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@NielsPilgaard
Created April 2, 2018 08:03
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Enigmatica2Changelog1.29-1.30.txt
Enigmatica 2 1.29 to Enigmatica 2 1.30
Added:
- Better Advancements
- Compact Machines
- Ender IO
- EnderCore
- Environmental Materials
- FoamFix for Minecraft
- Placebo
- Pretty Beaches
- Toast Control
Updated:
Advanced Rocketry (went from [Archived file] to [Archived file]):
Retrieved from [Archived file] and [Archived file]'s changelogs:
Animania (went from Animania-1.12.2-1.4.6 to [Archived file]):
Animania-1.12.2-1.4.6:
Animania
Release Notes 1.4.6 (1.10.x, 1.11.x, 1.12.x)
“Squishy Squishy! We got a Wiki!”
Updates / Bug Fixes
* “Cannot cast… “ client crashes caused when using Animania with large modpacks on servers has been fixed. Special thanks to Lycanite for the suggested fix, and credit to many players who reported this issue over the last 6 months:
* Aspieler, Misunderstood-Wookie, ElvenChaos, GeminiMarshdevil, jimnordb, SteveKnowless, PSILONCRAFT, BryanBoru, ciak2009, AdaraChristine, Izbenn
* Animals should ‘escape’ fences less frequently and no longer spawn in blocks and walls (credit: Darkosto, from like 6 months ago)
* My god. We have a Wiki. We have a Wiki! It’s in progress, but looking sweet, thanks to ProfMobius, Deshiba, KingGoesGaming, Engelrie,
* [http://www.animaniamod.net/](https://minecraft.curseforge.com/linkout?remoteUrl=http://www.animaniamod.net/)
* [1.12] Updated Russian language file (credit: Foxgreat)
* [1.10, 1.11, 1.12] Updated Spanish language file (credit: Ivandpf)
* [1.12] Ferrets can longer be placed in Hamster Wheels (credit: GeminiMarshaldevil)
* [1.12] Patreon Hamsters work again (whoopsie)
* [1.12] Hamsters now properly show hearts when handfed
* Amphibians can no longer de-spawn.
* All Animania meat resources now show up on the the Animania rRsource tab and not in Foodstuffs (Credit: Deshiba)
Patreon Updates:
* Thanks to SilentWolf for becoming our latest Patreon, and congrats on your Golden Hamster J
Applied Energistics 2 (went from appliedenergistics2-rv5-stable-10.jar to [Archived file]):
appliedenergistics2-rv5-stable-10.jar:
Feature #3412: Added a simple warning to patterns when using CraftingManager fallback. - yueh
Feature #3415: Added a config option to disable the CraftingManager fallback. - yueh
Fixes #3411: Limit patterns without substitute to precise operations. - yueh
Fixes #3417: Avoid creating ItemStacks when injecting them into a cell. - yueh
AutoRegLib (went from AutoRegLib-1.3-15.jar to [Archived file]):
AutoRegLib-1.3-15.jar:
Fixed a missing flag in double slabs causing a crash with CustomSpawner.
B.A.S.E (went from base-1.12.2-3.7.0.jar to [Archived file]):
base-1.12.2-3.7.0.jar:
Fixes:
MaterialSystem:
Shards, Clumps, and Dirty Dust missing Localization (Thenecron)
Binnie's Mods (went from [Archived file] to [Archived file]):
Retrieved from [Archived file] and [Archived file]'s changelogs:
Bookshelf (went from [Archived file] to [Archived file]):
Bookshelf-1.12.2-2.3.535.jar:
* Updated forge version, and testing GPG commit signing. - Tyler Hancock
Cyclic (went from [Archived file] to [Archived file]):
Cyclic-1.12.2-1.14.3.jar:
* Fixed errored ores sometimes generating in nether, it now correctly respects config file.
* Fixed visibility and homing vector of Spirit Seeker missiles.
* Fixed stone minecart starting non-empty.
Environmental Tech (went from environmentaltech-1.12.2-2.0.8a.jar to [Archived file]):
environmentaltech-1.12.2-2.0.8a.jar:
Version 2.0.8a
* Added Lightning Rods
* Added support for ValkyrieCompat
Extreme Reactors (went from ExtremeReactors-1.12.2-0.4.5.46.jar to [Archived file]):
ExtremeReactors-1.12.2-0.4.5.46.jar:
Temporary fix for OC interface slowness. Close #152 -- YOU MUST BREAK AND REPLACE YOUR COMPUTER PORTS --
Removed duplicated registration of blockManyullyn turbine's coils
Bumped version to 0.4.5.46
FastWorkbench (went from FastWorkbench-1.12.2-1.2.1.jar to [Archived file]):
FastWorkbench-1.12.2-1.2.1.jar:
Fixed the JEI '+' button, again, because 1.2 broke it.
Forestry (went from forestry_1.12.2-5.8.0.256.jar to [Archived file]):
Retrieved from forestry_1.12.2-5.8.0.256.jar and [Archived file]'s changelogs:
Guide-API (went from Guide-API-1.12-2.1.4-57.jar to [Archived file]):
Guide-API-1.12-2.1.4-57.jar:
The-Fireplace: Updated README (#88)
The-Fireplace: Added PageJsonRecipe, removed PageIRecipe#fromJson (#91)
TehNut: Ran formatter
TehNut: De-lombok
Hwyla (went from [Archived file] to [Archived file]):
Hwyla-1.8.23-B38_1.12.jar:
Version 1.8.23:
- Fixed occasional crash when loading a world
- Fixed occasional crash when starting up
Immersive Engineering (went from [Archived file] to [Archived file]):
Immersive Engineering 0.12 - 78:
- Added a preliminary connection render to debug obstructions (Malte)
- Added Craftweaker function to remove Crusher recipes by input (BluSurize)
- Fixed crash when breaking middle block of Feedthrough connector (Malte)
- Fixed errors related to floating point accuracy (Malte)
- Fixed Blastfurnace not working at all (Malte)
- Fixed raytracing on vertical connections (Malte)
- Fixed Sampledrill render (Malte)
- Fixed J8U25 message showing on dimension change (Malte)
- Fixed Feedthrough connectors connecting to themselves (Malte)
- Fixed wires dropping in the wrong location (Malte)
Immersive Petroleum (went from [Archived file] to [Archived file]):
immersivepetroleum-1.12.2-1.1.7.jar:
1.1.7
---------------------------------------
+ Added Napalm, created using Gasoline and Aluminum Grit
+ Added CraftTweaker support, thanks to Lanse505!
! Corrected resource amounts needed for the Distillation Tower in the Engineer's Manual
1.1.6
---------------------------------------
+ Added ability to have multiple solid item outputs from the Distillation Tower
~ Altered the Distillation Tower's texture slightly
! Alter Distillation Tower fluid routing behavior to make outputs easier to manage
1.1.5
---------------------------------------
~ Distillation Tower now requires scaffolding slabs instead of full-block scaffolding
! Fix rendering of Distillation Tower and Pumpjack in Engineer's Manual
! Fix potential crash related to FakePlayers and changing dimensions
! Fix crash related to Automatic Lubricator
! Fix graphical issues with Distillation Tower GUI
! Fix problems related to accessing the Distillation Tower and Pumpjack with other mod's pipes (ie Thermal Dynamics)
1.1.4
---------------------------------------
! Fix crash related to the Motorboat on newer versions of Immersive Engineering
~ Update Russian translation, thanks to lBlitzl!
1.1.3
---------------------------------------
+ Added Emergency Paddles for the Motorboat
+ Added config option to require pipes to Bedrock for pumpjacks (default off)
~ Lubricant extra ticks now consume power
~ Motorboat and Automatic Lubricator store fluids when broken
~ Distillation Tower no longer flickers during operation
~ Biome configs for reservoirs now use the biome type dictionary instead of biome names
! Added additional safechecks to config file
! Fixed typo
1.1.2
---------------------------------------
+ Added fuel meter to the Motorboat
! Fixed visual issue with Distillation Tower
1.1.1
---------------------------------------
! Remedied FPS drops related to Portable Generator and Automatic Lubricator
! Fixed visual artifact related to Automatic Lubricator
1.1.0
---------------------------------------
+ Distillation Tower now produces Gasoline and Lubricant
+ Added the Lubricant Can and lubricating ability to the Chemical Thrower
+ Added the Automatic Lubricator
+ Added the Portable Generator
+ Added the Motorboat and Motorboat upgrades
+ Distillation Tower recipes can now be configured through the config file
~ Made a number of large config changes to fluid consumption and output
! Fixed Distillation Tower flipping redstone status on creation
! Fixed IE manual related crash [1.12 only]
! Fixed IP items' creative menu placement [1.12 only]
1.0.12 [1.12 only]
---------------------------------------
! Fixed crash related to the IE manual
! Fixed a Pumpjack crash
1.0.11 [1.12 only]
---------------------------------------
! Fixed bug with Immersive Engineering build 67
1.0.10 [1.12 only]
---------------------------------------
! Fixed 1.12 server crash
1.0.9 [1.12 only]
---------------------------------------
! Fixed items appearing in the wrong creative tab in 1.12
1.0.8 [1.12 only]
---------------------------------------
Update to 1.12
1.0.7
---------------------------------------
! Fixed issue where empty chunks would display as having replenishing oil
1.0.6
---------------------------------------
! Fixed Distillation Tower not outputting correctly in some orientations
! Fixed crash related to Projectors
1.0.5
---------------------------------------
+ Added Multiblock Projectors, templates that show how to build specific multiblocks
+ Reworked fluid reservoir system, added Aquifers and Magma Chambers
+ Fluid reservoir system is now highly configurable for modpack makers
+ Core samples now display a chunk's liquids in their model
! Fixed distillation tower resource numbers in the manual
! Fixed mirrored multiblock I/O locations
1.0.4
---------------------------------------
+ Added default values to config files
+ Added Japanese and Russian localizations, thanks to aiun and McModder!
~ Changed default Pumpjack power consumption to 1024 flux/tick - make sure to change/reset config if using an older version of the mod.
! Update model render distance to match IE machines
1.0.3
---------------------------------------
! Fixed problem with mod's langfile
1.0.2
---------------------------------------
! Fixed lack of localization for multiblock blocks, seen in WAILA/TOP
! Fixed another dedicated server crash
1.0.1
---------------------------------------
+ Added German and Chinese localizations. Thanks to Vexatos and 3TUSK!
! Fixed a dedicated server crash
1.0.0
---------------------------------------
Initial release
Immersive Tech (went from immersivetech-1.12-1.3.6.jar to [Archived file]):
immersivetech-1.12-1.3.6.jar:
- Fixed the Timer render
Industrial Craft (went from industrialcraft-2-2.8.66-ex112.jar to [Archived file]):
industrialcraft-2-2.8.66-ex112.jar:
jenkins-IC2_112-66
* Rework redstone and comparator handling. (Aroma1997)
Industrial Foregoing (went from industrialforegoing-1.12.2-1.8.5-127.jar to [Archived file]):
industrialforegoing-1.12.2-1.8.5-127.jar:
* Made Mob Crusher XP collection server side only
* Added a safety check when collecting item in the mob crusher
Integrated Dynamics (went from IntegratedDynamics-1.12.2-0.11.8.jar to [Archived file]):
IntegratedDynamics-1.12.2-0.11.8.jar:
As always, don't forget to backup your world before updating!
Requires CyclopsCore version 0.11.5 or higher.
Fixes:
* Fix aspect settings not saving after closing gui with escape
Integrated Tunnels (went from IntegratedTunnels-1.12.2-1.5.4.jar to [Archived file]):
IntegratedTunnels-1.12.2-1.5.4.jar:
As always, don't forget to backup your world before updating!
Requires CyclopsCore version 0.11.5 or higher.
Fixes:
* Fix crash when setting world entity index, Closes #120
Integration Foregoing (went from IntegrationForegoing-1.12.2-1.5.jar to [Archived file]):
IntegrationForegoing-1.12.2-1.5.jar:
* Requires Industrial Foregoing (at least 1.6.5)
* Migrated to use Forge's annotation config system, a manual config file reset is required
* Hemp harvests both blocks config option is now false by default
* Added tooltips for Plant Gatherer integrations
* Renewed my jar signing key (didn't realise my old key was about to expire)
* Updated some outdated informations in the mcmod.info file
* Added Polish translation (Thanks to [@Kaperios](https://github.com/kaperios))
* Massive internal refactors
Added integration(s):
* Natura: Bioreactor + Protein Reactor entries and Special Plant Gatherer handlers for Plants and Berries
* Simple Corn: Bioreactor entries
Just Enough HarvestCraft (JEHC) (went from [1.12.2] JEHC 1.4.1 to [Archived file]):
[1.12.2] JEHC 1.4.1:
- Marked the mod as a client-side one.
KleeSlabs (went from KleeSlabs_1.12-5.3.2.jar to [Archived file]):
KleeSlabs_1.12-5.3.2.jar:
Fixed crash on latest Forge version
LibVulpes (went from LibVulpes 1.12.2-0.2.8-27-UNSTABLE build -27 for 1.12.2 to [Archived file]):
Retrieved from LibVulpes 1.12.2-0.2.8-27-UNSTABLE build -27 for 1.12.2 and [Archived file]'s changelogs:
Highly untested and may break world
Current release 1.7.10-0.2.8-31
* [ support for https://github.com/zmaster587/AdvancedRocketry/issues/1068](https://github.com/zmaster587/LibVulpes/commit/edf5fc516a2c34f)
* [ fix for https://github.com/zmaster587/AdvancedRocketry/issues/1069](https://github.com/zmaster587/LibVulpes/commit/794db06e8498d3b)
* [ add NPE check](https://github.com/zmaster587/LibVulpes/commit/7d27473c096830a)
* [ fixes #926](https://github.com/zmaster587/LibVulpes/commit/0fa4fbb904a7c54)
* [ Add locale overrides for #1012](https://github.com/zmaster587/LibVulpes/commit/1a20eb81fa44636)
* [ fix https://github.com/zmaster587/AdvancedRocketry/issues/977](https://github.com/zmaster587/LibVulpes/commit/7de24a2a349d66c)
* [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/991](https://github.com/zmaster587/LibVulpes/commit/9d78dedbf88057c)
* [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/938#issuecomment-351028819](https://github.com/zmaster587/LibVulpes/commit/c1e5fc91b3e15bc)
* [ add getters, update build](https://github.com/zmaster587/LibVulpes/commit/9235c25e5cf25cf)
* [ automated curse builds](https://github.com/zmaster587/LibVulpes/commit/8fc4780677f9205)
* [ Fix https://github.com/zmaster587/AdvancedRocketry/issues/881](https://github.com/zmaster587/LibVulpes/commit/8742f0c7beaa02d)
* [ Add debugging for recipe loading, https://github.com/zmaster587/AdvancedRocketry/issues/866](https://github.com/zmaster587/LibVulpes/commit/543e007c4c7a0d6)
Minecolonies (went from [Archived file] to [Archived file]):
minecolonies-universal-1.12.2-0.8.7809.jar:
Minecolonies Changelog
Version: 1.12.2-0.8.7809
* hotfix (#2318)
Minecraft Forge (went from 1.12.2-14.23.2.2627 to 1.12.2-14.23.2.2640):
1.12.2-14.23.2.2640:
marvinroesch99: Reorganise test mods into packages (#4706)
1.12.2-14.23.2.2639:
diesieben07: Fix servers crashing due to initializer on @SideOnly field (#4825)
1.12.2-14.23.2.2638:
Bward7864:
Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders
should be careful and cache their renderers. (#4700)
1.12.2-14.23.2.2637:
mezz:
Add support for creator mod ID for modded enchanted books, potions,
arrows, and spawn eggs (#4810)
1.12.2-14.23.2.2636:
LexManos: Remove Mercurius from optional mods.
1.12.2-14.23.2.2635:
CreativeMD: Fixed sound engine crash when stopping streaming sounds (#4765)
1.12.2-14.23.2.2634:
LexManos:
Merge vanilla pre-decompile annotations with Forge's post-patching.
Fixes #4769 Crash detail classes causing class not found errors.
1.12.2-14.23.2.2633:
malte0811:
Fix NBT data loss when shift-clicking stacked items in the enchantment
table (MC-17431) (#4817)
1.12.2-14.23.2.2632:
mezz: Update docs for ItemTooltipEvent
1.12.2-14.23.2.2631:
ichttt: Fix some IResources being leaked (#4806)
1.12.2-14.23.2.2630:
mezz:
Fix server console logging issues
Closes #4808
1.12.2-14.23.2.2629:
mezz: Fix up logging and log4j configuration (#4802)
1.12.2-14.23.2.2628:
josephcsible: Make lookupFluidForBlock work for flowing water and lava (#4675)
Modular Routers (went from modular-routers-1.12.2-3.1.2.jar to [Archived file]):
modular-routers-1.12.2-3.1.2.jar:
* Fixed Vacuum Module GUI crashes ([https://github.com/desht/ModularRouters/issues/32](https://github.com/desht/ModularRouters/issues/32))
* Vacuum Module XP mode: Actually Additions Solidified Experience is now an option when choosing XP type
* Vacuum Module XP mode: it's now possible to auto-eject XP fluids to a tank adjacent to the router; this may be useful if you don't have a mod which provides a tank that can be filled while in item form in the router's buffer
NuclearCraft (went from NuclearCraft-2.9e--1.12.2 to [Archived file]):
NuclearCraft-2.9e--1.12.2:
* Fixed active coolers using coolant even when reactor is not running
* Fixed ore drop events not checking for silk touch correctly
* Fixed potential crash with Tesla machines accepting null fluids
* Fixed passive machines accepting energy when they shouldn't be
* Fixed battery blocks not displaying their internal energy correctly
* Fixed broken IE treated wood planks recipe
* Minor recipe tweaks
+ Added config option for displaying machine particles
* Updated Forge
* Updated IC2 API
Pam's HarvestCraft (went from Pam's HarvestCraft 1.12.2r.jar to [Archived file]):
Pam's HarvestCraft 1.12.2r.jar:
HarvestCraft 1.12.2r
-----------------
- Fixed: Recipe: Water Filter recipe fixed
- Added: Block: Grinder: Made with three iron bars on each side with an undamaged iron sword in the top slot, redstone repeater in the bottom, Use like the presser but for meats, spices, flour, and other grindable items, Automatable like the presser
- Added: Item: Ground Beef, Ground Chicken, Ground Duck, Ground Fish, Ground Mutton, Ground Pork, Ground Rabbit, Ground Turkey, Ground Venison - Put meats in the Grinder to get double ground meat, however ground meat cannot be eaten/cooked by itself but can be used in all recipes that normally call for that kind of meat
- Added: Item: Raw Oyster, Cooked Oyster: Caught in the Water Trap
- Added: Item: Akutuq, Cantonese Greens, Cantonese Noodles, Dango, , Egg Roll, Egg Tart, Green Tea, Mee Sua, Oyster Sauce, Springfield Cashew Chicken, Squid Ink Spaghetti, Szechuan Eggplant, Takoyaki
PlusTiC (went from plustic-6.3.6.2.jar to [Archived file]):
plustic-6.3.6.2.jar:
Update Chinese/Taiwanese l10n
PneumaticCraft: Repressurized (went from pneumaticcraft-repressurized-1.12.2-0.5.0-159.jar to [Archived file]):
pneumaticcraft-repressurized-1.12.2-0.5.0-159.jar:
* Added GPS Area Tool, a way to make selecting areas with the Programmer easier.
* You can 'paste' Coordinate puzzle pieces in the Programmer by taking a GPS Tool and left-clicking it on the programming area (the GPS Area Tool does the same for the Area piece).
* Drones & Logistics Drones can now be spawned from a Dispenser
* Altered camera orientations for some held items (wrenches & other tools - thanks Teamspen210)
* Oil worldgen can now be blacklisted by dimension ID (e.g. disable oil generation in Twilight Forest) - see I:oilWorldGenBlacklist in pneumaticcraft.cfg
* RF Import & RF Export programming pieces are now available (they were in, but registration was getting skipped due to a bug). Also note that despite the name, these pieces work with Forge Energy, which is RF-compatible.
* Gas Lift air (pressure) usage when extending the tube is now dependent on the hardness of the block being broken (stone is the same, softer blocks are cheaper, and obsidian is much more expensive to break)
* Advanced Pressure Tubes can now be used in the Gas Lift, and will reduce the pressure cost to break blocks to 50%
* The Spawner Agitator is now found 10x less frequently in dungeon loot chests (it can still be crafted, though)
* Fixed a crash with the Amadron Tablet when adding a trade when not having a item supply location bound to the tablet
* Fixed Drones sometimes refusing to teleport while they should (most likely to notice with Place Block commands)
* Fixed entity filters in Pneumatic Helmet entity tracker module not working on dedicated servers
* Reworked some event handling code which should provide a significant performance improvement in worlds with many loaded tile entities
* Hopefully fixed server-side NPE with Programmable Controller and FTB Utilities claim protection
* Fixed Gas Lift being able to break unbreakable blocks (bedrock, ender portal frames...)
Quark (went from Quark-r1.4-122.jar to [Archived file]):
Quark-r1.4-122.jar:
- General: Quark walls will now connect properly to vanilla walls.
- General: The website config importer will no longer enable experimental features.
- Automation: Animania will now disable animals eating food from the ground.
- Vanity: Fixed a banner dupe with boat sails.
- World: Lush underground biomes will now
- World: Natural blazes can now spawn on every nether biome, even ones provided by mods.
RFTools (went from rftools-1.12-7.31.jar to [Archived file]):
rftools-1.12-7.31.jar:
New features:
* Shape cards can now be edited from inside the builder, like they already can from inside the composer (josephcsible)
Enhancements:
* Improved performance of crafters (josephcsible)
Bug fixes:
* Fixed the builder voiding items that it tried and failed to place as blocks (josephcsible)
* Fixed the builder being unable to place redstone dust (McJty)
* Fixed the builder trying to place some items it shouldn’t (josephcsible)
* Fixed the amount of items in the modular storage block (as seen by TOP and also on the module) when crafting from the storage crafting grid (McJty)
* Fixed crafters sometimes still applying filters after they were removed (josephcsible)
* Fixed the powercell having incorrect statistics if your tps wasn't exactly 20 (josephcsible)
* Fixed some mob syringes having the wrong name in the creative inventory (josephcsible)
* Fixed the cursor jumping when returning from the shape card GUI to the composer GUI (josephcsible)
Rustic (went from rustic-1.0.2.jar to [Archived file]):
rustic-1.0.2.jar:
* Fixed a memory leak from the recently-added chicken tempting AI
* Made chickens also follow players holding grape or apple seeds
* Added a recipe to empty any stored fluid from liquid barrels
* Properly added oredict entries for Rustic's leaves
* Updated German translation (Thanks, Thalaan!)
* Fixed the required version of the optional Dynamic Trees dependency
* Added seed <-> sapling recipes for dynamic olive and ironwood seeds
* Added transformation potion recipes for dynamic olive and ironwood trees
* Added the sapling oredict entry to dynamic olive and ironwood trees
Scannable (went from Scannable-MC1.12-1.6.2.13.jar to [Archived file]):
Scannable-MC1.12-1.6.2.13.jar:
* Avoid crashes in item stack lookup for block module for certain blocks.
Storage Drawers (went from StorageDrawers-1.12.2-5.3.5.jar to [Archived file]):
StorageDrawers-1.12.2-5.3.5.jar:
* Fixed controller continually reloading chunks if reachable blocks are stored in unloaded chunks.
* Fixed controller simulation setting empty drawers to an item.
* Fixed namespacing of blocks to avoid language collision with other mods.
* Fixed item and block tooltips not rendering in framing table GUI (thanks 61352151511)
* Updated zh_cn and zh_tw lang files (thanks 0nepeop1e)
The Lost Cities (went from lostcities-1.12-2.0.5.jar to [Archived file]):
lostcities-1.12-2.0.5.jar:
* The spawnSphere <out> setting wasn't working properly. Additionally it was impossible to spawn in the outside world on a biosphere world because it restricted spawn height to above 60 (and default ground level is 40)
* Better crash log entry in case the client is not having a profile that the server is using
ValkyrieLib (went from valkyrielib-1.12.2-2.0.8a.jar to [Archived file]):
valkyrielib-1.12.2-2.0.8a.jar:
No changelog provided.
Wizardry Mod (went from wizardry-0.7.2.jar to [Archived file]):
wizardry-0.7.2.jar:
Fixed incompatibility with Flux Networks
Updated mana and fire recipe formats
ZeroCore (went from zerocore-1.12-0.1.1.0.jar to [Archived file]):
Removed:
- Angel Ring To Bauble
- Diet Hoppers
* Generated using https://github.com/TheRandomLabs/ChangelogGenerator (1.4)
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