Skip to content

Instantly share code, notes, and snippets.

using System;
namespace ConsoleApp29
{
internal class Program
{
static void Main(string[] args)
{
Player player = new Player(1, "NoDamage", "04.05.2024",1);
using System;
using System.Collections.Generic;
namespace ConsoleApp27
{
internal class Program
{
static void Main(string[] args)
{
string[] firstArray = { "1", "1", "1", "2", "2", "2", "2", "1", "8" };
using System;
using System.Collections.Generic;
namespace ConsoleApp27
{
internal class Program
{
static void Main(string[] args)
{
string[] firstArray = { "1", "1", "1", "2", "2", "2", "2", "1", "8" };
using System;
using System.Collections.Generic;
namespace ConsoleApp27
{
internal class Program
{
static void Main(string[] args)
{
string[] firstArray = { "1", "1", "1", "2", "2", "2", "2", "1", "8" };
using System;
using System.Collections.Generic;
namespace ConsoleApp27
{
internal class Program
{
static void Main(string[] args)
{
string[] firstArray = { "1", "1", "1", "2", "2", "2", "2", "1", "8"};
using System;
using System.Collections.Generic;
namespace ConsoleApp27
{
internal class Program
{
static void Main(string[] args)
{
string[] firstArray = { "1", "2", "3", "5", "6", "8", "9"};
using System;
using System.Collections.Generic;
namespace ConsoleApp26
{
internal class Program
{
static void Main(string[] args)
{
const string CommandAddEmployee = "1";
using System;
using System.Collections.Generic;
namespace ConsoleApp26
{
internal class Program
{
static void Main(string[] args)
{
const string CommandAddEmployee = "1";
using System;
using System.Collections.Generic;
namespace ConsoleApp26
{
internal class Program
{
static void Main(string[] args)
{
const string CommandAddEmployee = "1";
const string CommandDeleteEmployee = "2";
using System;
using System.Collections.Generic;
namespace ConsoleApp24
{
internal class Program
{
static void Main(string[] args)
{
List<int> numbers = new List<int>();