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@Mufferaw
Last active December 14, 2016 05:55
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Red[
Title: "Raytracer"
Needs: 'View
Notes: "Simple raytracer based on 'Ray Tracing in One Weekend' by Peter Shirley"
]
vec3_dot: function [a[vector!] b[vector!]] [
reduce (a/1 * b/1) + (a/2 * b/2) + (a/3 * b/3)
]
vec3_cross: function [a[vector!] b[vector!]] [
reduce [ (a/2 * b/3) - (a/3 * b/2)
negate (a/1 * b/3) - (a/3 * b/1)
(a/1 * b/2) - (a/2 * b/1)]
]
vec3_len: function [a [vector!]][
square-root (a/1 * a/1) + (a/2 * a/2) + (a/3 * a/3)
]
vec3_squaredlen: function [a[vector!]][
(a/1 * a/1) + (a/2 * a/2) + (a/3 * a/3)
]
vec3_unitvector: function [a[vector!]][
a / vec3_len a
]
ray: make object![
origin: vector!
direction: vector!
point_at_parameter: function [t[float!]][
origin + (direction * t)
]
]
color: function [r [object!]][
t: hit_sphere make vector![float! 32 [0.0 0.0 -1.0]] 0.5 r
if t > 0.0 [
n: vec3_unitvector((r/point_at_parameter t) - (make vector![float! 32 [0.0 0.0 -1.0]]) )
return (n + 1) * 0.5
]
unit_direction: vec3_unitvector r/direction
t: 0.5 * unit_direction/2 + 1.0
(make vector! [float! 32 [ 1.0 1.0 1.0]]) * (1.0 - t) + ((make vector! [float! 32[0.5 0.7 1.0]]) * t)
]
hit_sphere: function [center[vector!] radius[float!] ray[object!]][
oc: ray/origin - center
a: vec3_dot r/direction r/direction
b: 2.0 * vec3_dot oc ray/direction
c: vec3_dot oc oc - (radius ** 2)
discriminant: b ** 2 - (4 * a * c)
either discriminant < 0 [return -1.0] [return (negate b - square-root discriminant) / (2.0 * a)]
]
nx: 400
ny: 200
lower_left_corner: make vector! [float! 32 [-2.0 -1.0 -1.0]]
vertical: make vector! [float! 32 [0.0 2.0 0.0]]
origin: make vector! [float! 32 [0.0 0.0 0.0]]
horizontal: make vector! [float! 32 [4.0 0.0 0.0]]
img: []
repeat jj ny [
j: ny - jj + 1
repeat i nx [
u: to float! i / to float! nx
v: to float! j / to float! ny
r: copy ray
r/origin: copy origin r/direction: copy lower_left_corner + ((copy horizontal) * u) + ((copy vertical) * v)
col: color copy r
ir: to integer! 255.99 * col/1
ig: to integer! 255.99 * col/2
ib: to integer! 255.99 * col/3
append img make tuple! reduce [ir ig ib 0]
]
]
pic: make image! make pair! reduce[nx ny]
repeat i length? pic [pic/:i: img/:i]
view [size 420x220
img: image pic
]
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