Created
September 11, 2013 19:49
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Koden til Mathias, Imtiaz og meg fra tennis-kataen på Bergen Codingdojo 11.09.2013 http://www.meetup.com/BergenCodingDojo/events/136912282/
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using System; | |
using System.Linq; | |
using NUnit.Framework; | |
using Should; | |
namespace Tennis | |
{ | |
[TestFixture] | |
public class TennisTests | |
{ | |
[Test] | |
public void should_score_points() | |
{ | |
Scorer.Score("A").Points.A.ShouldEqual(1); | |
Scorer.Score("AAAABB").Points.A.ShouldEqual(4); | |
Scorer.Score("AAAABB").Points.B.ShouldEqual(2); | |
} | |
[Test] | |
public void should_game() | |
{ | |
var result = Scorer.Score("AAAAA AAAABB"); | |
result.Sets.A.ShouldEqual(0); | |
result.Sets.B.ShouldEqual(0); | |
result.Games.A.ShouldEqual(1); | |
result.Games.B.ShouldEqual(0); | |
result.Points.A.ShouldEqual(4); | |
result.Points.B.ShouldEqual(2); | |
} | |
[Test] | |
public void should_score_sets() | |
{ | |
var result = Scorer.Score("AAAAA AAAAA AAAAA AAAAA AAAAA AAAAA"); | |
result.Sets.A.ShouldEqual(1); | |
result.Sets.B.ShouldEqual(0); | |
result.Games.A.ShouldEqual(0); | |
result.Games.B.ShouldEqual(0); | |
result.Points.A.ShouldEqual(0); | |
result.Points.B.ShouldEqual(0); | |
} | |
} | |
public class Scorer | |
{ | |
public static Result Score(string input) | |
{ | |
var result = new Result(); | |
var winners = input.ToCharArray(); | |
foreach (var winner in winners.Where(x => x != ' ')) | |
{ | |
var pointDiff = Math.Abs(result.Points.A - result.Points.B); | |
var gameDiff = Math.Abs(result.Games.A - result.Games.B); | |
if (winner == 'A') | |
{ | |
if (result.Points.A >= 4 && pointDiff >= 2) | |
{ | |
if (result.Games.A >= 5 && gameDiff >= 2) | |
{ | |
result.Games.A = 0; | |
result.Games.B = 0; | |
result.Points.A = 0; | |
result.Points.B = 0; | |
result.Sets.A++; | |
continue; | |
} | |
result.Points.A = 0; | |
result.Points.B = 0; | |
result.Games.A++; | |
continue; | |
} | |
result.Points.A++; | |
} | |
else | |
{ | |
if (result.Points.B >= 4 && pointDiff >= 2) | |
{ | |
if (result.Games.B >= 6 && gameDiff >= 2) | |
{ | |
result.Games.A = 0; | |
result.Games.B = 0; | |
result.Points.A = 0; | |
result.Points.B = 0; | |
result.Sets.B++; | |
continue; | |
} | |
result.Points.A = 0; | |
result.Points.B = 0; | |
result.Games.B++; | |
continue; | |
} | |
result.Points.B++; | |
} | |
} | |
return result; | |
} | |
} | |
public class Result | |
{ | |
public Result() | |
{ | |
Sets = new Monkey(); | |
Games = new Monkey(); | |
Points = new Monkey(); | |
} | |
public Monkey Sets { get; set; } | |
public Monkey Games { get; set; } | |
public Monkey Points { get; set; } | |
} | |
public class Monkey | |
{ | |
public int A { get; set; } | |
public int B { get; set; } | |
} | |
} |
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