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import time | |
import numpy as np | |
import sounddevice as sd | |
import speech_recognition as sr | |
print(sd.query_devices()) # Displays all audio devices | |
patience = 0.1 | |
sample_rate = 44100 # CD-quality sample rate |
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float boff; | |
void setup(){ | |
//size(1920, 1080, P3D); | |
fullScreen(P3D); | |
perspective(1, float(width)/float(height), 1.0, 60000.0); | |
} | |
void draw(){ | |
boff += 0.01; |
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[{"name":"Liyue Battle Theme","type":"composed","bpm":400,"pitch":"C","version":3,"folderId":null,"data":{"isComposed":true,"isComposedVersion":true,"appName":"Genshin"},"breakpoints":[0],"instruments":[{"name":"Lyre","volume":90,"pitch":"","visible":true,"icon":"border","alias":"","muted":false},{"name":"Lyre","volume":90,"pitch":"","visible":true,"icon":"circle","alias":"","muted":false},{"name":"Lyre","volume":90,"pitch":"","visible":true,"icon":"line","alias":"","muted":false}],"columns":[[0,[[9,"1"],[19,"1"]]],[0,[]],[0,[]],[0,[]],[0,[[9,"1"]]],[0,[]],[0,[]],[0,[[9,"1"]]],[0,[]],[0,[[9,"1"]]],[0,[]],[0,[[8,"1"]]],[0,[[9,"1"]]],[0,[[11,"1"]]],[0,[[19,"1"]]],[0,[]],[0,[[9,"1"]]],[0,[]],[0,[]],[0,[]],[0,[[9,"1"]]],[0,[]],[0,[]],[0,[[9,"1"]]],[0,[]],[0,[[9,"1"]]],[0,[]],[0,[[8,"1"]]],[0,[[9,"1"]]],[0,[[11,"1"]]],[0,[[19,"1"]]],[0,[[8,"1"]]],[0,[[19,"1"],[9,"1"]]],[0,[]],[0,[]],[0,[]],[0,[[9,"1"]]],[0,[]],[0,[]],[0,[[9,"1"]]],[0,[]],[0,[[9,"1"]]],[0,[]],[0,[[8,"1"]]],[0,[[9,"1"]]],[0,[[11,"1"]]],[0,[[19,"1"]] |
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float obstacleD = 250; | |
float obstacleW = 50; | |
float obstacleSpeed = 2; | |
float framePpipe = 200; | |
float forbiddenArea = 100; | |
float pulseVelocity = -10; | |
float g = 0.5; |
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//snake game | |
//make with queue | |
int cellSize = 25; | |
int wN, hN;//horizontal number of cell, vertical number of cell | |
ArrayList<PVector> history = new ArrayList<PVector>();//history of snake position | |
ArrayList<PVector> apples = new ArrayList<PVector>(); | |
PVector dir = new PVector(1, 0); | |
int speed = 10; | |
int score = 0; |
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int diskN = 6;//number of disk | |
ArrayList<Step> steps = new ArrayList<Step>(); | |
int[][] disks = new int[3][diskN]; | |
int diskW, diskH; | |
int index = 0; | |
void setup(){ | |
size(1000, 500); |
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class Cell{ | |
int i, j; | |
float x, y; | |
int type; | |
boolean dead; | |
Cell(int i, int j){ | |
this.type = (int)random(4); | |
this.i = i; | |
this.j = j; |
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#genshin puzzle solver | |
def solve(state): | |
chain = [] | |
for lim in range(15): | |
for i in range(len(state)): | |
#print(i) | |
res = solve_(state.copy(), i+1, chain.copy(), lim) | |
if res != None: | |
return res |
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta http-equiv="X-UA-Compatible" content="IE=edge"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<link rel="stylesheet" href="styles.css"> | |
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css"> | |
<title>Document</title> | |
</head> |
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