I hereby claim:
- I am omgasm on github.
- I am jiel (https://keybase.io/jiel) on keybase.
- I have a public key ASAZf_n0Rd9pbvt12jRf8O0GHFBc-Wu3ArJlbAzqE_KroQo
To claim this, I am signing this object:
| /* vim: ft=prolog | |
| */ | |
| zero. | |
| one. | |
| one(zero). | |
| one(one). | |
| one(zero(X)):- one(X). | |
| one(one(X)):- one(X). |
| #!/usr/bin/env bash | |
| set -eh | |
| declare -a names | |
| declare -a files | |
| hlep() { | |
| echo "Usage: $0 [opts...] [disc names...]" | |
| echo " Options:" | |
| echo " --help this help message" | |
| echo " --dryrun don't actually do anything; just print out the steps" |
| use std::{env, io, path::PathBuf}; | |
| use walkdir::WalkDir; | |
| fn main() -> io::Result<()> { | |
| let folder = env::args().nth(1).expect("provide song folder"); | |
| let (mut charts, mut songs, mut groups, mut fsentries) = (0, 0, 0, 0); | |
| let (mut song_p, mut group_p): (Option<PathBuf>, Option<PathBuf>) = (None, None); | |
| let entries = WalkDir::new(folder) | |
| .min_depth(3) | |
| .max_depth(3) |
| import re | |
| from pwn import log, remote | |
| from pow.pow import solve_challenge # or wherever it is | |
| def main(): | |
| llm = remote('47.89.192.246', 1337) | |
| welcome = llm.recvuntil(b'Solution? ').decode('utf-8') | |
| match: re.Match = re.search(r'solve (s\..+)$', welcome, re.MULTILINE) |
| use anyhow::{anyhow, Result}; | |
| struct Service { | |
| op: Box<dyn Op>, | |
| } | |
| trait Op { | |
| fn exec(&self, b: i32) -> i32; | |
| } |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Drawing; | |
| using System.IO; | |
| namespace whythefuckwouldyouusethis | |
| { | |
| public class BSImage |
I hereby claim:
To claim this, I am signing this object:
| using System; | |
| using System.Collections.Generic; | |
| using System.Data; | |
| using System.Data.SQLite; | |
| using System.Linq; | |
| using System.Reflection; | |
| using System.Text; | |
| using System.Text.RegularExpressions; | |
| using System.Threading.Tasks; | |
| using Discord; |