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Version independent spigot sounds 1.8 - 1.15
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/** | |
* Version independent spigot sounds. | |
* | |
* Enum mapping to sound names for different | |
* minecraft versions. | |
*/ | |
public enum Sound { | |
AMBIENCE_CAVE("AMBIENCE_CAVE", "AMBIENT_CAVE"), | |
AMBIENCE_RAIN("AMBIENCE_RAIN", "WEATHER_RAIN"), | |
AMBIENCE_THUNDER("AMBIENCE_THUNDER", "ENTITY_LIGHTNING_THUNDER", "ENTITY_LIGHTNING_BOLT_THUNDER"), | |
ANVIL_BREAK("ANVIL_BREAK", "BLOCK_ANVIL_BREAK"), | |
ANVIL_LAND("ANVIL_LAND", "BLOCK_ANVIL_LAND"), | |
ANVIL_USE("ANVIL_USE", "BLOCK_ANVIL_USE"), | |
ARROW_HIT("ARROW_HIT", "ENTITY_ARROW_HIT"), | |
BURP("BURP", "ENTITY_PLAYER_BURP"), | |
CHEST_CLOSE("CHEST_CLOSE", "ENTITY_CHEST_CLOSE", "BLOCK_CHEST_CLOSE"), | |
CHEST_OPEN("CHEST_OPEN", "ENTITY_CHEST_OPEN", "BLOCK_CHEST_OPEN"), | |
CLICK("CLICK", "UI_BUTTON_CLICK"), | |
DOOR_CLOSE("DOOR_CLOSE", "BLOCK_WOODEN_DOOR_CLOSE"), | |
DOOR_OPEN("DOOR_OPEN", "BLOCK_WOODEN_DOOR_OPEN"), | |
DRINK("DRINK", "ENTITY_GENERIC_DRINK"), | |
EAT("EAT", "ENTITY_GENERIC_EAT"), | |
EXPLODE("EXPLODE", "ENTITY_GENERIC_EXPLODE"), | |
FALL_BIG("FALL_BIG", "ENTITY_GENERIC_BIG_FALL"), | |
FALL_SMALL("FALL_SMALL", "ENTITY_GENERIC_SMALL_FALL"), | |
FIRE("FIRE", "BLOCK_FIRE_AMBIENT"), | |
FIRE_IGNITE("FIRE_IGNITE", "ITEM_FLINTANDSTEEL_USE"), | |
FIZZ("FIZZ", "BLOCK_FIRE_EXTINGUISH"), | |
FUSE("FUSE", "ENTITY_TNT_PRIMED"), | |
GLASS("GLASS", "BLOCK_GLASS_BREAK"), | |
HURT_FLESH("HURT_FLESH", "ENTITY_PLAYER_HURT"), | |
ITEM_BREAK("ITEM_BREAK", "ENTITY_ITEM_BREAK"), | |
ITEM_PICKUP("ITEM_PICKUP", "ENTITY_ITEM_PICKUP"), | |
LAVA("LAVA", "BLOCK_LAVA_AMBIENT"), | |
LAVA_POP("LAVA_POP", "BLOCK_LAVA_POP"), | |
LEVEL_UP("LEVEL_UP", "ENTITY_PLAYER_LEVELUP"), | |
MINECART_BASE("MINECART_BASE", "ENTITY_MINECART_RIDING"), | |
MINECART_INSIDE("MINECART_INSIDE", "ENTITY_MINECART_RIDING"), | |
NOTE_BASS("NOTE_BASS", "BLOCK_NOTE_BASS", "BLOCK_NOTE_BLOCK_BASS"), | |
NOTE_PIANO("NOTE_PIANO", "BLOCK_NOTE_HARP", "BLOCK_NOTE_BLOCK_HARP"), | |
NOTE_BASS_DRUM("NOTE_BASS_DRUM", "BLOCK_NOTE_BASEDRUM", "BLOCK_NOTE_BLOCK_BASEDRUM"), | |
NOTE_STICKS("NOTE_STICKS", "BLOCK_NOTE_HAT", "BLOCK_NOTE_BLOCK_HAT"), | |
NOTE_BASS_GUITAR("NOTE_BASS_GUITAR", "BLOCK_NOTE_GUITAR", "BLOCK_NOTE_BLOCK_GUITAR", "BLOCK_NOTE_BASS" /* 1.10 doesn't know guitar... */), | |
NOTE_SNARE_DRUM("NOTE_SNARE_DRUM", "BLOCK_NOTE_SNARE", "BLOCK_NOTE_BLOCK_SNARE"), | |
NOTE_PLING("NOTE_PLING", "BLOCK_NOTE_PLING", "BLOCK_NOTE_BLOCK_PLING"), | |
ORB_PICKUP("ORB_PICKUP", "ENTITY_EXPERIENCE_ORB_PICKUP"), | |
PISTON_EXTEND("PISTON_EXTEND", "BLOCK_PISTON_EXTEND"), | |
PISTON_RETRACT("PISTON_RETRACT", "BLOCK_PISTON_CONTRACT"), | |
PORTAL("PORTAL", "BLOCK_PORTAL_AMBIENT"), | |
PORTAL_TRAVEL("PORTAL_TRAVEL", "BLOCK_PORTAL_TRAVEL"), | |
PORTAL_TRIGGER("PORTAL_TRIGGER", "BLOCK_PORTAL_TRIGGER"), | |
SHOOT_ARROW("SHOOT_ARROW", "ENTITY_ARROW_SHOOT"), | |
SPLASH("SPLASH", "ENTITY_GENERIC_SPLASH"), | |
SPLASH2("SPLASH2", "ENTITY_BOBBER_SPLASH", "ENTITY_FISHING_BOBBER_SPLASH"), | |
STEP_GRASS("STEP_GRASS", "BLOCK_GRASS_STEP"), | |
STEP_GRAVEL("STEP_GRAVEL", "BLOCK_GRAVEL_STEP"), | |
STEP_LADDER("STEP_LADDER", "BLOCK_LADDER_STEP"), | |
STEP_SAND("STEP_SAND", "BLOCK_SAND_STEP"), | |
STEP_SNOW("STEP_SNOW", "BLOCK_SNOW_STEP"), | |
STEP_STONE("STEP_STONE", "BLOCK_STONE_STEP"), | |
STEP_WOOD("STEP_WOOD", "BLOCK_WOOD_STEP"), | |
STEP_WOOL("STEP_WOOL", "BLOCK_CLOTH_STEP", "BLOCK_WOOL_STEP"), | |
SWIM("SWIM", "ENTITY_GENERIC_SWIM"), | |
WATER("WATER", "BLOCK_WATER_AMBIENT"), | |
WOOD_CLICK("WOOD_CLICK", "BLOCK_WOOD_BUTTON_CLICK_ON", "BLOCK_WOODEN_BUTTON_CLICK_ON"), | |
BAT_DEATH("BAT_DEATH", "ENTITY_BAT_DEATH"), | |
BAT_HURT("BAT_HURT", "ENTITY_BAT_HURT"), | |
BAT_IDLE("BAT_IDLE", "ENTITY_BAT_AMBIENT"), | |
BAT_LOOP("BAT_LOOP", "ENTITY_BAT_LOOP"), | |
BAT_TAKEOFF("BAT_TAKEOFF", "ENTITY_BAT_TAKEOFF"), | |
BLAZE_BREATH("BLAZE_BREATH", "ENTITY_BLAZE_AMBIENT"), | |
BLAZE_DEATH("BLAZE_DEATH", "ENTITY_BLAZE_DEATH"), | |
BLAZE_HIT("BLAZE_HIT", "ENTITY_BLAZE_HURT"), | |
CAT_HISS("CAT_HISS", "ENTITY_CAT_HISS"), | |
CAT_HIT("CAT_HIT", "ENTITY_CAT_HURT"), | |
CAT_MEOW("CAT_MEOW", "ENTITY_CAT_AMBIENT"), | |
CAT_PURR("CAT_PURR", "ENTITY_CAT_PURR"), | |
CAT_PURREOW("CAT_PURREOW", "ENTITY_CAT_PURREOW"), | |
CHICKEN_IDLE("CHICKEN_IDLE", "ENTITY_CHICKEN_AMBIENT"), | |
CHICKEN_HURT("CHICKEN_HURT", "ENTITY_CHICKEN_HURT"), | |
CHICKEN_EGG_POP("CHICKEN_EGG_POP", "ENTITY_CHICKEN_EGG"), | |
CHICKEN_WALK("CHICKEN_WALK", "ENTITY_CHICKEN_STEP"), | |
COW_IDLE("COW_IDLE", "ENTITY_COW_AMBIENT"), | |
COW_HURT("COW_HURT", "ENTITY_COW_HURT"), | |
COW_WALK("COW_WALK", "ENTITY_COW_STEP"), | |
CREEPER_HISS("CREEPER_HISS", "ENTITY_CREEPER_PRIMED"), | |
CREEPER_DEATH("CREEPER_DEATH", "ENTITY_CREEPER_DEATH"), | |
ENDERDRAGON_DEATH("ENDERDRAGON_DEATH", "ENTITY_ENDERDRAGON_DEATH", "ENTITY_ENDER_DRAGON_DEATH"), | |
ENDERDRAGON_GROWL("ENDERDRAGON_GROWL", "ENTITY_ENDERDRAGON_GROWL", "ENTITY_ENDER_DRAGON_GROWL"), | |
ENDERDRAGON_HIT("ENDERDRAGON_HIT", "ENTITY_ENDERDRAGON_HURT", "ENTITY_ENDER_DRAGON_HURT"), | |
ENDERDRAGON_WINGS("ENDERDRAGON_WINGS", "ENTITY_ENDERDRAGON_FLAP", "ENTITY_ENDER_DRAGON_FLAP"), | |
ENDERMAN_DEATH("ENDERMAN_DEATH", "ENTITY_ENDERMEN_DEATH", "ENTITY_ENDERMAN_DEATH"), | |
ENDERMAN_HIT("ENDERMAN_HIT", "ENTITY_ENDERMEN_HURT", "ENTITY_ENDERMAN_HURT"), | |
ENDERMAN_IDLE("ENDERMAN_IDLE", "ENTITY_ENDERMEN_AMBIENT", "ENTITY_ENDERMAN_AMBIENT"), | |
ENDERMAN_TELEPORT("ENDERMAN_TELEPORT", "ENTITY_ENDERMEN_TELEPORT", "ENTITY_ENDERMAN_TELEPORT"), | |
ENDERMAN_SCREAM("ENDERMAN_SCREAM", "ENTITY_ENDERMEN_SCREAM", "ENTITY_ENDERMAN_SCREAM"), | |
ENDERMAN_STARE("ENDERMAN_STARE", "ENTITY_ENDERMEN_STARE", "ENTITY_ENDERMAN_STARE"), | |
GHAST_SCREAM("GHAST_SCREAM", "ENTITY_GHAST_SCREAM"), | |
GHAST_SCREAM2("GHAST_SCREAM2", "ENTITY_GHAST_HURT"), | |
GHAST_CHARGE("GHAST_CHARGE", "ENTITY_GHAST_WARN"), | |
GHAST_DEATH("GHAST_DEATH", "ENTITY_GHAST_DEATH"), | |
GHAST_FIREBALL("GHAST_FIREBALL", "ENTITY_GHAST_SHOOT"), | |
GHAST_MOAN("GHAST_MOAN", "ENTITY_GHAST_AMBIENT"), | |
IRONGOLEM_ATTACK("IRONGOLEM_THROW", "ENTITY_IRONGOLEM_ATTACK", "ENTITY_IRON_GOLEM_ATTACK"), | |
IRONGOLEM_DEATH("IRONGOLEM_DEATH", "ENTITY_IRONGOLEM_DEATH", "ENTITY_IRON_GOLEM_DEATH"), | |
IRONGOLEM_HIT("IRONGOLEM_HIT", "ENTITY_IRONGOLEM_HURT", "ENTITY_IRON_GOLEM_HURT"), | |
IRONGOLEM_WALK("IRONGOLEM_WALK", "ENTITY_IRONGOLEM_STEP", "ENTITY_IRON_GOLEM_STEP"), | |
MAGMACUBE_WALK("MAGMACUBE_WALK", "ENTITY_MAGMACUBE_SQUISH", "ENTITY_MAGMA_CUBE_SQUISH"), | |
MAGMACUBE_WALK2("MAGMACUBE_WALK2", "ENTITY_MAGMACUBE_SQUISH", "ENTITY_MAGMA_CUBE_SQUISH_SMALL"), | |
MAGMACUBE_JUMP("MAGMACUBE_JUMP", "ENTITY_MAGMACUBE_JUMP", "ENTITY_MAGMA_CUBE_JUMP"), | |
PIG_IDLE("PIG_IDLE", "ENTITY_PIG_AMBIENT"), | |
PIG_DEATH("PIG_DEATH", "ENTITY_PIG_DEATH"), | |
PIG_WALK("PIG_WALK", "ENTITY_PIG_STEP"), | |
SHEEP_IDLE("SHEEP_IDLE", "ENTITY_SHEEP_AMBIENT"), | |
SHEEP_SHEAR("SHEEP_SHEAR", "ENTITY_SHEEP_SHEAR"), | |
SHEEP_WALK("SHEEP_WALK", "ENTITY_SHEEP_STEP"), | |
SILVERFISH_HIT("SILVERFISH_HIT", "ENTITY_SILVERFISH_HURT"), | |
SILVERFISH_KILL("SILVERFISH_KILL", "ENTITY_SILVERFISH_DEATH"), | |
SILVERFISH_IDLE("SILVERFISH_IDLE", "ENTITY_SILVERFISH_AMBIENT"), | |
SILVERFISH_WALK("SILVERFISH_WALK", "ENTITY_SILVERFISH_STEP"), | |
SKELETON_IDLE("SKELETON_IDLE", "ENTITY_SKELETON_AMBIENT"), | |
SKELETON_DEATH("SKELETON_DEATH", "ENTITY_SKELETON_DEATH"), | |
SKELETON_HURT("SKELETON_HURT", "ENTITY_SKELETON_HURT"), | |
SKELETON_WALK("SKELETON_WALK", "ENTITY_SKELETON_STEP"), | |
SLIME_ATTACK("SLIME_ATTACK", "ENTITY_SLIME_ATTACK"), | |
SLIME_WALK("SLIME_WALK", "ENTITY_SLIME_JUMP"), | |
SLIME_WALK2("SLIME_WALK2", "ENTITY_SLIME_SQUISH"), | |
SPIDER_IDLE("SPIDER_IDLE", "ENTITY_SPIDER_AMBIENT"), | |
SPIDER_DEATH("SPIDER_DEATH", "ENTITY_SPIDER_DEATH"), | |
SPIDER_WALK("SPIDER_WALK", "ENTITY_SPIDER_STEP"), | |
WITHER_DEATH("WITHER_DEATH", "ENTITY_WITHER_DEATH"), | |
WITHER_HURT("WITHER_HURT", "ENTITY_WITHER_HURT"), | |
WITHER_IDLE("WITHER_IDLE", "ENTITY_WITHER_AMBIENT"), | |
WITHER_SHOOT("WITHER_SHOOT", "ENTITY_WITHER_SHOOT"), | |
WITHER_SPAWN("WITHER_SPAWN", "ENTITY_WITHER_SPAWN"), | |
WOLF_BARK("WOLF_BARK", "ENTITY_WOLF_AMBIENT"), | |
WOLF_DEATH("WOLF_DEATH", "ENTITY_WOLF_DEATH"), | |
WOLF_GROWL("WOLF_GROWL", "ENTITY_WOLF_GROWL"), | |
WOLF_HOWL("WOLF_HOWL", "ENTITY_WOLF_HOWL"), | |
WOLF_HURT("WOLF_HURT", "ENTITY_WOLF_HURT"), | |
WOLF_PANT("WOLF_PANT", "ENTITY_WOLF_PANT"), | |
WOLF_SHAKE("WOLF_SHAKE", "ENTITY_WOLF_SHAKE"), | |
WOLF_WALK("WOLF_WALK", "ENTITY_WOLF_STEP"), | |
WOLF_WHINE("WOLF_WHINE", "ENTITY_WOLF_WHINE"), | |
ZOMBIE_METAL("ZOMBIE_METAL", "ENTITY_ZOMBIE_ATTACK_IRON_DOOR"), | |
ZOMBIE_WOOD("ZOMBIE_WOOD", "ENTITY_ZOMBIE_ATTACK_DOOR_WOOD", "ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR"), | |
ZOMBIE_WOODBREAK("ZOMBIE_WOODBREAK", "ENTITY_ZOMBIE_BREAK_DOOR_WOOD", "ENTITY_ZOMBIE_BREAK_WOODEN_DOOR"), | |
ZOMBIE_IDLE("ZOMBIE_IDLE", "ENTITY_ZOMBIE_AMBIENT"), | |
ZOMBIE_DEATH("ZOMBIE_DEATH", "ENTITY_ZOMBIE_DEATH"), | |
ZOMBIE_HURT("ZOMBIE_HURT", "ENTITY_ZOMBIE_HURT"), | |
ZOMBIE_INFECT("ZOMBIE_INFECT", "ENTITY_ZOMBIE_INFECT"), | |
ZOMBIE_UNFECT("ZOMBIE_UNFECT", "ENTITY_ZOMBIE_VILLAGER_CONVERTED"), | |
ZOMBIE_REMEDY("ZOMBIE_REMEDY", "ENTITY_ZOMBIE_VILLAGER_CURE"), | |
ZOMBIE_WALK("ZOMBIE_WALK", "ENTITY_ZOMBIE_STEP"), | |
ZOMBIE_PIG_IDLE("ZOMBIE_PIG_IDLE", "ENTITY_ZOMBIE_PIG_AMBIENT", "ENTITY_ZOMBIE_PIGMAN_AMBIENT"), | |
ZOMBIE_PIG_ANGRY("ZOMBIE_PIG_ANGRY", "ENTITY_ZOMBIE_PIG_ANGRY", "ENTITY_ZOMBIE_PIGMAN_ANGRY"), | |
ZOMBIE_PIG_DEATH("ZOMBIE_PIG_DEATH", "ENTITY_ZOMBIE_PIG_DEATH", "ENTITY_ZOMBIE_PIGMAN_DEATH"), | |
ZOMBIE_PIG_HURT("ZOMBIE_PIG_HURT", "ENTITY_ZOMBIE_PIG_HURT", "ENTITY_ZOMBIE_PIGMAN_HURT"), | |
DIG_WOOL("DIG_WOOL", "BLOCK_CLOTH_BREAK", "BLOCK_WOOL_BREAK"), | |
DIG_GRASS("DIG_GRASS", "BLOCK_GRASS_BREAK"), | |
DIG_GRAVEL("DIG_GRAVEL", "BLOCK_GRAVEL_BREAK"), | |
DIG_SAND("DIG_SAND", "BLOCK_SAND_BREAK"), | |
DIG_SNOW("DIG_SNOW", "BLOCK_SNOW_BREAK"), | |
DIG_STONE("DIG_STONE", "BLOCK_STONE_BREAK"), | |
DIG_WOOD("DIG_WOOD", "BLOCK_WOOD_BREAK"), | |
FIREWORK_BLAST("FIREWORK_BLAST", "ENTITY_FIREWORK_BLAST", "ENTITY_FIREWORK_ROCKET_BLAST"), | |
FIREWORK_BLAST2("FIREWORK_BLAST2", "ENTITY_FIREWORK_BLAST_FAR", "ENTITY_FIREWORK_ROCKET_BLAST_FAR"), | |
FIREWORK_LARGE_BLAST("FIREWORK_LARGE_BLAST", "ENTITY_FIREWORK_LARGE_BLAST", "ENTITY_FIREWORK_ROCKET_LARGE_BLAST"), | |
FIREWORK_LARGE_BLAST2("FIREWORK_LARGE_BLAST2", "ENTITY_FIREWORK_LARGE_BLAST_FAR", "ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR"), | |
FIREWORK_LAUNCH("FIREWORK_LAUNCH", "ENTITY_FIREWORK_LAUNCH", "ENTITY_FIREWORK_ROCKET_LAUNCH"), | |
FIREWORK_TWINKLE("FIREWORK_TWINKLE", "ENTITY_FIREWORK_TWINKLE", "ENTITY_FIREWORK_ROCKET_TWINKLE"), | |
FIREWORK_TWINKLE2("FIREWORK_TWINKLE2", "ENTITY_FIREWORK_TWINKLE_FAR", "ENTITY_FIREWORK_ROCKET_TWINKLE_FAR"), | |
SUCCESSFUL_HIT("SUCCESSFUL_HIT", "ENTITY_PLAYER_ATTACK_STRONG"), | |
HORSE_ANGRY("HORSE_ANGRY", "ENTITY_HORSE_ANGRY"), | |
HORSE_ARMOR("HORSE_ARMOR", "ENTITY_HORSE_ARMOR"), | |
HORSE_BREATHE("HORSE_BREATHE", "ENTITY_HORSE_BREATHE"), | |
HORSE_DEATH("HORSE_DEATH", "ENTITY_HORSE_DEATH"), | |
HORSE_GALLOP("HORSE_GALLOP", "ENTITY_HORSE_GALLOP"), | |
HORSE_HIT("HORSE_HIT", "ENTITY_HORSE_HURT"), | |
HORSE_IDLE("HORSE_IDLE", "ENTITY_HORSE_AMBIENT"), | |
HORSE_JUMP("HORSE_JUMP", "ENTITY_HORSE_JUMP"), | |
HORSE_LAND("HORSE_LAND", "ENTITY_HORSE_LAND"), | |
HORSE_SADDLE("HORSE_SADDLE", "ENTITY_HORSE_SADDLE"), | |
HORSE_SOFT("HORSE_SOFT", "ENTITY_HORSE_STEP"), | |
HORSE_WOOD("HORSE_WOOD", "ENTITY_HORSE_STEP_WOOD"), | |
DONKEY_ANGRY("DONKEY_ANGRY", "ENTITY_DONKEY_ANGRY"), | |
DONKEY_DEATH("DONKEY_DEATH", "ENTITY_DONKEY_DEATH"), | |
DONKEY_HIT("DONKEY_HIT", "ENTITY_DONKEY_HURT"), | |
DONKEY_IDLE("DONKEY_IDLE", "ENTITY_DONKEY_AMBIENT"), | |
HORSE_SKELETON_DEATH("HORSE_SKELETON_DEATH", "ENTITY_SKELETON_HORSE_DEATH"), | |
HORSE_SKELETON_HIT("HORSE_SKELETON_HIT", "ENTITY_SKELETON_HORSE_HURT"), | |
HORSE_SKELETON_IDLE("HORSE_SKELETON_IDLE", "ENTITY_SKELETON_HORSE_AMBIENT"), | |
HORSE_ZOMBIE_DEATH("HORSE_ZOMBIE_DEATH", "ENTITY_ZOMBIE_HORSE_DEATH"), | |
HORSE_ZOMBIE_HIT("HORSE_ZOMBIE_HIT", "ENTITY_ZOMBIE_HORSE_HURT"), | |
HORSE_ZOMBIE_IDLE("HORSE_ZOMBIE_IDLE", "ENTITY_ZOMBIE_HORSE_AMBIENT"), | |
VILLAGER_DEATH("VILLAGER_DEATH", "ENTITY_VILLAGER_DEATH"), | |
VILLAGER_TRADE("VILLAGER_HAGGLE", "ENTITY_VILLAGER_TRADING", "ENTITY_VILLAGER_TRADE"), | |
VILLAGER_HIT("VILLAGER_HIT", "ENTITY_VILLAGER_HURT"), | |
VILLAGER_IDLE("VILLAGER_IDLE", "ENTITY_VILLAGER_AMBIENT"), | |
VILLAGER_NO("VILLAGER_NO", "ENTITY_VILLAGER_NO"), | |
VILLAGER_YES("VILLAGER_YES", "ENTITY_VILLAGER_YES"); | |
private String[] versionDependentNames; | |
private org.bukkit.Sound cached = null; | |
Sound(String... versionDependentNames) { | |
this.versionDependentNames = versionDependentNames; | |
} | |
/** | |
* Get the bukkit sound for current server version | |
* | |
* Caches sound on first call | |
* @return corresponding {@link org.bukkit.Sound} | |
*/ | |
public org.bukkit.Sound bukkitSound() { | |
if (cached != null) return cached; | |
for (String name : versionDependentNames) { | |
try { | |
return cached = org.bukkit.Sound.valueOf(name); | |
} catch (IllegalArgumentException ignore2) { | |
// try next | |
} | |
} | |
throw new IllegalArgumentException("Found no valid sound name for " + this.name()); | |
} | |
} |
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