Created
November 19, 2023 08:48
AndroidPathクラスの関数で書いたドラえもんっぽい何か - Draemon-like drawing by functions in AndroidPath class
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Box( | |
modifier = modifier | |
.fillMaxSize() | |
.drawWithCache { | |
val path = Path() | |
val screenWidth = size.width | |
// eyes | |
// left eye pupil | |
val pupilRadius = 50f | |
val pupilOffsetY = 120f | |
val pupilOfLeftEye = Rect( | |
center = Offset( | |
x = screenWidth / 2 - pupilRadius - 10f, | |
y = pupilOffsetY | |
), | |
radius = pupilRadius | |
) | |
path.addOval( | |
oval = pupilOfLeftEye | |
) | |
// right eye pupil | |
val pupilOfRightEye = Rect( | |
center = Offset( | |
x = screenWidth / 2 + pupilRadius + 10f, | |
y = pupilOffsetY | |
), | |
radius = pupilRadius | |
) | |
path.addOval( | |
oval = pupilOfRightEye | |
) | |
// left eyeball | |
val eyeballRadius = 80f | |
val eyeballOffsetY = 100f | |
val leftEyeball = Rect( | |
center = Offset( | |
x = screenWidth / 2 - eyeballRadius, | |
y = eyeballOffsetY | |
), | |
radius = eyeballRadius | |
) | |
path.addOval( | |
oval = leftEyeball | |
) | |
// right eyeball | |
val rightEyeball = Rect( | |
center = Offset( | |
x = screenWidth / 2 + eyeballRadius, | |
y = eyeballOffsetY | |
), | |
radius = eyeballRadius | |
) | |
path.addOval( | |
oval = rightEyeball | |
) | |
// nose | |
val noseRadius = 40f | |
val noseOffsetY = 190f | |
val nose = Rect( | |
center = Offset( | |
x = screenWidth / 2, | |
y = noseOffsetY | |
), | |
radius = noseRadius | |
) | |
path.addOval( | |
oval = nose | |
) | |
// nose to mouth line | |
path.moveTo( | |
x = screenWidth / 2, | |
y = noseOffsetY + noseRadius | |
) | |
val noseToMouthLineOffsetX = 0f | |
val noseToMouthLineOffsetY = 160f | |
path.relativeLineTo( | |
dx = noseToMouthLineOffsetX, | |
dy = noseToMouthLineOffsetY | |
) | |
// mouth | |
path.relativeMoveTo( | |
dx = noseToMouthLineOffsetX - 200f, | |
dy = -noseToMouthLineOffsetY | |
) | |
path.relativeQuadraticBezierTo( | |
dx1 = 200f, | |
dy1 = 310f, | |
dx2 = 400f, | |
dy2 = 0f | |
) | |
// whiskers | |
// left whiskers | |
path.moveTo( | |
x = screenWidth / 2 - eyeballRadius, | |
y = 230f | |
) | |
path.relativeLineTo( | |
dx = -200f, | |
dy = -100f | |
) | |
path.moveTo( | |
x = screenWidth / 2 - eyeballRadius, | |
y = 250f | |
) | |
path.relativeLineTo( | |
dx = -200f, | |
dy = 0f | |
) | |
path.moveTo( | |
x = screenWidth / 2 - eyeballRadius, | |
y = 270f | |
) | |
path.relativeLineTo( | |
dx = -200f, | |
dy = 100f | |
) | |
// right whiskers | |
path.moveTo( | |
x = screenWidth / 2 + eyeballRadius, | |
y = 230f | |
) | |
path.relativeLineTo( | |
dx = 200f, | |
dy = -100f | |
) | |
path.moveTo( | |
x = screenWidth / 2 + eyeballRadius, | |
y = 250f | |
) | |
path.relativeLineTo( | |
dx = 200f, | |
dy = 0f | |
) | |
path.moveTo( | |
x = screenWidth / 2 + eyeballRadius, | |
y = 270f | |
) | |
path.relativeLineTo( | |
dx = 200f, | |
dy = 100f | |
) | |
// face line | |
path.addArc( | |
oval = Rect( | |
center = Offset( | |
x = screenWidth / 2, | |
y = 300f | |
), | |
radius = 250f | |
), | |
startAngleDegrees = -50f, | |
sweepAngleDegrees = 280f | |
) | |
path.addOval( | |
oval = Rect( | |
center = Offset( | |
x = screenWidth / 2, | |
y = 300f | |
), | |
radius = 400f | |
) | |
) | |
path.translate( | |
offset = Offset( | |
x = 0f, | |
y = size.height / 2 - 500f | |
) | |
) | |
onDrawWithContent { | |
drawContent() | |
drawPath( | |
path = path, | |
color = Color.Black, | |
style = Stroke(width = 10f) | |
) | |
} | |
} | |
) |
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