Created
April 14, 2016 17:54
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from enum import Enum | |
Ranks = Enum("Ranks", "Ace Two Three Four Five Six Seven Eight " | |
"Nine Ten Jack Queen King") | |
Suits = Enum("Suits", "Diamonds Clubs Hearts Spades") | |
class Card(object): | |
__slots__ = ('_rank', '_suit') | |
# can be memory saving, especially if you're creating 6+ decks of cards for your shoe, e.g. 300+ cards. | |
# this can *definitely* be seen as premature optimization, though! Chances are you'll never need to implement __slots__ | |
def __init__(self, rank, suit): | |
"""Card represents each card in the shoe. | |
`rank` and `suit` allow any of the following: | |
* An Enum instance (e.g. Ranks["Ace"]) | |
* A number in the Enum (1-13 for ranks, 1-4 for suits) | |
* A name in the Enum ("Ace", "Two", "Hearts", etc...) | |
""" | |
if isinstance(rank, Ranks): | |
self._rank = rank | |
elif isinstance(rank, int): | |
self._rank = Ranks(rank) | |
else: | |
self._rank = Ranks[rank] | |
if isinstance(suit, Suits): | |
self._suit = suit | |
elif isinstance(rank, int): | |
self._suit = Ranks(rank) | |
else: | |
self._rank = Ranks[rank] | |
@property | |
def rank(self): | |
return self._rank.name | |
@property | |
def suit(self): | |
return self._suit.name | |
@property | |
def value(self): | |
return min(self._rank.value, 10) |
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