Created
December 30, 2020 09:34
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Linked List Implementation with c
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#include <bits/stdc++.h> | |
using namespace std; | |
typedef struct node Node; | |
struct node{ | |
int data; | |
Node *next; | |
}; | |
Node *create_node(int item, Node *next){ | |
Node *new_node=(Node*) malloc(sizeof(Node)); | |
if(new_node==NULL){ | |
printf("errors"); | |
exit(1); | |
} | |
new_node->data=item; | |
new_node->next=next; | |
return new_node; | |
} | |
Node *remove_node(Node *head, Node *node){ | |
if(node==head){ | |
head=node->next; | |
free(node); | |
return head; | |
} | |
Node *current_node=head; | |
while(current_node!=NULL){ | |
if(current_node->next==node){ | |
break; | |
} | |
current_node=current_node->next; | |
} | |
if(current_node==NULL){return head;} | |
current_node->next=node->next; | |
free(node); | |
return head; | |
} | |
Node *prepend(Node *head, int item){ | |
Node *new_node=create_node(item,head); | |
return new_node; | |
} | |
Node *append(Node *head, int item){ | |
Node *new_node=create_node(item,NULL); | |
if(head==NULL){return new_node;} | |
Node *current_node=head; | |
while(current_node->next!=NULL){ | |
current_node=current_node->next; | |
} | |
current_node->next=new_node; | |
return head; | |
} | |
void insertt(Node *node, int item){ | |
Node *new_node=create_node(item,node->next); | |
node->next=new_node; | |
} | |
void print_Linked_List(Node *head){ | |
Node *current_node=head; | |
while(current_node!=NULL){ | |
printf("%d ",current_node->data); | |
current_node=current_node->next; | |
} | |
printf("\n"); | |
} | |
int main() | |
{ | |
Node *n,*head; | |
head=create_node(10,NULL); | |
return 0; | |
} |
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