View CustomEditorDrawerPropertySerializationScheme.txt
At this point, creating custom editor scripts or custom drawers for specific classes and having the ability to keep editor/drawer only properties serialized is to create a helper class or helper fields inside the class we are trying to draw , wrapped with | |
#if UNITY_EDITOR | |
#endif | |
and grabbing it as SerializedProperties inside the custom editor/drawer script and at the end of the process, write back all changes. | |
If we have lots of classes around and we want to do fancy stuff and have drawers/editors for many of them and having them blend | |
with eachother to achieve reuse etc, it becomes quite combersome towards the size of the codebase just for editor stuff. | |
The problem currently is that we can't differentiate between instances of a single type. If we could differentiate we would be | |
able to pinpoint any such property , eg a foldout in a drawer for X type, by querying some form of database(be it an actual database or an asset or a dictionary in memory) about the properties for that instance and then for the fie |
View 2way_circ_index_trav_without_ifs
Lets say we have a one dimensional List with objects/primitives/whatever and inside that one dimensional List | |
,there are several non fixed length one dimensional Lists. | |
Say we know the starting index and length of each of the sublists and we want to have circular traversal with wraparound | |
using the same index for all lists and whenever we want, we change the sublist, we can still traverse without ifs and circular. | |
Finally, we also want to be able to traverse both forwards and backwards. | |
An example: | |
SuperList(0,16) => where first param is start_index and second param is length |
View Win32CurrentDisplayOrientation.cpp
//MUST have a valid window created to obtain a correct HMONITOR from the window's hWnd. Console windows don't give a correct HMONITOR. | |
//Neither did it work by calling GetConsoleWindow to get a hWnd for a console application and querying the HMONITOR from the console hWnd. | |
//Monitor from Window | |
HMONITOR monitor_handle = MonitorFromWindow(hWnd, MONITOR_DEFAULTTONEAREST); | |
MONITORINFOEX monitor_info; | |
monitor_info.cbSize = sizeof(MONITORINFOEX); | |
GetMonitorInfo(monitor_handle, &monitor_info); |