Created
February 28, 2019 02:09
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-- services | |
local Players = game:GetService("Players") | |
local PlayerScripts = Players.LocalPlayer:WaitForChild("PlayerScripts") | |
local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
-- paths | |
local common = ReplicatedStorage:WaitForChild("common") | |
local common_util = common:WaitForChild("util") | |
local lib = ReplicatedStorage:WaitForChild("lib") | |
local moduleBin = PlayerScripts:WaitForChild("module") | |
-- libraries / functions | |
local Rodux = require(lib:WaitForChild("Rodux")) | |
local ClientApi = require(PlayerScripts:WaitForChild("ClientApi")) | |
local callOnAll = require(common_util:WaitForChild("callOnAll")) | |
-- client object | |
local Client = {} | |
Client.modules = { | |
EgLegAnimator = require(moduleBin:WaitForChild("EgLegAnimator")), | |
Portals = require(moduleBin:WaitForChild("Portals")), | |
Cannons = require(moduleBin:WaitForChild("Cannons")), | |
Coins = require(moduleBin:WaitForChild("Coins")), | |
Sound = require(moduleBin:WaitForChild("Sound")), | |
LegacyCustomizer = require(moduleBin:WaitForChild("LegacyCustomizer")), | |
Gui = require(moduleBin:WaitForChild("Gui")), | |
} | |
function Client:getModule(name) | |
assert(self.modules[name],"No such module: "..name) | |
return self.modules[name] | |
end | |
function Client:load() | |
-- init all modules | |
callOnAll(Client.modules,"init") | |
-- start all modules, pass self | |
callOnAll(Client.modules,"start",self) | |
end | |
Client.api = ClientApi.new({ | |
initialPlayerState = function(state) | |
-- create new store based on loaded save | |
Client.store = Rodux.Store.new(require(PlayerScripts:WaitForChild("clientReducer")), state, { | |
Rodux.thunkMiddleware, | |
}) | |
-- player store is initialized, load modules for service locator | |
Client:load() | |
end, | |
-- replicate actions that happen on the server store to player state | |
storeAction = function(action) | |
if Client.store ~= nil then | |
Client.store:dispatch(action) | |
end | |
end, | |
}) | |
Client.api:connect() |
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