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December 20, 2015 23:28
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class EventLoop | |
class AlreadyRunning < StandardError; end | |
class CantTerminate < StandardError; end | |
def start | |
raise AlreadyRunning, "Event loop is already running" if @event_loop | |
@event_loop = Thread.new do | |
Thread.current[:events] = [] | |
loop do | |
sleep | |
Thread.current[:events].each do |event| | |
puts "Received event #{event[:category]}" | |
event[:callback].call() | |
end | |
end | |
end | |
end | |
def stop | |
@event_loop.exit | |
if @event_loop.status == 'aborting' || @event_loop.status == 'dead' | |
@event_loop = nil | |
else | |
raise CantTerminate, "Cant terminate event loop" | |
end | |
end | |
def queue_event(category, &callback) | |
@event_loop[:events].push(category: category, callback: callback) | |
@event_loop.wakeup | |
end | |
def self.generate_event(categoryi, &callback) | |
{ category: category, callback: callback } | |
end | |
end | |
machine = EventLoop.new() | |
machine.start() | |
machine.queue_event("test") do | |
puts "Lol" | |
end | |
sleep(2) | |
machine.stop() |
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