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Cube World Alpha - Extras
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Hello everyone Juicebags here and
welcome back to some Cube World been a
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while since I have been to Cube World
and there really hasn't been any
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changes yet in the alpha test still very
raw game not a whole lot to do in it yet
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however I did come across the absolute
best seed ever now I this seed was uh
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mentioned to me by one of my viewers on
Twitch we'll get into that in a moment
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but this seed is so diverse just in your
starting biome (region) you could go really from
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level 1 to probably level 300 without ever
leaving just this single biome (region) so
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let's go ahead and hop on in and take a
peek I'm gonna get on my Dwarf mage and
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Mithrandel is the person who suggested
this seed to me and in case you can't see
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it the seed is 1567854123
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1567854123
let's go ahead and hop on in alright so
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here we are in <i>Gaden City</i> that's where
we're going to start our operation off
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take a look at the map here and we've
got a lot of awesome points now there's
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a ton of world bosses on this one so in
a lot of these dead empty spaces you're
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seeing there there are world bosses that
are there actually we do have a few
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portals as well there's two portals all
the way to the north one all the way on
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the north-east right here one all the
way on the north-west right here and then
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another portal just over to this side
just east of the <i>Ruins of Lanrok</i> now
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we're going to go through some of the
various high points of this map but as I
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mentioned this this seed is absolutely
incredible and it's so diverse you could
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start off at level one right here and
get yourself all the way into the
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hundreds hundreds plus
in fact there's still an area that's a
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little bit challenging to me and that is
this <i>Likurior Forest</i> this is really the
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bread and butter of the seed is this
area here and what it is it's a
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forest packed full of +4 mobs that are
there's just an abundant supply by the
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time you clear it they respawn at the
beginning so you never run out of mobs
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but what makes these +4 mobs special is
they are super badass +4 mobs because
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they're dropping power level 100
legendary items I mean really incredible
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loot drops off these guys so this seed
really it offers a great place to to
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level great places to farm a ton of
different dungeons to run through
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several different like ruins areas which
are cool there's some valleys which are
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cool forests there's a couple of really
awesome high points a couple of
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different rocks here's one of them here
the <i>Rock of Ikolon</i> but let's go ahead and
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run through the map a little bit and
take a look at some of the high points
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and the exciting parts of this particular
Cube World seed here's a quick look at
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the top of the <i>Rock of Ikolon</i>
which is quite the challenge to get up
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to you definitely have to have some
points into climbing and you guys will
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see what I'm talking about when you get
to it unfortunately you get to the top
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and you have a bunch of +2 mobs up
here so you know a little bit of free
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experience essentially
but really nothing else
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and we do have a world boss and daily
quest up top here here's a free level
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<i>Chozor</i> the +2 Lizardman gonna take
a while to kill him so I'm gonna go
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ahead and hop on forward I'm sure it's
not going to be any remarkable loot at
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all and here is the end of the Lizardman
from up on top of the <i>Rock of Ikolon</i>
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did take a few minutes to kill
so if you don't have the daily quest
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like I didn't have this time around I
don't suggest you climb up here you get
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a +69 fire spirit some +69 chest
armor that's that's really garbage
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compared to what you get from some of
the other other mobs okay now we want to
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go due east so I'm going to go ahead and
take the only real reason to come up
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here now and that is this awesome hang
gliding jump you got quite a ways to
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soar here you can make it really really
far and here's the <i>Catacombs of Ikolan</i>
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now although the <i>Catacombs of Ikolan</i>
is only a +1 dungeon one thing
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that's good about it is it is a very
quick source of a bunch of XP because
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there's a bunch of mobs that are all
going to give you a decent amount of
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experience and they're so easy to kill
like you just saw right there now of
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course you still have to watch out for
all the little spikes as they're gonna
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tear you up regardless of your level so
what's say I'm not gonna go all the way
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through this I just wanted to kind of
display how easy the packs were to kill
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you can pretty much just run through it
and just wreck everything like this once
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you're higher up of course now the stuff
I'm getting is pointless to even bother
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looting other than the coin which
I'll probably never use either but very
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easy quick experience you see I got 12
each for those guys I've seen as high as
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46 for one mob I believe and it's also
real quick ones they're real easy to
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clear out very fast and then here course
in the <i>Angar Mountains</i> which are just
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north of the <i>Likurior Forest</i>
there's another awesome spot to
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farm there's a lot of +3s here
+3 Undead and as you see I've
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got a daily quest if I can find the
world boss hey that guy hits hard I had
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he had a homie I know I had a homie but
as you see there in my chat log I got
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some +89 purple gloves which you know
for killin' +3s that's not terrible
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let's see if we can see exactly where
this is it says according to my map it
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is over this way
the ruler is probably up at the top of
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one of these I'm assuming this is one
that's much easier to climb of course
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you can just stay mounted it and just
jump up the sides hmm he must be down in
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there see now there's uh just
a blue Wizard see if this guy's
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a +3 yeah it looks like just
the Undead are gonna be +3s
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but another good spot the farm especially
if you're to the point where the +4
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farming spots on this map are a little
too much for you here is a nice
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+3 spot one of the nice things about
this seed is as you're traveling around
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through it there is just a ton and just
an absolutely abundant supply of water
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for you know for your your mount
your trusty pet to drink up and get their
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their little five bubbles and then also
for these higher +4 in some of
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the more difficult +3 farming areas
you're going to be going through a bunch
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of potions so you want to make sure that
you have you know closeby water all the
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time essentially that way you can get
your potions in your mount all squared
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away and here we have the <i>Catacombs of Serior</i>
as you see it is not too far
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from <i>Gaden City</i> right there just kind of
north and west of it but the <i>Catacombs of Serior</i>
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is your starter dungeon if you're
low level and you want to pop in
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here and you're just getting started in
your Cube World experience this
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is where you want to begin the <i>Catacombs
of Serior</i> as far as dungeons that'll
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be the first dungeon that you want to do
and here's a quick look at the <i>Ruins of Lanrok</i>
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this is another relatively easy
dungeon +1s in this one so
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00:10:19,399 --> 00:10:27,759
you can burn through a really quick
for some XP or just start off in this
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dungeon right at the beginning when
you're still uh when you're still a bit
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of a low B the <i>Ruins of Ikomi</i> right
next door of course is another starter
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dungeon so you can go in that one or
the <i>Catacombs of Serior</i> pretty much
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immediately another one of the better
dungeons to start off with when you're
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just leveling up on this seed is the
<i>Kroria Castle</i> where I'm at here now
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as you see it is just south east of
<i>Gaden City</i> but this is another dungeon
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that's a starter level you don't
want to do this one if you're higher
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higher level is the XP is just not
enough for you but it's one of the good
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beginner dungeons it's one of the
better places to start off depending on
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if your travels are taking you north
or south a good place to come as you're
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leveling up is here in the <i>Ruins of Asrior</i>
you see that is due south of
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<i>Kroria Castle</i> there and it's just south
and east from <i>Gaden City</i> now the spawn
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00:11:41,269 --> 00:11:46,030
point is going to be right right
actually over here so you've got a very
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00:11:46,040 --> 00:11:52,240
short run to get to the main city but
the <i>Ruins of Asrior</i> are are good farming
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spot when you're slightly lower level
because it's not an overwhelming amount
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00:11:55,370 --> 00:12:03,910
of mobs and the mobs that are here
are +2s so once again nothing you're
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00:12:03,920 --> 00:12:07,809
not going to get any record loot out of
the place but you will get some decent
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00:12:07,819 --> 00:12:12,550
stuff especially if you're low level
you're going to be getting like power
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level 45-ish things
but you got to start somewhere
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zombie bad bad zombie see yeah not too
many mobs here here's some some more
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skellies zombies nothing else up here
but that's the <i>Ruins of Asrior</i>
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now a good place to start farming up say like
like power level 60-ish gear is the <i>Anmi Valley</i>
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the <i>Anmi Valley</i> is once again
due south and then east of <i>Gaden City</i>
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and you're gonna pick up items like
these +60 purple cotton gloves here
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and same thing here the mobs
respawn fairly quickly so it's pretty
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pretty easy to go on a nice like killing
loop and by the time you get back around
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00:13:25,860 --> 00:13:32,690
to the start of it you've got you know
you've got more stuff to kill now this
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00:13:32,700 --> 00:13:40,010
is not the premier farming area of course
there's a +61 iron axe this is
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not the best farming area on the seed
but this is a good spot to go if you're
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you're just getting to the point where
you want to start trying some of the
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easier +4s there about the easiest
+4 as you're gonna get is the guys right
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here in the <i>Anmi Valley</i>
you see they're pretty abundant
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abundant all throughout there are some friendlies
in the mix too and the good thing here
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00:14:09,270 --> 00:14:12,980
is you've got the humanoids so there'd
be plenty of coin and everything
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dropping here's some raccoons all +4s
all the way through the whole valley and
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then once again another really awesome
dungeon to come to especially when
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you're lower level is the <i>Segar Palace</i>
<i>Segar Palace</i> anyway it's a +1
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00:14:35,160 --> 00:14:40,520
dungeon pretty uh you know gonna give
you some low level stuff but it's also
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00:14:40,530 --> 00:14:51,230
gonna net you some fast best experience
if you're low level I wouldn't come
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00:14:51,240 --> 00:14:57,980
through this one if you're past say
level 60 or maybe even 50 it's probably
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gonna give you a really bad experience
anytime after that and that is next to
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<i>Durano Valley</i> here you see garden or
<i>Gaden City</i> is still now to the
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00:15:08,730 --> 00:15:17,180
south west of <i>Gaden City</i> working my way
around through the map and then at
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another just above starter level dungeon
would be <i>Duraria Palace</i> here this is
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another one you can basically come
through and steamroll if you're higher
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00:15:26,550 --> 00:15:34,550
level this is a good spot to come in and
get yourself some low level gear once
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you get ready to to start working on
plus mobs once you get past the complete
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basic dungeons and you want to start
looking at some +1 mobs in a +1
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00:15:48,840 --> 00:15:53,990
dungeon environment <i>Duraria Palace</i>
is the place for you you're not going to
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get a lot of experience in this one if
you're higher level all that you can
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clear it in a matter of minutes
since you can just basically roll
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00:16:04,110 --> 00:16:09,590
through and just steamroll everything
like so but another good starter dungeon
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this one is +1 and we'll get you
some good loot if you're just getting
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started and you've cleared some of the
other basic dungeons so here we are in
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00:16:21,960 --> 00:16:26,270
<i>Likurior Forest</i> and this is really
the meat and potatoes of the seed
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00:16:26,280 --> 00:16:32,120
there's +4 mobs all through this forest
they're so abundant that there's there's
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00:16:32,130 --> 00:16:38,240
no possible way you could kill them all
without them respawning back where you
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00:16:38,250 --> 00:16:43,310
started there's there's just so many
mobs as you see there's bees and
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00:16:43,320 --> 00:16:46,070
critters and random stuff
running around everywhere
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00:16:46,080 --> 00:16:53,710
so there's a lot of different selection
on what you can kill there's a friendly
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00:16:53,720 --> 00:17:01,250
it never hurts even to follow the
friendlies around because because they
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00:17:01,260 --> 00:17:08,100
are a huge help and some of these mobs
are pretty tough now obviously one
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00:17:08,110 --> 00:17:13,040
+4 mole is not going to give you too
much of a time but when it comes to like
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00:17:13,050 --> 00:17:26,090
getting into these camps very difficult
you can you can get yourself wrecked
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00:17:26,100 --> 00:17:39,670
real quick if you're not careful
like I am about to fat heels
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00:17:51,080 --> 00:18:01,580
Wow one tough fighter holy crap
let's see what we got here see there's a
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00:18:01,590 --> 00:18:07,490
+90 legendary longsword with a
+94 wood boomerang blue wood
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00:18:07,500 --> 00:18:11,330
boomerang formula but you can't get some
awesome stuff you see I've got this
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00:18:11,340 --> 00:18:19,280
+100 legendary shield see there's a
+100 epic iron gloves there's some
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00:18:19,290 --> 00:18:22,850
there's a +91 legendary
a +99 legendary
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00:18:22,860 --> 00:18:29,710
+99 blue there's some very fat loot
to be found here in the <i>Likurior Forest</i>
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00:18:29,720 --> 00:18:34,160
there's no doubt about that you just
have to be real careful making your
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00:18:34,170 --> 00:18:38,360
way through this forest because you can
get overwhelmed really quickly because
166
00:18:38,370 --> 00:18:42,800
although it looks like everything's
pretty spread out there is a lot of
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00:18:42,810 --> 00:18:49,710
roaming and padding mobs through here
and it's just an amazing farm spot so
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00:18:49,720 --> 00:18:55,190
as I mentioned this is really the bread
and butter of the seed it doesn't get
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00:18:55,200 --> 00:19:00,680
any better for farming than in the
<i>Likurior Forest</i> and this forest here can
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00:19:00,690 --> 00:19:05,660
actually take you up as long as you have
the patience to do it and I've gotten
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probably 50 or 60 levels here at least
I'm just just messing around running
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around killing stuff but awesome place
to farm so once again there's a little
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Cube World the best seed ever thanks
for watching click that like button
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00:19:22,030 --> 00:19:26,540
and please subscribe to the channel
thanks again
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Cube World a name that to most means
nothing but to a small group of occulted
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00:00:07,080 --> 00:00:14,089
zealots means everything understanding
the true cosmic weight of this game and
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00:00:14,099 --> 00:00:20,029
how it spectacularly missed the mark is
impossible without understanding how it
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00:00:20,039 --> 00:00:26,210
came to be back in 2011 a man known
online is Wol_lay began developing a game
5
00:00:26,220 --> 00:00:31,370
called Cube World he programmed his wife
did the art Wol_lay would amass a small
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00:00:31,380 --> 00:00:35,590
following as he drip fed screenshots and
discussed his goals for the game online
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00:00:35,600 --> 00:00:41,090
Cube World inspired heavily by classic
games like Zelda and also by Minecraft
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00:00:41,100 --> 00:00:45,440
which launched a year prior would
involve an infinitely generated RPG
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00:00:45,450 --> 00:00:49,970
world where towns enemies dungeons quests
and everything else you would expect
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00:00:49,980 --> 00:00:54,170
from an RPG would procedurally generate
and players could progress through a
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00:00:54,180 --> 00:00:58,910
world indefinitely
the core idea was very popular in the
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00:00:58,920 --> 00:01:04,270
post-Minecraft 2011 where many people
felt that Minecraft had failed to deliver
13
00:01:04,280 --> 00:01:08,510
its originally promised RPG content
the more information Wol_lay
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00:01:08,520 --> 00:01:13,940
released the more ravenous his devout
goldest became and soon they would beg
15
00:01:13,950 --> 00:01:19,280
their master leaving offerings of gold
and coins and blessed sage to bathe them
16
00:01:19,290 --> 00:01:25,070
in the glorious light of an alpha release
after all an alpha release had
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00:01:25,080 --> 00:01:30,069
done much to skyrocket the false god
Minecraft and it's dark prophet Notch
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00:01:30,079 --> 00:01:36,200
to new previously unheard of success
eventually two years after development
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started in 2013 Wol_lay decided that the
prayers of his flock would suffice and
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he released an alpha build of Cube World
many including myself bought this early
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build of the game for 20 United States
dollars in hopes that our financial patronage
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would will the game into being complete
this is where our journey begins
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in order to review Cube World as it
stands today I will need to give you
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a short review of the Alpha first the
Cube World Alpha is a strange game and
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then it doesn't really have much content
but the content it does have is so well
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done and so compelling that it still
managed to get players to sink in
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upwards of a hundred hours sometimes
more into it here's how it works
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you make a character select one of four
classes then your drop into the world
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naked and desperate you helplessly flail
around killing various local wildlife
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and explore until you find a point of
interest which will include a combat
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encounter where there's always a boss
you kill the monsters you get the
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experience you get the items you grow
stronger the farther out you explore the
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more of the map generates and the game
world levels up tangentially with you
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this goes on infinitely you could
theoretically gain infinite levels
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travel an infinite distance and
level your skills in the skill tree
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infinitely and you always have access to
challenging dungeons so basically the
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Cube World Alpha is nothing more than
grinding mobs for experience and gear
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forever so why was this cult classic
so massively positively received
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well I'm fairly sure it came down to three
factors the combat the progression and
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00:03:21,420 --> 00:03:26,480
the aesthetic let's start with the
Cube World Alpha's strongest asset
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00:03:26,490 --> 00:03:31,699
its combat system the Cube World Alpha
has an almost entirely skill based combat
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system projectiles need to be aimed and
there's dodge that will allow you to
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00:03:35,940 --> 00:03:39,830
dodge powerful attacks from certain
enemies you can also outplay range
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00:03:39,840 --> 00:03:43,600
enemies by strafing like you would in a
shooter provided you are a ranged class
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00:03:43,610 --> 00:03:47,540
all of this means that if you were skilled
enough you could outplay content that
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00:03:47,550 --> 00:03:51,949
was a higher level than you for even
better loot experience or just to see if
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00:03:51,959 --> 00:03:56,330
you could do it it's also worth noting
that this system isn't deep every class
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has a basic attack a secondary attack
that's usually charged two combat skills
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00:04:02,040 --> 00:04:07,699
and finally one of two special attacks
that you can choose between that's it
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00:04:07,709 --> 00:04:12,650
there's no advanced character build
there's no crazy skill tree or insane
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00:04:12,660 --> 00:04:18,048
customization it's simple easy to
understand and extremely effective
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this combat system also lent itself to
creating extremely important sense of
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00:04:21,839 --> 00:04:25,250
character progression pay close
attention to this part of the video
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00:04:25,260 --> 00:04:28,850
because this is a very important
point remember earlier when I
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00:04:28,860 --> 00:04:32,810
said you start out naked and afraid
well that's largely because you start
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00:04:32,820 --> 00:04:36,890
out with only your basic and secondary
attacks you need to squeeze out enough
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00:04:36,900 --> 00:04:41,030
levels to grab your first skill or two
before you can really start comfortably
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exploring this takes some time because
you gain two skill points per level
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00:04:45,090 --> 00:04:49,490
and you need five skill points and a
skill to move over to the next one this
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00:04:49,500 --> 00:04:52,850
means that in order to unlock all your
combat abilities you need to get to
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level six and you also need to worry
about your utility skills like riding
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hang gliding and sailing if you want to
get around the world faster this means
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00:05:01,620 --> 00:05:05,930
that for the first ten or fifteen hours
of the game for new players they're
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gonna be unlocking new abilities it's
worth noting here that these secondary
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abilities are also pivotal in
creating a sense of progress
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you start out feeling very slow in the
grander scheme of the world but once you
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get the hang glider the level of freedom
you have to quickly fly around the map
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is about as good as movement gets flying
around the map and then swooping down to
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00:05:26,430 --> 00:05:31,250
clean out a dungeon created this amazing
sort of arcade style gameplay loop that
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00:05:31,260 --> 00:05:36,170
many people including myself found
extremely addictive once you have your
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combat skills and your movement skills
it's time to get your gear which is
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where the next big stage of the game
lies grinding items the more items you
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get the stronger you get and the easier
it is for you to get more items there's
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00:05:50,100 --> 00:05:54,500
a clear sense of growing more powerful
over time and a clear sense that after
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00:05:54,510 --> 00:05:57,760
a couple hours of playtime you're
further ahead than you were before
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00:05:57,770 --> 00:06:02,660
eventually if you were either extremely
dedicated or just casually played over a
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00:06:02,670 --> 00:06:07,730
long period of time you'd have an entire
inventory of these coveted red items the
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00:06:07,740 --> 00:06:12,650
rarest and most powerful in the game at
that point you'd likely quit playing or
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00:06:12,660 --> 00:06:16,460
maybe trying another class to experience
a new play style that was it there was
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00:06:16,470 --> 00:06:22,220
no endgame there was no point there was
no complex underlying game design the
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00:06:22,230 --> 00:06:27,740
Cube World Alpha was just naked simple
character progression I would argue that
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00:06:27,750 --> 00:06:32,390
this game was almost perfect in its
simplicity and it still amazes me that
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00:06:32,400 --> 00:06:36,550
such a bare-bones design could have
resonated with people so immensely
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00:06:36,560 --> 00:06:40,550
speaking of which I think another
part of the reason this Alpha
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00:06:40,560 --> 00:06:45,050
resonated so well is Cube World's
extremely unique aesthetic and art style
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the way the world generated to create
odd surreal landscapes the cube designs
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of the character models and how smoothly
they moved around the saturated colors
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all of this came together to create a
very unique look that hadn't really been
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00:06:59,580 --> 00:07:04,670
done before Cube World's art style was
actually surprisingly influential and
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00:07:04,680 --> 00:07:09,890
many games have tried to replicate it
most notably Trove all of these games
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have failed and as of my writing the
script for this video the charm and
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beauty of the Cube World Alpha are
absolutely unmatched the last thing I
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want to cover about the Alpha was this
weapon customization system in Cube World
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you collect cubes of iron wood gold
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00:07:27,450 --> 00:07:32,570
silver or whatever and you also collect
these <i>spirit cubes</i> these are used to
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00:07:32,580 --> 00:07:38,000
customize weapons for example let's say
you want to upgrade a bow well you take
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it over to the customization bench you
use the wood cubes you slap them on the
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bow however you want and you've got a
cool-looking bow and each wood cube
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upgrades its base damage but wait what
if you want to do some ice damage well
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slap this ice spirit cube on there
and you're good to go
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and your bow also has a cool little
gem on it this is a very unique
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and compelling system if you watch old
footage of the Cube World Alpha you'll
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see the interesting designs that people
came up with for their weapons using
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these cubes okay so that was the Cube
World Alpha it was a beautiful gamer
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moment for us all so what happened
Wol_lay disappeared the Alpha build was
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never updated many lost hope but the true
believers such as myself began to notice
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that Wol_lay wasn't entirely silent every few
months or so he would tweet a single tweet
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00:08:32,230 --> 00:08:37,570
and with each tweet our faith was
restored sometimes merely a screenshot
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sometimes a few seconds of video but
these small miracles gave hope and over
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00:08:43,919 --> 00:08:49,730
the years and years we waited a grander
image of the game began to take form we
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00:08:49,740 --> 00:08:54,440
hid deep within our monasteries from the
infidels who told us that the game would
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00:08:54,450 --> 00:08:59,480
never come that Wol_lay had taken the
money and ran we held out hope for the
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00:08:59,490 --> 00:09:05,300
mythical Cube World Alpha update to bring
us all the glorious features Wol_lay had
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been sharing with us over the years and then
this year (2019) it happened on September 6th
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Wol_lay announced that the game will be
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00:09:13,590 --> 00:09:18,380
released in Steam in as little as
one month then he followed up this
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00:09:18,390 --> 00:09:22,730
announcement by further explaining that
the faithful who had followed him for
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00:09:22,740 --> 00:09:28,450
all of this time would be receiving the
game for free our God had smiled upon us
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00:09:28,460 --> 00:09:34,100
but his generosity didn't end there not
only would we be getting the game for free
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00:09:34,110 --> 00:09:38,780
but we would also be able to play a
closed beta version of the game one week
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before the official launch then our
moment arrived the midnight release
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of the Cube World Beta we installed it
and the tragedy began to unfold
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now my friends I can finally tell you about
the Cube World Beta the Cube World Beta has
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a very different core design than the
Alpha in the Beta monsters grant no
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experience but they do drop items so you
grind monsters until you've got a couple
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items then you start exploring the area
talking to NPC and finding points of
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interest on your map and completing
various quests these quests also reward
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no experience but you will find all of
your familiar utility items such as your
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boat your glider as well as more gear to
increase your strength eventually after
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00:10:30,930 --> 00:10:34,970
completing enough quests and fighting
enough enemies you'll be powerful enough
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to get artifacts in each region of Cube
World there is between one to four
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dungeons that include a boss encounter
which leads to a chest with an artifact
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these artifacts are how you level
at first glance this seems like an
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extremely unique and refreshing system
you aren't grinding monsters endlessly
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00:10:54,630 --> 00:10:59,330
like you were in the Alpha you aren't
grinding quests endlessly like in
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00:10:59,340 --> 00:11:04,130
something like World of Warcraft you're
some kind of Indiana Jones character
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00:11:04,140 --> 00:11:07,080
exploring the world and
hunting down ancient relics
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to level what an amazing idea there's also
a lot to supplement this idea you find
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key items like this harp that lets you
open certain doors or this whistle that
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00:11:17,699 --> 00:11:22,129
lets you summon birds to carry you to
sky islands you can also explore the
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00:11:22,139 --> 00:11:26,509
area and find hidden treasures inside
logs or deep underwater for the first
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00:11:26,519 --> 00:11:31,309
few hours of Cube World you feel the
thrill of adventure and progress just
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00:11:31,319 --> 00:11:35,840
like in the Alpha but then you leave
your starting region excited to explore
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a Cube World's infinite map and the
troubles begin I've said region a couple
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00:11:40,509 --> 00:11:44,569
of times so I should probably clarify what
that means in the context of this game
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00:11:44,579 --> 00:11:49,790
as you can see here the map is divided
up into regions all of the gear you pick
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00:11:49,800 --> 00:11:54,680
up as well as all of your utility items
like your boat and your glider and all
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of your key items like the harp only
work in the region you found them
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found a sweet armor sorry buddy
the second you cross the border
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00:12:03,539 --> 00:12:10,819
it's trash got a boat and not anymore dipshit
ok so every region of the map has its
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own progression ladder that's not so bad
right every time you get an artifact you
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get a level so clearly levels are the
real progression of the game and the
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00:12:20,130 --> 00:12:24,949
rest of it is just sort of a mini-game
you need to complete in each area surely
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there is something more to this system
well brace yourself for this one all the
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00:12:30,329 --> 00:12:36,319
levels do is increase your movement
stats by microscopic amounts there is no
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00:12:36,329 --> 00:12:41,000
progression you don't even have that
skill tree in the Beta your character
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starts with all of its skills for free
so we went from the Alpha version of
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the game that had a progression system
so compelling that it could float a
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00:12:49,079 --> 00:12:54,139
bare-bones game for in some cases a
hundred hours to having no progression
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system at all and when I say no
progression I'm not exaggerating because
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your level does nothing besides
increased stats that are frankly
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00:13:03,360 --> 00:13:08,960
irrelevant to gameplay and all your gear
always resets the world's difficulty is
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static there is no system of scaling
that I talked about in the Alpha the
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entire world is the same difficulty all
infinity of it but it goes deeper than
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that in the Cube World Alpha
the map was concealed with an RTS
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style fog and you could only see areas
you had previously explored and when you
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crossed the border out of a region a new
one would load in the Cube World Beta
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the entire map is always revealed and
you can talk to a <i>flight master</i> and fly
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anywhere you want from minute one
you don't even get the satisfaction of
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progressing through a map even worse
there are no more random seeds every
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player is playing on the same map so the
excitement of finding some weird terrain
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or structure is gone the Cube World
Alpha was a game about progressing the
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strength of your character forever the
Cube World Beta is about never making
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00:14:02,730 --> 00:14:09,079
progress once this is by far the most
shocking earth-shattering change between
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the Alpha and the Beta but there
are dozens of other missteps
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for example the physics and lighting
engines were rewritten at some point
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which is why the Alpha version has more
satisfying character movement and more
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00:14:21,990 --> 00:14:27,559
vibrant colors the <i>spirit cubes</i> I talked
about earlier were removed the dungeons
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00:14:27,569 --> 00:14:32,030
in the Alpha have more enemies better
enemy placement which includes
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00:14:32,040 --> 00:14:36,290
patrolling enemies and random items
laying around for you to pick up the
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00:14:36,300 --> 00:14:40,579
Alpha's combat is significantly more
skill-based due to how enemy scaling
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works cities are larger and generally
more detailed I could go on here
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00:14:46,040 --> 00:14:52,730
virtually every minute detail was changed
there is a large noticeable drop in
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00:14:52,740 --> 00:14:59,029
quality and design philosophy when
going from the Alpha to the Beta so
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00:14:59,039 --> 00:15:04,559
now the question remains how did we
get here I'll admit to you all right now
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this entire disaster has been endlessly
fascinating to me I was very passionate
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00:15:09,149 --> 00:15:13,819
about Cube World so it's sad to see it
in this state and as someone who dreams
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00:15:13,829 --> 00:15:17,560
of making their own game someday
I'm extremely interested in how
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00:15:17,570 --> 00:15:22,369
a development cycle can go this sideways
a lot of people have been combing through
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00:15:22,379 --> 00:15:26,540
Wol_lay's old Twitter and YouTube channel
and compiling all the information he
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00:15:26,550 --> 00:15:30,799
gave the community to try and figure out
what happened we have this Reddit thread
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00:15:30,809 --> 00:15:34,770
here which compiled a list of all
the features that Wol_lay teased
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00:15:34,780 --> 00:15:38,940
that were inevitably never included and
we have another thread that details
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00:15:38,950 --> 00:15:42,330
something very interesting Wol_lay
was steadily working on the game
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00:15:42,340 --> 00:15:48,040
from 2013 to 2017 and it appeared
to be essentially an updated version
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00:15:48,050 --> 00:15:52,320
of the Alpha experience
but sometime around 2017
197
00:15:52,330 --> 00:15:57,360
something happened Wol_lay was silent
for a long time and when he emerged we
198
00:15:57,370 --> 00:16:01,440
had the Beta announcement this seems
to imply that perhaps many of these old
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00:16:01,450 --> 00:16:05,430
features were scrapped and the game was
rebuilt from the bottom up this is also
200
00:16:05,440 --> 00:16:09,780
backed up by a blog post by Wol_lay himself
from September of this year (2019) where he
201
00:16:09,790 --> 00:16:13,890
states that he scrapped entire systems
off and when working on Cube World why
202
00:16:13,900 --> 00:16:18,030
would somebody do this why would someone
change the core vision of their games so
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00:16:18,040 --> 00:16:21,540
dramatically I don't know and
I don't think we will ever know
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00:16:21,550 --> 00:16:25,380
even more interesting has been the
reactions of the shocked community
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00:16:25,390 --> 00:16:29,160
remember at the start of this video when
I was using all those religious themes
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00:16:29,170 --> 00:16:33,690
as a joke it isn't a joke look at how
the community refers to themselves on
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00:16:33,700 --> 00:16:38,100
the Subreddit because fans of this game
are so devout there have been various
208
00:16:38,110 --> 00:16:42,329
conspiracy theories that have arisen
from this game's release some saying that
209
00:16:42,339 --> 00:16:46,560
it's all just an elaborate prank and the
real game will be released instead some
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00:16:46,570 --> 00:16:51,300
saying that data miners have found the
cut content and the old game systems in
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00:16:51,310 --> 00:16:55,140
the code so maybe Wol_lay will put
them back into the game or maybe the
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00:16:55,150 --> 00:16:59,010
modding community can fix it some
refused to believe that the game's core
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00:16:59,020 --> 00:17:04,109
systems could be so broken there must be
something we're missing some secret that
214
00:17:04,119 --> 00:17:08,520
we can figure out to make the game good
anything to cling to some vague hope
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00:17:08,530 --> 00:17:13,740
that the once near perfect experience
of the Alpha would be returned to them
216
00:17:13,750 --> 00:17:17,760
it's honestly been a little depressing to
see the community so desperate to want this
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00:17:17,770 --> 00:17:22,650
game to be good and I don't blame them
well like I said before Cube World's art
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00:17:22,660 --> 00:17:27,680
style and aesthetic is unmatched it
can't be replicated what a shame for it
219
00:17:27,690 --> 00:17:32,940
to be stuck in a bad game so can this
be fixed is this a situation that can be
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00:17:32,950 --> 00:17:37,230
resolved as I write this the full
release of the game is four days away
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00:17:37,240 --> 00:17:42,510
there is no possible way that these
systemic flaws can be addressed in time
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00:17:42,520 --> 00:17:46,950
for the release time will tell if the
general audience will enjoy the game
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my bet is that it will likely
be received poorly but what
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if there was time what if we could
make Cube World great again this is
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00:17:55,670 --> 00:18:00,630
the section of the video where I can lay
praise where praise is due the artifact
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leveling system is and I'm not
exaggerating one of the best game design
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00:18:05,350 --> 00:18:11,160
ideas I've ever seen maybe the best the
idea of being a relic hunting adventure
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00:18:11,170 --> 00:18:15,690
that levels up by plundering dungeons
for lost treasure is amazing it's a
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00:18:15,700 --> 00:18:21,060
unique and refreshing take on how
leveling works in an RPG mob grinding
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00:18:21,070 --> 00:18:26,220
and questing is played out in other RPGs
so figuring out a way around that is
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00:18:26,230 --> 00:18:31,260
Cube World's crowning achievement if we
were to combine the core progressions
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systems of the Alpha with the artifact
leveling system of the beta we would be
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00:18:35,860 --> 00:18:39,930
looking at a truly unique experience
unlike anything that has been seen in a
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00:18:39,940 --> 00:18:44,820
video game before alternatively if there
is some sort of overarching progress
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method to counteract the loss of items
every time you enter a new region
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this would go a long way to making
the game feel more fulfilling like
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00:18:53,260 --> 00:18:58,050
for example if the artifacts that you
collected were actually relevant this
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might actually make the strange gear
system tolerable and unique will we get
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00:19:03,100 --> 00:19:08,940
any of this almost for sure no but only
time will tell the story of Cube World
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is a truly tragic one maybe one of the
most tragic I've ever seen I've been
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00:19:13,870 --> 00:19:17,600
comparing it to the story of Spores
development I'm sure there are plenty
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of other videos on that you can watch if
you don't know that story but before the
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00:19:22,180 --> 00:19:26,040
end of this video I want to address
something that I've seen a lot of
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00:19:26,050 --> 00:19:30,750
a lot of people have accused Wol_lay
of being a scam artist or a fraud
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00:19:30,760 --> 00:19:35,720
or that he's perpetuating a cash grab
I don't think these are true he's never
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00:19:35,730 --> 00:19:40,260
stopped developing the game and he released
the Beta for free to everyone who already
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00:19:40,270 --> 00:19:43,230
bought it
if this was a cash grab he would have
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00:19:43,240 --> 00:19:46,710
just dropped the game without letting
anyone test it and fled the scene
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00:19:46,720 --> 00:19:52,500
Wol_lay is an honest guy I think he made
the classic mistake of developing his
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00:19:52,510 --> 00:19:57,060
entire game in a vacuum without any
inside input with no one around to test
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00:19:57,070 --> 00:20:01,290
your game design things can get
really weird really fast
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00:20:01,300 --> 00:20:05,100
this is why one of the biggest pieces of
advice people give to any developers is
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00:20:05,110 --> 00:20:09,990
always have a build of your game ready
to play so you can show other people and
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00:20:10,000 --> 00:20:14,250
they can give you feedback if there are
any big updates to the Cube World story
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00:20:14,260 --> 00:20:19,020
I'll be sure to put out an update video
until then if you want to see more
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00:20:19,030 --> 00:20:23,050
content like this consider subscribing
you should also follow me on Twitter
257
00:20:23,060 --> 00:20:25,090
if you don't want to miss
any important updates
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00:20:25,100 --> 00:20:39,650
thank you for watching and
I'll see you in the next video
1
00:00:07,350 --> 00:00:11,629
hello ladies and gentlemen welcome back
Force here and today we'll be doing a
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00:00:11,639 --> 00:00:16,940
tutorial for the crafting systems in
Cube World I like to cover some of the
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00:00:16,950 --> 00:00:21,140
basics when it comes to crafting
consumables weapons and armor along with
4
00:00:21,150 --> 00:00:25,160
the armor modification system so let's
go ahead and start off by talking about
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00:00:25,170 --> 00:00:28,790
the consumables in this game so there's
a few different things that we can take
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00:00:28,800 --> 00:00:33,170
a look at number one there is alchemy
which is how you make potions and then
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00:00:33,180 --> 00:00:36,740
there's also cooking which is how you
make food and that potions are great
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00:00:36,750 --> 00:00:41,060
because you can use them while running
around in combat and food is good
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00:00:41,070 --> 00:00:45,680
healing but it requires you to sit down
and not move for the duration so the
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00:00:45,690 --> 00:00:47,840
first thing you're gonna notice here is
we've got a couple of different types of
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00:00:47,850 --> 00:00:52,939
potions I've got cactus and life potions
now they actually scale up as you level
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00:00:52,949 --> 00:00:57,170
as you continue to level you will unlock
additional more efficient potions for
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00:00:57,180 --> 00:01:01,069
example my first potion that we started
off with it was a it's a power one
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00:01:01,079 --> 00:01:06,200
potion a life potion +1 and it heals
HP +200 now the next one that
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00:01:06,210 --> 00:01:11,270
I got up as I continue to level up is
this power 17 one that which heals HP
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00:01:11,280 --> 00:01:15,859
+282 now you'll notice however that
when I click on these two things the
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00:01:15,869 --> 00:01:20,749
ingredients are the same requires one
water flask and one heart flower water
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00:01:20,759 --> 00:01:25,910
flasks are created by taking glass
flasks that you find in the in your
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00:01:25,920 --> 00:01:30,230
major town you go to the general (Item) shop
you can purchase glass flasks and then
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00:01:30,240 --> 00:01:33,380
you fill it up with water at your local
watering hole so for example I can go
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00:01:33,390 --> 00:01:36,649
over here and then I'll click on the
water flask formula which is going to
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00:01:36,659 --> 00:01:41,960
take this glass flask and fill it up
with some water just like that so now we
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00:01:41,970 --> 00:01:46,819
will have more water flasks with which to
make some potions so let's go ahead and
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00:01:46,829 --> 00:01:50,929
go ahead let's go ahead and make some
potions now so I'll go to the potion tab
25
00:01:50,939 --> 00:01:56,130
and again you can see I can now I can
now make six of these a life potion
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00:01:56,140 --> 00:02:00,560
+17 or six of the life potion +1
obviously that +17 is
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00:02:00,570 --> 00:02:06,810
much better so we will go ahead and just
make some of those and now we have
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00:02:06,820 --> 00:02:10,350
that many more life potions now the
cactus potions are a little bit better
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00:02:10,360 --> 00:02:14,640
unfortunately I don't have any of the
prickly pear reagents so I can't make
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00:02:14,650 --> 00:02:18,120
any of those at the moment
now onto cooking cooking just like
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00:02:18,130 --> 00:02:22,260
potions it scales up as you level so
you'll notice I've got some of these
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00:02:22,270 --> 00:02:27,390
base pineapple slice ginseng soup
pumpkin muffin this is +1 +1
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00:02:27,400 --> 00:02:32,190
+5 and then as I've leveled up
I've gotten more of effective ones
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00:02:32,200 --> 00:02:37,680
+20 +20 and +24 now you can see
right here on the right hand side it
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00:02:37,690 --> 00:02:41,250
shows you how many I can make I can make
2, 12 and 33 and that is
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00:02:41,260 --> 00:02:45,180
the same case over here it's the exact
same reagents just more potent formulas
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00:02:45,190 --> 00:02:49,650
now some of these some of these things
need you to be at a campfire some of
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00:02:49,660 --> 00:02:53,670
them you can make wherever like the
pineapple slice I can make wherever the
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00:02:53,680 --> 00:02:58,259
Snowberry mash I can make wherever but
things like the mushroom spit
40
00:02:58,269 --> 00:03:02,490
ginseng soup and the pumpkin muffin
require me to be at a fireplace so I'm
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00:03:02,500 --> 00:03:07,350
right here I can make myself a couple
pineapple slices delicious but in order
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00:03:07,360 --> 00:03:09,750
to make the other things I'll have to
come right next to this campfire and
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00:03:09,760 --> 00:03:16,020
then all of a sudden I am now able to
make myself some ginseng soups and even
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00:03:16,030 --> 00:03:20,250
some pumpkin muffins just like that
now unfortunately at the moment there's
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00:03:20,260 --> 00:03:24,479
no craft all button or there's nothing
that says you can craft X amount you
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00:03:24,489 --> 00:03:28,530
just have to either click this one at a
time or hold it down to consistently
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00:03:28,540 --> 00:03:32,640
craft more and more of these cooking
consumables all right now that we've
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00:03:32,650 --> 00:03:37,860
covered the basics of potions and food
consumables I'm gonna head right into
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00:03:37,870 --> 00:03:41,400
town which we are very nearby and make
it over to the crafting district at
50
00:03:41,410 --> 00:03:46,050
which point I can show you guys some of
the crafting of weapons and armor as
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00:03:46,060 --> 00:03:50,610
well as one of my one of the neatest
discoveries for me about this game which
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00:03:50,620 --> 00:03:57,930
was the ability to modify your weapons
using cubes and actually not only alter
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00:03:57,940 --> 00:04:02,160
their power but alter their physical
appearance I think it's so very neat and
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00:04:02,170 --> 00:04:05,280
I'm very excited to show you guys that
so we're just gonna head our way through
55
00:04:05,290 --> 00:04:09,800
some of these basic buildings the towns
are broken up into 4 different districts
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00:04:09,810 --> 00:04:15,330
trade, adventurer, pet and crafting
and no matter what town you start
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00:04:15,340 --> 00:04:19,620
off your seed with you're going to have
those 4 basic districts which will
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00:04:19,630 --> 00:04:23,160
have things like your general (Item) shop of
weapons and armor vendor and then the
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00:04:23,170 --> 00:04:27,570
crafting guys so the first a bit of
crafting for armor will be taking a look
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00:04:27,580 --> 00:04:30,900
at is right over here at what I would
call the Clothier or something
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00:04:30,910 --> 00:04:35,310
along those lines at this guy you're
able to make light armor such as cotton
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00:04:35,320 --> 00:04:39,330
satin and silk now what you want to
first do is go over to the spinning
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00:04:39,340 --> 00:04:43,230
wheel in which you can take your base
ingredients which are what what are
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00:04:43,240 --> 00:04:49,170
known as formulas to get to the
required material to make an item so
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00:04:49,180 --> 00:04:56,610
my particular class I play as a rogue
here and as a rogue I wear cloth armor
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00:04:56,620 --> 00:05:01,409
so in order to in order to make that I'm
going to actually need or is it cotton
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00:05:01,419 --> 00:05:04,740
to be exact there's the exact
terminology I think it actually might be
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00:05:04,750 --> 00:05:10,409
cotton yeah so I wear cotton armor as
a rogue the other types of armor are
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00:05:10,419 --> 00:05:14,790
satin silk linen bone iron and obsidian
and the breakdown is light armor is
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00:05:14,800 --> 00:05:18,960
cotton satin and silk which you make
here at the Clothier medium armor is
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00:05:18,970 --> 00:05:23,730
linen and bone and then heavy armor is
iron and obsidian so again I'm a cotton
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00:05:23,740 --> 00:05:28,320
so what I'm able to do is I'm able to
take any cotton yarn that I find and I'm
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00:05:28,330 --> 00:05:34,550
able to spin that into a cotton capsule and
then I use those cotton capsules to make
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00:05:34,560 --> 00:05:39,480
my gear that I have and there's crafting
recipes that I unlock as I level up and
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00:05:39,490 --> 00:05:42,960
there's also crafting recipes that you
can find within the environment now
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00:05:42,970 --> 00:05:46,860
you'll hear this ping every so often and
that's actually a critical and if you
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00:05:46,870 --> 00:05:51,030
pay attention down here you'll notice I
get more cotton yarn every time I
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00:05:51,040 --> 00:05:54,750
critical so I got a lot of "times 1"s
and then you heard the ping and I get a
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00:05:54,760 --> 00:05:58,980
"times 2" see while you're crafting you
can get a critical and I've noticed up
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00:05:58,990 --> 00:06:02,850
to 4 times most of the time a
critical is 2 but I have noticed a
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00:06:02,860 --> 00:06:09,690
critical "times 4" before so that's a
possibility okay so I can't carry any
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00:06:09,700 --> 00:06:13,170
more of those I've got the maximum at
the moment of my cotton capsules so now
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00:06:13,180 --> 00:06:18,420
I could go over here and go to the loom
and with my cotton capsules which I can
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00:06:18,430 --> 00:06:25,310
show you how many I have at the moment
where are they get just the 2 right
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00:06:25,320 --> 00:06:33,920
there I believe I have a lot more than
2 I'm not sure where it ended up oh
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00:06:33,930 --> 00:06:37,340
the cotton yarn okay so the capsules
are turning into the yarn my apologies
87
00:06:37,350 --> 00:06:40,760
I'll see you turn the basic capsules
into the cotton yarn I've got
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00:06:40,770 --> 00:06:44,420
50 of them at the moment which is the
max that I can carry and 50 seems to be
89
00:06:44,430 --> 00:06:48,320
the max you can carry of anything like
I've capped at 50 pumpkins and 50
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00:06:48,330 --> 00:06:51,470
pineapples before so that appears to be
the max that you can carry of any single
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00:06:51,480 --> 00:06:55,700
thing so I've got 50 cotton yarn right
now and with that yarn I can go over
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00:06:55,710 --> 00:07:01,070
here to the loom and then I use this
loom to make myself some of my armor
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00:07:01,080 --> 00:07:05,660
okay so I can make things like these
worn cotton gloves which are an increase
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00:07:05,670 --> 00:07:08,570
over the ones that I have but there are
some things that I don't even have any
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00:07:08,580 --> 00:07:14,180
of such as this chest piece and I do
have boots is there anything else that
96
00:07:14,190 --> 00:07:19,610
I'm missing here okay looks like I've
got everything but the chest piece so it
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00:07:19,620 --> 00:07:23,030
takes 20 out of the 50 that I have to
make this chest piece so let's go ahead
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00:07:23,040 --> 00:07:28,070
and craft that and just oh no I don't
want to make too and now that I did I
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00:07:28,080 --> 00:07:33,800
just make two oh no I made a second
one boo oh that's really really
100
00:07:33,810 --> 00:07:38,090
disappointing okay well let's just go to
our inventory and we do have two of
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00:07:38,100 --> 00:07:41,960
those unfortunately so I'll just sell
one but there we go I kind of quit
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00:07:41,970 --> 00:07:46,700
myself with that cotton chest piece now
and you can see I've got things like
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00:07:46,710 --> 00:07:53,590
the chest piece there's hands
there's also shoulder right there
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00:07:53,600 --> 00:07:57,860
hand shoulder chest piece and feet
and those are basically the major
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00:07:57,870 --> 00:08:01,490
sloths now once again as you continue to
level up you'll get better and better
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00:08:01,500 --> 00:08:06,020
pieces of gear just like you do with
food and potions so I had I started off
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00:08:06,030 --> 00:08:10,430
with this +1 armor this used cotton
chest however I was it I eventually
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00:08:10,440 --> 00:08:15,470
leveled up and went at which point I
unlocked to this +17 unwieldy cotton
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00:08:15,480 --> 00:08:19,670
chest armor and at this place I do
believe you can also make the satin and
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00:08:19,680 --> 00:08:24,680
silky gear and probably the linen but I
maybe not the bone I always I wouldn't
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00:08:24,690 --> 00:08:28,340
imagine that the bone would be made here
that wouldn't make any sense okay
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00:08:28,350 --> 00:08:32,990
so that there we go is the Clothier
and that's how I make my cloth gear just
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00:08:33,000 --> 00:08:34,649
like the chest piece that
you just saw me make
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00:08:34,659 --> 00:08:39,350
and then we've got two more places to
take a look at when it comes to crafting
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00:08:39,360 --> 00:08:48,619
weapons and armor the next place that
we will be taking a look at is the lumber
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00:08:48,629 --> 00:08:53,509
mill now at the lumber mill (Workshop) you are
able to do anything wood related so this is
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00:08:53,519 --> 00:08:57,889
going to be so for example I would take
my wood cubes if I'm away from the
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00:08:57,899 --> 00:09:01,850
lumber mill and I try to bring that up
you can see "requires saw" so I go up to
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00:09:01,860 --> 00:09:06,470
the saw I'm able to take my wood cubes
or take my wood logs and turn them into
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00:09:06,480 --> 00:09:13,670
wood cubes and then you use those wood
cubes to make things like staffs, wands,
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00:09:13,680 --> 00:09:19,160
bows, crossbows - anything wood related
that crafting will be done here at the
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00:09:19,170 --> 00:09:22,850
lumber mill (Workshop) there's these NPCs
but they don't really do anything but tell you
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00:09:22,860 --> 00:09:26,420
basic stuff about the game at the moment
they have nothing to do with the
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00:09:26,430 --> 00:09:31,579
particular crafting that is within
this area okay so you would go to the
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00:09:31,589 --> 00:09:37,699
workbench and then you would
I myself I can't make anything out of
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00:09:37,709 --> 00:09:43,189
wood my particular class the rogue
doesn't have anything out of wood that I
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00:09:43,199 --> 00:09:46,939
can make so even though there's this
"worn iron fist" it looks wooden it
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00:09:46,949 --> 00:09:51,829
actually requires iron cubes in order to
make plus an anvil which is at the
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00:09:51,839 --> 00:09:55,559
blacksmith that the next thing we're
gonna be taking a look at so yeah but
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00:09:55,569 --> 00:09:58,879
if you happen to be playing
as a Ranger or Mage you would be
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00:09:58,889 --> 00:10:03,499
able to use this this lumber mill
(Workshop) to make some of your weapons
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00:10:03,509 --> 00:10:07,249
okay and then the final bit of crafting
that we'll be taking a look at which is
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00:10:07,259 --> 00:10:10,970
not only going to be the heavier
crafting gear and the weapons but this
134
00:10:10,980 --> 00:10:14,590
is also going to be where you do weapon
modification that's here at the
135
00:10:14,600 --> 00:10:18,169
customization workbench this is the
136
00:10:18,179 --> 00:10:21,199
blacksmith area (Smithy) again an NPC
that doesn't have anything to do with a
137
00:10:21,209 --> 00:10:25,249
crafting but just tells you basic stuff
like hey the weather is nice so this is
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00:10:25,259 --> 00:10:29,389
where most of the stuff we're talking
about here comes from so there's a bit
139
00:10:29,399 --> 00:10:33,769
to take a look at you're going to be
getting all sorts of deposits such as
140
00:10:33,779 --> 00:10:40,460
iron nuggets, gold nuggets,
silver nuggets - all your
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00:10:40,470 --> 00:10:44,720
basic metals you will actually bring on
over to the furnace and then at the
142
00:10:44,730 --> 00:10:47,929
furnace you can smelt those into cubes
so I can smell
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00:10:47,939 --> 00:10:53,629
silver cube I can smelt a couple of gold
cubes and then I can also smell to a few
144
00:10:53,639 --> 00:10:58,279
iron cubes
now with those cubes you are then
145
00:10:58,289 --> 00:11:03,349
able to not only create certain weapons
but you're also able to modify those
146
00:11:03,359 --> 00:11:08,059
weapons and modification will also be
done back add to the lumber mill (Workshop)
147
00:11:08,069 --> 00:11:12,649
for wooden items with wooden cubes but
since I am using the metals this is
148
00:11:12,659 --> 00:11:16,460
where I do my this is where this is
where I do my modification actually no
149
00:11:16,470 --> 00:11:19,759
I'm sorry I'm pretty sure all the
modification the customization has to be
150
00:11:19,769 --> 00:11:23,569
done here but the actual crafting of
wooden stuff is done at the lumber mill
151
00:11:23,579 --> 00:11:26,599
but the customization is done here so
first of all let me show you the
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00:11:26,609 --> 00:11:31,309
creation so I am able to make things
like these weapons here so I can make
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00:11:31,319 --> 00:11:36,529
myself a this is actually a pretty good
weapon in that once I upgrade it would
154
00:11:36,539 --> 00:11:39,529
be better than the weapon that I have
you can see the weapon that I currently
155
00:11:39,539 --> 00:11:46,129
have equipped is a base power level +17
this base power level is 24 so it's a
156
00:11:46,139 --> 00:11:49,429
little bit better now the damage and the
stats are lower but that's only because
157
00:11:49,439 --> 00:11:53,269
the weapon that I currently have has got
a bunch of modifications on it but I can
158
00:11:53,279 --> 00:11:58,369
make things like iron longswords iron
daggers and iron fist other weapons that
159
00:11:58,379 --> 00:12:01,609
are made in this game there's so for
one-handed weapons there's daggers
160
00:12:01,619 --> 00:12:05,659
longswords maces and shields two-handed
there's great sword and great mace and
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00:12:05,669 --> 00:12:10,399
then for ranged weapons there's bows
staffs wands boomerangs and shurikens now
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00:12:10,409 --> 00:12:13,849
the weapons that you can use are
directly related to your class so for
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00:12:13,859 --> 00:12:19,869
example I can just use longsword iron
dagger and iron fist and I believe shurikens
164
00:12:19,879 --> 00:12:23,210
are going to be available at some
point for this class or that might be
165
00:12:23,220 --> 00:12:28,009
for the Ranger I'm not sure and Warriors
will use things like great swords great
166
00:12:28,019 --> 00:12:35,629
maces shields and maces Mages will use
bows I'm sorry Mages will use
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00:12:35,639 --> 00:12:40,460
staffs and wands and Rangers will use
bows and crossbows for example and I
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think boomerangs as well but again
my particular class I only have these
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recipes to make these certain things now
I've picked up other recipes as I've
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gone throughout the game and you also
can pick up recipes for your own class
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so you don't just you don't just get
recipes for your class by leveling up
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you can also find some so for example I found
this recipe here for a "neat iron dagger"
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but it requires a power level of 63
I'm currently a power level 24
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you just get power levels as you
level up so just to give you a rough
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estimate at level 7 I'm power level
24 so basically to get to 63 I would
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probably need to be around level 21 just
as an estimate but I also have recipes
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for a Ranger weapon a bunch of other
weapons here for Rangers a Mage Warrior
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so you can see I've picked up recipes
within the world for the other classes
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but I can only use the one for my class
I can't use any of these other weapons
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because they don't fit my particular
class all right so I'm not gonna make
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any of these weapons because I don't
want to use the very little I don't want
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to use the very little metal that I have
at the moment I don't even know if I
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have enough to make anything well
technically I could make like these iron
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daggers or no I can't I only have 7 so
I could make these "worn iron fist" for
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example but I'm not going to do that
because I would like to use the few iron
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cubes that I have left to now show you
the customization system and this is
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probably the neatest thing in this game
you're able to customize your weapons
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with metals based on their level so my
weapon right now I've got I've got a
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basic iron longsword and I'm able to
attach iron cubes on to it so as you go
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further down and you get more advanced
weapons I'm assuming you'll eventually
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00:14:17,370 --> 00:14:21,860
get gold weapons and silver weapons you
will then be able to use those to modify
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00:14:21,870 --> 00:14:27,560
those type of weapons but I can only put
iron cubes or elementals which I don't
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00:14:27,570 --> 00:14:32,750
have any right now but you pick up these
elemental items from things like bosses
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that add bonus like fire damage slowing
damage increased attack speed life leech
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00:14:38,940 --> 00:14:42,470
there's all these sort of elementals
that you can find that you're
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also able to attach now what you can
attach how many you can attach are based
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on the weapon type so for example this
weapon type right here I can attach 32
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00:14:50,940 --> 00:14:55,710
upgrades to it and that means right now
you see 29 out of 32 I have got
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00:14:55,720 --> 00:15:01,190
29 individual iron cubes
attached to this that weren't originally
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00:15:01,200 --> 00:15:06,050
there and that's actually all along this
back side so what I'm able to do is I'm
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able to remove these and place them
someplace different so let me just just
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to show you here as an example I'm gonna
take a few of these off
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thus back portion here and you'll notice
if you look at my weapon back down here
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00:15:19,130 --> 00:15:25,210
it is changing as I do this so the
weapon is visually being altered based
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00:15:25,220 --> 00:15:29,440
on the modifications that I'm making so
that's how my weapon looks now so take a
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00:15:29,450 --> 00:15:34,780
look my weapon has changed so you're
able to take these cubes for example
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00:15:34,790 --> 00:15:39,670
this weapon I can use up to 32 cubes
to alter the way that it looks now
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00:15:39,680 --> 00:15:42,580
at the moment it's kind of difficult
because I don't I haven't found any way
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00:15:42,590 --> 00:15:47,530
to zoom in on the weapon but I can move
it around with middle mouse wheel but
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00:15:47,540 --> 00:15:51,460
it's cut it's a little bit difficult
to basically click and drag
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00:15:51,470 --> 00:15:55,300
these and move them around as you desire
but I'm gonna put these back in the play
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00:15:55,310 --> 00:16:02,890
of the place that I like them so prior
to putting on these 27 cubes this entire
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00:16:02,900 --> 00:16:08,710
back row here was not there these
are all part of the or 29 cubes sorry
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00:16:08,720 --> 00:16:12,340
that I have prior to putting on these 29
cubes this entire back row of this sword
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00:16:12,350 --> 00:16:17,130
wasn't here I basically added all of
that on and I've got I can do up to
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00:16:17,140 --> 00:16:20,920
3 more so I'm gonna have I've got
3 more of my iron cubes that I can
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00:16:20,930 --> 00:16:25,540
put on here so I'd like to actually fix
up that top here and point it up a
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00:16:25,550 --> 00:16:30,400
little bit more okay so that is so I can
fit one more iron cube now so why don't
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00:16:30,410 --> 00:16:37,540
we try putting it right here okay so
that now is how my sword looks so we'll
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00:16:37,550 --> 00:16:41,380
go out we'll take a look at the sword
and it's been modified so you're able to
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do this to weapons such as swords and
shields and bows any of your weapons
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00:16:46,730 --> 00:16:50,470
are able to modify with these cubes and
you can alter the way it looks so for
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00:16:50,480 --> 00:16:55,540
example I could put cubes on the left
and right side of this instead of
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00:16:55,550 --> 00:16:58,510
putting it all in the back row and now
that's a tedious task that takes a lot
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00:16:58,520 --> 00:17:03,130
of time so I'm not gonna sit and do that
here but just to show you again you can
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00:17:03,140 --> 00:17:08,859
take out of your cube allocation you can
take any relevant metals or wood
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00:17:08,869 --> 00:17:12,880
depending on the weapon type and then
add them however you like so I could add
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00:17:12,890 --> 00:17:16,839
things to the hilt or make the handle
wider I could sort of make this go up
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00:17:16,849 --> 00:17:20,500
the this I can make like these designs
up the side if I wanted to you can do
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00:17:20,510 --> 00:17:24,760
whatever you want within your allocation
for that modification system and I think
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that's a really neat system I really
like that so there you go alright guys
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00:17:28,260 --> 00:17:32,330
well that is going to do it here for
this tutorial for the crafting systems
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in Cube World stay tuned as I'll
likely come out with more tutorials
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00:17:36,000 --> 00:17:40,730
whenever I think I find anything worth
sharing with you guys especially since
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00:17:40,740 --> 00:17:44,990
this game has just gone into purchasable
alpha I think a lot of people gonna be
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00:17:45,000 --> 00:17:47,970
wondering some of this these basic
things thank you so much for watching
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00:17:47,980 --> 00:17:52,040
be sure to subscribe if you like the
content and as always keep watching and
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00:17:52,050 --> 00:17:57,920
keep owning what do you have to say to
me "My pig is adorable!" well your pig is
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00:17:57,930 --> 00:18:03,600
not as adorable as my sheep Snapdragon
cutest sheep of them all
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00:18:03,610 --> 00:18:15,640
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