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March 11, 2019 21:23
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Javascript promises recreated in C++
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#include <iostream> | |
#include <string> | |
#include "Promise.h" | |
int main() | |
{ | |
std::string my_string = "This is my string!"; | |
js::Promise<std::string>::$([my_string](auto p, auto value) -> void { | |
// Play around with the string a bit | |
p->resolve(my_string); | |
})->then([](auto p, auto value) -> void { | |
std::cout << value << std::endl; | |
}); | |
std::cin.get(); | |
return 0; | |
} | |
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#pragma once | |
#include <mutex> | |
namespace js { | |
template<class C> class Promise | |
{ | |
public: | |
bool failure = false; | |
std::exception exception; | |
void resolve(C t) | |
{ | |
this->return_value = t; | |
} | |
void reject(C t) | |
{ | |
this->return_value = t; | |
this->failure = true; | |
} | |
template<typename T> Promise<C>* then(T promise_function) { return this->register_callback(promise_function, true); } | |
template<typename T> Promise<C>* fail(T promise_function) { return this->register_callback(promise_function, false); } | |
template<typename T> static Promise<C>* $(T promise_function) { return new Promise<C>(promise_function); } | |
private: | |
C return_value; | |
std::mutex execution_lock; | |
Promise() {} | |
template<typename T> Promise(T promise_function) | |
{ | |
std::thread promise_thread([](T promise_function, Promise<C>* promise) -> void | |
{ | |
promise->execution_lock.lock(); | |
Promise<C>::safe_call(promise_function, promise, promise); | |
promise->execution_lock.unlock(); | |
}, promise_function, this); | |
promise_thread.detach(); | |
} | |
template<typename T> Promise<C>* register_callback(T promise_function, bool then) | |
{ | |
Promise<C>* new_promise = new Promise(); | |
std::thread callback_thread([then](T promise_function, Promise<C>* caller, Promise<C>* p) -> void | |
{ | |
p->execution_lock.lock(); | |
caller->execution_lock.lock(); | |
if (then) | |
{ | |
if (!caller->failure) | |
{ | |
Promise<C>::safe_call(promise_function, p, caller); | |
} | |
else { | |
p->reject(caller->return_value); | |
p->exception = caller->exception; | |
} | |
} | |
else { | |
if (caller->failure) | |
{ | |
Promise<C>::safe_call(promise_function, p, caller); | |
} | |
} | |
caller->execution_lock.unlock(); | |
delete caller; | |
p->execution_lock.unlock(); | |
}, promise_function, this, new_promise); | |
callback_thread.detach(); | |
return new_promise; | |
} | |
template<typename T> static void safe_call(T promise_function, Promise<C>* promise, Promise<C>* caller) | |
{ | |
try { | |
promise_function(promise, caller->return_value); | |
} | |
catch (C e) { | |
promise->exception = std::exception(); | |
promise->reject(e); | |
} | |
catch (std::exception& e) { | |
promise->exception = e; | |
promise->reject(C()); | |
} | |
catch (...) { | |
promise->exception = std::exception(); | |
promise->reject(C()); | |
} | |
} | |
}; | |
} |
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