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Enigmatica2ExpertSkyblock 1.20 to Enigmatica2ExpertSkyblock 1.21
Added:
- PackagedAuto
Updated:
Industrial Craft (went from industrialcraft-2-2.8.105-ex112.jar to industrialcraft-2-2.8.107-ex112.jar):
industrialcraft-2-2.8.107-ex112.jar:
* Improve laser events a little Actually exposes the laser ItemStack within LaserShootEvent Now allows lasers to go straight through cancelled entities (Chocohead)
* Scale the Advanced Miner's tier with the Miner's (Chocohead)
* Allow putting transformer upgrades in the Condenser (Chocohead)
industrialcraft-2-2.8.106-ex112.jar:
* Use Forge FakePlayer instead of our ancient one. (Aroma1997)
Inventory Tweaks (went from Inventory Tweaks 1.64+dev.144 to Inventory Tweaks 1.64+dev.145):
Inventory Tweaks 1.64+dev.145:
Make sure the oredictionary checks don't add empty entries. Fixes #572 - Kobata
Quark (went from Quark-r1.5-138.jar to Quark-r1.5-139.jar):
Quark-r1.5-139.jar:
- Client: Made black animals less black so that you can actually see them.
- Management: Fixed a dupe with dropoff buttons and StackUp
- Management: Tried to fix duplicated trash buttons in Tinkers' Construct GUIs. Maybe it works idk, lemme know.
- Oddities: Fixed backpacks falling on the floor and creating visual dupes if you unequip them without shift clicking.
RandomPatches (went from RandomPatches 1.12.2-1.11.0.2 to RandomPatches 1.12.2-1.11.0.3):
RandomPatches 1.12.2-1.11.0.3:
Improved the configuration.
Rustic (went from rustic-1.0.13.jar to rustic-1.0.15.jar):
rustic-1.0.15.jar:
* Fixed accidental hard dependency on Dynamic Trees
rustic-1.0.14.jar:
* Updated optional Dynamic Trees dependency
Tinker I/O (went from tinker_io-1.12.2-release 2.6.1 to tinker_io-1.12.2-rw2.7.1):
tinker_io-1.12.2-rw2.7.1:
* Fix sided proxy, add sideonly to common classes. (Thanks [tgstyle](https://github.com/tgstyle) for the [pull request](https://github.com/gkbm2013/tinker-IO/pull/84).)
* Add a config to control the speed of Smart Output. (Issue [#85](https://github.com/gkbm2013/tinker-IO/issues/85))
tinker_io-1.12.2-rw2.7.0a:
Bug fix!
For more details:
* Issue #81 [https://github.com/gkbm2013/tinker-IO/issues/81](https://github.com/gkbm2013/tinker-IO/issues/81)
* Issue #82 [https://github.com/gkbm2013/tinker-IO/issues/82](https://github.com/gkbm2013/tinker-IO/issues/82)
tinker_io-1.12.2-rw2.7.0:
What is the RW version?
Tinker I/O RW is the rewrite version of the mod. It is not compatible with the old version of Tinker I/O. DO NOT UPGRADE TO THE RW VERSION if the map was already installed the old version of Tinker I/O.
* Rewrite the mod.
* Support JEI.
* Support The One Prob.
Void Island Control (went from voidislandcontrol-1.5.1.jar to voidislandcontrol-1.5.2.jar):
voidislandcontrol-1.5.2.jar:
1.5.2
Added config to auto create islands for servers only
Hopefully fixed lighting on custom islands
Added configs to disable home and visit commands
Added list admin command to list all the islands
1.5.1
Fixed custom island spawning for sure now
Added a buff timer config to control how long the buffs when teleporting should last
Players in single player or a single island co-op can build as far as they need
Fixed NPE when attempting to visit an offline player
1.5.0
Players get teleported directly on login, not after the first couple game ticks
Hopefully fixed custom island spawn points
Fixed typo on leave command to use correct command name
Fixed home command not working in other dimensions
1.4.3
Fixed the /islandAdmin getIslandHere command not working
Improved resistance time to avoid dying when tp-ing with the commands
Players who are the last to leave their island need to confirm by typing the command again
1.4.2
Fixed modded blocks not working in custom islands
Fixed forcespawn config being inverted
Improved the join/invite command help
1.4.1
Hotfix for crash on startup
1.4.0
New spawn point system
* Uses data structure blocks. Place it where you want the player to spawn when creating custom islands, and give it the spawn_point tag
* No longer uses the config file for this
Fixed some admin commands not working
Players should not die (as much) when being teleported
1.3.10
Fixed issue with island create command
1.3.9
Custom islands can now spawn with structure blocks in them
Fixed create island command working with createIslands config off
Fixed main spawn island not using the correct type in situations
1.3.8
Fixed spawn protection messages showing all the time
Fixed not being able to visit
Players now spawn to the correct starting dimension without crashes or errors
Added island protection config to disable the check for island protection
1.3.6
Added new world type "CUSTOMIZED" option in config
Fixed crash on creating world
1.3.5
Added some Admin commands
Added spawn protection
Added a Hide toast config
Added protection/build range of islands config
Players outside spawn or outside their island will get tp'ed
Added new world type "WORLDTYPE" option in config
1.3.4
Fixed spawning of the end portal in the end
Added config to change the dimension that island management occurs in
Extinguished players who spawn in the first time (Caused in rare occasions where the player may burn before spawning in the right spot)
Hide the help toast in other dimensions
1.3.3
Hopefully fixed the end/nether structure configs to work corectly
1.3.2
Fixed island creation issue when the spawn island at (0,0) was a custom island
1.3.1
Added force spawn config
Added main island (0,0) type config
Fixed grass island block issues
1.3.0
Added Custom Island support!
* Uses structure block data
* Place the .nbt files made using structure blocks in the "voidislandcontrolstructures" config folder
* Add the island to the Custom Islands list in the config
Changed and improved config file. THIS WILL BREAK EXISTING CONFIGS
Changed and removed config for nether to no longer be 1:1 with the overworld! Portals will not go to the same locations!
Added config to spawn nether structures
Added config to make the end void
Added config to spawn end structures
Updated GoG right-clicking to match Botania's Improved spawning of players (hopefully better?)
1.2.5
Garden of glass island is back!
1.2.4
Fixed crash with entities traveling to the nether or something (hopefully)
Change toast notification to say /island for help to give a bigger list
Extended resistance time to avoid taking damage
1.2.3
Hotfix for crash with other entities
Island notification comes up when at spawn now
1.2.2
Hotfix for server crash
1.2.1
Added /kick command
Forces spectator game mode when visiting
Toast notification to tell you to /island create
1.2.0
Updated to 1.12!
Currently no GoG support obviously
1.1.7
Added island biome configs to change the biome around the islands
1.1.6
Wood island will change to warmer biome if it's cold
1.1.5
Hotfix for island data that was lost in 1.1.4
1.1.4
Added config option to disable the inventory being cleared/replaced
1.1.3
Fixed join/invite commands (hopefully)
Added GoG support on 1.11
Can now do special GoG stuff on GoG islands like getting pebbles (only in new created islands)
Disabled the create msg when auto create config is on
1.1.2
Snow islands that spawn in hot biomes will change to plains to allow for snowmen to spawn
1.1.1
Hotfix for invite/join commands
1.1.0
Added Garden of Glass support!
Added the startingInv Command to set the config easily!
Added join command!
Added config to not allow players to create a new island
Downgraded:
Psi (went from Psi-r1.1-64.jar to Psi-r1.1-63.jar):
Psi-r1.1-64.jar:
See [http://psi.vazkii.us/changelog.php#r1.1-64](http://psi.vazkii.us/changelog.php#r1.1-64)
Removed:
- Following Villagers
* Generated using https://github.com/TheRandomLabs/ChangelogGenerator (1.12.2)
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