Created
February 8, 2020 21:43
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my current snippets for roblox development
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{ | |
// Place your snippets for lua here. Each snippet is defined under a snippet name and has a prefix, body and | |
// description. The prefix is what is used to trigger the snippet and the body will be expanded and inserted. Possible variables are: | |
// $1, $2 for tab stops, $0 for the final cursor position, and ${1:label}, ${2:another} for placeholders. Placeholders with the | |
// same ids are connected. | |
// Example: | |
// "Print to console": { | |
// "prefix": "log", | |
// "body": [ | |
// "console.log('$1');", | |
// "$2" | |
// ], | |
// "description": "Log output to console" | |
// } | |
"Create a path variable": { | |
"prefix": "p", | |
"body": [ | |
"local ${1:pathname} = ${2:basepath}.${1}" | |
] | |
}, | |
"Require a library from a variable": { | |
"prefix": "rv", | |
"body": [ | |
"local ${1:ModuleName} = require(${2:variable})" | |
] | |
}, | |
"Require a library from a path": { | |
"prefix": "r", | |
"body": [ | |
"local ${1:ModuleName} = require(${2:path}.${1})" | |
] | |
}, | |
"Globals used by most scripts": { | |
"prefix": "g", | |
"body": [ | |
"local ReplicatedStorage = game:GetService(\"ReplicatedStorage\")", | |
"", | |
"local common = ReplicatedStorage.common", | |
"local lib = ReplicatedStorage.lib", | |
"", | |
] | |
}, | |
"Players service": { | |
"prefix": "ps", | |
"body": [ | |
"local Players = game:GetService(\"Players\")", | |
"", | |
] | |
}, | |
"LocalPlayer": { | |
"prefix": "lp", | |
"body": [ | |
"local LocalPlayer = Players.LocalPlayer", | |
"", | |
] | |
}, | |
":WaitForChild(...)": { | |
"prefix": "wfc", | |
"body": [ | |
":WaitForChild(\"${1:child}\")" | |
] | |
}, | |
":FindFirstChild(...)": { | |
"prefix": "ffc", | |
"body": [ | |
":FindFirstChild(\"${1:child}\")" | |
] | |
}, | |
"Create a new instance variable with :WaitForChild": { | |
"prefix": "iwfc", | |
"body": [ | |
"local ${1:identifier} = ${2:basepath}:WaitForChild(\"${3:child}\")" | |
] | |
}, | |
"Create a new instance variable with :FindFirstChild": { | |
"prefix": "iffc", | |
"body": [ | |
"local ${1:identifier} = ${2:basepath}:FindFirstChild(\"${3:child}\")" | |
] | |
}, | |
"Require Roact": { | |
"prefix": "rct", | |
"body": [ | |
"local Roact = require(lib.Roact)", | |
"", | |
] | |
}, | |
"Require Rodux": { | |
"prefix": "rdx", | |
"body": [ | |
"local Rodux = require(lib.Rodux)", | |
"", | |
] | |
}, | |
"Require RoactRodux": { | |
"prefix": "rctrdx", | |
"body": [ | |
"local RoactRodux = require(lib.RoactRodux)", | |
"", | |
] | |
}, | |
"Create stateful component": { | |
"prefix": "rcc", | |
"body": [ | |
"local ${1:MyComponent} = Roact.Component:extend(\"${1}\")", | |
"", | |
"function ${1}:init()", | |
"end", | |
"", | |
"function ${1}:didMount()", | |
"end", | |
"", | |
"function ${1}:render()", | |
"\t$0", | |
"end", | |
"", | |
"return ${1}" | |
] | |
}, | |
} |
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