Created
October 8, 2016 17:43
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Class for faster pixels processing
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class FastImage | |
{ | |
Bitmap bm; | |
BitmapData bmpData; | |
public byte[] bytes; | |
public int Width, Height; | |
public FastImage(Bitmap bm) | |
{ | |
this.bm = bm; | |
Width = bm.Width; | |
Height = bm.Height; | |
int len = Width * Height * 4; | |
bytes = new byte[len]; | |
} | |
public FastImage(Image img) : this(new Bitmap(img)) { } | |
public FastImage(int w, int h) : this(new Bitmap(w, h)) { } | |
public Bitmap getBitmap() | |
{ | |
return bm; | |
} | |
public Color GetPixel(int x,int y) | |
{ | |
int i = 4 * (y * Width + x); | |
return Color.FromArgb(bytes[i+3], bytes[i+2], bytes[i+1], bytes[i+0]); | |
} | |
public FastImage Clone() | |
{ | |
FastImage img = new FastImage(bm); | |
img.bytes = (byte[])bytes.Clone(); | |
return img; | |
} | |
public void fromBytes(byte[] b) | |
{ | |
bytes = b; | |
writeBytes(); | |
} | |
public void SetPixel(int x,int y, Color c) | |
{ | |
int i = 4 * (y * Width + x); | |
bytes[i + 3] = c.A; | |
bytes[i + 2] = c.R; | |
bytes[i + 1] = c.G; | |
bytes[i + 0] = c.B; | |
} | |
void Lock(){ | |
Rectangle rect = new Rectangle(0, 0, Width, Height); | |
bmpData = bm.LockBits(rect, ImageLockMode.ReadWrite, bm.PixelFormat); | |
} | |
public byte[] readBytes() | |
{ | |
Lock(); | |
System.Runtime.InteropServices.Marshal.Copy(bmpData.Scan0, bytes, 0, bytes.Length); | |
Unlock(); | |
return bytes; | |
} | |
public void writeBytes() | |
{ | |
Lock(); | |
System.Runtime.InteropServices.Marshal.Copy(bytes, 0, bmpData.Scan0, bytes.Length); | |
Unlock(); | |
} | |
void Unlock() | |
{ | |
bm.UnlockBits(bmpData); | |
} | |
} |
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