDDDDDDDDDDDDE71 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE75 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE79 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE7D <Unable to read memory>
unsigned int[4] StartMessageIds
[0] = 0xDDDDDDDDDDDDDE81 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE85 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE89 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE8D <Unable to read memory>
bool m_BuffChange = 0xDDDDDDDDDDDDDE91 <Unable to read memory>
bool m_IsRandom = 0xDDDDDDDDDDDDDE92 <Unable to read memory>
int m_HonorMode = 0xDDDDDDDDDDDDDE95 <Unable to read memory>
int[2] m_TeamScores
[0] = 0xDDDDDDDDDDDDDE99 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE9D <Unable to read memory>
ArenaTeamScore[2] _arenaTeamScores
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEDD
int m_TypeID = 0xDDDDDDDDDDDDDF15 <Unable to read memory>
int m_RandomTypeID = 0xDDDDDDDDDDDDDF19 <Unable to read memory>
unsigned int m_InstanceID = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
int m_Status = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_ClientInstanceID = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_StartTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_ResetStatTimer = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_ValidStartPositionTimer = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
int m_EndTime = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_LastResurrectTime = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
int m_BracketId = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
unsigned int m_ArenaType = 0xDDDDDDDDDDDDDF41 <Unable to read memory>
bool m_InBGFreeSlotQueue = 0xDDDDDDDDDDDDDF42 <Unable to read memory>
bool m_SetDeleteThis = 0xDDDDDDDDDDDDDF43 <Unable to read memory>
bool m_IsArena = 0xDDDDDDDDDDDDDF44 <Unable to read memory>
int _winnerTeamId = 0xDDDDDDDDDDDDDF45 <Unable to read memory>
int m_StartDelayTime = 0xDDDDDDDDDDDDDF49 <Unable to read memory>
bool m_IsRated = 0xDDDDDDDDDDDDDF4D <Unable to read memory>
bool m_PrematureCountDown = 0xDDDDDDDDDDDDDF4E <Unable to read memory>
unsigned int m_PrematureCountDownTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::string m_Name = 0xDDDDDDDDDDDDDF55 <Unable to read memory>
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue
std::_Vector_alloc<0,std::_Vec_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Vector_val<std::_Simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
ObjectGuid* _Myfirst = <Unable to read memory>
ObjectGuid* _Mylast = <Unable to read memory>
ObjectGuid* _Myend = <Unable to read memory>
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue
std::_Deque_alloc<0,std::_Deque_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Deque_val<std::_Deque_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
ObjectGuid** _Map = <Unable to read memory>
unsigned int _Mapsize = 0xDDDDDDDDDDDDDFAD <Unable to read memory>
unsigned int _Myoff = 0xDDDDDDDDDDDDDFB5 <Unable to read memory>
unsigned int _Mysize = 0xDDDDDDDDDDDDDFBD <Unable to read memory>
unsigned int m_InvitedAlliance = 0xDDDDDDDDDDDDDFC5 <Unable to read memory>
unsigned int m_InvitedHorde = 0xDDDDDDDDDDDDDFC9 <Unable to read memory>
Group*[2] m_BgRaids
[0] = 0xDDDDDDDDDDDDDFCD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFD5 <Unable to read memory>
unsigned int[2] m_PlayersCount
[0] = 0xDDDDDDDDDDDDDFDD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE1 <Unable to read memory>
unsigned int[2] m_ArenaTeamIds
[0] = 0xDDDDDDDDDDDDDFE5 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE9 <Unable to read memory>
unsigned int[2] m_ArenaTeamMMR
[0] = 0xDDDDDDDDDDDDDFED <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFF1 <Unable to read memory>
unsigned int m_LevelMin = 0xDDDDDDDDDDDDDFF5 <Unable to read memory>
unsigned int m_LevelMax = 0xDDDDDDDDDDDDDFF9 <Unable to read memory>
unsigned int m_MaxPlayersPerTeam = 0xDDDDDDDDDDDDDFFD <Unable to read memory>
unsigned int m_MaxPlayers = 0xDDDDDDDDDDDDE001 <Unable to read memory>
unsigned int m_MinPlayersPerTeam = 0xDDDDDDDDDDDDE005 <Unable to read memory>
unsigned int m_MinPlayers = 0xDDDDDDDDDDDDE009 <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDE00D <Unable to read memory>
BattlegroundMap* m_Map = <Unable to read memory>
Position[2] StartPosition
[0] = 0xDDDDDDDDDDDDE01D
[1] = 0xDDDDDDDDDDDDE02D
float m_StartMaxDist = 0xDDDDDDDDDDDDE03D <Unable to read memory>
unsigned int ScriptId = 0xDDDDDDDDDDDDE041 <Unable to read memory>
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid StalkerGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDE5 <Unable to read memory>
unsigned int m_Timer = 0xDDDDDDDDDDDDDDED <Unable to read memory>
bool m_IsEnabled = 0xDDDDDDDDDDDDDDF1 <Unable to read memory>
bool m_isActive = 0xDDDDDDDDDDDDDDF2 <Unable to read memory>
int m_DefenderTeam = 0xDDDDDDDDDDDDDDF5 <Unable to read memory>
std::map<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > > m_capturePoints
std::_Tree<std::_Tmap_traits<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,BfCapturePoint *>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,BfCapturePoint *>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,BfCapturePoint *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
std::_Tree_node<std::pair<unsigned int const ,BfCapturePoint *>,void *>* _Myhead = <Unable to read memory>
unsigned int _Mysize = 0xDDDDDDDDDDDDDE0D <Unable to read memory>
<user defined> value_compare = 0xDDDDDDDDDDDDDDFD
<user defined> value_compare = 0xDDDDDDDDDDDDDDFD
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_players
[0] = 0xDDDDDDDDDDDDDE15
[1] = 0xDDDDDDDDDDDDDE2D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInQueue
[0] = 0xDDDDDDDDDDDDDE45
[1] = 0xDDDDDDDDDDDDDE5D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInWar
[0] = 0xDDDDDDDDDDDDDE75
[1] = 0xDDDDDDDDDDDDDE8D
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_InvitedPlayers
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEBD
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_PlayersWillBeKick
[0] = 0xDDDDDDDDDDDDDED5
[1] = 0xDDDDDDDDDDDDDEED
unsigned int m_TypeId = 0xDDDDDDDDDDDDDF05 <Unable to read memory>
unsigned int m_BattleId = 0xDDDDDDDDDDDDDF09 <Unable to read memory>
unsigned int m_ZoneId = 0xDDDDDDDDDDDDDF0D <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDDF11 <Unable to read memory>
Map* m_Map = <Unable to read memory>
unsigned int m_MaxPlayer = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
unsigned int m_MinPlayer = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_MinLevel = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_BattleTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_NoWarBattleTime = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_RestartAfterCrash = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
unsigned int m_TimeForAcceptInvite = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_uiKickDontAcceptTimer = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
WorldLocation KickPosition
Position
PositionXYStreamer
Position* Pos = <Unable to read memory>
PositionXYZStreamer
<user defined> Pos = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
PositionXYZOStreamer
<user defined> Pos = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
float m_positionX = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
float m_positionY = 0xDDDDDDDDDDDDDF41 <Unable to read memory>
float m_positionZ = 0xDDDDDDDDDDDDDF45 <Unable to read memory>
float m_orientation = 0xDDDDDDDDDDDDDF49 <Unable to read memory>
unsigned int m_mapId = 0xDDDDDDDDDDDDDF4D <Unable to read memory>
unsigned int m_uiKickAfkPlayersTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::vector<BfGraveyard *,std::allocator<BfGraveyard *> > m_GraveyardList
std::_Vector_alloc<0,std::_Vec_base_types<BfGraveyard *,std::allocator<BfGraveyard *> > >
std::_Vector_val<std::_Simple_types<BfGraveyard *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
BfGraveyard** _Myfirst = <Unable to read memory>
<user defined>* _Mylast = <Unable to read memory>
<user defined>* _Myend = <Unable to read memory>
unsigned int m_LastResurrectTimer = 0xDDDDDDDDDDDDDF75 <Unable to read memory>
unsigned int m_StartGroupingTimer = 0xDDDDDDDDDDDDDF79 <Unable to read memory>
bool m_StartGrouping = 0xDDDDDDDDDDDDDF7D <Unable to read memory>
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_Groups
[0] = 0xDDDDDDDDDDDDDF85
[1] = 0xDDDDDDDDDDDDDF9D
std::vector<unsigned __int64,std::allocator<unsigned __int64> > m_Data64
std::_Vector_alloc<0,std::_Vec_base_types<unsigned __int64,std::allocator<unsigned __int64> > >
std::_Vector_val<std::_Simple_types<unsigned __int64> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
unsigned int* _Myfirst = <Unable to read memory>
unsigned int* _Mylast = <Unable to read memory>
unsigned int* _Myend = <Unable to read memory>
std::vector<unsigned int,std::allocator<unsigned int> > m_Data32
std::_Vector_alloc<0,std::_Vec_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Vector_val<std::_Simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
unsigned int* _Myfirst = <Unable to read memory>
unsigned int* _Mylast = <Unable to read memory>
unsigned int* _Myend = <Unable to read memory>
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId
std::_Vector_alloc<0,std::_Vec_base_types<Roll *,std::allocator<Roll *> > >
std::_Vector_val<std::_Simple_types<Roll *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
Roll** _Myfirst = <Unable to read memory>
<user defined>* _Mylast = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
<user defined>* _Myend = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
00007FF75A16252B 000000B8A7C9D8E0 WorldSession::LogoutPlayer+68B c:\users\administrator\desktop\source\src\server\game\server\worldsession.cpp line 526
Local int i = 0x2
Local WorldPacket data
ByteBuffer
unsigned int _rpos = 0xCCCCCCCCCCCCCCCC
unsigned int _wpos = 0xCCCCCCCCCCCCCCCC
std::vector<unsigned char,std::allocator<unsigned char> > _storage
std::_Vector_alloc<0,std::_Vec_base_types<unsigned char,std::allocator<unsigned char> > >
std::_Vector_val<std::_Simple_types<unsigned char> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xCCCCCCCCCCCCCCCC
unsigned int* _Myfirst = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
unsigned int* _Mylast = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
unsigned int* _Myend = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
unsigned int m_opcode = 0xCCCC
Local PreparedStatement* stmt = 0xCCCCCCCCCCCCCCCC
MySQLPreparedStatement* m_stmt = <Unable to read memory>
unsigned int m_index = 0xCCCCCCCCCCCCCCD4 <Unable to read memory>
std::vector<PreparedStatementData,std::allocator<PreparedStatementData> > statement_data
std::_Vector_alloc<0,std::_Vec_base_types<PreparedStatementData,std::allocator<PreparedStatementData> > >
std::_Vector_val<std::_Simple_types<PreparedStatementData> >
std::_Container_base12
std::_Container_proxy* _Myproxy = <Unable to read memory>
PreparedStatementData* _Myfirst = <Unable to read memory>
PreparedStatementData* _Mylast = <Unable to read memory>
PreparedStatementData* _Myend = <Unable to read memory>
Local WorldSession* this = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime
std::atomic_int
unsigned long _My_val = 0x1E7F52
std::future<SQLQueryHolder *> _realmAccountLoginCallback
std::_State_manager<SQLQueryHolder *>
std::_Associated_state<SQLQueryHolder *>* _Assoc_state = 0xB933285AD0
bool _Get_only_once = 0x1
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = 0xB9166C97D0
bool _Get_only_once = 0x1
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
CharacterRenameInfo* _param = NULL
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
std::string _param = ""
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
unsigned int _param = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
unsigned int _param = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
ObjectGuid _param
unsigned int _guid = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
CharacterCreateInfo* _param = NULL
unsigned int _stage = 0x0
std::future<SQLQueryHolder *> _charLoginCallback
std::_State_manager<SQLQueryHolder *>
std::_Associated_state<SQLQueryHolder *>* _Assoc_state = 0xB93329C510
bool _Get_only_once = 0x1
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap
std::_Hash<std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,P
std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,PacketCounte
std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >
std::_Hash_oper2<0,std::hash<unsigned short>,std::equal_to<unsigned short> >
<user defined> value_compare = 0xB88037CAA0
<user defined> value_compare = 0xB88037CAA0
std::list<std::pair<unsigned short const ,PacketCounter>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _List = 0xB88037CAA0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned short const ,PacketCounter> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB88037CAB8
unsigned int _Mask = 0x0
unsigned int _Maxidx = 0xCDCDCDCDCDCDCD00
float _Max_bucket_size = 0.000000
WorldSession::DosProtection AntiDOS
WorldSession* Session = 0xB88037CA90
int _policy = 0x1
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap
std::_Hash<std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,P
std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,PacketCounte
std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >
std::_Hash_oper2<0,std::hash<unsigned short>,std::equal_to<unsigned short> >
<user defined> value_compare = 0xB88037CBD8
<user defined> value_compare = 0xB88037CBD8
std::list<std::pair<unsigned short const ,PacketCounter>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _List = 0xB88037CBD8
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned short const ,PacketCounter> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB88037CBF0
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCF0E0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB91C19C110
unsigned int _Mysize = 0x1
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0xB95199E550
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events = 0xB95199E600
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0xB95199E6D0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0xB95199E740
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0xB95199E770
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0xB95199E788
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0xB95199E7F8
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xB95199E810
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0xB9519A05E8
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0xB9519A0600
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0xB9519A0828
MotionMaster* i_motionMaster = 0xB94B0D8D10
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager = 0xB9519A0858
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0xB9519A08E8
HostileRefManager m_HostileRefManager = 0xB9519A0900
FollowerRefManager m_FollowingRefManager = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0xB9519A0988
RedirectThreatInfo _redirectThreadInfo = 0xB9519A09A0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
GridObject<Player>
GridReference<Player> _gridRef = 0xB9519A09D8
std::string autoReplyMsg = ""
PlayerTaxi m_taxi
unsigned int[14] m_taximask
[0] = 0x400000
[1] = 0x0
[2] = 0x0
[3] = 0x4
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0xB9519A0A60
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0AB0
<user defined> value_compare = 0xB9519A0AB0
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xB9519A0AB0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0xB9519A0AC8
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
PvPInfo pvpInfo
bool IsHostile = 0x0
bool IsInHostileArea = 0x0
bool IsInNoPvPArea = 0x0
bool IsInFFAPvPArea = 0x0
int EndTimer = 0x0
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
GossipMenu _gossipMenu = 0xB904525640
QuestMenu _questMenu = 0xB904525688
WorldSession* _session = 0xB88037CA90
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > >
std::_Vector_val<std::_Simple_types<ItemSetEffect *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439BC0
ItemSetEffect** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Unit* m_mover = 0xB95199E360
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
<user defined> m_Controlled = 0xB95199E550
<user defined> m_movedPlayer = 0xB95199E360
<user defined> m_SummonSlot = 0xB95199E570
<user defined> m_ObjectSlot = 0xB95199E5A8
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
<user defined> m_threatModifier = 0xB95199E5D8
<user defined> m_modAttackSpeedPct = 0xB95199E5F4
<user defined> m_Events = 0xB95199E600
<user defined> m_spellImmune = 0xB95199E620
unsigned int m_lastSanctuaryTime = 0x0
<user defined> m_petAuras = 0xB95199E6D0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
<user defined> LastCharmerGUID = 0x0
bool m_ControlledByPlayer = 0x1
<user defined> movespline = 0xB93700EEB0
<user defined> i_AI = 0x0
<user defined> i_disabledAI = 0x0
bool m_AutoRepeatFirstCast = 0x0
<user defined> m_attackTimer = 0xB95199E71C
<user defined> m_createStats = 0xB95199E728
<user defined> m_attackers = 0xB95199E740
<user defined> m_attacking = 0x0
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
<user defined> m_dynObj = 0xB95199E770
<user defined> m_gameObj = 0xB95199E788
unsigned int m_transform = 0x0
<user defined> m_currentSpells = 0xB95199E7A8
<user defined> m_ownedAuras = 0xB95199E7C8
<user defined> m_appliedAuras = 0xB95199E7E0
<user defined> m_removedAuras = 0xB95199E7F8
<user defined> m_auraUpdateIterator = 0xB95199E810
unsigned int m_removedAurasCount = 0x0
<user defined> m_modAuras = 0xB95199E830
<user defined> m_scAuras = 0xB9519A05E8
<user defined> m_interruptableAuras = 0xB9519A0600
<user defined> m_auraStateAuras = 0xB9519A0618
unsigned int m_interruptMask = 0x0
<user defined> m_auraModifiersGroup = 0xB9519A0634
<user defined> m_weaponDamage = 0xB9519A07C4
bool m_canModifyStats = 0x1
<user defined> m_visibleAuras = 0xB9519A07E0
<user defined> m_speed_rate = 0xB9519A07F8
<user defined> m_charmInfo = 0x0
<user defined> m_sharedVision = 0xB9519A0828
<user defined> i_motionMaster = 0xB94B0D8D10
<user defined> m_reactiveTimer = 0xB9519A0848
unsigned int m_regenTimer = 0x0
<user defined> m_ThreatManager = 0xB9519A0858
<user defined> m_vehicle = 0x0
<user defined> m_vehicleKit = 0x0
unsigned int m_unitTypeMask = 0x0
<user defined> _lastLiquid = 0x0
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
<user defined> m_movesplineTimer = 0x0
<user defined> m_Diminishing = 0xB9519A08E8
<user defined> m_HostileRefManager = 0xB9519A0900
<user defined> m_FollowingRefManager = 0xB9519A0948
<user defined> m_ComboPointHolders = 0xB9519A0988
<user defined> _redirectThreadInfo = 0xB9519A09A0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
<user defined> m_spellHistory = 0xB921F4F610
WorldObject* m_seer = 0xB95199E360
<user defined> m_stealth = 0xB95199E3E4
<user defined> m_stealthDetect = 0xB95199E3F0
<user defined> m_invisibility = 0xB95199E3FC
<user defined> m_invisibilityDetect = 0xB95199E430
<user defined> m_serverSideVisibility = 0xB95199E464
<user defined> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
<user defined> m_movementInfo = 0xB95199E480
<user defined> m_name = 0xB95199E4F0
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
<user defined> m_zoneScript = 0x0
<user defined> m_transport = 0x0
<user defined> m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A0B68
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A0B80
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439670
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640311F0
unsigned int _Mysize = 0x0
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0xB9519A0D38
<user defined> value_compare = 0xB9519A0D38
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB9519A0D38
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0xB9519A0D50
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439EE0
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0xB904526980
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0D88
<user defined> value_compare = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_List_val<std::_List_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439FD0
std::_List_node<ObjectGuid,void *>* _Myhead = 0xB964031DF0
unsigned int _Mysize = 0x0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData
unsigned int bgInstanceID = 0x0
int bgTypeID = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter = 0xB9519A0DF8
unsigned int bgAfkReportedCount = 0x0
int bgAfkReportedTimer = 0x57974588
unsigned int bgTeam = 0x0
unsigned int mountSpell = 0x0
unsigned int[2] taxiPath
[0] = 0x0
[1] = 0x0
WorldLocation joinPos = 0xB9519A0E30
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BB50
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030B90
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B1F0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031FD0
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ADE0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640317F0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std:
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0E98
<user defined> value_compare = 0xB9519A0E98
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0xB9519A0E98
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0xB9519A0EB0
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
ObjectGuid m_divider
unsigned int _guid = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid
unsigned int _guid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > >
std::_Vector_val<std::_Simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BA10
Item** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget
unsigned int _guid = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AA20
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xB94B0D9B10
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1420
<user defined> value_compare = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A930
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E3755F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1438
<user defined> value_compare = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BBA0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030A70
unsigned int _Mysize = 0x0
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ACA0
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E376620
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1468
<user defined> value_compare = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1480
<user defined> value_compare = 0xB9519A1480
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xB9519A1480
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB9519A1498
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > >
std::_Deque_val<std::_Deque_simple_types<Mail *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B2E0
Mail*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1500
<user defined> value_compare = 0xB9519A1500
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xB9519A1500
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0xB9519A1518
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AE30
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0xB93E375660
unsigned int _Mysize = 0x3
<user defined> value_compare = 0xB9519A1598
<user defined> value_compare = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> >
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > >
std::_List_val<std::_List_simple_types<EnchantDuration> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B560
std::_List_node<EnchantDuration,void *>* _Myhead = 0xB964032270
unsigned int _Mysize = 0x0
std::list<Item *,std::allocator<Item *> > m_itemDuration
std::_List_buy<Item *,std::allocator<Item *> >
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > >
std::_List_val<std::_List_simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AD90
std::_List_node<Item *,void *>* _Myhead = 0xB964033230
unsigned int _Mysize = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A1948
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A1960
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1>
ResurrectionData* _Myptr = NULL
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels
std::_List_buy<Channel *,std::allocator<Channel *> >
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > >
std::_List_val<std::_List_simple_types<Channel *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B830
std::_List_node<Channel *,void *>* _Myhead = 0xB9640326F0
unsigned int _Mysize = 0x0
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap = 0xB93329CC88
unsigned int m_playerGUID = 0x1062
GroupReference m_group
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
GroupReference m_originalGroup
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
Group* m_groupInvite = 0xB8C3076690
MemberSlot
ObjectGuid guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots = 0xB8C3076690
GroupRefManager m_memberMgr = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees = 0xB8C30766E8
ObjectGuid m_leaderGuid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId = 0xB8C30767A8
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
unsigned int m_groupUpdateMask = 0x0
unsigned int m_auraRaidUpdateMask = 0x0
bool m_bPassOnGroupLoot = 0x0
unsigned int m_lastpetnumber = 0x0
int m_summon_expire = 0x0
WorldLocation m_summon_location
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
WorldLocation m_recall_location
Position
PositionXYStreamer
Position* Pos = 0xC585BAB0C41E544F
PositionXYZStreamer
<user defined> Pos = 0xC585BAB0C41E544F
PositionXYZOStreamer
<user defined> Pos = 0xC585BAB0C41E544F
float m_positionX = -633.317322
float m_positionY = -4279.335938
float m_positionZ = 39.500088
float m_orientation = 4.351103
unsigned int m_mapId = 0x1
DeclinedName* m_declinedname = NULL
Runes* m_runes = NULL
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B970
std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *>* _Myhead = 0xB93FEC32F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1B00
<user defined> value_compare = 0xB9519A1B00
unsigned int m_grantableLevels = 0x0
bool m_needsZoneUpdate = 0x0
CinematicMgr* _cinematicMgr = 0xB94B0D9010
Player* player = 0xB95199E360
unsigned int m_cinematicDiff = 0xA70F
unsigned int m_lastCinematicCheck = 0x0
unsigned int m_activeCinematicCameraId = 0x0
unsigned int m_cinematicLength = 0x0
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL
Position m_remoteSightPosition = 0xB94B0D9030
TempSummon* m_CinematicObject = NULL
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B0B0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E375740
unsigned int _Mysize = 0x0
MapReference m_mapRef
Reference<Map,Player>
LinkedListElement
LinkedListElement* iNext = 0xB94664AB40
LinkedListElement* iPrev = 0xB8E9E63148
Map* iRefTo = 0xB8E9E63040
Player* iRefFrom = 0xB95199E360
unsigned int m_lastFallTime = 0x0
float m_lastFallZ = 43.548313
int[3] m_MirrorTimer
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
unsigned int m_MirrorTimerFlags = 0x0
unsigned int m_MirrorTimerFlagsLast = 0x0
bool m_isInWater = 0x0
unsigned int[6] m_runeGraceCooldown
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
[3] = 0xFFFFFFFF
[4] = 0xFFFFFFFF
[5] = 0xFFFFFFFF
unsigned int[6] m_lastRuneGraceTimers
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
WorldLocation m_teleport_dest
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
unsigned int m_teleport_options = 0x0
bool mSemaphoreTeleport_Near = 0x0
bool mSemaphoreTeleport_Far = 0x0
unsigned int m_DelayedOperations = 0x0
bool m_bCanDelayTeleport = 0x0
bool m_bHasDelayedTeleport = 0x0
unsigned int m_temporaryUnsummonedPetNumber = 0x0
unsigned int m_oldpetspell = 0x0
AchievementMgr* m_achievementMgr = 0xB8F82D7E10
Player* m_player = 0xB95199E360
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress = 0xB8F82D7E18
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements = 0xB8F82D7E68
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements = 0xB8F82D7EB8
ReputationMgr* m_reputationMgr = 0xB94B0D8190
Player* _player = 0xB95199E360
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions = 0xB94B0D8198
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions = 0xB94B0D81B0
unsigned int _visibleFactionCount = 0x6
unsigned int _honoredFactionCount = 0x0
unsigned int _reveredFactionCount = 0x0
unsigned int _exaltedFactionCount = 0x0
bool _sendFactionIncreased = 0x0
unsigned int m_ChampioningFaction = 0x0
unsigned int m_timeSyncCounter = 0x5
unsigned int m_timeSyncTimer = 0x2710
unsigned int m_timeSyncClient = 0x103AEF
unsigned int m_timeSyncServer = 0x27096AD
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1C08
<user defined> value_compare = 0xB9519A1C08
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xB9519A1C08
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xB9519A1C20
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int _pendingBindId = 0x0
unsigned int _pendingBindTimer = 0x0
unsigned int _activeCheats = 0x0
unsigned int healthBeforeDuel = 0x0
unsigned int manaBeforeDuel = 0x0
WorldLocation _corpseLocation
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
std::shared_ptr<WorldSocket> m_Socket
std::_Ptr_base<WorldSocket>
WorldSocket* _Ptr = 0xB9408684E0
std::_Ref_count_base* _Rep = 0xB9408684D0
std::string m_Address = "46.209.176.161"
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = xxx
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency
std::atomic_uint
unsigned long _My_val = 0x0
std::atomic<unsigned int> m_clientTimeDelay
std::atomic_uint
unsigned long _My_val = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList
std::_List_buy<AddonInfo,std::allocator<AddonInfo> >
std::_List_alloc<0,std::_List_base_types<AddonInfo,std::allocator<AddonInfo> > >
std::_List_val<std::_List_simple_types<AddonInfo> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCF900
std::_List_node<AddonInfo,void *>* _Myhead = 0xB89EAA0160
unsigned int _Mysize = 0x0
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue
std::mutex _lock
std::_Mutex_base
_Mtx_internal_imp_t* _Mtx = 0xB89EAA2440
std::deque<WorldPacket *,std::allocator<WorldPacket *> > _queue
std::_Deque_alloc<0,std::_Deque_base_types<WorldPacket *,std::allocator<WorldPacket *> > >
std::_Deque_val<std::_Deque_simple_types<WorldPacket *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFA40
WorldPacket*** _Map = 0xB936E21F10
unsigned int _Mapsize = 0x20
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
bool _canceled = 0x0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int _id = 0x2A0
std::string _name = xxx
int _realmId = 0x1
unsigned int _secLevel = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _grantedPerms
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFC20
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB915ACF620
unsigned int _Mysize = 0x1
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _deniedPerms
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFC70
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB915ACE420
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _globalPerms
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFD60
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB915ACEBA0
unsigned int _Mysize = 0x16
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID
unsigned int _guid = 0x0
Parameter bool save = 0x1
00007FF75A1638D2 000000B8A7C9DF90 WorldSession::Update+C92 c:\users\administrator\desktop\source\src\server\game\server\worldsession.cpp line 403
Local int currTime = 0x57974486
Local WorldSession* this = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime
std::atomic_int
unsigned long _My_val = 0x1E7F52
std::future<SQLQueryHolder *> _realmAccountLoginCallback
std::_State_manager<SQLQueryHolder *>
std::_Associated_state<SQLQueryHolder *>* _Assoc_state = 0xB933285AD0
bool _Get_only_once = 0x1
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = 0xB9166C97D0
bool _Get_only_once = 0x1
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
CharacterRenameInfo* _param = NULL
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
std::string _param = ""
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
unsigned int _param = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
unsigned int _param = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
ObjectGuid _param
unsigned int _guid = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
CharacterCreateInfo* _param = NULL
unsigned int _stage = 0x0
std::future<SQLQueryHolder *> _charLoginCallback
std::_State_manager<SQLQueryHolder *>
std::_Associated_state<SQLQueryHolder *>* _Assoc_state = 0xB93329C510
bool _Get_only_once = 0x1
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap
std::_Hash<std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,P
std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,PacketCounte
std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >
std::_Hash_oper2<0,std::hash<unsigned short>,std::equal_to<unsigned short> >
<user defined> value_compare = 0xB88037CAA0
<user defined> value_compare = 0xB88037CAA0
std::list<std::pair<unsigned short const ,PacketCounter>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _List = 0xB88037CAA0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned short const ,PacketCounter> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB88037CAB8
unsigned int _Mask = 0x0
unsigned int _Maxidx = 0xCDCDCDCDCDCDCD00
float _Max_bucket_size = 0.000000
WorldSession::DosProtection AntiDOS
WorldSession* Session = 0xB88037CA90
int _policy = 0x1
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap
std::_Hash<std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,P
std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,PacketCounte
std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >
std::_Hash_oper2<0,std::hash<unsigned short>,std::equal_to<unsigned short> >
<user defined> value_compare = 0xB88037CBD8
<user defined> value_compare = 0xB88037CBD8
std::list<std::pair<unsigned short const ,PacketCounter>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _List = 0xB88037CBD8
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned short const ,PacketCounter> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB88037CBF0
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCF0E0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB91C19C110
unsigned int _Mysize = 0x1
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0xB95199E550
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events = 0xB95199E600
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0xB95199E6D0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0xB95199E740
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0xB95199E770
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0xB95199E788
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0xB95199E7F8
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xB95199E810
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0xB9519A05E8
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0xB9519A0600
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0xB9519A0828
MotionMaster* i_motionMaster = 0xB94B0D8D10
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager = 0xB9519A0858
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0xB9519A08E8
HostileRefManager m_HostileRefManager = 0xB9519A0900
FollowerRefManager m_FollowingRefManager = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0xB9519A0988
RedirectThreatInfo _redirectThreadInfo = 0xB9519A09A0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
GridObject<Player>
GridReference<Player> _gridRef = 0xB9519A09D8
std::string autoReplyMsg = ""
PlayerTaxi m_taxi
unsigned int[14] m_taximask
[0] = 0x400000
[1] = 0x0
[2] = 0x0
[3] = 0x4
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0xB9519A0A60
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0AB0
<user defined> value_compare = 0xB9519A0AB0
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xB9519A0AB0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0xB9519A0AC8
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
PvPInfo pvpInfo
bool IsHostile = 0x0
bool IsInHostileArea = 0x0
bool IsInNoPvPArea = 0x0
bool IsInFFAPvPArea = 0x0
int EndTimer = 0x0
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
GossipMenu _gossipMenu = 0xB904525640
QuestMenu _questMenu = 0xB904525688
WorldSession* _session = 0xB88037CA90
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > >
std::_Vector_val<std::_Simple_types<ItemSetEffect *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439BC0
ItemSetEffect** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Unit* m_mover = 0xB95199E360
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
<user defined> m_Controlled = 0xB95199E550
<user defined> m_movedPlayer = 0xB95199E360
<user defined> m_SummonSlot = 0xB95199E570
<user defined> m_ObjectSlot = 0xB95199E5A8
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
<user defined> m_threatModifier = 0xB95199E5D8
<user defined> m_modAttackSpeedPct = 0xB95199E5F4
<user defined> m_Events = 0xB95199E600
<user defined> m_spellImmune = 0xB95199E620
unsigned int m_lastSanctuaryTime = 0x0
<user defined> m_petAuras = 0xB95199E6D0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
<user defined> LastCharmerGUID = 0x0
bool m_ControlledByPlayer = 0x1
<user defined> movespline = 0xB93700EEB0
<user defined> i_AI = 0x0
<user defined> i_disabledAI = 0x0
bool m_AutoRepeatFirstCast = 0x0
<user defined> m_attackTimer = 0xB95199E71C
<user defined> m_createStats = 0xB95199E728
<user defined> m_attackers = 0xB95199E740
<user defined> m_attacking = 0x0
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
<user defined> m_dynObj = 0xB95199E770
<user defined> m_gameObj = 0xB95199E788
unsigned int m_transform = 0x0
<user defined> m_currentSpells = 0xB95199E7A8
<user defined> m_ownedAuras = 0xB95199E7C8
<user defined> m_appliedAuras = 0xB95199E7E0
<user defined> m_removedAuras = 0xB95199E7F8
<user defined> m_auraUpdateIterator = 0xB95199E810
unsigned int m_removedAurasCount = 0x0
<user defined> m_modAuras = 0xB95199E830
<user defined> m_scAuras = 0xB9519A05E8
<user defined> m_interruptableAuras = 0xB9519A0600
<user defined> m_auraStateAuras = 0xB9519A0618
unsigned int m_interruptMask = 0x0
<user defined> m_auraModifiersGroup = 0xB9519A0634
<user defined> m_weaponDamage = 0xB9519A07C4
bool m_canModifyStats = 0x1
<user defined> m_visibleAuras = 0xB9519A07E0
<user defined> m_speed_rate = 0xB9519A07F8
<user defined> m_charmInfo = 0x0
<user defined> m_sharedVision = 0xB9519A0828
<user defined> i_motionMaster = 0xB94B0D8D10
<user defined> m_reactiveTimer = 0xB9519A0848
unsigned int m_regenTimer = 0x0
<user defined> m_ThreatManager = 0xB9519A0858
<user defined> m_vehicle = 0x0
<user defined> m_vehicleKit = 0x0
unsigned int m_unitTypeMask = 0x0
<user defined> _lastLiquid = 0x0
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
<user defined> m_movesplineTimer = 0x0
<user defined> m_Diminishing = 0xB9519A08E8
<user defined> m_HostileRefManager = 0xB9519A0900
<user defined> m_FollowingRefManager = 0xB9519A0948
<user defined> m_ComboPointHolders = 0xB9519A0988
<user defined> _redirectThreadInfo = 0xB9519A09A0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
<user defined> m_spellHistory = 0xB921F4F610
WorldObject* m_seer = 0xB95199E360
<user defined> m_stealth = 0xB95199E3E4
<user defined> m_stealthDetect = 0xB95199E3F0
<user defined> m_invisibility = 0xB95199E3FC
<user defined> m_invisibilityDetect = 0xB95199E430
<user defined> m_serverSideVisibility = 0xB95199E464
<user defined> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
<user defined> m_movementInfo = 0xB95199E480
<user defined> m_name = 0xB95199E4F0
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
<user defined> m_zoneScript = 0x0
<user defined> m_transport = 0x0
<user defined> m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A0B68
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A0B80
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439670
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640311F0
unsigned int _Mysize = 0x0
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0xB9519A0D38
<user defined> value_compare = 0xB9519A0D38
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB9519A0D38
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0xB9519A0D50
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439EE0
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0xB904526980
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0D88
<user defined> value_compare = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_List_val<std::_List_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439FD0
std::_List_node<ObjectGuid,void *>* _Myhead = 0xB964031DF0
unsigned int _Mysize = 0x0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData
unsigned int bgInstanceID = 0x0
int bgTypeID = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter = 0xB9519A0DF8
unsigned int bgAfkReportedCount = 0x0
int bgAfkReportedTimer = 0x57974588
unsigned int bgTeam = 0x0
unsigned int mountSpell = 0x0
unsigned int[2] taxiPath
[0] = 0x0
[1] = 0x0
WorldLocation joinPos = 0xB9519A0E30
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BB50
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030B90
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B1F0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031FD0
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ADE0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640317F0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std:
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0E98
<user defined> value_compare = 0xB9519A0E98
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0xB9519A0E98
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0xB9519A0EB0
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
ObjectGuid m_divider
unsigned int _guid = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid
unsigned int _guid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > >
std::_Vector_val<std::_Simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BA10
Item** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget
unsigned int _guid = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AA20
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xB94B0D9B10
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1420
<user defined> value_compare = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A930
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E3755F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1438
<user defined> value_compare = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BBA0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030A70
unsigned int _Mysize = 0x0
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ACA0
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E376620
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1468
<user defined> value_compare = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1480
<user defined> value_compare = 0xB9519A1480
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xB9519A1480
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB9519A1498
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > >
std::_Deque_val<std::_Deque_simple_types<Mail *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B2E0
Mail*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1500
<user defined> value_compare = 0xB9519A1500
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xB9519A1500
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0xB9519A1518
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AE30
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0xB93E375660
unsigned int _Mysize = 0x3
<user defined> value_compare = 0xB9519A1598
<user defined> value_compare = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> >
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > >
std::_List_val<std::_List_simple_types<EnchantDuration> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B560
std::_List_node<EnchantDuration,void *>* _Myhead = 0xB964032270
unsigned int _Mysize = 0x0
std::list<Item *,std::allocator<Item *> > m_itemDuration
std::_List_buy<Item *,std::allocator<Item *> >
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > >
std::_List_val<std::_List_simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AD90
std::_List_node<Item *,void *>* _Myhead = 0xB964033230
unsigned int _Mysize = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A1948
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A1960
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1>
ResurrectionData* _Myptr = NULL
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels
std::_List_buy<Channel *,std::allocator<Channel *> >
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > >
std::_List_val<std::_List_simple_types<Channel *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B830
std::_List_node<Channel *,void *>* _Myhead = 0xB9640326F0
unsigned int _Mysize = 0x0
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap = 0xB93329CC88
unsigned int m_playerGUID = 0x1062
GroupReference m_group
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
GroupReference m_originalGroup
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
Group* m_groupInvite = 0xB8C3076690
MemberSlot
ObjectGuid guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots = 0xB8C3076690
GroupRefManager m_memberMgr = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees = 0xB8C30766E8
ObjectGuid m_leaderGuid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId = 0xB8C30767A8
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
unsigned int m_groupUpdateMask = 0x0
unsigned int m_auraRaidUpdateMask = 0x0
bool m_bPassOnGroupLoot = 0x0
unsigned int m_lastpetnumber = 0x0
int m_summon_expire = 0x0
WorldLocation m_summon_location
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
WorldLocation m_recall_location
Position
PositionXYStreamer
Position* Pos = 0xC585BAB0C41E544F
PositionXYZStreamer
<user defined> Pos = 0xC585BAB0C41E544F
PositionXYZOStreamer
<user defined> Pos = 0xC585BAB0C41E544F
float m_positionX = -633.317322
float m_positionY = -4279.335938
float m_positionZ = 39.500088
float m_orientation = 4.351103
unsigned int m_mapId = 0x1
DeclinedName* m_declinedname = NULL
Runes* m_runes = NULL
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B970
std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *>* _Myhead = 0xB93FEC32F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1B00
<user defined> value_compare = 0xB9519A1B00
unsigned int m_grantableLevels = 0x0
bool m_needsZoneUpdate = 0x0
CinematicMgr* _cinematicMgr = 0xB94B0D9010
Player* player = 0xB95199E360
unsigned int m_cinematicDiff = 0xA70F
unsigned int m_lastCinematicCheck = 0x0
unsigned int m_activeCinematicCameraId = 0x0
unsigned int m_cinematicLength = 0x0
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL
Position m_remoteSightPosition = 0xB94B0D9030
TempSummon* m_CinematicObject = NULL
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B0B0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E375740
unsigned int _Mysize = 0x0
MapReference m_mapRef
Reference<Map,Player>
LinkedListElement
LinkedListElement* iNext = 0xB94664AB40
LinkedListElement* iPrev = 0xB8E9E63148
Map* iRefTo = 0xB8E9E63040
Player* iRefFrom = 0xB95199E360
unsigned int m_lastFallTime = 0x0
float m_lastFallZ = 43.548313
int[3] m_MirrorTimer
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
unsigned int m_MirrorTimerFlags = 0x0
unsigned int m_MirrorTimerFlagsLast = 0x0
bool m_isInWater = 0x0
unsigned int[6] m_runeGraceCooldown
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
[3] = 0xFFFFFFFF
[4] = 0xFFFFFFFF
[5] = 0xFFFFFFFF
unsigned int[6] m_lastRuneGraceTimers
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
WorldLocation m_teleport_dest
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
unsigned int m_teleport_options = 0x0
bool mSemaphoreTeleport_Near = 0x0
bool mSemaphoreTeleport_Far = 0x0
unsigned int m_DelayedOperations = 0x0
bool m_bCanDelayTeleport = 0x0
bool m_bHasDelayedTeleport = 0x0
unsigned int m_temporaryUnsummonedPetNumber = 0x0
unsigned int m_oldpetspell = 0x0
AchievementMgr* m_achievementMgr = 0xB8F82D7E10
Player* m_player = 0xB95199E360
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress = 0xB8F82D7E18
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements = 0xB8F82D7E68
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements = 0xB8F82D7EB8
ReputationMgr* m_reputationMgr = 0xB94B0D8190
Player* _player = 0xB95199E360
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions = 0xB94B0D8198
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions = 0xB94B0D81B0
unsigned int _visibleFactionCount = 0x6
unsigned int _honoredFactionCount = 0x0
unsigned int _reveredFactionCount = 0x0
unsigned int _exaltedFactionCount = 0x0
bool _sendFactionIncreased = 0x0
unsigned int m_ChampioningFaction = 0x0
unsigned int m_timeSyncCounter = 0x5
unsigned int m_timeSyncTimer = 0x2710
unsigned int m_timeSyncClient = 0x103AEF
unsigned int m_timeSyncServer = 0x27096AD
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1C08
<user defined> value_compare = 0xB9519A1C08
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xB9519A1C08
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xB9519A1C20
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int _pendingBindId = 0x0
unsigned int _pendingBindTimer = 0x0
unsigned int _activeCheats = 0x0
unsigned int healthBeforeDuel = 0x0
unsigned int manaBeforeDuel = 0x0
WorldLocation _corpseLocation
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
std::shared_ptr<WorldSocket> m_Socket
std::_Ptr_base<WorldSocket>
WorldSocket* _Ptr = 0xB9408684E0
std::_Ref_count_base* _Rep = 0xB9408684D0
std::string m_Address = "46.209.176.161"
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = xxx
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency
std::atomic_uint
unsigned long _My_val = 0x0
std::atomic<unsigned int> m_clientTimeDelay
std::atomic_uint
unsigned long _My_val = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList
std::_List_buy<AddonInfo,std::allocator<AddonInfo> >
std::_List_alloc<0,std::_List_base_types<AddonInfo,std::allocator<AddonInfo> > >
std::_List_val<std::_List_simple_types<AddonInfo> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCF900
std::_List_node<AddonInfo,void *>* _Myhead = 0xB89EAA0160
unsigned int _Mysize = 0x0
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue
std::mutex _lock
std::_Mutex_base
_Mtx_internal_imp_t* _Mtx = 0xB89EAA2440
std::deque<WorldPacket *,std::allocator<WorldPacket *> > _queue
std::_Deque_alloc<0,std::_Deque_base_types<WorldPacket *,std::allocator<WorldPacket *> > >
std::_Deque_val<std::_Deque_simple_types<WorldPacket *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFA40
WorldPacket*** _Map = 0xB936E21F10
unsigned int _Mapsize = 0x20
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
bool _canceled = 0x0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int _id = 0x2A0
std::string _name = xxx
int _realmId = 0x1
unsigned int _secLevel = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _grantedPerms
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFC20
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB915ACF620
unsigned int _Mysize = 0x1
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _deniedPerms
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFC70
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB915ACE420
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _globalPerms
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFD60
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB915ACEBA0
unsigned int _Mysize = 0x16
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID
unsigned int _guid = 0x0
Parameter unsigned int diff = 0x52E
Parameter PacketFilter& updater = 0xB8A7C9E048
WorldSession* m_pSession = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime
std::atomic_int
unsigned long _My_val = 0x1E7F52
std::future<SQLQueryHolder *> _realmAccountLoginCallback
std::_State_manager<SQLQueryHolder *>
std::_Associated_state<SQLQueryHolder *>* _Assoc_state = 0xB933285AD0
bool _Get_only_once = 0x1
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = 0xB9166C97D0
bool _Get_only_once = 0x1
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback
std::future<std::shared_ptr<PreparedResultSet> > _result = 0xB88037CAE8
CharacterRenameInfo* _param = NULL
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback
std::future<std::shared_ptr<PreparedResultSet> > _result = 0xB88037CB08
std::string _param = ""
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback
std::future<std::shared_ptr<PreparedResultSet> > _result = 0xB88037CB48
unsigned int _param = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback
std::future<std::shared_ptr<PreparedResultSet> > _result = 0xB88037CB60
unsigned int _param = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback
std::future<std::shared_ptr<PreparedResultSet> > _result = 0xB88037CB78
ObjectGuid _param = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback
std::future<std::shared_ptr<PreparedResultSet> > _result = 0xB88037CB98
CharacterCreateInfo* _param = NULL
unsigned int _stage = 0x0
std::future<SQLQueryHolder *> _charLoginCallback
std::_State_manager<SQLQueryHolder *>
std::_Associated_state<SQLQueryHolder *>* _Assoc_state = 0xB93329C510
bool _Get_only_once = 0x1
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0xB88037CAA0
WorldSession::DosProtection AntiDOS
WorldSession* Session = 0xB88037CA90
int _policy = 0x1
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0xB88037CBD8
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCF0E0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB91C19C110
unsigned int _Mysize = 0x1
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0xB95199E550
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events = 0xB95199E600
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0xB95199E6D0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0xB95199E740
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0xB95199E770
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0xB95199E788
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0xB95199E7F8
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xB95199E810
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0xB9519A05E8
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0xB9519A0600
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0xB9519A0828
MotionMaster* i_motionMaster = 0xB94B0D8D10
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager = 0xB9519A0858
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0xB9519A08E8
HostileRefManager m_HostileRefManager = 0xB9519A0900
FollowerRefManager m_FollowingRefManager = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0xB9519A0988
RedirectThreatInfo _redirectThreadInfo = 0xB9519A09A0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
GridObject<Player>
GridReference<Player> _gridRef = 0xB9519A09D8
std::string autoReplyMsg = ""
PlayerTaxi m_taxi = 0xB9519A0A28
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems = 0xB9519A0AB0
PvPInfo pvpInfo = 0xB9519A0B00
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0xB9519A0B20
Unit* m_mover = 0xB95199E360
WorldObject* m_seer = 0xB95199E360
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0xB9519A0B68
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0xB9519A0BC8
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap = 0xB9519A0D38
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0xB9519A0DA0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData = 0xB9519A0DF0
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0xB9519A0E50
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0xB9519A0E68
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0xB9519A0E80
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests = 0xB9519A0E98
ObjectGuid m_divider = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0xB9519A13E8
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0xB9519A1450
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0xB9519A1480
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail = 0xB9519A14D8
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0xB9519A1500
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0xB9519A1918
std::list<Item *,std::allocator<Item *> > m_itemDuration = 0xB9519A1930
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable = 0xB9519A1948
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData = 0x0
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels = 0xB9519A19A8
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
GroupReference m_group = 0xB9519A1A40
GroupReference m_originalGroup = 0xB9519A1A70
Group* m_groupInvite = 0xB8C3076690
unsigned int m_groupUpdateMask = 0x0
unsigned int m_auraRaidUpdateMask = 0x0
bool m_bPassOnGroupLoot = 0x0
unsigned int m_lastpetnumber = 0x0
int m_summon_expire = 0x0
WorldLocation m_summon_location = 0xB9519A1AC8
WorldLocation m_recall_location = 0xB9519A1ADC
DeclinedName* m_declinedname = NULL
Runes* m_runes = NULL
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets = 0xB9519A1B00
unsigned int m_grantableLevels = 0x0
bool m_needsZoneUpdate = 0x0
CinematicMgr* _cinematicMgr = 0xB94B0D9010
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0xB9519A1B28
MapReference m_mapRef = 0xB9519A1B40
unsigned int m_lastFallTime = 0x0
float m_lastFallZ = 43.548313
int[3] m_MirrorTimer
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
unsigned int m_MirrorTimerFlags = 0x0
unsigned int m_MirrorTimerFlagsLast = 0x0
bool m_isInWater = 0x0
unsigned int[6] m_runeGraceCooldown
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
[3] = 0xFFFFFFFF
[4] = 0xFFFFFFFF
[5] = 0xFFFFFFFF
unsigned int[6] m_lastRuneGraceTimers
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
WorldLocation m_teleport_dest = 0xB9519A1BB0
unsigned int m_teleport_options = 0x0
bool mSemaphoreTeleport_Near = 0x0
bool mSemaphoreTeleport_Far = 0x0
unsigned int m_DelayedOperations = 0x0
bool m_bCanDelayTeleport = 0x0
bool m_bHasDelayedTeleport = 0x0
unsigned int m_temporaryUnsummonedPetNumber = 0x0
unsigned int m_oldpetspell = 0x0
AchievementMgr* m_achievementMgr = 0xB8F82D7E10
ReputationMgr* m_reputationMgr = 0xB94B0D8190
unsigned int m_ChampioningFaction = 0x0
unsigned int m_timeSyncCounter = 0x5
unsigned int m_timeSyncTimer = 0x2710
unsigned int m_timeSyncClient = 0x103AEF
unsigned int m_timeSyncServer = 0x27096AD
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0xB9519A1C08
unsigned int _pendingBindId = 0x0
unsigned int _pendingBindTimer = 0x0
unsigned int _activeCheats = 0x0
unsigned int healthBeforeDuel = 0x0
unsigned int manaBeforeDuel = 0x0
WorldLocation _corpseLocation = 0xB9519A1C6C
std::shared_ptr<WorldSocket> m_Socket
std::_Ptr_base<WorldSocket>
WorldSocket* _Ptr = 0xB9408684E0
std::_Ref_count_base* _Rep = 0xB9408684D0
std::string m_Address = "46.209.176.161"
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = xxx
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency
std::atomic_uint
unsigned long _My_val = 0x0
std::atomic<unsigned int> m_clientTimeDelay
std::atomic_uint
unsigned long _My_val = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList
std::_List_buy<AddonInfo,std::allocator<AddonInfo> >
std::_List_alloc<0,std::_List_base_types<AddonInfo,std::allocator<AddonInfo> > >
std::_List_val<std::_List_simple_types<AddonInfo> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCF900
std::_List_node<AddonInfo,void *>* _Myhead = 0xB89EAA0160
unsigned int _Mysize = 0x0
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue
std::mutex _lock = 0xB89EAA2440
std::deque<WorldPacket *,std::allocator<WorldPacket *> > _queue = 0xB88037CEC0
bool _canceled = 0x0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int _id = 0x2A0
std::string _name = xxx
int _realmId = 0x1
unsigned int _secLevel = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _grantedPerms = 0xB94F786E78
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _deniedPerms = 0xB94F786E90
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _globalPerms = 0xB94F786EA8
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID
unsigned int _guid = 0x0
Local WorldPacket* packet = 0xB936E23690
ByteBuffer
unsigned int _rpos = 0x0
unsigned int _wpos = 0x0
std::vector<unsigned char,std::allocator<unsigned char> > _storage
std::_Vector_alloc<0,std::_Vec_base_types<unsigned char,std::allocator<unsigned char> > >
std::_Vector_val<std::_Simple_types<unsigned char> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BE08E0
unsigned int* _Myfirst = 0xF9
unsigned int* _Mylast = 0xFD
unsigned int* _Myend = 0xFD
unsigned int m_opcode = 0x12E
Local bool deletePacket = 0x1
Local std::vector<WorldPacket *,std::allocator<WorldPacket *> > requeuePackets
std::_Vector_alloc<0,std::_Vec_base_types<WorldPacket *,std::allocator<WorldPacket *> > >
std::_Vector_val<std::_Simple_types<WorldPacket *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB9422C1770
WorldPacket** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Local unsigned int processedPackets = 0x2
Local int currentTime = 0x57974486
00007FF759D079B8 000000B8A7C9E100 World::UpdateSessions+178 c:\users\administrator\desktop\source\src\server\game\world\world.cpp line 2794
Local WorldSessionFilter updater
PacketFilter
WorldSession* m_pSession = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime = 0x1E7F52
std::future<SQLQueryHolder *> _realmAccountLoginCallback = 0xB88037CAA8
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback = 0xB88037CAB8
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback = 0xB88037CAC8
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback = 0xB88037CAD8
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback = 0xB88037CAE8
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback = 0xB88037CB08
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback = 0xB88037CB48
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback = 0xB88037CB60
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback = 0xB88037CB78
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback = 0xB88037CB98
std::future<SQLQueryHolder *> _charLoginCallback = 0xB88037CBB8
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0xB88037CAA0
WorldSession::DosProtection AntiDOS = 0xB88037CBC8
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0xB88037CC28
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
std::shared_ptr<WorldSocket> m_Socket = 0xB88037CC50
std::string m_Address = xxx
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = xxx
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency = 0x0
std::atomic<unsigned int> m_clientTimeDelay = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0xB88037CE90
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0xB88037CEB0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID = 0x0
Local WorldSession* pSession = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime
std::atomic_int
unsigned long _My_val = 0x1E7F52
std::future<SQLQueryHolder *> _realmAccountLoginCallback
std::_State_manager<SQLQueryHolder *>
std::_Associated_state<SQLQueryHolder *>* _Assoc_state = 0xB933285AD0
bool _Get_only_once = 0x1
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = 0xB9166C97D0
bool _Get_only_once = 0x1
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
CharacterRenameInfo* _param = NULL
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
std::string _param = ""
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
unsigned int _param = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
unsigned int _param = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
ObjectGuid _param
unsigned int _guid = 0x0
unsigned int _stage = 0xFF
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback
std::future<std::shared_ptr<PreparedResultSet> > _result
std::_State_manager<std::shared_ptr<PreparedResultSet> >
std::_Associated_state<std::shared_ptr<PreparedResultSet> >* _Assoc_state = NULL
bool _Get_only_once = 0x0
CharacterCreateInfo* _param = NULL
unsigned int _stage = 0x0
std::future<SQLQueryHolder *> _charLoginCallback
std::_State_manager<SQLQueryHolder *>
std::_Associated_state<SQLQueryHolder *>* _Assoc_state = 0xB93329C510
bool _Get_only_once = 0x1
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap
std::_Hash<std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,P
std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,PacketCounte
std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >
std::_Hash_oper2<0,std::hash<unsigned short>,std::equal_to<unsigned short> >
<user defined> value_compare = 0xB88037CAA0
<user defined> value_compare = 0xB88037CAA0
std::list<std::pair<unsigned short const ,PacketCounter>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _List = 0xB88037CAA0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned short const ,PacketCounter> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB88037CAB8
unsigned int _Mask = 0x0
unsigned int _Maxidx = 0xCDCDCDCDCDCDCD00
float _Max_bucket_size = 0.000000
WorldSession::DosProtection AntiDOS
WorldSession* Session = 0xB88037CA90
int _policy = 0x1
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap
std::_Hash<std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,P
std::_Umap_traits<unsigned short,PacketCounter,std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >,std::allocator<std::pair<unsigned short const ,PacketCounte
std::_Uhash_compare<unsigned short,std::hash<unsigned short>,std::equal_to<unsigned short> >
std::_Hash_oper2<0,std::hash<unsigned short>,std::equal_to<unsigned short> >
<user defined> value_compare = 0xB88037CBD8
<user defined> value_compare = 0xB88037CBD8
std::list<std::pair<unsigned short const ,PacketCounter>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _List = 0xB88037CBD8
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned short const ,PacketCounter> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB88037CBF0
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCF0E0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB91C19C110
unsigned int _Mysize = 0x1
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0xB95199E550
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events = 0xB95199E600
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0xB95199E6D0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0xB95199E740
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0xB95199E770
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0xB95199E788
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0xB95199E7F8
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xB95199E810
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0xB9519A05E8
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0xB9519A0600
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0xB9519A0828
MotionMaster* i_motionMaster = 0xB94B0D8D10
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager = 0xB9519A0858
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0xB9519A08E8
HostileRefManager m_HostileRefManager = 0xB9519A0900
FollowerRefManager m_FollowingRefManager = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0xB9519A0988
RedirectThreatInfo _redirectThreadInfo = 0xB9519A09A0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
GridObject<Player>
GridReference<Player> _gridRef = 0xB9519A09D8
std::string autoReplyMsg = ""
PlayerTaxi m_taxi
unsigned int[14] m_taximask
[0] = 0x400000
[1] = 0x0
[2] = 0x0
[3] = 0x4
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0xB9519A0A60
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0AB0
<user defined> value_compare = 0xB9519A0AB0
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xB9519A0AB0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0xB9519A0AC8
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
PvPInfo pvpInfo
bool IsHostile = 0x0
bool IsInHostileArea = 0x0
bool IsInNoPvPArea = 0x0
bool IsInFFAPvPArea = 0x0
int EndTimer = 0x0
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
GossipMenu _gossipMenu = 0xB904525640
QuestMenu _questMenu = 0xB904525688
WorldSession* _session = 0xB88037CA90
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > >
std::_Vector_val<std::_Simple_types<ItemSetEffect *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439BC0
ItemSetEffect** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Unit* m_mover = 0xB95199E360
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
<user defined> m_Controlled = 0xB95199E550
<user defined> m_movedPlayer = 0xB95199E360
<user defined> m_SummonSlot = 0xB95199E570
<user defined> m_ObjectSlot = 0xB95199E5A8
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
<user defined> m_threatModifier = 0xB95199E5D8
<user defined> m_modAttackSpeedPct = 0xB95199E5F4
<user defined> m_Events = 0xB95199E600
<user defined> m_spellImmune = 0xB95199E620
unsigned int m_lastSanctuaryTime = 0x0
<user defined> m_petAuras = 0xB95199E6D0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
<user defined> LastCharmerGUID = 0x0
bool m_ControlledByPlayer = 0x1
<user defined> movespline = 0xB93700EEB0
<user defined> i_AI = 0x0
<user defined> i_disabledAI = 0x0
bool m_AutoRepeatFirstCast = 0x0
<user defined> m_attackTimer = 0xB95199E71C
<user defined> m_createStats = 0xB95199E728
<user defined> m_attackers = 0xB95199E740
<user defined> m_attacking = 0x0
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
<user defined> m_dynObj = 0xB95199E770
<user defined> m_gameObj = 0xB95199E788
unsigned int m_transform = 0x0
<user defined> m_currentSpells = 0xB95199E7A8
<user defined> m_ownedAuras = 0xB95199E7C8
<user defined> m_appliedAuras = 0xB95199E7E0
<user defined> m_removedAuras = 0xB95199E7F8
<user defined> m_auraUpdateIterator = 0xB95199E810
unsigned int m_removedAurasCount = 0x0
<user defined> m_modAuras = 0xB95199E830
<user defined> m_scAuras = 0xB9519A05E8
<user defined> m_interruptableAuras = 0xB9519A0600
<user defined> m_auraStateAuras = 0xB9519A0618
unsigned int m_interruptMask = 0x0
<user defined> m_auraModifiersGroup = 0xB9519A0634
<user defined> m_weaponDamage = 0xB9519A07C4
bool m_canModifyStats = 0x1
<user defined> m_visibleAuras = 0xB9519A07E0
<user defined> m_speed_rate = 0xB9519A07F8
<user defined> m_charmInfo = 0x0
<user defined> m_sharedVision = 0xB9519A0828
<user defined> i_motionMaster = 0xB94B0D8D10
<user defined> m_reactiveTimer = 0xB9519A0848
unsigned int m_regenTimer = 0x0
<user defined> m_ThreatManager = 0xB9519A0858
<user defined> m_vehicle = 0x0
<user defined> m_vehicleKit = 0x0
unsigned int m_unitTypeMask = 0x0
<user defined> _lastLiquid = 0x0
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
<user defined> m_movesplineTimer = 0x0
<user defined> m_Diminishing = 0xB9519A08E8
<user defined> m_HostileRefManager = 0xB9519A0900
<user defined> m_FollowingRefManager = 0xB9519A0948
<user defined> m_ComboPointHolders = 0xB9519A0988
<user defined> _redirectThreadInfo = 0xB9519A09A0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
<user defined> m_spellHistory = 0xB921F4F610
WorldObject* m_seer = 0xB95199E360
<user defined> m_stealth = 0xB95199E3E4
<user defined> m_stealthDetect = 0xB95199E3F0
<user defined> m_invisibility = 0xB95199E3FC
<user defined> m_invisibilityDetect = 0xB95199E430
<user defined> m_serverSideVisibility = 0xB95199E464
<user defined> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
<user defined> m_movementInfo = 0xB95199E480
<user defined> m_name = 0xB95199E4F0
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
<user defined> m_zoneScript = 0x0
<user defined> m_transport = 0x0
<user defined> m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A0B68
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A0B80
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439670
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640311F0
unsigned int _Mysize = 0x0
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0xB9519A0D38
<user defined> value_compare = 0xB9519A0D38
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB9519A0D38
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0xB9519A0D50
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439EE0
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0xB904526980
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0D88
<user defined> value_compare = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_List_val<std::_List_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439FD0
std::_List_node<ObjectGuid,void *>* _Myhead = 0xB964031DF0
unsigned int _Mysize = 0x0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData
unsigned int bgInstanceID = 0x0
int bgTypeID = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter = 0xB9519A0DF8
unsigned int bgAfkReportedCount = 0x0
int bgAfkReportedTimer = 0x57974588
unsigned int bgTeam = 0x0
unsigned int mountSpell = 0x0
unsigned int[2] taxiPath
[0] = 0x0
[1] = 0x0
WorldLocation joinPos = 0xB9519A0E30
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BB50
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030B90
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B1F0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031FD0
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ADE0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640317F0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std:
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0E98
<user defined> value_compare = 0xB9519A0E98
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0xB9519A0E98
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0xB9519A0EB0
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
ObjectGuid m_divider
unsigned int _guid = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid
unsigned int _guid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > >
std::_Vector_val<std::_Simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BA10
Item** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget
unsigned int _guid = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AA20
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xB94B0D9B10
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1420
<user defined> value_compare = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A930
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E3755F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1438
<user defined> value_compare = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BBA0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030A70
unsigned int _Mysize = 0x0
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ACA0
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E376620
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1468
<user defined> value_compare = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1480
<user defined> value_compare = 0xB9519A1480
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xB9519A1480
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB9519A1498
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > >
std::_Deque_val<std::_Deque_simple_types<Mail *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B2E0
Mail*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1500
<user defined> value_compare = 0xB9519A1500
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xB9519A1500
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0xB9519A1518
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AE30
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0xB93E375660
unsigned int _Mysize = 0x3
<user defined> value_compare = 0xB9519A1598
<user defined> value_compare = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> >
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > >
std::_List_val<std::_List_simple_types<EnchantDuration> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B560
std::_List_node<EnchantDuration,void *>* _Myhead = 0xB964032270
unsigned int _Mysize = 0x0
std::list<Item *,std::allocator<Item *> > m_itemDuration
std::_List_buy<Item *,std::allocator<Item *> >
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > >
std::_List_val<std::_List_simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AD90
std::_List_node<Item *,void *>* _Myhead = 0xB964033230
unsigned int _Mysize = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A1948
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A1960
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1>
ResurrectionData* _Myptr = NULL
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels
std::_List_buy<Channel *,std::allocator<Channel *> >
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > >
std::_List_val<std::_List_simple_types<Channel *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B830
std::_List_node<Channel *,void *>* _Myhead = 0xB9640326F0
unsigned int _Mysize = 0x0
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap = 0xB93329CC88
unsigned int m_playerGUID = 0x1062
GroupReference m_group
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
GroupReference m_originalGroup
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
Group* m_groupInvite = 0xB8C3076690
MemberSlot
ObjectGuid guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots = 0xB8C3076690
GroupRefManager m_memberMgr = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees = 0xB8C30766E8
ObjectGuid m_leaderGuid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId = 0xB8C30767A8
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
unsigned int m_groupUpdateMask = 0x0
unsigned int m_auraRaidUpdateMask = 0x0
bool m_bPassOnGroupLoot = 0x0
unsigned int m_lastpetnumber = 0x0
int m_summon_expire = 0x0
WorldLocation m_summon_location
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
WorldLocation m_recall_location
Position
PositionXYStreamer
Position* Pos = 0xC585BAB0C41E544F
PositionXYZStreamer
<user defined> Pos = 0xC585BAB0C41E544F
PositionXYZOStreamer
<user defined> Pos = 0xC585BAB0C41E544F
float m_positionX = -633.317322
float m_positionY = -4279.335938
float m_positionZ = 39.500088
float m_orientation = 4.351103
unsigned int m_mapId = 0x1
DeclinedName* m_declinedname = NULL
Runes* m_runes = NULL
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B970
std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *>* _Myhead = 0xB93FEC32F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1B00
<user defined> value_compare = 0xB9519A1B00
unsigned int m_grantableLevels = 0x0
bool m_needsZoneUpdate = 0x0
CinematicMgr* _cinematicMgr = 0xB94B0D9010
Player* player = 0xB95199E360
unsigned int m_cinematicDiff = 0xA70F
unsigned int m_lastCinematicCheck = 0x0
unsigned int m_activeCinematicCameraId = 0x0
unsigned int m_cinematicLength = 0x0
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL
Position m_remoteSightPosition = 0xB94B0D9030
TempSummon* m_CinematicObject = NULL
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B0B0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E375740
unsigned int _Mysize = 0x0
MapReference m_mapRef
Reference<Map,Player>
LinkedListElement
LinkedListElement* iNext = 0xB94664AB40
LinkedListElement* iPrev = 0xB8E9E63148
Map* iRefTo = 0xB8E9E63040
Player* iRefFrom = 0xB95199E360
unsigned int m_lastFallTime = 0x0
float m_lastFallZ = 43.548313
int[3] m_MirrorTimer
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
unsigned int m_MirrorTimerFlags = 0x0
unsigned int m_MirrorTimerFlagsLast = 0x0
bool m_isInWater = 0x0
unsigned int[6] m_runeGraceCooldown
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
[3] = 0xFFFFFFFF
[4] = 0xFFFFFFFF
[5] = 0xFFFFFFFF
unsigned int[6] m_lastRuneGraceTimers
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
WorldLocation m_teleport_dest
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
unsigned int m_teleport_options = 0x0
bool mSemaphoreTeleport_Near = 0x0
bool mSemaphoreTeleport_Far = 0x0
unsigned int m_DelayedOperations = 0x0
bool m_bCanDelayTeleport = 0x0
bool m_bHasDelayedTeleport = 0x0
unsigned int m_temporaryUnsummonedPetNumber = 0x0
unsigned int m_oldpetspell = 0x0
AchievementMgr* m_achievementMgr = 0xB8F82D7E10
Player* m_player = 0xB95199E360
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress = 0xB8F82D7E18
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements = 0xB8F82D7E68
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements = 0xB8F82D7EB8
ReputationMgr* m_reputationMgr = 0xB94B0D8190
Player* _player = 0xB95199E360
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions = 0xB94B0D8198
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions = 0xB94B0D81B0
unsigned int _visibleFactionCount = 0x6
unsigned int _honoredFactionCount = 0x0
unsigned int _reveredFactionCount = 0x0
unsigned int _exaltedFactionCount = 0x0
bool _sendFactionIncreased = 0x0
unsigned int m_ChampioningFaction = 0x0
unsigned int m_timeSyncCounter = 0x5
unsigned int m_timeSyncTimer = 0x2710
unsigned int m_timeSyncClient = 0x103AEF
unsigned int m_timeSyncServer = 0x27096AD
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1C08
<user defined> value_compare = 0xB9519A1C08
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xB9519A1C08
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xB9519A1C20
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int _pendingBindId = 0x0
unsigned int _pendingBindTimer = 0x0
unsigned int _activeCheats = 0x0
unsigned int healthBeforeDuel = 0x0
unsigned int manaBeforeDuel = 0x0
WorldLocation _corpseLocation
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
std::shared_ptr<WorldSocket> m_Socket
std::_Ptr_base<WorldSocket>
WorldSocket* _Ptr = 0xB9408684E0
std::_Ref_count_base* _Rep = 0xB9408684D0
std::string m_Address = "46.209.176.161"
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = xxx
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency
std::atomic_uint
unsigned long _My_val = 0x0
std::atomic<unsigned int> m_clientTimeDelay
std::atomic_uint
unsigned long _My_val = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList
std::_List_buy<AddonInfo,std::allocator<AddonInfo> >
std::_List_alloc<0,std::_List_base_types<AddonInfo,std::allocator<AddonInfo> > >
std::_List_val<std::_List_simple_types<AddonInfo> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCF900
std::_List_node<AddonInfo,void *>* _Myhead = 0xB89EAA0160
unsigned int _Mysize = 0x0
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue
std::mutex _lock
std::_Mutex_base
_Mtx_internal_imp_t* _Mtx = 0xB89EAA2440
std::deque<WorldPacket *,std::allocator<WorldPacket *> > _queue
std::_Deque_alloc<0,std::_Deque_base_types<WorldPacket *,std::allocator<WorldPacket *> > >
std::_Deque_val<std::_Deque_simple_types<WorldPacket *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFA40
WorldPacket*** _Map = 0xB936E21F10
unsigned int _Mapsize = 0x20
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
bool _canceled = 0x0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int _id = 0x2A0
std::string _name = xxx
int _realmId = 0x1
unsigned int _secLevel = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _grantedPerms
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFC20
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB915ACF620
unsigned int _Mysize = 0x1
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _deniedPerms
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFC70
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB915ACE420
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _globalPerms
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB942BCFD60
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB915ACEBA0
unsigned int _Mysize = 0x16
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID
unsigned int _guid = 0x0
Local std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > > next
std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > >
std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,WorldSession *>,__int64,std::pair<unsigned int const ,WorldSession *> const *,std::pair<unsigned int const ,WorldSessio
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xB8AAA83880
std::_Iterator_base12* _Mynextiter = 0xB8A7C9DFE8
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Ptr = 0xB903B2A910
Local std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > > itr
std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > >
std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,WorldSession *>,__int64,std::pair<unsigned int const ,WorldSession *> const *,std::pair<unsigned int const ,WorldSessio
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xB8AAA83880
std::_Iterator_base12* _Mynextiter = NULL
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Ptr = 0xB965BA7890
Local World* this = 0x7FF75C18E1B0
unsigned int m_ShutdownTimer = 0x0
unsigned int m_ShutdownMask = 0x0
unsigned int m_CleaningFlags = 0x0
bool m_isClosed = 0x0
int m_startTime = 0x5796A4FB
int m_gameTime = 0x57974486
IntervalTimer[13] m_timers
[0] = 0x7FF75C18E1D0
[1] = 0x7FF75C18E1E0
[2] = 0x7FF75C18E1F0
[3] = 0x7FF75C18E200
[4] = 0x7FF75C18E210
[5] = 0x7FF75C18E220
[6] = 0x7FF75C18E230
[7] = 0x7FF75C18E240
[8] = 0x7FF75C18E250
[9] = 0x7FF75C18E260
int mail_timer = 0x2A8
int mail_timer_expires = 0x5A0
unsigned int m_updateTime = 0x52E
unsigned int m_updateTimeSum = 0x52E
unsigned int m_updateTimeCount = 0x1
unsigned int m_currentTime = 0x2709BD5
std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > m_sessions
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSessi
std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0x7FF75C18E2C0
<user defined> value_compare = 0x7FF75C18E2C0
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x7FF75C18E2C0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std: _Vec = 0x7FF75C18E2D8
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > m_disconnects
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0x7FF75C18E310
<user defined> value_compare = 0x7FF75C18E310
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x7FF75C18E310
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x7FF75C18E328
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int m_maxActiveSessionCount = 0x2C
unsigned int m_maxQueuedSessionCount = 0x0
unsigned int m_PlayerCount = 0x27
unsigned int m_MaxPlayerCount = 0x29
std::string m_newCharString = ""
float[65] rate_values
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
[9] = 5.000000
unsigned int[169] m_int_configs
[0] = 0x1
[1] = 0x15F90
[2] = 0x493E0
[3] = 0x64
[4] = 0x927C0
[5] = 0x0
[6] = 0x1F95
[7] = 0x1E8480
[8] = 0x2710
[9] = 0x0
bool[89] m_bool_configs
[0] = 0x0
[1] = 0x1
[2] = 0x0
[3] = 0x0
[4] = 0x1
[5] = 0x1
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
float[18] m_float_configs
[0] = 74.000000
[1] = 100.000000
[2] = 50.000000
[3] = 40.000000
[4] = 40.000000
[5] = 300.000000
[6] = 30.000000
[7] = 10.000000
[8] = 60.000000
[9] = 50.000000
std::map<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > > m_worldstates
std::_Tree<std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,unsigned __int64>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned __int64>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned __int64> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA82A70
std::_Tree_node<std::pair<unsigned int const ,unsigned __int64>,void *>* _Myhead = 0xB8AA9BA8A0
unsigned int _Mysize = 0x9
<user defined> value_compare = 0x7FF75C18E7E8
<user defined> value_compare = 0x7FF75C18E7E8
unsigned int m_playerLimit = 0x0
int m_allowedSecurityLevel = 0x0
int m_defaultDbcLocale = 0x0
unsigned int m_availableDbcLocaleMask = 0x1
bool m_allowMovement = 0x1
std::string m_motd = ""
std::string m_dataPath = "./"
LockedQueue<CliCommandHolder *,std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > > cliCmdQueue
std::mutex _lock
std::_Mutex_base
_Mtx_internal_imp_t* _Mtx = 0xB8AA951FE0
std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > _queue
std::_Deque_alloc<0,std::_Deque_base_types<CliCommandHolder *,std::allocator<CliCommandHolder *> > >
std::_Deque_val<std::_Deque_simple_types<CliCommandHolder *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA834C0
CliCommandHolder*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
bool _canceled = 0x0
int m_NextDailyQuestReset = 0x57980E98
int m_NextWeeklyQuestReset = 0x579ADCD4
int m_NextMonthlyQuestReset = 0x579E51B8
int m_NextRandomBGReset = 0x57980E98
int m_NextGuildReset = 0x57980E98
std::list<WorldSession *,std::allocator<WorldSession *> > m_QueuedPlayer
std::_List_buy<WorldSession *,std::allocator<WorldSession *> >
std::_List_alloc<0,std::_List_base_types<WorldSession *,std::allocator<WorldSession *> > >
std::_List_val<std::_List_simple_types<WorldSession *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA83330
std::_List_node<WorldSession *,void *>* _Myhead = 0xB8A7F48330
unsigned int _Mysize = 0x0
LockedQueue<WorldSession *,std::deque<WorldSession *,std::allocator<WorldSession *> > > addSessQueue
std::mutex _lock
std::_Mutex_base
_Mtx_internal_imp_t* _Mtx = 0xB8AA950A80
std::deque<WorldSession *,std::allocator<WorldSession *> > _queue
std::_Deque_alloc<0,std::_Deque_base_types<WorldSession *,std::allocator<WorldSession *> > >
std::_Deque_val<std::_Deque_simple_types<WorldSession *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA83830
WorldSession*** _Map = 0xB88035BE00
unsigned int _Mapsize = 0x8
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x1
bool _canceled = 0x0
std::string m_DBVersion = "TDB 335.61"
std::map<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_tra m_Autobroadcasts
std::_Tree<std::_Tmap_traits<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_strin
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basi
std::_Tree_buy<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_tra
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<unsigned char const ,std::basic
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA82750
std::_Tree_node<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,void *>* _Myhead = 0xB8AA950840
unsigned int _Mysize = 0x3
<user defined> value_compare = 0x7FF75C18E950
<user defined> value_compare = 0x7FF75C18E950
std::map<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > > m_AutobroadcastsWeights
std::_Tree<std::_Tmap_traits<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,unsigned char> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA83150
std::_Tree_node<std::pair<unsigned char const ,unsigned char>,void *>* _Myhead = 0xB8A7F477F0
unsigned int _Mysize = 0x3
<user defined> value_compare = 0x7FF75C18E968
<user defined> value_compare = 0x7FF75C18E968
std::unordered_map<ObjectGuid,CharacterInfo,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,CharacterInfo> > > _characterInfoStore
std::_Hash<std::_Umap_traits<ObjectGuid,CharacterInfo,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,CharacterInfo> >,0> >
std::_Umap_traits<ObjectGuid,CharacterInfo,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,CharacterInfo> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0x7FF75C18E980
<user defined> value_compare = 0x7FF75C18E980
std::list<std::pair<ObjectGuid const ,CharacterInfo>,std::allocator<std::pair<ObjectGuid const ,CharacterInfo> > > _List = 0x7FF75C18E980
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,CharacterInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_L _Vec = 0x7FF75C18E998
unsigned int _Mask = 0xFFF
unsigned int _Maxidx = 0x1000
float _Max_bucket_size = 1.000000
std::deque<std::future<std::shared_ptr<PreparedResultSet> >,std::allocator<std::future<std::shared_ptr<PreparedResultSet> > > > m_realmCharCallbacks
std::_Deque_alloc<0,std::_Deque_base_types<std::future<std::shared_ptr<PreparedResultSet> >,std::allocator<std::future<std::shared_ptr<PreparedResultSet> > > > >
std::_Deque_val<std::_Deque_simple_types<std::future<std::shared_ptr<PreparedResultSet> > > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA82E80
std::future<std::shared_ptr<PreparedResultSet> >** _Map = 0xB91B567D40
unsigned int _Mapsize = 0x8
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
Parameter unsigned int diff = 0x52E
Local WorldSession* sess = NULL
00007FF759D07074 000000B8A7C9E450 World::Update+5D4 c:\users\administrator\desktop\source\src\server\game\world\world.cpp line 2151
Local int i = 0xD
Local World* this = 0x7FF75C18E1B0
unsigned int m_ShutdownTimer = 0x0
unsigned int m_ShutdownMask = 0x0
unsigned int m_CleaningFlags = 0x0
bool m_isClosed = 0x0
int m_startTime = 0x5796A4FB
int m_gameTime = 0x57974486
IntervalTimer[13] m_timers
[0] = 0x7FF75C18E1D0
[1] = 0x7FF75C18E1E0
[2] = 0x7FF75C18E1F0
[3] = 0x7FF75C18E200
[4] = 0x7FF75C18E210
[5] = 0x7FF75C18E220
[6] = 0x7FF75C18E230
[7] = 0x7FF75C18E240
[8] = 0x7FF75C18E250
[9] = 0x7FF75C18E260
int mail_timer = 0x2A8
int mail_timer_expires = 0x5A0
unsigned int m_updateTime = 0x52E
unsigned int m_updateTimeSum = 0x52E
unsigned int m_updateTimeCount = 0x1
unsigned int m_currentTime = 0x2709BD5
std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > m_sessions
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSessi
std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0x7FF75C18E2C0
<user defined> value_compare = 0x7FF75C18E2C0
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x7FF75C18E2C0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std: _Vec = 0x7FF75C18E2D8
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > m_disconnects
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0x7FF75C18E310
<user defined> value_compare = 0x7FF75C18E310
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x7FF75C18E310
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x7FF75C18E328
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int m_maxActiveSessionCount = 0x2C
unsigned int m_maxQueuedSessionCount = 0x0
unsigned int m_PlayerCount = 0x27
unsigned int m_MaxPlayerCount = 0x29
std::string m_newCharString = ""
float[65] rate_values
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
[9] = 5.000000
unsigned int[169] m_int_configs
[0] = 0x1
[1] = 0x15F90
[2] = 0x493E0
[3] = 0x64
[4] = 0x927C0
[5] = 0x0
[6] = 0x1F95
[7] = 0x1E8480
[8] = 0x2710
[9] = 0x0
bool[89] m_bool_configs
[0] = 0x0
[1] = 0x1
[2] = 0x0
[3] = 0x0
[4] = 0x1
[5] = 0x1
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
float[18] m_float_configs
[0] = 74.000000
[1] = 100.000000
[2] = 50.000000
[3] = 40.000000
[4] = 40.000000
[5] = 300.000000
[6] = 30.000000
[7] = 10.000000
[8] = 60.000000
[9] = 50.000000
std::map<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > > m_worldstates
std::_Tree<std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,unsigned __int64>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned __int64>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned __int64> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA82A70
std::_Tree_node<std::pair<unsigned int const ,unsigned __int64>,void *>* _Myhead = 0xB8AA9BA8A0
unsigned int _Mysize = 0x9
<user defined> value_compare = 0x7FF75C18E7E8
<user defined> value_compare = 0x7FF75C18E7E8
unsigned int m_playerLimit = 0x0
int m_allowedSecurityLevel = 0x0
int m_defaultDbcLocale = 0x0
unsigned int m_availableDbcLocaleMask = 0x1
bool m_allowMovement = 0x1
std::string m_motd = ""
std::string m_dataPath = "./"
LockedQueue<CliCommandHolder *,std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > > cliCmdQueue
std::mutex _lock
std::_Mutex_base
_Mtx_internal_imp_t* _Mtx = 0xB8AA951FE0
std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > _queue
std::_Deque_alloc<0,std::_Deque_base_types<CliCommandHolder *,std::allocator<CliCommandHolder *> > >
std::_Deque_val<std::_Deque_simple_types<CliCommandHolder *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA834C0
CliCommandHolder*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
bool _canceled = 0x0
int m_NextDailyQuestReset = 0x57980E98
int m_NextWeeklyQuestReset = 0x579ADCD4
int m_NextMonthlyQuestReset = 0x579E51B8
int m_NextRandomBGReset = 0x57980E98
int m_NextGuildReset = 0x57980E98
std::list<WorldSession *,std::allocator<WorldSession *> > m_QueuedPlayer
std::_List_buy<WorldSession *,std::allocator<WorldSession *> >
std::_List_alloc<0,std::_List_base_types<WorldSession *,std::allocator<WorldSession *> > >
std::_List_val<std::_List_simple_types<WorldSession *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA83330
std::_List_node<WorldSession *,void *>* _Myhead = 0xB8A7F48330
unsigned int _Mysize = 0x0
LockedQueue<WorldSession *,std::deque<WorldSession *,std::allocator<WorldSession *> > > addSessQueue
std::mutex _lock
std::_Mutex_base
_Mtx_internal_imp_t* _Mtx = 0xB8AA950A80
std::deque<WorldSession *,std::allocator<WorldSession *> > _queue
std::_Deque_alloc<0,std::_Deque_base_types<WorldSession *,std::allocator<WorldSession *> > >
std::_Deque_val<std::_Deque_simple_types<WorldSession *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA83830
WorldSession*** _Map = 0xB88035BE00
unsigned int _Mapsize = 0x8
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x1
bool _canceled = 0x0
std::string m_DBVersion = "TDB 335.61"
std::map<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_tra m_Autobroadcasts
std::_Tree<std::_Tmap_traits<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_strin
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basi
std::_Tree_buy<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_tra
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<unsigned char const ,std::basic
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA82750
std::_Tree_node<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,void *>* _Myhead = 0xB8AA950840
unsigned int _Mysize = 0x3
<user defined> value_compare = 0x7FF75C18E950
<user defined> value_compare = 0x7FF75C18E950
std::map<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > > m_AutobroadcastsWeights
std::_Tree<std::_Tmap_traits<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,unsigned char> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA83150
std::_Tree_node<std::pair<unsigned char const ,unsigned char>,void *>* _Myhead = 0xB8A7F477F0
unsigned int _Mysize = 0x3
<user defined> value_compare = 0x7FF75C18E968
<user defined> value_compare = 0x7FF75C18E968
std::unordered_map<ObjectGuid,CharacterInfo,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,CharacterInfo> > > _characterInfoStore
std::_Hash<std::_Umap_traits<ObjectGuid,CharacterInfo,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,CharacterInfo> >,0> >
std::_Umap_traits<ObjectGuid,CharacterInfo,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,CharacterInfo> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0x7FF75C18E980
<user defined> value_compare = 0x7FF75C18E980
std::list<std::pair<ObjectGuid const ,CharacterInfo>,std::allocator<std::pair<ObjectGuid const ,CharacterInfo> > > _List = 0x7FF75C18E980
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,CharacterInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_L _Vec = 0x7FF75C18E998
unsigned int _Mask = 0xFFF
unsigned int _Maxidx = 0x1000
float _Max_bucket_size = 1.000000
std::deque<std::future<std::shared_ptr<PreparedResultSet> >,std::allocator<std::future<std::shared_ptr<PreparedResultSet> > > > m_realmCharCallbacks
std::_Deque_alloc<0,std::_Deque_base_types<std::future<std::shared_ptr<PreparedResultSet> >,std::allocator<std::future<std::shared_ptr<PreparedResultSet> > > > >
std::_Deque_val<std::_Deque_simple_types<std::future<std::shared_ptr<PreparedResultSet> > > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8AAA82E80
std::future<std::shared_ptr<PreparedResultSet> >** _Map = 0xB91B567D40
unsigned int _Mapsize = 0x8
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
Parameter unsigned int diff = 0x52E
00007FF75950E605 000000B8A7C9E4B0 WorldUpdateLoop+75 c:\users\administrator\desktop\source\src\server\worldserver\main.cpp line 410
Local unsigned int diff = 0x52E
Local unsigned int realCurrTime = 0x2709BD5
Local unsigned int realPrevTime = 0x27096A7
Local unsigned int prevSleepTime = 0x0
00007FF759511C02 000000B8A7C9FC10 main+1F42 c:\users\administrator\desktop\source\src\server\worldserver\main.cpp line 269
Local int i = 0x5
Parameter int argc = 0x1
Parameter char** argv = "worldserver"
Local std::vector<std::thread,std::allocator<std::thread> > threadPool
std::_Vector_alloc<0,std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
std::_Vector_val<std::_Simple_types<std::thread> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8A7F588A0
std::thread* _Myfirst = 0xB8A7EBE770
std::thread* _Mylast = 0xB8A7EBE7C0
std::thread* _Myend = 0xB8A7EBE7D0
Local BigNumber seed
bignum_st* _bn = 0xB8A7E8FCD0
unsigned int* d = 0xD7F602F710A2EF41
int top = 0x2
int dmax = 0x2
int neg = 0x0
int flags = 0x1
Local boost::filesystem::path configFile
iterator
boost::iterators::iterator_facade<boost::filesystem::path::iterator,boost::filesystem::path const ,boost::iterators::bidirectional_traversal_tag,boost::filesystem::path const &,__int64>
boost::iterators::detail::iterator_facade_base<boost::filesystem::path::iterator,boost::filesystem::path const ,boost::iterators::bidirectional_traversal_tag,boost::filesystem::path const &,__int64,1
boost::filesystem::path m_element
iterator
<user defined> m_element = 0xB8A7C9E508
boost::filesystem::path* m_path_ptr = 0xCCCCCCCCCCCCCCCC
unsigned int m_pos = 0x0
const_iterator
<user defined> m_element = 0xB8A7C9E508
<user defined> m_path_ptr = 0xCCCCCCCCCCCCCCCC
unsigned int m_pos = 0x0
std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > m_pathname = 0xB8A7C9E508
<user defined> m_path_ptr = 0xCCCCCCCCCCCCCCCC
unsigned int m_pos = 0x0
const_iterator
<user defined> m_element = 0xB8A7C9E508
<user defined> m_path_ptr = 0xCCCCCCCCCCCCCCCC
unsigned int m_pos = 0x0
std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > m_pathname = 0xB8A7C9E508
Local std::string pidFile = ""
Local std::thread* soapThread = NULL
Local boost::program_options::variables_map vm
boost::program_options::abstract_variables_map
boost::program_options::abstract_variables_map* m_next = NULL
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::program_options::variable_value,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,s
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::program_options::variable_value,std::less<std::basic_string<char,std::char_traits<char>,std::a
std::_Tree_comp<0,std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::program_options::variable_value,std::less<std::basic_string<char,std::char_traits<char>
std::_Tree_buy<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value>,std::allocator<std::pair<std::basic_string<char,std::char_
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value>,std::allocator<std::pair<std::ba
std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8A7EC17C0
std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value>,void *>* _Myhead = 0xB8A7EC3140
unsigned int _Mysize = 0x2
<user defined> value_compare = 0xB8A7C9E5F0
<user defined> value_compare = 0xB8A7C9E5F0
std::set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,st m_final
std::_Tree<std::_Tset_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::
std::_Tree_comp<0,std::_Tset_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocato
std::_Tree_buy<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >
std::_Tree_alloc<0,std::_Tree_base_types<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >
std::_Tree_val<std::_Tree_simple_types<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8A7EC1630
std::_Tree_node<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *>* _Myhead = 0xB8A7EB4AA0
unsigned int _Mysize = 0x0
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<ch m_required
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char
std::_Tree_comp<0,std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_stri
std::_Tree_buy<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<st
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,s
std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8A7EC1680
std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,void *>* _Myhead = 0xB8A7EC3560
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB8A7C9E620
<user defined> value_compare = 0xB8A7C9E620
Local std::string worldListener = "0.0.0.0"
Local std::string configService = ""
Local std::string configError = ""
Local AsyncAcceptor* raAcceptor = NULL
Local int numThreads = 0x5
Local std::thread* cliThread = 0xB88B504610
id
_Thrd_imp_t _Thr
void* _Hnd = 0x2F4
unsigned int _Id = 0x1B50
_Thrd_imp_t _Thr = 0xB88B504610
Local boost::asio::basic_signal_set<boost::asio::signal_set_service> signals
boost::asio::basic_io_object<boost::asio::signal_set_service,0>
implementation_type
boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_ = 0xB8A7C9F108
boost::asio::detail::signal_set_service::registration* signals_ = 0xB8A7EBF2B0
boost::asio::signal_set_service& service = 0xB8A7F4B160
boost::asio::detail::service_base<boost::asio::signal_set_service>
boost::asio::io_service::service
key
type_info* type_info_ = 0x7FF75B3E5518
boost::asio::io_service::id* id_ = 0xA8
boost::asio::io_service::service::key key_ = 0xB8A7F4B168
boost::asio::io_service& owner_ = 0x7FF75C182AE0
boost::asio::io_service::service* next_ = 0xB8A7EA0620
implementation_type
boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_ = 0xB8A7F4B160
boost::asio::detail::signal_set_service::registration* signals_ = NULL
boost::asio::detail::signal_set_service service_impl_ = 0xB8A7F4B188
boost::asio::detail::signal_set_service::implementation_type implementation
boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_ = 0xB8A7C9F110
boost::asio::detail::signal_set_service::registration* signals_ = 0xB8A98554F0
Local unsigned int worldPort = 0x1F95
Local int networkThreads = 0x1
00007FF75AFF03BD 000000B8A7C9FC80 __tmainCRTStartup+19D f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 626
Local void* lock_free = NULL
Local void* fiberid = 0xB8A7CA0000
Local int nested = 0x0
00007FF75AFF04EE 000000B8A7C9FCB0 mainCRTStartup+E f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 466
00007FFCFD6B16AD 000000B8A7C9FCE0 BaseThreadInitThunk+D
00007FFCFD984629 000000B8A7C9FD30 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFCFD9AB99A 000000B8A7C9B370 NtGetContextThread+A
CCCCCCCCCCCCCCCC 000000B8A7C9B378 0000:0000000000000000
CCCCCCCCCCCCCCCC 000000B8A7C9B380 0000:0000000000000000
CCCCCCCCCCCCCCCC 000000B8A7C9B388 0000:0000000000000000
0000000000000428 000000B8A7C9B390 0000:0000000000000000
0000C5438FDE1116 000000B8A7C9B398 0000:0000000000000000
000000B8A7C9B910 000000B8A7C9B3A0 0000:0000000000000000
00007FF7595826A0 000000B8A7C9B910 WheatyExceptionReport::printTracesForAllThreads+100 c:\users\administrator\desktop\source\src\common\debugging\wheatyexceptionreport.cpp line 460
Local _CONTEXT context
unsigned int P1Home = 0xCCCCCCCCCCCCCCCC
unsigned int P2Home = 0xCCCCCCCCCCCCCCCC
unsigned int P3Home = 0xCCCCCCCCCCCCCCCC
unsigned int P4Home = 0xCCCCCCCCCCCCCCCC
unsigned int P5Home = 0xCCCCCCCCCCCCCCCC
unsigned int P6Home = 0xCCCCCCCCCCCCCCCC
unsigned long ContextFlags = 0xD010001F
unsigned long MxCsr = 0x1FA7
unsigned int SegCs = 0x33
unsigned int SegDs = 0x2B
unsigned int SegEs = 0x2B
unsigned int SegFs = 0x53
unsigned int SegGs = 0x2B
unsigned int SegSs = 0x2B
unsigned long EFlags = 0x202
unsigned int Dr0 = 0x0
unsigned int Dr1 = 0x0
unsigned int Dr2 = 0x0
unsigned int Dr3 = 0x0
unsigned int Dr6 = 0x0
unsigned int Dr7 = 0x0
unsigned int Rax = 0x398
unsigned int Rcx = 0x64C4
unsigned int Rdx = 0xB891AB0000
unsigned int Rbx = 0x0
unsigned int Rsp = 0xB8A7C9B3B0
unsigned int Rbp = 0xB8A7C9FCF0
unsigned int Rsi = 0xB8A7C9D160
unsigned int Rdi = 0xB8A7C9B910
unsigned int R8 = 0x397
unsigned int R9 = 0xB8A7C9FCF0
unsigned int R10 = 0x0
unsigned int R11 = 0x286
unsigned int R12 = 0xFFFFFFFFFFFFFFFF
unsigned int R13 = 0x1
unsigned int R14 = 0xB8A7C9C550
unsigned int R15 = 0x7FF7595820C0
unsigned int Rip = 0x7FF7595826A0
_XSAVE_FORMAT FltSave
unsigned int ControlWord = 0x27F
unsigned int StatusWord = 0x0
unsigned int TagWord = 0x0
unsigned int Reserved1 = 0x0
unsigned int ErrorOpcode = 0x0
unsigned long ErrorOffset = 0x0
unsigned int ErrorSelector = 0x0
unsigned int Reserved2 = 0x0
unsigned long DataOffset = 0x0
unsigned int DataSelector = 0x0
unsigned int Reserved3 = 0x0
unsigned long MxCsr = 0x1FA7
unsigned long MxCsr_Mask = 0xFFFF
_M128A[8] FloatRegisters
[0] = 0xB8A7C9B540
[1] = 0xB8A7C9B550
[2] = 0xB8A7C9B560
[3] = 0xB8A7C9B570
[4] = 0xB8A7C9B580
[5] = 0xB8A7C9B590
[6] = 0xB8A7C9B5A0
[7] = 0xB8A7C9B5B0
_M128A[16] XmmRegisters
[0] = 0xB8A7C9B5C0
[1] = 0xB8A7C9B5D0
[2] = 0xB8A7C9B5E0
[3] = 0xB8A7C9B5F0
[4] = 0xB8A7C9B600
[5] = 0xB8A7C9B610
[6] = 0xB8A7C9B620
[7] = 0xB8A7C9B630
[8] = 0xB8A7C9B640
[9] = 0xB8A7C9B650
unsigned int[96] Reserved4
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x38
[9] = 0xAA
_M128A[2] Header
[0] = 0xB8A7C9B520
[1] = 0xB8A7C9B530
<user defined> Legacy = 0xB8A7C9B540
_M128A Xmm0 = 0xB8A7C9B5C0
_M128A Xmm1
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm2
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm3
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm4
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm5
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm6
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm7
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm8
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm9
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm10
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm11
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm12
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm13
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm14
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm15
unsigned int Low = 0x0
int High = 0x0
_M128A[26] VectorRegister
[0] = 0xB8A7C9B720
[1] = 0xB8A7C9B730
[2] = 0xB8A7C9B740
[3] = 0xB8A7C9B750
[4] = 0xB8A7C9B760
[5] = 0xB8A7C9B770
[6] = 0xB8A7C9B780
[7] = 0xB8A7C9B790
[8] = 0xB8A7C9B7A0
[9] = 0xB8A7C9B7B0
unsigned int VectorControl = 0xCCCCCCCCCCCCCCCC
unsigned int DebugControl = 0xCCCCCCCCCCCCCCCC
unsigned int LastBranchToRip = 0x0
unsigned int LastBranchFromRip = 0x0
unsigned int LastExceptionToRip = 0x0
unsigned int LastExceptionFromRip = 0x0
Local void* threadHandle = 0x428
Parameter bool bWriteVariables = 0x1
Local unsigned long dwOwnerPID = 0x19D8
Local tagTHREADENTRY32 te32
unsigned long dwSize = 0x1C
unsigned long cntUsage = 0x0
unsigned long th32ThreadID = 0x1FA4
unsigned long th32OwnerProcessID = 0x19D8
long tpBasePri = 0x8
long tpDeltaPri = 0x0
unsigned long dwFlags = 0x0
Local void* hThreadSnap = 0x42C
00007FF759582B02 000000B8A7C9C040 WheatyExceptionReport::GenerateExceptionReport+402 c:\users\administrator\desktop\source\src\common\debugging\wheatyexceptionreport.cpp line 576
Local unsigned long section = 0x1
Local char[260] szFaultingModule = "C:\Users\Administrator\Desktop\Server\worlds..."
Local _EXCEPTION_RECORD* pExceptionRecord = 0xB8A7C9D180
unsigned long ExceptionCode = 0xC0000005
unsigned long ExceptionFlags = 0x0
_EXCEPTION_RECORD* ExceptionRecord = NULL
void* ExceptionAddress = 0x7FF75A71FD72
unsigned long NumberParameters = 0x2
unsigned int[15] ExceptionInformation
[0] = 0x0
[1] = 0xFFFFFFFFFFFFFFFF
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
Local _CONTEXT trashableContext
unsigned int P1Home = 0x7FFCF0BB0A18
unsigned int P2Home = 0xCCCCCCCCCCCCCCCC
unsigned int P3Home = 0x0
unsigned int P4Home = 0xCCCCCCCCCCCCCCCC
unsigned int P5Home = 0x0
unsigned int P6Home = 0x7FFCF0B479B4
unsigned long ContextFlags = 0x10001F
unsigned long MxCsr = 0x1FA7
unsigned int SegCs = 0x33
unsigned int SegDs = 0x2B
unsigned int SegEs = 0x2B
unsigned int SegFs = 0x53
unsigned int SegGs = 0x2B
unsigned int SegSs = 0x2B
unsigned long EFlags = 0x10202
unsigned int Dr0 = 0x0
unsigned int Dr1 = 0x0
unsigned int Dr2 = 0x0
unsigned int Dr3 = 0x0
unsigned int Dr6 = 0x0
unsigned int Dr7 = 0x0
unsigned int Rax = 0xDDDDDDDDDDDDDDE5
unsigned int Rcx = 0xDDDDDDDDDDDDDDDD
unsigned int Rdx = 0xB8A7C9D3A8
unsigned int Rbx = 0x0
unsigned int Rsp = 0xB8A7C9FCF0
unsigned int Rbp = 0x0
unsigned int Rsi = 0x0
unsigned int Rdi = 0x0
unsigned int R8 = 0xB8A7C9D528
unsigned int R9 = 0x8000
unsigned int R10 = 0xB8A7C9D398
unsigned int R11 = 0xB9422C5610
unsigned int R12 = 0x0
unsigned int R13 = 0x0
unsigned int R14 = 0x0
unsigned int R15 = 0x0
unsigned int Rip = 0x7FFCFD984629
_XSAVE_FORMAT FltSave
unsigned int ControlWord = 0x27F
unsigned int StatusWord = 0x0
unsigned int TagWord = 0x0
unsigned int Reserved1 = 0x0
unsigned int ErrorOpcode = 0x0
unsigned long ErrorOffset = 0x0
unsigned int ErrorSelector = 0x0
unsigned int Reserved2 = 0x0
unsigned long DataOffset = 0x0
unsigned int DataSelector = 0x0
unsigned int Reserved3 = 0x0
unsigned long MxCsr = 0x1FA7
unsigned long MxCsr_Mask = 0xFFFF
_M128A[8] FloatRegisters
[0] = 0xB8A7C9BC60
[1] = 0xB8A7C9BC70
[2] = 0xB8A7C9BC80
[3] = 0xB8A7C9BC90
[4] = 0xB8A7C9BCA0
[5] = 0xB8A7C9BCB0
[6] = 0xB8A7C9BCC0
[7] = 0xB8A7C9BCD0
_M128A[16] XmmRegisters
[0] = 0xB8A7C9BCE0
[1] = 0xB8A7C9BCF0
[2] = 0xB8A7C9BD00
[3] = 0xB8A7C9BD10
[4] = 0xB8A7C9BD20
[5] = 0xB8A7C9BD30
[6] = 0xB8A7C9BD40
[7] = 0xB8A7C9BD50
[8] = 0xB8A7C9BD60
[9] = 0xB8A7C9BD70
unsigned int[96] Reserved4
[0] = 0xC0
[1] = 0xA7
[2] = 0x13
[3] = 0x66
[4] = 0x1
[5] = 0xD0
[6] = 0xFF
[7] = 0xFF
[8] = 0x78
[9] = 0xA7
_M128A[2] Header
[0] = 0xB8A7C9BC40
[1] = 0xB8A7C9BC50
<user defined> Legacy = 0xB8A7C9BC60
_M128A Xmm0 = 0xB8A7C9BCE0
_M128A Xmm1
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm2
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm3
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm4
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm5
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm6
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm7
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm8
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm9
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm10
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm11
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm12
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm13
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm14
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm15
unsigned int Low = 0x0
int High = 0x0
_M128A[26] VectorRegister
[0] = 0xB8A7C9BE40
[1] = 0xB8A7C9BE50
[2] = 0xB8A7C9BE60
[3] = 0xB8A7C9BE70
[4] = 0xB8A7C9BE80
[5] = 0xB8A7C9BE90
[6] = 0xB8A7C9BEA0
[7] = 0xB8A7C9BEB0
[8] = 0xB8A7C9BEC0
[9] = 0xB8A7C9BED0
unsigned int VectorControl = 0xB900000000
unsigned int DebugControl = 0x0
unsigned int LastBranchToRip = 0x0
unsigned int LastBranchFromRip = 0x0
unsigned int LastExceptionToRip = 0x0
unsigned int LastExceptionFromRip = 0x0
Local unsigned int offset = 0x128ED72
Local _SYSTEMTIME systime
unsigned int wYear = 0x7E0
unsigned int wMonth = 0x7
unsigned int wDayOfWeek = 0x2
unsigned int wDay = 0x1A
unsigned int wHour = 0xF
unsigned int wMinute = 0x25
unsigned int wSecond = 0x33
unsigned int wMilliseconds = 0x38
Local _CONTEXT* pCtx = 0xB8A7C9CC90
unsigned int P1Home = 0x7FFCF0BB0A18
unsigned int P2Home = 0xCCCCCCCCCCCCCCCC
unsigned int P3Home = 0x0
unsigned int P4Home = 0xCCCCCCCCCCCCCCCC
unsigned int P5Home = 0x0
unsigned int P6Home = 0x7FFCF0B479B4
unsigned long ContextFlags = 0x10001F
unsigned long MxCsr = 0x1FA7
unsigned int SegCs = 0x33
unsigned int SegDs = 0x2B
unsigned int SegEs = 0x2B
unsigned int SegFs = 0x53
unsigned int SegGs = 0x2B
unsigned int SegSs = 0x2B
unsigned long EFlags = 0x10202
unsigned int Dr0 = 0x0
unsigned int Dr1 = 0x0
unsigned int Dr2 = 0x0
unsigned int Dr3 = 0x0
unsigned int Dr6 = 0x0
unsigned int Dr7 = 0x0
unsigned int Rax = 0xDDDDDDDDDDDDDDE5
unsigned int Rcx = 0xDDDDDDDDDDDDDDDD
unsigned int Rdx = 0xB8A7C9D3A8
unsigned int Rbx = 0x0
unsigned int Rsp = 0xB8A7C9D250
unsigned int Rbp = 0x0
unsigned int Rsi = 0x0
unsigned int Rdi = 0xB8A7C9D330
unsigned int R8 = 0xB8A7C9D528
unsigned int R9 = 0x8000
unsigned int R10 = 0xB8A7C9D398
unsigned int R11 = 0xB9422C5610
unsigned int R12 = 0x0
unsigned int R13 = 0x0
unsigned int R14 = 0x0
unsigned int R15 = 0x0
unsigned int Rip = 0x7FF75A71FD72
_XSAVE_FORMAT FltSave
unsigned int ControlWord = 0x27F
unsigned int StatusWord = 0x0
unsigned int TagWord = 0x0
unsigned int Reserved1 = 0x0
unsigned int ErrorOpcode = 0x0
unsigned long ErrorOffset = 0x0
unsigned int ErrorSelector = 0x0
unsigned int Reserved2 = 0x0
unsigned long DataOffset = 0x0
unsigned int DataSelector = 0x0
unsigned int Reserved3 = 0x0
unsigned long MxCsr = 0x1FA7
unsigned long MxCsr_Mask = 0xFFFF
_M128A[8] FloatRegisters
[0] = 0xB8A7C9CDB0
[1] = 0xB8A7C9CDC0
[2] = 0xB8A7C9CDD0
[3] = 0xB8A7C9CDE0
[4] = 0xB8A7C9CDF0
[5] = 0xB8A7C9CE00
[6] = 0xB8A7C9CE10
[7] = 0xB8A7C9CE20
_M128A[16] XmmRegisters
[0] = 0xB8A7C9CE30
[1] = 0xB8A7C9CE40
[2] = 0xB8A7C9CE50
[3] = 0xB8A7C9CE60
[4] = 0xB8A7C9CE70
[5] = 0xB8A7C9CE80
[6] = 0xB8A7C9CE90
[7] = 0xB8A7C9CEA0
[8] = 0xB8A7C9CEB0
[9] = 0xB8A7C9CEC0
unsigned int[96] Reserved4
[0] = 0xC0
[1] = 0xA7
[2] = 0x13
[3] = 0x66
[4] = 0x1
[5] = 0xD0
[6] = 0xFF
[7] = 0xFF
[8] = 0x78
[9] = 0xA7
_M128A[2] Header
[0] = 0xB8A7C9CD90
[1] = 0xB8A7C9CDA0
<user defined> Legacy = 0xB8A7C9CDB0
_M128A Xmm0 = 0xB8A7C9CE30
_M128A Xmm1
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm2
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm3
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm4
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm5
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm6
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm7
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm8
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm9
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm10
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm11
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm12
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm13
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm14
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm15
unsigned int Low = 0x0
int High = 0x0
_M128A[26] VectorRegister
[0] = 0xB8A7C9CF90
[1] = 0xB8A7C9CFA0
[2] = 0xB8A7C9CFB0
[3] = 0xB8A7C9CFC0
[4] = 0xB8A7C9CFD0
[5] = 0xB8A7C9CFE0
[6] = 0xB8A7C9CFF0
[7] = 0xB8A7C9D000
[8] = 0xB8A7C9D010
[9] = 0xB8A7C9D020
unsigned int VectorControl = 0xB900000000
unsigned int DebugControl = 0x0
unsigned int LastBranchToRip = 0x0
unsigned int LastBranchFromRip = 0x0
unsigned int LastExceptionToRip = 0x0
unsigned int LastExceptionFromRip = 0x0
Parameter _EXCEPTION_POINTERS* pExceptionInfo = 0xB8A7C9C550
_EXCEPTION_RECORD* ExceptionRecord = 0xB8A7C9D180
unsigned long ExceptionCode = 0xC0000005
unsigned long ExceptionFlags = 0x0
_EXCEPTION_RECORD* ExceptionRecord = NULL
void* ExceptionAddress = 0x7FF75A71FD72
unsigned long NumberParameters = 0x2
unsigned int[15] ExceptionInformation
[0] = 0x0
[1] = 0xFFFFFFFFFFFFFFFF
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
_CONTEXT* ContextRecord = 0xB8A7C9CC90
unsigned int P1Home = 0x7FFCF0BB0A18
unsigned int P2Home = 0xCCCCCCCCCCCCCCCC
unsigned int P3Home = 0x0
unsigned int P4Home = 0xCCCCCCCCCCCCCCCC
unsigned int P5Home = 0x0
unsigned int P6Home = 0x7FFCF0B479B4
unsigned long ContextFlags = 0x10001F
unsigned long MxCsr = 0x1FA7
unsigned int SegCs = 0x33
unsigned int SegDs = 0x2B
unsigned int SegEs = 0x2B
unsigned int SegFs = 0x53
unsigned int SegGs = 0x2B
unsigned int SegSs = 0x2B
unsigned long EFlags = 0x10202
unsigned int Dr0 = 0x0
unsigned int Dr1 = 0x0
unsigned int Dr2 = 0x0
unsigned int Dr3 = 0x0
unsigned int Dr6 = 0x0
unsigned int Dr7 = 0x0
unsigned int Rax = 0xDDDDDDDDDDDDDDE5
unsigned int Rcx = 0xDDDDDDDDDDDDDDDD
unsigned int Rdx = 0xB8A7C9D3A8
unsigned int Rbx = 0x0
unsigned int Rsp = 0xB8A7C9D250
unsigned int Rbp = 0x0
unsigned int Rsi = 0x0
unsigned int Rdi = 0xB8A7C9D330
unsigned int R8 = 0xB8A7C9D528
unsigned int R9 = 0x8000
unsigned int R10 = 0xB8A7C9D398
unsigned int R11 = 0xB9422C5610
unsigned int R12 = 0x0
unsigned int R13 = 0x0
unsigned int R14 = 0x0
unsigned int R15 = 0x0
unsigned int Rip = 0x7FF75A71FD72
_XSAVE_FORMAT FltSave
unsigned int ControlWord = 0x27F
unsigned int StatusWord = 0x0
unsigned int TagWord = 0x0
unsigned int Reserved1 = 0x0
unsigned int ErrorOpcode = 0x0
unsigned long ErrorOffset = 0x0
unsigned int ErrorSelector = 0x0
unsigned int Reserved2 = 0x0
unsigned long DataOffset = 0x0
unsigned int DataSelector = 0x0
unsigned int Reserved3 = 0x0
unsigned long MxCsr = 0x1FA7
unsigned long MxCsr_Mask = 0xFFFF
_M128A[8] FloatRegisters
[0] = 0xB8A7C9CDB0
[1] = 0xB8A7C9CDC0
[2] = 0xB8A7C9CDD0
[3] = 0xB8A7C9CDE0
[4] = 0xB8A7C9CDF0
[5] = 0xB8A7C9CE00
[6] = 0xB8A7C9CE10
[7] = 0xB8A7C9CE20
_M128A[16] XmmRegisters
[0] = 0xB8A7C9CE30
[1] = 0xB8A7C9CE40
[2] = 0xB8A7C9CE50
[3] = 0xB8A7C9CE60
[4] = 0xB8A7C9CE70
[5] = 0xB8A7C9CE80
[6] = 0xB8A7C9CE90
[7] = 0xB8A7C9CEA0
[8] = 0xB8A7C9CEB0
[9] = 0xB8A7C9CEC0
unsigned int[96] Reserved4
[0] = 0xC0
[1] = 0xA7
[2] = 0x13
[3] = 0x66
[4] = 0x1
[5] = 0xD0
[6] = 0xFF
[7] = 0xFF
[8] = 0x78
[9] = 0xA7
_M128A[2] Header
[0] = 0xB8A7C9CD90
[1] = 0xB8A7C9CDA0
<user defined> Legacy = 0xB8A7C9CDB0
_M128A Xmm0 = 0xB8A7C9CE30
_M128A Xmm1
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm2
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm3
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm4
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm5
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm6
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm7
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm8
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm9
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm10
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm11
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm12
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm13
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm14
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm15
unsigned int Low = 0x0
int High = 0x0
_M128A[26] VectorRegister
[0] = 0xB8A7C9CF90
[1] = 0xB8A7C9CFA0
[2] = 0xB8A7C9CFB0
[3] = 0xB8A7C9CFC0
[4] = 0xB8A7C9CFD0
[5] = 0xB8A7C9CFE0
[6] = 0xB8A7C9CFF0
[7] = 0xB8A7C9D000
[8] = 0xB8A7C9D010
[9] = 0xB8A7C9D020
unsigned int VectorControl = 0xB900000000
unsigned int DebugControl = 0x0
unsigned int LastBranchToRip = 0x0
unsigned int LastBranchFromRip = 0x0
unsigned int LastExceptionToRip = 0x0
unsigned int LastExceptionFromRip = 0x0
00007FF7595824F6 000000B8A7C9C3F0 WheatyExceptionReport::WheatyUnhandledExceptionFilter+436 c:\users\administrator\desktop\source\src\common\debugging\wheatyexceptionreport.cpp line 176
Parameter _EXCEPTION_POINTERS* pExceptionInfo = 0xB8A7C9C550
_EXCEPTION_RECORD* ExceptionRecord = 0xB8A7C9D180
unsigned long ExceptionCode = 0xC0000005
unsigned long ExceptionFlags = 0x0
_EXCEPTION_RECORD* ExceptionRecord = NULL
void* ExceptionAddress = 0x7FF75A71FD72
unsigned long NumberParameters = 0x2
unsigned int[15] ExceptionInformation
[0] = 0x0
[1] = 0xFFFFFFFFFFFFFFFF
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
_CONTEXT* ContextRecord = 0xB8A7C9CC90
unsigned int P1Home = 0x7FFCF0BB0A18
unsigned int P2Home = 0xCCCCCCCCCCCCCCCC
unsigned int P3Home = 0x0
unsigned int P4Home = 0xCCCCCCCCCCCCCCCC
unsigned int P5Home = 0x0
unsigned int P6Home = 0x7FFCF0B479B4
unsigned long ContextFlags = 0x10001F
unsigned long MxCsr = 0x1FA7
unsigned int SegCs = 0x33
unsigned int SegDs = 0x2B
unsigned int SegEs = 0x2B
unsigned int SegFs = 0x53
unsigned int SegGs = 0x2B
unsigned int SegSs = 0x2B
unsigned long EFlags = 0x10202
unsigned int Dr0 = 0x0
unsigned int Dr1 = 0x0
unsigned int Dr2 = 0x0
unsigned int Dr3 = 0x0
unsigned int Dr6 = 0x0
unsigned int Dr7 = 0x0
unsigned int Rax = 0xDDDDDDDDDDDDDDE5
unsigned int Rcx = 0xDDDDDDDDDDDDDDDD
unsigned int Rdx = 0xB8A7C9D3A8
unsigned int Rbx = 0x0
unsigned int Rsp = 0xB8A7C9D250
unsigned int Rbp = 0x0
unsigned int Rsi = 0x0
unsigned int Rdi = 0xB8A7C9D330
unsigned int R8 = 0xB8A7C9D528
unsigned int R9 = 0x8000
unsigned int R10 = 0xB8A7C9D398
unsigned int R11 = 0xB9422C5610
unsigned int R12 = 0x0
unsigned int R13 = 0x0
unsigned int R14 = 0x0
unsigned int R15 = 0x0
unsigned int Rip = 0x7FF75A71FD72
_XSAVE_FORMAT FltSave
unsigned int ControlWord = 0x27F
unsigned int StatusWord = 0x0
unsigned int TagWord = 0x0
unsigned int Reserved1 = 0x0
unsigned int ErrorOpcode = 0x0
unsigned long ErrorOffset = 0x0
unsigned int ErrorSelector = 0x0
unsigned int Reserved2 = 0x0
unsigned long DataOffset = 0x0
unsigned int DataSelector = 0x0
unsigned int Reserved3 = 0x0
unsigned long MxCsr = 0x1FA7
unsigned long MxCsr_Mask = 0xFFFF
_M128A[8] FloatRegisters
[0] = 0xB8A7C9CDB0
[1] = 0xB8A7C9CDC0
[2] = 0xB8A7C9CDD0
[3] = 0xB8A7C9CDE0
[4] = 0xB8A7C9CDF0
[5] = 0xB8A7C9CE00
[6] = 0xB8A7C9CE10
[7] = 0xB8A7C9CE20
_M128A[16] XmmRegisters
[0] = 0xB8A7C9CE30
[1] = 0xB8A7C9CE40
[2] = 0xB8A7C9CE50
[3] = 0xB8A7C9CE60
[4] = 0xB8A7C9CE70
[5] = 0xB8A7C9CE80
[6] = 0xB8A7C9CE90
[7] = 0xB8A7C9CEA0
[8] = 0xB8A7C9CEB0
[9] = 0xB8A7C9CEC0
unsigned int[96] Reserved4
[0] = 0xC0
[1] = 0xA7
[2] = 0x13
[3] = 0x66
[4] = 0x1
[5] = 0xD0
[6] = 0xFF
[7] = 0xFF
[8] = 0x78
[9] = 0xA7
_M128A[2] Header
[0] = 0xB8A7C9CD90
[1] = 0xB8A7C9CDA0
<user defined> Legacy = 0xB8A7C9CDB0
_M128A Xmm0 = 0xB8A7C9CE30
_M128A Xmm1
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm2
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm3
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm4
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm5
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm6
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm7
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm8
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm9
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm10
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm11
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm12
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm13
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm14
unsigned int Low = 0x0
int High = 0x0
_M128A Xmm15
unsigned int Low = 0x0
int High = 0x0
_M128A[26] VectorRegister
[0] = 0xB8A7C9CF90
[1] = 0xB8A7C9CFA0
[2] = 0xB8A7C9CFB0
[3] = 0xB8A7C9CFC0
[4] = 0xB8A7C9CFD0
[5] = 0xB8A7C9CFE0
[6] = 0xB8A7C9CFF0
[7] = 0xB8A7C9D000
[8] = 0xB8A7C9D010
[9] = 0xB8A7C9D020
unsigned int VectorControl = 0xB900000000
unsigned int DebugControl = 0x0
unsigned int LastBranchToRip = 0x0
unsigned int LastBranchFromRip = 0x0
unsigned int LastExceptionToRip = 0x0
unsigned int LastExceptionFromRip = 0x0
Local char* pos = "worldserver.exe"
Local char[260] crash_folder_path = "C:\Users\Administrator\Desktop\Server\Crashe..."
Local char[260] module_folder_name = "C:\Users\Administrator\Desktop\Server..."
Local std::unique_lock<std::mutex> guard
std::mutex* _Pmtx = 0x7FF75C182E20
std::_Mutex_base
_Mtx_internal_imp_t* _Mtx = 0xB8A7EA06E0
bool _Owns = 0x1
Local _SYSTEMTIME systime
unsigned int wYear = 0x7E0
unsigned int wMonth = 0x7
unsigned int wDayOfWeek = 0x2
unsigned int wDay = 0x1A
unsigned int wHour = 0xF
unsigned int wMinute = 0x25
unsigned int wSecond = 0x32
unsigned int wMilliseconds = 0x3A3
00007FFCFAE2D9B6 000000B8A7C9C4E0 UnhandledExceptionFilter+196
00007FFCFD9BB1D4 000000B8A7C9C510 memset+C794
00007FFCFD99C92F 000000B8A7C9C580 __C_specific_handler+87
00007FFCFD9AD82D 000000B8A7C9C5B0 __chkstk+9D
00007FFCFD95916B 000000B8A7C9CC80 RtlRaiseException+483
00007FFCFD9AC9EE 000000B8A7C9D240 KiUserExceptionDispatcher+2E
00007FF75A71FD72 000000B8A7C9D330 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::_Eqrange+52 c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 2040
Local std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >* this = 0xB8C30766E8
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
Parameter Player&* _Keyval = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8130
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E3756D0
unsigned int _Mysize = 0x0
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events
unsigned int m_time = 0xA70F
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0xB95199E608
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> >
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > >
std::_Tree_val<std::_Tree_simple_types<PetAura const *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8C20
std::_Tree_node<PetAura const *,void *>* _Myhead = 0xB93E3760E0
unsigned int _Mysize = 0x0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID
unsigned int _guid = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
Movement::Spline<int> spline = 0xB93700EEB0
Movement::FacingInfo facing = 0xB93700EF00
unsigned int m_Id = 0x0
Movement::MoveSplineFlag splineflags = 0x100
int time_passed = 0x0
float vertical_acceleration = 0.000000
float initialOrientation = 0.000000
int effect_start_time = 0x0
int point_Idx = 0x0
int point_Idx_offset = 0x0
bool onTransport = 0x0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C79B0
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E375510
unsigned int _Mysize = 0x0
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
std::_List_val<std::_List_simple_types<DynamicObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E10
std::_List_node<DynamicObject *,void *>* _Myhead = 0xB964043790
unsigned int _Mysize = 0x0
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
std::_List_buy<GameObject *,std::allocator<GameObject *> >
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
std::_List_val<std::_List_simple_types<GameObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8A40
std::_List_node<GameObject *,void *>* _Myhead = 0xB9640439D0
unsigned int _Mysize = 0x0
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0xB93E3764D0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7C8
<user defined> value_compare = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8090
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0xB93E376AF0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7E0
<user defined> value_compare = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7B40
std::_List_node<Aura *,void *>* _Myhead = 0xB964042E30
unsigned int _Mysize = 0x0
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Iterator_base12* _Mynextiter = NULL
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0xB93E3764D0
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A070
std::_List_node<Aura *,void *>* _Myhead = 0xB964031F10
unsigned int _Mysize = 0x0
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
std::_List_val<std::_List_simple_types<AuraApplication *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439A30
std::_List_node<AuraApplication *,void *>* _Myhead = 0xB9640318B0
unsigned int _Mysize = 0x0
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A4D0
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0xB93E376150
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0618
<user defined> value_compare = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8994395D0
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0xB93E376690
unsigned int _Mysize = 0x1
<user defined> value_compare = 0xB9519A07E0
<user defined> value_compare = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision
std::_List_buy<Player *,std::allocator<Player *> >
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > >
std::_List_val<std::_List_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A110
std::_List_node<Player *,void *>* _Myhead = 0xB9640316D0
unsigned int _Mysize = 0x0
MotionMaster* i_motionMaster = 0xB94B0D8D10
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL
MovementGenerator*[3] Impl
[0] = 0x7FF75C1B5678
[1] = 0x0
[2] = 0x0
int _top = 0x0
Unit* _owner = 0xB95199E360
bool[3] _needInit
[0] = 0x0
[1] = 0x1
[2] = 0x1
unsigned int _cleanFlag = 0x0
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager
HostileReference* iCurrentVictim = NULL
Unit* iOwner = 0xB95199E360
unsigned int iUpdateTimer = 0x3E8
ThreatContainer iThreatContainer = 0xB9519A0870
ThreatContainer iThreatOfflineContainer = 0xB9519A0890
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer
int i_expiryTime = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> >
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > >
std::_List_val<std::_List_simple_types<DiminishingReturn> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439B70
std::_List_node<DiminishingReturn,void *>* _Myhead = 0xB964031250
unsigned int _Mysize = 0x0
HostileRefManager m_HostileRefManager
RefManager<Unit,ThreatManager>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0908
LinkedListElement iLast = 0xB9519A0920
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B040
<user defined> iterator = 0x5B68B040
<user defined> iterator = 0xB9519A0900
Unit* iOwner = 0xB95199E360
FollowerRefManager m_FollowingRefManager
RefManager<Unit,TargetedMovementGeneratorBase>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0950
LinkedListElement iLast = 0xB9519A0968
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B020
<user defined> iterator = 0x5B68B020
<user defined> iterator = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439AD0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E376C40
unsigned int _Mysize = 0x0
RedirectThreatInfo _redirectThreadInfo
ObjectGuid _targetGUID = 0x0
unsigned int _threatPct = 0x0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
CooldownEntry
unsigned int SpellId = 0x5199E360
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xB899439A80
unsigned int ItemId = 0x4B0D8A90
unsigned int CategoryId = 0xB9
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0
bool OnHold = 0xF0
Unit* _owner = 0xB95199E360
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0xB921F4F618
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0xB921F4F668
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0xB921F4F6B8
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0xB921F4F740
GridObject<Player>
GridReference<Player> _gridRef
Reference<GridRefManager<Player>,Player>
LinkedListElement
LinkedListElement* iNext = 0xB934FD02B0
LinkedListElement* iPrev = 0xB934FD0298
GridRefManager<Player>* iRefTo = 0xB934FD0290
Player* iRefFrom = 0xB95199E360
std::string autoReplyMsg = ""
PlayerTaxi m_taxi
unsigned int[14] m_taximask
[0] = 0x400000
[1] = 0x0
[2] = 0x0
[3] = 0x4
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations
std::_Deque_alloc<0,std::_Deque_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Deque_val<std::_Deque_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439F80
unsigned int** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0AB0
<user defined> value_compare = 0xB9519A0AB0
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xB9519A0AB0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0xB9519A0AC8
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
PvPInfo pvpInfo
bool IsHostile = 0x0
bool IsInHostileArea = 0x0
bool IsInNoPvPArea = 0x0
bool IsInFFAPvPArea = 0x0
int EndTimer = 0x0
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
GossipMenu _gossipMenu
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0xB904525640
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0xB904525658
unsigned int _menuId = 0x0
ObjectGuid _senderGUID = 0x0
int _locale = 0x0
QuestMenu _questMenu
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0xB904525688
WorldSession* _session = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime = 0x1E8480
std::future<SQLQueryHolder *> _realmAccountLoginCallback = 0xB88037CAA8
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback = 0xB88037CAB8
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback = 0xB88037CAC8
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback = 0xB88037CAD8
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback = 0xB88037CAE8
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback = 0xB88037CB08
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback = 0xB88037CB48
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback = 0xB88037CB60
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback = 0xB88037CB78
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback = 0xB88037CB98
std::future<SQLQueryHolder *> _charLoginCallback = 0xB88037CBB8
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0xB88037CAA0
WorldSession::DosProtection AntiDOS = 0xB88037CBC8
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0xB88037CC28
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
std::shared_ptr<WorldSocket> m_Socket = 0xB88037CC50
std::string m_Address = xxx
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = xxx
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency = 0x0
std::atomic<unsigned int> m_clientTimeDelay = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0xB88037CE90
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0xB88037CEB0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID = 0x0
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > >
std::_Vector_val<std::_Simple_types<ItemSetEffect *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439BC0
ItemSetEffect** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Unit* m_mover = 0xB95199E360
WorldObject* m_seer = 0xB95199E360
<user defined> m_stealth = 0xB95199E3E4
<user defined> m_stealthDetect = 0xB95199E3F0
<user defined> m_invisibility = 0xB95199E3FC
<user defined> m_invisibilityDetect = 0xB95199E430
<user defined> m_serverSideVisibility = 0xB95199E464
<user defined> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
<user defined> m_movementInfo = 0xB95199E480
<user defined> m_name = 0xB95199E4F0
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
<user defined> m_zoneScript = 0x0
<user defined> m_transport = 0x0
<user defined> m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A0B68
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A0B80
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439670
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640311F0
unsigned int _Mysize = 0x0
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0xB9519A0D38
<user defined> value_compare = 0xB9519A0D38
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB9519A0D38
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0xB9519A0D50
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439EE0
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0xB904526980
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0D88
<user defined> value_compare = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_List_val<std::_List_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439FD0
std::_List_node<ObjectGuid,void *>* _Myhead = 0xB964031DF0
unsigned int _Mysize = 0x0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData
unsigned int bgInstanceID = 0x0
int bgTypeID = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A340
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031430
unsigned int _Mysize = 0x0
unsigned int bgAfkReportedCount = 0x0
int bgAfkReportedTimer = 0x57974588
unsigned int bgTeam = 0x0
unsigned int mountSpell = 0x0
unsigned int[2] taxiPath
[0] = 0x0
[1] = 0x0
WorldLocation joinPos
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFF
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BB50
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030B90
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B1F0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031FD0
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ADE0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640317F0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std:
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0E98
<user defined> value_compare = 0xB9519A0E98
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0xB9519A0E98
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0xB9519A0EB0
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
ObjectGuid m_divider
unsigned int _guid = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid
unsigned int _guid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > >
std::_Vector_val<std::_Simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BA10
Item** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget
unsigned int _guid = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AA20
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xB94B0D9B10
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1420
<user defined> value_compare = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A930
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E3755F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1438
<user defined> value_compare = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BBA0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030A70
unsigned int _Mysize = 0x0
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ACA0
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E376620
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1468
<user defined> value_compare = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1480
<user defined> value_compare = 0xB9519A1480
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xB9519A1480
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB9519A1498
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > >
std::_Deque_val<std::_Deque_simple_types<Mail *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B2E0
Mail*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1500
<user defined> value_compare = 0xB9519A1500
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xB9519A1500
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0xB9519A1518
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AE30
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0xB93E375660
unsigned int _Mysize = 0x3
<user defined> value_compare = 0xB9519A1598
<user defined> value_compare = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> >
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > >
std::_List_val<std::_List_simple_types<EnchantDuration> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B560
std::_List_node<EnchantDuration,void *>* _Myhead = 0xB964032270
unsigned int _Mysize = 0x0
std::list<Item *,std::allocator<Item *> > m_itemDuration
std::_List_buy<Item *,std::allocator<Item *> >
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > >
std::_List_val<std::_List_simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AD90
std::_List_node<Item *,void *>* _Myhead = 0xB964033230
unsigned int _Mysize = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A1948
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A1960
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1>
ResurrectionData* _Myptr = NULL
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels
std::_List_buy<Channel *,std::allocator<Channel *> >
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > >
std::_List_val<std::_List_simple_types<Channel *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B830
std::_List_node<Channel *,void *>* _Myhead = 0xB9640326F0
unsigned int _Mysize = 0x0
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap
std::_Tree<std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FriendInfo> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943CAF0
std::_Tree_node<std::pair<unsigned int const ,FriendInfo>,void *>* _Myhead = 0xB9166BACD0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB93329CC88
<user defined> value_compare = 0xB93329CC88
unsigned int m_playerGUID = 0x1062
GroupReference m_group
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
GroupReference m_originalGroup
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
Group* m_groupInvite = 0xB8C3076690
MemberSlot
ObjectGuid guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots
std::_List_buy<Group::MemberSlot,std::allocator<Group::MemberSlot> >
std::_List_alloc<0,std::_List_base_types<Group::MemberSlot,std::allocator<Group::MemberSlot> > >
std::_List_val<std::_List_simple_types<Group::MemberSlot> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::_List_node<Group::MemberSlot,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
GroupRefManager m_memberMgr
RefManager<Group,Player>
LinkedListHead
LinkedListElement iFirst = 0xB8C30766B0
LinkedListElement iLast = 0xB8C30766C8
unsigned int iSize = 0xDDDDDDDD
<user defined> ?$Iterator@VLinkedListElement@@ = 0xDDDDDDDD
<user defined> iterator = 0xDDDDDDDD
<user defined> iterator = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_leaderGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects = 0xDDDDDDDDDDDDDDE5
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures = 0xDDDDDDDDDDDDDE05
std::map<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores = 0xDDDDDDDDDDDDDE25
std::map<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > m_Players = 0xDDDDDDDDDDDDDE3D
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue = 0xDDDDDDDDDDDDDE55
unsigned int m_Events = 0xDDDDDDDDDDDDDE6D <Unable to read memory>
BattlegroundStartTimeIntervals[4] StartDelayTimes
[0] = 0xDDDDDDDDDDDDDE71 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE75 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE79 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE7D <Unable to read memory>
unsigned int[4] StartMessageIds
[0] = 0xDDDDDDDDDDDDDE81 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE85 <Unable to read memory>
[2] = 0xDDDDDDDDDDDDDE89 <Unable to read memory>
[3] = 0xDDDDDDDDDDDDDE8D <Unable to read memory>
bool m_BuffChange = 0xDDDDDDDDDDDDDE91 <Unable to read memory>
bool m_IsRandom = 0xDDDDDDDDDDDDDE92 <Unable to read memory>
int m_HonorMode = 0xDDDDDDDDDDDDDE95 <Unable to read memory>
int[2] m_TeamScores
[0] = 0xDDDDDDDDDDDDDE99 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDE9D <Unable to read memory>
ArenaTeamScore[2] _arenaTeamScores
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEDD
int m_TypeID = 0xDDDDDDDDDDDDDF15 <Unable to read memory>
int m_RandomTypeID = 0xDDDDDDDDDDDDDF19 <Unable to read memory>
unsigned int m_InstanceID = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
int m_Status = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_ClientInstanceID = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_StartTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_ResetStatTimer = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_ValidStartPositionTimer = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
int m_EndTime = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_LastResurrectTime = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
int m_BracketId = 0xDDDDDDDDDDDDDF3D <Unable to read memory>
unsigned int m_ArenaType = 0xDDDDDDDDDDDDDF41 <Unable to read memory>
bool m_InBGFreeSlotQueue = 0xDDDDDDDDDDDDDF42 <Unable to read memory>
bool m_SetDeleteThis = 0xDDDDDDDDDDDDDF43 <Unable to read memory>
bool m_IsArena = 0xDDDDDDDDDDDDDF44 <Unable to read memory>
int _winnerTeamId = 0xDDDDDDDDDDDDDF45 <Unable to read memory>
int m_StartDelayTime = 0xDDDDDDDDDDDDDF49 <Unable to read memory>
bool m_IsRated = 0xDDDDDDDDDDDDDF4D <Unable to read memory>
bool m_PrematureCountDown = 0xDDDDDDDDDDDDDF4E <Unable to read memory>
unsigned int m_PrematureCountDownTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::string m_Name = 0xDDDDDDDDDDDDDF55 <Unable to read memory>
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue = 0xDDDDDDDDDDDDDF7D
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue = 0xDDDDDDDDDDDDDF9D
unsigned int m_InvitedAlliance = 0xDDDDDDDDDDDDDFC5 <Unable to read memory>
unsigned int m_InvitedHorde = 0xDDDDDDDDDDDDDFC9 <Unable to read memory>
Group*[2] m_BgRaids
[0] = 0xDDDDDDDDDDDDDFCD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFD5 <Unable to read memory>
unsigned int[2] m_PlayersCount
[0] = 0xDDDDDDDDDDDDDFDD <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE1 <Unable to read memory>
unsigned int[2] m_ArenaTeamIds
[0] = 0xDDDDDDDDDDDDDFE5 <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFE9 <Unable to read memory>
unsigned int[2] m_ArenaTeamMMR
[0] = 0xDDDDDDDDDDDDDFED <Unable to read memory>
[1] = 0xDDDDDDDDDDDDDFF1 <Unable to read memory>
unsigned int m_LevelMin = 0xDDDDDDDDDDDDDFF5 <Unable to read memory>
unsigned int m_LevelMax = 0xDDDDDDDDDDDDDFF9 <Unable to read memory>
unsigned int m_MaxPlayersPerTeam = 0xDDDDDDDDDDDDDFFD <Unable to read memory>
unsigned int m_MaxPlayers = 0xDDDDDDDDDDDDE001 <Unable to read memory>
unsigned int m_MinPlayersPerTeam = 0xDDDDDDDDDDDDE005 <Unable to read memory>
unsigned int m_MinPlayers = 0xDDDDDDDDDDDDE009 <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDE00D <Unable to read memory>
BattlegroundMap* m_Map = <Unable to read memory>
Position[2] StartPosition
[0] = 0xDDDDDDDDDDDDE01D
[1] = 0xDDDDDDDDDDDDE02D
float m_StartMaxDist = 0xDDDDDDDDDDDDE03D <Unable to read memory>
unsigned int ScriptId = 0xDDDDDDDDDDDDE041 <Unable to read memory>
Battlefield* m_bfGroup = 0xDDDDDDDDDDDDDDDD
ObjectGuid StalkerGuid = 0xDDDDDDDDDDDDDDE5 <Unable to read memory>
unsigned int m_Timer = 0xDDDDDDDDDDDDDDED <Unable to read memory>
bool m_IsEnabled = 0xDDDDDDDDDDDDDDF1 <Unable to read memory>
bool m_isActive = 0xDDDDDDDDDDDDDDF2 <Unable to read memory>
int m_DefenderTeam = 0xDDDDDDDDDDDDDDF5 <Unable to read memory>
std::map<unsigned int,BfCapturePoint *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BfCapturePoint *> > > m_capturePoints = 0xDDDDDDDDDDDDDDFD
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_players
[0] = 0xDDDDDDDDDDDDDE15
[1] = 0xDDDDDDDDDDDDDE2D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInQueue
[0] = 0xDDDDDDDDDDDDDE45
[1] = 0xDDDDDDDDDDDDDE5D
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_PlayersInWar
[0] = 0xDDDDDDDDDDDDDE75
[1] = 0xDDDDDDDDDDDDDE8D
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_InvitedPlayers
[0] = 0xDDDDDDDDDDDDDEA5
[1] = 0xDDDDDDDDDDDDDEBD
std::map<ObjectGuid,__int64,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,__int64> > >[2] m_PlayersWillBeKick
[0] = 0xDDDDDDDDDDDDDED5
[1] = 0xDDDDDDDDDDDDDEED
unsigned int m_TypeId = 0xDDDDDDDDDDDDDF05 <Unable to read memory>
unsigned int m_BattleId = 0xDDDDDDDDDDDDDF09 <Unable to read memory>
unsigned int m_ZoneId = 0xDDDDDDDDDDDDDF0D <Unable to read memory>
unsigned int m_MapId = 0xDDDDDDDDDDDDDF11 <Unable to read memory>
Map* m_Map = <Unable to read memory>
unsigned int m_MaxPlayer = 0xDDDDDDDDDDDDDF1D <Unable to read memory>
unsigned int m_MinPlayer = 0xDDDDDDDDDDDDDF21 <Unable to read memory>
unsigned int m_MinLevel = 0xDDDDDDDDDDDDDF25 <Unable to read memory>
unsigned int m_BattleTime = 0xDDDDDDDDDDDDDF29 <Unable to read memory>
unsigned int m_NoWarBattleTime = 0xDDDDDDDDDDDDDF2D <Unable to read memory>
unsigned int m_RestartAfterCrash = 0xDDDDDDDDDDDDDF31 <Unable to read memory>
unsigned int m_TimeForAcceptInvite = 0xDDDDDDDDDDDDDF35 <Unable to read memory>
unsigned int m_uiKickDontAcceptTimer = 0xDDDDDDDDDDDDDF39 <Unable to read memory>
WorldLocation KickPosition = 0xDDDDDDDDDDDDDF3D
unsigned int m_uiKickAfkPlayersTimer = 0xDDDDDDDDDDDDDF51 <Unable to read memory>
std::vector<BfGraveyard *,std::allocator<BfGraveyard *> > m_GraveyardList = 0xDDDDDDDDDDDDDF55
unsigned int m_LastResurrectTimer = 0xDDDDDDDDDDDDDF75 <Unable to read memory>
unsigned int m_StartGroupingTimer = 0xDDDDDDDDDDDDDF79 <Unable to read memory>
bool m_StartGrouping = 0xDDDDDDDDDDDDDF7D <Unable to read memory>
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> >[2] m_Groups
[0] = 0xDDDDDDDDDDDDDF85
[1] = 0xDDDDDDDDDDDDDF9D
std::vector<unsigned __int64,std::allocator<unsigned __int64> > m_Data64 = 0xDDDDDDDDDDDDDFB5
std::vector<unsigned int,std::allocator<unsigned int> > m_Data32 = 0xDDDDDDDDDDDDDFD5
ObjectGuid[8] m_targetIcons
[0] = 0xDDDDDDDDDDDDDDDD
[1] = 0xDDDDDDDDDDDDDDDD
[2] = 0xDDDDDDDDDDDDDDDD
[3] = 0xDDDDDDDDDDDDDDDD
[4] = 0xDDDDDDDDDDDDDDDD
[5] = 0xDDDDDDDDDDDDDDDD
[6] = 0xDDDDDDDDDDDDDDDD
[7] = 0xDDDDDDDDDDDDDDDD
unsigned int m_lootMethod = 0xDD
int m_lootThreshold = 0xDDDDDDDD
ObjectGuid m_looterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_masterLooterGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::vector<Roll *,std::allocator<Roll *> > RollId
std::_Vector_alloc<0,std::_Vec_base_types<Roll *,std::allocator<Roll *> > >
std::_Vector_val<std::_Simple_types<Roll *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
Roll** _Myfirst = <Unable to read memory>
<user defined>* _Mylast = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
<user defined>* _Myend = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[4] m_boundInstances
[0] = 0xB8C30767C8
[1] = 0xB8C3076818
[2] = 0xB8C3076868
[3] = 0xB8C30768B8
unsigned int* m_subGroupsCounts = 0xDDDDDDDDDDDDDDDD <Unable to read memory>
ObjectGuid m_guid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
unsigned int m_counter = 0xDDDDDDDD
unsigned int m_maxEnchantingLevel = 0xDDDDDDDD
unsigned int m_dbStoreId = 0xDDDDDDDD
unsigned int m_groupUpdateMask = 0x0
unsigned int m_auraRaidUpdateMask = 0x0
bool m_bPassOnGroupLoot = 0x0
unsigned int m_lastpetnumber = 0x0
int m_summon_expire = 0x0
WorldLocation m_summon_location
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
WorldLocation m_recall_location
Position
PositionXYStreamer
Position* Pos = 0xC585BAB0C41E544F
PositionXYZStreamer
<user defined> Pos = 0xC585BAB0C41E544F
PositionXYZOStreamer
<user defined> Pos = 0xC585BAB0C41E544F
float m_positionX = -633.317322
float m_positionY = -4279.335938
float m_positionZ = 39.500088
float m_orientation = 4.351103
unsigned int m_mapId = 0x1
DeclinedName* m_declinedname = NULL
Runes* m_runes = NULL
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSet>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B970
std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *>* _Myhead = 0xB93FEC32F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1B00
<user defined> value_compare = 0xB9519A1B00
unsigned int m_grantableLevels = 0x0
bool m_needsZoneUpdate = 0x0
CinematicMgr* _cinematicMgr = 0xB94B0D9010
Player* player = 0xB95199E360
unsigned int m_cinematicDiff = 0xA70F
unsigned int m_lastCinematicCheck = 0x0
unsigned int m_activeCinematicCameraId = 0x0
unsigned int m_cinematicLength = 0x0
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = NULL
Position m_remoteSightPosition
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
TempSummon* m_CinematicObject = NULL
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B0B0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E375740
unsigned int _Mysize = 0x0
MapReference m_mapRef
Reference<Map,Player>
LinkedListElement
LinkedListElement* iNext = 0xB94664AB40
LinkedListElement* iPrev = 0xB8E9E63148
Map* iRefTo = 0xB8E9E63040
Player* iRefFrom = 0xB95199E360
unsigned int m_lastFallTime = 0x0
float m_lastFallZ = 43.548313
int[3] m_MirrorTimer
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
unsigned int m_MirrorTimerFlags = 0x0
unsigned int m_MirrorTimerFlagsLast = 0x0
bool m_isInWater = 0x0
unsigned int[6] m_runeGraceCooldown
[0] = 0xFFFFFFFF
[1] = 0xFFFFFFFF
[2] = 0xFFFFFFFF
[3] = 0xFFFFFFFF
[4] = 0xFFFFFFFF
[5] = 0xFFFFFFFF
unsigned int[6] m_lastRuneGraceTimers
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
WorldLocation m_teleport_dest
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
unsigned int m_teleport_options = 0x0
bool mSemaphoreTeleport_Near = 0x0
bool mSemaphoreTeleport_Far = 0x0
unsigned int m_DelayedOperations = 0x0
bool m_bCanDelayTeleport = 0x0
bool m_bHasDelayedTeleport = 0x0
unsigned int m_temporaryUnsummonedPetNumber = 0x0
unsigned int m_oldpetspell = 0x0
AchievementMgr* m_achievementMgr = 0xB8F82D7E10
Player* m_player = 0xB95199E360
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > m_criteriaProgress
std::_Hash<std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Criteria
std::_Umap_traits<unsigned int,CriteriaProgress,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CriteriaProgress> >
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E18
<user defined> value_compare = 0xB8F82D7E18
std::list<std::pair<unsigned int const ,CriteriaProgress>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _List = 0xB8F82D7E18
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CriteriaProgress> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0xB8F82D7E30
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > m_completedAchievements
std::_Hash<std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,
std::_Umap_traits<unsigned int,CompletedAchievementData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CompletedAc
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB8F82D7E68
<user defined> value_compare = 0xB8F82D7E68
std::list<std::pair<unsigned int const ,CompletedAchievementData>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _List = 0xB8F82D7E68
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CompletedAchievementData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_ite _Vec = 0xB8F82D7E80
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > m_timedAchievements
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BE70
std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *>* _Myhead = 0xB93E375890
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB8F82D7EB8
<user defined> value_compare = 0xB8F82D7EB8
ReputationMgr* m_reputationMgr = 0xB94B0D8190
Player* _player = 0xB95199E360
std::map<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> > > _factions
std::_Tree<std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FactionState,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FactionState> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FactionState>,std::allocator<std::pair<unsigned int const ,FactionState> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FactionState> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C140
std::_Tree_node<std::pair<unsigned int const ,FactionState>,void *>* _Myhead = 0xB93E375900
unsigned int _Mysize = 0x69
<user defined> value_compare = 0xB94B0D8198
<user defined> value_compare = 0xB94B0D8198
std::map<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > _forcedReactions
std::_Tree<std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum ReputationRank,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum ReputationRank>,std::allocator<std::pair<unsigned int const ,enum ReputationRank> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum ReputationRank> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943C0F0
std::_Tree_node<std::pair<unsigned int const ,enum ReputationRank>,void *>* _Myhead = 0xB93E375A50
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB94B0D81B0
<user defined> value_compare = 0xB94B0D81B0
unsigned int _visibleFactionCount = 0x6
unsigned int _honoredFactionCount = 0x0
unsigned int _reveredFactionCount = 0x0
unsigned int _exaltedFactionCount = 0x0
bool _sendFactionIncreased = 0x0
unsigned int m_ChampioningFaction = 0x0
unsigned int m_timeSyncCounter = 0x5
unsigned int m_timeSyncTimer = 0x2710
unsigned int m_timeSyncClient = 0x103AEF
unsigned int m_timeSyncServer = 0x27096AD
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1C08
<user defined> value_compare = 0xB9519A1C08
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xB9519A1C08
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xB9519A1C20
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
unsigned int _pendingBindId = 0x0
unsigned int _pendingBindTimer = 0x0
unsigned int _activeCheats = 0x0
unsigned int healthBeforeDuel = 0x0
unsigned int manaBeforeDuel = 0x0
WorldLocation _corpseLocation
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFFFFFF
Local std::_Tree_node<Player *,void *>* _Hinode = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Left = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Parent = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Right = <Unable to read memory>
char _Color = 0xCCCCCCCCCCCCCCE4 <Unable to read memory>
char _Isnil = 0xCCCCCCCCCCCCCCE5 <Unable to read memory>
Player* _Myval = <Unable to read memory>
Local std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> > > _Last
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,Player *,__int64,Player * const *,Player * const &,std::_Iterator_base12>
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xCCCCCCCCCCCCCCCC
std::_Iterator_base12* _Mynextiter = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Ptr = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Left = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Parent = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Right = <Unable to read memory>
char _Color = 0xCCCCCCCCCCCCCCE4 <Unable to read memory>
char _Isnil = 0xCCCCCCCCCCCCCCE5 <Unable to read memory>
Player* _Myval = <Unable to read memory>
Local std::_Tree_node<Player *,void *>* _Lonode = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Left = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Parent = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Right = <Unable to read memory>
char _Color = 0xCCCCCCCCCCCCCCE4 <Unable to read memory>
char _Isnil = 0xCCCCCCCCCCCCCCE5 <Unable to read memory>
Player* _Myval = <Unable to read memory>
Local std::_Tree_node<Player *,void *>* _Pnode = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Left = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Parent = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Right = <Unable to read memory>
char _Color = 0xCCCCCCCCCCCCCCE4 <Unable to read memory>
char _Isnil = 0xCCCCCCCCCCCCCCE5 <Unable to read memory>
Player* _Myval = <Unable to read memory>
Local std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> > > _First
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Player *> >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,Player *,__int64,Player * const *,Player * const &,std::_Iterator_base12>
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xCCCCCCCCCCCCCCCC
std::_Iterator_base12* _Mynextiter = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Ptr = 0xCCCCCCCCCCCCCCCC
std::_Tree_node<Player *,void *>* _Left = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Parent = <Unable to read memory>
std::_Tree_node<Player *,void *>* _Right = <Unable to read memory>
char _Color = 0xCCCCCCCCCCCCCCE4 <Unable to read memory>
char _Isnil = 0xCCCCCCCCCCCCCCE5 <Unable to read memory>
Player* _Myval = <Unable to read memory>
00007FF75A7253A4 000000B8A7C9D370 std::_Tree<std::_Tset_traits<Player * __ptr64,std::less<Player * __ptr64>,std::allocator<Player * __ptr64>,0> >::equal_range+44 c:\program files (x86)\microsoft visual studio 12.0\vc\include\xtree line 1595
Local std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >* this = 0xB8C30766E8
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
Parameter Player&* _Keyval = 0xB95199E360
Unit
WorldObject
Object
unsigned int m_objectType = 0x19
int m_objectTypeId = 0x4
unsigned int m_updateFlag = 0x60
int* m_int32Values = 0x1062
unsigned int* m_uint32Values = 0x1062
float* m_floatValues = 0.000000
UpdateMask _changesMask = 0xB95199E380
unsigned int m_valuesCount = 0x52E
unsigned int _fieldNotifyFlags = 0x100
bool m_objectUpdated = 0x0
bool m_inWorld = 0x1
PackedGuid m_PackGUID = 0xB95199E398
WorldLocation
Position
PositionXYStreamer
Position* Pos = 0xC586378DC429887A
PositionXYZStreamer
<user defined> Pos = 0xC586378DC429887A
PositionXYZOStreamer
<user defined> Pos = 0xC586378DC429887A
float m_positionX = -678.132446
float m_positionY = -4294.943848
float m_positionZ = 43.548313
float m_orientation = 3.970186
unsigned int m_mapId = 0x1
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xB95199E3E4
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xB95199E3F0
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xB95199E3FC
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xB95199E430
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xB95199E464
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
MovementInfo m_movementInfo = 0xB95199E480
std::string m_name = "Maagiceraa"
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
ZoneScript* m_zoneScript = NULL
Transport* m_transport = NULL
Map* m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_extraAttacks = 0x0
bool m_canDualWield = 0x0
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8130
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E3756D0
unsigned int _Mysize = 0x0
Player* m_movedPlayer = 0xB95199E360
ObjectGuid[7] m_SummonSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
ObjectGuid[4] m_ObjectSlot
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 0.000000
int m_baseSpellCritChance = 0x5
float[7] m_threatModifier
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
float[3] m_modAttackSpeedPct
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
EventProcessor m_Events
unsigned int m_time = 0xA70F
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0xB95199E608
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune
[0] = 0xB95199E620
[1] = 0xB95199E638
[2] = 0xB95199E650
[3] = 0xB95199E668
[4] = 0xB95199E680
[5] = 0xB95199E698
[6] = 0xB95199E6B0
unsigned int m_lastSanctuaryTime = 0x0
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> >
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> >
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > >
std::_Tree_val<std::_Tree_simple_types<PetAura const *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8C20
std::_Tree_node<PetAura const *,void *>* _Myhead = 0xB93E3760E0
unsigned int _Mysize = 0x0
bool IsAIEnabled = 0x0
bool NeedChangeAI = 0x0
ObjectGuid LastCharmerGUID
unsigned int _guid = 0x0
bool m_ControlledByPlayer = 0x1
Movement::MoveSpline* movespline = 0xB93700EEB0
Movement::Spline<int> spline = 0xB93700EEB0
Movement::FacingInfo facing = 0xB93700EF00
unsigned int m_Id = 0x0
Movement::MoveSplineFlag splineflags = 0x100
int time_passed = 0x0
float vertical_acceleration = 0.000000
float initialOrientation = 0.000000
int effect_start_time = 0x0
int point_Idx = 0x0
int point_Idx_offset = 0x0
bool onTransport = 0x0
UnitAI* i_AI = NULL
UnitAI* i_disabledAI = NULL
bool m_AutoRepeatFirstCast = 0x0
unsigned int[3] m_attackTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
float[5] m_createStats
[0] = 21.000000
[1] = 22.000000
[2] = 21.000000
[3] = 19.000000
[4] = 23.000000
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
std::_Tree_buy<Unit *,std::allocator<Unit *> >
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
std::_Tree_val<std::_Tree_simple_types<Unit *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C79B0
std::_Tree_node<Unit *,void *>* _Myhead = 0xB93E375510
unsigned int _Mysize = 0x0
Unit* m_attacking = NULL
bool m_shouldReacquireTarget = 0x0
int m_deathState = 0x0
int m_procDeep = 0x0
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
std::_List_val<std::_List_simple_types<DynamicObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E10
std::_List_node<DynamicObject *,void *>* _Myhead = 0xB964043790
unsigned int _Mysize = 0x0
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
std::_List_buy<GameObject *,std::allocator<GameObject *> >
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
std::_List_val<std::_List_simple_types<GameObject *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8A40
std::_List_node<GameObject *,void *>* _Myhead = 0xB9640439D0
unsigned int _Mysize = 0x0
unsigned int m_transform = 0x0
Spell*[4] m_currentSpells
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0xB93E3764D0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7C8
<user defined> value_compare = 0xB95199E7C8
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C8090
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0xB93E376AF0
unsigned int _Mysize = 0x7
<user defined> value_compare = 0xB95199E7E0
<user defined> value_compare = 0xB95199E7E0
std::list<Aura *,std::allocator<Aura *> > m_removedAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7B40
std::_List_node<Aura *,void *>* _Myhead = 0xB964042E30
unsigned int _Mysize = 0x0
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera
std::_Iterator_base12
std::_Container_proxy* _Myproxy = 0xB89E6C7E60
std::_Iterator_base12* _Mynextiter = NULL
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0xB93E3764D0
unsigned int m_removedAurasCount = 0x0
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
[0] = 0xB95199E830
[1] = 0xB95199E848
[2] = 0xB95199E860
[3] = 0xB95199E878
[4] = 0xB95199E890
[5] = 0xB95199E8A8
[6] = 0xB95199E8C0
[7] = 0xB95199E8D8
[8] = 0xB95199E8F0
[9] = 0xB95199E908
std::list<Aura *,std::allocator<Aura *> > m_scAuras
std::_List_buy<Aura *,std::allocator<Aura *> >
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > >
std::_List_val<std::_List_simple_types<Aura *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A070
std::_List_node<Aura *,void *>* _Myhead = 0xB964031F10
unsigned int _Mysize = 0x0
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
std::_List_val<std::_List_simple_types<AuraApplication *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439A30
std::_List_node<AuraApplication *,void *>* _Myhead = 0xB9640318B0
unsigned int _Mysize = 0x0
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A4D0
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0xB93E376150
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0618
<user defined> value_compare = 0xB9519A0618
unsigned int m_interruptMask = 0x0
float[4] m_auraModifiersGroup
[0] = 0.000000
[1] = 1.000000
[2] = 0.000000
[3] = 1.000000
[0] = 0xB9519A0634
[1] = 0xB9519A0644
[2] = 0xB9519A0654
[3] = 0xB9519A0664
[4] = 0xB9519A0674
[5] = 0xB9519A0684
[6] = 0xB9519A0694
[7] = 0xB9519A06A4
[8] = 0xB9519A06B4
[9] = 0xB9519A06C4
float[2] m_weaponDamage
[0] = 3.000000
[1] = 5.000000
[0] = 0x40A0000040400000
[1] = 0x400000003F800000
[2] = 0x400000003F800000
bool m_canModifyStats = 0x1
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB8994395D0
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0xB93E376690
unsigned int _Mysize = 0x1
<user defined> value_compare = 0xB9519A07E0
<user defined> value_compare = 0xB9519A07E0
float[9] m_speed_rate
[0] = 1.000000
[1] = 1.000000
[2] = 1.000000
[3] = 1.000000
[4] = 1.000000
[5] = 1.000000
[6] = 1.000000
[7] = 1.000000
[8] = 1.000000
CharmInfo* m_charmInfo = NULL
std::list<Player *,std::allocator<Player *> > m_sharedVision
std::_List_buy<Player *,std::allocator<Player *> >
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > >
std::_List_val<std::_List_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A110
std::_List_node<Player *,void *>* _Myhead = 0xB9640316D0
unsigned int _Mysize = 0x0
MotionMaster* i_motionMaster = 0xB94B0D8D10
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL
MovementGenerator*[3] Impl
[0] = 0x7FF75C1B5678
[1] = 0x0
[2] = 0x0
int _top = 0x0
Unit* _owner = 0xB95199E360
bool[3] _needInit
[0] = 0x0
[1] = 0x1
[2] = 0x1
unsigned int _cleanFlag = 0x0
unsigned int[3] m_reactiveTimer
[0] = 0x0
[1] = 0x0
[2] = 0x0
unsigned int m_regenTimer = 0x0
ThreatManager m_ThreatManager
HostileReference* iCurrentVictim = NULL
Unit* iOwner = 0xB95199E360
unsigned int iUpdateTimer = 0x3E8
ThreatContainer iThreatContainer = 0xB9519A0870
ThreatContainer iThreatOfflineContainer = 0xB9519A0890
Vehicle* m_vehicle = NULL
Vehicle* m_vehicleKit = NULL
unsigned int m_unitTypeMask = 0x0
LiquidTypeEntry* _lastLiquid = NULL
unsigned int m_rootTimes = 0x0
unsigned int m_state = 0x0
unsigned int m_CombatTimer = 0x0
unsigned int m_lastManaUse = 0x27010A0
TimeTrackerSmall m_movesplineTimer
int i_expiryTime = 0x0
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> >
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > >
std::_List_val<std::_List_simple_types<DiminishingReturn> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439B70
std::_List_node<DiminishingReturn,void *>* _Myhead = 0xB964031250
unsigned int _Mysize = 0x0
HostileRefManager m_HostileRefManager
RefManager<Unit,ThreatManager>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0908
LinkedListElement iLast = 0xB9519A0920
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B040
<user defined> iterator = 0x5B68B040
<user defined> iterator = 0xB9519A0900
Unit* iOwner = 0xB95199E360
FollowerRefManager m_FollowingRefManager
RefManager<Unit,TargetedMovementGeneratorBase>
LinkedListHead
LinkedListElement iFirst = 0xB9519A0950
LinkedListElement iLast = 0xB9519A0968
unsigned int iSize = 0x0
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5B68B020
<user defined> iterator = 0x5B68B020
<user defined> iterator = 0xB9519A0948
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439AD0
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xB93E376C40
unsigned int _Mysize = 0x0
RedirectThreatInfo _redirectThreadInfo
ObjectGuid _targetGUID = 0x0
unsigned int _threatPct = 0x0
bool m_cleanupDone = 0x0
bool m_duringRemoveFromWorld = 0x0
unsigned int _oldFactionId = 0x0
bool _isWalkingBeforeCharm = 0x0
int _lastDamagedTime = 0x0
SpellHistory* m_spellHistory = 0xB921F4F610
CooldownEntry
unsigned int SpellId = 0x5199E360
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xB899439A80
unsigned int ItemId = 0x4B0D8A90
unsigned int CategoryId = 0xB9
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0
bool OnHold = 0xF0
Unit* _owner = 0xB95199E360
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0xB921F4F618
std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0xB921F4F668
std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0xB921F4F6B8
std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::all _globalCooldowns = 0xB921F4F740
GridObject<Player>
GridReference<Player> _gridRef
Reference<GridRefManager<Player>,Player>
LinkedListElement
LinkedListElement* iNext = 0xB934FD02B0
LinkedListElement* iPrev = 0xB934FD0298
GridRefManager<Player>* iRefTo = 0xB934FD0290
Player* iRefFrom = 0xB95199E360
std::string autoReplyMsg = ""
PlayerTaxi m_taxi
unsigned int[14] m_taximask
[0] = 0x400000
[1] = 0x0
[2] = 0x0
[3] = 0x4
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations
std::_Deque_alloc<0,std::_Deque_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Deque_val<std::_Deque_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439F80
unsigned int** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
int m_logintime = 0x5797445C
int m_Last_tick = 0x57974485
unsigned int[2] m_Played_time
[0] = 0x99
[1] = 0x99
unsigned int m_stableSlots = 0x0
bool m_mailsLoaded = 0x1
bool m_mailsUpdated = 0x0
unsigned int unReadMails = 0x0
int m_nextMailDelivereTime = 0x0
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0AB0
<user defined> value_compare = 0xB9519A0AB0
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0xB9519A0AB0
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_v _Vec = 0xB9519A0AC8
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
PvPInfo pvpInfo
bool IsHostile = 0x0
bool IsInHostileArea = 0x0
bool IsInNoPvPArea = 0x0
bool IsInFFAPvPArea = 0x0
int EndTimer = 0x0
DuelInfo* duel = NULL
PlayerMenu* PlayerTalkClass = 0xB904525640
GossipMenu _gossipMenu
std::map<unsigned int,GossipMenuItem,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItem> > > _menuItems = 0xB904525640
std::map<unsigned int,GossipMenuItemData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GossipMenuItemData> > > _menuItemData = 0xB904525658
unsigned int _menuId = 0x0
ObjectGuid _senderGUID = 0x0
int _locale = 0x0
QuestMenu _questMenu
std::vector<QuestMenuItem,std::allocator<QuestMenuItem> > _questMenuItems = 0xB904525688
WorldSession* _session = 0xB88037CA90
unsigned int[2] protectedPacketsCounter
[0] = 0x0
[1] = 0x0
int m_muteTime = 0x0
std::atomic<int> m_timeOutTime = 0x1E8480
std::future<SQLQueryHolder *> _realmAccountLoginCallback = 0xB88037CAA8
std::future<std::shared_ptr<PreparedResultSet> > _charEnumCallback = 0xB88037CAB8
std::future<std::shared_ptr<PreparedResultSet> > _addIgnoreCallback = 0xB88037CAC8
std::future<std::shared_ptr<PreparedResultSet> > _stablePetCallback = 0xB88037CAD8
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterRenameInfo *,0> _charRenameCallback = 0xB88037CAE8
QueryCallback<std::shared_ptr<PreparedResultSet>,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,0> _addFriendCallback = 0xB88037CB08
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _unstablePetCallback = 0xB88037CB48
QueryCallback<std::shared_ptr<PreparedResultSet>,unsigned int,0> _stableSwapCallback = 0xB88037CB60
QueryCallback<std::shared_ptr<PreparedResultSet>,ObjectGuid,0> _sendStabledPetCallback = 0xB88037CB78
QueryCallback<std::shared_ptr<PreparedResultSet>,CharacterCreateInfo *,1> _charCreateCallback = 0xB88037CB98
std::future<SQLQueryHolder *> _charLoginCallback = 0xB88037CBB8
DosProtection
WorldSession* Session = NULL
int _policy = 0x0
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0xB88037CAA0
WorldSession::DosProtection AntiDOS = 0xB88037CBC8
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0xB88037CC28
unsigned int m_GUIDLow = 0x1062
Player* _player = 0xB95199E360
std::shared_ptr<WorldSocket> m_Socket = 0xB88037CC50
std::string m_Address = xxx
int _security = 0x0
unsigned int _accountId = 0x2A0
std::string _accountName = xxx
unsigned int m_expansion = 0x2
Warden* _warden = NULL
int _logoutTime = 0x57974472
bool m_inQueue = 0x0
bool m_playerLoading = 0x0
bool m_playerLogout = 0x1
bool m_playerRecentlyLogout = 0x0
bool m_playerSave = 0x1
int m_sessionDbcLocale = 0x0
int m_sessionDbLocaleIndex = 0x0
std::atomic<unsigned int> m_latency = 0x0
std::atomic<unsigned int> m_clientTimeDelay = 0x2606746
AccountData[8] m_accountData
[0] = 0xB88037CCE8
[1] = 0xB88037CD18
[2] = 0xB88037CD48
[3] = 0xB88037CD78
[4] = 0xB88037CDA8
[5] = 0xB88037CDD8
[6] = 0xB88037CE08
[7] = 0xB88037CE38
unsigned int[8] m_Tutorials
[0] = 0x60FEBCF7
[1] = 0x1C00223
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
bool m_TutorialsChanged = 0x0
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0xB88037CE90
unsigned int recruiterId = 0x0
bool isRecruiter = 0x0
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0xB88037CEB0
rbac::RBACData* _RBACData = 0xB94F786E40
unsigned int expireTime = 0xEA60
bool forceExit = 0x0
ObjectGuid m_currentBankerGUID = 0x0
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > >
std::_Vector_val<std::_Simple_types<ItemSetEffect *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439BC0
ItemSetEffect** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
Unit* m_mover = 0xB95199E360
WorldObject* m_seer = 0xB95199E360
<user defined> m_stealth = 0xB95199E3E4
<user defined> m_stealthDetect = 0xB95199E3F0
<user defined> m_invisibility = 0xB95199E3FC
<user defined> m_invisibilityDetect = 0xB95199E430
<user defined> m_serverSideVisibility = 0xB95199E464
<user defined> m_serverSideVisibilityDetect = 0xB95199E470
unsigned int LastUsedScriptID = 0x0
<user defined> m_movementInfo = 0xB95199E480
<user defined> m_name = 0xB95199E4F0
bool m_isActive = 0x1
bool m_isWorldObject = 0x1
<user defined> m_zoneScript = 0x0
<user defined> m_transport = 0x0
<user defined> m_currMap = 0xB8E9E63040
unsigned int m_InstanceId = 0x0
unsigned int m_phaseMask = 0x1
unsigned int m_notifyflags = 0x0
unsigned int m_executed_notifies = 0x0
unsigned int m_homebindMapId = 0x1
unsigned int m_homebindAreaId = 0xE
float m_homebindX = -618.518005
float m_homebindY = -4251.669922
float m_homebindZ = 38.717999
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A0B68
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A0B80
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int[9] m_forced_speed_changes
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439670
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640311F0
unsigned int _Mysize = 0x0
unsigned int m_HomebindTimer = 0x0
bool m_InstanceValid = 0x1
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
[0] = 0xB9519A0BE8
[1] = 0xB9519A0C38
[2] = 0xB9519A0C88
[3] = 0xB9519A0CD8
Spell* m_spellModTakingSpell = NULL
bool isDebugAreaTriggers = 0x0
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > transmogMap
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
<user defined> value_compare = 0xB9519A0D38
<user defined> value_compare = 0xB9519A0D38
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB9519A0D38
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0xB9519A0D50
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::map<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> > > presetMap
std::_Tree<std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,PresetData,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,PresetData> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,PresetData>,std::allocator<std::pair<unsigned char const ,PresetData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,PresetData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439EE0
std::_Tree_node<std::pair<unsigned char const ,PresetData>,void *>* _Myhead = 0xB904526980
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A0D88
<user defined> value_compare = 0xB9519A0D88
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> >
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > >
std::_List_val<std::_List_simple_types<ObjectGuid> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB899439FD0
std::_List_node<ObjectGuid,void *>* _Myhead = 0xB964031DF0
unsigned int _Mysize = 0x0
unsigned int m_regenTimerCount = 0x2FF
float[7] m_powerFraction
[0] = 0.000000
[1] = 0.000000
[2] = 0.000000
[3] = 0.000000
[4] = 0.000000
[5] = 0.000000
[6] = 0.000000
unsigned int m_contestedPvPTimer = 0x0
BgBattlegroundQueueID_Rec
int bgQueueTypeId = 0x5B6CD670
unsigned int invitedToInstance = 0x7FF7
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
[0] = 0x0
[1] = 0x0
BGData m_bgData
unsigned int bgInstanceID = 0x0
int bgTypeID = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > bgAfkReporter
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A340
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031430
unsigned int _Mysize = 0x0
unsigned int bgAfkReportedCount = 0x0
int bgAfkReportedTimer = 0x57974588
unsigned int bgTeam = 0x0
unsigned int mountSpell = 0x0
unsigned int[2] taxiPath
[0] = 0x0
[1] = 0x0
WorldLocation joinPos
Position
PositionXYStreamer
Position* Pos = NULL
PositionXYZStreamer
<user defined> Pos = 0x0
PositionXYZOStreamer
<user defined> Pos = 0x0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = 0.000000
float m_orientation = 0.000000
unsigned int m_mapId = 0xFFFF
bool m_IsBGRandomWinner = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BB50
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030B90
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B1F0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964031FD0
unsigned int _Mysize = 0x0
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ADE0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB9640317F0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std:
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A0E98
<user defined> value_compare = 0xB9519A0E98
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0xB9519A0E98
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0xB9519A0EB0
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
ObjectGuid m_divider
unsigned int _guid = 0x0
unsigned int m_ingametime = 0x26FF758
int m_lastHonorUpdateTime = 0x57974486
ObjectGuid m_lootGuid
unsigned int _guid = 0x0
unsigned int m_team = 0x43
unsigned int m_nextSave = 0x15F90
int m_speakTime = 0x0
unsigned int m_speakCount = 0x0
int m_dungeonDifficulty = 0x0
int m_raidDifficulty = 0x0
int m_raidMapDifficulty = 0x0
unsigned int m_atLoginFlags = 0x0
Item*[150] m_items
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0xB93A3C5390
[4] = 0xB93A3C6490
[5] = 0x0
[6] = 0xB93A3C4F50
[7] = 0xB93A3C26F0
[8] = 0x0
[9] = 0x0
unsigned int m_currentBuybackSlot = 0x4A
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > >
std::_Vector_val<std::_Simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BA10
Item** _Myfirst = NULL
<user defined>* _Mylast = NULL
<user defined>* _Myend = NULL
bool m_itemUpdateQueueBlocked = 0x0
unsigned int m_ExtraFlags = 0x4
ObjectGuid m_comboTarget
unsigned int _guid = 0x0
int m_comboPoints = 0x0
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AA20
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xB94B0D9B10
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1420
<user defined> value_compare = 0xB9519A1420
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943A930
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E3755F0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1438
<user defined> value_compare = 0xB9519A1438
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
std::_Tree_buy<unsigned int,std::allocator<unsigned int> >
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > >
std::_Tree_val<std::_Tree_simple_types<unsigned int> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943BBA0
std::_Tree_node<unsigned int,void *>* _Myhead = 0xB964030A70
unsigned int _Mysize = 0x0
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943ACA0
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0xB93E376620
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB9519A1468
<user defined> value_compare = 0xB9519A1468
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1480
<user defined> value_compare = 0xB9519A1480
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0xB9519A1480
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xB9519A1498
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
unsigned int m_GuildIdInvited = 0x0
unsigned int m_ArenaTeamIdInvited = 0x0
std::deque<Mail *,std::allocator<Mail *> > m_mail
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > >
std::_Deque_val<std::_Deque_simple_types<Mail *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B2E0
Mail*** _Map = NULL
unsigned int _Mapsize = 0x0
unsigned int _Myoff = 0x0
unsigned int _Mysize = 0x0
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0>
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
<user defined> value_compare = 0xB9519A1500
<user defined> value_compare = 0xB9519A1500
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0xB9519A1500
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0xB9519A1518
unsigned int _Mask = 0x3F
unsigned int _Maxidx = 0x40
float _Max_bucket_size = 1.000000
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
[0] = 0xB93329BCA0
[1] = 0xB93329C5A0
unsigned int m_lastPotionId = 0x0
unsigned int m_activeSpec = 0x0
unsigned int m_specsCount = 0x1
unsigned int[6] m_Glyphs
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[0] = 0xB9519A1568
[1] = 0xB9519A1580
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> >
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AE30
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0xB93E375660
unsigned int _Mysize = 0x3
<user defined> value_compare = 0xB9519A1598
<user defined> value_compare = 0xB9519A1598
float[2] m_auraBaseMod
[0] = 0.000000
[1] = 5.154600
[0] = 0x40A4F27C00000000
[1] = 0x40A4F27C00000000
[2] = 0x40A4F27C00000000
[3] = 0x3F80000000000000
int[25] m_baseRatingValue
[0] = 0x0
[1] = 0x0
[2] = 0x0
[3] = 0x0
[4] = 0x0
[5] = 0x0
[6] = 0x0
[7] = 0x0
[8] = 0x0
[9] = 0x0
unsigned int m_baseSpellPower = 0x0
unsigned int m_baseFeralAP = 0x0
unsigned int m_baseManaRegen = 0x0
unsigned int m_baseHealthRegen = 0x0
int m_spellPenetrationItemMod = 0x0
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods
[0] = 0xB9519A1618
[1] = 0xB9519A1630
[2] = 0xB9519A1648
[3] = 0xB9519A1660
[4] = 0xB9519A1678
[5] = 0xB9519A1690
[6] = 0xB9519A16A8
[7] = 0xB9519A16C0
[8] = 0xB9519A16D8
[9] = 0xB9519A16F0
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> >
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > >
std::_List_val<std::_List_simple_types<EnchantDuration> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B560
std::_List_node<EnchantDuration,void *>* _Myhead = 0xB964032270
unsigned int _Mysize = 0x0
std::list<Item *,std::allocator<Item *> > m_itemDuration
std::_List_buy<Item *,std::allocator<Item *> >
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > >
std::_List_val<std::_List_simple_types<Item *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943AD90
std::_List_node<Item *,void *>* _Myhead = 0xB964033230
unsigned int _Mysize = 0x0
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0>
std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::_Hash_oper2<0,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB9519A1948
std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0>,std::_Wrap_alloc<std::allocator<std::_List_unchecked_const_iterator<std::_Li _Vec = 0xB9519A1960
unsigned int _Mask = 0x7
unsigned int _Maxidx = 0x8
float _Max_bucket_size = 1.000000
std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData
std::_Unique_ptr_base<ResurrectionData,std::default_delete<ResurrectionData>,1>
ResurrectionData* _Myptr = NULL
WorldSession* m_session = 0xB88037CA90
std::list<Channel *,std::allocator<Channel *> > m_channels
std::_List_buy<Channel *,std::allocator<Channel *> >
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > >
std::_List_val<std::_List_simple_types<Channel *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943B830
std::_List_node<Channel *,void *>* _Myhead = 0xB9640326F0
unsigned int _Mysize = 0x0
unsigned int m_cinematic = 0x1
TradeData* m_trade = NULL
bool m_DailyQuestChanged = 0x0
bool m_WeeklyQuestChanged = 0x0
bool m_MonthlyQuestChanged = 0x0
bool m_SeasonalQuestChanged = 0x0
int m_lastDailyQuestTime = 0x0
unsigned int m_drunkTimer = 0x0
unsigned int m_weaponChangeTimer = 0x0
unsigned int m_zoneUpdateId = 0xE
unsigned int m_zoneUpdateTimer = 0x3E8
unsigned int m_areaUpdateId = 0x16B
unsigned int m_deathTimer = 0x0
int m_deathExpireTime = 0x0
unsigned int m_WeaponProficiency = 0x84400
unsigned int m_ArmorProficiency = 0x3
bool m_canParry = 0x0
bool m_canBlock = 0x0
bool m_canTitanGrip = 0x0
unsigned int m_swingErrorMsg = 0x0
float m_ammoDPS = 0.000000
int _restTime = 0x0
unsigned int inn_triggerId = 0x0
float m_rest_bonus = 17.187605
unsigned int _restFlagMask = 0x0
unsigned int m_resetTalentsCost = 0x0
int m_resetTalentsTime = 0x0
unsigned int m_usedTalentCount = 0x0
unsigned int m_questRewardTalentCount = 0x0
PlayerSocial* m_social = 0xB93329CC88
std::map<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > m_playerSocialMap
std::_Tree<std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,FriendInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,FriendInfo> >,0> >
std::_Tree_buy<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > >
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,FriendInfo>,std::allocator<std::pair<unsigned int const ,FriendInfo> > > >
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,FriendInfo> > >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xB89943CAF0
std::_Tree_node<std::pair<unsigned int const ,FriendInfo>,void *>* _Myhead = 0xB9166BACD0
unsigned int _Mysize = 0x0
<user defined> value_compare = 0xB93329CC88
<user defined> value_compare = 0xB93329CC88
unsigned int m_playerGUID = 0x1062
GroupReference m_group
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
GroupReference m_originalGroup
Reference<Group,Player>
LinkedListElement
LinkedListElement* iNext = NULL
LinkedListElement* iPrev = NULL
Group* iRefTo = NULL
Player* iRefFrom = NULL
unsigned int iSubGroup = 0x0
Group* m_groupInvite = 0xB8C3076690
MemberSlot
ObjectGuid guid = 0xDDDDDDDDDDDDDDDD
std::string name = 0xB8C3076698 <Unable to read memory>
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots
std::_List_buy<Group::MemberSlot,std::allocator<Group::MemberSlot> >
std::_List_alloc<0,std::_List_base_types<Group::MemberSlot,std::allocator<Group::MemberSlot> > >
std::_List_val<std::_List_simple_types<Group::MemberSlot> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
std::_List_node<Group::MemberSlot,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
value_type
<user defined> guid = 0xDDDDDDDDDDDDDDDD
<user defined> name = 0xB8C3076698
unsigned int group = 0xDD
unsigned int flags = 0xDD
unsigned int roles = 0xDD
GroupRefManager m_memberMgr
RefManager<Group,Player>
LinkedListHead
LinkedListElement iFirst = 0xB8C30766B0
LinkedListElement iLast = 0xB8C30766C8
unsigned int iSize = 0xDDDDDDDD
<user defined> ?$Iterator@VLinkedListElement@@ = 0xDDDDDDDD
<user defined> iterator = 0xDDDDDDDD
<user defined> iterator = 0xB8C30766A8
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_comp<0,std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >
std::_Tree_buy<Player *,std::allocator<Player *> >
std::_Tree_alloc<0,std::_Tree_base_types<Player *,std::allocator<Player *> > >
std::_Tree_val<std::_Tree_simple_types<Player *> >
std::_Container_base12
std::_Container_proxy* _Myproxy = 0xDDDDDDDDDDDDDDDD
std::_Tree_node<Player *,void *>* _Myhead = 0xDDDDDDDDDDDDDDDD
unsigned int _Mysize = 0xDDDDDDDDDDDDDDDD
ObjectGuid m_leaderGuid
unsigned int _guid = 0xDDDDDDDDDDDDDDDD
std::string m_leaderName = 0xB8C3076708 <Unable to read memory>
int m_groupType = 0xDDDDDDDD
int m_dungeonDifficulty = 0xDDDDDDDD
int m_raidDifficulty = 0xDDDDDDDD
Battleground* m_bgGroup = 0xDDDDDDDDDDDDDDDD
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects = 0xDDDDDDDDDDDDDDE5
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures = 0xDDDDDDDDDDDDDE05
std::map<unsigned int,BattlegroundScore *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores = 0xDDDDDDDDDDDDDE25
std::map<ObjectGuid,BattlegroundPlayer,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundPlayer> > > m_Players = 0xDDDDDDDDDDDDDE3D
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectG
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