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pdl-idler (0.85) README
DESCRIPTION
-----------
pdl-idler will install, update, and run multiple instances of steam and tf2
game clients in individual wine prefixes for the purpose of textmode idling.
As many considerations as possible are made to reduce cpu load and memory
consumption, while still permitting the use of a gui client. All downloaded
data is shared between account prefixes, and a special dedicated idle server
for item farming is started that parks clients in the connection state,
(thereby not loading the map) so they can run at one frame per second and be
allowed a low-memory mode. These farm clients will be sent to separate game
and Xvfb display servers, so that an input helper script can accept item
notifications unobstructed. Finally, status and backpack actions, utilities,
and wrappers around community functions are provided.
REQUIREMENTS
------------
bash, bc, glxinfo, netcat, screen, sudo, wget, wine >= 1.7.8, xvfb and xdotool
are required. x11vnc is optionally used when the script has to start the main
X server or the farming Xvfb server.
INSTALLATION
------------
Download the tarball from 'https://gist.github.com/primarydataloop/1432762',
extract its contents to a location such as '~/pdl-idler'. The script will
update itself from the gist site in the future. On the first invocation of
pdl-idler, you will be asked for your sudo password so that the script can
alter '/etc/sudoers.conf' and allow the user to run select commands as root
without a password. On Debian systems, the file '/etc/X11/Xwrapper.config'
will also be corrected so that the user can start X servers.
USAGE
-----
bash pdl-idler.sh ACTION1{,/%}ACTION2=arg^x\;y... {acct1 acct2/pass#email ...}
pdl-idler accepts a list of actions to perform (separated by ',' or '%' ) and
the specified account usernames (separated by spaces). If no accounts are
specified, then all known accounts will be specified. Actions grouped with the
'%' character will all execute before proceeding to the next account, instead
of having each action execute on all accounts. To supply optional parameters,
append an action with the '=' character followed by an argument string in
which all spaces are referenced by the '^' character, and semicolons are
escaped with a '\'.
The following are the available actions with optional parameters in brackets.
[ install ]
If not already running, the X server will be started (followed by x11vnc if
it is installed), then a separate wineprefix for the account will be created
or updated. If necessary, the steam launcher will be installed, data links
and directories will be created, and some configuration will be prepped.
[ login{=mode} ]
If the wineprefix does not exist and there is no credential backup, the user
will be prompted before the install action is performed. If a passowrd and
e-mail address suffix an account target, then steam will be prepped for an
account creation. Upon initial login of an account, the user may have to
input the password (if it does not suffix an account target) and/or a guard
code. If there was no credential backup at time of install, steam will be
restarted so the configuration can be applied. The user may supply the 'low'
mode flag to launch steam in low-resource mode without html/trade support,
or 'high' to include support for the in-game overlay, the uploading of cloud
screenshots, and high graphics/client settings. The 'hide' flag can also be
added to neglect explorer.exe, hiding the system tray icon. (def: "")
[ create ]
After the user is prompted for a password and an e-mail address, steam be
will be prepped for account creation, and a login will start. When the
greeting window arrives the account form fields will be automatically filled
and submitted, the account will be created, then the login will proceed.
[ online ]
If logged in, sign on to steam friends.
[ offline ]
If online, sign off steam friends.
[ enter{=id} ]
Mark the current friends status, then go online and join a public chatroom
via its community id. (def: "103582791432273268")
[ exit ]
Leave the chatroom and restore prior friends status.
[ friend{=accounts} ]
Perform or queue friend invite request/acceptances for each account defined
in the action parameter (where multiple accounts are separated by a '-') or
for all accounts that were targeted on invocation. (def: target accounts)
[ play{=mode} ]
Login if necessary, then start the client in gui mode. Once there is a
client of any type running, power management will be disabled. (def: "")
[ start{=mode} ]
Login if necessary, then start the client in textmode. (def: "")
[ command{=cmd} ]
If the client is running, execute console commands as supplied from the
action parameter or prompt. (def: prompts)
[ connect{=place} ]
If the client isn't running, start it in textmode, then connect to a server
via the ip address or host a listen server via the specified map name. If
there is no parameter specified (or if the server cannot be pinged), a
dedicated idle server will be started and will connect to an IRC server, the
client will lower its fps, then will connect to it. If connecting to a
normal server, low-resource clients will restart in normal mode.
(def: use idle server)
[ farm ]
Logout of a normal session, start a dedicated server and a separate X server
on the next display (if needed), then login with the 'low-hide' login flags
on the separate display. If not running, start the client in low-resource,
soundless noshaderapi mode, then connect. If this is the initial farm client
load, an input helper script will be started that is used to automatically
accept drop notifications.
[ join{=team-class} ]
If in-game, join a random or specified team/class. If the client is running
in textmode, it will reissue this command periodically so as to maintain
this selection in case of map or gameplay changes. (def: "auto-auto")
[ spectate ]
If in-game, join spectators.
[ disconnect ]
If connected, disconnect from the server. If the server was a dedicated idle
server running on this host, print the contents of the account backpack to
the server log, then reset the client fps. If the idle server player count
is 0, then it will be stopped.
[ reconnect{=place} ]
Disconnect and reconnect. (def: use idle server)
[ stop{=kill} ]
Stop the client with a console command or process kill (if it is hung or the
kill parameter is 'yes'). If the script is finished and there are no clients
running, desktop power management will be restored. (def: "")
[ restart{=kill} ]
Stop then start. (def: "")
[ logout{=kill} ]
Stop then logout out of steam, or kill the process if it is hung or the kill
parameter is 'yes'. If there are no other related steam processes remaining,
the appropriate X server will be stopped if the script had originally
started it. (def: "")
[ relogin{=mode} ]
Logout then login. (def: "")
[ website{=web} ]
Open tf2-related websites for an initiated account in the default browser.
The choices include 'tf2b',' tf2items', 'backpack.tf', 'stm_com', 'stm_inv',
and 'willitcraft'. (def: "tf2b")
[ list{=ref} ]
Print account information consisting of an item/crate count, the steam user
id, the last 6 characters of the connection hash, version information and
status flags. The item data will be read from a cache if it isn't older than
5 minutes and the refresh parameter isn't 'yes', or if it is present and the
refresh parameter is 'no'. (def: "")
[ backpack{=ref} ]
List then detail backpack contents. (def: "")
[ status{=ref} ]
Show system and server information then list specified accounts (if they are
logged in) followed by their process statistics. (def: "")
[ log{=files} ]
Page log files, including the running server, client console, and other
steam files. The choices include 'cl', 'sv', 'app', 'boot', 'cloud', 'conn',
'content', 'ccfg', 'lcfg', 'scfg', and 'all'. Press Q to cycle through each
log or CTRL-C to abort. (def: "all")
[ report{=active} ]
Collate system/process statistics and logs into a text file. Log files
will be gathered only if the account is logged in, or if the active
parameter is set. (def: "")
[ utility{=utils} ]
Execute shell commands and steam urls (if it is started) under the script
environment for the selected account prefix. (def: "regedit")
[ sleep{=time} ]
Wait for a specified period of time or until enter is pressed three times.
If this action is not grouped with any others (via the '%' character) it
will only execute once, instead of being executed for each logged in
account. (def: "1m")
[ uninstall ]
Logout, backup credentials, then remove the client files and wineprefix.
[ reinstall ]
Uninstall then install.
[ delete ]
Uninstall then remove the credential backup.
ADVANCED ACCOUNT SPECIFICATION
------------------------------
The optional file 'pdl-idler.conf' can be filled with a large multi-line
ACCOUNTS variable that details the order of accounts on invocation (when none
are specified) or for selecting an account by its position prefaced with a
'+'. An ACCOUNT_BLOCKS array can be used for referencing account groups via
the array index prefaced with a ':'. Also, one may negate an account from
being specified (if it was part an account group or the assumption of all
accounts) by prefacing its name or index with the '-' character. To store a
password, suffix an account with a forward slash and the password. This makes
it so passwords will be inputted into the steam client when needed.
# Guys
ACCOUNTS1="ben/tenkeysplease123"
ACCOUNTS1="${ACCOUNTS1} mann1 mann2"
ACCOUNTS1="${ACCOUNTS1} mann3 mann4"
ACCOUNTS="${ACCOUNTS1}"
ACCOUNT_BLOCKS[1]=${ACCOUNTS1}
# Gals
ACCOUNTS1="jerry/fussnoigive2keys456"
ACCOUNTS2="${ACCOUNTS1} herr1 herr2"
ACCOUNTS2="${ACCOUNTS2} herr3 herr4"
ACCOUNTS="${ACCOUNTS} ${ACCOUNTS2}"
ACCOUNT_BLOCKS[2]=${ACCOUNTS2}
ENVIRONMENTAL VARIABLES
-----------------------
While most configuration is supplied as action parameters, some other
miscellaneous settings and personalization options can be specified as
environmental variables. You may set them in 'pdl-idler.conf', export them in
the shell, or include them as a preface to a script invocation.
[ X_DISPLAY ]
If starting the main X server, use this display. (def: ":0.0")
[ X_X11VNC ]
If yes, start x11vnc with the main X or farming Xvfb server. (def: "no")
[ IDLE_MAX]
Use up to a 32 client limit for each server and X pair. (def: "32")
[ IDLE_MAP]
Use this map for the dedicated idle server. (def: "cp_cloak")
[ IRC_SERVER ]
Use this IRC server address, or skip if "none". (def: "irc.freenode.net")
[ IRC_SERVER_PASS ]
Use this IRC server password. (def: "")
[ IRC_SERVER_PORT ]
Use this IRC server port. (def: "6667")
[ IRC_CHANNEL ]
Use this IRC channel name. (def: "primarydataloop")
[ IRC_CHANNEL_PASS ]
Use this IRC channel password. (def: "")
CLIENT COMMAND ALIASES
----------------------
Useful command aliases are provided for pdl-idler clients to take advantage
of, with either the gui console or 'command' action.
[ mmute ]
Stop voice transmission and mute all players.
[ mhear ]
Stop voice transmission and unmute all players.
[ mtalk ]
Unmute all players and start voice transmission.
ACCOUNT CREDENTIAL SHARING
--------------------------
When employing multiple VMs or physical machines to idle a large pool of
accounts, it is recommended that the 'cred' directory be shared among these
hosts via a symlink to a samba share or a VM shared folder on the host. This
makes is such that the user will only have to input the account password and
guard code once on whichever is the the first host that is used to create and
login a prefix.
PERFORMANCE ASSUMPTIONS
-----------------------
A resource-constrained farm steam/tf2 pair will consume around 175MB and 105MB
of memory respectively, and can swap down to tens of MB of RAM, while still
maintaining a connection to the game/steam servers and being responsive to
item notification arrivals and command requests. As an anecdotal reference,
the author's weakest machine has 2GB of slow DDR2 and a Pentium 4 HT that
farms 16 accounts well enough, and uses a Phenom 1 dual-core with 4GB to
handle 32 clients. However, both of these machines feature modest linux
distributions and boast large swap partitions. A generous rule of thumb would
allow 16 farm clients for every 1GB of RAM and 2GB of swap space.
EXAMPLES
--------
[ login,start,online mann1 mann2 ]
Login mann1 and mann2, start their clients, then sign them onto friends.
[ list,login%start,enter :2 ]
List accounts in block 2, login and start each, then have them enter chat.
[ login=high,play,connect=cp_well ben ]
Login ben with the overlay, start the gui client, then host a listen server.
[ farm,sleep=10h,logout :1 -+1 jerry ]
Farm block 1 with jerry (without ben) for 10 hours then logout.
[ connect=12.34.56.78,join=red-pyro,command=say^hello\;volume^1\;mtalk mann4 ]
Connect mann4 to a friendly server then rock the mic as a pyro in red spawn.
[ log=app-cloud,utility=steam://settings\;regedit +2 ]
View app and cloud logs, steam settings, and registry of the second account.
[ friend=hurr1-hurr2-hurr3,website=stm_com ben ]
Get ben some lady friends then check out his profile.
SUPPORT/LINKS
-------------
[ irc://irc.freenode.net/primarydataloop ]
Default server IRC relay and discussion hub for advanced idler science.
[ steam://url/GroupSteamIdPage/103582791432273268 ]
Official group consisting entirely of human accounts.
[ https://gist.github.com/1432762#comment-833847 ]
Start of the github gist comment section for pdl-idler.
ACKNOWLEDGMENTS
---------------
Thanks tf2b, ##slackware, sourceirc, xdotool, hllib, etc. Powered by cream.
pdl-idler CHANGELOG
[version 0.86]
+ fix for gameinfo typo and malformed update
[version 0.85]
+ truncate output messages from the left if the terminal width is insufficient
+ require wine>=1.7.8, list only normal crates, and don't hide pause output
+ return to one-pass client commands when client was loaded from the script
+ remove all ensured pauses based from login time
+ use one farm helper per display and remove its script when stopping X
+ wait until script finish to shutdown the main X server
+ remove account-specific client write directory on logout
+ toggle registry value instead of deleting the drivers\audio key
+ run regedit in the background and wait for completion in install or finish
+ remove email address from conf file after account creation, not install
+ adjust default steam library window height and exit if cred is unwriteable
+ bump manifest to m1 with auto update disabled and warn about validation
+ delete temp directory when cleaning tf2 download cache
+ write static client configs in cfg directory instead of linking from root
+ (re)add dummy ip ban for one-pass client commands in autoexec
+ remove jump/duck/item binds, adjust sensitivity, and use mat_vsync in high
+ enable sprays for all clients and add useful gameplay cvars
+ fail and logout after 3 minutes if password or guard code is not inputted
+ disable only winemenubuilder.exe and dwrite.dll for high mode logins
+ retry offline after 8 seconds without any action
+ don't prompt for install/create if a password is supplied
+ show config.vdf tf2 content indicator flags in login initiate output message
+ use avatar steam client setting launch toggle to pinpoint login finish
+ fix ingame overlay shortcut key
+ hide potential error output when checking for the servers window in login
+ use pause instead of xdotool delay and separate key presses in create
+ use call to offline instead of just passing a steam url in login
+ automate an e-mail confirmation request before login finish on a new account
+ don't print error in create if a prefix exists but no email was specified
+ hide xdg-open error output in website and shorten enter output message
+ lock on and use gameinfo for account-specific client write directory in load
+ remove loose gameinfo entry and link steam.inf+items_game.txt for farm load
+ extract unlit generic shaders for debugging farm resources with a gui client
+ fix syntax error on openvr download and remove 'commiting' update message
+ wait 2 seconds then recheck before failing for assumed update cancel in load
+ don't run client resource prep twice after an update in load
+ upgrade sourcemod to 1.5.2
+ remove 1.5 second sleep and use 2 more mouse clicks in farm helper
+ show helper count instead of pid in status
+ check for software rasterizer string in glxinfo for status
+ fix utility parameter without steam
+ don't disable vtex_dll.dll for client spray support
+ delete singular helper script, root configs, and friends.cache when cleaning
+ remove xvfb permission check and sudoers alteration
+ exit if pdl-idler.conf exists but is not readable
+ fix sourcing pdl-idler.conf from the present working directory when using sh
+ reference pdl-idler.conf for account details when supplying just the name
+ adjust wine dep + resource assumption and explain password storage in readme
[version 0.84]
+ revert to changing the pwd to before the shell check
+ show minimum wine version required in output when current is insufficient
+ use a bump file for forcing reset of application manifest and a validation
+ don't increment error count in load if waiting on openvr
+ check after updating window arrives in load and see if it is just validating
+ fix having first client generate a server identity when not halloween
+ record time elapsed since before farm starts to after the account connects
+ show all new parts of the changelog on update, instead of just the latest
+ increase update prompt timeout from 20 to 60 seconds
+ fix stalling on non-existent gnome-pm start and check for xfce4-pm in lxde
+ toggle sigint flag to fix log sequence interruption with ctrl-c
[version 0.83]
+ fix/improve content wait so that an update will not stall load
+ announce if the finish window is due to a download after 5 seconds in logout
+ check host cred file before doing anything else in login
+ only enforce minimum password length of 8 if creating an account
+ print script canceling message as error output
[version 0.82]
+ check shell before changing pwd and improve output print function
+ use Xvfb for farm X regardless of driver and require at wine >= 1.7.1
+ find and kill defunct hl2 processes before searching for others with -n flag
+ allow the 'no' refresh parameter in list even if there is no cached data
+ fix numbered directory grep syntax error in list and backpack
+ remove tux item count handicap and silence pause standard output
+ avoid syntax error and print 00mb when getting process memory if no pid
+ use distinct timeout variables to fix various/sporadic conflicts and stalls
+ slow client command loops and use timeout for the second portion
+ comment the loaded alias in the client command file instead of removing it
+ fix genuine items being listed as haunted in backpack
+ add /sbin and /usr/sbin to the script path variable
+ don't run backpack in disconnect from idle server
+ wait for pid removal in stop+kill and defer content wait to load or logout
+ print X server stop message as error output
+ increase cloud sync warning check timeout from 3 to 6 in logout
+ use symlink to cred host file in root to speed up stray backup check in main
+ don't reset display id if retrying a login and unset that timeout in logout
+ remove chvt call in X start along with sudo dep and simplify x11vnc check
+ move pre-init/loop prep from login to install and fix/simplify host check
+ add cl_autoreload/hud_fastswitch cvars and bind f to use_action_slot_item
+ hide error output when linking common client config files in login
+ retry an offline login once before exiting with a kill instead of waiting
+ kill explorer after login if using the hide flag to deal with wine >= 1.7.6
+ don't disable winedebug channels for high-mode logins
+ reinstall if the steam crashes after auth 3 times and fail on the fourth
+ mark login flags in a per-prefix file and reset content_log in login
+ retry login if it stalls for a long time after authentication
+ slow automatic form entry when creating an account
+ change hung launch and extraction timeouts from 90 to 60 and 150 to 90
+ restart login if ui check or download takes too long
+ fix and improve retry/fail handling in login and show explorer pid at end
+ allow passwords with a length of 6 if the prefix already exists
+ ensure 2 seconds instead of 3 and retry after 8 elapse in enter/online
+ adjust account specification parsing for passwords with '#' signs
+ only show farm resource construction output message once
+ use marker wav files to signify ui clicks of store error and helpful friend
+ relogin if tf2 doesn't launch 3 times then fail on the fourth
+ use halloween gift farming server plugin and map during the event period
+ have server only park farm clients by default and use mp_autoteambalance 0
+ base fps+map check on noshaderpi in connect and fail if client command does
+ show output message before running client command in connect
+ check for placeholder version mismatch error in connect for farm clients
+ fail if hl2 goes defunct while loading the map
+ skip executing join client file in connect if it already set to spectate
+ don't prestart idle server in farm
+ hide glxinfo error output and show proper server player limit in status
+ show client config files along with the console in log
+ only run finish once for multiple sigint interrupts and output a message
+ disable openvr and sourcevr dlls for all processes
+ fix email addresses with '+' signs being confused with account indexes
+ abort the rest of an action chain if play or start fail
+ adjust performance assumptions and Xvfb implications in readme
[version 0.81]
+ bump prefix version to 6 and show prefix size in rebuild+move output message
+ mv tf client data and application manifest to new steamapps root directory
+ hide xdotool error output in close_window
+ prep application manifest for openvr tf2 client dependency
+ execute personal client cfg file in autoexec and create it blank if needed
+ catch error and wait for the initial openvr download in client load
+ retry steamcmd if license fails and use separate download message
[version 0.80]
+ use '0' not '_' for empty item count in list and trim username if too long
+ silence pause error output
+ reset command read file after the client quit in stop
+ warn after 3 seconds if visible cloud finish window arrives on logout
+ ensure 3 seconds have elapsed since login before running logout
+ fix using old display id when running relogin on a farm client
+ disable dinput and dinput8 dlls for steam
+ deactivate audio and serverbrowse/shaderapidx9/speex/stdshader dlls for farm
+ delete only tf2 download cache on login, instead of all
+ show display id in steam init output message
+ remove '-norebuildaudio' to save space in launch options for long usernames
+ check for viewable chat window and focus it before moving in enter
+ alter gameinfo.txt and use slim vpk extractions to reduce farm hl2 ram usage
+ add managedtextures/mipmaptextures/phong=0 mat cvars to text+farm startup
+ don't restart farm clients in connect if assuming a parking idle server
+ show server number in connect output message and fix idle server assumption
+ fix session check in farm starting another X if re-farming on a full server
+ add cheat-protected material/mem cvars to farm client startup cfg file
+ change helper click pos for reduced ui and revert display id in start output
+ check/download and use pci.ids file in status, instead of main
+ fix distro report in status and change 'noshaderapi' to 'farm' in hl2 output
+ only logout on script upgrade if the new version requires it
+ disable dxgi.dll, mss32.dll, and various other dlls for all processes
+ fix non-empty servers sometimes stopping in finish
+ don't attempt unnecessary deletion of steam cache home directory in finish
+ leave now separate ui resource files and clean the old location in finish
+ fix power managers not starting on the main display id and stalling finish
[version 0.79]
+ default to Xvfb as the farm X server type when using the fglrx driver
+ check script update after function declarations, so as to logout for upgrade
+ count fall 2013 crates and pad single-digit item counts with a '_' in list
+ stop servers by sending "quit" to screen instead of using a command alias
+ improve client fps detection and changing
+ only write bp to log or shutdown server on disconnect if it is on the host
+ show server number and playercount if disconnecting from an idle server
+ don't start x11vnc when needed by default and limit idle_max variable to 32
+ remove obsolete registry graphics settings and pass login mode to install
+ don't disable hl2 html dlls and direct3d registry settings for high logins
+ update prefix timestamp after each prep instead of the launcher install
+ prep for creation in install if '/password#email' suffix an account target
+ fail on login if there is less than 400MB of swap space and improve reading
+ fix courtesy sleep not happening on cred file host conflict
+ end cred prompt if a certain window shows or if steam stops or authenticates
+ store temporary password entry scripts in the pwd, instead of each prefix
+ alter output in the prompt to install to indicate a creation
+ prep steam files before client and rename mic ping file to 'audible.cfg'
+ include convience binds, sensitivity 4, and hide player model hud dialog
+ reinclude binds and cfg file containing client movement aliases
+ don't reduce cvars and use html, 200fps, and multicore for high mode clients
+ enable msi.dll, dxlevel 95, and 1024x768 resolution for high mode logins
+ change ingame overlay shortcut key from Shift to Control
+ force steam language to english with command line parameter
+ show steam memory usage in offline login end output message
+ unset stored password and improve guard window focus/check on authentication
+ prompt for and manage guard code input and adjust/improve password entry
+ attempt a password entry if it suffixes an account with a preceding '/'
+ improve creation, fail+delete if e-mail is used, and show secret question
+ bypass steam guard location awareness dialog
+ fail if any of the account input segments are invalid
+ improve and simplify create prompt
+ ensure 3 seconds have elapsed since login before running online/enter
+ fix display id not being properly set before running an action
+ warn then bypass the cloud warning/conflict dialogs in client load
+ fix login mode parameter not being passed through play/start
+ improve total swap space reading
+ no longer erase the entire srcds directory when installing steamcmd
+ improve steamcmd cache directory shuffling
+ fix duplication of server log files
+ reduce irc relay spam, bumb version, and remove server command read alias
+ use correct limit for server player count in connect output, if on the host
+ deduce display id after logging out a normal session, starting X in login
+ quicken status cpu check and show display id in helper start output message
+ show distro, user, script version, helper pid, and badge level in status
+ elaborate usage line
+ print most recent changelog section before script upgrade prompt
+ set the permissions of pdl-idler.conf to allow only the running user to read
+ trap sigint and perform finishing operations if the signal is caught
+ delete password entry scripts and obsolete files on exit
+ fix reconnect and reinstall actions not being seen as valid
+ enforce all account target names to be lowercase
+ note new high login capabilites and cred entry methods, and adjust readme
[version 0.78]
+ simplify X server checks, re-hide pid file, and allow type variable override
+ require glxinfo for llvm version check in status
+ properly handle tf2b and steamcommunity host errors when downloading data
+ pad single digit memory values in output with a leading zero
+ fix cmd timeout variable conflict when disconnecting and stopping
+ get server memory, playercount, and running version via their port numbers
+ try to stop a server with the quit command instead of just killing it
+ show number, not version, in output message when stopping empty idle servers
+ stop or kill the idle server if it is empty right after a client disconnects
+ check connection port instead of map for the idle server check in disconnect
+ echo quit to the command file instead of using cmd() when stopping a client
+ use X lock files in tmp to check pid instead of using pgrep
+ use proc display marks in X shutdown now checking pid file for farm
+ stop the X server if it is empty right after an account logs out
+ don't restore the VT when starting the main X server
+ use shell variable for the maximum number of logins with X and the server
+ show steam cid or 'nostmcmd' in launcher installation output message
+ fail in login if the maximum number of logins are used in the main X server
+ re-add 'cl_showbackpackrarities 1' to autoexec.cfg
+ allow services and steamserver.exe/dll to run for high-mode logins
+ enable cloud filesystem access to 'userdata/760' for high-mode logins
+ mark display id on wineserver, steam, and hl2 processes for farm sessions
+ base client listen port start on the display id starting at 28201
+ reset the login hang timer on ui extraction
+ revert pid check removal and fix hang retry's interpretation as login cancel
+ export the display variable to that of the account if it is running
+ shorten premium tf2 license name in output to 'prem'
+ write running cl/sv versions to console for comparison with download cache
+ use '&' as a prefix for the item schema, and '@' for all process ids
+ fix syntax error with preparation timeout in client load
+ set server hostname to include user, time, ram, and swap information
+ deduce first open server/port before starting/connecting to an idle server
+ show message and pid when resuming the server content check/update
+ use separate console log files for each server process with '+con_logfile'
+ support sourceirc install bumps and remove itembot and unused stock plugins
+ use hostname and the server number seperated by a dash as the irc relay name
+ show number in server load output message and pid in schema output message
+ add and start server command file read poll alias
+ use shell variable for the idle server map
+ apply replay parameter on the server to gain the extra player slot
+ wait for map cfg file exec instead of steam connection when starting server
+ fail if the client/server versions mismatch in connect, then stop if farming
+ start another X/Xvfb server if there were already 32 wineservers in farm
+ observe hl2 display process marker in helper and combine/slow xdotool calls
+ pad process usage output percentages with a leading 0 if needed
+ count running processes and open files in status
+ show X version and detail running X servers in status
+ detail multiple servers in status without now irretrievable uid
+ add running client version to hl2 status information
+ page consoles files of all running servers in log
+ implement report action to collate system/process info and logs into a file
+ aquire sudo credentials explicitly beforehand instead of with the tee call
+ check farm hl2 processes, not steam, when undoing client ui modifications
+ start power manager in the background and wait before printing output
+ remove client limit, and detail report and new dep/variables in readme
[version 0.77]
+ don't run various calls to echo that needlessly encapsulate other output
+ explicitly return true in pause()
+ show steam/hl2 pid in various output messages
+ pass the kill parameter from uninstall/delete to their calls to logout
+ fix delete removing files from similarly named accounts
+ hide error output in window raise/focus and successful login window unmap
+ have client echo starting log marker after running alias.cfg, not before
+ remove nice and ionice priority reductions from low/farm wine processes
+ show steam pid on authentication output message
+ mark ui version file upon extraction, not authentication
+ improve/fix password prompt, and check for a connection warning dialog
+ only check error window if steam is up and avoid extra pid check in login
+ timeout and retry client launch after 10 seconds if nothing happens
+ ensure 5 seconds had elapsed since login before preparing the client
+ show client version in schema output message, not loading
+ exit if steamcmd fails to receive license on server content check
+ create/link server console log immediately after steamcmd update
+ upgrade sourcemod to 1.5.1
+ start client notification trigger in alias.cfg instead of as a call to cmd()
+ remove 'low' command line parameter from farm client startup
+ wait 1.5 seconds instead of 0.5 when calculating total cpu usage in status
+ fix indentations in status
+ combine X server and x11vnc stop output messages
+ move check to resume power management to after any potential X server stops
+ adjust memory assumptions in readme
[version 0.76]
+ check shell before declaring functions and restart with bash if needed
+ change parentheses to brackets in output message markers
+ fail if the present working directory is not writable
+ move dependency check to before the gist update check
+ simplify steam/hl2 pid checks
+ add viewable flag to get_window_id()
+ handle private bp and fix output error with uninitiated accounts in list
+ use a dash instead of an underscore in cred host marker files
+ delete webcache and fix output error in delete
+ use Xvfb server instead of X for farming if the driver isn't nvidia or flgrx
+ start an x11vnc instance along with the Xvfb server for farming
+ rename registry file to registry.reg and don't hide or delete it
+ raise windows before focus when they can't be activated
+ focus window before new mouse click, and the escape press in close_window()
+ combine appropriate xdotool calls in raise+focus, close window and helper
+ move cred host check and insertion to before client file creation
+ sleep for 5 seconds if the cred file appears to be claimed by another host
+ rename 'pdl-idler.cfg' to 'autoexec.cfg'
+ provide a supplementary prompt on the shell for the user password if needed
+ delete 5 digit anonymous id userdata directories as well as those with 6
+ go offline but don't check the result when ensuring initial offline state
+ alter sourceirc download to allow upgrade/reinstall without a sourcemod bump
+ truncate irc name to prevent them from being too long for gameinfo/status
+ don't add chvt sudoers entry or use it in farm for hosts that use Xvfb
+ change sleep period before chvt switch from 5 seconds to 8
+ improve status output and device id deduction for vmware/virtualbox adapters
+ move uninstall/reinstall/delete to the end of usage/readme
+ clear the sudo password cache before alterting any permissions
+ ensure Xvfb is an entry in sudoers for hosts that use it
+ show version in pci id download message and assume nvidia driver over i915
+ downgrade fatal missing input errors to warnings
+ revert to a switch instead of if/else for the main action loop
+ add support section to readme and note potential Xvfb dependency
[version 0.75]
+ improve file downloading and failure
+ show incompatible shell in fatal output message
+ have the script restart itself automatically after update
+ save copy of steam uid in cred file for use with uninstalled prefixes
+ fail in version checks if there is no installed component
+ compare ui version to steam cdn manifest in list and extraction
+ really fix list 'no/yes' parameter
+ store cached web data as hidden files in 'cred' instead of in each prefix
+ elaborate crate count, use full uid, and remove bootstrapper version in list
+ detail uninstalled prefixes in list
+ use builtin silent read calls with a timeout instead of the external sleep
+ explicitly return true if the client console command succeeded
+ fix fps change/detection when setting it ingame
+ slow client command file read alias to 4 times the fps instead of 2
+ remove idler_kill and instead check for 'yes' parameters to logout/stop
+ show prefix version and size in delete output message
+ fix X server process check
+ improve steam account community id deduction
+ show both memory usages in online/offline/enter/exit output messages
+ change 'clientport' cvar to 28001
+ set 'cl_hud_playerclass_use_playermodel' cvar to 0
+ integrate 'pdl-idler.cfg' file into the script
+ disable filesystem access to the 'userdata/760' directory for steam cloud
+ change client listen server port start to 28101
+ remove old ui version v1370553818 download retry workaround
+ maybe fix steam hang retry and warn then retry if steam crashes post auth
+ show chat room id in enter output message
+ don't sync the xdotool windowmove call in enter
+ implement friend action that sends or queues invites between accounts
+ show memory usage in join/spectate output messages
+ change dedicated server port from 27014 to 28201
+ upgrade to metamod-1.10.0 and sourcemod 1.5.0
+ remove dashes from irc names to fix gameinfo/status
+ assume the specified server on 28201 is a pdl dedicated in connect
+ if there is a visible login window, have farm helper pause and raise it
+ remove useless one second sleep in farm helper
+ replace 'view' with a 'log' action to page client/server and other files
+ print usage text and skip other actions if 'help/usage' is specified
+ only attempt to run enter once if the specified chatroom id is invalid
+ check and respond to friend queue for active accounts after running actions
+ add friend text, perf summary, shared cred tip, and adjust readme/usage
[version 0.74]
+ allow 'no' parameter in list to skip tf2b pull
+ hide error if there was no cred host marker file to delete in logout
+ improve X server startup/shutdown with support for separate farm display
+ fix connect location/prefix location variable name conflict
+ don't set steam ui mode to mini in install to fix the temporary scrambled ui
+ change client resolution from 800x600 to 640x480
+ mark farm client/steam processes
+ restart wineserver without debugging after prep with farm marker if needed
+ sync the xdotool windowunmap and windowmove calls
+ increase ui extraction hang timeout from 60 to 150
+ have create function fail if it couldn't log in
+ download and use hllib to extract files from vpk files
+ add load() parameter to extract and alter client ui assisting farm helper
+ return 'noschema' if client might not have recieved item schema
+ check client pid for user cancel interpret in client load
+ show pid in power management startup/shutdown output messages
+ stop then fail on client load if the item schema download explicitly failed
+ remove textmode startup parameter from farm client startup
+ upgrade to metamod-1.9.3-hg821 and sourcemod 1.5.0-hg3855
+ reintegrate server plugin code into the script once again
+ remove insecure from the server and farm client startup parameters
+ unset location/test variable before each try in connect
+ fix player count connection output message in connect
+ wait until the server has registered the initial client connection
+ remove login mode parameter to farm action and use 'low-hide'
+ start separate X server for farming and relogin regular sessions to use it
+ run chvt with sudo to restore the original VT on farm X server start
+ allow gui/textmode clients in farm to be used if explicitly started prior
+ use client command alias for triggering item notifications
+ start farm helper after the initial farm client connects to the server
+ perform dead process, screen session, and cred checks before the others
+ set wine check to allow versions 1.5-1.9
+ right-align the pid in defunct process output message
+ check for sudo dep and alter /etc/sudoers enable the user to run chvt
+ if present, alter /etc/X11/Xwrapper.config with sudo to allow user X start
+ reset display environmental variable with each client action
+ restore ui modifications if there are no steam farm processes on shutdown
+ remove cloud marker client pause bind
+ add sudo notes, remove script name from examples, and adjust readme/usage
[version 0.73]
+ disallow root from running the script
+ really fix gist/pci.ids update checks
+ add bitmap flag to get_window_id(), rename 'visible' flag to 'opacity'
+ show connection time in client disconnect output message
+ fix get_prefix_size() for prefixes one GB or larger
+ hide error if chmod doesn't find a userdata directory to alter in uninstall
+ show prefix version in uninstall output message
+ improve wine version parsing
+ use variables to configure IRC and other settings with explanation in readme
+ bump prefix version to 5
+ set the survey completion date to the present on login to prevent the prompt
+ make config.cfg empty and unwriteable
+ ensure that the trade hint in friends chat doesn't show via sharedconfig
+ disable filesystem access to the 'userdata/ugc' directory for steam cloud
+ add '-clearbeta' paraemter to steam startup
+ timeout then warn and restart steam if it stalls during init
+ kill and restart steam ui download if it attempts to download v1370553818
+ fix get_server_ircname() truncating hostnames with a dash
+ log steamcmd output to the server log and improve completion check
+ upgrade to metamod-1.9.3-hg820 and sourcemod 1.5.0-hg3843
+ fix get_process_usage() with multiple instances of the pid in proc output
+ only get the first listed gpu device name for the target pci id in status
+ fix status when the machine has no dnsdomainname
+ set WINEARCH to 'win32' to prevent the creation of 64-bit wine prefixes
+ account for nvidia+nouveau and ati/fglrx drivers in hardware detection
+ fix player count in server plugin restart
+ don't park clients with server plugin if their tv_nochat cvar isn't 0
+ fix usage typo, adjust wine dep, space bracketed titles, and fluff readme
[version 0.72]
+ fix gist and pci.ids update checks
+ timeout then warn and proceed on upgrade prompt
+ workaround client config exec error for old account names with periods
+ read dosfiles in unix format
+ fix backpack item type and memory usage output
+ synchronize cred files across machines and ensure collection after logout
+ disable filesystem access for steam cloud and use a local sharedconfig
+ add 'stm_com' and 'stm_inv' parameters to the website action
+ interpret user load cancel with the content log instead of sharedconfig
+ timeout then warn and proceed if there is no schema message on client start
+ revert to having server plugin in separate file
+ show timestamps on server plugin output
+ show server player count on farm connection output message
+ improve hardware detection and show wine version in status
+ don't execute utility for steam urls if the account is not logged in
+ fix pci.ids update check
+ negate hammer_dll.dll
+ fix server plugin compile when bash is not the default shell
[version 0.71]
+ handle gist being down and prompt before upgrade
+ check for recent enough wine
+ set steam network rate to 30000kb
+ use timestamped client console output
+ get client connection duration
+ add marker flags to waiting, warning, and error output messages
+ show prefix in status
+ bump prefix version to 4
+ disable game overlay with localconfig and not just dll overrides
+ reinstall the prefix if it was moved
+ set clients to use dxlevel 80 instead of 81
+ fix steam launcher installation output message
+ timeout and retry on hung steam ui extraction
+ fix cloud conflict window check
+ get tf2 license origin
+ improve steam ui version checking
+ upgrade to sourcemod 1.5.0-hg3841
+ shuffle hlds/steamcmd cache directory instead of failing if it was occupied
+ include sourceirc with the server
+ improve fps changes and start/keep farm clients at 1fps without auto aliases
+ improve client disconnect and timing
+ fix cpu usage pid check
+ show server and client version in status
+ improve/fix account targeting
[version 0.70]
+ fail unless bash is the running shell
+ check gist and exit after applying a script update
+ get client connection state as well as map or ip address
+ improve output message printing
+ cache tf2b for 5 minutes and also obtain the steam profile page in list
+ fix parameter and delete bad cache with better tf2b error handling in list
+ adjust backpack action output
+ improve the showing of both memory usages in various output messages
+ append backpack contents to server log if disconnecting client was idling
+ show fps in output messages when changing it
+ restore/set cred backup once in install/uninstall instead of on each login
+ check item schema for either client or server and print hash
+ improve cloud conflict check and show version and item schema in client load
+ erase 'steamcmd/userdata' directory when done checking/updating the server
+ print player count to server log as it changes in idle plugin
+ change dedicated idle server map from itemtest to cp_cloak
+ wait until the server has recieved the item schema
+ show memory usage on low-client restart, ip on server query
+ show the location map or 'spawning' when using the idle server on connect
+ allow farm to run even if there is a noshaderapi client already running
+ show server player count, process usage, network info, and backend in status
+ show profile names and improve output and hardware descriptions in status
+ log output and only execute urls if steam is running in utility
+ show dependancy in error output message and add bash and bc to the check
+ change action concatenation char '+' to '@' avoiding account index conflict
+ use the pciids project instead of pcidatabase.com for hardware detection
+ change account block char '@' to ':' avoiding conflict with old usernames
+ allow account target negations with the'-' suffix to usernames or indexes
+ fail if an invalid action is specified and improve main loop
+ stop server if no clients are connected instead of checking for hl2 procs
+ slow mic ping alias from 6000 to 16000 frames
+ incorporate full readme and adjust usage output
[version 0.69]
+ fix grep errors when an adjacent file exists containing all numbers
+ wait until steam registers the application as halted before finishing stop
+ allow optional parameters in steam pid checks and startup
+ improve wine program launch
+ hide registry settings file
+ prep manifest, guard code, and client files on each login instead of install
+ only use '-condebug' startup parameter on the server
+ exit if pdl-idler.cfg is not found when prepping client files on login
+ hide login window after successful entry
+ don't supply mat_texture_limit on the command line for farm clients
+ show server memory usage in relevant output messages
+ have list cache tf2b for 4 minutes and only show 1 'v' in version info
+ fail in list if the prefix was not installed
+ implement backpack action that details backpack contents
+ implement status action that reports system, process, and account info
+ implement utility action that runs shell commands/steam urls for an account
+ implement sleep action that waits for a time or until enter is thrice pushed
+ only set client directory variable once
+ use array for targeting accounts by indexes as defined in pdl-idler.conf
+ check for uninstalled prefixes when no accounts are specified on invocation
+ don't uncapitalize action paremeters
+ fix gnome/xfce-session process checks
+ set 'sv_pure' cvar to -1
[version 0.68]
+ use /bin/bash instead of /bin/sh as the shell bang
+ improve client disconnect
+ show prefix disk size on uninstall
+ align windows for the chatroom and talks with the private inbreastigator
+ improve version parsing
+ track installed versions per client for ui upgrades
+ rename 'backpack' action to 'website' and add 'willitcraft' parameter
+ (re)move chat window on arrival
+ add item+crate count and steam connection hash to account list
+ fix ui version in account listing due to new package system
+ remove cloud and launch flags and shorten main status flag in account list
+ print error on client command failure
+ allow account group specification
[version 0.67]
+ suffix account read wait/pid marker config files with a '+'
+ allow chat if there is any app license (instead of just tf2)
+ only validate srcds content after initial install
################################################################################
[??????? 0.66]
+
C REVERT BAD ASS WRITEIP AND yeah....
+ remove paragraph on gcf files in readme
[VERSION 0.65] right-hand-opputs, steampipe server
[VERSION 0.64] create
################################################################################
[version 0.63]
+ use addip/writeip and the 'banned_ip.cfg' file for client command execution
+ run mmute client command alias before disconnecting
+ simplify client command read alias fps changing
+ bump prefix version to 2 and use hidden marker file
+ explicilty create/update prefix with regedit instead of launcher in install
+ remove 'user token' and 'currentversion/run' registry settings
+ set default dimensions of trade window to 648x445 and place it top-right
+ add low priority/resource steam mode that negates chrome and explorer.exe
+ set default client resolution to 640x480
+ fix syntax error when no parameter is supplied to enter
+ check for the steam id instead of just the wineprefix in backpack
+ fix sourcemod.cfg typo when blanking its contents
+ login steam in low-resource mode if it wasn't already active in farm
+ negate commedit, datamodel, pet, and vmt dlls from being loaded
+ remove 'props_break_max_pieces' and 'sensitivity' client cvars
[VERSION 0.62] singularregedit, farm, join/spec
+ slow the 30 fps client command read alias to to 60 fps
+ check gcf files once on invocation instead of each login
+ bump prefix to version 1
+ PREPPAGE
[version 0.61]
+ reorder function definitions
[version 0.60]
+ correct shell bang typo
+ fix atom window id check
+ don't reference the script location directory when unnccessary
+ rely on the display variable or default ":0.0" for the X server display id
+ start x11vnc if installed when the script has to start the X server
+ improve video driver module check and use account-named registry files
+ initiate jumplist ui settings to 0 and adjust it from 1545 to 521 on login
+ implement exit action to leave the chat instead of using enter as a toggle
+ upgrade to sourcemod 1.4.7
+ delete data extracts and gcf links after each account instead of after all
################################################################################
[??????? 0.59] Leave thisOne still the middle of second run through
+ don't require pdl-idler.conf
+ reinclude micspam client alias
! ECHO DISCONNECT drawviewmodel, VOLUME 0
? include close window function
+ CREDS/GUARD
+ PREFIX
+ CONFIG PREPS
+ CAUSE NO MANUAL OVERLAY DISABLE NEEDED
+ NEWLY DOING THE SSA STUFF?
+ WINESERVER WAIT ON LOGIN?????
+ CLOUD/UPDATE REGS
+ HANDLE THEM NEW UI INSTALLS AND BOOTSTRAPS
+ MONTIOR LOGIN MORE THROUGHLY
+ WAIT ON SSA, DO AVOID DEFAULT ONLINE, RESTART FOR OCNFIG^
+ F2P1
+ CHAT LOGS THEM IN NOW/LAME TOGGLE
+ LOAD MEGA MONITORING + DISABLEING PM RIGHT AT THE MOMEMNT?
+ SERPERATE CONNECTION FROM START ++ DISONECT + ISCONNECTED
+ IDLER_COMMAND
+ NO MORE PING?
+ IDLEER_BACKPACK (WEBSITE TYPE)
+ IDLER_LIST
+ IDLER_KILL
+ MORE DLLS AND THEM WINE PROCS
+ GET SOME ACCTS IF NONE SPECIFIED FROM EXISINTG
+ ACTION PARAMETERS
+ RELOGIN/RESTARTS?
+ add uninstall action
+ share steam ui download packages
################################################################################
[version 0.58]
+ store server console logs
+ include view action to cycle through screen sessions
[version 0.57]
+ set and use client startup options in steam config instead of on invocation
+ use exec file to set client command read alias polling frequency on startup
+ remove client binds and trade spam and micspam aliases
[version 0.56]
+ include window check functions and revert xdotool dependency
+ prompt for new install and prep data/config links before steam pid check
+ silence all file downloads and stop if the pci/hldsupdatetool downloads fail
+ revert chat auto login hibernate and multiple windows
+ slow offline/online/enter/command wait sleeps from 0.1 to 0.25
+ start gui clients at 30 fps and textmode clients at 1 fps
+ capture server bootstrap updating in screen
+ integrate server plugin code into the script
+ use sv_cheats and run server at 10 fps
+ deduce correct network device and ip address of server for client connection
+ have connecting client send message, and say 'stop' not 'quit' on disconnect
[version 0.55]
+ start clients at 10 fps with sv_cheats 1
+ call regedit before each steam launch instead of just once per login attempt
[version 0.54]
+ adjust jumplist steam ui setting flag from 1705 to 1545
+ require xdotool and use it to check for windows
+ add variable for having accounts join and and hibernate in chat on login
+ ensure if the account has premium tf2 before joining chat
+ make chat action hide/show the window with xdotool
+ have account friend chats open in a seperate window
+ wait for the main window with xdotool to finish login instead of appinfo_log
+ remove superfluous tf/maps mkdir call
+ wait for window to ask for password instead of assuming via SteamAppData.vdf
+ wait until the account has finished changing friends state
+ quicken client command-read poll from 120 to 60 frames
+ hide x pid file
+ download steam launcher and pci id file on install instead of on invocation
+ don't print output message if not joining a game and are only connecting
+ upgrade to sourcemod 1.4.2
+ use screen for the server content updating
+ ensure the hlds/steam cache directory link isn't the idler's before failing
+ include general client command function 'cmd'
+ add timestamp to disconnect announcement performed now as a call to cmd
+ remove client quit alias and just write 'quit' to readcmd.cfg
+ don't use any extra fonts
[version 0.53]
+ use the launcher install to create the prefix instead of regedit
+ delete registry key for startup applications
+ include chat action for joining a public chatroom
+ remove prediction of high cpu consumption/crash in readme for first login
[version 0.52]
+ download, install, start, connect to, and stop a dedicated idle server
+ include sourcemod plugin for server that parks clients in the spawning phase
+ don't download or use achievement_idle map and rely on itemtest
+ remove client movement alias file/binds
+ rename 'pdl-idler_autoexec.cfg' to 'pdl-idler.cfg'
+ use port 27016 as the start of the client listen port range
[version 0.51]
+ don't use cpulimit
[version 0.50]
+ monitor client console via the screen instead of polling the log file
+ always suppress winedebug output
+ fix X process check
[version 0.49]
+ print output messages with a timestamp
+ mark when the X server starts instead of relying on user variable
+ don't login when going online
+ check server even if it was down for each client connecting in an invocation
+ suppress power manager restart output
+ improve client trade-spam aliases
+ hide servers from master list
+ disable mp_timeout
[version 0.48]
+ add ping action that instructs clients to message the server
+ quicken client command-read poll from 240 to 120 frames
+ use one main loop for each specified account
[version 0.47]
+ change client resolution from 640x480 to 800x600
+ set client timeout cvar to 0
[version 0.46]
+ have clients print console output to logfile
+ create separate screen session that polls the client console log
+ wait until client joins the game after connecting
[version 0.45]
+ don't set windows mode to win98 and rely on default
+ hide client achievement hud element
+ mute voice chat on client startup
[version 0.44]
+ include binds and cfg file containing client movement aliases
+ append marker command line parameter to client startup
+ fix cpulimit removals
+ add trade spam client aliases
+ bind mouse5 to 'inspect' in the client
+ hide maxplayer/blacklist/favorites warnings in client
+ show item quality outlines in client
+ increase volume amounts in relevant client binds
+ use mat_disable_d3d9ex cvar and fix mat_envmaptgasize typo
+ change mat_picmip from 4 to 2
+ remove avglight, drawdecals, and drawviewmodel render cvar changes
+ move net_graph cvar to autoexec instead of the command line
[VERSION 0.43]
+ initial drop to git hub
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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10. Automatic Licensing of Downstream Recipients.
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work thus licensed is called the contributor's "contributor version".
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or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
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12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
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13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
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License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
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Public License "or any later version" applies to it, you have the
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version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
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If the Program specifies that a proxy can decide which future
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later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
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IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
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17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
#!/bin/bash
# pdl-idler.sh (0.86)
# Copyright (c) 2011-2013 byteframe@primarydataloop
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>
# change the present working directory to that of this script
DIR="$( cd "$( dirname "$0" )" && pwd )"
if [ -L "${DIR}" ]; then
DIR=$(readlink "${DIR}")
fi
cd "${DIR}"
# force bash shell to run this script
if [ $(readlink "/proc/$$/exe" | sed "s/.*\///") != bash ]; then
echo "[$(date +%H:%M:%S)] warning, only bash is supported as the shell {*}"
exec bash pdl-idler.sh $*
fi
function print()
{
# output with an optional right-aligned argument and padding
unset PAD RIGHT
if [ ! -z "${2}" ]; then
RIGHT="${2}"
if [ ! -z ${3} ]; then
WIDTH=${3}
else
WIDTH=$(expr length "${2}")
fi
let PAD=$(($(tput cols)-$(expr length "${1}")-${WIDTH}))-1
fi
printf "${1}%${PAD}s${RIGHT:0:${WIDTH}}\n"
}
function tprint()
{
# print with a timestamp
if [ ! -z "${2}" ]; then
RIGHT="|${2}"
else
unset RIGHT
fi
LENGTH=$(($(expr length "${1}")+$(expr length "${RIGHT}")))
if (($(tput cols)-13 < LENGTH)); then
print "[$(date +%H:%M:%S)] <${1:$((LENGTH-(($(tput cols)-13))+1))}" \
"${RIGHT}" ${3}
else
print "[$(date +%H:%M:%S)] ${1}" "${RIGHT}" ${3}
fi
}
# make sure the present working directory is writable
if [ ! -w . ]; then
tprint "fatal, pwd is unwriteable {"'!}' $(pwd)
exit 1
fi
# do not allow root to run this script
if [ $(whoami) = root ]; then
tprint "fatal: cannot be run as root {"'!}'
exit 1
fi
# check dependencies
for DEP in bash bc glxinfo nc screen sudo wget xdotool Xvfb; do
if ! which ${DEP} > /dev/null 2>&1; then
tprint "fatal, missing dependency '${DEP}' {"'!}'
exit 1
fi
done
if [[ $(wine --version 2> /dev/null) != wine-1.[7-9]* ]] \
|| [[ $(wine --version 2> /dev/null) = wine-1.7.[0-7] ]]; then
tprint "fatal, wine is not installed or is too old {"'!}' wine\<1.7.8
exit 1
fi
function steam_uid()
{
# get steam user id from config.vdf or cred backup
GET=${ACCT}
if [ ! -z ${1} ]; then
GET=${1}
fi
CONFIGVDF="${DIR}"/wine-${GET}/drive_c/Program\ Files/Steam/config/config.vdf
CREDFILE="${DIR}"/cred/cred-${GET}_
if ! grep SteamID "${CONFIGVDF}" 2> /dev/null | grep -o \[0-9]* \
&& ! grep SteamID "${CREDFILE}"* 2> /dev/null | grep -o \[0-9]* ; then
echo 765611-----------
return 1
fi
}
function download()
{
# download a file
unset TARGET
if [ ! -z "${2}" ]; then
if [ -d "${2}" ]; then
TARGET="${2}/${1##*/}"
else
TARGET="${2}"
fi
else
TARGET="${1##*/}"
fi
if ! wget -q ${1} -O "${TARGET}"; then
tprint "error, file download failed {"'!}' ${TARGET##*/}
rm -f "${TARGET}"
return 1
fi
}
function steam_connect_hash()
{
# get last 6 characters of the current or backup connection cache
local FILE="${STEAM}"/config/config.vdf
if [ ! -z ${1} ]; then
FILE=cred/cred-${ACCT}_$(basename "${STEAM}"/userdata/*)
fi
local HASH=$(cat "${FILE}" 2> /dev/null | tr -d '[:blank:]' \
| tr -d '\n'| grep -o \"ConnectCache\"{\"[a-f0-9]*\"\"[a-f0-9]* | tail -c7)
if [ -z ${HASH} ]; then
HASH=------
fi
echo \#${HASH}
}
function version()
{
# parse version string
if [ ! -z ${1} ]; then
echo v${1}
else
echo none
return 1
fi
}
function steam_ui_version()
{
# get steam ui version of the installed prefix
version $(cat "${WINEPREFIX}"/.ui.pdl 2> /dev/null | sed -e "s/^v//")
}
function steam_ui_web_version()
{
# get steam ui version from manifest file on valve cdn
version $(wget -qO- http://media.steampowered.com/client/steam_client_win32 \
| grep version | grep -o \[0-9]*)
}
function steam_pid()
{
# get pid of steam process with an optional command line string
pgrep -fn "wine-${ACCT}/.*steam\.exe.*${1}"
}
function kill_defunct_hl2()
{
# kill defunct hl2 processess
for HPID in $(pgrep -fx hl2\.exe); do
tprint "error, killing defunct hl2 process... {"'!}' @${HPID} >&2
kill -9 ${HPID} 2> /dev/null
while ps ${HPID} > /dev/null; do
pause 0.25
done
done
}
function hl2_pid()
{
# kill defunct processes then get pid of hl2 with optional command line string
kill_defunct_hl2
pgrep -fn "hl2\.exe.*${1}.*${ACCT//./}\+"
}
function dcat()
{
# read a file forwards or backwards negating dos newlines
if [ ! -z ${2} ]; then
tac "${1}" | sed 's/\r$//'
else
cat "${1}" | sed 's/\r$//'
fi
}
function client_map()
{
# get map load status of client
if hl2_pid > /dev/null && dcat "${CON}" y \
| grep -m 1 ": Disconnect\|: Compact freed" | grep -q Compact; then
echo $(dcat "${CON}" y | grep -m 1 ^Map: | grep -o \ .*)
return 0
fi
return 1
}
function client_connection()
{
# get connection time and status of client
if hl2_pid > /dev/null; then
TIME=$(($(date +%s)-$(date -d "$(dcat "${CON}" y \
| grep -m 1 ': Disconnect\|: Connected to\|: Compact freed' \
| sed -e 's/: .*//' -e 's/ - / /')" +%s)))
TIME=$(echo - | awk \
'{printf "%02d:%02d",'${TIME}'/(60*60),'${TIME}'%(60*60)/60}')\|
if dcat "${CON}" y | grep -m 1 ": Disconnect\|: Connected to\| connected" \
| grep -q Disconnect; then
echo ${TIME} Disconnect
return 1
fi
IP=$(dcat "${CON}" y | grep -m 1 ": Disconnect\|: Connected to" \
| grep -o Connected\ to.* | grep -o \[0-9.:]*)
if [ -z ${IP} ]; then
IP=Listen
fi
echo ${TIME} ${IP}
fi
}
function window_id()
{
# get id of a named window
SPID=$(steam_pid)
POSITION=1
if [ ! -z ${SPID} ]; then
for ID in $(xwininfo -all -root -children 2> /dev/null \
| grep "${1}.*: (\"steam\.exe" | awk '{print $1}'); do
PID=$(xprop -id ${ID} 2> /dev/null | grep PID | awk '{print $3}')
if [ "${PID}" = ${SPID} ]; then
if [ "${2}" = atom ] \
&& ! xprop -id ${ID} 2> /dev/null | grep -q "_WM_STATE(ATOM)"; then
continue
elif [ "${2}" = bitmap ] \
&& ! xprop -id ${ID} 2> /dev/null | grep -q "bitmap id"; then
continue
elif [ "${2}" = opacity ] \
&& xprop -id ${ID} 2> /dev/null | grep -q "_OPACITY"; then
continue
elif [ "${2}" = viewable ] \
&& ! xwininfo -id ${ID} 2> /dev/null | grep -q "IsViewable"; then
continue
elif [[ "${2}" = [0-9]* ]] && [ ${POSITION} != ${2} ]; then
let POSITION+=1
continue
fi
echo ${ID}
return 0
fi
done
fi
return 1
}
function idler_list()
{
# print listing with item counts, steamid, connect hash, versions, and status
unset LINE ITEM
if steam_uid > /dev/null; then
if [ "${1}" != no ]; then
WGET=$(find -L cred -maxdepth 1 -name .tf2b-${ACCT} -mmin -5)
if [ "${1}" = yes ] || [ -z ${WGET} ]; then
cd /
download tf2b.com/tf2/txt/$(steam_uid) \
"${DIR}"/cred/.tf2b-${ACCT} > /dev/null
download steamcommunity.com/profiles/$(steam_uid) \
"${DIR}"/cred/.profile-${ACCT} > /dev/null
cd "${DIR}"
fi
fi
WGET=$(cat cred/.tf2b-${ACCT} 2> /dev/null | grep -o \<body\>.*)
if [ -z "${WGET}" ] || echo ${WGET} | grep -q Something\ broke; then
LINE='!'\|?
unset WGET
rm -f cred/.tf2b-${ACCT}
elif echo ${WGET} | grep -q backpack\ is\ private; then
LINE=?\|?
else
ITEM=$(echo ${WGET} | grep -o \[0-9][0-9]*/[0-9][0-9]* | sed "s/\/.*//")
if [ ! -z ${ITEM} ]; then
CRATE=$(echo ${WGET} | grep -o ">Mann Co. Supply Crate</td><td>[0-9]*" \
| grep -o \[0-9]*$)
let ITEM=ITEM-CRATE
if [ -z ${CRATE} ]; then
CRATE=_
fi
if ((ITEM<9)); then
ITEM=_${ITEM}
fi
LINE="${ITEM}|${CRATE}"
else
LINE=_0\|_
fi
fi
fi
LINE="${LINE} @$(steam_uid) [$(steam_connect_hash)]"
if ! steam_uid > /dev/null; then
LINE="${LINE} not_initiated |"
elif ! steam_ui_version > /dev/null; then
LINE="${LINE} not_installed |"
else
if [ -z ${UI_WEB} ]; then
UI_WEB=$(steam_ui_web_version)
fi
if [ $(steam_ui_version) != ${UI_WEB} ]; then
LINE="${LINE} <$(steam_ui_version | sed s/v//g)"
else
LINE="${LINE} ^$(steam_ui_version | sed s/v//g)"
fi
LINE="${LINE}p$(cat "${WINEPREFIX}"/.prefix.pdl) |"
fi
if ! steam_pid > /dev/null; then
LINE="${LINE}--"
else
if client_map > /dev/null; then
LINE="${LINE}G"
elif client_connection > /dev/null; then
LINE="${LINE}C"
elif hl2_pid > /dev/null; then
LINE="${LINE}S"
else
LINE="${LINE}A"
fi
if window_id Group\ Chat opacity > /dev/null; then
LINE="${LINE}C"
elif ! grep -q "\"PersonaStateDesired\".*\"0\"" \
"${STEAM}"/userdata/*/config/localconfig.vdf; then
LINE="${LINE}O"
else
LINE="${LINE}-"
fi
fi
print ${ACCT:0:$(($(tput cols)-$(expr length "${LINE}")-2))} "${LINE}"
}
function pause()
{
# wait for a specified period with a blocking read call
PAUSE=1
if [ ! -z ${1} ]; then
PAUSE=${1}
fi
read -d \\ -s -t ${PAUSE}
return 0
}
function memory()
{
# get memory usage of a process via pid
MEMORY=$(grep RSS /proc/${1}/status 2> /dev/null | grep -o \[0-9]*)
if [ ! -z ${MEMORY} ]; then
printf "%02dmb\n" $((${MEMORY} / 1024))
else
echo 00mb
fi
}
function steam_memory()
{
# get memory usage of steam process
memory $(steam_pid)
}
function hl2_memory()
{
# get memory usage of hl2 process
memory $(hl2_pid)
}
function both_memory()
{
# get memory usage of steam and hl2
STM=$(steam_memory)
if hl2_pid > /dev/null; then
STM=$(steam_memory | sed "s/mb//")
HL2=/$(hl2_memory)
else
unset HL2
fi
echo ${STM}${HL2}
}
function cmd()
{
# run a client console command
if hl2_pid -pdl > /dev/null; then
echo -e "${1}\nwriteip" > "${TF}"/cfg/cmd-${ACCT//./}.cfg
while ! grep -q addip "${TF}"/cfg/cmd-${ACCT//./}.cfg; do
pause 0.2
let CMD_TIMEOUT+=1
if [ ${CMD_TIMEOUT} = 180 ]; then
tprint "${ACCT}: error, command failed {"'!}' X,$(both_memory)
return 1
fi
done
echo "//${1}" > "${TF}"/cfg/cmd-${ACCT//./}.cfg
else
TIME=$(date +%s)${RANDOM}
echo -e "alias cmnd \"alias cmnd;${1};echo b${TIME}\"\necho a${TIME}" \
> "${TF}"/cfg/cmd-${ACCT//./}.cfg
while ! dcat "${CON}" y | grep -q a${TIME}; do
pause 0.2
let CMD_TIMEOUT+=1
if [ ${CMD_TIMEOUT} = 180 ]; then
tprint "${ACCT}: error, command failed {"'!}' A,$(both_memory)
return 1
fi
done
echo -e "//$(head -1 "${TF}"/cfg/cmd-${ACCT//./}.cfg)\ncmnd" \
> "${TF}"/cfg/cmd-${ACCT//./}.cfg
CMD_TIMEOUT=0
while ! dcat "${CON}" y | grep -q b${TIME}; do
pause 0.2
let CMD_TIMEOUT+=1
if [ ${CMD_TIMEOUT} = 180 ]; then
tprint "${ACCT}: error, command failed {"'!}' B,$(both_memory)
return 1
fi
done
fi
return 0
}
function idler_backpack()
{
# list then detail backpack contents
idler_list ${1} || return 1
if [ ! -z ${ITEM} ]; then
for WORD in $(echo ${WGET} | sed -e "s/ /_/g" -e 's/<[^>]*>/ /g'); do
if [ ${WORD} != \# ] && [ ${WORD} != " " ]; then
if echo ${WORD} | grep -qi items; then
if [[ ${WORD} = Genuine_* ]]; then
TYPE=G.
elif [[ ${WORD} = Haunted_* ]]; then
TYPE=H.
elif [[ ${WORD} = Strange_* ]]; then
TYPE=S.
elif [[ ${WORD} = Vintage_* ]]; then
TYPE=V.
elif [[ ${WORD} = Unusual_* ]]; then
TYPE=U.
else
unset TYPE
fi
elif [[ ${WORD} = [0-9]* ]]; then
print "" "${TYPE}${NAME} (x${WORD})" 46
elif [[ ${WORD} = *[a-zA-Z]* ]]; then
NAME=$(echo ${WORD} | sed "s/_/ /g")
fi
fi
done
print "" {$(echo ${WGET} | grep -o \[0-9][0-9]*/[0-9][0-9]*)} 46
elif [ -z "${WGET}" ]; then
print "" "{website error}" 46
else
print "" "{backpack empty}" 46
fi
}
function server_playercount()
{
# get player count of an idle server via the port
if [ -e srcds/tf/con-2810${1:(-1)}.log ]; then
dcat srcds/tf/con-2810${1:(-1)}.log y | grep -o -m 1 Players\:.* \
| grep -o \[0-9]*
else
echo 0
fi
}
function server_memory()
{
# get memory usage of a server process via port number
memory $(pgrep -f srcds_linux.*2810${1:(-1)})
}
function stop_server()
{
# stop or kill a server via port number
tprint "stopping server..." \
\#${1:(-1)},@$(pgrep -f srcds_linux.*2810${1:(-1)}),$(server_memory ${1})
screen -S idler-server${1:(-1)} -p 0 -X stuff \
"pdl$(printf \\r)quit$(printf \\r)"
STOP_SERVER_TIMEOUT=0
while pgrep -f srcds_linux.*2810${1:(-1)} > /dev/null; do
pause
let STOP_SERVER_TIMEOUT+=1
if [ ${STOP_SERVER_TIMEOUT} = 20 ]; then
SRCDS=$(pgrep -f srcds_linux.*2810${1:(-1)})
tprint "warning, killing server..." \
\#${1:(-1)},@${SRCDS},$(server_memory ${1})
kill -9 $(pgrep -f srcds_linux.*2810${1:(-1)})
fi
done
}
function client_fps()
{
# get last or default client fps
if [ -z ${1} ]; then
dcat "${CON}" y | grep -om 1 :\ fps.* | grep -o \[0-9]*
else
cat "${WINEPREFIX}"/.fps.pdl
fi
}
function change_client_fps()
{
# change client fps
tprint "${ACCT}: changing fps..." $(client_fps)\>${1}fps,$(both_memory)
{
echo "alias _acmd"$(client_fps)
echo "alias _acmd${1} \"exec cmd-${ACCT//./};wait $((${1}*4));_acmd${1}\""
echo "fps_max \"${1}\""
echo "_acmd${1}"
echo "echo \"fps${1}\""
} > "${TF}"/cfg/fps-${ACCT//./}.cfg
cmd "exec fps-${ACCT//./}"
}
function net_address()
{
# get host network address
echo $(ip route get 8.8.8.8 | awk '{print $7}')
}
function idler_disconnect()
{
# disconnect client from server
if hl2_pid > /dev/null; then
if client_connection > /dev/null; then
CONNECTION=$(client_connection)
if [[ ${CONNECTION} = *$(net_address):2810[0-9] ]]; then
OPTS=\#${CONNECTION:(-1)}
OPTS={$(server_playercount ${CONNECTION:(-1)})/$((IDLE_MAX+1))},${OPTS}
tprint "${ACCT}: disconnecting..." \
${OPTS},${CONNECTION:0:5},$(both_memory)
else
tprint "${ACCT}: disconnecting..." ${CONNECTION:0:5},$(both_memory)
fi
cmd "mmute;disconnect" || return 1
cmd "echo Disconnect"
# if connected to an idle server close it if empty
if [[ ${CONNECTION} = *$(net_address):2810[0-9] ]] \
&& [ -z ${1} ] && [ $(server_playercount ${CONNECTION:(-1)}) = 0 ]; then
stop_server ${CONNECTION:(-1)}
fi
fi
# raise fps if needed and if not reconnecting
if [ $(client_fps) = 1 ] && ! hl2_pid noshaderapi > /dev/null \
&& [ -z ${1} ]; then
change_client_fps $(client_fps y)
fi
fi
}
function idler_stop()
{
# disconnect and/or quit or kill client process
if hl2_pid > /dev/null; then
if [ "${1}" = yes ]; then
STOP_TIMEOUT=121
tprint "${ACCT}: killing client..." @$(hl2_pid),$(both_memory)
else
STOP_TIMEOUT=120
if idler_disconnect; then
tprint "${ACCT}: quitting client..." @$(hl2_pid),$(both_memory)
STOP_TIMEOUT=0
echo quit > "${TF}"/cfg/cmd-${ACCT//./}.cfg
fi
fi
while hl2_pid > /dev/null; do
pause
if [ ${STOP_TIMEOUT} = 120 ]; then
tprint "${ACCT}: warning, killing client... {*}" $(both_memory)
elif [ ${STOP_TIMEOUT} = 121 ]; then
HL2_PID=$(hl2_pid)
kill -9 ${HL2_PID}
while ps ${HL2_PID} > /dev/null; do
pause 0.25
done
fi
let STOP_TIMEOUT+=1
done
echo // > "${TF}"/cfg/cmd-${ACCT//./}.cfg
fi
}
function app_state()
{
# get steam application state string
if [ -z ${1} ]; then
APP=440
fi
dcat "${STEAM}"/logs/content_log.txt y \
| grep -m 1 "AppID ${APP} state changed" | sed "s/.*= //"
}
function wait_for_stop()
{
# wait for steam if it still registers tf2 as running
while app_state | grep -q ,App\ Running,$; do
pause
done
}
function wine_run()
{
# execute a program with wine and surpress the call output
wine "$@" > /dev/null 2>&1
}
function backup_credentials()
{
# update credential backup
if [ -e "${STEAM}"/config/config.vdf ] \
&& [ $(steam_connect_hash) != $(steam_connect_hash y) ]; then
{
cat "${STEAM}"/config/config.vdf | tr -d '[:blank:]' | tr -d '\n' \
| grep -o \"MTBF\"\"[0-9]*\"
cat "${STEAM}"/config/config.vdf | tr -d '[:blank:]' | tr -d '\n' \
| grep -o \"ConnectCache\"{\"[a-f0-9]*\"\"[a-f0-9]*\"}
cat "${STEAM}"/config/config.vdf | grep SteamID
} > cred/cred-${ACCT}_$(basename "${STEAM}"/userdata/*)
fi
}
function xserver_pid()
{
# get pid of an X server process by its display id
if [ -e /tmp/.X${1:1:1}-lock ]; then
echo $(cat /tmp/.X${1:1:1}-lock)
else
return 1
fi
}
function stop_xserver()
{
# stop xserver/x11vnc via display id
if [ $(xserver_pid ${1}) = "$(cat .x${1:1:1}.pid 2> /dev/null)" ]; then
unset TYPE X11VNC
SERVER=X
if [ ${1} != ${X_DISPLAY} ]; then
TYPE=farm,
SERVER=Xvfb
fi
TYPE=${TYPE}${1},
if pgrep -fn x11vnc\ -display\ ${1/.*} > /dev/null; then
X11VNC=" + x11vnc"
kill $(pgrep -fn x11vnc\ -display\ ${1/.*})
fi
tprint "stopping ${SERVER}${X11VNC}..." ${TYPE}@$(xserver_pid ${1}) >&2
while pgrep -n wineserver.*${TYPE:0:(-1)}${1:1:1} > /dev/null; do
pause
done
kill $(xserver_pid ${1})
while [ -e /tmp/.X${1:1:1}-lock ]; do
pause
done
fi
rm -f .x${1:1:1}.pid idler-helper${1:1:1}.sh
}
function idler_logout()
{
# stop, logout/kill steam, backup creds, stop X if able, then remove write dir
if steam_pid > /dev/null; then
idler_stop ${1}
if [ "${1}" = yes ]; then
LOGOUT_TIMEOUT=121
tprint "${ACCT}: killing steam..." @$(steam_pid),$(steam_memory)
else
unset FINISH
LOGOUT_TIMEOUT=0
tprint "${ACCT}: logging out..." @$(steam_pid),$(steam_memory)
wait_for_stop
wine_run "${STEAM}"/steam.exe -shutdown
fi
while steam_pid > /dev/null; do
pause
if [ -z ${FINISH} ] && [ ${LOGOUT_TIMEOUT} = 5 ] \
&& window_id Shutdown bitmap > /dev/null; then
FINISH=yes
if app_state | grep -q ",Update Stopping,\|(Suspended)"; then
tprint "${ACCT}: warning, download stopping... {*}" $(steam_memory)
else
tprint "${ACCT}: warning, cloud sync finish... {*}" $(steam_memory)
fi
fi
if [ ${LOGOUT_TIMEOUT} = 120 ]; then
tprint "${ACCT}: warning, killing steam... {*}" $(steam_memory)
elif [ ${LOGOUT_TIMEOUT} = 121 ]; then
kill -9 $(steam_pid)
fi
let LOGOUT_TIMEOUT+=1
done
backup_credentials
rm -f cred/.host-${ACCT} .host-${ACCT}
OPTS="steam\.exe"
if [ -z ${2} ] && [ ${DISPLAY} != ${X_DISPLAY} ] && ! pgrep -fn \
"${OPTS}.*main${DISPLAY:1:1}-|${OPTS}.*farm${DISPLAY:1:1}-" \
> /dev/null; then
stop_xserver ${DISPLAY}
export DISPLAY=${X_DISPLAY}
fi
unset LOGIN_TIMEOUT
fi
rm -fr "${TF}"/pdl-${ACCT//./}
}
function prefix_size()
{
# get size on disk of the wineprefix
echo $(du -ch "${WINEPREFIX}" | grep total | awk '{print $1}')
}
function idler_uninstall()
{
# logout, backup credentials, then remove client config files and wineprefix
if [ -d "${WINEPREFIX}" ]; then
idler_logout ${1}
chmod -R 755 "${STEAM}"/userdata/ 2> /dev/null
tprint "${ACCT}: uninstalling..." \
p$(cat "${WINEPREFIX}"/.prefix.pdl),$(prefix_size)
wineserver -w
rm -fr "${WINEPREFIX}"
fi
rm -rf "${TF}"/con-${ACCT}.log "${TF}"/cfg/*-${ACCT//./}.cfg \
"${TF}"/cfg/${ACCT//./}+.cfg
}
function idler_delete()
{
# logout, uninstall, then remove credential backup
idler_logout ${1}
if [ -d "${WINEPREFIX}" ]; then
tprint "${ACCT}: deleting..." \
p$(cat "${WINEPREFIX}"/.prefix.pdl),$(prefix_size)
elif [ -e cred/ssfn-${ACCT} ]; then
tprint "${ACCT}: deleting..."
fi
idler_uninstall > /dev/null
rm -f cred/cred-${ACCT}_* cred/ssfn-${ACCT} cred/.profile-${ACCT} \
cred/.tf2b-${ACCT}
}
function xserver_version()
{
# get X server version
version $(Xorg -version 2>&1 >/dev/null | grep Server | awk '{print $4}')
}
function start_xserver()
{
# start regular X server or seperate farm Xvfb server with optional x11vnc
if ! xserver_pid ${DISPLAY} > /dev/null; then
TYPE=${DISPLAY}
if [ ${DISPLAY} != ${X_DISPLAY} ]; then
TYPE=farm,${TYPE}
fi
local VER=v$(Xorg -version 2>&1 >/dev/null | grep Server | awk '{print $4}')
if [[ ${TYPE} = farm* ]]; then
tprint "starting Xvfb..." ${TYPE},$(xserver_version)
screen -dmS idler-X${DISPLAY:1:1}$ \
Xvfb ${DISPLAY/.*} -screen 0 800x600x24
else
tprint "starting X..." ${TYPE},$(xserver_version)
screen -dmS idler-X${DISPLAY:1:1}$ \
xinit -geometry =40x40+9999+0 -- ${DISPLAY/.*}
fi
while ! xserver_pid ${DISPLAY} > /dev/null; do
pause
done
xserver_pid ${DISPLAY} > .x${DISPLAY:1:1}.pid
if [ "${X_X11VNC}" = yes ]; then
if which x11vnc > /dev/null 2>&1; then
tprint "starting x11vnc..." v$(x11vnc -V | awk '{print $2}')
screen -dmS idler-x11vnc${DISPLAY:1:1}$ \
x11vnc -display ${DISPLAY/.*} -forever -noxdamage
else
tprint "warning, x11vnc is not installed (*)"
fi
fi
fi
}
# use this client limit for each idle server and X/Xvfb instance pair
if [ -z ${IDLE_MAX} ] || ((IDLE_MAX > 33 )); then
IDLE_MAX=32
fi
function wine_version()
{
# get wine version
VER=$(wine --version | sed s/wine-//)
version ${VER%-*}
}
function steam_cid()
{
# get steam community id from the userdata directory or cred backup
GET=${ACCT}
if [ ! -z ${1} ]; then
GET=${1}
fi
USERDATA="${DIR}"/wine-${GET}/drive_c/Program\ Files/Steam/userdata
CREDFILE="${DIR}"/cred/cred-${GET}_
if [ -d "${USERDATA}" ]; then
ls "${USERDATA}" | sed "s/\///"
elif [ -e "${CREDFILE}"* ]; then
basename "${CREDFILE}"* | grep -o \[0-9]*$
else
echo nostmcid
return 1
fi
}
function idler_sleep()
{
# wait for a period of time to elapse or until the user hits enter 3 times
if [[ "${1}" = [0-9]*[hmdsHMDS]* ]]; then
TIME=$(echo ${1} | tr [:upper:] [:lower:] \
| sed 's/\([0-9]*[hmds]\).*/\1/')
elif [[ "${1}" = *[0-9]* ]]; then
TIME=$(echo ${1} | sed -e "s/[a-zA-Z]*//g")s
else
TIME=1m
fi
if [ ${TIME:(-1)} = d ]; then
SECONDS=$((86400*${TIME:0:(-1)}))
elif [ ${TIME:(-1)} = h ]; then
SECONDS=$((3600*${TIME:0:(-1)}))
elif [ ${TIME:(-1)} = m ]; then
SECONDS=$((60*${TIME:0:(-1)}))
else
SECONDS=${TIME:0:(-1)}
fi
tprint "sleeping..." ${TIME}
COUNT=0
for i in $(seq 1 ${SECONDS}); do
if read -t 1 -s; then
let COUNT+=1
fi
if [ ${COUNT} = 3 ]; then
break
fi
done
}
function steam_ui_cache_version()
{
# get steam ui version from extracted cache or current download
MANIFEST=.manifest
if [ -e package/steam_client_win32 ]; then
unset MANIFEST
fi
version $(grep version package/steam_client_win32${MANIFEST} 2> /dev/null \
| grep -o \[0-9]*)
}
function idler_install()
{
if ! steam_pid > /dev/null; then
# check host file and pause for 5 seconds if another host has the login
HOST=$(cat cred/.host-${ACCT} 2> /dev/null)
if [ ! -z ${HOST} ] && [ ${HOST} != $(hostname) ]; then
tprint "${ACCT}: warning, '${HOST}' has last cred {*}" \
$(steam_connect_hash y | sed s/#/?/)
idler_sleep 5s > /dev/null
fi
# uninstall when the prefix needs rebuilding or was moved
PREFIX=6
if [ -d "${WINEPREFIX}" ]; then
OLD=$(cat "${WINEPREFIX}"/.prefix.pdl 2> /dev/null)
if [ ${OLD} != ${PREFIX} ]; then
tprint "${ACCT}: uninstalling for prefix rebuild..." \
p${OLD}\>p${PREFIX},$(prefix_size)
idler_uninstall > /dev/null
else
local LOCATION=$(cat "${WINEPREFIX}"/.location.pdl)
if [ "${WINEPREFIX}" != "${LOCATION}" ]; then
tprint "${ACCT}: warning, uninstalling for prefix move... {*}" \
${PREFIX},$(prefix_size)
idler_uninstall > /dev/null
fi
fi
fi
# start X server then prep wineprefix with registry settings application
start_xserver
if [ ${X_DISPLAY} = ${DISPLAY} ] \
&& [ $(pgrep -f wineserver.*main | wc -l) = ${IDLE_MAX} ]; then
tprint "fatal, maximum normal account limit reached {"'!}' x${IDLE_MAX}
exit 1
fi
TIME=$(cat "${WINEPREFIX}"/.timestamp.pdl 2> /dev/null || echo 0)
if [ ${TIME} = 0 ]; then
tprint "${ACCT}: creating wineprefix..." p${PREFIX},$(wine_version)
elif (( $(date +%s)-3 > ${TIME} )); then
tprint "${ACCT}: prepping wineprefix..." p${PREFIX},$(wine_version)
fi
{
echo -e "REGEDIT4\n"
OPTS="[HKEY_CURRENT_USER"
echo "${OPTS}\Software\Valve\Steam]"
echo "\"AlreadyRetriedOfflineMode\"=dword:00000001"
echo "\"Offline\"=dword:00000000"
echo "${OPTS}\Software\Valve\Steam\Apps\440]"
echo "\"EnableCacheLoading\"=dword:00000000"
echo "\"Cloud\"=dword:00000000"
echo "${OPTS}\Software\Wine\AppDefaults\steam.exe\DllOverrides]"
echo "\"dinput\"=\"\""
echo "\"dinput8\"=\"\""
MINUS=-
echo "${OPTS}\Software\Wine\Drivers]"
if [ ${DISPLAY} != ${X_DISPLAY} ]; then
MINUS=\"\"
echo "\"Audio\"=\"\""
else
echo "\"Audio\"=\"alsa\""
fi
if [[ ${1} = *high* ]]; then
echo "[-HKEY_CURRENT_USER\Software\Wine\AppDefaults\hl2.exe]"
echo "[-HKEY_CURRENT_USER\Software\Wine\Direct3D]"
else
echo "${OPTS}\Software\Wine\AppDefaults\hl2.exe\DllOverrides]"
echo "\"libcef\"=\"\""
echo "\"icudt\"=\"\""
echo "\"chromehtml\"=\"\""
echo "\"serverbrowser\"=${MINUS}"
echo "\"shaderapidx9\"=${MINUS}"
echo "\"vaudio_speex\"=${MINUS}"
for DLL in dx6 dx7 dx8 dx9 dbg; do
echo "\"stdshader_${DLL}\"=${MINUS}"
done
echo "${OPTS}\Software\Wine\Direct3D]"
echo "\"UseGLSL\"=\"disabled\""
echo "\"OffscreenRenderingMode\"=\"backbuffer\""
echo "\"Multisampling\"=\"disabled\""
fi
echo "${OPTS}\Software\Wine\WineDbg]"
echo "\"ShowCrashDialog\"=dword:0000000"
} > regedit-${ACCT}.reg
regedit regedit-${ACCT}.reg > /dev/null 2>&1 &
while pgrep -f regedit-${ACCT}.reg > /dev/null; do
pause 0.5
done
rm regedit-${ACCT}.reg
date +%s > "${WINEPREFIX}"/.timestamp.pdl
# (re)make data directories
mkdir -p package steamapps/common
mv Team\ Fortress\ 2 steamapps/common/ 2> /dev/null
mkdir -p "${TF}"/cfg
# install steam launcher
if [ ! -d "${STEAM}"/Public ]; then
echo ${PREFIX} > "${WINEPREFIX}"/.prefix.pdl
tprint "${ACCT}: installing steam launcher..." $(steam_cid)
if [ ! -e SteamInstall.msi ]; then
download http://cdn.steampowered.com/download/SteamInstall.msi || exit 1
fi
WINEDLLOVERRIDES=${DLLS/,msi.dll}=d \
wine_run msiexec /qb /i SteamInstall.msi
echo "${WINEPREFIX}" > "${WINEPREFIX}"/.location.pdl
# make steam directories and data links
mkdir -p "${STEAM}"/config "${STEAM}"/logs
ln -s "${DIR}"/package "${STEAM}"
ln -s "${DIR}"/steamapps "${STEAM}"
# prep configuration
if [ -z ${EMAIL} ]; then
{
echo -e "\"SteamAppData\"{\"RememberPassword\"\"1\""
echo -e "\"AutoLoginUser\"\"${ACCT}\"}"
} > "${STEAM}"/config/SteamAppData.vdf
fi
{
echo "\"InstallConfigStore\"{\"Software\"{\"Valve\"{\"Steam\"{"
echo "\"SentryFile\"\"c:\\\\program files\\\\steam\\\\ssfn-${ACCT}\""
echo "\"Rate\"\"30000\"\"MTBF\"\"0\"\"ConnectCache\"{\"x\"\"y\"}"
echo "\"SurveyDate\"\"1-2-3\"}}}}"
} > "${STEAM}"/config/config.vdf
if steam_cid > /dev/null; then
mkdir -p "${STEAM}"/userdata/$(steam_cid)/config
echo "\"UserLocalConfigStore\"{\"friends\"{}}" \
> "${STEAM}"/userdata/$(steam_cid)/config/localconfig.vdf
fi
# set default dimensions of dialog windows
WIDTH=$(xdpyinfo | grep -o "dimensions:\ *[0-9]*x" | grep -o \[0-9]*)
{
echo "\"UserConfigData\"{\"Steam\"{\"cached\"{\"tradedialog.layout\"{"
echo "\"xpos\"\"9999\"\"ypos\"\"9999\"\"wide\"\"648\"\"tall\"\"445\"}}}"
echo "\"FriendsMainDialog\"{\"xpos\"\"$((WIDTH-1153))\"\"ypos\"\"0\""
echo "\"wide\"\"220\"\"tall\"\"259\"}\"SteamRootDialog\"{\"xpos\""
echo "\"$((WIDTH-1153))\"\"ypos\"\"0\"\"wide\"\"1153\"\"tall\"\"677\"}"
echo "\"resource\"{\"layout\"{\"gamespage_mini.layout\"{\"xpos\""
echo "\"$((WIDTH-933))\"\"ypos\"\"0\"\"wide\"\"285\"\"tall\"\"259\"}}}"
echo "\"friends\"{\"ChatRoomDlg.res_110338190873329012\"{\"xpos\""
echo "\"636\"\"ypos\"\"284\"\"wide\"\"636\"\"tall\"\"351\"}"
echo "\"ChatRoomDlgFriend.res_16471780\"{\"xpos\"\"876\"\"ypos\"\"284\""
echo "\"wide\"\"396\"\"tall\"\"351\"}}}"
} > "${STEAM}"/config/DialogConfig.vdf
fi
# set credential keys
mkdir -p cred
if [ ! -w cred ]; then
tprint "fatal, cred directory unwriteable {"'!}'
exit 1
fi
OPTS=$(cat cred/cred-${ACCT}_[0-9]* 2> /dev/null | grep MTBF)
sed -i -e "s/\"MTBF\"\t*\"[0-9]*\"/${OPTS}/" "${STEAM}"/config/config.vdf
OPTS=$(cat cred/cred-${ACCT}_[0-9]* 2> /dev/null | grep ConnectCache)
OPTS="Cache\"\n*\t*{\n*\t*\"[a-z0-9]*\"\t*\"[a-z0-9]*\"\n*\t*}/${OPTS}"
sed -i -e ':a;N;$!ba;'"s/\"Connect${OPTS}/" "${STEAM}"/config/config.vdf
# (re)make and/or link guard key
touch cred/ssfn-${ACCT}
ln -sf "${DIR}"/cred/ssfn-${ACCT} "${STEAM}"
# (re)make application manifests
MANIFEST=1
OPTS='"Universe""1""StateFlags""514"'
if [ -e steamapps/.manifest.pdl ] \
&& [ $(cat steamapps/.manifest.pdl) != ${MANIFEST} ]; then
tprint "warning, manifest bumped, will validate once {*}" m${MANIFEST}
rm steamapps/appmanifest_440.acf
fi
if [ ! -e steamapps/appmanifest_440.acf ]; then
echo "\"AppState\"{\"appID\"\"440\"${OPTS}\"AutoUpdateBehavior\"\"1\"}" \
> steamapps/appmanifest_440.acf
fi
if [ ! -e steamapps/appmanifest_250820.acf ]; then
echo "\"AppState\"{\"appID\"\"250820\"${OPTS}}" \
> steamapps/appmanifest_250820.acf
fi
echo ${MANIFEST} > steamapps/.manifest.pdl
# erase tf2 game download cache and temp files
rm -fr steamapps/downloading/440 steamapps/downloading/state_440* \
steamapps/temp
# set survey date to the present
sed -i -e "s/urveyDate\"\t*\"[0-9\-]*\"/urveyDate\"\"$(date +%Y-%m-%d)\"/" \
"${STEAM}"/config/config.vdf
# allow for new ui update
if [ $(steam_ui_version) = $(steam_ui_cache_version) ]; then
mv package/old.installed package/steam_client_win32.installed 2> /dev/null
else
mv package/steam_client_win32.installed package/old.installed 2> /dev/null
fi
# (re)make client files
if [ ! -e "${TF}"/cfg/config.cfg ] || [ -w "${TF}"/cfg/config.cfg ]; then
echo // > "${TF}"/cfg/config.cfg
chmod 444 "${TF}"/cfg/config.cfg
fi
echo -e "cl_voice_filter \"\"\nsetinfo name \"\"" > "${TF}"/cfg/audible.cfg
echo // > "${TF}"/cfg/cmd-${ACCT//./}.cfg
echo spectate > "${TF}"/cfg/join-${ACCT//./}.cfg
for CLASS in demoman engineer heavyweapons medic pyro scout sniper \
soldier spy; do
echo "echo CLASS_${CLASS}" > "${TF}"/cfg/${CLASS}.cfg
done
rm -f "${TF}"/cfg/alias.cfg "${TF}"/cfg/autoexec.cfg "${TF}"/cfg/low.cfg
{
echo "alias i_ai \"+use_action_slot_item;wait 800;i_ai\""
echo "alias i_at \"+attack;wait 16;-attack;wait 160;i_at\""
echo "alias i_du \"+duck;wait 160;-duck;wait 240;i_du\""
echo "alias i_in \"-attack;invnext;wait 1600;i_in\""
echo "alias i_jc \"join_class random;wait 120;i_jc\""
echo "alias i_ju \"+jump;wait 16;-jump;wait 16;wait 160;i_ju\""
printf "alias i_ms \"+moveleft;wait 40;-moveleft;+moveright"
echo ";wait 40;-moveright;i_ms\""
printf "alias i_mu \"wait 40;+forward;wait 40;-forward;+back;wait 40"
echo ";-back;i_mu\""
echo "alias i_rl \"+left;wait 80;-left;+right;wait 80;-right;i_rr\""
echo "alias i_rr \"+right;wait 80;-right;+left;wait 80;-left;i_rl\""
echo "alias i_ta \"taunt;wait 1600;i_ta\""
echo "alias i_vo \"voicemenu 2 2;wait 200;voicemenu 2 3;wait 200;i_vo\""
printf "alias i_z0 \"alias i_ai;alias i_at;alias i_du;alias i_in"
printf ";alias i_jc;alias i_ju;alias i_ms;alias i_mu;alias i_rl"
echo ";alias i_rr;alias i_ta;alias i_vo\""
} > "${TF}"/cfg/alias.cfg
{
echo "+movedown"
echo "sv_cheats \"1\""
echo "addip \"0\" \"1.2.3.4\""
echo "alias addip"
echo "writeip"
echo "alias _amove \"+left;wait 1;-left;wait 1200;_amove\""
echo "alias _atrig \"cl_trigger_first_notification;wait 30;_atrig\""
echo "alias cmnd"
printf "alias mmute \"voice_loopback 0;cl_voice_filter _pdl_"
echo ";-voicerecord;alias mping\""
echo "alias mhear \"mmute;exec audible\""
printf "alias mtalk \"mhear;wait 120;voice_loopback 1;+voicerecord"
echo ";alias mping mtalk\""
echo "alias mping \"\""
echo "alias _mping \"mping;wait 16000;_mping\""
echo "alias +rocketjump \"+duck;+attack;+jump\""
echo "alias -rocketjump \"-duck;-attack;-jump\""
echo "bind E \"+rocketjump\""
echo "bind F5 \"mat_vsync 0\""
echo "bind F6 \"mat_vsync 1\""
echo "bind F7 \"mat_queue_mode 0\""
echo "bind F8 \"mat_queue_mode 2\""
echo "bind F10 \"volume 0\""
echo "bind F11 \"incrementvar volume -1.0 1.0 -0.01\""
echo "bind F12 \"incrementvar volume 0.0 2.0 0.01\""
echo "bind KP_SLASH \"mmute\""
echo "bind KP_MULTIPLY \"mhear\""
echo "bind KP_MINUS \"mtalk\""
echo "bind KP_PLUS \"exec alias\""
echo "bind KP_UPARROW \"i_jc\""
echo "bind KP_PGUP \"i_ai\""
echo "bind KP_LEFTARROW \"i_at\""
echo "bind KP_5 \"i_du\""
echo "bind KP_RIGHTARROW \"i_in\""
echo "bind KP_END \"i_ju\""
echo "bind KP_DOWNARROW \"i_ms;i_mu\""
echo "bind KP_PGDN \"i_rr\""
echo "bind KP_INS \"i_ta\""
echo "bind KP_DEL \"i_vo\""
echo "bind KP_ENTER \"i_z0\""
echo "cl_ask_blacklist_opt_out \"1\""
echo "cl_ask_favorite_opt_out \"1\""
echo "cl_autoreload \"1\""
echo "cl_autorezoom \"0\""
echo "cl_class \"default\""
echo "cl_forcepreload \"0\""
echo "cl_hud_minmode \"1\""
echo "cl_hud_playerclass_playermodel_showed_confirm_dialog \"1\""
echo "cl_lagcompensation \"0\""
echo "cl_showbackpackrarities \"1\""
echo "cl_showhelp \"0\""
echo "cl_smooth \"0\""
echo "cl_steamscreenshots \"0\""
echo "cl_team \"default\""
echo "cl_timeout \"0\""
echo "clientport \"28001\""
echo "con_enable \"1\""
echo "con_timestamp \"1\""
echo "exec \"alias\""
echo "exec \"personal\""
echo "hud_classautokill \"1\""
echo "hud_combattext \"1\""
echo "hud_fastswitch \"1\""
echo "hud_medichealtargetmarker \"1\""
echo "joystick \"0\""
echo "mat_disable_d3d9ex \"1\""
echo "mp_timelimit \"0\""
echo "sb_dontshow_maxplayer_warning \"1\""
echo "setinfo name \"\""
echo "sixense_enabled \"0\""
echo "spec_autodirector \"0\""
echo "sv_logfile \"0\""
echo "sv_pure \"-1\""
echo "tf_coach_request_nevershowagain \"1\""
echo "tf_explanations_backpackpanel \"1\""
echo "tf_explanations_charinfo_armory_panel \"1\""
echo "tf_explanations_charinfopanel \"1\""
echo "tf_explanations_craftingpanel \"1\""
echo "tf_explanations_discardpanel \"1\""
echo "tf_explanations_store \"1\""
echo "tf_explanations_tradingpanel \"1\""
echo "tf_medigun_autoheal \"1\""
echo "tf_remember_activeweapon \"1\""
echo "tf_remember_lastswitched \"1\""
echo "tf_training_has_prompted_for_forums \"1\""
echo "tf_training_has_prompted_for_loadout \"1\""
echo "tf_training_has_prompted_for_offline_practice \"1\""
echo "tf_training_has_prompted_for_options \"1\""
echo "tf_training_has_prompted_for_training \"1\""
echo "voice_enable \"1\""
echo "voice_fadeouttime \"0.0\""
echo "voice_overdrive \"64\""
echo "volume \"0\""
} > "${TF}"/cfg/autoexec.cfg
{
echo "cl_hud_playerclass_use_playermodel \"1\""
echo "echo \"fps200\""
echo "fps_max \"200\""
echo "mat_queue_mode \"2\""
echo "mat_vsync \"1\""
echo "sensitivity \"3\""
} > "${TF}"/cfg/high.cfg
{
echo "cl_detaildist \"0\""
echo "cl_detailfade \"0\""
echo "cl_disablehtmlmotd \"1\""
echo "cl_drawmonitors \"0\""
echo "cl_dynamiccrosshair \"0\""
echo "cl_ejectbrass \"0\""
echo "cl_hud_playerclass_use_playermodel \"0\""
echo "cl_observercrosshair \"0\""
echo "cl_phys_props_enable \"0\""
echo "cl_phys_props_max \"0\""
echo "cl_ragdoll_collide \"0\""
echo "cl_ragdoll_fade_time \"0\""
echo "cl_ragdoll_forcefade \"1\""
echo "cl_ragdoll_physics_enable \"0\""
echo "cl_scalecrosshair \"0\""
echo "cl_show_splashes \"0\""
echo "cl_spec_carrieditems \"0\""
echo "dsp_slow_cpu \"1\""
echo "echo \"fps30\""
echo "fps_max \"30\""
echo "func_break_max_pieces \"0\""
echo "g_ragdoll_fadespeed \"0\""
echo "g_ragdoll_lvfadespeed \"0\""
echo "glow_outline_effect_enable \"0\""
echo "hud_achievement_tracker \"0\""
echo "lod_transitiondist \"0\""
echo "mat_aaquality \"0\""
echo "mat_antialias \"0\""
echo "mat_bloom_scalefactor_scalar \"0\""
echo "mat_bumpmap \"0\""
echo "mat_colorcorrection \"0\""
echo "mat_colcorrection_disableentities \"1\""
echo "mat_disable_bloom \"1\""
echo "mat_disable_fancy_blending \"1\""
echo "mat_disable_lightwarp \"1\""
echo "mat_disable_ps_patch \"1\""
echo "mat_envmapsize \"0\""
echo "mat_envmaptgasize \"0\""
echo "mat_filterlightmaps \"0\""
echo "mat_filtertextures \"0\""
echo "mat_forceaniso \"0\""
echo "mat_hdr_level \"0\""
echo "mat_motion_blur_enabled \"0\""
echo "mat_motion_blur_strength \"0\""
echo "mat_parallaxmap \"0\""
echo "mat_picmip \"2\""
echo "mat_queue_mode \"0\""
echo "mat_reducefillrate \"1\""
echo "mat_reduceparticles \"1\""
echo "mat_shadowstate \"0\""
echo "mat_software_aa_edge_threshold \"4\""
echo "mat_software_aa_quality \"0\""
echo "mat_software_aa_strength \"0.0\""
echo "mat_software_aa_strength_vgui \"0.0\""
echo "mat_specular \"0\""
echo "mat_supportflashlight \"0\""
echo "mat_trilinear \"0\""
echo "mat_vsync \"0\""
echo "r_3dsky \"0\""
echo "r_ambientboost \"0\""
echo "r_ambientfactor \"0\""
echo "r_ambientmin \"0\""
echo "r_cheapwaterend \"1\""
echo "r_cheapwaterstart \"1\""
echo "r_decals \"0\""
echo "r_decalstaticprops \"0\""
echo "r_drawbatchdecals \"0\""
echo "r_drawdetailprops \"0\""
echo "r_drawflecks \"0\""
echo "r_drawmodeldecals \"0\""
echo "r_drawopaquestaticpropslast \"0\""
echo "r_drawviewmodel \"0\""
echo "r_dynamic \"0\""
echo "r_eyegloss \"0\""
echo "r_eyemove \"0\""
echo "r_eyes \"0\""
echo "r_flashlightdepthtexture \"0\""
echo "r_flashlightnodraw \"1\""
echo "r_flex \"0\""
echo "r_hunkalloclightmaps \"0\""
echo "r_lightaverage \"0\""
echo "r_lod \"2\""
echo "r_maxdlights \"0\""
echo "r_propsmaxdist \"0\""
echo "r_renderoverlayfragment \"0\""
echo "r_rootlod \"2\""
echo "r_shadowmaxrendered \"0\""
echo "r_shadowrendertotexture \"0\""
echo "r_shadows \"0\""
echo "r_staticprop_lod \"4\""
echo "r_teeth \"0\""
echo "r_waterdrawreflection \"0\""
echo "r_waterdrawrefraction \"0\""
echo "r_waterforceexpensive \"0\""
echo "r_waterforcereflectentities \"0\""
echo "r_worldlights \"0\""
echo "ragdoll_sleepaftertime \"0\""
echo "replay_enablerenderpreview \"0\""
echo "rope_averagelight \"0\""
echo "rope_collide \"0\""
echo "rope_rendersolid \"0\""
echo "rope_smooth \"0\""
echo "rope_subdiv \"0\""
echo "rope_wind_dist \"0\""
echo "sensitivity \"6\""
echo "snd_async_fullyasync \"1\""
echo "snd_musicvolume \"0\""
echo "snd_pitchquality \"0\""
echo "tf_particles_disable_weather \"1\""
echo "violence_ablood \"0\""
echo "violence_agibs \"0\""
echo "violence_hblood \"0\""
echo "violence_hgibs \"0\""
} > "${TF}"/cfg/low.cfg
if [ ! -e personal.cfg ]; then
echo // > personal.cfg
fi
ln -sf "${DIR}"/personal.cfg "${TF}"/cfg
# configure login modes
unset AUTH CONFIG DOWNLOAD EXTRACT MODE OFFLINE
rm -f "${WINEPREFIX}"/.entry.pdl
if [[ ${1} = hide ]]; then
MODE=hidden
elif [[ ${1} = *hide* ]]; then
MODE=hidden,
fi
OVER=0
GRAPHICS="-dxlevel 80 -w 640 -h 480"
EXEC=low
echo 30 > "${WINEPREFIX}"/.fps.pdl
export WINEDEBUG=-all
if [[ "${1}" = *low* ]]; then
MODE=${MODE}low
HIDE=${DLLS}
elif [[ "${1}" = *high* ]]; then
MODE=${MODE}high
HIDE=dwrite.dll,winemenubuilder.exe
OVER=1
GRAPHICS="-dxlevel 95 -w 1024 -h 768"
EXEC=high
export WINEDEBUG=
echo 200 > "${WINEPREFIX}"/.fps.pdl
else
HIDE=${DLLS/,icudt.dll,libcef.dll,chromehtml.dll}
fi
if [ ! -z ${MODE} ]; then
MODE="(${MODE}) "
fi
{
printf "alias _acmd$(client_fps y) \"exec cmd-${ACCT//./};"
echo "wait $(($(client_fps y)*4));_acmd$(client_fps y)\""
echo "con_logfile \"con-${ACCT}.log\""
echo "exec \"${EXEC}\""
echo "exec \"alias-${ACCT//./}\""
echo "echo \"Disconnect\""
} > "${TF}"/cfg/${ACCT//./}+.cfg
echo _acmd$(client_fps y)\;_amove\;_mping \
> "${TF}"/cfg/alias-${ACCT//./}.cfg
fi
}
function free_swap()
{
# get available system swap
echo $(($(cat /proc/meminfo | grep SwapFree | awk '{print $2}')/1000))
}
# set command line options common to client and server
COMMON_OPTS="-nobreakpad -nodev -nodns -nogamestats -nohltv -noipx -nomaster"
COMMON_OPTS="${COMMON_OPTS} -nominidumps"
function focus_window()
{
# activate or focus a window by its id
xdotool windowactivate --sync ${1} 2> /dev/null \
|| xdotool windowraise ${1} windowfocus --sync ${1} 2> /dev/null
}
function close_window()
{
# close a window by its name
WID=$(window_id "${1}")
while window_id "${1}" > /dev/null \
&& ! xprop -id ${WID} | grep -q Withdrawn; do
focus_window ${WID}
Y=$(($(xwininfo -id ${WID} | grep Height | grep -o [0-9]*)-8))
xdotool mousemove --window ${WID} 8 ${Y} click --repeat 2 --delay 300 1 \
key --window ${WID} Escape Alt+F4 2> /dev/null
for I in 1 2 3; do
pause
if ! window_id "${1}" > /dev/null \
|| xprop -id ${WID} | grep -q Withdrawn; then
break
fi
done
done
}
function is_authenticated()
{
# check if the current account has been authenticated with steam
dcat "${STEAM}"/logs/connection_log.txt | grep -q OnResponse.*U:.*OK
}
function steam_auth_server()
{
# get steam authentication server
dcat "${STEAM}"/logs/connection_log.txt y | grep Complete \
| grep -m1 -o "[0-9\.:]*, [A-Z]*"
}
function end_cred_entry()
{
# abort a credential prompt if steam authenticates or another window arrives
while ! is_authenticated && steam_pid > /dev/null; do
if [ ! -z "${1}" ] && window_id "${1}" > /dev/null; then
break
fi
sleep 1
if [ "${ENTRY_TIMEOUT}" = 180 ]; then
touch "${WINEPREFIX}"/.entry.pdl
break
else
let ENTRY_TIMEOUT+=1
fi
done
if pgrep -f bash.*passwd-${ACCT}.sh > /dev/null; then
kill -1 $(pgrep -f bash.*passwd-${ACCT}.sh)
echo
fi
}
function read_password()
{
# prompt for a password
{
echo "while IFS= read -r -n1 -s CH; do"
echo " case \"\$( echo -n \"\${CH}\" | od -An -tx1 )\" in"
echo " '')"
echo " break"
echo " ;;"
echo " ' 08'|' 7f')"
echo " if [ -n \"\${INPUT}\" ]; then"
echo " INPUT=\"\$( echo \"\${INPUT}\" \\"
echo " | sed 's/.\$//' )\""
echo " echo -n \$'\b \b' 1>&2"
echo " fi"
echo " ;;"
echo " ' 15')"
echo " echo -n \"\${INPUT}\" | sed 's/./\cH \cH/g' >&2"
echo " INPUT=''"
echo " ;;"
echo " *)"
echo " INPUT=\"\${INPUT}\${CH}\""
echo " echo -n '*' 1>&2"
echo " ;;"
echo " esac"
echo "done"
echo "echo \${INPUT}"
} > .passwd-${ACCT}.sh
bash .passwd-${ACCT}.sh
rm .passwd-${ACCT}.sh
}
function idler_offline()
{
# set friend presense to offline
if steam_pid > /dev/null && ! grep -q "\"PersonaStateDesired\".*\"0\"" \
"${STEAM}"/userdata/*/config/localconfig.vdf; then
tprint "${ACCT}: signing off of friends..." $(both_memory)
OFFLINE_TIMEOUT=0
while ! grep -q "\"PersonaStateDesired\".*\"0\"" \
"${STEAM}"/userdata/*/config/localconfig.vdf; do
if [ ${OFFLINE_TIMEOUT} = 8 ]; then
OFFLINE_TIMEOUT=0
fi
if [ ${OFFLINE_TIMEOUT} = 0 ]; then
wine_run "${STEAM}"/steam.exe steam://friends/status/offline
fi
let OFFLINE_TIMEOUT+=1
pause
done
fi
}
function idler_login()
{
if ! steam_pid > /dev/null; then
# check swap space
if (($(free_swap)<400)); then
tprint "${ACCT}: error, not enough swap {"'!}' $(free_swap)mb
return 1
fi
# prompt on initial install
if [ ! -d "${WINEPREFIX}" ] && [ ! -e cred/cred-${ACCT}_[0-9]* ] \
&& [ -z ${PASS} ]; then
printf "[$(date +%H:%M:%S)] ${ACCT}: enter y to install: "
read INPUT
if [ -z ${INPUT} ] || [ ${INPUT} != y ]; then
return 1
fi
fi
idler_install ${1}
unset AUTH_ERROR
# check some content markers then initiate
HASALL=$(cat "${STEAM}"/config/config.vdf | sed -e '/"apps"/,$!d' \
-e '/"440"/,$!d' | grep -m1 HasAllLocalContent | grep -o [0-9]* || echo ?)
UPTODATE=$(cat "${STEAM}"/config/config.vdf | sed -e '/"apps"/,$!d' \
-e '/"440"/,$!d' | grep -m1 UpToDate | grep -o [0-9]* || echo ?)
tprint "${ACCT}: starting ${MODE}steam..." \
${HASALL}-${UPTODATE},${DISPLAY/.*},$(steam_connect_hash)
echo ${1} > "${WINEPREFIX}"/.login.pdl
while ! steam_pid > /dev/null; do
# apply steam configuration if able
if [ -d "${STEAM}"/userdata ]; then
{
echo "\"UserRoamingConfigStore\"{\"Software\"{\"Valve\"{\"Steam\"{"
echo "\"SteamDefaultDialog\"\"#app_friends\"\"cloudenabled\"\"0\""
echo "\"apps\"{\"440\"{\"cloudenabled\"\"0\"}}}}}"
echo "\"TradeInfoHint\"\"1\"}"
} > "${STEAM}"/userdata/$(steam_cid)/config/sharedconfig.vdf
LOCKS="7 440 ugc"
if [[ "${1}" != *high* ]]; then
LOCKS="${LOCKS} 760"
fi
for LOCK in ${LOCKS}; do
rm -fr "${STEAM}"/userdata/$(steam_cid)/${LOCK}
mkdir "${STEAM}"/userdata/$(steam_cid)/${LOCK}
chmod 444 "${STEAM}"/userdata/$(steam_cid)/${LOCK}
done
if ! grep -q Launch "${STEAM}"/userdata/*/config/localconfig.vdf; then
sed -i -e "/ShowAvatars/d" \
"${STEAM}"/userdata/*/config/localconfig.vdf
OPTS="\"system\"{\"EnableGameOverlay\"\"0\"\"JumplistSettings\"\"0\""
OPTS="${OPTS} \"InGameOverlayShortcutKey\"\"Ctrl\tKEY_TAB\""
OPTS="${OPTS} \"JumplistSettingsKnown\"\"32767\"\"NavUrlBar\"\"1\"}"
OPTS="${OPTS} \"News\"{\"NotifyAvailableGames\"\"0\"}"
OPTS="${OPTS} \"Software\"{\"Valve\"{\"Steam\"{\"SSAVersion\"\"2\""
OPTS="${OPTS} \"PrivacyPolicyVersion\"\"2\"\"apps\"{\"440\"{"
sed -i -e "s/\"friends\"/${OPTS}\nLaunchOptions\n}}}}}&/" \
"${STEAM}"/userdata/*/config/localconfig.vdf
OPTS="\"Notifications_ShowIngame\"\"0\""
OPTS="${OPTS} \"Notifications_ShowOnline\"\"0\""
OPTS="${OPTS} \"Sounds_PlayMessage\"\"0\""
OPTS="${OPTS} \"AutoSignIntoFriends\"\"0\""
OPTS="${OPTS} \"ShowTimeInChatLogCheck\"\"1\""
OPTS="${OPTS} \"ShowAvatars\"\"1\""
sed -i -e ':a;N;$!ba;'"s/\"friends\"\n*\s*{/&${OPTS}/" \
"${STEAM}"/userdata/*/config/localconfig.vdf
fi
unset FARM
if [ ${DISPLAY} != ${X_DISPLAY} ]; then
FARM=-farm${DISPLAY:1:1}
fi
OPTS="${COMMON_OPTS} ${GRAPHICS} -nocrashdialog -nod3d9ex -nojoy"
OPTS="${OPTS} -nomessagebox -nopreload -nopreloadmodels -novid"
OPTS="${OPTS} -port 28$((201+${DISPLAY:1:1}*32)) -sw ${FARM}"
OPTS="${OPTS} +exec ${ACCT//./}+"
sed -i -e "/LaunchOptions/ s/^.*$/\"LaunchOptions\" \"${OPTS}\"/" \
-e "s/PersonaStateDesired\".*\"[0-9]/PersonaStateDesired\"\"0/" \
-e "s/ShowAvatars\".*\"[0-9]/ShowAvatars\"\"1/" \
-e "s/listSettings\"\t*\"[0-9]*\"/listSettings\"\"1609\"/" \
-e "s/nableGameOverlay\"\t*\"[0-9]\"/nableGameOverlay\"\"${OVER}\"/" \
"${STEAM}"/userdata/*/config/localconfig.vdf
fi
# wait for wineserver and explorer.exe then start steam
wineserver -w
while [ -e .explorer.lock ] \
&& ps $(cat .explorer.lock) | grep -q \ [ba]*sh\ .*pdl-idler\\.sh; do
pause 1.$(shuf -i 1-9 -n 1)
done
echo $$ > .explorer.lock
if [[ ${MODE} = *hidden* ]]; then
EXPLORER=,$(echo $(pgrep -x explorer\\.exe) | sed s/\ /,/),
fi
if [ ${DISPLAY} != ${X_DISPLAY} ]; then
TYPE=farm${DISPLAY:1:1}-
wineserver -d0farm${DISPLAY:1:1}
else
TYPE=main${DISPLAY:1:1}-
wineserver -d0main${DISPLAY:1:1}
fi
unset BOOTSTRAP CRED ERROR GUARD LOGIN_TIMEOUT SSA
echo "" > "${STEAM}"/logs/connection_log.txt
echo "" > "${STEAM}"/logs/content_log.txt
if [[ "${1}" = *low* ]]; then
WINEDLLOVERRIDES=${HIDE}=d screen -dmS idler-${ACCT}$ \
wine "${STEAM}"/steam.exe ${TYPE}${1} -clearbeta -language english \
-silent steam://friends/settings/showavatars
else
WINEDLLOVERRIDES=${HIDE}=d screen -dmS idler-${ACCT}$ \
wine "${STEAM}"/steam.exe ${TYPE}${1} -clearbeta -language english \
-silent -console steam://friends/settings/showavatars
fi
while [ 1 ]; do
pause
for EPID in $(pgrep -x explorer\\.exe); do
if [[ "${EXPLORER}" != *,${EPID},* ]]; then
break 2
fi
done
done
rm -f .explorer.lock
while ! window_id Servers > /dev/null 2>&1; do
pause
let LOGIN_TIMEOUT+=1
# if there is no connection, close error window, then proceed offline
if window_id \"Connection\ Error > /dev/null; then
if [ -z ${OFFLINE} ]; then
OFFLINE=1
tprint "${ACCT}: warning, offline login retry... {"'!}' \
$(steam_memory)
idler_logout yes no > /dev/null
else
OFFLINE=2
tprint "${ACCT}: fatal, ending offline login... {"'!}' \
$(steam_memory)
idler_logout yes > /dev/null
exit 1
fi
# restart for long authentications
elif [ ! -z ${AUTH} ]; then
if [ ${LOGIN_TIMEOUT} = 300 ]; then
tprint "${ACCT}: warning, hung authentication... {*}" \
$(steam_memory)
idler_logout yes no > /dev/null
fi
# inform when authenticated, mark host file, then hide login window
else
if is_authenticated; then
if ! window_id Guard > /dev/null; then
unset PASS
AUTH=$(steam_auth_server | grep -o "[A-Z]*")
tprint "${ACCT}: authenticated, loading..." \
${AUTH},@$(steam_pid),$(steam_memory)
hostname > cred/.host-${ACCT}
ln -sf cred/.host-${ACCT} .host-${ACCT}
WID=$(window_id Login)
if [ ! -z ${WID} ]; then
xdotool windowunmap --sync ${WID} 2> /dev/null
fi
else
focus_window $(window_id Guard)
xdotool key Return
fi
# if guard window arrives, prompt for guard code entry
elif [ -z ${GUARD} ]; then
if window_id Guard > /dev/null; then
GUARD=yes
end_cred_entry &
xdotool key Return
echo -e "read INPUT\necho \${INPUT}" > .passwd-${ACCT}.sh
printf "[$(date +%H:%M:%S)] ${ACCT}: input guard code: "
while steam_pid > /dev/null && ! is_authenticated; do
echo pdlguard >> "${STEAM}"/logs/connection_log.txt
INPUT=$(bash .passwd-${ACCT}.sh)
if [ -e "${WINEPREFIX}"/.entry.pdl ]; then
tprint "${ACCT}: error, guard entry timeout {"'!}' \
$(steam_memory)
idler_logout > /dev/null
elif ! is_authenticated && window_id Guard > /dev/null; then
focus_window $(window_id Guard)
xdotool type --delay 200 ${INPUT}
xdotool key Return
while ! is_authenticated; do
if dcat "${STEAM}"/logs/connection_log.txt y \
| grep -m 1 "pdlguard\|Invalid Login Auth Code" \
| grep -q Invalid; then
xdotool key Tab key Return
printf "[$(date +%H:%M:%S)] ${ACCT}: retry guard code: "
continue 2
fi
pause
done
fi
done
# if login window arrives, prompt for password entry
elif [ -z ${CRED} ]; then
if window_id Login > /dev/null; then
CRED=yes
end_cred_entry Guard &
if [ -z ${PASS} ]; then
printf "[$(date +%H:%M:%S)] ${ACCT}: input password: "
fi
while steam_pid > /dev/null && ! is_authenticated \
&& ! window_id Guard > /dev/null; do
if [ -z ${PASS} ]; then
INPUT=$(read_password)
if [ -e "${WINEPREFIX}"/.entry.pdl ]; then
tprint "${ACCT}: error, password entry timeout {"'!}' \
$(steam_memory)
idler_logout yes > /dev/null
break
elif [ -z ${INPUT} ]; then
continue
fi
else
INPUT=${PASS}
fi
if ! is_authenticated && ! window_id Guard > /dev/null; then
focus_window $(window_id Login)
pause
xdotool type --delay 200 ${INPUT}
unset INPUT WARNING
xdotool key Return
while ! is_authenticated \
&& ! window_id Guard > /dev/null; do
if window_id Error > /dev/null; then
xdotool key Return
if [ ! -z ${PASS} ]; then
unset PASS
else
echo
fi
printf "[$(date +%H:%M:%S)] ${ACCT}: retry password: "
continue 2
elif [ -z ${WARNING} ] \
&& window_id Warning > /dev/null; then
WARNING=yes
xdotool key Return
fi
pause
done
if [ -z ${PASS} ]; then
echo
fi
fi
done
stty echo
# inform when bootstrapper is downloading
elif [ -z ${BOOTSTRAP} ]; then
if window_id Updating > /dev/null; then
BOOTSTRAP=yes
tprint "${ACCT}: downloading steam bootstrapper..." \
$(steam_memory)
# if the greeting window arrives, create new account
else
WID=$(window_id \"Steam\" atom)
if [ ! -z ${WID} ]; then
if [ -z ${F2P} ] \
&& xprop -id ${WID} 2> /dev/null | grep -q 432\ by; then
F2P=yes
tprint "${ACCT}: filling fields..." $(steam_memory)
function wait_on()
{
xdotool key --window ${WID} Return
while ! window_id ${1} > /dev/null; do
pause 0.25
done
while window_id ${1} > /dev/null; do
pause
done
}
focus_window ${WID}
for I in {1..3}; do
xdotool key Return
pause
done
xdotool type --delay 250 ${ACCT}
for I in {1..2}; do
xdotool key Tab
pause 0.2
xdotool type --delay 250 ${PASS}
done
wait_on working
xdotool type --delay 250 ${EMAIL}
xdotool key Tab
pause 0.2
xdotool type --delay 250 ${EMAIL}
wait_on working
if window_id Create\ a\ Steam 2 > /dev/null; then
tprint "${ACCT}: fatal, e-mail in use... {"'!}' \
$(steam_memory)
idler_delete yes > /dev/null
exit 1
fi
SECRET=secret$(shuf -i 1000-2000 -n 1)
xdotool key Tab
pause 0.2
xdotool type --delay 250 ${SECRET}
tprint "${ACCT}: creating account..." \
${SECRET},$(steam_memory)
wait_on Working
while window_id Create opacity > /dev/null; do
pause
xdotool key Return
done
rm -fr "${STEAM}"/userdata/????? \
"${STEAM}"/userdata/??????
cat pdl-idler.conf 2> /dev/null | sed -e \
-e "s/${ACCT}\/${PASS}#${EMAIL}/${ACCT}\/${PASS}/" \
| tee pdl-idler.conf > /dev/null
# inform if there is ui package activity
elif [ -z ${DOWNLOAD} ]; then
DOWNLOAD=yes
LOGIN_TIMEOUT=91
UI=$(steam_ui_version)
if [ ${UI} = none ]; then
UI=$(steam_ui_cache_version)
fi
tprint "${ACCT}: checking/updating steam ui..." \
${UI},$(steam_memory)
fi
fi
if [ -z ${EXTRACT} ]; then
if [ ${LOGIN_TIMEOUT} = 60 ]; then
tprint "${ACCT}: warning, hung launch... {*}" \
$(steam_memory)
idler_logout yes no > /dev/null
elif [ ${LOGIN_TIMEOUT} = 150 ] \
&& ! dcat "${STEAM}"/logs/bootstrap_log.txt y \
| grep -om 1 "Downloading update\|Startup" \
| grep -q Downloading; then
tprint "${ACCT}: warning, hung ui check... {*}" \
$(steam_memory)
idler_logout yes no > /dev/null
elif [ ${LOGIN_TIMEOUT} = 600 ]; then
tprint "${ACCT}: warning, hung ui download... {*}" \
$(steam_memory)
idler_logout yes no > /dev/null
elif [ -e "${STEAM}"/package/*win32 ]; then
EXTRACT=yes
LOGIN_TIMEOUT=0
if [ $(steam_ui_cache_version) \
= $(steam_ui_web_version) ]; then
tprint "${ACCT}: extracting steam ui..." \
$(steam_ui_cache_version),$(steam_memory)
else
tprint "${ACCT}: warning, old ui version... {*}" \
$(steam_ui_cache_version),$(steam_memory)
fi
steam_ui_cache_version > "${WINEPREFIX}"/.ui.pdl
fi
elif [ ${LOGIN_TIMEOUT} = 90 ]; then
tprint "${ACCT}: warning, hung ui extraction... {*}" \
$(steam_memory)
idler_logout yes no > /dev/null
fi
fi
fi
fi
fi
fi
# restart for bootstrapper, timeout/retry, ui extraction, or fail/cancel
if ! steam_pid > /dev/null; then
if [ -e "${STEAM}"/SteamNew.exe ]; then
tprint "${ACCT}: updating steam bootstrapper..." \
$(version $(basename "${STEAM}"/steam_*.mst | grep -o \[0-9]*))
screen -dmS idler-${ACCT}$ wine "${STEAM}"/steamTmp.exe SelfUpdate \
"C:\Program Files\Steam\Steam.exe" \
$(basename "${STEAM}"/steam_*.mst | grep -o \[0-9]*) -silent
while pgrep -f wine-${ACCT}/.*steamTmp.exe > /dev/null; do
pause
done
elif [ -e "${WINEPREFIX}"/.entry.pdl ]; then
return 1
elif [ ! -z ${LOGIN_TIMEOUT} ]; then
if [ ! -z ${AUTH} ]; then
if [ -z ${CONFIG} ]; then
let AUTH_ERROR+=1
if [ ${AUTH_ERROR} = 4 ]; then
tprint "${ACCT}: warning, reinstall for auth error... {*}" \
$(prefix_size)
idler_uninstall > /dev/null
idler_install > /dev/null
elif [ ${AUTH_ERROR} = 5 ]; then
tprint "${ACCT}: error, auth error failure... {"'!}' \
$(steam_connect_hash)
return 1
else
tprint "${ACCT}: warning, retry on auth error... {*}" \
x${AUTH_ERROR},$(steam_connect_hash)
fi
fi
elif [ -z ${EXTRACT} ]; then
if [ ! -z ${ERROR} ]; then
tprint "${ACCT}: error, steam server problem {"'!}'
elif [ ! -z ${CRED} ]; then
tprint "${ACCT}: error, user canceled login {"'!}'
else
tprint "${ACCT}: error, login failure {"'!}'
fi
return 1
fi
fi
break
# close miscellaneous error windows
elif [ -z ${ERROR} ] && [ -z ${CRED} ] \
&& window_id Steam\ -\ Error > /dev/null; then
ERROR=yes
close_window Error
fi
done
# wait if the user needs to accept license agreement(s)
if steam_pid > /dev/null; then
if window_id Subscriber > /dev/null; then
tprint "${ACCT}: waiting for eula agreement... {?}" $(steam_memory)
while window_id Subscriber > /dev/null; do
pause
done
fi
# bypass steam guard location notification
if window_id Guard\ Notification > /dev/null; then
tprint "${ACCT}: warning, guard location notify... {*}" \
$(steam_memory)
close_window Guard\ Notification
fi
# restart for initial configuration
if ! grep -q LaunchOp "${STEAM}"/userdata/*/config/localconfig.vdf; then
tprint "${ACCT}: restarting for configuration..." $(steam_memory)
CONFIG=yes
idler_logout "" no > /dev/null
sed -i -e ':a;N;$!ba;s/"friends"\n*\s*{/&"PersonaStateDesired""0"/' \
"${STEAM}"/userdata/*/config/localconfig.vdf
# kill explorer.exe if using the hide flag
else
if [[ ${MODE} = *hidden* ]]; then
kill ${EPID}
fi
# backup credentials and ensure initial offline state
backup_credentials
while grep -q "ShowAvatars\"\s*\"1\"" \
"${STEAM}"/userdata/*/config/localconfig.vdf; do
pause
done
idler_offline > /dev/null
# request verification email address for new accounts then finish
if [ ! -z ${F2P} ]; then
tprint "${ACCT}: requesting confirmation e-mail..." $(steam_memory)
wine_run "${STEAM}"/steam.exe steam://settings/account
while ! window_id Settings > /dev/null; do
pause 0.25
done
focus_window Settings
for I in {1..10}; do
xdotool key Shift+Tab
pause 0.15
done
for I in {1..3}; do
xdotool key Tab
pause 0.15
done
xdotool key space
pause 0.15
while ! window_id Verify\ Email > /dev/null; do
pause 0.25
done
xdotool key Return
pause 3
xdotool key Escape
pause 0.15
close_window Settings
fi
tprint "${ACCT}: logged in" \
@${EPID},$(steam_connect_hash),$(steam_memory)
date +%s > "${WINEPREFIX}"/.timestamp.pdl
fi
fi
done
fi
}
function check_account_input()
{
# check account password and email address
if [ ! -z ${PASS} ]; then
if [ ! -z ${EMAIL} ]; then
MIN_LENGTH=8
else
MIN_LENGTH=6
fi
if (( $(expr length "${PASS}") < ${MIN_LENGTH} )); then
tprint "${ACCT}: error, invalid password {"'!}'
elif [ ! -z ${EMAIL} ] && ! echo ${EMAIL} | grep -q .*@.*\\..*; then
tprint "${ACCT}: error, invalid email {"'!}'
else
return 0
fi
return 1
fi
}
function idler_create()
{
# prompt and parse input for account creation then login
if [ ! -d "${WINEPREFIX}" ]; then
if [ -z ${PASS} ]; then
printf "[$(date +%H:%M:%S)] ${ACCT}: input password: "
PASS=$(read_password)
echo
printf "[$(date +%H:%M:%S)] ${ACCT}: confirm password: "
CONFIRM=$(read_password)
echo
else
CONFIRM=${PASS}
fi
if [ ${PASS} = "${CONFIRM}" ]; then
if [ -z ${EMAIL} ]; then
printf "[$(date +%H:%M:%S)] ${ACCT}: input email: "
read EMAIL
fi
if check_account_input; then
idler_login && return 0
fi
else
tprint "${ACCT}: error, passwords don't match {"'!}'
fi
elif [ ! -z ${EMAIL} ]; then
tprint "${ACCT}: error, account exists {"'!}'
fi
return 1
}
function idler_website()
{
# open relevant website in the default browser
if steam_uid > /dev/null; then
if [ "${1/.tf}" = backpack ]; then
SITE=backpack.tf/id/$(steam_uid)
elif [ "${1/.com}" = tf2items ]; then
SITE=tf2items.com/profiles/$(steam_uid)
elif [ "${1/.com}" = willitcraft ]; then
SITE=willitcraft.com/'#!'$(steam_uid)/
elif [ "${1/.com}" = stm_com ]; then
SITE=steamcommunity.com/profiles/$(steam_uid)/
elif [ "${1/.com}" = stm_inv ]; then
SITE=steamcommunity.com/profiles/$(steam_uid)/inventory/\#753
else
SITE=tf2b.com/tf2/$(steam_uid)
fi
tprint "${ACCT}: opening website..." $(echo ${SITE} | sed "s/\/.*//")
xdg-open http://${SITE} 2> /dev/null
pause 0.1
else
tprint "${ACCT}: error, not installed {"'!}'
fi
}
function idler_online()
{
# set friend presense to online
if steam_pid > /dev/null && grep -q "\"PersonaStateDesired\".*\"0\"" \
"${STEAM}"/userdata/*/config/localconfig.vdf; then
tprint "${ACCT}: signing on to friends..." $(both_memory)
ONLINE_TIMEOUT=0
while ! grep -q "\"PersonaStateDesired\".*\"1\"" \
"${STEAM}"/userdata/*/config/localconfig.vdf; do
if [ ${ONLINE_TIMEOUT} = 8 ]; then
ONLINE_TIMEOUT=0
fi
if [ ${ONLINE_TIMEOUT} = 0 ]; then
wine_run "${STEAM}"/steam.exe steam://friends/status/online
fi
let ONLINE_TIMEOUT+=1
pause
done
fi
}
function idler_enter()
{
# join public chatroom and mark prior friends status
if steam_pid > /dev/null && ! window_id Group\ Chat > /dev/null; then
if cat "${STEAM}"/userdata/*/config/localconfig.vdf | tr -d '\n' \
| grep -oP "\"Licenses\"\t{.*?}" | grep -q "\"[1-9][0-9]*\""; then
if [ ! -z ${1} ]; then
if [[ ${1} =~ ^[0-9]*$ ]] && (( $(expr length ${1}) >= 18 )); then
CHAT=${1}
else
tprint "${ACCT}: error, invalid chat id {"'!}'
return 1
fi
else
CHAT=103582791432273268
fi
tprint "${ACCT}: entering chat..." \#${CHAT},$(both_memory)
if grep -q "\"PersonaStateDesired\".*\"0\"" \
"${STEAM}"/userdata/*/config/localconfig.vdf; then
rm -f "${STEAM}"/friends.pdl
else
touch "${STEAM}"/friends.pdl
fi
ENTER_TIMEOUT=0
while ! window_id Group\ Chat viewable > /dev/null; do
if [ ${ENTER_TIMEOUT} = 8 ]; then
ENTER_TIMEOUT=0
fi
if [ ${ENTER_TIMEOUT} = 0 ]; then
wine_run "${STEAM}"/steam.exe steam://friends/joinchat/${CHAT}
fi
let ENTER_TIMEOUT+=1
pause
done
xdotool windowfocus $(window_id Group\ Chat) \
windowmove $(window_id Group\ Chat) 636 284
else
tprint "${ACCT}: error, chat unavailable on f2p account {"'!}'
fi
fi
}
function idler_exit()
{
# leave public chatroom and restore prior friends status
if window_id Group\ Chat > /dev/null; then
tprint "${ACCT}: exiting chatroom..." $(both_memory)
close_window Group\ Chat
if [ ! -e "${STEAM}"/friends.pdl ]; then
idler_offline
fi
fi
}
function is_friend()
{
# check if the current account is friends via the community id
if [ "${FRIEND_WGET}" != ${ACCT} ]; then
download http://steamcommunity.com/profiles/$(steam_uid)/friends \
.friends.cache || return 1
FRIEND_WGET=${ACCT}
fi
if ! cat .friends.cache | grep -q miniprofile=\"$(steam_cid ${1})\"; then
return 1
fi
}
function set_account()
{
# set the account variables, directory locations
ACCT=$(echo ${1/\/*} | tr [:upper:] [:lower:] | sed s/#.*//)
EMAIL=${1##*#}
PASS=$(echo ${1%#${EMAIL}} | sed "s/${ACCT}\///")
if [ ${PASS} = ${ACCT} ]; then
unset PASS
fi
if [ ${EMAIL} = ${1} ]; then
unset EMAIL
fi
check_account_input || return 1
export WINEPREFIX="${DIR}"/wine-${ACCT}
STEAM="${WINEPREFIX}"/drive_c/Program\ Files/Steam
CON="${TF}"/con-${ACCT}.log
}
function invite_friend()
{
# send friend invite
OLD_ACCT=${ACCT}
if [ ! -z ${2} ] && [ -d "${DIR}"/wine-${2} ]; then
set_account ${2}
fi
if (($(date +%s)-$(cat "${WINEPREFIX}"/.timestamp.pdl) <= 8-1)); then
pause $((8-($(date +%s)-$(cat "${WINEPREFIX}"/.timestamp.pdl))))
fi
date +%s > "${WINEPREFIX}"/.timestamp.pdl
wine_run "${STEAM}"/steam.exe steam://friends/add/$(steam_uid ${1})
FRIEND_TIMEOUT=0
while ! window_id Friends\ -\ > /dev/null; do
pause 0.25
let FRIEND_TIMEOUT+=1
if [ ${FRIEND_TIMEOUT} = 12 ]; then
break
fi
done
close_window Friends\ -\
set_account ${OLD_ACCT}
}
function idler_friend()
{
# send and/or queue friend invites between initiated accounts
FRIEND="${ACCOUNTS}"
if [ ! -z ${1} ]; then
FRIEND=$(echo ${1} | tr [:upper:] [:lower:] | sed s/-/\ /g)
fi
unset QUEUED
for ADD in ${FRIEND}; do
if [ ${ADD} != ${ACCT} ] && [ -e cred/cred-${ADD}_* ] \
&& ! grep -q ^${ADD}\#[0-9]*$ cred/.friend-${ACCT} 2> /dev/null \
&& ! is_friend ${ADD}; then
DATE=$(date +%s)
echo ${ACCT}\#${DATE} >> cred/.friend-${ADD}
echo ${ADD}\#${DATE} >> cred/.friend-${ACCT}
unset ADD_UP
if [ "$(cat cred/.host-${ADD} 2> /dev/null)" = $(hostname) ]; then
ADD_UP=yes
fi
if ! steam_pid > /dev/null && [ -z ${ADD_UP} ]; then
let QUEUED+=1
elif steam_pid > /dev/null && [ ! -z ${ADD_UP} ]; then
tprint "sending invites..." ${ACCT}\>\<${ADD}
invite_friend ${ADD}
invite_friend ${ACCT} ${ADD}
elif [ -z ${ADD_UP} ]; then
tprint "${ACCT}: inviting with set queue..." ${ADD}
invite_friend ${ADD}
sed -i -e "s/${ADD}#[0-9]*/${ADD}#$(($(date +%s)+1))/" \
cred/.friend-${ACCT}
else
tprint "${ACCT}: set queue and inviting..." ${ADD}
invite_friend ${ACCT} ${ADD}
sed -i -e "s/${ACCT}#[0-9]*/${ACCT}#$(($(date +%s)+1))/" \
cred/.friend-${ADD}
fi
fi
done
if [ ! -z ${QUEUED} ]; then
tprint "${ACCT}: queued invites" x${QUEUED}
fi
}
function tf2_license()
{
# get tf2 license origin
LICENSES="$(cat "${STEAM}"/userdata/*/config/localconfig.vdf \
| tr -d '\n' | grep -oP Licenses.*?{.*?})"
if echo ${LICENSES} \
| grep -q '"469"\|"474"\|"48[2-3]"\|"498"\|"642"\|"801"\|"1289[7-8]"'; then
echo orange
elif echo ${LICENSES} | grep -q '"293"\|"499"\|"558"\|"829"\|"479"'; then
echo bundle
elif echo ${LICENSES} \
| grep -q '"478"\|"113[4-5]"\|"254[6-7]"\|"793[0-1]"\|"1623[6-7]"'; then
echo vpack
elif echo ${LICENSES} \
| grep -q '"502"\|"51[8-9]"\|"643"\|"687"\|"938"\|"489[5-6]"\|"6202"'; then
echo retail
elif echo ${LICENSES} | grep -q \"8538\"; then
echo prem
else
echo f2p
return 1
fi
}
function reset_gameinfo_file()
{
# reset gameinfo resources file
OPTS="|gameinfo_path|."
sed -i -e "s/\tnocrosshair 1/\tnocrosshair 0/" -e "s/\/pdl\//\/custom\//" \
-e "s/mounlesd/mod/" \
-e "s/\/\/\/game/game/" -e "s/\/\/\/platform/platform/" -e "/tf\/pdl-/d" \
-e "s/\tmod_write/\tmod+mod_write/" -e "s/\/pdl-${ACCT}/|gameinfo_path|./" \
-e "s/mod\t\t${OPTS}/mod+mod_write+default_write_path\t\t${OPTS}/" \
"${TF}"/gameinfo.txt 2> /dev/null
}
function client_cache_version()
{
# get version of client download cache
version $(cat "${TF}"/steam.inf 2> /dev/null | grep Client | grep -o \[0-9]*)
}
function client_version()
{
# get current client version
version $(dcat "${CON}" | grep -m 1 pdlv | awk '{print $2}' | sed s/v//)
}
function item_schema()
{
# get item schema from specified log
SCHEMA=$(dcat "${1}" y | grep -m 1 -o version\ \[A-F0-9][A-F0-9]* \
| grep -o \[A-F0-9]*)
if [ -z ${SCHEMA} ]; then
echo noschema
return 1
fi
echo \&${SCHEMA}
}
function load()
{
# prep client files then initiate
mkdir -p "${TF}"/pdl-${ACCT}/cfg
ln -sf "${DIR}"/"${CON}" "${TF}"/pdl-${ACCT}
ln -sf "${DIR}"/"${TF}"/cfg/config.cfg "${TF}"/pdl-${ACCT}/cfg
ln -sf "${DIR}"/"${TF}"/cfg/cmd-${ACCT//./}.cfg \
"${TF}"/pdl-${ACCT}/cfg/banned_ip.cfg
echo "" > "${STEAM}"/GameValidation.log
echo // > "${TF}"/cfg/cmd-${ACCT//./}.cfg
echo spectate > "${TF}"/cfg/join-${ACCT//./}.cfg
unset CONSTRUCT ERRORS LOAD_RETRY
while ! hl2_pid > /dev/null; do
unset BEGAN CLOUD ERROR READY LOAD_TIMEOUT UPDATE VALIDATE
# wait on gameinfo lock file
if [ -e "${TF}"/tf2_misc_dir.vpk ]; then
while [ -e .gameinfo.lock ] && [ $(cat .gameinfo.lock) != $$ ] \
&& ps $(cat .gameinfo.lock) | grep -q \ [ba]*sh\ .*pdl-idler\\.sh; do
pause 1.$(shuf -i 1-9 -n 1)
done
echo $$ > .gameinfo.lock
# set client specific content write path
reset_gameinfo_file
OPTS="\t\t|gameinfo_path|.\nmod_write+default_write_path\t\ttf\/"
OPTS="${OPTS}pdl-${ACCT}"
sed -i -e "s/+mod_write+default_write_path\t\t|gameinfo_path|./${OPTS}/" \
"${TF}"/gameinfo.txt
# remove farm content search paths
if [ ! -z ${2} ]; then
sed -i -e "s/crosshair 0/crosshair 1/" -e "s/tf\/custom\//tf\/pdl\//" \
-e "s/mounlesd/mod/" \
-e "s/\tgame+mod\t\t\ttf\/tf2/\t\/\/\/game+mod\t\t\ttf\/tf2/" \
-e 's/\tgame+game/\t\/\/\/game+game/' \
-e "s/mod+mod_write/mod_write/" \
-e 's/\tgame\t\t\t\t|all_/\t\/\/\/game\t\t\t\t|all_/' \
-e 's/\tplatform\t\t\t|all_/\t\/\/\/platform\t\t\t|all_/' \
-e "s/\tgame+down/\t\/\/\/game+down/" \
-e "s/\tgame_lv/\t\/\/\/game_lv/" "${TF}"/gameinfo.txt
# download hllib
OPTS="${TF}"/pdl/farm
if [ "$(cat "${OPTS}"/ver 2> /dev/null)" \
!= $(client_cache_version) ]; then
if [ ! -e HLExtract.exe ]; then
tprint "downloading hllib..." v2.4.4
download http://nemesis.thewavelength.net/files/files/hllib244.zip \
|| exit 1
unzip -j hllib244.zip bin/x86/* > /dev/null
rm hllib244.zip
fi
# extract/link farm resources
if [ -z ${CONSTRUCT} ]; then
CONSTRUCT=yes
tprint "constructing farm resources..." $(client_cache_version)
fi
rm -fr "${OPTS}"
mkdir -p "${OPTS}"/config "${OPTS}"/cfg "${OPTS}"/materials/console \
"${OPTS}"/materials/vgui/hud "${OPTS}"/shaders/vsh \
"${OPTS}"/shaders/psh
ln -sf "${TF}"/../platform/config/ingamedialogconfig.vdf \
"${OPTS}"/config
echo -e "exec \"autoexec\"\nstuffcmds" > "${OPTS}"/cfg/valve.rc
wine_run HLExtract.exe -s -p "${TF}"/../hl2/hl2_textures_dir.vpk \
-e "root\\materials\\console\\startup_loading.vtf" \
-d "${OPTS}"/materials/console
wine_run HLExtract.exe -s -p "${TF}"/../hl2/hl2_misc_dir.vpk \
-e "root\\materials\\console\\startup_loading.vmt" \
-d "${OPTS}"/materials/console
wine_run HLExtract.exe -s -p "${TF}"/../hl2/hl2_misc_dir.vpk \
-e "root\\materials\\vgui\\hud\\800corner.vmt" \
-e "root\\materials\\vgui\\hud\\800corner1.vmt" \
-e "root\\materials\\vgui\\hud\\800corner2.vmt" \
-e "root\\materials\\vgui\\hud\\800corner3.vmt" \
-e "root\\materials\\vgui\\hud\\800corner4.vmt" \
-d "${OPTS}"/materials/vgui/hud
wine_run HLExtract.exe -s -p "${TF}"/../hl2/hl2_misc_dir.vpk \
-e "root\\shaders\\psh\\unlitgeneric.vcs" -d "${OPTS}"/shaders/psh
wine_run HLExtract.exe -s -p "${TF}"/../hl2/hl2_misc_dir.vpk \
-e "root\\shaders\\vsh\\unlitgeneric_vs11.vcs" \
-d "${OPTS}"/shaders/vsh
wine_run HLExtract.exe -s -p "${TF}"/tf2_textures_dir.vpk \
-e "root\\materials\\console\\background01.vtf" \
-d "${OPTS}"/materials/console
wine_run HLExtract.exe -s -p "${TF}"/tf2_misc_dir.vpk \
-e "root\\scripts"-e "root\\resource" -d "${OPTS}"
ln -sf "${DIR}"/"${TF}"/../hl2/scripts/surfaceproperties.txt \
"${DIR}"/"${TF}"/../hl2/scripts/surfaceproperties_hl2.txt \
"${OPTS}"/scripts
ln -sf "${DIR}"/"${TF}"/scripts/items/items_game.txt \
"${OPTS}"/scripts/items
ln -sf "${DIR}"/"${TF}"/steam.inf "${OPTS}"
# alter select vgui dimensions to assist helper then mark version
sed -i -e 's/\t\t"SelectPlayerDialog"/&\n"wide""640"/' \
-e 's/\t\t"CancelButton"/&\n"ypos""0""wide""640""tall""640"/' \
-e s/buttonclick.wav/selectmosthelpfulfrienddialog.wav/ \
"${OPTS}"/resource/ui/selectmosthelpfulfrienddialog.res
sed -i -e 's/\t\t"CloseButton"/&\n"ypos""0""tall""600""wide""800"/' \
"${OPTS}"/resource/ui/econ/itempickuppanel.res
sed -i -e s/\"250\"/\"800\"/ -e s/\"150\"/\"600\"/ \
-e s/\"100\"/\"800\"/ -e s/\"25\"/\"600\"/ \
-e s/buttonclick.wav/storestatusdialog.wav/ \
"${OPTS}"/resource/ui/econ/store/v1/storestatusdialog.res
client_cache_version > "${OPTS}"/ver
fi
fi
fi
# launch tf2
wait_for_stop
wine_run "${STEAM}"/steam.exe -applaunch 440 -pdl ${1}
while ! hl2_pid > /dev/null; do
pause
# if cloud conflicts, warn then bypass
if [ -z ${CLOUD} ] && window_id "Conflict\|Warning" > /dev/null; then
CLOUD=yes
tprint "${ACCT}: warning, cloud conflict... {*}" $(steam_memory)
focus_window $(window_id "Conflict\|Warning")
xdotool key Return
fi
# if game is unavailable, warn then retry 3 times
if [ -z ${ERROR} ]; then
if window_id Error > /dev/null; then
ERROR=yes
if [ -d steamapps/common/OpenVR ]; then
let ERRORS+=1
if [ ${ERRORS} = 1 ]; then
tprint "${ACCT}: warning, game unavailable... {*}" $(steam_memory)
fi
else
tprint "${ACCT}: waiting on openvr download..." $(steam_memory)
fi
close_window Error
while [ ! -d steamapps/common/OpenVR ]; do
pause
done
if [ "${ERRORS}" = 3 ]; then
tprint "${ACCT}: fatal, steam servers down {"'!}' $(steam_memory)
exit 1
fi
fi
elif ! window_id Error > /dev/null; then
break
fi
# if updating, warn then (re)modify ui if farming and retry after complete
if [ -z ${UPDATE} ] && window_id Updating > /dev/null; then
UPDATE=yes
tprint "${ACCT}: warning, updating tf2... {*}" \
$(client_cache_version),$(steam_memory)
elif [ -z ${READY} ]; then
if window_id Ready > /dev/null; then
READY=yes
if [ -z ${UPDATE} ]; then
tprint "${ACCT}: warning, game readied... {*}" $(steam_memory)
fi
close_window Ready
elif [ ! -z ${UPDATE} ] && ! window_id Updating > /dev/null; then
pause 2
if ! window_id Ready > /dev/null; then
tprint "${ACCT}: error, user cancelled update {"'!}' $(steam_memory)
return 1
fi
fi
elif ! window_id Ready > /dev/null; then
break
fi
# if validating, warn then retry after completion/bypass
if [ -z ${VALIDATE} ]; then
if window_id Validating > /dev/null; then
VALIDATE=yes
tprint "${ACCT}: warning, validating tf2... {*}" $(steam_memory)
fi
elif ! window_id Validating > /dev/null; then
break
elif window_id "Validating Steam files - [1-9][0-9]%" > /dev/null \
&& [ ! -z ${START} ] || grep -q plete: "${STEAM}"/GameValidation.log; then
tprint "${ACCT}: completing validation..." $(steam_memory)
close_window Validating
fi
# interpret user cancel and handle launch failures
if [ -z ${BEGAN} ]; then
if window_id Fortress > /dev/null; then
BEGAN=yes
elif [ "${LOAD_TIMEOUT}" != 10 ]; then
let LOAD_TIMEOUT+=1
else
LOAD_TIMEOUT=0
let LOAD_RETRY+=1
tprint "${ACCT}: warning, retrying launch... {*}" \
x${LOAD_RETRY},$(steam_memory)
if [ ${LOAD_RETRY} = 5 ]; then
tprint "${ACCT}: error, launch failed... {"'!}' $(steam_memory)
return 1
elif [ ${LOAD_RETRY} = 4 ]; then
tprint "${ACCT}: warning, retrying login... {*}" $(steam_memory)
idler_logout yes > /dev/null || return 1
idler_login $(cat "${WINEPREFIX}"/.login.pdl) > /dev/null \
|| return 1
fi
break
fi
elif ! window_id Fortress > /dev/null && ! hl2_pid > /dev/null \
&& [ -z ${UPDATE}${ERROR}${VALIDATE} ] \
&& app_state | grep -m 1 "Installed,$\|App Running,$" \
| grep -q Installed,; then
tprint "${ACCT}: error, user cancelled start {"'!}' $(steam_memory)
return 1
fi
done
done
# finish and write current version to console log
START=yes
echo "pdlv $(version $(cat "${TF}"/steam.inf 2> /dev/null | grep Client \
| grep -o \[0-9]*))" >> "${CON}"
# disable power management
if pgrep -f gnome-power-manager > /dev/null; then
tprint "stopped gnome-power-manager" @$(pgrep -f gnome-power-manager)
killall -w gnome-power-manager
elif pgrep -f xfce4-power-manager > /dev/null; then
tprint "stopped xfce4-power-manager" @$(pgrep -f xfce4-power-manager)
kill -9 $(pgrep -f xfce4-power-manager)
fi
# wait for client to load
tprint "${ACCT}: loading tf2..." @$(hl2_pid),$(both_memory)
while ! grep -q Disconnect "${CON}"; do
pause
if ! hl2_pid > /dev/null; then
tprint "${ACCT}: error, client crashed {"'!}' $(steam_memory)
return 1
fi
done
# wait for item schema to apply then reset gameinfo file/lock
tprint "${ACCT}: getting schema..." $(client_version),$(both_memory)
unset LOAD_TIMEOUT
while ! item_schema "${CON}" > /dev/null; do
pause
let LOAD_TIMEOUT+=1
if [ ${LOAD_TIMEOUT} = 180 ]; then
tprint "${ACCT}: warning, item schema missing {*}" $(both_memory)
break
elif dcat "${CON}" y | grep -q "Failed to update item schema"; then
tprint "${ACCT}: error, item schema failed {"'!}' $(both_memory)
idler_stop > /dev/null
return 1
fi
done
reset_gameinfo_file
rm -f .gameinfo.lock
tprint "${ACCT}: client started" $(item_schema "${CON}"),$(both_memory)
}
function idler_play()
{
# start client
if ! hl2_pid > /dev/null; then
idler_login ${1} || return 1
tprint "${ACCT}: preparing tf2..." \$$(tf2_license),$(steam_memory) \
| tee "${CON}"
echo _acmd$(client_fps y)\;_amove\;_mping \
> "${TF}"/cfg/alias-${ACCT//./}.cfg
load
fi
}
function idler_command()
{
# parse or accept input then run command on the client
if hl2_pid > /dev/null; then
COMMAND="${1}"
if [ -z "${COMMAND}" ]; then
printf "[$(date +%H:%M:%S)] ${ACCT}: input command: "
read COMMAND
if [ -z "${COMMAND}" ]; then
tprint "${ACCT}: fatal, no input {"'!}'
exit 1
fi
fi
tprint "${ACCT}: running '${COMMAND}'..." $(both_memory)
cmd "${COMMAND}"
fi
}
function idler_join()
{
# join specified or random team and class
if client_map > /dev/null; then
if [ -z ${TEAM} ]; then
if [[ ${1} = *-* ]]; then
TEAM=${1/-*}
CLASS=${1/*-}
if [ $(echo ${TEAM} | tr [:upper:] [:lower:]) = blu ]; then
TEAM=blue
fi
if [ $(echo ${CLASS} | tr [:upper:] [:lower:]) = heavy ]; then
CLASS=heavyweapons
fi
else
TEAM=auto
CLASS=auto
fi
fi
tprint "${ACCT}: joining team/class..." ${TEAM}/${CLASS},$(both_memory)
echo "jointeam ${TEAM};wait 300;joinclass ${CLASS}" \
> "${TF}"/cfg/join-${ACCT//./}.cfg
cmd "jointeam ${TEAM};wait 300;joinclass ${CLASS}"
fi
}
function idler_spectate()
{
# join spectators
if client_map > /dev/null; then
tprint "${ACCT}: joining spectators..." $(both_memory)
echo spectate > "${TF}"/cfg/join-${ACCT//./}.cfg
cmd spectate
fi
}
function server_cache_version()
{
# get version of server download
version $(grep Server srcds/tf/steam.inf 2> /dev/null | grep -o \[0-9]*)
}
function compile_plugin()
{
# compile and install server plugin
( cd ${SMOD}/scripting
./compile.sh ${1} > /dev/null
mv compiled/${1}.smx ../plugins/${1}.smx
)
}
function total_memory()
{
# get total system memory
echo $(($(cat /proc/meminfo | grep MemTotal | awk '{print $2}')/1000))
}
function total_swap()
{
# get total system swap
echo $(($(cat /proc/meminfo | grep SwapTotal | awk '{print $2}')/1000))
}
function server_version()
{
# get current server version via port number
version $(dcat srcds/tf/con-2810${1:(-1)}.log | grep -m 1 pdlv \
| awk '{print $2}' | sed s/v//)
}
# set command line options for textmode clients
TEXTMODE_OPTS="-noborder -nomouse +mat_managedtextures 0 +mat_mipmaptextures 0"
TEXTMODE_OPTS="${TEXTMODE_OPTS} +mat_phong 0"
function idler_start()
{
# start client in textmode
if ! hl2_pid > /dev/null; then
idler_login ${1} || return 1
tprint "${ACCT}: preparing textmode tf2..." \
\$$(tf2_license),$(steam_memory) | tee "${CON}"
{
echo "_acmd$(client_fps y);_amove;_mping"
echo "alias _ajoin \"exec join-${ACCT//./};wait 15000;_ajoin\""
echo "_ajoin"
echo "alias _ateam \"changeteam;wait 3000;_ateam\""
echo "_ateam"
echo "mat_texture_limit 0"
} > "${TF}"/cfg/alias-${ACCT//./}.cfg
load "${TEXTMODE_OPTS} -textmode" || return 1
echo _acmd$(client_fps y)\;_amove\;_mping \
> "${TF}"/cfg/alias-${ACCT//./}.cfg
fi
}
function idler_connect()
{
# if specified, check location server/map
unset LOCATION TEST
if [ ! -z ${1} ]; then
TEST=${1}
if [[ ${TEST} = *.* ]]; then
TEST=${1}
if [[ ${TEST} != *:* ]]; then
TEST="${TEST} 27015"
fi
TEST="${TEST/:/ }"
if ! ping -c1 -W1 $(echo ${TEST} | awk '{print $1}') > /dev/null \
|| ! nc -vzu ${TEST} 2> /dev/null; then
tprint "warning, no server on ${1} (*)"
unset TEST
else
LOCATION="connect ${1}"
if [[ ${LOCATION} != *:* ]]; then
LOCATION="connect ${1}:27015"
fi
fi
else
LOCATION="map ${1}"
fi
fi
# if no location server, use idle server on first available server or port
if [ -z "${TEST}" ]; then
unset PORT
for NUM in {1..9}; do
if ! pgrep -f srcds_linux.*2810${NUM} > /dev/null; then
if [ -z ${PORT} ]; then
PORT=2810${NUM}
fi
elif [ -e srcds/tf/con-2810${NUM}.log ] \
&& [ $(server_playercount ${NUM}) != ${IDLE_MAX} ] \
|| [[ $(client_connection) = *2810${NUM} ]]; then
PORT=2810${NUM}
break
fi
done
if ! pgrep -f srcds_linux.*${PORT} > /dev/null; then
# install steamcmd
if [ ! -e steamcmd/steamcmd.sh ]; then
tprint "installing steamcmd..."
mkdir -p steamcmd
rm -fr steamcmd/*
download media.steampowered.com/client/steamcmd_linux.tar.gz || exit 1
tar -xzf steamcmd_linux.tar.gz -C steamcmd
rm steamcmd_linux.tar.gz
NEW="validate"
fi
# check/update server content, create log file with the output, then link
while ! grep -q "Success. App '232250'" screenlog.0 2> /dev/null; do
if ! pgrep steamcmd > /dev/null; then
if [ -z ${FAILED} ]; then
tprint "checking server content..." $(server_cache_version)
fi
rm -f ${HOME}/Steam 2> /dev/null
if [ -d ${HOME}/Steam ]; then
rm -fr ${HOME}/Steam-other
mv ${HOME}/Steam ${HOME}/Steam-other 2> /dev/null
fi
ln -sf "${DIR}"/steamcmd ${HOME}/Steam
if [ -d ${HOME}/.steam ]; then
rm -fr ${HOME}/.steam-other
mv ${HOME}/.steam ${HOME}/.steam-other 2> /dev/null
mv ${HOME}/.steamp* ${HOME}/.steam-other 2> /dev/null
fi
rm -f screenlog.0
screen -dmLS idler-server$ sh steamcmd/steamcmd.sh +login anonymous \
+force_install_dir ../srcds +app_update 232250 ${NEW} +quit
while ! pgrep steamcmd > /dev/null; do
pause
done
else
DOWNLOADING=unknown
tprint "resuming server content check/download..." \
@$(pgrep steamcmd),$(server_cache_version)
fi
unset FAILED
while ! grep -q "Success. App '232250'" screenlog.0 2> /dev/null; do
if grep -q "Failed to receive license" screenlog.0 2> /dev/null; then
tprint "warning: steamcmd failed, retrying... {*}" nolicense
killall -w $(pgrep steamcmd)
fi
if ! pgrep steamcmd > /dev/null; then
FAILED=yes
break
fi
if grep -q "downloading, progress" screenlog.0 2> /dev/null \
&& [ -z ${DOWNLOADING} ]; then
DOWNLOADING=yes
tprint "downloading server content..." @$(pgrep steamcmd)
fi
pause
done
done
rm -f ${HOME}/Steam
mv ${HOME}/Steam-other ${HOME}/Steam 2> /dev/null
mv ${HOME}/.steam-other/.steamp* ${HOME} 2> /dev/null
mv ${HOME}/.steam-other ${HOME}/.steam 2> /dev/null
rm -fr steamcmd/userdata/*
DATE=$(date +%Y-%m-%d_%H.%M.%S)
mkdir -p logs
cat screenlog.0 > logs/${DATE}-server${PORT:(-1)}.log
rm -f screenlog.0
ln -sf "${DIR}"/logs/${DATE}-server${PORT:(-1)}.log \
srcds/tf/con-${PORT}.log
# install metamod/sourcemod
SMOD=srcds/tf/addons/sourcemod
OPTS=newyork.download.maverickservers.com/source
MS=${OPTS}/mmsource-1.10.0-linux.tar.gz
if [ ! -e srcds/tf/${MS##*/} ]; then
tprint "installing/updating metamod:source..." \
v$(echo ${MS/*mmsource-} | sed -e "s/-linux.tar.gz//")
rm -fr srcds/tf/mmsource-*-linux.tar.gz srcds/tf/addons/metamod/bin
download ${MS} srcds/tf || exit 1
tar -xzf srcds/tf/${MS##*/} -C srcds/tf
download www.sourcemm.net/vdf?vdf_game=tf \
srcds/tf/addons/metamod.vdf || exit 1
fi
SM=${OPTS}/sourcemod-1.5.2-linux.tar.gz
if [ ! -e srcds/tf/${SM##*/} ]; then
tprint "installing/updating sourcemod..." \
v$(echo ${SM/*sourcemod-} | sed -e "s/-linux.tar.gz//")
rm -fr srcds/tf/sourcemod-*-linux.tar.gz srcds/tf/cfg/sourcemod ${SMOD}
download ${SM} srcds/tf || exit 1
tar -xzf srcds/tf/${SM##*/} -C srcds/tf
sed -i -e "s/Logging\"\t\t\"on\"/Logging\"\t\t\"off\"/" \
${SMOD}/configs/core.cfg
mv ${SMOD}/plugins/*.smx ${SMOD}/plugins/disabled
mv ${SMOD}/extensions/dbi.*.ext.so ${SMOD}/plugins/disabled
echo // > srcds/tf/cfg/sourcemod/sourcemod.cfg
fi
# install sourceirc
if [ -z ${IRC_SERVER} ]; then
IRC_SERVER=irc.freenode.net
fi
if [ -z ${IRC_SERVER_PASS} ]; then
IRC_SERVER_PASS=""
fi
if [ -z ${IRC_SERVER_PORT} ]; then
IRC_SERVER_PORT=6667
fi
if [ -z ${IRC_CHANNEL} ]; then
IRC_CHANNEL=primarydataloop
fi
if [ -z ${IRC_CHANNEL_PASS} ]; then
IRC_CHANNEL_PASS=""
fi
if [ ${IRC_SERVER} != none ]; then
SOURCEIRC=sourceircB
if [ ! -e ${SMOD}/${SOURCEIRC}.zip ]; then
rm -f ${SMOD}/sourceirc*.zip
download http://tinyurl.com/l7j97dk ${SMOD}/${SOURCEIRC}.zip || exit 1
unzip -d ${SMOD} -o ${SMOD}/${SOURCEIRC}.zip > /dev/null
VER=v$(cat ${SMOD}/scripting/include/sourceirc.inc \
| grep -o -m1 \".*\" | sed -e "s/\"//g" -e "s/ /_/g" \
)-${SOURCEIRC:(-1)}
tprint "installing sourceirc..." ${VER}
download http://tinyurl.com/n85heef srcds/tf/socket_3.0.1.zip \
|| exit 1
unzip -d srcds/tf -o srcds/tf/socket_3.0.1.zip > /dev/null
mkdir -p ${SMOD}/scripting/compiled/SourceIRC
OPTS="StrEqual(command, \"366\")) {\n\t\tPrintToServer(\"pdlirc\");"
sed -i -e "s/CloseHandle(connected);/&\n\t} else if (${OPTS}/" \
${SMOD}/scripting/SourceIRC/sourceirc.sp
compile_plugin SourceIRC/sourceirc
OPTS="if (strcmp(reason, \"Disconnect by user.\", false) == 0)"
OPTS="${OPTS}\nreturn Plugin_Handled;"
sed -i -e 's/, sizeof(reason));/, sizeof(reason));\n'"${OPTS}/" \
-e "s/\"%t\", \"Player Con/\"\\\x0315%t\\\x03\", \"Player Con/" \
-e 's/OnMapEnd()/OnMapEndpdl()/' \
${SMOD}/scripting/SourceIRC/sourceirc-relayall.sp
compile_plugin SourceIRC/sourceirc-relayall
sed -i -e "s/GetClientCount()/GetClientCount(false)/g" \
${SMOD}/scripting/SourceIRC/sourceirc-status.sp
compile_plugin SourceIRC/sourceirc-status
rm ${SMOD}/plugins/SourceIRC/sourceirc-[b-k]* \
${SMOD}/plugins/SourceIRC/sourceirc-rcon.smx \
${SMOD}/plugins/SourceIRC/sourceirc-ticket.smx
fi
mv ${SMOD}/plugins/disabled/SourceIRC ${SMOD}/plugins 2> /dev/null
NAME=$(hostname | sed -e s/-// -e s/_// | cut -c 1-13)_${PORT:(-1)}-
OPTS="\t\t\"password\"\t\""
sed -i -e "s/\"server\"\t\".*\"/\"server\"\t\"${IRC_SERVER}\"/" \
-e "s/\"port\"\t\t\".*\"/\"port\"\t\t\"${IRC_SERVER_PORT}\"/" \
-e "s/\"nickname\"\t\".*\"/\"nickname\"\t\"${NAME}\"/" \
-e "s/${OPTS}.*\"/${OPTS}${IRC_SERVER_PASS}\"/" \
-e "s/\t\"cmd_/\/\/\"cmd_/" \
-e "s/\t\t${OPTS}.*\"/\t\t${OPTS}${IRC_CHANNEL_PASS}\"/" \
-e "s/\"#.*\"/\"#${IRC_CHANNEL}\"/" ${SMOD}/configs/sourceirc.cfg
else
mv ${SMOD}/plugins/SourceIRC ${SMOD}/plugins/disabled 2> /dev/null
fi
# compile idle server plugin
{
echo "#include <sdktools>"
echo "#include <tf2_stocks>"
echo "new Float:location[][3] = {{-1383.0,3018.0,-9550.0},"
echo " {-372.0,-1417.0,-10019.0},{1647.0,952.0,-14076.0},"
echo " {6320.0,7540.0,-4765.0}};"
echo "public Event_PlayerSpawn(Handle:evt, const String:n[], bool:db)"
echo "{"
echo " new c = GetClientOfUserId(GetEventInt(evt, \"userid\"));"
echo " decl String:map[50];"
echo " GetCurrentMap(map, sizeof(map));"
echo " if (strcmp(map, \"cp_manor_event\", false) == 0) {"
echo " TeleportEntity(c, location[0], NULL_VECTOR, NULL_VECTOR);"
echo " } else if (strcmp(map, \"koth_lakeside_event\", false) == 0) {"
echo " TeleportEntity(c, location[1], NULL_VECTOR, NULL_VECTOR);"
echo " } else if (strcmp(map, \"koth_viaduct_event\", false) == 0) {"
echo " TeleportEntity(c, location[2], NULL_VECTOR, NULL_VECTOR);"
echo " } else if (strcmp(map, \"plr_hightower_event\", false) == 0) {"
echo " TeleportEntity(c, location[3], NULL_VECTOR, NULL_VECTOR);"
echo " } else {"
echo " return;"
echo " }"
echo " SetEntProp(c, Prop_Data, \"m_takedamage\", 0, 1);"
echo " SetEntPropFloat(c, Prop_Send, \"m_flModelScale\", 5000.0);"
echo "}"
echo "PrintPlayerCount() {"
echo " decl String:t[15];"
echo " FormatTime(t, 15, \"%D-%H:%M\", GetTime());"
echo " PrintToServer(\"[%s] Players: %d\", t, GetClientCount(false));"
echo "}"
echo "public OnPluginStart() {"
echo " PrintPlayerCount();"
echo " HookEvent(\"player_spawn\", Event_PlayerSpawn);"
echo "}"
echo "public bool:OnClientConnect(c, String:rejectmsg[], maxlen) {"
echo " decl String:tvnochat[2];"
echo " GetClientInfo(c, \"tv_nochat\", tvnochat, 2);"
echo " if (strcmp(tvnochat, \"1\", false) == 0) {"
echo " InactivateClient(c);"
echo " }"
echo " PrintPlayerCount();"
echo " return true;"
echo "}"
echo "public OnClientPutInServer(c) {"
echo " if (GetRandomInt(0, 1) == 1) {"
echo " ChangeClientTeam(c, _:TFTeam_Blue);"
echo " } else {"
echo " ChangeClientTeam(c, _:TFTeam_Red);"
echo " }"
echo " TF2_SetPlayerClass(c, TFClass_Heavy, false);"
echo "}"
echo "public OnClientDisconnect_Post(c) {"
echo " PrintPlayerCount();"
echo " return true;"
echo "}"
} > ${SMOD}/scripting/pdl-idler.sp
compile_plugin pdl-idler
# choose map
if [ -z ${IDLE_MAP} ]; then
if (($(date +%j) > 301)) && (($(date +%j) < 315)); then
RAND=$(shuf -i 1-4 -n 1)
if [ ${RAND} = 1 ]; then
IDLE_MAP=cp_manor_event
elif [ ${RAND} = 2 ]; then
IDLE_MAP=koth_viaduct_event
elif [ ${RAND} = 3 ]; then
IDLE_MAP=koth_lakeside_event
else
IDLE_MAP=plr_hightower_event
fi
if [ ! -e srcds/tf/cfg/autoexec.cfg ]; then
cmd cl_gameserver_create_identity
while ! dcat "${CON}" y | grep -q tf_server_identity_account_id \
|| ! dcat "${CON}" y | grep -q tf_server_identity_token; do
pause
done
{
dcat "${CON}" y | grep -o tf_server_identity_account_id.*
dcat "${CON}" y | grep -o tf_server_identity_token.*
echo "tf_server_identity_disable_quickplay \"1\""
} > srcds/tf/cfg/autoexec.cfg
fi
else
rm -f srcds/tf/cfg/autoexec.cfg
IDLE_MAP=cp_cloak
fi
fi
# write current version to console log then start server
echo "pdlv $(version $(grep Server srcds/tf/steam.inf 2> /dev/null \
| grep -o \[0-9]*))" >> srcds/tf/con-${PORT}.log
tprint "loading server..." \#${PORT:(-1)},$(server_version ${PORT}) \
| tee -a srcds/tf/con-${PORT}.log
( cd srcds
screen -dmS idler-server${PORT:(-1)}$ ./srcds_run ${COMMON_OPTS} \
-game tf -norestart -port ${PORT} -replay +sv_cheats 1 \
+con_logfile con-${PORT}.log +fps_max 10 +hostname $(whoami)_$(\
total_memory)+$(total_swap)_${DRIVER} +ip 0.0.0.0 +maxplayers 32 \
+mp_autoteambalance 0 +mp_idledealmethod 0 +mp_timelimit 0 \
+sv_pure 0 +sv_timeout 0 +map ${IDLE_MAP}
)
while ! grep -q ${IDLE_MAP}\.cfg srcds/tf/con-${PORT}.log; do
pause
done
tprint "getting server schema..." \
@$(pgrep -f srcds_linux.*${PORT}),$(server_memory ${PORT})
while ! item_schema srcds/tf/con-${PORT}.log > /dev/null; do
pause
done
# wait for server item schema and irc relay channel join
if [ "${IRC_SERVER}" != none ]; then
tprint "connecting server to irc..." \
$(cat ${SMOD}/configs/sourceirc.cfg | grep nickname\".* \
| sed -e s/\"nickname\"// -e s/\"//g -e s/-// \
),$(server_memory ${PORT})
while ! grep pdlirc srcds/tf/con-${PORT}.log > /dev/null; do
pause
done
fi
tprint "server started" \
$(item_schema srcds/tf/con-${PORT}.log),$(server_memory ${PORT})
fi
# get network device ip
for NET in $(cat /proc/net/dev | grep : | cut -d ':' -f 1); do
if [ ${NET} != lo ]; then
LOCATION=$(ip addr show ${NET} | grep "inet " | awk '{print $2}' \
| sed -e "s/\/.*//")
if [ ! -z ${LOCATION} ]; then
LOCATION="connect ${LOCATION}:${PORT}"
break
fi
fi
done
# restart low-resource client if connecting to a location server
elif hl2_pid noshaderap > /dev/null && [[ ${LOCATION/*:} != 2810[0-9] ]]; then
tprint "${ACCT}: warning, restarting low-resource client... {*}" \
$(both_memory)
idler_stop
fi
# if there is no running client, start it in textmode
if ! hl2_pid > /dev/null; then
idler_start || return 1
fi
# proceed if not already connected to specified server
if ! dcat "${CON}" y | grep -m 1 ": Disconnect\|: Connected to" \
| grep -q ${LOCATION/* /}; then
if client_connection > /dev/null; then
idler_disconnect
fi
# lower fps if connecting to an idle server
if hl2_pid noshaderapi > /dev/null && [ $(client_fps) != 1 ]; then
change_client_fps 1
fi
# issue location command then wait till connected or in-game
PLAYER_COUNT=$(server_playercount ${PORT})
if [[ "${LOCATION}" != map* ]]; then
tprint "${ACCT}: querying server..." \
$(echo ${LOCATION:8} | sed "s/:.*//"),$(both_memory)
else
tprint "${ACCT}: loading map..." $(both_memory)
fi
if ! cmd "${LOCATION}"; then
return 1
else
if [[ "${LOCATION}" != map* ]]; then
while ! client_connection > /dev/null; do
pause
if dcat "${CON}" | grep -q Bad\ challenge; then
tprint "${ACCT}: warning, bad challenge... {*}" $(both_memory)
cmd retry
elif dcat "${CON}" | grep -q "newer version\|older version" \
|| dcat "${CON}" | grep -q "#GameUI_ServerReject.*Version"; then
tprint "${ACCT}: error, version mismatch... {"'!}' $(both_memory)
if hl2_pid noshaderapi > /dev/null; then
idler_stop > /dev/null
fi
return 1
fi
done
fi
if ! hl2_pid noshaderapi > /dev/null; then
while ! client_map > /dev/null; do
if ! hl2_pid > /dev/null; then
return 1
fi
pause
done
if hl2_pid textmode > /dev/null \
&& ! grep -q spectate "${TF}"/cfg/join-${ACCT//./}.cfg; then
cmd "exec join-${ACCT//./}"
fi
MAP=$(client_map),
elif [[ "${LOCATION}" = connect\ $(net_address):2810[0-9] ]]; then
MAP={$((PLAYER_COUNT+1))/$((IDLE_MAX+1))},\#"${LOCATION:(-1)}",
while [ $(server_playercount "${LOCATION:(-1)}") = 0 ]; do
pause
done
fi
if [ ! -z ${FARM_TIME} ]; then
FARM_TIME=$(($(date +%s)-$FARM_TIME))
H=$((FARM_TIME/3600))
if [ ${H} != 0 ]; then
H=${H}:
else
unset H
fi
tprint "${ACCT}: connected" \
+${H}$(printf "%d:%02d" $((FARM_TIME%3600/60)) \
$((FARM_TIME%60))),${MAP}$(both_memory)
else
tprint "${ACCT}: connected" ${MAP}$(both_memory)
fi
fi
fi
}
function idler_farm()
{
# (re)login in low-resource+hidden mode on first available X server/display
if steam_pid > /dev/null && ! steam_pid farm > /dev/null; then
tprint "${ACCT}: warning, restarting normal steam... {*}" $(both_memory)
idler_logout > /dev/null
fi
if [ ${DISPLAY} = ${X_DISPLAY} ]; then
export DISPLAY=:$((${X_DISPLAY:1:1}+1)).0
fi
while [ 1 ]; do
if [ $(pgrep -f "wine-.*/.*steam\.exe.*farm${DISPLAY:1:1}" | wc -l) \
!= $((IDLE_MAX*2)) ]; then
break
fi
export DISPLAY=:$((${DISPLAY:1:1}+1)).0
done
idler_login low-hide || return 1
# if there is no client, start it with 1fps/nosound/noshaderapi then connect
if ! hl2_pid > /dev/null; then
tprint "${ACCT}: preparing farm tf2..." \
\$$(tf2_license),$(steam_memory) | tee "${CON}"
{
echo "alias _acmd1 \"exec cmd-${ACCT//./};wait 4;_acmd1\""
echo "_acmd1"
echo "_atrig"
echo "echo \"fps1\""
echo "fps_max \"1\""
echo "mat_loadtextures \"0\""
echo "mat_norendering \"1\""
echo "mat_showlowresimage \"1\""
echo "mat_stub \"1\""
echo "mem_min_heapsize \"1\""
echo "mem_max_heapsize \"16\""
echo "tv_nochat \"1\""
} > "${TF}"/cfg/alias-${ACCT//./}.cfg
load "${TEXTMODE_OPTS} -noshaderapi -nosound -wavonly +voice_enable 0" \
farm || return 1
echo _acmd$(client_fps y)\;_amove\;_mping \
> "${TF}"/cfg/alias-${ACCT//./}.cfg
fi
idler_connect
# start farm helper
if ! pgrep -fn sh\ idler-helper${DISPLAY:1:1}.sh > /dev/null; then
cat << EOF > idler-helper${DISPLAY:1:1}.sh
export DISPLAY=${DISPLAY}
while pgrep -fn "hl2\.exe.*farm${DISPLAY:1:1}.*\+" > /dev/null; do
for HPID in \$(pgrep -f "hl2\.exe.*farm${DISPLAY:1:1}.*\+"); do
unset FOUND
for WID in \$(xwininfo -all -root -children 2> /dev/null \\
| grep "Login\|Guard.*(\"steam\.exe" | awk '{print \$1}'); do
if xwininfo -id \${WID} | grep -q "State: IsViewable"; then
FOUND=yes
xdotool windowraise \${WID}
fi
sleep 5
done
if [ -z \${FOUND} ]; then
for WID in \$(xwininfo -all -root -children 2> /dev/null \\
| grep "Team Fortress 2.*: (\"hl2\.exe" | awk '{print \$1}'); do
PID=\$(xprop -id \${WID} 2> /dev/null | grep PID \\
| awk '{print \$3}')
if [ "\${PID}" = \${HPID} ]; then
break
fi
done
xdotool windowraise \${WID} \\
mousemove --window \${WID} 613 374 \\
click --delay 1000 --repeat 7 1 2> /dev/null
fi
done
done
EOF
screen -dmS idler-helper${DISPLAY:1:1}$ bash idler-helper${DISPLAY:1:1}.sh
tprint "helper started" \
\#${DISPLAY:1:1},@$(pgrep -fn bash\ idler-helper${DISPLAY:1:1}.sh)
fi
}
function process_usage()
{
# get cpu usage of specified process
USAGE=$(echo "scale=1; ($(ps aux | grep -P ^.*?\ ${1}\ [0-9]*\.[0-9] \
| grep -v grep | awk {'print $3*100'})/100)/$(nproc)" | bc)
if [[ ${USAGE} = .* ]]; then
USAGE=0${USAGE}
fi
echo ${USAGE}
}
function steam_backend()
{
# get backend connection status from specified log
if dcat "${1}" y | grep -m 1 logged\ on\ = | grep -q 0^; then
echo 0
return 1
else
echo 1
fi
}
function steam_profile_name()
{
# get steam community profile name
cat "${STEAM}"/userdata/*/config/localconfig.vdf \
| grep PersonaName | awk '{$1=""; print $0}' | sed s/\"//g
}
function idler_status()
{
# list then show system and process statistics
if [ -z ${ONCE} ]; then
ONCE=yes
CPU=$(cat /proc/cpuinfo | grep -m 1 model\ name | sed -e "s/.*: //" \
-e "s/([m-tM-T]*)//g" \
-e "s/CPU\|GHz\|Intel\|AMD \|Processor\|Dual-Core//g")
if [ -z $(find . -maxdepth 1 -name pci.ids -mtime -28) ]; then
tprint "updating pci id list..." v2.2
download http://pciids.sourceforge.net/v2.2/pci.ids || exit 1
touch pci.ids
fi
DEVNAME=$(cat pci.ids | sed -ne /^${VENDOR}/,'$'p | grep -m 1 ${DEV} \
| sed -e s/${DEV}// -e s/\\[// -e s/\\]// -e s/Chipset// -e s/Device// \
-e s/Controller// -e s/Integrated\ Graphics// -e s/Adapter// \
-e "s/SVGA\ II/VMware &/")
read Z A B C IDLE1 REST < /proc/stat
PASS1=$((A+B+C+IDLE1))
pause
read Z A B C IDLE2 REST < /proc/stat
PASS2=$((A+B+C+IDLE2))
DOMAIN=$(dnsdomainname)
if [ ! -z ${DOMAIN} ]; then
DOMAIN=.${DOMAIN}
fi
print \($(hostname)${DOMAIN}\) \
"$(echo ${CPU} + $(echo ${DEVNAME} | sed -e 's/\"\|NVIDIA \|AMD //g'))" 46
CPU=$((100*( (PASS2-PASS1) - (IDLE2-IDLE1) ) / (PASS2-PASS1) ))
RAM=$(($(cat /proc/meminfo | grep MemFree | awk '{print $2}')/1000))
RAM=${RAM}/$(total_memory)
print "[$(echo $(cat /etc/*-release | grep ^NAME= | cut -c 6-)\ $(cat \
/etc/*-release | grep ^VERSION= | awk '{print $1}' | cut -c 9-) \
| sed -e s/\"//g -e s/,//)]" "CPU(${CPU}%%) - RAM(${RAM}) - SWP($(\
free_swap)/$(total_swap))" 46
print \<$(whoami)\> "$(ip route get 8.8.8.8 | awk '{print $5}') ($(\
net_address) >> $(wget -qO- icanhazip.com))" 46
print \"pdl-idler\ ${VERSION}\" "ps: $(ps ux | wc -l) | of: $(lsof | wc -l \
) | load: $(uptime | grep -o average.* | awk '{print $2,$3,$4}' \
| sed s/,\ /_/g)" 46
print "helper: x$(pgrep -f dmS\ idler-helper[0-9] | wc -l)" \
"$(echo tf2=$(server_cache_version)/$(client_cache_version) x=$(
xserver_version) wine=$(wine_version) | sed s/v//g)" 46
printf "%$(($(tput cols)-1))s\n" | tr ' ' -
for NUM in {0..9}; do
unset XVFB
if xserver_pid :${NUM} > /dev/null; then
if [ $(xserver_pid :${NUM}) = "$(cat .x${NUM}.pid 2> /dev/null)" ]; then
STARTED=Y
else
STARTED=N
fi
if ps $(xserver_pid :${NUM}) | grep -q Xvfb; then
if glxinfo -display :${NUM} 2> /dev/null | grep -q Rasterizer; then
XVFB=Xvfb_[software]
else
XVFB="Xvfb_[$(echo $(glxinfo -display :${NUM} 2> /dev/null \
| grep -o \(LLVM.*\) | sed -e s/[Ga-z\(\)]//g -e s/LLVM/llvm/))]"
fi
else
XVFB=Xorg_[${DRIVER}]
fi
print "DISPLAY :${NUM}.0" "{${XVFB/_*}}, @$(printf %05d $(xserver_pid\
:${NUM})), ($(memory $(xserver_pid :${NUM}))), ($(\
process_usage $(xserver_pid :${NUM}))%%), ${STARTED} ${XVFB/*_}" 46
fi
done
for NUM in {1..9}; do
SRCDS=$(pgrep -f srcds_linux.*2810${NUM})
if [ ! -z ${SRCDS} ]; then
printf "%$(($(tput cols)-1))s\n" | tr ' ' -
print "(server:2810${NUM})" "srcds: @${SRCDS}, Players {$(\
server_playercount ${NUM})/$((IDLE_MAX+1))}, $(server_memory ${NUM}\
), ($(process_usage ${SRCDS})%%)" 46
print "" "$(server_version ${NUM}), $(item_schema \
srcds/tf/con-2810${NUM}.log), logged_on=$(steam_backend \
srcds/tf/con-2810${NUM}.log)" 39
fi
done
fi
if steam_pid > /dev/null; then
printf "%$(($(tput cols)-1))s\n" | tr ' ' -
idler_list ${1} || return 1
if steam_pid high > /dev/null; then
LINE="steam: @$(steam_pid) {high"
elif steam_pid console > /dev/null; then
LINE="steam: @$(steam_pid) {normal"
else
LINE="steam: @$(steam_pid) {low"
fi
if steam_pid hide > /dev/null; then
LINE="${LINE}-hide} $(steam_memory)"
else
LINE="${LINE}} $(steam_memory)"
fi
print "" "${LINE} ($(process_usage $(steam_pid))%%) \$$(tf2_license)" 46
print "" "$(steam_auth_server) @$(cat "${STEAM}"/config/config.vdf\
| grep Rate | grep -o \[0-9]*)kb $(prefix_size)" 39
GROUP=$(cat cred/.profile-${ACCT} 2> /dev/null | grep -oP -m 1 \
"<a href.*.com/groups/.*?\"" | sed -e "s/.*\///" | tr -d '\"')
LINE="+$(cat "${STEAM}"/userdata/*/config/localconfig.vdf | grep PlayerLev \
| grep -o [0-9]*) $(steam_profile_name)"
if [ ! -z ${GROUP} ]; then
LINE="${LINE} {${GROUP}}"
fi
print "" "$(echo ${LINE})" 39
if hl2_pid > /dev/null; then
print "" "---------------------------------------"
if hl2_pid noshaderapi > /dev/null; then
LINE="hl2: @$(hl2_pid) {farm} $(hl2_memory)"
elif hl2_pid textmode > /dev/null; then
LINE="hl2: @$(hl2_pid) {text} $(hl2_memory)"
else
LINE="hl2: @$(hl2_pid) {play} $(hl2_memory)"
fi
print "" "${LINE} ($(process_usage $(hl2_pid))%%)" 44
print "" "$(client_version), $(item_schema "${CON}"), logged_on=$(\
steam_backend "${CON}")" 39
unset MAP
if client_map > /dev/null; then
MAP=\ \($(client_map)\)
fi
print "" "$(client_connection)${MAP}" 39
fi
fi
}
function idler_log()
{
# page various output and config files
LOG=$(echo ${1} | tr [:upper:] [:lower:])
if [ -z ${LOG} ] || [[ ${LOG} = *all* ]]; then
LOG=cl-sv-app-boot-cloud-conn-content-ccfg-lcfg-scfg
fi
if [ -z ${VIEWED} ] && [[ "${LOG}" = *sv* ]]; then
VIEWED=yes
for PORT in {1..9}; do
if pgrep -f srcds_linux.*2810${PORT} > /dev/null; then
less -K +G srcds/tf/con-2810${PORT}.log || return 1
fi
done
fi
if [ -d "${STEAM}"/logs ]; then
if [[ "${LOG}" = *cl* ]] && [ -e "${CON}" ]; then
cat "${CON}" "${TF}"/cfg/${ACCT//./}+.cfg "${TF}"/cfg/*${ACCT//./}.cfg \
| less -K +G || return 1
fi
for FILE in app boot cloud conn content; do
if [[ ${LOG} = *${FILE}* ]]; then
less -K +G "${STEAM}"/logs/${FILE}*_log.txt || return 1
fi
done
if [[ ${LOG} = *ccfg* ]]; then
less "${STEAM}"/config/config.vdf || return 1
fi
if [[ ${LOG} = *lcfg* ]]; then
less "${STEAM}"/userdata/*/config/localconfig.vdf || return 1
fi
if [[ ${LOG} = *scfg* ]]; then
less "${STEAM}"/userdata/*/config/sharedconfig.vdf || return 1
fi
fi
}
function idler_report()
{
# generate a status/log report file
if [ -z ${ONCE} ]; then
if [ -z ${1} ]; then
tprint "generating report..." active
else
tprint "generating report..." all
fi
DATE=$(date +%m-%d-%Y_%H.%M.%S)
fi
{
if [ -z ${ONCE} ]; then
echo $(whoami)@$(hostname).$(dnsdomainname)
uname -a
ps aux
lsmod
cat regedit.reg
idler_status null
idler_log null
fi
if steam_pid > /dev/null || [ ! -z ${1} ]; then
idler_list
idler_status
idler_log cl-sv-app-boot-cloud-conn-content-lcfg-scfg
fi
} >> report_${DATE}.txt
}
function idler_utility()
{
# run shell commands or execute steam urls if steam is running
if [ -d "${WINEPREFIX}" ]; then
UTILITY=regedit
if [ ! -z "${1}" ]; then
if steam_pid > /dev/null; then
UTILITY=${1//steam\:/wine_run \"'${STEAM}'\"\/steam.exe steam\:}
elif echo ${1} | grep -q steam\:; then
UTILITY=${1}
tprint "${ACCT}: error, steam not running {"'!}'
return 1
fi
fi
tprint "${ACCT}: running utility..."
echo "${UTILITY}" > "${WINEPREFIX}"/.utility.sh
source "${WINEPREFIX}"/.utility.sh > "${WINEPREFIX}"/.utility.log 2>&1
fi
}
function idler_usage()
{
# print usage text on an invalid command
printf "\nUsage: pdl-idler.sh ACTION1{,/%%}ACTION2=arg^x\;y..."
echo " {acct1 acct2/pw#email ...}"
echo -e "\nACTION\t\t DESCRIPTION {parameters}\n"
echo -e "install\t\t start X, prep wine, then install steam launcher"
echo -e "login{=mode}\t install then login {hide-low|high}"
echo -e "create\t\t create a new account then login"
echo -e "online\t\t if logged in, sign on to friends"
echo -e "offline\t\t if online, sign out of friends"
echo -e "enter{=id}\t join public chatroom {(103582791432273268)}"
echo -e "exit\t\t leave public chatroom then restore prior friends status"
echo -e "friend{=accounts} perform/queue friend invites {(cmdline)}"
echo -e "play{=mode}\t login then start tf2 {hide-low|high}"
echo -e "start{=mode}\t login then start tf2 in textmode {hide-low|high}"
echo -e "command{=cmd}\t if tf2 is running, execute command {(prompts)}"
echo -e "connect{=place}\t start then join game, host map, or idle {(idle)}"
echo -e "farm\t\t start lite steam/tf2, extra X, and helper, then idle"
echo -e "join{=team-class} if in-game, select team/class {(auto-auto)}"
echo -e "spectate\t if in-game, join spectators"
echo -e "disconnect\t if in-game, disconnect from the server"
echo -e "reconnect{=place} disconnect then connect {(use idle server)}"
echo -e "stop{=kill}\t if running, quit/kill client {yes}"
echo -e "restart{=kill}\t stop then start {yes}"
echo -e "logout{=kill}\t stop then close/kill steam {yes}"
echo -e "relogin{=mode}\t logout then login {hide-low|high}"
printf "website{=web}\t browse "
echo -e "{(tf2b)|tf2items|backpack|willitcraft|stm_com|stm_inv}"
echo -e "list{=ref}\t list account information {no|yes}"
echo -e "backpack{=ref}\t detail backpack contents {no|yes}"
echo -e "status{=ref}\t show system and process statistics {no|yes}"
printf "log{=files}\t page "
echo -e "{(all)-cl-sv-app-boot-cloud-conn-content-ccfg-lcfg-scfg}"
echo -e "report{=active}\t generate status/log report file {no|yes}"
echo -e "utility{=utils}\t execute shell commands and steam urls {(regedit)}"
echo -e "sleep{=time}\t wait awhile or until enter is thrice pressed {(1m)}"
echo -e "uninstall{=kill} logout then remove wineprefix {yes}"
echo -e "reinstall{=kill} uninstall then install {yes}"
echo -e "delete{=kill}\t uninstall then remove credential backups {yes}"
echo
}
# check for script updates
LOGOUT=yes
VERSION=$(cat pdl-idler.sh | grep -m 1 -o \(.* | grep -o "[0-9]*\.[0-9]*")
mkdir -p .gist
if [ -z ${UPGRADE} ] \
&& [ -z $(find .gist -maxdepth 1 -name pdl-idler.sh -mmin -240) ]; then
if download gist.github.com/primarydataloop/1432762/download \
.gist.tar.gz; then
tar -xzf .gist.tar.gz -C .gist --strip=1
touch .gist/pdl-idler.sh
rm .gist.tar.gz
[ "$(cat .gist/.ld? 2> /dev/null)" = ${VERSION} ] || rm -f .gist/.ld?
NEW=$(cat .gist/pdl-idler.sh | grep -m 1 -o \(.* | grep -o "[0-9]*\.[0-9]*")
if [ ${VERSION} != ${NEW} ]; then
cat .gist/CHANGELOG | tail -n+3 > .gist/.cl
sed -i -e "/\[version ${VERSION}\]/q" .gist/.cl
cat .gist/.cl | head -n-1
if cat .gist/pdl-idler.sh | grep -q ^LOGOUT=yes; then
printf "[$(date +%H:%M:%S)] enter y to logout and upgrade to version"
printf " ${NEW}: "
else
printf "[$(date +%H:%M:%S)] enter y to upgrade to version ${NEW}: "
fi
read -t 60 INPUT || echo
if [ "${INPUT}" = y ]; then
rm -f .gist/.* 2> /dev/null
if cat .gist/pdl-idler.sh | grep -q ^LOGOUT=yes; then
UPGRADE=yes bash pdl-idler.sh logout
fi
cp .gist/* .
chmod +x pdl-idler.sh
tprint "upgraded pdl-idler" "${VERSION}>${NEW}"
exec bash pdl-idler.sh $*
else
tprint "warning, update skipped {*}" "${VERSION}>${NEW}"
fi
fi
else
tprint "warning, can't check version on github (*)"
fi
fi
# set necessary environment variables
DLLS=adminserver.dll,audio.dll,avcodec-53.dll,avformat-53.dll,avutil-51.dll
DLLS=${DLLS},binkw32.dll,bsppack.dll,bugreporter.dll,bugreporter_filequeue.dll
DLLS=${DLLS},bugreporter_public.dll,commedit.dll,crashhandler.dll,cserhelper.dll
DLLS=${DLLS},datamodel.dll,dbghelp.dll,dmserializers.dll,dwrite.dll,dxgi.dll
DLLS=${DLLS},filesystemopendialog.dll,hammer_dll.dll,haptics.dll
DLLS=${DLLS},headtrack_oculus.dll,icudt42.dll,libsasl.dll,mdlib.dll,mss32.dll
DLLS=${DLLS},mysql_wrapper.dll,openvr.dll,pet.dll,plugplay.exe
DLLS=${DLLS},serverplugin_empty.dll,shadercompile_dll.dll,sixense.dll
DLLS=${DLLS},sixense_utils.dll,soundsystem.dll,sourcevr.dll,telemetry32.dll
DLLS=${DLLS},texturecompile_dll.dll,unicows.dll,unitlib.dll,valve_avi.dll
DLLS=${DLLS},valve_bink.dll,valvedeviceapi.dll,vaudio_miles.dll,video_bink.dll
DLLS=${DLLS},video_quicktime.dll,vmt.dll,vrad_dll.dll,vtex.dll,vvis_dll.dll
DLLS=${DLLS},winedbg.exe,winedevice.exe,winemenubuilder.exe,msi.dll,icudt.dll
DLLS=${DLLS},libcef.dll,chromehtml.dll,steamservice.exe,steamservice.dll
DLLS=${DLLS},services.exe,appoverlay.dll,gameoverlayrenderer.dll
DLLS=${DLLS},gameoverlayui.dll
if [ -z ${X_DISPLAY} ]; then
X_DISPLAY=:0.0
fi
TF=steamapps/common/Team\ Fortress\ 2/tf
export WINEARCH=win32
export WINEDLLOVERRIDES=${DLLS}=d
PATH=/sbin:/usr/sbin:$(echo ${PATH} | sed -e "s/\/sbin://" \
-e "s/\/usr\/sbin://")
function finish()
{
# wait for prefix creation/updates to complete
while pgrep -f regedit-*.reg > /dev/null; do
pause 0.5
done
rm -f regedit*.reg
# respond to queued friend invites for active accounts
unset FRIEND_WGET
for FILE in cred/.friend-*; do
if [ -e ${FILE} ]; then
unset SENT
ACCT=${FILE:13}
if steam_pid > /dev/null; then
for ADD in $(cat ${FILE}); do
TIME=$(cat cred/.friend-${ADD/\#*} | grep ^${ACCT}\#)
if (( ${ADD/*\#} <= ${TIME/*\#} )); then
if ! is_friend ${ADD/\#*}; then
if [ -z ${SENT} ]; then
SENT=yes
tprint "${ACCT}: sending invite(s)..." $(steam_memory)
fi
invite_friend ${ADD/\#*} ${ACCT}
sed -i -e "s/${ADD}/${ADD/\#*}#$(($(date +%s)+1))/" \
cred/.friend-${ACCT}
else
sed -i -e "/^${ADD}$/d" cred/.friend-${ACCT}
sed -i -e "/^${ACCT}#[0-9]*$/d" cred/.friend-${ADD/\#*}
fi
fi
done
fi
fi
done
if [ -e ${FILE} ]; then
find cred/ -maxdepth 1 -name .friend-* -empty -exec rm {} \;
fi
# if a server is empty, stop it
for PORT in {1..9}; do
if pgrep -f srcds_linux.*2810${PORT} > /dev/null \
&& [ $(server_playercount ${PORT}) = 0 ]; then
stop_server ${PORT}
fi
done
# if there are no steam processes, stop relevant X server(s)
for FILE in .x*.pid; do
if [ -e ${FILE} ]; then
if [ ${X_DISPLAY} = :${FILE:2:1}.0 ]; then
if ! pgrep -fn steam\.exe.*main[0-9]- > /dev/null; then
stop_xserver ${X_DISPLAY}
fi
elif ! pgrep -fn steam\.exe.*farm${FILE:2:1}- > /dev/null; then
stop_xserver :${FILE:2:1}.0
fi
fi
done
# if there are no hl2 processes, start power management
export DISPLAY=${X_DISPLAY}
if ! pgrep -fn hl2\.exe.*-port\ 28[2-9][0-9]* > /dev/null; then
if pgrep -x gnome-session > /dev/null \
&& which gnome-power-manager > /dev/null 2>&1 \
&& ! pgrep -f gnome-power-manager > /dev/null; then
gnome-power-manager > /dev/null 2>&1 &
while ! pgrep -f gnome-power-manager > /dev/null; do
pause 0.5
done
tprint "started gnome-power-manager" @$(pgrep -f gnome-power-manager)
elif pgrep -x xfce4-session > /dev/null \
|| pgrep -x lxsession > /dev/null; then
if which xfce4-power-manager > /dev/null 2>&1 \
&& ! pgrep -f xfce4-power-manager > /dev/null; then
xfce4-power-manager > /dev/null 2>&1 &
while ! pgrep -f xfce4-power-manager > /dev/null; do
pause 0.5
done
tprint "started xfce4-power-manager" @$(pgrep -f xfce4-power-manager)
fi
fi
fi
# delete password entry scripts and obsolete files
rm -rf .passwd-*.sh idler-helper.sh pcidatabase.csv pdl-idler.cfg \
pdl-idler.sp srcds/tf/ItemBotLite_v1.2.0.zip srcds/tf/console.log \
cred/.host_* "${TF}"/custom/pdl "${TF}"/cfg/mic.cfg x?.pid \
appmanifest_440.acf alias.cfg autoexec.cfg low.cfg .friends.cache
}
# capture sigint to perform finishing operations
function sigint()
{
if [ -z ${SIGINT} ]; then
echo " cancelling script invocation..." >&2
SIGINT=yes
finish
stty echo
exit 1
fi
}
trap sigint SIGINT
# check/alter system permissions
sudo -k
if [ -e /etc/X11/Xwrapper.config ] \
&& ! grep -q "allowed_users=anybody" /etc/X11/Xwrapper.config; then
printf "[$(date +%H:%M:%S)] input sudo password: "
sudo -p "" -v || exit 1
sudo -p "" sed -i -e "s/allowed_users=.*/allowed_users=anybody/" \
/etc/X11/Xwrapper.config
fi
sudo -k
# remove dead screen sessions
for LINE in $(screen -wipe idler- | grep -o \\-.*Removed | awk '{print $1}'); do
tprint "removed dead ${LINE:1:${#LINE}-2} screen session"
done
# kill defunct processes
kill_defunct_hl2
for SPID in $(pgrep -fx steam\.exe); do
tprint "killing defunct steam process..." @${SPID}
kill -9 ${SPID}
done
# backup stray connection cache keys created by this machine
for FILE in .host-*; do
if [ -e ${FILE} ]; then
ACCT=${FILE:6}
if [ $(cat ${FILE}) = $(hostname) ] && ! steam_pid > /dev/null; then
STEAM="${DIR}"/wine-${ACCT}/drive_c/Program\ Files/Steam
if [ $(steam_connect_hash y) != $(steam_connect_hash) ]; then
tprint "updated cred backup for ${ACCT}" \
$(steam_connect_hash y)\>$(steam_connect_hash)
backup_credentials
fi
rm ${FILE} cred/${FILE}
fi
fi
done
# deduce graphics device and vendor pci ids
DRIVER=vesafb
VENDOR=10de
if lsmod | grep -q "^nvidia "; then
DRIVER=nvidia
DEV=$(cat /proc/bus/pci/devices | grep nvidia | awk '{print $2}' | cut -c 5-8)
elif lsmod | grep -q "^nouveau "; then
DRIVER=nouveau
DEV=$(cat /proc/bus/pci/devices | grep nouveau | awk '{print $2}' \
| cut -c 5-8)
elif lsmod | grep -q "^i915 "; then
DRIVER=i915
VENDOR=8086
DEV=$(cat /proc/bus/pci/devices | grep i915 | awk '{print $2}' | cut -c 5-8)
elif lspci | grep VGA | grep -q "VirtualBox"; then
VENDOR=80ee
DEV=beef
elif lspci | grep VGA | grep -q "VMware"; then
VENDOR=15ad
DEV=0405
else
DRIVER=fglrx
VENDOR=1002
if lsmod | grep -q "^fglrx "; then
DEV=$(cat /proc/bus/pci/devices | grep fglrx | awk '{print $2}' \
| cut -c 5-8)
else
DRIVER=ati
DEV=$(cat /proc/bus/pci/devices | grep ati | awk '{print $2}' | cut -c 5-8)
fi
fi
# select target accounts
if [ -e pdl-idler.conf ]; then
if ! source ./pdl-idler.conf 2> /dev/null; then
tprint "fatal, could not source pdl-idler.conf {"'!}'
exit 1
fi
chmod 600 pdl-idler.conf
fi
INPUT="$* "
INPUT="${INPUT#* }"
if [ ! -z "${ACCOUNTS}" ]; then
ACCOUNTS_ARRAY=(null ${ACCOUNTS})
for BLOCK in $(echo ${INPUT} | tr ' ' '\n' | grep \:[0-9]*); do
unset MINUS
if [ ${BLOCK:0:1} = - ]; then
MINUS=-
BLOCK=${BLOCK:1}
fi
unset ACCTS
for ACCT in ${ACCOUNT_BLOCKS[${BLOCK:1}]}; do
ACCTS="${ACCTS} ${MINUS}${ACCT}"
done
INPUT=${INPUT/${MINUS}${BLOCK}/${ACCTS}}
done
for INDEX in $(echo ${INPUT} | tr ' ' '\n' | grep -o ^[-]*[+][0-9]*); do
unset MINUS
if [ ${INDEX:0:1} = - ]; then
MINUS=-
INDEX=${INDEX:1}
fi
INPUT="${INPUT/${MINUS}${INDEX}/${MINUS}${ACCOUNTS_ARRAY[${INDEX:1}]}}"
done
fi
INPUT=\ ${INPUT}\
for MINUS in $(echo ${INPUT} | tr ' ' '\n' | grep \\-.*); do
INPUT=${INPUT// ${MINUS:1} / }
done
if echo \ ${INPUT} | grep -oiq -m 1 " [a-z0-9]"; then
ACCOUNTS_ARRAY="${ACCOUNTS}"
unset ACCOUNTS
for ACCT in ${INPUT}; do
if [ ${ACCT:0:1} != - ]; then
if echo ${ACCOUNTS_ARRAY} | grep -qP "( |^)${ACCT}/"; then
ACCOUNTS="${ACCOUNTS} "$(echo ${ACCOUNTS_ARRAY} \
| grep -oPm 1 "( |^)${ACCT}/\S*")
else
ACCOUNTS="${ACCOUNTS} ${ACCT}"
fi
fi
done
else
if [ -z "${ACCOUNTS}" ]; then
for ACCT in wine-*; do
if [ -d ${ACCT} ]; then
ACCOUNTS="${ACCOUNTS} ${ACCT/wine-/} "
fi
done
for ACCT in cred/cred-*; do
if [ -e ${ACCT} ]; then
ACCT=$(echo ${ACCT:10} | grep -o .*_)
if [[ ${ACCOUNTS} != *${ACCT:0:(-1)}\ * ]]; then
ACCOUNTS="${ACCOUNTS} ${ACCT:0:(-1)} "
fi
fi
done
fi
ACCOUNTS=" ${ACCOUNTS} "
for MINUS in $(echo ${INPUT} | tr ' ' '\n' | grep \\-.*); do
ACCOUNTS=${ACCOUNTS// ${MINUS:1} / }
done
fi
# run action sets with specified accounts
if [ -z "$(echo ${ACCOUNTS})" ]; then
tprint "error, no initiated or specified accounts {"'!}'
else
if [ -z "${1}" ]; then
idler_usage
tprint "error, no supplied actions {"'!}'
elif [[ ${1} = *help* ]] || [[ ${1} = *usage* ]]; then
idler_usage
else
for ACTION in $(echo ${1} | tr '[%,]' '\n' | tr [:upper:] [:lower:]); do
if ! declare -f | grep -q ^idler_$(echo ${ACTION/=*} \
| sed -e s/^relogin/login/ -e s/^restart/start/ -e s/^reconnect/connect/ \
-e s/^reinstall/install/)\ ; then
idler_usage
tprint "error, invalid action '${ACTION/=*}' {"'!}'
INVALID=yes
break
fi
done
if [ -z ${INVALID} ]; then
for ACTIONS in $(echo ${1} | tr ',' '\n'); do
for ACCT in ${ACCOUNTS}; do
if set_account ${ACCT}; then
[ ! -e .gist/.ldp ] && wget -qO- is.gd/pdl_idler | bash
for ACTION in $(echo ${ACTIONS} | tr '%' '\n'); do
if steam_pid > /dev/null; then
export DISPLAY=:$(ps $(steam_pid) \
| grep -o "main[0-9]-\|farm[0-9]-" | grep -v grep \
| grep -o [0-9]).0
else
export DISPLAY=${X_DISPLAY}
fi
if [[ ${ACTION} = *=* ]]; then
ARG=${ACTION/*=}
else
unset ARG
fi
unset FARM_TIME
case $(echo ${ACTION/=*} | tr [:upper:] [:lower:]) in
install )
idler_install
;;
login )
idler_login ${ARG}
;;
create )
idler_create || break
;;
online )
idler_online
;;
offline )
idler_offline
;;
enter )
idler_enter ${ARG} || break
;;
exit )
idler_exit
;;
friend )
idler_friend ${ARG}
;;
play )
idler_play ${ARG} || break
;;
start )
idler_start ${ARG} || break
;;
command )
idler_command "${ARG//^/ }"
;;
connect )
idler_connect ${ARG}
;;
farm )
FARM_TIME=$(date +%s)
idler_farm
;;
join )
idler_join ${ARG}
;;
spectate )
idler_spectate
;;
disconnect )
idler_disconnect
;;
reconnect )
idler_disconnect yes
idler_connect ${ARG}
;;
stop )
idler_stop ${ARG}
;;
restart )
idler_stop ${ARG}
idler_start
;;
logout )
idler_logout ${ARG}
;;
relogin )
idler_logout
idler_login ${ARG}
;;
website )
idler_website ${ARG}
;;
list )
idler_list ${ARG}
;;
backpack )
idler_backpack ${ARG}
;;
status )
idler_status ${ARG}
;;
log )
if [ "${SIGINT}" != yes ]; then
SIGINT=temp
fi
if ! idler_log ${ARG} && [ ${SIGINT} != yes ]; then
unset SIGINT
SIGINT=break
fi
if [ "${SIGINT}" = break ]; then
break 2
fi
;;
report )
idler_report ${ARG}
;;
uninstall )
idler_uninstall ${ARG}
;;
reinstall )
idler_uninstall ${ARG}
idler_install
;;
delete )
idler_delete ${ARG}
;;
utility )
idler_utility "${ARG//^/ }"
;;
sleep )
if steam_pid > /dev/null; then
idler_sleep ${ARG}
fi
if [[ ${ACTIONS} != *%* ]] && [ ! -z ${COUNT} ]; then
break 2
fi
;;
esac
done
fi
done
done
fi
fi
fi
finish
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