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September 16, 2018 15:06
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Save Nordaj/cc33d758fd5a566d673dceb0399c80b3 to your computer and use it in GitHub Desktop.
Use this unity script to save and load data. It will work with any serializable type.
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using System; | |
using System.Collections.Generic; | |
using System.Runtime.Serialization.Formatters.Binary; | |
using System.IO; | |
public static class DataManager | |
{ | |
private static Dictionary<string, object> data; | |
/// <summary> | |
/// Necessary to call at the start of the program! | |
/// _None_ will load no data | |
/// False is returned on fail | |
/// </summary> | |
public static bool Init(string loadDirectory = "_None_") | |
{ | |
data = new Dictionary<string, object>(); | |
//Check if im using directory | |
if (loadDirectory == "_None_") | |
return true; | |
//Fail if loadDirectory does not exists | |
if (!File.Exists(loadDirectory)) | |
return false; | |
//Load to data | |
BinaryFormatter bf = new BinaryFormatter(); | |
FileStream fs = File.Open(loadDirectory, FileMode.Open); | |
data = (Dictionary<string, object>)bf.Deserialize(fs); | |
fs.Close(); | |
//Return success | |
return true; | |
} | |
/// <summary> | |
/// Destroys the file in given directory | |
/// </summary> | |
/// <param name="directory"></param> | |
public static void DestorySave(string directory) | |
{ | |
File.Delete(directory); | |
} | |
/// <summary> | |
/// Gets value of type T from key | |
/// </summary> | |
public static T Get<T>(string key) | |
{ | |
if (data.ContainsKey(key)) | |
return (T)Convert.ChangeType(data[key], typeof(T)); | |
else | |
return default(T); | |
} | |
/// <summary> | |
/// Gets value of type T from key | |
/// </summary> | |
public static void Get<T>(string key, ref T val) | |
{ | |
if (data.ContainsKey(key)) | |
val = (T)Convert.ChangeType(data[key], typeof(T)); | |
else | |
val = default(T); | |
} | |
/// <summary> | |
/// Check if a key exists | |
/// </summary> | |
public static bool Check(string key) | |
{ | |
return data.ContainsKey(key); | |
} | |
/// <summary> | |
/// Adds a value of type T | |
/// </summary> | |
public static void Set<T>(string key, T value) | |
{ | |
if (data.ContainsKey(key)) | |
data[key] = value; | |
else | |
data.Add(key, value); | |
} | |
/// <summary> | |
/// Don't forget to save! | |
/// </summary> | |
public static void Save(string saveDirectory) | |
{ | |
BinaryFormatter bf = new BinaryFormatter(); | |
FileStream fs = File.Create(saveDirectory); | |
bf.Serialize(fs, data); | |
fs.Close(); | |
} | |
} |
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