Created
September 11, 2023 07:34
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Fit To Screen Implementation in SDL2 and C
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <SDL2/SDL.h> | |
#include <stdint.h> | |
#include <stddef.h> | |
#define STB_IMAGE_IMPLEMENTATION | |
#include "stb_image.h" | |
#define STB_IMAGE_RESIZE_IMPLEMENTATION | |
#include "stb_image_resize.h" | |
void stb_fix_colors(uint32_t *img, int width, int height) { | |
for (int i = 0; i < width; i++) { | |
for (int j = 0; j < height; j++) { | |
uint8_t *rgba = (uint8_t *)&img[i + j * width]; | |
uint8_t new[4]; | |
new[3] = 0xff; | |
new[2] = rgba[0]; | |
new[1] = rgba[1]; | |
new[0] = rgba[2]; | |
uint32_t new_color = *(uint32_t*)&new; | |
img[i + j * width] = new_color; | |
} | |
} | |
} | |
double fit_to_screen_scale_factor(double width, double height, double target_width, double target_height) { | |
double factor_x = target_width / width; | |
double factor_y = target_height / height; | |
double ret = factor_x > factor_y ? factor_y : factor_x; | |
return ret; | |
} | |
int main(void) { | |
SDL_Init(SDL_INIT_VIDEO); | |
int width, height, channels; | |
double new_x, new_y; | |
uint32_t *img = (uint32_t *)stbi_load("2560x1440.png", &width, &height, &channels, 4); | |
double factor = fit_to_screen_scale_factor(width, height, 1280, 800); | |
new_x = width * factor; | |
new_y = height * factor; | |
uint32_t *new_img = malloc((int)new_x * (int)new_y * 4); | |
if (!img || !new_img) return -1; | |
stb_fix_colors(img, width, height); | |
stbir_resize_uint8((void*)img, width, height, 0, (void*)new_img, (int)new_x, (int)new_y, 0, 4); | |
SDL_Window * window = SDL_CreateWindow("Fixing Fit", | |
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, | |
1280, 800, | |
0); | |
while (1) { | |
SDL_Event event = {0}; | |
SDL_Surface *window_surface = SDL_GetWindowSurface(window); | |
uint32_t *fb = window_surface->pixels; | |
uint32_t res_x, res_y; | |
res_x = window_surface->w; | |
res_y = window_surface->h; | |
{ | |
uint32_t offset_x = (res_x / 2) - ((int)new_x / 2); | |
uint32_t offset_y = (res_y / 2) - ((int)new_y / 2); | |
memset(fb, 0, res_x * res_y * 4); | |
for (int j = 0; j < new_y; j++) { | |
memcpy(&fb[offset_x + (j + offset_y) * res_x], &new_img[j * (int)new_x], (int)new_x * 4); | |
} | |
} | |
SDL_UpdateWindowSurface(window); | |
while (SDL_PollEvent(&event)) { | |
if (event.type == SDL_QUIT) exit(0); | |
} | |
} | |
} |
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