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@NikolaTheProgrammingNoob
Created November 17, 2015 16:22
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The Block GUI Class
package com.nikola.carbonmod.gui;
import com.nikola.carbonmod.Reference;
import com.nikola.carbonmod.container.ContainerIronForge;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ContainerWorkbench;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class GuiIronForge extends GuiContainer
{
private static final ResourceLocation ironForgeGuiTextures = new ResourceLocation(Reference.MOD_ID + ":" + "textures/gui/container/ironForge.png");
private static final String __OBFID = "CL_00000750";
public GuiIronForge(InventoryPlayer playerInv, World worldIn)
{
this(playerInv, worldIn, BlockPos.ORIGIN);
}
public GuiIronForge(InventoryPlayer playerInv, World worldIn, BlockPos blockPosition) {
super(new ContainerIronForge(playerInv, worldIn, blockPosition));
}
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
this.fontRendererObj.drawString(I18n.format("Iron Forge", new Object[0]), 28, 6, 4210752);
this.fontRendererObj.drawString(I18n.format("container.inventory", new Object[0]), 8, this.ySize - 96 + 2, 4210752);
}
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
{
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(ironForgeGuiTextures);
int k = (this.width - this.xSize) / 2;
int l = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
}
}
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