- Variable; ObjectiveType
-
hwrm.lua
- karos
-
- Variable; ObjectiveState
-
hwrm.lua
- karos
-
- Dictionary; Objective
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---@class MoveAttacker : Ship | |
---@field attack_move_position? Position | |
---@field previous_ROE? ROE | |
---@field success_distance integer | |
moveattacker = { | |
success_distance = 100 | |
}; | |
function moveattacker:isMoveAttacking() |
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HYPERSPACE_STATES = { | |
DEFAULT = 0, | |
INSIDE = 1, | |
EXITING = 2, | |
EXITED = 3 | |
}; | |
-- [ship id]: <hyperspace state> | |
SHIP_HYPERSPACE_STATES = {}; | |
LAST_HS_ENTER_NOISE_TIME = nil; |
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.toribash-data-block-header, | |
.forumhome-toribash-section, | |
.forumdisplay-header, | |
.thead, | |
.btn-tb-primary, | |
.btn-tb-primary:focus, | |
a.btn-tb-primary, | |
a.btn-tb-primary:focus, | |
.page-item.pagination-tb-active .page-link { | |
color: #FFFFFF!important; |
A mod designed to be a refinement of classic ABD. See the mod file here
Changes:
- Facture threshold
250 -> 280
- Dismember threshold on wrists and ankles
<default> -> 1200
- Ring size
800 -> 820
- Turnframes
500 -> 520
, a 20-frame turn is added to the end of the usual run
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#!/usr/bin/toribash | |
version 14 | |
gamerule | |
gravity 0.00 0.00 -30.00 | |
engagedistance 80 | |
dismemberthreshold 325 | |
dismember 1 | |
fracture 1 | |
fracturethreshold 280 | |
matchframes 520 |
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PROMISE_INDEX = PROMISE_INDEX or 0; | |
PROMISE_POLL_INTERVAL = PROMISE_POLL_INTERVAL or 0.5; | |
PROMISE_NOOP = PROMISE_NOOP or function(_) end | |
PROMISE_STATUS = PROMISE_STATUS or { | |
pending = "pending", | |
ok = "ok", | |
fail = "fail" | |
}; |
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-- Custom definitions file to allow sumneko.lua to provide completion/hover/etc. for HWRM globals. | |
-- Notice we never run this code, these defines are just used for IDE assistance. | |
if (nil) then | |
---@alias bool '1'|'nil' | |
AB_None = 0; | |
AB_Move = 1; |
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fx = { | |
style = "STYLE_RING", | |
properties = { | |
property_00 = { | |
name = "Radius", | |
type = "VARTYPE_ARRAY_TIMEFLOAT", | |
value = { | |
0, 41.06667, | |
1, 201.6, | |
}, |
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if (makeStateHandle == nil) then | |
dofilepath("data:scripts/modkit/scope_state.lua"); | |
end | |
if (REWARD_DIALOG_TRACKER_ROE_VALUES == nil) then | |
dofilepath("data:leveldata/campaign/say_wha/test_mission/lib.lua"); | |
end | |
if (PHASE_REWARDS == nil) then | |
dofilepath("data:scripts/custom_code/horde/phase_rewards.lua"); |
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