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@NatashaTheRobot
Created October 28, 2011 04:22
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This is the solution to the StoneMasonKarel problem in the online Stanford CS 106A class
/*
* File: StoneMasonKarel.java
* --------------------------
* The StoneMasonKarel subclass as it appears here does nothing.
* When you finish writing it, it should solve the "repair the quad"
* problem from Assignment 1. In addition to editing the program,
* you should be sure to edit this comment so that it no longer
* indicates that the program does nothing.
*/
import stanford.karel.*;
public class StoneMasonKarel extends SuperKarel {
public void run () {
while (frontIsClear()) {
BeeperUp();
MoveUp();
BeeperDown();
MoveDown();
}
}
private void BeeperUp() {
turnLeft();
while (frontIsClear()) {
if (noBeepersPresent()) {
putBeeper();
}
move();
}
}
private void BeeperDown() {
turnRight();
while (frontIsClear()) {
if (noBeepersPresent()) {
putBeeper();
}
move();
}
}
private void MoveUp() {
turnRight();
for (int i=0; i<4; i++) {
move();
}
}
private void MoveDown() {
turnLeft();
if (frontIsClear()) {
for (int i=0; i<4; i++) {
move();
}
}
}
}
@Rohit5544
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/* Hey Check out my solution for Stone Mason Karek the robot problem */

import stanford.karel.*;

public class StoneMasonKarel extends SuperKarel {

public void run() {
	turnLeft();
	moveForward();
	turnRight();
	moveIt();
	putBeeper();
	turnRight();
	moveForward();
	turnLeft();
	moveIt();
	putBeeper();
	turnLeft();
	moveForward();
	turnRight();
	moveIt();
	turnRight();
	moveForward();
	turnLeft();

}

private void moveForward() {
	for (int i = 0; i <= 3; i++) {
		if (beepersPresent()) {
			move();
		} else {
			putBeeper();
			move();
		}
	}

}

private void moveIt() {
	for (int i = 0; i <= 3; i++) {
		move();
	}
}

}

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