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| To reproduce on Windows: | |
| 1. Install and enable this mod: https://mods.factorio.com/mod/item-cam-2 | |
| > factorio.exe --create temp-save.zip | |
| 0.002 2026-05-19 14:21:53; Factorio 2.0.76 (build 84451, win64, steam, space-age) | |
| 0.003 Operating system: Windows 11 (build 26200) | |
| 0.004 Program arguments: "B:\SteamLibrary\steamapps\common\Factorio\bin\x64\factorio.exe" "--create" "temp-save.zip" | |
| 0.004 Config path: C:/Users/Olipro/AppData/Roaming/Factorio/config/config.ini | |
| 0.004 Read data path: B:/SteamLibrary/steamapps/common/Factorio/data | |
| 0.004 Write data path: C:/Users/Olipro/AppData/Roaming/Factorio [31153/482203MB] |
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| #include <algorithm> | |
| #include <cmath> | |
| #include <cstdint> | |
| #include <fstream> | |
| #include <iostream> | |
| #include <ranges> | |
| #include <unordered_set> | |
| #include <vector> | |
| #include <utility> |
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| #include <algorithm> | |
| #include <chrono> | |
| #include <cstdint> | |
| #include <fstream> | |
| #include <iostream> | |
| #include <ranges> | |
| #include <string> | |
| #include <type_traits> | |
| #include <vector> |
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| #include <algorithm> | |
| #include <array> | |
| #include <chrono> | |
| #include <cstdint> | |
| #include <fstream> | |
| #include <iostream> | |
| #include <mdspan> | |
| #include <ranges> | |
| #include <string> | |
| #include <type_traits> |
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| // JSON (JavaScript Object Notation) is a common format for exchanging data | |
| // between different computers or programs. See: https://json.org/ | |
| // The data types in JSON are number, string, object, and array, which | |
| // correspond very neatly to MiniScript's number, string, map, and list. | |
| // | |
| // This module provides code to read and write data in JSON format, as well | |
| // as a couple of utility functions for escaping/unescaping strings and | |
| // converting numbers to/from hexadecimal. | |
| JSON = {} | |
| __scope = function() |
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| // JSON (JavaScript Object Notation) is a common format for exchanging data | |
| // between different computers or programs. See: https://json.org/ | |
| // The data types in JSON are number, string, object, and array, which | |
| // correspond very neatly to MiniScript's number, string, map, and list. | |
| // | |
| // This module provides code to read and write data in JSON format, as well | |
| // as a couple of utility functions for escaping/unescaping strings and | |
| // converting numbers to/from hexadecimal. | |
| JSON = {} | |
| __scope = function() |
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| struct S { | |
| virtual void test(const int&) const && noexcept; | |
| }; |
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| olipro@Gentoo /usr/src/linux.git [3.8.y-nftables|rebase] ● % g rebase --continue | |
| Applying: netfilter: pass hook ops to hookfn | |
| Applying: netfilter: nf_nat: move alloc_null_binding to nf_nat_core.c | |
| Applying: netfilter: nf_tables | |
| Using index info to reconstruct a base tree... | |
| M net/bridge/Makefile | |
| M net/netfilter/Kconfig | |
| Falling back to patching base and 3-way merge... | |
| Auto-merging net/netfilter/Kconfig | |
| Auto-merging net/bridge/Makefile |