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@NeuronQ
Last active August 29, 2015 14:26
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Mapping vs. Packing vs. Story thinking
Thinking in Maps Thinking in Packages Thinking in Stories
Use it for solving hard problems absorbing new information fast, when "deep" understanding is not needed explaining stuff
exploring new problems or even new domains having easily communicable information at hand selling
out-of-the-box non-linear reasoning giving easy to follow instructions convincing
making sense of LARGE amounts of highly distilled information first-phase of learning something new, if speed matters more than deeper understanding manipulating people
learning new and complicated stuff small volumes of information
exploring an un-familiar domain un-distilled information that needs to be conveyed in its current form
Bad for guiding people along a most efficient predetermined path solving hard problems transmitting information unambiguosly
manipulating people towards a pre-determined destination creative problem solving avoiding less-than-rational thinking
explaining stuff to people unfamiliar with the domain (they can easily get lost because there are too many paths on the map) large quantities of information (can't find the right stuff because there are too many packages) large quantities of information (the story becomes too long and confusing)
figuring out high-level design mistakes (you can miss the forest because of the talking trees)
highly distilled information (the story's details can obscure the main point)
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