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package game; | |
import java.util.ArrayList; | |
public class RunningGame extends Minigame { | |
//introducing private entity | |
private IconEntity arrow_left; | |
private IconEntity arrow_right; | |
private IconEntity[] animations; |
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package game; | |
import java.util.ArrayList; | |
public class RunningGame extends Minigame { | |
private int correct = 2; | |
private IconEntity arrow_left; | |
private IconEntity arrow_right; | |
private int selected = 0; |
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import java.io.BufferedReader; | |
import java.io.IOException; | |
import java.io.InputStreamReader; | |
public class InfAddMathEquation { | |
public static void main( String args[]) throws IOException { | |
System.out.println("Enter Numbers, Type eq to add"); | |
double[] anArray= new double[99]; |
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import java.io.BufferedReader; | |
import java.io.IOException; | |
import java.io.InputStreamReader; | |
public class Temperature{ | |
public static void main(String[] args){ | |
//the data that will be entered by the user | |
String farenheit1; |
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Range("B4").Select | |
Do While (IsEmpty(ActiveCell) = False Or IsEmpty(ActiveCell.Offset(1, 0)) = False) | |
If ActiveCell.Value = ActiveCell.Offset(0, 1) Or ActiveCell.Offset(1, 0).Value = ActiveCell.Offset(1, 1) Then | |
ActiveCell.Offset(1, 0).Select | |
If ActiveCell.Offset(1, 0).Value = ActiveCell.Offset(0, 1) Then | |
ActiveCell.Range("B1:C1").Select | |
Selection.Insert Shift:=xlDown | |
Else | |
ActiveCell.Range("B1:C1").Select | |
Selection.Delete Shift:=xlUp |