Created
June 13, 2015 13:51
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Cinema 4D skeleton plugin.
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# Copyright (C) <year> <name> | |
# All rights reserved. | |
# | |
# \\file <filename> | |
# \\lastmodified <date> | |
# \\brief <description> | |
import c4d | |
import os | |
def load_icon(fn): | |
""" Loads a c4d.bitmaps.BaseBitmap by name relative to the plugins | |
containing directory and returns it. None is returned if the bitmap | |
could not be loaded. """ | |
fn = os.path.join(os.path.dirname(__file__), fn) | |
bmp = c4d.bitmaps.BaseBitmap() | |
if bmp.InitWith(fn)[0] == c4d.IMAGERESULT_OK: | |
return bmp | |
return None | |
class PluginCommand(c4d.plugins.CommandData): | |
""" Cinema 4D Command Plugin ... """ | |
PLUGIN_ID = <plugin_id> | |
PLUGIN_NAME = "Plugin Name" | |
PLUGIN_HELP = "May the force be with you." | |
PLUGIN_INFO = 0 | |
PLUGIN_ICON = load_icon('res/image/plugin.tif') | |
def Register(self): | |
return c4d.plugins.RegisterCommandPlugin(self.PLUGIN_ID, self.PLUGIN_NAME, | |
self.PLUGIN_INFO, self.PLUGIN_ICON, self.PLUGIN_HELP, self) | |
def Execute(self, doc): | |
return True | |
def main(): | |
PluginCommand().Register() | |
if __name__ == "__main__": | |
main() |
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